John Carmack, Rocket Boy
will_edit_for_food writes "Space Future has an interview with John Carmack (of Doom and Quake fame) about his new company Armadillo Aerospace and their plans to build a passenger-carrying vehicle for space tourism." Carmack's involvement with unconventional rocketry is well-known, but this interview offers a glimpse into the details of Armadillo's approach to the skies.
Three generations of rockets down the road, John will GPL the specs for the first rocket!
C - A language that combines the speed of assembly with the ease of use of assembly.
We straightened the bent frame by wedging it between the trailer and Joseph's tractor, and running a floor jack under the middle until it straightened out. Russ gave it a quick paint job.
;p
Holy cow, I didn't know Carmack was such a farm boy.
Maybe if he stopped screwing around with this Doom III might actually get out the door before the Mars landing.
I wonder if he'll send some marines off to Mars one day,just to see.....
I never spellcheck and I freely admit it. Save your karma for more worthwhile "lol erorrs" replies
I never knew he was Darwin Awards fodder. To think he'd rather privatize space travel! He must not have obtained enough vicarious adrenaline rushes from his own games.
I've seen what Carmack can do with the BFG - I'm not about to ride one of those into orbit!
from the site:
:P). I'm sure they're having a lot of fun though :)
We straightened the bent frame by wedging it between the trailer and Joseph's tractor, and running a floor jack under the middle until it straightened out. Russ gave it a quick paint job.
I don't doubt that Carmack is a smart guy, but these guys are basically garage tinkerers. I wouldn't really want to fly into space on a vehicle that used duct tape as an integral part of the craft. Even if these guys can build something capable of propelling someone into space, I wouldn't want to actually be on it until the design had been worked out by real engineers.
Aside from some of the computer control stuff, I doubt they are really doing all that much innovated (well, aside from cost saving measures
autopr0n is like, down and stuff.
Interesting that they want to use HP engines. Last I checked, these were smaller engines used simply for course correction. (aren't the OMS engines on the Shuttle hydrogen peroxide?) The logistics of a directed hypergolic reaction outside of the microgravity of space must be an interesting on as well. (How they plan to get enough of the stuff to take off....)
FOr that matter, I don't see any plans for an orbital insertion vehical/stage. The site isn't very clear on the business plan.
Space tourism. w00t!
Just so long as it doesn't involve a rocket jump.
I know I'm going to hell, I'm just trying to get good seats.
You know, I like Junkyard Wars, but I wouldn't want to risk my life to it.
This now concludes our broadcast day.
Other/Other - None 8 August 2002
The Armadillo Rocketeers
You'll believe an armadillo can fly
In Mesquite, Texas, a small group of technicians and enthusiasts is quietly working to open space to the general public. Armadillo Aerospace is one of a growing number of start-up ventures attempting to accomplish what NASA and the big aerospace companies refuse to do: send paying passengers from all walks of life into space to find their destiny or to have a bit of fun.
Computer games guru John Carmack started Armadillo Aerospace to fill the void--literally and figuratively--left by space agencies and defense conglomerates.
"I first got bit by the space bug about two and a half years ago," says Carmack, "largely due to the Space Frontier Foundation's CATS prize."
The CATS (Cheap Access To Space) Prize was offered to the first private group to build and launch a simple unpiloted rocket to the edge of space (100 kilometers, roughly 62.5 miles). The CATS Prize competition lasted only a limited time, and as no team reached the desired altitude, the prize was never awarded. But several teams made significant progress in high-altitude rocketry in the attempt.
"I didn't have the skills to actually compete at the time," says Carmack, "but I funded the last year of work for two of the teams (JP Aerospace and SORAC) while I was building my knowledge base. When I was ready to start pursuing my own projects, I contacted the local high-power rocketry society to see if there were any local people interested in working at the high end of experimental rocketry."
With that, Carmack began assembling his team. Through the aforementioned high-power rocketeers, he met Phil Eaton, who had been working with Russ Blink on experimental hydrogen peroxide rockets. Eaton brought in Neil Milburn and Joseph LaGrave. Carmack then drafted his Ferrari mechanic, Bob Norwood, to help out. Today, Armadillo Aerospace includes two more members and, according to their web site (www.armadilloaerospace.com), an armadillo named Widget. The staff (except, presumably, Widget) got to work not only on designing but also building rocket vehicles.
Recently, Armadillo Aerospace has built and flown several small, unpiloted vertical takeoff and landing ( VTVL) craft for low-altitude testing. The Armadillo team has chosen to start their development program using simple hydrogen peroxide rockets, not too different from the propulsion system used in the "rocket belt" jet packs of the 1960s. This simplifies development while the team uses the landers to perfect their flight control system.
"Our entire three-axis, stabilized propulsion system is less complicated than a single one of XCOR's LOX/alcohol engines," says Carmack, who is an investor in XCOR and supports their work. But, Carmack says, "we are taking complimentary directions to space."
Armadillo is now developing a piloted lander scaled up from the smaller craft. "I would not expect anyone to go higher than about 50 feet with it," says Carmack. "In theory, it could build up about 100 m/s velocity if flown flat out, but that would be a bad idea, given the lack of streamlining."
The X-Prize, the US$10 million award for the first private team to send paying passengers on a sub-orbital spaceflight, then do it again two weeks later, is Armadillo Aerospace's ultimate goal--one that John Carmack thinks he may have a shot at winning. But the team first plans to cut its teeth on several additional vehicles. "Our first streamlined tubular vehicle will be flying soon (unmanned)," says Carmack, "but it will only go a few thousand feet high. The next vehicle will be a manned vehicle aimed at breaking the low altitude time-to-climb record. After that will probably be a vehicle aimed at a single-man space shot. Then it will be time for an X-Prize vehicle."
The program reflects a conservative build-and-test strategy for winning the X-Prize. "The teams that think they are going to build an X-Prize vehicle on their first try are kidding themselves," warns Carmack. "Mistakes will be made, and it is much better to make mistakes with smaller vehicles than larger vehicles."
Each vehicle teaches Armadillo Aerospace what to do and what not to do in building and flying a tourist rocketship, from perfecting the attitude control system to selecting the right design for the landing gear. "We hope to be proving our laser altimeter based auto-hover and auto-land soon," says Carmack.
While development of the interim vehicles is underway, Armadillo's engineers are already designing the X-Prize vehicle. "We have already gone through two prospective designs," says Carmack, "so there is a high likelihood that what we are currently thinking is not what we will be building in 2004."
The vehicle will most likely be vertical takeoff and landing, and it will probably use hydrogen peroxide and kerosene, though Armadillo is also working with other propellant combinations. "We have not nailed down exactly what combination of parachute / rocket thrust / rocket rotor will be used for descent," says Carmack. "We will be learning a lot with our upcoming test vehicles."
The 2000's are an exciting time for commercial spaceflight. The dream of access to space for everyone is becoming reality. And Armadillo Aerospace plans that one of the pioneering companies to open this new frontier will include on its staff an armadillo called Widget.
AB 8 August 2002
Yes, I am a karma whore
If not then it ought to be. Same goes for regular small model rockets available at hobby shops and other places. It's dangerous and should be outlawed.
So his day job involves being one of the world's best software engineers... and in his spare time he is a rocket scientist? Someone tell God to spread the smarts around, ok? Maybe the Joe-sixpacks and Soccer-moms could get a little?
Presumably to be award to those on their way to destruction, or possibly those who have no chance to survive make their time.
All employees must wash hands before seeking equitable relief.
But, Carmack says, "we are taking complimentary directions to space."
I hope those directions are up.
Tastes like burning! - Ralph Wiggum
the BFR (big f-ing rocket).
====
Crudely Drawn Games
John Romero will for a failing space flight program based in Dallas to compete with Caramack!
I wonder if Romero can tuck all that hair inside a space helmet?
Quad rocket jumping on DM3, you can take the whole map with you...except of course, they won't survive the jump! hahaa
Learn to know, the dark side of the force, and you will achieve a power greater than any Jedi...the power to save your w
1 - Look down at your feet ...
2 - Jump and fire rocket at same time
3 - ???
4 - PROFITS!!!
(sorry couldn't resist)
I've experiments to run, there is research to be done on the people who are still alive.
I have only been able to find four songs on George Lincoln Rockwell and
his Hatenanny Records label. "Ship Those Niggers Back" and "Non-violent
Niggers" were performed by Otis and the Three Bigots. Here is an
interesting bit of GLR's Playboy interview concerning one of these songs:
PLAYBOY: Is mail-order hate literature your main source of income?
ROCKWELL: That, plus initiation fees from new members; plus small
donations from those who believe in what we're trying to do; plus the
proceeds from special events like one of our "hate-nannies."
PLAYBOY: What are they?
ROCKWELL: Big musical jamborees. We hold them on patriotic holidays.
PLAYBOY: Would you give an example of a hate-nanny lyric?
ROCKWELL: Sure. Remember, you asked for it: "Ring that bell, shout for
joy
them on the pier
those apes back to the trees
million ugly coons are ready on their pier
Africa for blacks
day is here
spear
more of it?
PLAYBOY: No, we get the general idea.
Maybe these two should sit down and just *talk* about rocketing to outer space in a tin can built for two.
At least Walker isn't advocating that someone *else* sit in his fuel-powered deathtrap.
Mordor...a magical, mythical land where women are more rare than dragons--but where every man would rather find a dragon
the article is not slashdotted, as least check through a proxy before you post a mirror. Just cause your network connection is fucked doesnt mean everyones is, I read the article and i dont like having to see it again and waste time downloading your post.. karma whore, mod parent down
because he secretly knows that the story line in Quake(II mostly) isn't fake, and that he knows we need a to hurry up with any kind of space flight systems development for hope of beating the aliens many years from now
Jesus saves souls and redeems them for valuable cash prizes
so he can be the first gamer in space. "w00t.. quad rocket jump rail from space!" He'll play for 5 minutes then realize his arm gets too sore from holding down the mouse against the pad in zero G.
then he'll create a new company to create devices for the masses who wants to lan from space.
cramck just wants to use the phrase
"TO THE MOON ALICE!"
From a programming standpoint, Quake 3 is a marvel, but I wouldn't exactly call it a marvel in game physics. The game relies mostly on characters within bounding boxes. There isn't much interaction with the environment other than shooting at objects, jumping, or falling.
From a physics standpoint, the most impressive things about the Quake series is most likely its lighting. Even though this is a pre-calculated lightmap, radiosity isn't really a simple thing.
Trespasser was years ahead of Quake in this area. Boxes would shatter, and each pieces of wood would scatter everywhere. Too bad the game didn't do much else right.
Doom 3 is supposed to be worlds better. Enemies are supposed to be able to fall down steps, more interaction, etc.
Remember that the Graphics Engine for Doom was done a while back, around the time he started Armadillo Airspace. Think about what's left for him to explore. AI and Game Physics are two big regions.
I'm expecting Doom 3 to be a lot of things that all other Id games weren't. AA plays a big part of my expectations.
/^[A-Z0-9._%+-]+@[A-Z0-9.-]+\.[A-Z]{2,4}$/i
Well I can hope can't I?
Sorry about the writing. Robot fingers, you know? Cliff Steele in DOOM PATROL #23
So, I don't normally feed the trolls, but just out of curiosity are you a lone deranged nutcase or are you a Republican infowar attack robot? I mean, in the middle of the Shrub-led total attack on everything America ever stood for, the gutting of the Constitution in favour of a police state, and the replacement of an internationally responsible nation with vastly empowered international thuggery, the falling away of allies left and right, and the destruction of just about everything that people ever admired about America, how is it that you can in good conscience attack the Democrats for "plotting" the kinds of things that Dubya and his cronies are actually doing right now?
People need to start calling out the Republicans on this nonsense. Just because you can wrap yourselves in the flag doesn't mean you know what the fuck it's for. Republicans have regularly raped everything that actually means anything in America, and appear to think they're immune to criticism just because they sing the Stars and Stripes while they do it. New flash chums - you're the actual traitors to the republic. The Empire may be your creation, but the fathers of the country would vomit on your principles.
John should get in touch with rocket entrepreneur Art Bell. Promoting John Carmack's venture could really use the help of Art Bell He has an excellent track record of publicizing unorthodox space ventures. And Art Bell is one of the few venues which will reach a larger audience than Slashdot! For those unfamiliar with Art Bell, he hosts a nightly radio show which is heard worldwide. It is devoted to space exploration and "midnight" engineering.
I remember building model rockets back in the 8th grade. Mine wasn't the best painted, and it's fins weren't perfectly straight, but it flew and I had a lot of fun. I guess I needed this article to remind me of that. Thanks John ( and Slashdot ).
So, anyone have any links for someone looking to get into amature rockets?
Democracy is two wolves and a lamb voting on what to have for lunch. Liberty is a well-armed lamb contesting the vote.
It's ok, he got a haircut. The question is, can he tuck all that ego inside a space helmet?
"If he thinks he can hide and run from the United States and our allies, he's sorely mistaken." Bush on bin Laden
I know I'm going to get modded down for this, but it has to be said:
1. Enough with the negativity about this kind of thing being better left to the professionals. Do you really think that the professionals can do any better? It's not like NASA has been pounding out the new rocket designs. You have to give Carmack credit in that he's experimenting and moving forward rather than getting bogged down in bureacracy and corporate politics.
2. DOOM 3 shouldn't even be mentioned here. It's not like there's any kind of real overlap between rocketry and game development. I love the guy who seems to think that Carmack will now understand physics better so he can put it to good use in DOOM 3. Bizarre.
... recruit some Space Marines to go fight the Strogos for him or something...
Don't blame me, I voted for Kodos
Maybe Commander Keen has finally gone to John's Head....
Billy Blaze, eight year-old genius, working diligently in his backyard clubhouse has created an interstellar starship from old soup cans, rubber cement and plastic tubing. While his folks are out on the town and the babysitter has fallen asleep, Billy travels into his backyard workshop, dons his brother's football helmet, and transforms into...
COMMANDER KEEN--defender of Earth!
In his ship, the Bean-with-Bacon Megarocket, Keen dispenses galactic justice with an iron hand!
Am I the only one who doesn't think the guy who made games about demons coming from a space base should be the one helping to fund tourist space shuttle trips?
Come on -- I can be twice the rocket-scientist he is, given enough dough. It's not the smarts that needs to be spread around (I would wager that many /.ers are capable of exactly what Carmack is doing, if not more), it's rather the tens of millions of disposable income that he has but we do not that's keeping us from similar (possibly - make that undoubtedly - better rocket projects)
for most of us -- by the time we have a tenth of that amount of money, we will have kids, family, and retirement to think about. Time, energy, and ambition all have gone down -- when you are worried about your teenage children and the abundance of E in raves, spare-time rocket-building take a backseat. Young + have money for an expensive hobby does not make you a good rocket-scientist by any means (even though i admire his spirit and all)
My life in the land of the rising sun.
Romero also likes slow moving lifts... Won't a rocket ascend too fast for him? He might get giddy and complain about level design a lot. ;)
beats reading about new dvd standards or which os everybody is using.
I think ole Carmack may have taken the concept of "rocket jumping" a little too far....
You mean, like, stomach-mounted rocket launchers? :)
- SMJ - (It's not just a name: it's a bad aftertaste.)
in all versions of quake, rockets never really followed any real physics. they always flew at a constant speed, no matter how fast you were running (flying) while you launched them. doesnt he know the speed of the rocket should be rocket thrust speed + speed of person at time of launch?
"you're" = "you are"
Pigs can learn to operate joysticks, yet human beings still can't figure this out. Morons.
I think it is an interesting symbolism that Carmack is involved in design of rockets for cheap access to space.
In many science fiction books there are two trends for the near future (there are a lot more but these are two major ones). Distopia is typically presented by heavily cybernetic society where the humanity is not really concerned about space. The other trend, is diametrically opposite with humanity focused on space exploration.
Carmack is in a sense a protagonist of future distopia as a designer of cybernetic worlds that are becoming increasingly important to our society (graphics acceleration business, success of 3D animation, even the debates over the impact of the violence in video games). People like Carmack working on rockets is a sign that our future does not have to be a choice between space and cyberspace.
What about the filmed piles of bodies, then? Or the thousands upon thousands of Jews alive today who lost their parents and siblings in the holocaust? Or the war criminals who admitted to many of the atrocities?
Idiot.
BANG! ZOOM! Right to the moon!
There is a big difference in "grey" tape. The most common type is duct, not duck, tape. This is what you find at your local hardware store. Yes, it has many uses.
Then there is gaffers tape, a much higher quality product. And, as you might guess more expensive.
Ya know it seems to me that jealousy of John's success at doing what we all would LIKE to be doing seems a prime motive for most of these comments posted on this topic.
*--- Sometimes a majority only means that all the fools are on the same side. ---*
Who are the pros? NASA? These guys can't get their metric/English units converted properly in their software. I doubt Carmack would make that mistake. The European Space Agency? They put the wrong software in an Arianne rocket which ended in its destruction.
Seems to me there's plenty of room for "non" professionals in the field because the pros are making plenty of stupid moves.
Kind of reminds me of my boss. Our software has a wide range of applications but he wants to stick to areas where we have "niche knowledge." Well, the fact is, we won't get "niche knowledge" in other niches unless we actually apply it to other areas. Want to become a pro? You gotta be a novice first. Kudos to Carmack.
NASA is the problem - go read Kings of the High Frontier to understand the solution.
I have to ask, why was this writen?
Dosen't it disturb you writing this stuff?
All of the /. joke posters must be home alone, chugging beers until their world becomes a haze of barley and hops and passes out.
/noclip on with these rockets!"
Why do I say this? Because there are NO Carmack/Quake/Rocketry jokes.
Like:
New Poll:
Name of Carmack's first rocket:
FragFest
Pineapple Express
HAB (High Altitude Bastard)
RJ-101
BFR (Big F*n Rocket)
Doom-ed
CowboyNeal!
Or... "I hope that he leaves
Or... "What's the code to turn godmode on in his rocketship?"
Or... "Will he call the rockets that crash WADs?"
Or... "To Hell with outfitting the ship with a BFG, I'll be happy if he puts in a BFP (Big F*n Parachute)."
Or... "If the ship's AI is the same as the Quake bots, then I think I'll stick to driving"
Or... "Will a little network jack icon appear just before you crash and die?"
I personally want to show up on E's Wild On, but hey thats just me ;)
Don't blame the English, who converted to metric measurements, along with the rest of the civilised world, 50 years ago. The only thickos left using Imperial measurements are the Yanks, who persist despite the glaringly obvious disadvantages, supposedly because they think it's a commie plot. Typical Dumbasses.
I remember the subject of who was the best programmer or type of programmer coming up many times on slashdot. I remember that many said Carmack for quake 3. I'm not sure I agree, but I also remember people saying that Carmack had nothing on the NASA guys, and to them he was some ignorant rube.
Well, if Carmack gets his rocket into space, I think we need to see a NASA guy build the fastest texture mapped 3d engine. To be sure.
WWJD? JWRTFA!
I remember watching an interview with Carmack, made on the last game show. He said the engine is done, and I guess he is now just waiting for the rest of the gang to finish the monsters and the levels and all the other art. Now that is what really takes time.
I work with H2O2 regularly and I can tell you from experience that concentrations of 50% and down are comparatively benign. Concentrations of 30% and 50% will give you a nasty white rash if you come in contact with them. The rash forms within about 10 seconds of contact, faster if the concentration is higher. The rash last for anywhere from 10 minutes to an hour and then goes away. Meanwhile, the skin remains tender for some time afterwards.
Concentrations exceeding approximately 74% require more care and consideration, both in storage and handling.
-Hope