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User: eddy

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Comments · 1,471

  1. Does not solve my problem. on Spam Doesn't Work? · · Score: 3, Informative

    Doesn't seem to stop spam as far as I can see, only "hide it". So when you say 'Number of spam recieved' you really mean 'Number of spam read'?

  2. Might be a bit off still? on Ogg Vorbis 1.0 · · Score: 2

    You're sure? According to a post on hydrogenaudio (search for '#vorbis') the release might be a few days off due to updates needed to the specification. I quote:

    "I'm sorry, folks, but we have to wait. We're being very thorough with the spec, and it has inadequately documented areas. Official 1.0 release is soon, days as opposed to weeks. It's my call, and I take full responsibility. See you soon" -- Emmet on #vorbis

  3. Anand and roundabout on ATI R300 and R250V · · Score: 2

    Anand states: We didn't have much time with the Radeon 9700 so we couldn't run a full suite of AA tests nor take screen shots

    Come on, this has got to be bullshit. All it takes in most games to take a screenshot is to push PRINT-SCREEN on the keyboard. All these tests, different games, different settings, it must have taken at least half a day to complete, and not once did they have the time to push print-screen?

    Just say 'ATI wouldn't let us publish screenshots' instead of lying about it. Oh, maybe you weren't allowed to say that either? Bah.

    I think it's great we'll soon have some competition in the arena, but these are really previews of things to come, previews tightly controlled by ATI, I'll wager.

  4. Machinae Supremacy on Electronic Music 101? · · Score: 2

    Here's something you can get gratis, don't know if it's electric enough for you though. Machinae Supremacy. Take the Oggs.

    For those wondering, it's a mix of electric/rock and C64 SID-nostalgia :-). Veeely najs.

  5. Re:Exciting... on Mandrake To Support AMD's Hammer · · Score: 1

    Some of the most successful tech writers just regurgitate press releases.

    Ted Bridis of the AP dabbled with that, which of course means all his and the rest of APs tech news goes unread over here. (He may or may not be with the AP still, I have no idea)

  6. We use them. on A Terabyte of Data on a Laptop Hard Drive · · Score: 2

    We use them?

    I've had one 75GXP die on me (it took 11months so you might still have your fun ahead of you) and the one I got in replacment is dying as we speak (read errors). I was burning a woody ISO when I suddenly heard weird noises... well, that drive I've only had for three months and it was only manufactured some FOUR months ago according to the sticker!

    All that "not enough cooling, bla, bla bla" is just pure bullshit, this is happening despite of anything you try to do to avoid it.

  7. Re:Eurovision on First Virtual Piano Competition · · Score: 1

    ESC is just too cool. It's like a big craptacular suck-o-rama. That is to say; not something you will want to miss!

    Too bad that you fi-guys get to sing in English now, though. You didn't even manage to sing yourselves out of the contest, did you? ;-}

  8. Extra layer of indirection? on Neverwinter Nights is Gold · · Score: 2

    How about if you add an extra layer of indirection?

    Instead of releasing a module proper, you release say, a single xml-document, which can be run by end-users through a translator which just happens (gasp!) to output IWD-compatible modules if properly fed.

    Maybe there's an implicit 'anything that could possibly be made into a working module belongs to us'? :-\

    Hmm.. maybe we'll get some reverse-engineering fun out of this after all :-)

  9. Re:MW was okay. on Neverwinter Nights is Gold · · Score: 1

    There's also moral issues which I think are some of the greatest things to explore in CRPGs, and where the 'drama' lies.

    For instance, you can either work to free the slaves, or you can work with the slave owners (I never tried to buy and sell slaves myself, but I'm sure it's possible. I'm a little sneaky like that, freeing slaves and then lying to my Telvanni masters about it. "No sire, they ran away! Promise!" :-)

  10. Update on Neverwinter Nights is Gold · · Score: 3, Informative

    It should be noted that concerns from the community prompted this from bioware:

    We have been in contact with Infogrames and the concerns over the wording of the EULA, by the fans, has been duly noted.

    The legal beagles will be taking another look at this issue and we should have more information for you in a few days (Monday is a holiday up here).

    Until that time, we won't have any further comment on the EULA until a more official statement can be made.

    ...but I don't know if anything came of it. Seeing how the game is now gold, I imagine we're gonna hear soon, or they didn't change the license.

    My problem is with the revocation rights. Those should go away. I'm hesitant to even bother learning the tools if they retain that right. It's the principle of it all. (why should this be any different than say a text-editor?)

  11. The key. on Neverwinter Nights is Gold · · Score: 2

    Hehe, yeah, maybe that was going overboard. Didn't even notice. Guide for the uninitiated:

    IWD = Icewind Dale
    IWD2 = Icewind Dale 2
    IE = Infinity Engine -- powers BG/BG:TotSC/PS:T/IWD/IWD:HoW/BG2/BG2:ToB and IWD2
    NPC = Non-Player Character
    NWN = Neverwinter Nights
    DS = Dungeon Siege
    TA = Total Annihilation
    OP = Original Poster
    TotSC = Tales of the Sword Coast. BG1 add-in adventures
    PS:T = Planescape: Torment
    ToB = Throne of Bhaal. BG2 expansion.
    HoW = Heart of Winter. IWD add-in.

  12. Re:Who owns what? on Neverwinter Nights is Gold · · Score: 5, Informative

    This is what the beta toolset said:

    Section 4(b):

    "By distributing or permitting the distribution of any of your Modules, you hereby grant back to INFOGRAMES and BIOWARE an irrevocable royalty-free right to use and distribute them by any means. Infogrames or BIOWARE may at any time and in its sole discretion revoke your right to make your Modules publicly available."

    I'm just the messenger.

  13. MW was okay. on Neverwinter Nights is Gold · · Score: 2, Interesting

    I disagree, I've hade many weeks of fun with Morrowind. The quests are not solely FedEx.

    Were I a game-designer I would try for a game which could generate quest-trees from a grammar and a database (the game would use a decent database and I would equip the game-engine with a suitable query-language, such as a limited subset of SQL) of the world objects. There would be actions, locations and conditionals, and then... but I digress.

  14. Re:hmmm... on Neverwinter Nights is Gold · · Score: 1

    Okay. I'm all for choice. Don't see max 800x600 as a problem, but sure -- adding higher resolutions when you don't scale the graphics ought to be pretty trivial.

    I actually hacked BG1 to bring it up in 800x600, but never went the whole mile to fix the zoning problems. I'm sure it could be done, if only one were a little bit more patient :-)

  15. IWD was actually very nice for H'n'S on Neverwinter Nights is Gold · · Score: 3, Funny

    For the record, IWD didn't suck. In fact, I am in the middle of a multiplayer campaign with two friends, and we're all having a blast!

    IWD must be the best of the IE games to play over the net. Not much talking to NPCs and it is nice and linear so no arguing over which way to go :-)

    A bit hard to fit it into everyones schedule, but that's life.

    If NWN bombs out (I hated DS -- after having great expectations. Damn you Chris Taylor. Loved TA, but what were you thinking with DS?!) I'm pretty sure that IWD2 will deliver more of the same we all (except the OP) love.

  16. Re:Lets hope they include a game with this. on Neverwinter Nights is Gold · · Score: 1

    I hope so too, because I fear the world will feel very static if you cannot interact in it in any meaningful way. What's the point of a 3D world if you can't use all the good things the freedom of 3D should bring to the table?

    I'm guessing no mounts, no swimming, no scaling walls, no blowing up bridges, no tunneling under walls, etc. It'll be like a large lego. Nice, but kind of blocky.

    I hope I'm wrong, cause I've already preordered. If NWN sucks, I'll just pretend I paid them for a second copy of BG/BG2

  17. Re:hmmm... on Neverwinter Nights is Gold · · Score: 1

    Fix the 800x600? What do you mean?

    Playing in higher resolutions is just weird, everything is so small. (yeah, yeah, larger monitor -- whatever)

  18. Just error out. on Return of the WaSP · · Score: 1

    But there should be a standard on what to do with badly formed HTML too.

    I'd like the browser to halt with a 'Error: Page invalid' myself. If IE (and all browsers) would do this for nonvalidating HTML and CSS I'd say we'd see things improving pretty fast.

    This is on my Opera wishlist, actually. Can we please have finer granularity on disabling popups and plugins too, and add right-click image/plugin-output to blacklist source server? Thanks.

  19. HardOCP hit 2025MHz on AMD Introduces the Athlon XP 2200+ · · Score: 3, Informative

    HardOCP got theirs up to 2025MHz (which they say would be a 2500+ part)

  20. Bad place. on Weather Channel Sponsors OSS ATI Radeon Drivers · · Score: 1

    That was the wrong place to put it, the bootlog is for important information related to the boot process.

    A better place would be to put it in a GUI application, such as a 'control panel applet', either in a splash or maybe an 'about'-like tab. This should work out much better for everyone.

  21. Re:PKI? on Game Developers Cracking Down on Cheating · · Score: 2, Interesting

    Yeah, I don't think there is a fool-proof solution, but unless we want to degrade computers into dumb terminals, this is mostly a social problem, but one which technology can help with.

    Let's say there are positive and negative signatures; someone who signs you as being a cheater when you are not, might well be a person who only signs a lot of negatives. Such persons could be avoided ("[x] Ignore negative signatures by players with >50% negative sigs."), and smart players (with the use of a good interface) would have a chance of spotting this kind of pest by looking over his history.

    Other than that, look for people who only go by positive signatures. I see both cons and pros with allowing negative sigs in the system, but I lean toward choice. Just because the negatives are there doesn't mean you'll have to use or trust them.

    The 'problem' with this model is that it wouldn't be possible to sign up and instantly get access to a lot of highly trusted players _if you don't know even a single other player_. It would have to take some time to build a reputation from zero.

  22. PKI? on Game Developers Cracking Down on Cheating · · Score: 5, Interesting

    I agree. Playing with people you know is probably much more fun too.

    The only other solution I see is a -- and you've heard me say this before -- a web of trust. Integrate game-matching / chat and a PKI. Players will sign the keys (this can be abstracted in the GUI of course to make it simple) of players they trust and enjoy playing with.

    Then it is up to the players, some may risk it and play with anyone, others might only play with close friends, and the majority might opt for the middle ground and play with any player within some distance of the web of trust.

    You could do a lot of things with this. A client could chose to play any other client based on the number of signatures and their age (trusting it even if there is no path to it), etc.

  23. Re:Features on Opera 6.03 - The Wild Child of Browsers? · · Score: 2
    A couple quickies - does Opera now offer the same kind of form entry memory IE does

    It says so, but I've never used it.

    username/password entry memory (which IE manages to do the right thing and ASK you if you want to remember new ones every time instead of globally doing yes or no)?

    Sounds terribly insecure. Opera does not do that, and I wouldn't want it to.

    Has Opera improved on it's popup disabling, or is it still all or none?

    Yes.

    (all or nothing. Yes, I wish they would give us more options)

  24. Features on Opera 6.03 - The Wild Child of Browsers? · · Score: 4, Insightful

    Yes, I use Opera because of the features. I like the MDI. I cannot live without the ability to go back/forward using only the mousebuttons ("gestures"). I can press ctrl+g to quickly apply my own stylesheet to the page, as can I disable image-loading with a click. I can use the zoom-control to get up close when I need to (which happens), I can press F12 and quickly enable and disable javascript/plugins/popups. I can press CTRL+J to get a window with all the links on a page. I can enable automatic periodical refresh, I maximize frames with the click of a button. When exploring large link-collections I can use the special 'create linked window' to browse efficiently without having to open/close lot's of windows.

    I'm sure mozilla can do much of this, but IE? IE is - as far as I'm concerend - a joke as far as features go.

    Opera is all about the small things which makes my browsing fun and efficient. That said, I have a long list of things I wished it could do, some of them from IE (I want a page 'properties' function)

  25. Cool, they're further along... on Open Source 3D Hardware · · Score: 4, Funny

    Than the bitboys!

    :-)