I'm not surprised it happened after the PSN hack. But I am surprised some people think this is someone with a holy vendetta against Sony and not just a bunch of criminals going after an easy target.
You know there's alot of museums that have movie theaters and tvs and vcrs to display motion art that has been done in the past. I see no reason a museum that has that would not have something to have a game in it.
I think this is awesome since it will give encouragement and funding to people who want to explore the medium as an art form and not necessarily as just an entertainment platform. I'd love to experience some games that are designed just to cause a flow of emotions even if they aren't incredibly fun.
wait I'm confused. I get the maintainence cost of supporting apps on their device. And maintaining the app store. And other items like that. But purchases from a completely separate marketplace inside an app that is not maintained by Apple still generates support costs for Apple just because that market exists on a product they developed? Isn't that a bit like saying Amazon App store on Android generates costs for Google for each app purchased through it?
The only reason I could see to charge for items purchased through a system that they don't maintain is to prevent them from competing on equal footing with an app produced by apple.
Now if they didn't have their own book viewing app and were using one built by apple THEN I could see a per book cost due to Apple having to maintain an open book API in a separate app
I find this not very credible. There's lots of ways that people hack into accounts in MMOs. The most common is to see someone online with stuff desired then try to crack their password. Hacking into a third party like Sony to try to get your MMO password? Really? That's the reason for the attack? There's no other place in the world that you use this password that you could have had cracked? Like even using the same password for your email address you used to sign up with? You never signed up for a newsletter about LOTRO from some third party or fan site? LOTS of people over the years have had similar experiences to yours. I had my Asheron's Call account hacked like more than 10 years ago and it was a common practice on other MMOs like Everquest, FFXI, and I hear of people complaining about it on WOW. Is all that because of lousy PS3 security?
I know you want to know how someone got your password, but I *REALLY* doubt that someone had this much access to Sony servers 3 months ago and everyone on PSN doesn't already have their identies stolen and extra mysterious charges.
At this point there is no way this is advantageous to Sony in any way. This length of downtime very well could kick them out of the console market which is one of their more successful sources of revenue. Any perceived benefit is minor next to the possibility this length of downtime could ruin their market share completely. I think they are blaming people because they need to find someone responsible for them losing absurdly large amounts of dollars. Their online store is closed for something like a month, no multiplayer on any of their titles, many designed specifically FOR multiplayer, consumer confidence pretty much gone. There is no way Sony could perceive this as a good thing at this point.
Of course I'm assuming by mutually-advantageous you meant for the underworld criminals and Sony. If it was some other party I missed it.
but only if they work on it on their own time because their normal project work isn't going to change. I've had this type of thing before. It always sucks.
Are you one of those old men who demands the speed limit be 5 miles an hour? Seriously stop screwing up my grandfather's gated community. I had a kid pass me on a big wheel and someone shouted I was driving too fast.
Sometimes stuff happens you have a lot of difficulty accounting for. You don't expect someone to trip and fall into the street. You don't expect that car coming down the street to skip the stop sign. If you can reasonably expect something to happen, then slow down. (Like the kid on the big wheel before could be expected to accidentally swerve in front of me. I actually had my foot over the brake not on the gas.) But otherwise I'm not going to drive 25 in a 75 so I can watch for random deer that might dart out of the woods since that actually makes ME a traffic hazard.
I own a PS3 and somewhere around 20 games. I'm a little ashamed at the size of my collection. I really intend to double it this year, I promise. One reason my collection is so small is that the system was too damn expensive especially at launch. It isn't a flawed model if it works which it always has in the past. Nintendo can sell their consoles for a profit since they aren't pushing cutting edge they are using 10 - 15 year old technology. But that's also why gamers consider their system a toy.
I personally have been paying $50 - $60 a pop for somewhere around 15 years or so. So I don't get why the sudden complaints over the price of games the last few years when piracy started becoming a common option. I know plenty of people who own 10+ PS3 games. Maybe it is the circles we travel in rather than the vast majority of PS3 owners only having 2 games eh? Honestly I'd never be able to reconcile the purchase with myself if I only intended to get 2 games for it.
I taught myself BASIC at 6 years old. I was looking for simple step 1 step 2 step 3 concepts. BASIC actually helped me learn at a really young age with the line numbers because it gave me a very concrete "Do this, then this, then this" type logic structure. I didn't use all the features of BASIC for those first few programs like no subroutines or anything like that. It was just a straight up step 1 2 3 goto step 2 type program. It really got me interested and as I learned more I wanted to do more. Eventually the line numbers became a hindrance, but in the beginning at a very young age to start programming it was exactly what I needed to get my foot in the door with 0 help or instruction beyond a guide for syntax.
I agree that line numbers aren't needed for anyone learning with instruction or looking to do something useful, but for a hit the floor running figure this out... I don't know that they are a bad thing.
I had a problem like that with the Evo's battery life. Then one day my USB cable broke and I had to wait 4 days for a new one. The remaining charge in the phone completely disappated and when I recharged it, I can now leave it go two days without recharging same usage patterns. I think the 0 point in the battery is way off. Try letting the battery die for a couple days. (Get a new battery in the meantime so you have two. I do.) and hopefully it'll start working better for you.
I'm very happy with the Evo in general. I don't know if I will get a new phone next time I'm eligible.
I might have to agree a bit with your boss on this. While I don't believe I write perfect code I try to. I don't lay the responsibility of finding defects on testers. I find it a personal fault whenever a tester finds a defect in my code.
Now I could be misinterpreting what you're saying. I used to work with some people who wrote code and never even once tried to test it once themselves before they passed it off to QA. Sometimes not even building the code before checking it in. Getting them to write tests of any kind was impossible. It made them really hard to work with and made the QA cycle extraordinarily large. I'm more railing against this type of person claiming they are a developer than just someone who relies on someone else to also spot check their code.
I wouldn't want to work in a place where I am the final person looking at the end product being developed. But at the same time I do feel like testing is part of my responsibility as a developer.
From what I remember hearing they specifically mentions DNA RNA and ATP I didn't hear mention of the other two specifically, but that might be because I'm at work and listened while working. (Mostly the only reason I remember the ATP is because they made a joke about students knowing what that was.)
Arguments like this always strike me as strange. It is almost as if you're saying you don't believe people should be paid to produce software. Or if they are paid then the person who paid them should not be able to expect to get a profit. I think it has been a long time since the cost of the materials involved in a process have not been the primary determination of how much something costs. Perhaps it was somewhere around the time where we determined that manufacturing or craftsmen have value. Follow this line of thought. Is it worse to steal the total amount of materials that it would take to make a car or is it worse to steal a manufactured car? Both things you are depriving the original owner of something. But the second you are also depriving them from being able to profit from fruits of their labor.
I'm not sure that no copyright would cause a boom in a "software fixing" industry as much as a "redistribute for profit without paying anything to the author" industry.
Sometimes good code != best client code.
There are JavaScript optimizers out there that make your JavaScript much more compact and easier for clients to download. However they also make the JavaScript completely unmaintainable as they put all the code on one line get rid of any unneeded white space and rename functions/variables to be as few characters as possible. Think of it the same as compilers that will optimize out unneeded loops when compiling to bit code.
I didn't look into this tool too much but thought it was doing something similar that would allow pages to be sent faster while making maintainability easier.
You had me till "incestuous products". Do you mean that the mommy program and daddy program were close relatives and they had a baby program together...?
I always thought that programmers wrote programs trying to utilize the flesh (code modules) from previous successful programs. So more like Dr. Frankenstein than incest I think.
And just to throw it out there, Dr. Frankstein's monster might have looked bad, but it was a fraking powerful monster that was greater than the sum of its parts. Dr was a genius.
I'm not surprised it happened after the PSN hack. But I am surprised some people think this is someone with a holy vendetta against Sony and not just a bunch of criminals going after an easy target.
Agreed it seems excessive to a single person, but I wouldn't be surprised to find out that this is the exact cost his shenanigans cost the city.
You know there's alot of museums that have movie theaters and tvs and vcrs to display motion art that has been done in the past. I see no reason a museum that has that would not have something to have a game in it. I think this is awesome since it will give encouragement and funding to people who want to explore the medium as an art form and not necessarily as just an entertainment platform. I'd love to experience some games that are designed just to cause a flow of emotions even if they aren't incredibly fun.
You haven't played Pokemon have you? That's a fairly traditional JRPG with a crap load of very simple characters
wait I'm confused. I get the maintainence cost of supporting apps on their device. And maintaining the app store. And other items like that. But purchases from a completely separate marketplace inside an app that is not maintained by Apple still generates support costs for Apple just because that market exists on a product they developed? Isn't that a bit like saying Amazon App store on Android generates costs for Google for each app purchased through it?
The only reason I could see to charge for items purchased through a system that they don't maintain is to prevent them from competing on equal footing with an app produced by apple.
Now if they didn't have their own book viewing app and were using one built by apple THEN I could see a per book cost due to Apple having to maintain an open book API in a separate app
I find this not very credible. There's lots of ways that people hack into accounts in MMOs. The most common is to see someone online with stuff desired then try to crack their password. Hacking into a third party like Sony to try to get your MMO password? Really? That's the reason for the attack? There's no other place in the world that you use this password that you could have had cracked? Like even using the same password for your email address you used to sign up with? You never signed up for a newsletter about LOTRO from some third party or fan site? LOTS of people over the years have had similar experiences to yours. I had my Asheron's Call account hacked like more than 10 years ago and it was a common practice on other MMOs like Everquest, FFXI, and I hear of people complaining about it on WOW. Is all that because of lousy PS3 security?
I know you want to know how someone got your password, but I *REALLY* doubt that someone had this much access to Sony servers 3 months ago and everyone on PSN doesn't already have their identies stolen and extra mysterious charges.
At this point there is no way this is advantageous to Sony in any way. This length of downtime very well could kick them out of the console market which is one of their more successful sources of revenue. Any perceived benefit is minor next to the possibility this length of downtime could ruin their market share completely. I think they are blaming people because they need to find someone responsible for them losing absurdly large amounts of dollars. Their online store is closed for something like a month, no multiplayer on any of their titles, many designed specifically FOR multiplayer, consumer confidence pretty much gone. There is no way Sony could perceive this as a good thing at this point.
Of course I'm assuming by mutually-advantageous you meant for the underworld criminals and Sony. If it was some other party I missed it.
but only if they work on it on their own time because their normal project work isn't going to change. I've had this type of thing before. It always sucks.
I think that this is probably the calmest most rational discussion of this subject I've ever seen on Slashdot
Mod parent up. This is 100% truth.
Are you one of those old men who demands the speed limit be 5 miles an hour? Seriously stop screwing up my grandfather's gated community. I had a kid pass me on a big wheel and someone shouted I was driving too fast.
Sometimes stuff happens you have a lot of difficulty accounting for. You don't expect someone to trip and fall into the street. You don't expect that car coming down the street to skip the stop sign. If you can reasonably expect something to happen, then slow down. (Like the kid on the big wheel before could be expected to accidentally swerve in front of me. I actually had my foot over the brake not on the gas.) But otherwise I'm not going to drive 25 in a 75 so I can watch for random deer that might dart out of the woods since that actually makes ME a traffic hazard.
I own a PS3 and somewhere around 20 games. I'm a little ashamed at the size of my collection. I really intend to double it this year, I promise. One reason my collection is so small is that the system was too damn expensive especially at launch. It isn't a flawed model if it works which it always has in the past. Nintendo can sell their consoles for a profit since they aren't pushing cutting edge they are using 10 - 15 year old technology. But that's also why gamers consider their system a toy.
I personally have been paying $50 - $60 a pop for somewhere around 15 years or so. So I don't get why the sudden complaints over the price of games the last few years when piracy started becoming a common option. I know plenty of people who own 10+ PS3 games. Maybe it is the circles we travel in rather than the vast majority of PS3 owners only having 2 games eh? Honestly I'd never be able to reconcile the purchase with myself if I only intended to get 2 games for it.
+1 funny :)
I taught myself BASIC at 6 years old. I was looking for simple step 1 step 2 step 3 concepts. BASIC actually helped me learn at a really young age with the line numbers because it gave me a very concrete "Do this, then this, then this" type logic structure. I didn't use all the features of BASIC for those first few programs like no subroutines or anything like that. It was just a straight up step 1 2 3 goto step 2 type program. It really got me interested and as I learned more I wanted to do more. Eventually the line numbers became a hindrance, but in the beginning at a very young age to start programming it was exactly what I needed to get my foot in the door with 0 help or instruction beyond a guide for syntax.
I agree that line numbers aren't needed for anyone learning with instruction or looking to do something useful, but for a hit the floor running figure this out... I don't know that they are a bad thing.
I had a problem like that with the Evo's battery life. Then one day my USB cable broke and I had to wait 4 days for a new one. The remaining charge in the phone completely disappated and when I recharged it, I can now leave it go two days without recharging same usage patterns. I think the 0 point in the battery is way off. Try letting the battery die for a couple days. (Get a new battery in the meantime so you have two. I do.) and hopefully it'll start working better for you. I'm very happy with the Evo in general. I don't know if I will get a new phone next time I'm eligible.
What speech? This is interrupting me from getting my Christmas shopping done. Your right to free speech does not include forcing me to hear you.
I might have to agree a bit with your boss on this. While I don't believe I write perfect code I try to. I don't lay the responsibility of finding defects on testers. I find it a personal fault whenever a tester finds a defect in my code.
Now I could be misinterpreting what you're saying. I used to work with some people who wrote code and never even once tried to test it once themselves before they passed it off to QA. Sometimes not even building the code before checking it in. Getting them to write tests of any kind was impossible. It made them really hard to work with and made the QA cycle extraordinarily large. I'm more railing against this type of person claiming they are a developer than just someone who relies on someone else to also spot check their code.
I wouldn't want to work in a place where I am the final person looking at the end product being developed. But at the same time I do feel like testing is part of my responsibility as a developer.
From what I remember hearing they specifically mentions DNA RNA and ATP I didn't hear mention of the other two specifically, but that might be because I'm at work and listened while working. (Mostly the only reason I remember the ATP is because they made a joke about students knowing what that was.)
Arguments like this always strike me as strange. It is almost as if you're saying you don't believe people should be paid to produce software. Or if they are paid then the person who paid them should not be able to expect to get a profit. I think it has been a long time since the cost of the materials involved in a process have not been the primary determination of how much something costs. Perhaps it was somewhere around the time where we determined that manufacturing or craftsmen have value. Follow this line of thought. Is it worse to steal the total amount of materials that it would take to make a car or is it worse to steal a manufactured car? Both things you are depriving the original owner of something. But the second you are also depriving them from being able to profit from fruits of their labor.
I'm not sure that no copyright would cause a boom in a "software fixing" industry as much as a "redistribute for profit without paying anything to the author" industry.
I remember the days when you weren't able to sell PC games back to stores. Once you opened it, it was yours for good. Only cartridges could be resold.
Usually minified js is unreadable. Like with variables renamed to one or two characters all unneeded whitespace removed etc.
I suppose you won't use any software that goes through a compiler that optimizes code to run faster transparently to the programmer either.
Sometimes good code != best client code. There are JavaScript optimizers out there that make your JavaScript much more compact and easier for clients to download. However they also make the JavaScript completely unmaintainable as they put all the code on one line get rid of any unneeded white space and rename functions/variables to be as few characters as possible. Think of it the same as compilers that will optimize out unneeded loops when compiling to bit code. I didn't look into this tool too much but thought it was doing something similar that would allow pages to be sent faster while making maintainability easier.
You had me till "incestuous products". Do you mean that the mommy program and daddy program were close relatives and they had a baby program together...?
I always thought that programmers wrote programs trying to utilize the flesh (code modules) from previous successful programs. So more like Dr. Frankenstein than incest I think.
And just to throw it out there, Dr. Frankstein's monster might have looked bad, but it was a fraking powerful monster that was greater than the sum of its parts. Dr was a genius.