I'd say the right time to buy a computer that will play Doom 3 well is about 6 months after Doom 3 gets released. You could also try buying one the day Doom 3 is released, if you've got a lot of money.
Seriously, it hasn't been released yet, so what's the point in speccing out hardware that will run a vapor app "well"?
Doom 3 may well run perfectly fine on a sub 2GHz machine for all we know.
Depending on what you use the PC for, you might not notice anything at all. Current desktop PCs are more than adequate for web/email/office work, and have been since Intel first hit 300 MHz or so. I have a PII 400 running Windows 2000 at work that does not seem slow at all running all the basic, standard applications.
If you do stuff that involves digital video, compiling source code, or other types of activities that actually push the CPU, you might notice a difference between a 266MHz system bus and a 333MHz system bus.
The speed of the front side bus determines in part how fast information can get to the CPU from main memory. If you have fast memory + a fast FSB, you can get your CPU to work pretty darn fast. Your main performance bottlenecks are still going to be memory latency and hard drive access speed, though.
But once information gets from there to the main system memory, if you can keep that CPU at high utilization, you'll notice a pretty significant boost in performance.
No, we just *know* more of the information contained on Earth than we do anywhere else. What we don't know dwarfs that paltry amount by many orders of magnitude.
Subsidizing a luxury like video gaming is hardly the reason people created governments. It's laughable that someone should suggest that the government should prop up an industry like this when they can't even properly feed or educate the population or keep crime at a reasonable level, and when the budgets are already as strained as they are.
I'd say with the advent of this new operating system, this would be a great time to buy stock in Atari or Commodore. Once news of this hits Wall Street, there's sure to be a surge in the market.
is to attach giant rocket engines to the side of the planet, facing due west and due east. We can fire them periodically to recalibrate the length of our days. Then the environment will be safe!
Even if something like this can be built and erected, how long would it last before it needed overhaul or replacement? Parts wear out, even carbon nanotubes.
Maybe there's a nanotech solution so that tiny repair robots can constantly be working on maintenance. How close are we to nanobots that can handle such a task?
I'd expect many people will still continue to download for free, as corporate consolidation in radio makes it harder to find stuff that interests them. Broadcast radio is free, I can record radio brodcasts, therefore the same capability should be possible and made better with computers will be the mentality.
Apple might have something if they can guarantee increased value over the current P2P crapshoot.
I for one would pay for a service that provide high quality and allowed you to use the bits for reasonable fair use applications.
I would heartily endorse such a service if they paid artists direct royalties, instead of shafting them the way the record industry traditionally has. If Apple can prove that they're genuinely artist-friendly, the revolution will finally have arrived.
Yup. My friend just got back from there though, and he said there's life there. My guess is that the scientists must have been observing Euro Disney and extrapolating for the entire continent...
Just because the products are good doesn't mean the process is good. Look at sausage.
Also, citing two outstanding titles doesn't mean anything for the industry as a whole. OK, so there's two great games. How many bad games are there? Are they worse or better than the bad games of the past? Are they more or less plentiful in terms of percentage of titles?
What is the cost of a game that flops? Is the risk taken by developers greater or less than in the past? What's required of the developers to overcome the obstacles? Long hours? Burnout? Taking safer risks and not innovating too radically?
There's a lot of questions that need to be looked at before you can say the industry has nothing wrong with it. I'd say the industry is healthy, and is even doing well, but that doesn't mean everything is peachy.
If it's an average, probably just one kid from OSU graduated and then won the Powerball for like a hundred bajillion dollars, and the rest of them are making around $25,000 a year in their starting level salaries. Averages can be deceiving, man.
Take a look at the Monolithic Dome Institute's website. It's a very interesting concept.
Know what really contributes to terrorism? Buying oil from terrorist harboring nations.
I'd say the right time to buy a computer that will play Doom 3 well is about 6 months after Doom 3 gets released. You could also try buying one the day Doom 3 is released, if you've got a lot of money.
Seriously, it hasn't been released yet, so what's the point in speccing out hardware that will run a vapor app "well"?
Doom 3 may well run perfectly fine on a sub 2GHz machine for all we know.
Depending on what you use the PC for, you might not notice anything at all. Current desktop PCs are more than adequate for web/email/office work, and have been since Intel first hit 300 MHz or so. I have a PII 400 running Windows 2000 at work that does not seem slow at all running all the basic, standard applications.
If you do stuff that involves digital video, compiling source code, or other types of activities that actually push the CPU, you might notice a difference between a 266MHz system bus and a 333MHz system bus.
The speed of the front side bus determines in part how fast information can get to the CPU from main memory. If you have fast memory + a fast FSB, you can get your CPU to work pretty darn fast. Your main performance bottlenecks are still going to be memory latency and hard drive access speed, though.
But once information gets from there to the main system memory, if you can keep that CPU at high utilization, you'll notice a pretty significant boost in performance.
I have a 1981 Honda Twinstar CM200T motorcycle. It does ~60 mph with a 200cc engine that gets about 90mpg. Not too bad... And it's street legal.
Mmmm.... universe donut.... drool......
In terms of physics, yes, much of what we know on Earth is likely to be applicable universally.
But how much of the particular geography of other planets in other systems do we know? How much history?
We know hardly anything about the world we do live on. There is much which has been lost, probably even more which has never been noticed.
Just how many asteroid impacts does it take to wipe out the dinosaurs, anyway? They find a new one every other month, it seems.
No, we just *know* more of the information contained on Earth than we do anywhere else. What we don't know dwarfs that paltry amount by many orders of magnitude.
Subsidizing a luxury like video gaming is hardly the reason people created governments. It's laughable that someone should suggest that the government should prop up an industry like this when they can't even properly feed or educate the population or keep crime at a reasonable level, and when the budgets are already as strained as they are.
Funny, I thought the PDP-1 was older than the C64...
No, the real question is: how much do you have to blow on the RJ-45 port in order to get a solid contact?
I'd say with the advent of this new operating system, this would be a great time to buy stock in Atari or Commodore. Once news of this hits Wall Street, there's sure to be a surge in the market.
is to attach giant rocket engines to the side of the planet, facing due west and due east. We can fire them periodically to recalibrate the length of our days. Then the environment will be safe!
Even if something like this can be built and erected, how long would it last before it needed overhaul or replacement? Parts wear out, even carbon nanotubes.
Maybe there's a nanotech solution so that tiny repair robots can constantly be working on maintenance. How close are we to nanobots that can handle such a task?
Can you see what I'm saying?
Pirates will still be able to get music for free.
I'd expect many people will still continue to download for free, as corporate consolidation in radio makes it harder to find stuff that interests them. Broadcast radio is free, I can record radio brodcasts, therefore the same capability should be possible and made better with computers will be the mentality.
Apple might have something if they can guarantee increased value over the current P2P crapshoot.
I for one would pay for a service that provide high quality and allowed you to use the bits for reasonable fair use applications.
I would heartily endorse such a service if they paid artists direct royalties, instead of shafting them the way the record industry traditionally has. If Apple can prove that they're genuinely artist-friendly, the revolution will finally have arrived.
Yup. My friend just got back from there though, and he said there's life there. My guess is that the scientists must have been observing Euro Disney and extrapolating for the entire continent...
Just because the products are good doesn't mean the process is good. Look at sausage.
Also, citing two outstanding titles doesn't mean anything for the industry as a whole. OK, so there's two great games. How many bad games are there? Are they worse or better than the bad games of the past? Are they more or less plentiful in terms of percentage of titles?
What is the cost of a game that flops? Is the risk taken by developers greater or less than in the past? What's required of the developers to overcome the obstacles? Long hours? Burnout? Taking safer risks and not innovating too radically?
There's a lot of questions that need to be looked at before you can say the industry has nothing wrong with it. I'd say the industry is healthy, and is even doing well, but that doesn't mean everything is peachy.
The wildcard-enabled string "*nix" already includes xenix.
And what if I wanted to make a website called googlesux.com?
No... The other 53% reported being used by Windows.
Tracing the IP routes of those respondants revealed their location to be somewhere in Soviet Russia...
I don't know, where I'm from they call those people "AOL users".
Isn't that, like, a dude who just pretends to know how to surf, but really can't, so he just acts like it?
If it's an average, probably just one kid from OSU graduated and then won the Powerball for like a hundred bajillion dollars, and the rest of them are making around $25,000 a year in their starting level salaries. Averages can be deceiving, man.