Art is an industry, art makes products. Kitsch is a term used for art of poor quality in both conceptualization and execution. The vast majority of games today are kitschy in the sense that their concepts are juvenile, i.e. they're interactive versions of Hollywood blockbuster movies, which in most people's opinion rarely qualify as art.
There is a great resistance from the "fine art" industry to the idea that a video game can be art, mainly because due to the high technical complexity of the medium, its members (coming from a background in the liberal arts), cannot dominate it. Current fine artists and the marketing machinery that supports them (curators, gallery owners and lazy art professors), fear for their livelyhood and have consistently attacked the new medium ever since its inception through its various mouthpieces.
A video game can achieve a similar cultural significance as any Marcel Duchamp piece as long as it commits itself to excellence in it's conceptualization and execution. This regularly means substituting juvenile content with subject matter more intimately connected with the human condition, while taking advantage of the high degree of interactivity the medium offers.
Why should we even let humans obey the orders? Machines can do it more efficienty.
And then why do we need to do it in the physical world? It might be more interesting if there's no gravity, or higher gravity or something.
So the entertainment of the future will involve us seeing computers play video games in front of us.
Humans need to obey the orders because it is easier for the sports fan to relate to humans than to, say, video avatars or robots. In their secret hearts, sport fans actually believe that they're Mo-ron James or whoever is chasing the spheric object around the court at any particular moment, and they pay good money for it.
Athletes are not the brightest bunch, neither are coaches, so I heartily welcome any technology that somehow increases the probability of either group being pushed off the gene pool: we can't have your players yet, we'll start with your coaches.
Art is an industry, art makes products. Kitsch is a term used for art of poor quality in both conceptualization and execution. The vast majority of games today are kitschy in the sense that their concepts are juvenile, i.e. they're interactive versions of Hollywood blockbuster movies, which in most people's opinion rarely qualify as art. There is a great resistance from the "fine art" industry to the idea that a video game can be art, mainly because due to the high technical complexity of the medium, its members (coming from a background in the liberal arts), cannot dominate it. Current fine artists and the marketing machinery that supports them (curators, gallery owners and lazy art professors), fear for their livelyhood and have consistently attacked the new medium ever since its inception through its various mouthpieces. A video game can achieve a similar cultural significance as any Marcel Duchamp piece as long as it commits itself to excellence in it's conceptualization and execution. This regularly means substituting juvenile content with subject matter more intimately connected with the human condition, while taking advantage of the high degree of interactivity the medium offers.
Why should we even let humans obey the orders? Machines can do it more efficienty.
And then why do we need to do it in the physical world? It might be more interesting if there's no gravity, or higher gravity or something.
So the entertainment of the future will involve us seeing computers play video games in front of us.
Humans need to obey the orders because it is easier for the sports fan to relate to humans than to, say, video avatars or robots. In their secret hearts, sport fans actually believe that they're Mo-ron James or whoever is chasing the spheric object around the court at any particular moment, and they pay good money for it. Athletes are not the brightest bunch, neither are coaches, so I heartily welcome any technology that somehow increases the probability of either group being pushed off the gene pool: we can't have your players yet, we'll start with your coaches.
Amen brotha.
HAHAHAHAHAHAHAHA eat shit, dog lovers!!
This comment is so daft it's turned you into my foe. Foe foe foe.
needs an editor: stat.
They're horny basterds.
Some of the images remind me of that Radiohead video ("House of Cards") which was shot entirely without optic cameras, just sensors.
Learn all to rule Them all.