Walmart may sells pre-orders for games early on their website, but Walmart as a whole doesn't really have a pre-order system, that's why guys were camping out for 2 days in my local walmart last November for a 360.
The fact is this news is a nothing but a news story that signifies a "win" for Thompson. It's a pretty sad thing too because it will hurt the industry if everyone did this.
First how many games get their ratings in the last weeks of development? The game my company is releasing in weeks got it's rating about two monthes ago. I've personally had preorders for over a year or two in advance at some stores, back when it's RP.
However even worse is this. Now there's legislation in the works detailing how the ESRB needs to handle the game. They want to play through the game in such a variety of ways to such an extent that it will be impossible to even get a rating before the game goes gold, because a minor change in the code may cause them to rerate the game. So if those rating system changes go into effect and major retailers (Gamestop for instance) choose to do the same thing, the pre-order window will decrease significantly or games will go gold and be held back for 2-3 monthes because they need time to get pre-orders.
The bottom line is that while Walmart doesn't really do preorder in store and loss of online pre-orders probably won't kill it, it could start to strangle the industry if major retailers (I'm thinking Best buy, EB and gamestop) adopt the same stance. Not that they would, but if it happens....
You know I haven't been to the store and asked them about it days after E3, I haven't wanted the Twilight Princess Zelda game so bad it hurts, I haven't desired to make sure to that I get a Wii at the front of the line. I am so uninterested in the system that I haven't even heard this, and because I hear this... what? I want one now?
If you like these two systems you already have tried to get a pre-order, and the store employees have told you the score. If you don't like these two systems you don't care about pre-orders. If you don't pre-order games and instead have a highly complex but legal system of acquiring games early that you won't share with me, you suck.
I didn't say Office socialization is the model of effeciency. When I talk about socialization I normally am talking about two or more people eating a meal at a local area restaurant, price point between 10 and 20 dollars, the group having diverse intrests, and there being no game on anywhere in the place.
That is the base of my idea of "effective socialization" where any topic comes up and is discussed. Even at my office we talk about a variety of topics even though we're a game company. We have had long discussions on multiple topics, not just games (though we like games because we are gamers, though we talk about games outside our company).
At the same time another model of "socialization" I don't find to help conversation is the sports game. It's fine if you actually talk but I've seen stuff where guys will avoid talking and just watching. That's not to say every two people watching a sports game doesn't talk but it doesn't enhance the discussion, and in fact detracts. Not that it's a bad thing but it's not a well working model.
My point is there's a difference between giving us something to talk about or actually creating a social environment.
Let's take this in a different situation. If there was no game play would the same socializing be found? The answer is no because most of the socializing on the game is about the game play. In this case the MMOG is the subject of socialization, and it gives a good medium for it.
Let's go one step further. Imagine that there's a really amazing advance in science and we suddenly have VR. Now when you enter VR you'll go to a room, you'll have the ability to create what ever you want in the room, and do what ever you want. After the first three years after we all have spent the required amount of secretions we actually start exploring the physics and find it to be interesting and anyone can use it and play it and explore it. However the game is not social. At the same time the game itself creates millions of chat rooms, and discussion groups. Are we to call it social because of that?
And if you don't see the difference, let's look at something that promotes socialization. Assume the same VR system is around, except there's a second room you can go in, it's a room where you can sit around a table and talk to people from all over the world. To help socialize it allows you to show websites, pictures, videos, music, and so on.(assume not copying of files is allowed) In this situation the system is promoting socialization as you can now effectively talk and share stuff you're seeing.
The point I'm trying to make is that MMOG arn't "social" in that you talk about what ever happens. MMOGs are subjects of socialization, and provide a easy to utilize system to talk about that subject in themselves? They don't "create" socialization, they don't promote it, they just give a sufficiently large, and varied topic for people to talk about.
I'd like to say one thing though. My point is to say that MMOGs arn't promoting socialization, I've clearly said they could be used for socialization but at the core of them they are just giving us the topic to socialize about, and a simple way to socialize. That's not to say no one socializes on it, but for the most part the socializing isn't the same value nor is it quite the same as offline conversations.
Seriously who has been on any MMORPG and can honestly said they were "socialable?" I'm not talking about talking to people, I'm talking about talking to people about stuff that doesn't directly relate to the game.
Every time I was in a guild in any game all I heard was guild issue, guild fights and random crap. There was no real socialization there was discussions on crap like "when are we taking on Moltan core" "are we going to power level me today?" "who can help me with this?" It's true there's some social events on the game, but for the most part, I don't count dancing in a line, talking about the dancing in a line, and then taking pictures of dancing in a line as "social events".
That's not to say it's bad. It does foster problem solving, and speaking up about problems, asking for help. All of these are good things. But at the same time it doesn't actually feel social. The only socializing I really got done on World of warcraft was Pms to my ACTUAL friends, who if I wasn't on an MMORPG I'd be talking to on IM.
P.S. Experiences include Everquest, SWG, Guild Wars, as well as others.
They meantion three systems, Google IM, Google Checkout, and Google Spreadsheets.
First off Who said Google IM was going to take down Yahoo And AIM? The news papers.
Google Checkout? Who said it would take down Ebay? The news.
Who said Google Spreadsheets will take down Excel? The news.
What are all three actually? An option. So why haven't all three taken over the world? People have yet to try the option.
Personally I jumped on Google maps, and Gmail early and often. At the same time though if you always used mapquest (which I loath) you're probably not going to try Google maps. Personally before Google Maps I was using yahoo maps which was about the same thing except worse in most ways. So I tried Google maps once it offered satilite feeds and found just for regular mapage It killed Yahoo, at the same time the satalite picture were great add ons.
The thing is the three that they are offering now arn't even a year old and people are acting like they are a failure?
I don't believe Ebay interfaces with Google Checkout just quite yet, so why should people use Google Checkout over Paypal (assuming price is the same). Why should I go to an online system of spreadsheets over excel (there's reasons here, but people arn't seeing them just quite yet)? (Well honestly I don't use spreadsheets actually)
Google IM though is going to be the hardest sell... unless Google offers a version that will also send AIMs and YIMs. When trillian adopts it I'll use it myself.
The thing is people have to start adopting Google checkout and spreadsheets before it becomes a hit. How long was google out before Excite, Lycos, and Yahoo were "beaten"? Hint. It wasn't overnight or three days, or probably even three years.
When the game was first mentioned, this was said very firmly. The wii version would only be Wiimote compatible, the gamecube version will be playable on the wii with the GCN (gamecube) controller. I'm assuming that at some point we'll also receive news that the GCN version is going to be two discs.
This is neither bad nor good. Though there's some tilt.
It's still definitely a good thing for the company and developers because now they can see how easily a game X is made into a "wii" game. It's also a good thing for Nintendo because a Wii version of Twilight princess at launch will kill.
It's still unknown for gamers, if the Wii version has radically better graphics then it'll be a killer app at launch assuming the controls are right (which they should be). At the same time though it creates the problem "which controller do I want to use with it". Personally I'm grabbing both. But I know for most people this is going to be a serious choice rather then grabbing both. I just am a serious zelda fan and a game collector.
Honestly though this story is nothing unknown or unexpected to the Nintendo fans. Perhaps 1up needs to pick up on press releases and conferences a little more than their humorous snarky reviews of games.
It's called Spyware, it gets on my computer and then the game is to remove as much of it with out get more spyware on my computer as I'm actually removing. Then I play it again and again. It's pretty repetative, but in the end you get a real sense of accomplishment, til the next day and then you get a sense of futility.
At the same time if the police investigate your car for thoughts of it being stolen, you car doesn't lose value because it's investigated. We arn't talking about the criminals here, we're talking about the people suspsected of being criminals for no reason other then the police have nothing better to do.
Stocks do, and will not return to the original value.. ever, no matter the company, that's the problem. The only time it returns to the original value is if many other positive factors occur around the same time.
You assume that the RIAA believes in that. The RIAA probably believes that if you hum a song on the street you should pay for it. If you sing a line of a song on a commentary for a tv show you have to fully license the song, and if that commentary goes to another format, pay them again, if you have a tv show, you will need to relicense the music for DVD if you hadn't thought about those rights, and again for Blu-ray.
Basically just remember this. RIAA doesn't need to sell songs as long as it wins court battles. The RIAA would much rather litigate than gain "more exposure" for an artist that is not named the RIAA.
Unfortunatly this is on a site called "webstandards" however it shouldn't be.
Correctly parsing CSS is one thing. Correctly parsing archaic or horribly written code is another.
Yes if someone has 100 percent CSS compliance they should pass the ACID test, however if not even Firefox or most other browsers can even do that why should we assume that IE7 should pass it? If a site has poorly written CSS, no matter if it's "technically" correct, then that site has an issue.
It's like saying "your compiler should be able to handle an identify an infinite loop". That's fine but instead why not realize that the programmer shouldn't write an infinite loop, and if he does it's the programmer's folly, not the compilers, it would be helpful but it's hardly necessary.
Saying the SEC is investigating any company, makes investors believe there's a problem, even if the SEC clears the company the small relief from that is nothing compared to the huge drop in stock prices and confidence lose. Who wants to buy a part of a company that might be hit with an SEC lawsuit?
The fact is the SEC has no proof of any wrong doing at any of these companies, yet at the same time they publicly will talk about investigating them, a step that is known as the first step before a serious legal action is taken. The company loses, the investors who didn't hear about this ahead of time loses, and the SEC either find something or walks away, creating a world of paranoia in the companies.
This would be fine except any company that is investigated and is doing everything completely on the level gets hammered in the market when the investigation is brought to light. Now instead of buying into a company you believe is a good company, you're going to look for a company that the SEC isn't going to investigate.
Over time it's hopeful that an SEC investigation isn't an immediate tail dive for a company but for the forseeable future most investors see it as a major problem.
What's even worse is that while the companies do get screwed when the SEC does find something even when the companies, who wins? The investors lose, the company itself loses, the SEC wins, the only other winner is other companies competing with the first company. Now should they have cheated? No. But at the same time should the only winner be a third party entity that had nothing to do with the original problem and wasn't harmed by the original problem, while the victim who is mostly ignorant of it in the first place still gets nothing?
I personally say the SEC should continue to investigate large scale crime, stop attacking every business with out an idea of any wrong doing or at the very least make sure not to damage every company they want to investigate just for the sake of being impartial.
The real thing we've been doing all this time is graphics. FF7 set us back years because every RPG that wanted to be taken seriously needed FMVs, while games like Suikoden 1-2 were amazing games with huge casts. They might not have the best story but the amount of stuff that was done in the story was amazing.
If someone was to take the 360 and make a 2d game, with enough time alotted they would be able to make a game in excessive of one thousand times as long as Final Fantasy VI, which only used 8 megs. I'm not even talking about processing power. But instead we devote huge amounts of our disk to the graphics in the game, where the gameplay continues to sit in the smallest amount of the game. However because we are limited to the graphics we have to deal with doing gameplay content that works with our animation library, not working on developing interesting gameplay. Every attack, every motion, every step in a game has to be animated out nowerdays which basically doesn't leave a ton of time for people who are trying to do something special to really get into it because if it misses all the time to create specialized animations to get that to work fails.
My real problem with Molyeneux is not that he is a dreamer, I'm glad he is, but he constantly states ideas as facts long before they are even finished being implemented, instead perhaps he should wait until he's assured it will get in and will work correctly before even talking about the feature. Perhaps even hold off on talking about key features until the game launches so we can be dazzled by them instead of immediatly looking for those features and finding them missing or not as grandious as the original design called for and being disappointed.
This is the greatest search example yet. Upmod the parent!
In the very least it makes everyone feel better about all the perverted crap they have searched for.... Not that I have ever searched for anything perverted.
Ok Molyneux's two biggest games are Black and White, and Fable. And what happened to each of them? You hear all the hype that goes on for years and years and then you get the game and it's half as cool as it says. "oh you can get scars and stuff and it'll carry through to life. It's not even scripted" Except in the final game it's scripted.
"Oh you're monster will learn from everything" except you have no idea what it learns, you have to wait til Black and White 2 for that. Hell in Black and White if you don't pay attention to the monster 24 hours a day you will never know what is going on or what it might be doing.
I do give Molyneux kudos because he does take big games and attempt amazing things, and doesn't fall flat on his face like Romero, but at the same time he does fall on his ass quite often. He does do the hype to the extent that Will Wright has done, but at the same time Wright delivers on most of his promises or at least admits when he can't do something before a game comes out, not after, or in the final hours.
On the other hand one thing that these games had going for it was lack of graphics and amazingly complex gameplay that made fans cheer, unfortunatly most of the industry seem to focus so much on the gameplay (because the fans crave it and crap on any game that's not perfect) that we see nothing that has the depth or complexity of even games like Deus Ex. I don't know if I want to see Lionhead look into classic games, it might just turn into an abomination.
Looks good is a far way from looks 600 dollars worth. Not even the 360 launch made me want to drop 400 dollars on it.
The Wii is launching with around 299 price tag (maybe 250) and these games can make many old school fans interested (Zelda, people! ZELDA!... Sorry I lost it for a second). It's still not a flawless launch but with the exception of the PS2 launch (mostly for the interesting games like SSX) it might be one of the best, however time of course will tell.
Yes. However what I was reference is that while some people will say that when the player gets a hooker to have sex with him in the car (I always assume blow job) it's sex, however a group in Las Vegas that is basically run for the protection of prostitutes has said that the act is rape, even though there's no force and she doesn't seem upset when she gets out.
Personally I never ask for Coke. I ask for Pepsi and they tell me they have coke and then I say anything like mountain dew, no but we have sprite, and then I get belligerent and they call the cops.
I don't like coke, I usually grab mellow yellow at best, or lemonade if I'm forced to choose.
You forgot the part where you forced the woman into your car to have sex with her (rape according to some) before actually killing her. That's Jack Thompson's favorite part.
It depends on how it feels when it is rotated and how it works. If it's actually rotating or moving right or left, that won't be great but if someone gets the feel for moving the entire motion of a clock, great. The only down side? not having a second remote to use two handed steering on (though if they toss a stick shift as a second controller in I might mess my pants)
But yes a wheel with the wiimote that plugs into the center would be "hot" in a way most of us can't imagine:)
What I'm VERY hopeful about is more companies just using two controllers rather then the nunchuck. Imagine sword fighting where you control both the sword and the shield and feel like you're holding both? That would be beyond amazing.
Walmart may sells pre-orders for games early on their website, but Walmart as a whole doesn't really have a pre-order system, that's why guys were camping out for 2 days in my local walmart last November for a 360.
The fact is this news is a nothing but a news story that signifies a "win" for Thompson. It's a pretty sad thing too because it will hurt the industry if everyone did this.
First how many games get their ratings in the last weeks of development? The game my company is releasing in weeks got it's rating about two monthes ago. I've personally had preorders for over a year or two in advance at some stores, back when it's RP.
However even worse is this. Now there's legislation in the works detailing how the ESRB needs to handle the game. They want to play through the game in such a variety of ways to such an extent that it will be impossible to even get a rating before the game goes gold, because a minor change in the code may cause them to rerate the game. So if those rating system changes go into effect and major retailers (Gamestop for instance) choose to do the same thing, the pre-order window will decrease significantly or games will go gold and be held back for 2-3 monthes because they need time to get pre-orders.
The bottom line is that while Walmart doesn't really do preorder in store and loss of online pre-orders probably won't kill it, it could start to strangle the industry if major retailers (I'm thinking Best buy, EB and gamestop) adopt the same stance. Not that they would, but if it happens....
You know I haven't been to the store and asked them about it days after E3, I haven't wanted the Twilight Princess Zelda game so bad it hurts, I haven't desired to make sure to that I get a Wii at the front of the line. I am so uninterested in the system that I haven't even heard this, and because I hear this... what? I want one now?
If you like these two systems you already have tried to get a pre-order, and the store employees have told you the score. If you don't like these two systems you don't care about pre-orders. If you don't pre-order games and instead have a highly complex but legal system of acquiring games early that you won't share with me, you suck.
I didn't say Office socialization is the model of effeciency. When I talk about socialization I normally am talking about two or more people eating a meal at a local area restaurant, price point between 10 and 20 dollars, the group having diverse intrests, and there being no game on anywhere in the place.
That is the base of my idea of "effective socialization" where any topic comes up and is discussed. Even at my office we talk about a variety of topics even though we're a game company. We have had long discussions on multiple topics, not just games (though we like games because we are gamers, though we talk about games outside our company).
At the same time another model of "socialization" I don't find to help conversation is the sports game. It's fine if you actually talk but I've seen stuff where guys will avoid talking and just watching. That's not to say every two people watching a sports game doesn't talk but it doesn't enhance the discussion, and in fact detracts. Not that it's a bad thing but it's not a well working model.
My point is there's a difference between giving us something to talk about or actually creating a social environment.
Let's take this in a different situation. If there was no game play would the same socializing be found? The answer is no because most of the socializing on the game is about the game play. In this case the MMOG is the subject of socialization, and it gives a good medium for it.
Let's go one step further. Imagine that there's a really amazing advance in science and we suddenly have VR. Now when you enter VR you'll go to a room, you'll have the ability to create what ever you want in the room, and do what ever you want. After the first three years after we all have spent the required amount of secretions we actually start exploring the physics and find it to be interesting and anyone can use it and play it and explore it. However the game is not social. At the same time the game itself creates millions of chat rooms, and discussion groups. Are we to call it social because of that?
And if you don't see the difference, let's look at something that promotes socialization. Assume the same VR system is around, except there's a second room you can go in, it's a room where you can sit around a table and talk to people from all over the world. To help socialize it allows you to show websites, pictures, videos, music, and so on.(assume not copying of files is allowed) In this situation the system is promoting socialization as you can now effectively talk and share stuff you're seeing.
The point I'm trying to make is that MMOG arn't "social" in that you talk about what ever happens. MMOGs are subjects of socialization, and provide a easy to utilize system to talk about that subject in themselves? They don't "create" socialization, they don't promote it, they just give a sufficiently large, and varied topic for people to talk about.
I'd like to say one thing though. My point is to say that MMOGs arn't promoting socialization, I've clearly said they could be used for socialization but at the core of them they are just giving us the topic to socialize about, and a simple way to socialize. That's not to say no one socializes on it, but for the most part the socializing isn't the same value nor is it quite the same as offline conversations.
Samuel L Jackson! Otherwise who would say your quotable lines? I can just see Woody Allen in his role.
... could you umm.... Well the plane is.. " *Snake eats Woody Allen whole.*
"Well you see
On second thought I would pay to see that.
Seriously who has been on any MMORPG and can honestly said they were "socialable?" I'm not talking about talking to people, I'm talking about talking to people about stuff that doesn't directly relate to the game.
Every time I was in a guild in any game all I heard was guild issue, guild fights and random crap. There was no real socialization there was discussions on crap like "when are we taking on Moltan core" "are we going to power level me today?" "who can help me with this?" It's true there's some social events on the game, but for the most part, I don't count dancing in a line, talking about the dancing in a line, and then taking pictures of dancing in a line as "social events".
That's not to say it's bad. It does foster problem solving, and speaking up about problems, asking for help. All of these are good things. But at the same time it doesn't actually feel social. The only socializing I really got done on World of warcraft was Pms to my ACTUAL friends, who if I wasn't on an MMORPG I'd be talking to on IM.
P.S. Experiences include Everquest, SWG, Guild Wars, as well as others.
Actually I found botting isn't bad either. Aka Spybot and Adaware :) But for the hardcore gamer there is no bots, just one on one combat! HOO HA!
They meantion three systems, Google IM, Google Checkout, and Google Spreadsheets.
First off Who said Google IM was going to take down Yahoo And AIM? The news papers.
Google Checkout? Who said it would take down Ebay? The news.
Who said Google Spreadsheets will take down Excel? The news.
What are all three actually? An option. So why haven't all three taken over the world? People have yet to try the option.
Personally I jumped on Google maps, and Gmail early and often. At the same time though if you always used mapquest (which I loath) you're probably not going to try Google maps. Personally before Google Maps I was using yahoo maps which was about the same thing except worse in most ways. So I tried Google maps once it offered satilite feeds and found just for regular mapage It killed Yahoo, at the same time the satalite picture were great add ons.
The thing is the three that they are offering now arn't even a year old and people are acting like they are a failure?
I don't believe Ebay interfaces with Google Checkout just quite yet, so why should people use Google Checkout over Paypal (assuming price is the same). Why should I go to an online system of spreadsheets over excel (there's reasons here, but people arn't seeing them just quite yet)? (Well honestly I don't use spreadsheets actually)
Google IM though is going to be the hardest sell... unless Google offers a version that will also send AIMs and YIMs. When trillian adopts it I'll use it myself.
The thing is people have to start adopting Google checkout and spreadsheets before it becomes a hit. How long was google out before Excite, Lycos, and Yahoo were "beaten"? Hint. It wasn't overnight or three days, or probably even three years.
When the game was first mentioned, this was said very firmly. The wii version would only be Wiimote compatible, the gamecube version will be playable on the wii with the GCN (gamecube) controller. I'm assuming that at some point we'll also receive news that the GCN version is going to be two discs.
This is neither bad nor good. Though there's some tilt.
It's still definitely a good thing for the company and developers because now they can see how easily a game X is made into a "wii" game. It's also a good thing for Nintendo because a Wii version of Twilight princess at launch will kill.
It's still unknown for gamers, if the Wii version has radically better graphics then it'll be a killer app at launch assuming the controls are right (which they should be). At the same time though it creates the problem "which controller do I want to use with it". Personally I'm grabbing both. But I know for most people this is going to be a serious choice rather then grabbing both. I just am a serious zelda fan and a game collector.
Honestly though this story is nothing unknown or unexpected to the Nintendo fans. Perhaps 1up needs to pick up on press releases and conferences a little more than their humorous snarky reviews of games.
It's called Spyware, it gets on my computer and then the game is to remove as much of it with out get more spyware on my computer as I'm actually removing. Then I play it again and again. It's pretty repetative, but in the end you get a real sense of accomplishment, til the next day and then you get a sense of futility.
At the same time if the police investigate your car for thoughts of it being stolen, you car doesn't lose value because it's investigated. We arn't talking about the criminals here, we're talking about the people suspsected of being criminals for no reason other then the police have nothing better to do.
Stocks do, and will not return to the original value.. ever, no matter the company, that's the problem. The only time it returns to the original value is if many other positive factors occur around the same time.
You assume that the RIAA believes in that. The RIAA probably believes that if you hum a song on the street you should pay for it. If you sing a line of a song on a commentary for a tv show you have to fully license the song, and if that commentary goes to another format, pay them again, if you have a tv show, you will need to relicense the music for DVD if you hadn't thought about those rights, and again for Blu-ray.
Basically just remember this. RIAA doesn't need to sell songs as long as it wins court battles. The RIAA would much rather litigate than gain "more exposure" for an artist that is not named the RIAA.
Unfortunatly this is on a site called "webstandards" however it shouldn't be.
Correctly parsing CSS is one thing. Correctly parsing archaic or horribly written code is another.
Yes if someone has 100 percent CSS compliance they should pass the ACID test, however if not even Firefox or most other browsers can even do that why should we assume that IE7 should pass it? If a site has poorly written CSS, no matter if it's "technically" correct, then that site has an issue.
It's like saying "your compiler should be able to handle an identify an infinite loop". That's fine but instead why not realize that the programmer shouldn't write an infinite loop, and if he does it's the programmer's folly, not the compilers, it would be helpful but it's hardly necessary.
Saying the SEC is investigating any company, makes investors believe there's a problem, even if the SEC clears the company the small relief from that is nothing compared to the huge drop in stock prices and confidence lose. Who wants to buy a part of a company that might be hit with an SEC lawsuit?
The fact is the SEC has no proof of any wrong doing at any of these companies, yet at the same time they publicly will talk about investigating them, a step that is known as the first step before a serious legal action is taken. The company loses, the investors who didn't hear about this ahead of time loses, and the SEC either find something or walks away, creating a world of paranoia in the companies.
This would be fine except any company that is investigated and is doing everything completely on the level gets hammered in the market when the investigation is brought to light. Now instead of buying into a company you believe is a good company, you're going to look for a company that the SEC isn't going to investigate.
Over time it's hopeful that an SEC investigation isn't an immediate tail dive for a company but for the forseeable future most investors see it as a major problem.
What's even worse is that while the companies do get screwed when the SEC does find something even when the companies, who wins? The investors lose, the company itself loses, the SEC wins, the only other winner is other companies competing with the first company. Now should they have cheated? No. But at the same time should the only winner be a third party entity that had nothing to do with the original problem and wasn't harmed by the original problem, while the victim who is mostly ignorant of it in the first place still gets nothing?
I personally say the SEC should continue to investigate large scale crime, stop attacking every business with out an idea of any wrong doing or at the very least make sure not to damage every company they want to investigate just for the sake of being impartial.
I didn't know Babblefish had Legalese (a dialect of "bullshit") to english.
The real thing we've been doing all this time is graphics. FF7 set us back years because every RPG that wanted to be taken seriously needed FMVs, while games like Suikoden 1-2 were amazing games with huge casts. They might not have the best story but the amount of stuff that was done in the story was amazing.
If someone was to take the 360 and make a 2d game, with enough time alotted they would be able to make a game in excessive of one thousand times as long as Final Fantasy VI, which only used 8 megs. I'm not even talking about processing power. But instead we devote huge amounts of our disk to the graphics in the game, where the gameplay continues to sit in the smallest amount of the game. However because we are limited to the graphics we have to deal with doing gameplay content that works with our animation library, not working on developing interesting gameplay. Every attack, every motion, every step in a game has to be animated out nowerdays which basically doesn't leave a ton of time for people who are trying to do something special to really get into it because if it misses all the time to create specialized animations to get that to work fails.
My real problem with Molyeneux is not that he is a dreamer, I'm glad he is, but he constantly states ideas as facts long before they are even finished being implemented, instead perhaps he should wait until he's assured it will get in and will work correctly before even talking about the feature. Perhaps even hold off on talking about key features until the game launches so we can be dazzled by them instead of immediatly looking for those features and finding them missing or not as grandious as the original design called for and being disappointed.
This is the greatest search example yet. Upmod the parent!
In the very least it makes everyone feel better about all the perverted crap they have searched for.... Not that I have ever searched for anything perverted.
Ok Molyneux's two biggest games are Black and White, and Fable. And what happened to each of them? You hear all the hype that goes on for years and years and then you get the game and it's half as cool as it says. "oh you can get scars and stuff and it'll carry through to life. It's not even scripted" Except in the final game it's scripted.
"Oh you're monster will learn from everything" except you have no idea what it learns, you have to wait til Black and White 2 for that. Hell in Black and White if you don't pay attention to the monster 24 hours a day you will never know what is going on or what it might be doing.
I do give Molyneux kudos because he does take big games and attempt amazing things, and doesn't fall flat on his face like Romero, but at the same time he does fall on his ass quite often. He does do the hype to the extent that Will Wright has done, but at the same time Wright delivers on most of his promises or at least admits when he can't do something before a game comes out, not after, or in the final hours.
On the other hand one thing that these games had going for it was lack of graphics and amazingly complex gameplay that made fans cheer, unfortunatly most of the industry seem to focus so much on the gameplay (because the fans crave it and crap on any game that's not perfect) that we see nothing that has the depth or complexity of even games like Deus Ex. I don't know if I want to see Lionhead look into classic games, it might just turn into an abomination.
Looks good is a far way from looks 600 dollars worth. Not even the 360 launch made me want to drop 400 dollars on it.
The Wii is launching with around 299 price tag (maybe 250) and these games can make many old school fans interested (Zelda, people! ZELDA!... Sorry I lost it for a second). It's still not a flawless launch but with the exception of the PS2 launch (mostly for the interesting games like SSX) it might be one of the best, however time of course will tell.
Yes. However what I was reference is that while some people will say that when the player gets a hooker to have sex with him in the car (I always assume blow job) it's sex, however a group in Las Vegas that is basically run for the protection of prostitutes has said that the act is rape, even though there's no force and she doesn't seem upset when she gets out.
*drools* please be true.
Personally I never ask for Coke. I ask for Pepsi and they tell me they have coke and then I say anything like mountain dew, no but we have sprite, and then I get belligerent and they call the cops.
I don't like coke, I usually grab mellow yellow at best, or lemonade if I'm forced to choose.
sounds like you like good games, you might want to check out Blast Corps too. Great 64 game.
You forgot the part where you forced the woman into your car to have sex with her (rape according to some) before actually killing her. That's Jack Thompson's favorite part.
It depends on how it feels when it is rotated and how it works. If it's actually rotating or moving right or left, that won't be great but if someone gets the feel for moving the entire motion of a clock, great. The only down side? not having a second remote to use two handed steering on (though if they toss a stick shift as a second controller in I might mess my pants)
:)
But yes a wheel with the wiimote that plugs into the center would be "hot" in a way most of us can't imagine
What I'm VERY hopeful about is more companies just using two controllers rather then the nunchuck. Imagine sword fighting where you control both the sword and the shield and feel like you're holding both? That would be beyond amazing.