But the more useful measure is for typical urban usage of hogsheads when cruising at 1500 furlongs per fortnight while carrying a balanced load of 12000 troy ounces.
I think you'll find that a tank capacity of 2 kilderkins won't last you too long in those circumstances.
The one (and only) time in my life I bought a Windows OS for an existining PC was ME to put on my laptop.
Having given microsoft my money, the OS *REFUSED* to install on my laptop claiming the processor was "too slow" (and only by a fraction too).
I regarded the minimum requirements as a guideline (that my PC "broadly" met) that would guarantee reasonable performance - not a contractual obligation on my part.
And thus I was deprived that wonderful WinME experience for several months - something which in hindsight I should be grateful for...
Here's a perfect example of a fantastic game that just lets you get on and play it.
Visually stunning, emotionally engaging, unpretentious, "modeless" and you can play it with your kids.
It takes about 10-15 hours and when you're finished - you're finished.
It just shows that there are still game developers with the will, imagination and talent to pull of something other than just another racing/fps/sports game.
> The engines don't move the ship at all. The ship stays where it is and the engines move the universe around it!
OK team, it's like this: the science guy says rip the engines off the ship and bolt them to the universe. We can't move the damn ship 6 inches and now he wants to launch Nevada...
If you're interested in experimenting with new desktop concepts and want something that works now you might like to checkout FreeMind http://freemind.sourceforge.net/
While at heart it's a [really nice] open source mind map tool, you can get it to launch apps, mailers, URLs etc.
When I'm managing a lot of complex related tasks and information, I've found it indespensible and it's accreting great features fast.
OK, I was teetering on the brink when they made iTunes available for the PC - for free.
That one app convinced me that I *had* to have iTunes providing the music in my main living space and the iMac is probably the only computer I can bear to have visible there.
And now I love it, no crashes, BSOD, hangs, driver hassles etc. I can't imagine *EVER* spending *MY* money on a PC again.
And I'll probably buy an iPod next year when the capacity/price fits my needs/pocket - as it will.
And, being the geek that I am, I get a lot of friends/family asking me what to buy. And what am I telling them? Buy a mac!
So from where I'm sitting things don't look too bleak for apple.
http://www.theregister.co.uk/content/69/35687.ht ml
"Intel plans to integrate Bluetooth onto its next-generation Wi-Fi sub-system, it has emerged.
Speaking during his IDF keynote, Sean Maloney, Intel general manager of the company's Communications Group, revealed the chip maker is to offer a "specially designed low-power... integrated Bluetooth/Wi-Fi device".
I have heard various "learned" sources state that there is little point in having more than 3 serious competitors in any market.
Fishing around on the web for a synopsis of this theory, I came across this:
"So why three? The authors contend that markets are inherently efficient, and three competitors is the best number to promote and sustain that efficiency. Having two companies will lead either to monopoly pricing or to the two destroying each other, and more than three leads to overcapacity and perpetual price wars.
Thus, when faced with three established competitors in a field, you want to think long and hard about whether you're willing to spend the money to knock one of them off. Consider instead becoming a product specialist ("We make the world's best X") or a niche player ("We only serve the Y market"). Trying to force your way in either by taking on a market leader directly or by expanding outside of your niche just doesn't seem to be a wise use of resources, according to the research."
The source of this article can be found here: http://www.cioinsight.com/article2/0,3959,4 7255,00.asp
I've heard no mention of a new OS 6 compliant version of Code Worrier, PalmSource are clearly pushing their eclipse based dev kit, and I imagine that Metrowerks might not be too interested in competing with "free". However I don't know what plans MW have. I'm sure that if they were planning OS 6 support that they'd be making loud noises about it now.
I don't know where this stuff about lack of Mac support is coming from. I'm here at the PalmONE conference and everyone is going out of their way to say that there is/will be mac support at every opportunity.
While currently there are few gaps in the mac developer tools, they seem comitted to remedying this situation. It's eclipse based, but the resource editor and simulator are windows only. They talked about moving the resource editor into eclipse, but I don't see the simulator getting ported any time soon.
It's also worth remembering that it's going to be some time before there is going to be any Cobalt (OS 6) devices on the shelves, so it's a little premature to complain about hotsync when there's no hardware.
On the whole, Cobalt looks awsome. The demos of the multi-media capabilities are fantastic. This is a proper growed-up operating system that bests anything else on the market for the forseeable future.
I was prepared to be underwhelmed by the new OS, but I'm totally won over now.
The transition is going to suck a little for developers, but they've put a great deal of effort into making it as easy as it can reasonably be.
I can imagine Microsoft being a victim of it's own success here.
If by using DRM/Palladium etc. to prevent both: - Using ripped off copies of Word - Interoperability with Word
Suddenly a word document will be vastly less useful in the wild than it is now.
Right now I, my mother, her dog and it's accountant can all read Word docs one way or another but none of us have shelled out for Office, and we probably never will.
I actually love using basic HTML for docs, the only problem is that "a document" is actually a bunch of resources. If there was some encapsulated for (a simple zip even?.htz?) that would be great.
(This is where someone calls me a Bozo and tells me it already exists...)
>... move to an almost 100% barren place where he/she will soon die utterly alone!
> I don't think it would be wise to bet such a multi-ten-billion mission on a whacko like that.
I'm not saying I think it's a good idea (I don't), but if you know they're going to die there are a whole bunch of savings you can make. You don't need:
- Radiation shielding - The ability to get them back (obviously) - Supplies for an extended surface stay - Water/air production/recycling equipment post landing
Just to go against the grain here, I would just like to say that I would certainly NOT volunteer for such a mission. I'd be very happy to watch it on TV though, and die of old age some 30 years later.
After approximately 25 sols Beagle 2 will go into it's final communication mode SHM1 (Spell Help Mode 1). In this mode it will shred it's own parachute and lay the pieces out across the martian surface to spell the world "HELP".
Calculations suggest that each letter will be approximately 4-6 pixels across, easily discernable from the Mars Express orbiter.
High winds may hamper this last ditch attempt for Beagle 2 to communicate.
(I'm allowed to laugh, some of my tax money is spread all over the red planet)
Short Mission Duration (given the cost)
on
Spirit Rolls on Mars
·
· Score: 4, Interesting
Shame it'll be over so quickly, 90 days is predicted I think.
I've read that this mission is limited by the build up of dust on the rovers solar cells, reducing the power attained to the point where the rover can no longer function.
An obvious solution (to me, here in my comfy chair) would seem to be the ability of the rover to gently tilt and/or shake its panels to remove at least some of the dust.
Since the rover arrived with it's panels folded could it just fold and unfold them again to shake some of it off?
It seems such a pity for the mission to end for such a mundane reason since I presume it would otherwise continue until the batteries failed or physical wear/damage destroyed some key component.
Solutions for other missions spring to mind, perhaps: - blowing the dust away with a small directed jet of compressed air. - A small fan or brush on a simple arm. - Speciali(s|z)ed tilt/shake schemes (as above). - Raise the panels up on a windy day (without blowing over). - Layers of protective film that can be peeled away.
After approximately 25 sols Beagle 2 will go into it's final communication mode SHM1 (Spell Help Mode 1). In this mode it will shred it's own parachute and lay the pieces out across the martian surface to spell the world "HELP".
Calulations suggest that each letter will be approximately 4-6 pixels across, easily discernable from the Mars Express orbiter.
High winds may hamper this last ditch attempt for Beagle 2 to communicate.
But the more useful measure is for typical urban usage of hogsheads when cruising at 1500 furlongs per fortnight while carrying a balanced load of 12000 troy ounces.
I think you'll find that a tank capacity of 2 kilderkins won't last you too long in those circumstances.
The one (and only) time in my life I bought a Windows OS for an existining PC was ME to put on my laptop.
Having given microsoft my money, the OS *REFUSED* to install on my laptop claiming the processor was "too slow" (and only by a fraction too).
I regarded the minimum requirements as a guideline (that my PC "broadly" met) that would guarantee reasonable performance - not a contractual obligation on my part.
And thus I was deprived that wonderful WinME experience for several months - something which in hindsight I should be grateful for...
Here's a perfect example of a fantastic game that just lets you get on and play it.
Visually stunning, emotionally engaging, unpretentious, "modeless" and you can play it with your kids.
It takes about 10-15 hours and when you're finished - you're finished.
It just shows that there are still game developers with the will, imagination and talent to pull of something other than just another racing/fps/sports game.
Don't take my word for it, go read the reviews.
For truly ubiquitous computing you need the supository form factor with methane powered fuel cell.
> The engines don't move the ship at all. The ship stays where it is and the engines move the universe around it!
OK team, it's like this: the science guy says rip the engines off the ship and bolt them to the universe. We can't move the damn ship 6 inches and now he wants to launch Nevada...
If you're interested in experimenting with new desktop concepts and want something that works now you might like to checkout FreeMind http://freemind.sourceforge.net/
While at heart it's a [really nice] open source mind map tool, you can get it to launch apps, mailers, URLs etc.
When I'm managing a lot of complex related tasks and information, I've found it indespensible and it's accreting great features fast.
iTunes made me buy an iMac.
Seriously.
OK, I was teetering on the brink when they made iTunes available for the PC - for free.
That one app convinced me that I *had* to have iTunes providing the music in my main living space and the iMac is probably the only computer I can bear to have visible there.
And now I love it, no crashes, BSOD, hangs, driver hassles etc. I can't imagine *EVER* spending *MY* money on a PC again.
And I'll probably buy an iPod next year when the capacity/price fits my needs/pocket - as it will.
And, being the geek that I am, I get a lot of friends/family asking me what to buy. And what am I telling them? Buy a mac!
So from where I'm sitting things don't look too bleak for apple.
Someone should tell Intel this:
t ml
http://www.theregister.co.uk/content/69/35687.h
"Intel plans to integrate Bluetooth onto its next-generation Wi-Fi sub-system, it has emerged.
Speaking during his IDF keynote, Sean Maloney, Intel general manager of the company's Communications Group, revealed the chip maker is to offer a "specially designed low-power... integrated Bluetooth/Wi-Fi device".
I have heard various "learned" sources state that there is little point in having more than 3 serious competitors in any market.
4 7255,00 .asp
Fishing around on the web for a synopsis of this theory, I came across this:
"So why three? The authors contend that markets are inherently efficient, and three competitors is the best number to promote and sustain that efficiency. Having two companies will lead either to monopoly pricing or to the two destroying each other, and more than three leads to overcapacity and perpetual price wars.
Thus, when faced with three established competitors in a field, you want to think long and hard about whether you're willing to spend the money to knock one of them off. Consider instead becoming a product specialist ("We make the world's best X") or a niche player ("We only serve the Y market"). Trying to force your way in either by taking on a market leader directly or by expanding outside of your niche just doesn't seem to be a wise use of resources, according to the research."
The source of this article can be found here:
http://www.cioinsight.com/article2/0,3959,
So put the camera on the wing.
I've heard no mention of a new OS 6 compliant version of Code Worrier, PalmSource are clearly pushing their eclipse based dev kit, and I imagine that Metrowerks might not be too interested in competing with "free". However I don't know what plans MW have. I'm sure that if they were planning OS 6 support that they'd be making loud noises about it now.
They're giving away early versions on a disk here at PalmONE, but have updates ready to ship by the end of the week.
So I think it'll hit their website on Friday.
I don't know where this stuff about lack of Mac support is coming from. I'm here at the PalmONE conference and everyone is going out of their way to say that there is/will be mac support at every opportunity.
While currently there are few gaps in the mac developer tools, they seem comitted to remedying this situation. It's eclipse based, but the resource editor and simulator are windows only. They talked about moving the resource editor into eclipse, but I don't see the simulator getting ported any time soon.
It's also worth remembering that it's going to be some time before there is going to be any Cobalt (OS 6) devices on the shelves, so it's a little premature to complain about hotsync when there's no hardware.
On the whole, Cobalt looks awsome. The demos of the multi-media capabilities are fantastic. This is a proper growed-up operating system that bests anything else on the market for the forseeable future.
I was prepared to be underwhelmed by the new OS, but I'm totally won over now.
The transition is going to suck a little for developers, but they've put a great deal of effort into making it as easy as it can reasonably be.
Shhhh! my dad reads this shit. He grounded me for a month, I'm trying to encourage an alternative strategy.
You've found out your daughter is illegally downloading.
You've heard on the news that she'll be drowned in a tar pit if caught.
Are you going to sever her internet connection?
No you couldn't live with the whining.
The solution?
It's small, comes in a range of colours...
What price peace of mind.
Genius.
... That they were going to embed RFIDs into the software CDs.
Having a key in the chip that's required to decode the CD would be an interesting variation of the dongle concept.
If there was a cheap USB RFID reader that shipped with the S/W it might even be practical.
I can imagine Microsoft being a victim of it's own success here.
.htz?) that would be great.
If by using DRM/Palladium etc. to prevent both:
- Using ripped off copies of Word
- Interoperability with Word
Suddenly a word document will be vastly less useful in the wild than it is now.
Right now I, my mother, her dog and it's accountant can all read Word docs one way or another but none of us have shelled out for Office, and we probably never will.
I actually love using basic HTML for docs, the only problem is that "a document" is actually a bunch of resources. If there was some encapsulated for (a simple zip even?
(This is where someone calls me a Bozo and tells me it already exists...)
> Can't you just hook up one of my legs to a life support system and send it there?
"This is one small step for man..."
OK, your somewhat graphic concept gave me an idea that marries the one way trip with a potential ethical escape clause.
The astronauts freeze themselves "before they die".
It works like this: we send them with no ability to return but with the (mythical) cryogenic equipment to freeze themselves pre "death".
The poles are pretty cold it would take less energy there.
They and their families can at least cling to the hope that one day we'll return with the technology to bring them home and revive them.
> ... move to an almost 100% barren place where he/she will soon die utterly alone!
> I don't think it would be wise to bet such a multi-ten-billion mission on a whacko like that.
I'm not saying I think it's a good idea (I don't), but if you know they're going to die there are a whole bunch of savings you can make. You don't need:
- Radiation shielding
- The ability to get them back (obviously)
- Supplies for an extended surface stay
- Water/air production/recycling equipment post landing
Just to go against the grain here, I would just like to say that I would certainly NOT volunteer for such a mission. I'd be very happy to watch it on TV though, and die of old age some 30 years later.
After approximately 25 sols Beagle 2 will go into it's final communication mode SHM1 (Spell Help Mode 1). In this mode it
will shred it's own parachute and lay the pieces out across the martian surface to spell the world "HELP".
Calculations suggest that each letter will be approximately 4-6 pixels across, easily discernable from the Mars Express orbiter.
High winds may hamper this last ditch attempt for Beagle 2 to communicate.
(I'm allowed to laugh, some of my tax money is spread all over the red planet)
Shame it'll be over so quickly, 90 days is predicted I think.
I've read that this mission is limited by the build up of dust on the rovers solar cells, reducing the power attained to the point where the rover can no longer function.
An obvious solution (to me, here in my comfy chair) would seem to be the ability of the rover to gently tilt and/or shake its panels to remove at least some of the dust.
Since the rover arrived with it's panels folded could it just fold and unfold them again to shake some of it off?
It seems such a pity for the mission to end for such a mundane reason since I presume it would otherwise continue until the batteries failed or physical wear/damage destroyed some key component.
Solutions for other missions spring to mind, perhaps:
- blowing the dust away with a small directed jet of compressed air.
- A small fan or brush on a simple arm.
- Speciali(s|z)ed tilt/shake schemes (as above).
- Raise the panels up on a windy day (without blowing over).
- Layers of protective film that can be peeled away.
> Every time the spirit rover moves and doesn't
> get stuck on something, take a drink.
Maybe the guys sending commands to the rover should play this game, that would liven things up a little!
I want to see the rover doing a few handbrake turns and Dukes Of Hazzard style jumps off crater edges.
If only there were a few gratuitous stacks of empty cardboard boxes and fruit stalls to aim at...
After approximately 25 sols Beagle 2 will go into it's final communication mode SHM1 (Spell Help Mode 1). In this mode it
will shred it's own parachute and lay the pieces out across the martian surface to spell the world "HELP".
Calulations suggest that each letter will be approximately 4-6 pixels across, easily discernable from the Mars Express orbiter.
High winds may hamper this last ditch attempt for Beagle 2 to communicate.
> there's NO SUCH THING as a lagrange point!
Ask your wife/girlfriend to show you where it is.