I'm old enough to have seen the introduction of CD. Never seen an 8-track in a shop. Unless it was just an American thing. But according to Wikipedia, 8-track was on the way out by 1982 and was completely dead by 1988.
It was very much a 50's format. Hardly anyone had bought one for a decade. The format was losing popularity by the end of the 1970's. Even Vinyl outlasted the format.
Compact cassette was still fresh in the mind, and minidisc was seen as a replacement recordable medium - a benefit not provided by CD.
handing over a handful of notes is really quite efficient. You don't need any other technology or network connection or anything, don't need to type anything in, and the "hacks" or nearest equivalent (picking pockets, and so on) are well understood and so can be guarded against easily.
I don't think it was just a case of being too early (although that was a factor - mobile gaming wasn't nearly as heavily pushed as Android or Apple apps are now). A big part of the problem was that the N-gage was expensive, difficult to use (you had to take the battery out to change game cartidge), and the vertical screen was ugly.
I don't see the whole of the phone market going to go D-pad +buttons, and game makers aren't likely gonna make games for a single model of phone. So it makes you wonder...
Well, Sony have the "Playstation certified" branding. Remains to be seen how successful that is or whether it requires a d-pad. If compatible devices or even just the Xperia Play sell a few million units it will be a viable platform.
That would mitigate the cost, but the people who end up having 1000 "guests" turn up don't acvtually mean to. They're really victims here (albeit of their own incompetence). A rule that prevents people from making the mistake in the first place is better than one that penalises people for doing so. It's not like people choose to be incompetent.
Really that's overly complicated. A better suggestion would be that the plaintiff pays an equivalent of their legal fees to the defendant if they lose.
Although loser pays is the system just about everywhere else, and they don't seem to have this problem. Individuals successfully sue large companies all the time.
It's subjective. At a certain point you can claim fair use as a defence for infringement of one or the other.
The fact that there's no hard cut-off doesn't mean that the law doesn't apply. The law uses subjective opinion in a lot of cases. The so called "reasonable man" test is used as the basis for interpreting just about everything. Would a reasonable man consider the song to be a copy of one or both songs?
They're not making any money from blocking wikileaks. There's not a big incentive to spend a lot of money fighting this. The only reason they're blocking payments in the first place is to keep the government off their backs. A court order insisting they must allow payments will do the job just as well.
Kings Quest wouldn't even have exited without Copyright so neither would the fan remake project. Phoenix could easily have produced a very similar original game without infringing copyright, and had they not succeeded in negotiations with Activision I'm sure they would have done.
Oh no. Just some short term protection is needed. Honestly, I think a 2 year copyright term would probably be enough for the games industry. The main negative effect this would have would be to encourage a subset of gamers to run a constant 2 years behind the curve.
Yes. I currently write custom software for media presentations. Great. People can do what they want with it after the show. It's not about my job. I'll do fine whatever. It's about the customer. What do you want guys like me doing? Producing interactive demos to sell expensive toys, or writing video games that you'll actually benefit from directly?
If you download the media you're still endorsing the RIAA and MPAA. You're demonstrating that they're the ones creating the content that people want and you're still legitimising what they produce.
I had a job producing copyrighted content (video games). Believe me, nobody would have invested in creating these in the first place without the guaranteed monopoly that copyright protection provides.
If you don't like copyright, then that's fine. I can point you to a whole load of games that are actually pretty good fun that would have been produced with or without copyright protection. The thing is, the existence of copyright in no way harmed these efforts, just like it doesn't harm fan produced films, free music or other types of free software.
The thing is, some of us like the media that's produced as a result of the industry that relies on copyright protection. I don't think it would be at all sensible from my point of view
I'm not sure why people insist on believing the US is the source of all Evil and every other government is Pure and Righteous, but I assure you that is not the case.
It's not that. Nobody thinks any other government is pure or righteous either. The US government just seems to have this perception of itself that it's "the good guys" and is surprised that the rest of the world doesn't share this opinion.
Just being employed by a USA based company does not give an EU based citizen immunity from EU laws.
True.
In fact I'd expect the opposite to apply. Any employee operating in the EU is obliged to follow EU law whether the company is nominally US based or not, and behaviour being mandated by EU law should be grounds to refuse any punishment or extradition, even under the imbalanced extradition proceedings with certain EU countries.
Being arrested is a bad thing. We need to make sure the harm done is as small as possible. similarly with posting bail. Seems that this was chosen to make things as hard as possible on the lad.
This is publishers over-reacting to an imagined problem
There's a very limited supply supply of used games. Not everyone sells their games. Those that do buy the used games may not bother to resell them. Even if they do, while the games are being played, they're off the market and unavailable.
Most game sales are in the first week. If the publisher is competing with second hand game ales in that time they really need to make their games last longer.
How is the iPod better though?
Doesn't seem to be much in it between a nano and the far cheaper Sansa Fuze.
"This is blocked in your region on copyright grounds"
To be honest, I'm hoping it will be something like that as well.
You know, Blu-ray is another industry association..
Wonder why it's seen as a Sony format.
I'm old enough to have seen the introduction of CD. Never seen an 8-track in a shop. Unless it was just an American thing. But according to Wikipedia, 8-track was on the way out by 1982 and was completely dead by 1988.
It was very much a 50's format. Hardly anyone had bought one for a decade. The format was losing popularity by the end of the 1970's. Even Vinyl outlasted the format.
Compact cassette was still fresh in the mind, and minidisc was seen as a replacement recordable medium - a benefit not provided by CD.
Blu-Ray is a moderate success, but it's not really a "Sony" format. At least no more than CD and DVD were.
The Blu-Ray association had a number of members including Philips, Thompson, and Samsung.
handing over a handful of notes is really quite efficient. You don't need any other technology or network connection or anything, don't need to type anything in, and the "hacks" or nearest equivalent (picking pockets, and so on) are well understood and so can be guarded against easily.
So is playing a game twice like seeing a film twice using the same ticket?
I don't think it was just a case of being too early (although that was a factor - mobile gaming wasn't nearly as heavily pushed as Android or Apple apps are now). A big part of the problem was that the N-gage was expensive, difficult to use (you had to take the battery out to change game cartidge), and the vertical screen was ugly.
I don't see the whole of the phone market going to go D-pad +buttons, and game makers aren't likely gonna make games for a single model of phone. So it makes you wonder...
Well, Sony have the "Playstation certified" branding. Remains to be seen how successful that is or whether it requires a d-pad. If compatible devices or even just the Xperia Play sell a few million units it will be a viable platform.
That would mitigate the cost, but the people who end up having 1000 "guests" turn up don't acvtually mean to. They're really victims here (albeit of their own incompetence). A rule that prevents people from making the mistake in the first place is better than one that penalises people for doing so. It's not like people choose to be incompetent.
Well,given that we're talking about installing a whole new distro anyway, I'd say installing mint is easier.
Yes. The fee should be capped.
Really that's overly complicated. A better suggestion would be that the plaintiff pays an equivalent of their legal fees to the defendant if they lose.
Although loser pays is the system just about everywhere else, and they don't seem to have this problem. Individuals successfully sue large companies all the time.
It's subjective. At a certain point you can claim fair use as a defence for infringement of one or the other.
The fact that there's no hard cut-off doesn't mean that the law doesn't apply. The law uses subjective opinion in a lot of cases. The so called "reasonable man" test is used as the basis for interpreting just about everything. Would a reasonable man consider the song to be a copy of one or both songs?
They're not making any money from blocking wikileaks. There's not a big incentive to spend a lot of money fighting this. The only reason they're blocking payments in the first place is to keep the government off their backs. A court order insisting they must allow payments will do the job just as well.
You end up integrating wrt r. In which case (tau.r^2)/2 is a more natural result
Surely this is only for closed bids though, and it sounds like this was an auction.
Kings Quest wouldn't even have exited without Copyright so neither would the fan remake project. Phoenix could easily have produced a very similar original game without infringing copyright, and had they not succeeded in negotiations with Activision I'm sure they would have done.
Oh no. Just some short term protection is needed. Honestly, I think a 2 year copyright term would probably be enough for the games industry. The main negative effect this would have would be to encourage a subset of gamers to run a constant 2 years behind the curve.
Yes. I currently write custom software for media presentations. Great. People can do what they want with it after the show. It's not about my job. I'll do fine whatever. It's about the customer. What do you want guys like me doing? Producing interactive demos to sell expensive toys, or writing video games that you'll actually benefit from directly?
No! Don't buy, don't pirate!
If you download the media you're still endorsing the RIAA and MPAA. You're demonstrating that they're the ones creating the content that people want and you're still legitimising what they produce.
Sensible people?
I had a job producing copyrighted content (video games). Believe me, nobody would have invested in creating these in the first place without the guaranteed monopoly that copyright protection provides.
If you don't like copyright, then that's fine. I can point you to a whole load of games that are actually pretty good fun that would have been produced with or without copyright protection. The thing is, the existence of copyright in no way harmed these efforts, just like it doesn't harm fan produced films, free music or other types of free software.
The thing is, some of us like the media that's produced as a result of the industry that relies on copyright protection. I don't think it would be at all sensible from my point of view
I'm not sure why people insist on believing the US is the source of all Evil and every other government is Pure and Righteous, but I assure you that is not the case.
It's not that. Nobody thinks any other government is pure or righteous either. The US government just seems to have this perception of itself that it's "the good guys" and is surprised that the rest of the world doesn't share this opinion.
Just being employed by a USA based company does not give an EU based citizen immunity from EU laws.
True.
In fact I'd expect the opposite to apply. Any employee operating in the EU is obliged to follow EU law whether the company is nominally US based or not, and behaviour being mandated by EU law should be grounds to refuse any punishment or extradition, even under the imbalanced extradition proceedings with certain EU countries.
Being arrested is a bad thing. We need to make sure the harm done is as small as possible. similarly with posting bail. Seems that this was chosen to make things as hard as possible on the lad.
This is publishers over-reacting to an imagined problem
There's a very limited supply supply of used games. Not everyone sells their games. Those that do buy the used games may not bother to resell them. Even if they do, while the games are being played, they're off the market and unavailable.
Most game sales are in the first week. If the publisher is competing with second hand game ales in that time they really need to make their games last longer.