So retarded. "Podcasting," like reality television, is a fad I will be happy to dismiss as something cooked up in the first decade of the new millenium.
Yup, the correct aspect ratio isn't 16:9 but 2.35:1 -- it kills me that people think using IfoEdit and flipping the 16:9 AR on is all it takes to fix it. Just look at the scene where Anakin is flying in to Mustafar(sp)-- if the planet isn't perfectly round, the AR is still wrong. (And at 16:9, the planet isn't round.)
The library of music is also very small right now. For example, soundtracks are largely unrepresented on either SACD or DVD-A (ex: John William's Star Wars scores aren't available at all on either format, not even the latest movies score). AFAIK the only John William's score on DVD-A or SACD is the soundtrack for A.I. (Artificial Intelligence).
Like you, I don't care about DRM on DVD-A/SACD either. And actually, there isn't any DRM on DVD-A or SACD, so that's false on it's face-- the data is encrypted usually so you can't rip it to your PC, but that's an issue that I think will solve itself as the formats become more popular (just as DeCSS came about after DVD had gained in popularity). Encryption is not DRM, encryption just keeps you from making copies. DRM keeps you from even playing the content in some situations.
Copyright simply shouldn't exist. It was a good idea for promoting arts in what was then a fledgling nation, but it's been abused beyond belief (Mickey Mouse Copyright Extension Act anyone?), and today only serves to keep wealthy people wealthy.
I'll never subscribe to the idea that, if I hear something, I can't reproduce it to my friends (and, if technology allows, if I can somehow record it, that I can't play back that pristine copy to friends). It's stupid beyond belief that people try to push this "intellectual property" bullshit. "Yer, it's my thought, give it back!" Crazy.
Current and Last IP address are worthless if you don't have proof of infringement. E.g. - unless they also stored links to which torrents you downloaded, they have no idea if you downloaded 100 GB of Survivor or 100 GB of public domain content. (And since some torrent sites allow you to donate for extra GB towards your ratio, it's yet another case of needing more proof than just having been in the vicinity of the place during a crime).
It was still infinitely better than watching that MTV trash where Frodo kept introducing us to The Killers over and over again while some rapper tries to get the "down low" on what's new in the X-Box 360.
Actually it's not. Those new SI prefixes will never be universally accepted (and are really rather retarded when the existing prefixes function fine). I suspect it'll be about as successful as trying to make the metric system universal in the US.
Q3's visual style was unique, that's mostly what I was thinking of. It seemed brighter, more cartoony. I realize this probably doesn't mesh well with the point of using the DOOM 3 engine (uber realism) but why not just higher res cartoony characters?:P
And yes. Weapons which do ridiculous amounts of damage never hurt anyone. Well, maybe I should rephrase.... heh.
Yeah, but maybe that's what Quake's fate should be: excellent multiplayer with no story whatsoever. I know that's the way I felt about the original Quake. Leave the "real plot" crap for DOOM. Quake 3, for all it's failings as a single player game, blew away everything with it's multiplayer.
Anyways, sounds like Quake 4 is going to be a total wash for anyone even remotely a fan of Quake 3...
That article acts as if there was never a Quake 3 released. Everything is from the attitude of "well, what kind of great things await fans of Quake 2 in this new Quake 4?". WTF? I know Q3 was largely a loss for single player, but surely there's some things worth bringing from Q3 into Q4?
Windows.XP.x64.Pro.REAL.WORKING.PROPER.READ.NFO-Xi SO
Anyways, it sounds like you'll be able to get OEM versions of it, so you'll probably be able to find it on Pricewatch for example. Or, you can buy an OEM version of Windows XP for x86 and use the free upgrade site ($12 shipping) to get the x64 edition (expires July 31st, 2005, certain restrictions apply, see site for details).
If they delay the switch then intertia will just keep people using what "works" for them.
By sticking with the date and forcing adoption it pretty much ensures that the price of HDTV sets will lower in price as more people begin to take the plunge.
The only real advantage 64-bit has over 32-bit for anyone outside of the supercomputing realm is the memory it can access.
Not true. x64 (AMD64 and EM64T) also introduce additional general purpose registers (GPRs; double the amount available with x86) and additional SSE registers (also doubled). That's a lot of additional scratch space for compilers to use to keep things from being moved back and forth from memory.
I'm not saying it'll make huge improvements of course, but it'll be a noticeable improvement once optimized compilers are available and you see native x64 games (for example) or encoders.
There's a reason for that-- those shows aren't watchable more than once and the producers know it. I recall reading an article where they were discussing the syndication value of network dramas and sitcoms, and someone said that reality TV would never sell in syndication well, "nobody will syndicate/buy this dreck".
Thusly, they "film" on SDTV because it's cheap and the content being made only needs to be shown once (maybe twice in a rerun).
BTW: I still hope reality TV dies, and soon. That shit is awful.
Re:Is there a list of softare ready for it?
on
Windows XP X64 Goes Gold
·
· Score: 4, Informative
No, wrong. Current.NET apps will run in the context of the 32-bit.NET runtime, meaning they won't benefit from the larger address space or the eight additional general purpose registers. In order to run in the context of the 64-bit.NET runtime the header of the executable needs to contain specific flags.
Also,.NET apps which thunk to external 32-bit DLL's for added functionality won't work with the 64-bit.NET runtime (e.g. - if you call out to kernel32.dll or any of the standard Win32 DLL's your code will, of course, not work with 64-bit DLL's).
Actually I'd rather give them 5 knuckles. I believe this is what is referred to as "beating sense into them".
You must have seen this image--
http://img.fark.com/images/squirrel.jpg
I always thought it was just a different spelling of "whoo". :P
This post is the reason scoring should be able to go above +5.
So retarded. "Podcasting," like reality television, is a fad I will be happy to dismiss as something cooked up in the first decade of the new millenium.
Yup, the correct aspect ratio isn't 16:9 but 2.35:1 -- it kills me that people think using IfoEdit and flipping the 16:9 AR on is all it takes to fix it. Just look at the scene where Anakin is flying in to Mustafar(sp)-- if the planet isn't perfectly round, the AR is still wrong. (And at 16:9, the planet isn't round.)
The library of music is also very small right now. For example, soundtracks are largely unrepresented on either SACD or DVD-A (ex: John William's Star Wars scores aren't available at all on either format, not even the latest movies score). AFAIK the only John William's score on DVD-A or SACD is the soundtrack for A.I. (Artificial Intelligence).
Like you, I don't care about DRM on DVD-A/SACD either. And actually, there isn't any DRM on DVD-A or SACD, so that's false on it's face-- the data is encrypted usually so you can't rip it to your PC, but that's an issue that I think will solve itself as the formats become more popular (just as DeCSS came about after DVD had gained in popularity). Encryption is not DRM, encryption just keeps you from making copies. DRM keeps you from even playing the content in some situations.
Maybe to keep it from accidentally opening automatically in a media player? I dunno honestly..
Copyright simply shouldn't exist. It was a good idea for promoting arts in what was then a fledgling nation, but it's been abused beyond belief (Mickey Mouse Copyright Extension Act anyone?), and today only serves to keep wealthy people wealthy.
I'll never subscribe to the idea that, if I hear something, I can't reproduce it to my friends (and, if technology allows, if I can somehow record it, that I can't play back that pristine copy to friends). It's stupid beyond belief that people try to push this "intellectual property" bullshit. "Yer, it's my thought, give it back!" Crazy.
Current and Last IP address are worthless if you don't have proof of infringement. E.g. - unless they also stored links to which torrents you downloaded, they have no idea if you downloaded 100 GB of Survivor or 100 GB of public domain content. (And since some torrent sites allow you to donate for extra GB towards your ratio, it's yet another case of needing more proof than just having been in the vicinity of the place during a crime).
It was still infinitely better than watching that MTV trash where Frodo kept introducing us to The Killers over and over again while some rapper tries to get the "down low" on what's new in the X-Box 360.
Shit like this makes me ashamed to be a gamer.
Why? The actual site is fast and the high quality file is only like 36 MB. It comes down as a ZIP'd WMV...
Actually it's not. Those new SI prefixes will never be universally accepted (and are really rather retarded when the existing prefixes function fine). I suspect it'll be about as successful as trying to make the metric system universal in the US.
Q3's visual style was unique, that's mostly what I was thinking of. It seemed brighter, more cartoony. I realize this probably doesn't mesh well with the point of using the DOOM 3 engine (uber realism) but why not just higher res cartoony characters? :P
And yes. Weapons which do ridiculous amounts of damage never hurt anyone. Well, maybe I should rephrase.... heh.
Yeah, but maybe that's what Quake's fate should be: excellent multiplayer with no story whatsoever. I know that's the way I felt about the original Quake. Leave the "real plot" crap for DOOM. Quake 3, for all it's failings as a single player game, blew away everything with it's multiplayer.
Anyways, sounds like Quake 4 is going to be a total wash for anyone even remotely a fan of Quake 3...
That article acts as if there was never a Quake 3 released. Everything is from the attitude of "well, what kind of great things await fans of Quake 2 in this new Quake 4?". WTF? I know Q3 was largely a loss for single player, but surely there's some things worth bringing from Q3 into Q4?
Yeah, but that one was broken. :( XiSO's real.proper is the only one that actually works.
Over a week ago.
Anyways, it sounds like you'll be able to get OEM versions of it, so you'll probably be able to find it on Pricewatch for example. Or, you can buy an OEM version of Windows XP for x86 and use the free upgrade site ($12 shipping) to get the x64 edition (expires July 31st, 2005, certain restrictions apply, see site for details).
If they delay the switch then intertia will just keep people using what "works" for them.
By sticking with the date and forcing adoption it pretty much ensures that the price of HDTV sets will lower in price as more people begin to take the plunge.
Not true. x64 (AMD64 and EM64T) also introduce additional general purpose registers (GPRs; double the amount available with x86) and additional SSE registers (also doubled). That's a lot of additional scratch space for compilers to use to keep things from being moved back and forth from memory.
I'm not saying it'll make huge improvements of course, but it'll be a noticeable improvement once optimized compilers are available and you see native x64 games (for example) or encoders.
I like how you slipped in an ASCII ass (the (_!_) characters) into the "line noise". :P
There's a reason for that-- those shows aren't watchable more than once and the producers know it. I recall reading an article where they were discussing the syndication value of network dramas and sitcoms, and someone said that reality TV would never sell in syndication well, "nobody will syndicate/buy this dreck".
Thusly, they "film" on SDTV because it's cheap and the content being made only needs to be shown once (maybe twice in a rerun).
BTW: I still hope reality TV dies, and soon. That shit is awful.
...in case this turns into another international incident like DeCSS. :P
Sure, read this--
2 43019.aspx
http://blogs.msdn.com/joshwil/archive/2004/10/15/
No, wrong. Current .NET apps will run in the context of the 32-bit .NET runtime, meaning they won't benefit from the larger address space or the eight additional general purpose registers. In order to run in the context of the 64-bit .NET runtime the header of the executable needs to contain specific flags.
.NET apps which thunk to external 32-bit DLL's for added functionality won't work with the 64-bit .NET runtime (e.g. - if you call out to kernel32.dll or any of the standard Win32 DLL's your code will, of course, not work with 64-bit DLL's).
Also,