Re:Heh I wonder if it compiles the Linux kernel
on
GCC 3.2 Released
·
· Score: 2, Interesting
Oh, I got off on a tangent, and didn't answer one of the questions that well.
My friends are the ones who are muscians. They have their own tools and seem to use Windows or just dedicated studio hardware. I mostly make noise, I think they are calling it Intelligent Dance Music this week.
Most of my stuff comes from my head and is performed in code. If I don't like how something sounds I change the code. So I have to do little production work.
I use the inputs on the mixing board (along with it's mic preamps) when I need to aquire something from the analog world. Such as vocals from one of my friends (I have promissed I will not try to sing again).
I divide the vocal sample up into phrases that I can then "render" into the final output.
One thing that is nice, is to render into an 8 channel audio file, seperating vocals or other parts that are very discrete so I can get a rough idea at what levels I should mix each channel using the analog slides. I can just loop the track or selection and sit there and tweak until it sounds good, then look at the values on the sliders to try in a final 2 channel rendering.
So to simply answer you question. I don't sequence or produce in the standard definations of the words.
Oh well who cares about the moderation, I'm talking about something I enjoy.:)
Re:Heh I wonder if it compiles the Linux kernel
on
GCC 3.2 Released
·
· Score: 2, Insightful
I do all my work in Linux. I've seen some audio tools, and the more recent stuff is starting to look "professional". But I'm a CLI guy myself.
I have two types of tools that I have written. When I first started messing with audio creation, I followed the usual Unix tool route. Read from the standard in write to the standard out. I wrote filters to do things like:
I basicly scoured the web for C implimentations of various digital filters and effects. Once I got the idea of what was going on I started to write my own.
I also have written tone generators for all the basic wave forms.
What I'm working with most now, is a program I call an audio render. I had used POV-Ray since the 0.5 release, and loved the scene description language (very C like). I thought it would lend itself well to generating a stream of samples rather than pixels. So far the results are very interesting. I'd like to release it at some point, but I used most of POV-Ray's parser, and some other bits of code. It is most definatly a derived work, even if it does something totally different. Unfortunitly POV-Ray's license is kinda restrictive in this respect. Besides it isn't ready for primetime yet, and the POV Team are talking about relicensing at GPL, so maybe I'll get it to a point where I think others could use it about the time POV gets GPLed.
Wow, I wrote a lot. Please go gentle on the moderation.:)
Doesn't compile glibc 2.2.5
on
GCC 3.2 Released
·
· Score: 3, Informative
This always seems to happen with a major release of GCC, it can't compile the latest release of glibc out of the box. This one dies with:../sysdeps/unix/sysv/linux/errlist.c:41: weak declaration of `_old_sys_nerr' must precede definition
Too bad it isn't Friday, or else I'd just blow it off for the weekend. I'll probally look into fixing it now. (Don't worry I'll Google first).
Re:Heh I wonder if it compiles the Linux kernel
on
GCC 3.2 Released
·
· Score: 2
Might I ask what kinda of soundcard that is? I'm just curious.
Terratec EWS MT-88. That is MultiTrack 8 channels in 8 channels out. True 96kHz/24-bit sample rate/depth. I run it into/outof an Alesis 10 channel rack mount mixing board, using an 8 channel punch-in snake. The board outputs to Alesis M1 Active monitors.
I write custom synths/noise generators/filters/effects, that I'll be compiling with GCC 3.2. Ha! Kept it on topic.:)
Re:Just compiled a kernel with it.
on
GCC 3.2 Released
·
· Score: 3, Funny
No, I haven't reached 9 days yet.:) But it did boot just fine.
Just compiled a kernel with it.
on
GCC 3.2 Released
·
· Score: 4, Interesting
Looks like it produces smaller code than 3.1:
803130 Aug 15 13:18 vmlinuz 804713 Aug 6 09:08 vmlinuz.old
At least by a tiny bit. Those are both Linux 2.4.19 kernels with the same.config files.
Re:Any good compilers out there.
on
GCC 3.2 Released
·
· Score: 3, Informative
Did you compair the size of the code produced by 2.95.2 and 3.1? Yes, I noticed a speed-up (especially on my Alpha), but the compiled code was more than twice the size.
Re:Heh I wonder if it compiles the Linux kernel
on
GCC 3.2 Released
·
· Score: 2
I'm at work building it on a server that will go into production soon, my workstation, AND my machine at home.
As soon as it is done...let me look, oh crap out of disk space, okay, fixed that...I'll build some kernels with it. 2.4.19 for my work machines, and I'll try out the latest 2.5 for my machine at home cause it has a nice sound card only supported by ALSA.
Re:What about binary-only packages
on
GCC 3.2 Released
·
· Score: 2
Keep your old libs around. But that is why I don't like binary code, cause I have to maintain seperate revisions of libstdc++.
So you can get no (or at least a free, non-installed) OS for the same price as Windows, but if you have one of these Select thingies, you can get the PC for less, so there must be a cost for Windows.
No wonder Dell wants to do this, they can just pocket the MS tax themselves.
You could always use one of those 8-track to casette adaptors. My family had one we used in our Chevy stationwagon. I did get a portable CD player and used one of those line-out to casette adaptors to go into the 8-track adaptor.
Plus one is a fictional movie monster, and the other just crushed Tokyo, er, is a webbrowser.
Trademarks are unique to markets.
So with that, and them not defending their mark for the 10 years that N-e-t-s-c-a-p-e, pronounced Mozilla has been around, I don't see how they have a case.
I have 4GB of RAM in my home machine and I don't hit the swap either. It really didn't cost that much to do it (compaired to the SCA-2 15k RPM SCSI drives). But what makes me made is I did pay for 4GB, but I can only see about 3.6GB because of the PCI address space.
That is why I can't wait for the dual Opteron boards to come out.
Too bad Sony never made the MD a data storage standard so one could write any sort of data to it. Then you could store MP3s on one and we might have seen MD MP3 players. Sony so obscured the MD as a storage medium that I don't even know how much data one holds, all that is ever printed on them is time in minutes of stereo audio.
Everyone is talking about firewalls, and other formats with-out DRM, thinking that blocking the DRM will just allow unlimited access.
This isn't what the corporations want. They want it so the DRM bits must be verified before you can use any media. You firewall the requests, you can't play. You use a non-DRM enabled format your player won't open it.
It may not be at this point yet, but I can see it quickly heading there.
Oh, I got off on a tangent, and didn't answer one of the questions that well.
:)
My friends are the ones who are muscians. They have their own tools and seem to use Windows or just dedicated studio hardware. I mostly make noise, I think they are calling it Intelligent Dance Music this week.
Most of my stuff comes from my head and is performed in code. If I don't like how something sounds I change the code. So I have to do little production work.
I use the inputs on the mixing board (along with it's mic preamps) when I need to aquire something from the analog world. Such as vocals from one of my friends (I have promissed I will not try to sing again).
I divide the vocal sample up into phrases that I can then "render" into the final output.
One thing that is nice, is to render into an 8 channel audio file, seperating vocals or other parts that are very discrete so I can get a rough idea at what levels I should mix each channel using the analog slides. I can just loop the track or selection and sit there and tweak until it sounds good, then look at the values on the sliders to try in a final 2 channel rendering.
So to simply answer you question. I don't sequence or produce in the standard definations of the words.
Oh well who cares about the moderation, I'm talking about something I enjoy.
I do all my work in Linux. I've seen some audio tools, and the more recent stuff is starting to look "professional". But I'm a CLI guy myself.
:)
I have two types of tools that I have written. When I first started messing with audio creation, I followed the usual Unix tool route. Read from the standard in write to the standard out. I wrote filters to do things like:
cat 16-bit-unsigned.raw | noise-gate 1024 > 16-bit-unsigned.raw~
To set all samples below 1024 to 0.
I basicly scoured the web for C implimentations of various digital filters and effects. Once I got the idea of what was going on I started to write my own.
I also have written tone generators for all the basic wave forms.
What I'm working with most now, is a program I call an audio render. I had used POV-Ray since the 0.5 release, and loved the scene description language (very C like). I thought it would lend itself well to generating a stream of samples rather than pixels. So far the results are very interesting. I'd like to release it at some point, but I used most of POV-Ray's parser, and some other bits of code. It is most definatly a derived work, even if it does something totally different. Unfortunitly POV-Ray's license is kinda restrictive in this respect. Besides it isn't ready for primetime yet, and the POV Team are talking about relicensing at GPL, so maybe I'll get it to a point where I think others could use it about the time POV gets GPLed.
Wow, I wrote a lot. Please go gentle on the moderation.
This always seems to happen with a major release of GCC, it can't compile the latest release of glibc out of the box. This one dies with: ../sysdeps/unix/sysv/linux/errlist.c:41: weak declaration of `_old_sys_nerr' must precede definition
Too bad it isn't Friday, or else I'd just blow it off for the weekend. I'll probally look into fixing it now. (Don't worry I'll Google first).
Might I ask what kinda of soundcard that is? I'm just curious.
:)
Terratec EWS MT-88. That is MultiTrack 8 channels in 8 channels out. True 96kHz/24-bit sample rate/depth. I run it into/outof an Alesis 10 channel rack mount mixing board, using an 8 channel punch-in snake. The board outputs to Alesis M1 Active monitors.
I write custom synths/noise generators/filters/effects, that I'll be compiling with GCC 3.2. Ha! Kept it on topic.
No, I haven't reached 9 days yet. :) But it did boot just fine.
Looks like it produces smaller code than 3.1:
.config files.
803130 Aug 15 13:18 vmlinuz
804713 Aug 6 09:08 vmlinuz.old
At least by a tiny bit. Those are both Linux 2.4.19 kernels with the same
Did you compair the size of the code produced by 2.95.2 and 3.1? Yes, I noticed a speed-up (especially on my Alpha), but the compiled code was more than twice the size.
I'm at work building it on a server that will go into production soon, my workstation, AND my machine at home.
As soon as it is done...let me look, oh crap out of disk space, okay, fixed that...I'll build some kernels with it. 2.4.19 for my work machines, and I'll try out the latest 2.5 for my machine at home cause it has a nice sound card only supported by ALSA.
Keep your old libs around. But that is why I don't like binary code, cause I have to maintain seperate revisions of libstdc++.
Did that really happen? I've heard about someone patenting the wheel, but seems a lot like urban myth to me.
Of course I thought the same thing about the copy right on "Happy Birthday".
"Slide."
...and many do it better. Where are my muscles to close my nostrils/ears?
Nooo, Lisa, noooo, don't eat me.
Bluetooth. So when you walk into the room with your computer everything can get automaticly synced up.
Obviously to comply with the the DRM laws, upon detecting a water mark on copyrighted material, the implants would shut down.
Yeah, walk around with a pair of RM-90s held in front of your eyes.
Actually they would make a nice, dark, pair of sunglasses.
What's so hard about marketing multiple game engines?
Get the Doom III engine fresh from our coder's heads only $250,000.
Now reduced the famous Quake III engine, $125,000.
Act now, supplies are limited.
Do I get the job?
So you can get no (or at least a free, non-installed) OS for the same price as Windows, but if you have one of these Select thingies, you can get the PC for less, so there must be a cost for Windows.
No wonder Dell wants to do this, they can just pocket the MS tax themselves.
Doesn't matter I don't buy prebuilt PCs anyway.
You could always use one of those 8-track to casette adaptors. My family had one we used in our Chevy stationwagon. I did get a portable CD player and used one of those line-out to casette adaptors to go into the 8-track adaptor.
Sounded about as you would expect.
Plus one is a fictional movie monster, and the other just crushed Tokyo, er, is a webbrowser.
Trademarks are unique to markets.
So with that, and them not defending their mark for the 10 years that N-e-t-s-c-a-p-e, pronounced Mozilla has been around, I don't see how they have a case.
At least they said creamed corn, not hominy. Hate to give any Slashdotters the idea of mixing boxer shorts and grits.
I have 4GB of RAM in my home machine and I don't hit the swap either. It really didn't cost that much to do it (compaired to the SCA-2 15k RPM SCSI drives). But what makes me made is I did pay for 4GB, but I can only see about 3.6GB because of the PCI address space.
That is why I can't wait for the dual Opteron boards to come out.
Too bad Sony never made the MD a data storage standard so one could write any sort of data to it. Then you could store MP3s on one and we might have seen MD MP3 players. Sony so obscured the MD as a storage medium that I don't even know how much data one holds, all that is ever printed on them is time in minutes of stereo audio.
We are traveling forward in time right now.
Everyone is talking about firewalls, and other formats with-out DRM, thinking that blocking the DRM will just allow unlimited access.
This isn't what the corporations want. They want it so the DRM bits must be verified before you can use any media. You firewall the requests, you can't play. You use a non-DRM enabled format your player won't open it.
It may not be at this point yet, but I can see it quickly heading there.