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User: rattid

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Comments · 48

  1. Geeze on Blizzard Rains on Bnetd Project · · Score: 1

    You guys are morons

  2. Re:best console out there on Nintendo Announces Gamecube Launch Numbers · · Score: 1

    You sound like a kid I use to argue with in 5th grade over snes vs genesis.

  3. Re:Thumbnails on images.google.com · · Score: 1
    This would require google to save every image it indexes, shrink it down, reduce color, and save it on their machines so that you can see it. Just shrinking the width height tags (obviously) wont help.

    Its a cool idea, and Im sure they _could_ do it. But I dont think they will.

  4. Re:Quake ruined gaming!! on Five Years of Quake · · Score: 1
    I still play Warcraft II (not exclusively, but its still one of my favorite games and I play it at least once a week). Tee game has evolved to amazing levels. Im talking about multiplayer.

    But I do agree with you on the older games. Playing a lot of old NES games I realize they werent as fun as I remember.

  5. Why Quake is so important on Five Years of Quake · · Score: 1
    God everyone here is saying "it wasnt that big of a jump" and blah blah blah. But it was. The game itself wasnt a huge jump, but no other game has taken off like quake. NO other game. There was no gaming community like the Quake/

    Just look at methos quake page. Watch the demos, read all the crazy stuff that happens. No other game took off like Quake. Here, methos says it better:

    Internet Gaming: Does anybody remember what it was like playing games over the internet prior to Quake? In most games, up to a maximum of 8 players would join a server between 8:00 and 8:05 (most times, all 8 slots were filled in 10 seconds and you would wait for the game to start 5 minutes later), then at 8:05, the game would start. People would play until the game ended at 8:30 and all the players would be kicked so that new players could join during the next 5 minutes. Repeat this for the rest of the day. Quake was the first network / on-line code that let you join in the middle of a game, players could come and go and the games would never end. Quake also let servers handle more than 8 players at a time. Internet Playing: Unless you were lucky enough to be at university and using their Internet connection, chances are you were using a modem (I think 28.8 had just come out) or possibly ISDN if you could afford it. When you played Quake with a modem, and although it was slow, it was very playable. Keeping in mind the type of game Quake was, this was pretty amazing over a modem. True 3D Gaming: While Quake wasn't the first true 3D game (I think Descent was), it was the first true 3D first person shooter. Duke Nukem was considered 3D (more like 2.5D) but, it wasn't Quake. In Quake you could do almost anything you wanted in a computer 3D environment. I still remember the first time I was standing on the upper bridge on DM3 and seeing somebody run underneath me on the lower bridge and having a player in the water below him. I thought that was the coolest thing. Clones: Yes, there are MANY Quake clones out there. Although the companies that make these games would like to think that they've changed their game enough to NOT be considered clones, let's face the facts. While many of these games had unique features and cool effects, chances are they only existed because of Quake. I suppose Quake can't take all the credit for the other FPS games, a lot of the credit must go to Wolfenstein and Doom. As we know, Quake wouldn't be around if it weren't for those two games. Internet Sites: Wow, where do I start with this one. Literally thousands of Quake news and fan sites have been around since Quake started. Obviously, all of the Quake related sites and nearly all gaming related sites were started because of Quake. Yes, there were other gaming sites prior to Quake but, not many. Sites like Bluesnews, Shugashack, Gamers, Fragzone and PlanetQuake are a few of the huge sites that people like Steve "sCary" Gibson and Dennis "Thresh" Fong make a lot of money from. These all started out as Quake sites and have evolved since then. Then you had Quake fan sites like mine, SHOD, Challenge-AU, Demoland etc. All the way down to clan sites and personal Quake pages. Bandwagon Jumping: How many people / companies have gotten rich from Quake? How about companies like 3DFX and other video card makers, Razer, Logitech, Gamespy, not to mention all the computer upgrades such as RAM, hard drives, mice / controllers plus, all the clone makers that have been very successful. Mods: Never before could you modify a game the way you could with Quake. Quake's design and architecture were made to be modified. In Doom, you could change the graphics (remember the porno wall texture?) and make the whole game seem like a different game. In Quake, you could do much more. From CTF to Quake Racing to Future Vs Fantasy and all the thousands of mods in-between.
  6. Re:Their browser is POS on YA Microsoft Linux Screed · · Score: 2
    So when its netscape that doesnt load a page right, its the webmasters fault.

    And when its IE that loads one up wrong, its microsoft's fault?

  7. Re:From a math major on Learn The Language Of Math · · Score: 1

    thats so true. There is no doubt we live in the window of time where all our theories, ideas, and ways are "correct". Just like every generation before us thought the exact same thing... but we are the "right" ones.

  8. Re:JavaServlets on PHP, Perl, Java Servlets - What's Right For You? · · Score: 1

    guess Im confused... what can Perl do in string-manipulation that java cant?

  9. JavaServlets on PHP, Perl, Java Servlets - What's Right For You? · · Score: 1

    I just love java as a langauge, which is the main reason I use it (java servlets and jsp). For bigger sites I'll use servlets, for something simple I can use jsp, and sometimes I'll mix them.

  10. Re:ANYTHING!!! on Curl Instead of Java or JavaScript? · · Score: 1

    Can you tell me the difference between java and java script?

  11. Blizzard and how so many people dont understand on Lord British Gives UO2 the Axe · · Score: 1
    "I still dislike the fact that Blizzard canned Warcraft Adventures because "it didn't utilize modern technology well enough". So instead they made Diablo II, a game that looks a slim bit better then the first and needs 256MB ram to run at a decent speed in multiplayer."

    I dont know why you put that in quotes because I know blizzard never said that. Warcraft Adventures was canned because it was not living up to their high standards. Not because it wasn't high tech, not because it was a hot genre.

    Diablo I/II was NOT MADE BY BLIZZARD. It was made by Blizzard NORTH. A different company pretty much. Blizzard north titles still go through the QA at blizzard hq, and there is a small "strike team" that is sent to north, from HQ. But the artists, programmers, and designers are completely different than those who brought us Warcraft and Starcraft.

    I dont know what was wrong with your D2. Mine ran great on my 400Mhz PII w/ 128MB Ram.

  12. EA on Lord British Gives UO2 the Axe · · Score: 5

    Electronic Arts backstabs Ultima Online 2 for 412 points of damage!
    Ultima Online 2 has been slain!

  13. I heard that but on Black & White Goes Gold · · Score: 1

    I think the publisher decided against it. I can kinda see that being sort of a problem though, if some racial sensitive people took that the wrong way...

  14. Dilbert on Scientists And Engineers Say "Computers Suck!" · · Score: 1

    I can see a dilbert like comic with engineers poking fun at computer scientists.

  15. Pong Source Code on The History of Pong · · Score: 2
    Ive written pong clones many times. One time a friend bet me I couldnt write it in 1 class period (in qbasic), it was fun.

    Ehh anyways, I'd like to see the smallest pong source code (not cramming multiple lines onto one line). Just think it'd be cool after seeing that (was it) 15 line perl script to deCSS.

  16. This happened to a girl I knew.... on Student Web-Site Censors Stung for $62,000 · · Score: 2
    She made a webpage about two teachers. Poking fun at them, etc. She was suspended for 2 weeks. A few of us made TShirts to support her/protest the school. We were threatened with suspension. The made my friend cry. Anyways....

    The webpages were mean. But the school in both cases did not have the right to suspend the student, because they did it on their own time/resources.

    Its like... If the students were making fun of a non-school-faculty member, they wouldn't have been suspended. The person being made fun of would have had to go to the ISP/Police to have it straitened out. The school seems to abuse their power by bypassing that and suspending the student.

    If I make fun of my next-door neighboor, who is a police officer, he cannot throw me in jail JUST BECAUSE he is a police officer. He would have to do everything a normal citizen would have to do: Being in a place of high authority does not mean you enjoy special previlages when things are directed at you personally.

  17. My DSL trouble on DSL Woes · · Score: 2
    I hope this isn't too offtopic, but I've had a lot of DSL woes with covad in the past month.

    Since may of last year I had ADSL with Ameritech. It was 768/128. It worked fine. No lag, zero PL in games. And DLing was fast. But then I saw speakeasy over at think geek offering 1.1/1.1 SDSL from covad. Oh man I was pysched. 1.1 upstream and almost no TOS restrictions (they allow you to do almost anything except run an IRC server, or a bussiness website). So I cancelled my ADSL with Ameritech (with a $100 penalty.. doh) and signed up with them; speakeasy said they had to have the line shutoff to work on it. fine. 2 Weeks later covad came out to run/test the line. Then...

    "We're sorry, you are too far out of the loop, your SDSL order is technically unfeasable. We suggest our 144/144 (kilo-bits here) IDSL for $80 a month".

    Well crap. I dont want to pay twice as much as I was paying with Ameritech for half the speed. So I came crawling back to Ameritech. But...

    "We're sorry, ADSL is not available in your area. You have been added to a list and will be informed when it becomes available." BTW- my friend across the street has Ameritech ADSL.

    So that's my story. I guess I got greedy. Ameritech is sending out a technician to see what the problem is (another 3 weeks). I tried talking with the sales represenitive, but it's no use. They can't help me. I asked speakeasy what they thought and they said the ADSL should have never been installed in the first play, and would have probably blown up (thats the word they used) within the next 6 months.

    So 2 days ago I called @home and am having that installed tomorrow. For $27 a month for the first 3 months. If only I could get that uncapped....

  18. So... on More Juicy Dual-Processor Goodness · · Score: 1
    When can I get my Duron-Duron system?

    rock on

  19. Radeon? on Build Your Own Set Top Box · · Score: 1
    When ATI released their Radeon w/ video in/out back in the summer, in almost every review I read about it's HDTV capabilities. It was $300 back then, and like ~$200 now (maybe less? especially for a 32MB card).

    The way I read it, it was an HDTV tuner. I remember reading a lot of people saying they were buying the card just for it's HDTV stuff.

    DISCLAIMER: I know nothing about HDTV, how it works, or even how good it looks. I just know it's expensive and I read that stuff about the Radeon. Can someone shed some light?

  20. Hmm on Extreme Programming Installed · · Score: 1

    So will I see programming on ESPN's X-Games any time soon?

  21. But.... on Correlations Between Video Games And Academic Achievement? · · Score: 1

    I think one of the points of using a video is to measure their strategy AND quick reflexes/clicking abilities. Otherwise you should just play chess...

  22. Windows Media Player on Live Streaming Video? · · Score: 1

    I agree you should check out the alternatives; dont dismiss Windows Media player just because its MS. Check it out and make your decision based on its quality, not who makes it.

  23. Re:Programming and Playability on Michael Abrash on Games Programming · · Score: 1

    For Team Fortress 2 they have, but for HL it's mostly a mix of Quake/Quake2 engine code. If nothing else it saved them time to work on the content.

  24. Re:Programming and Playability on Michael Abrash on Games Programming · · Score: 1

    I agree certainly that a game is nothing without substance and playability. But also realize there is a certain nitch in there for companies that create the games with 'a little less' substance, but with the high tech engine. Half-life probably wouldn't have been as good if valve had to spend time writing it's own engine (and if they hadn't made it as open ended and expandable, maybe we wouldn't have Counter-Strike?).

  25. Re:Netscape's bad karma -- let 'em fry on Will Browser-Neutral Web Soon Become Thing Of Past? · · Score: 1
    >> Your just an idiot

    I speak English and have been since 80/81. Don't use Your when you mean You're. Even if it is an informal troll, don't use Your when you mean You're. Also avoid run-on sentances.

    ----

    Ok seriously, my argument isn't and never has been that I shouldn't have to close tags. Through out my years of web development, netscape has given me many annoyances: IE HASN'T.

    My example was/is perfectly valid. I don't remember exactly which version of ns did this, but one of them would mess up an entire page if your closing tags were in the wrong order. It's a stupid mistake on my part: I KNOW. But it is little things like this that annoy the piss out of me.

    It's people like you sir, that ruin ./ and the linux/open source community in general. It's this elitest attitude that turns away everyone who isn't up to your coding standards. The first thing you do is spout off how many years experience you have and insult me for problems I've had; that you've obviously never had (so I guess that you/you're was your first one?). You can bugger off now.