As everybody knows, and Microsoft has tried to discourage, the Xbox is just a PC clone; and as the interview states, the best thing about console is that the hardware is static. The main thing I can see different about the Xbox is the marketing style.
Sure does look strange, perhaps a few images from different angle? I notice it has a built in modem, rather than the ability to dial itself. I know this can bring down cost, but it sure does limit portability. Saying that though, if these sort of things become popular, phone sockets will start popping up everywhere.
If you can preview the book, why can't you preview the cd? Some publishers will publish the contents of the cd on their website. It appears it isn't the contents of the cd is that is voiding the warrenty, but the actual physical media used for delivery.
Go by a Japanese version. The're more expensive, but at least you can hold of one. Mod chips will be around soon after release to give US/European support.
Architecture aside, the main reason developer's originally flocked to glide, was the Voodoo's popularity. Times have changed, and glide seems less relevent.
If people are really after a PS2 that much, so much so that they need to have one in the first week, maybe they should have dished out that bit extra for a Japanese version. I live in the UK, it won't be released over here until the end of November. If I end up getting one it won't be until the new year. I agree about the Zelda comment, the N64 still has a little life in it yet.
Everything changes eventually. We all realise the meaning of this, but we don't always understand how this relates to our own lives. The idea of ending up in the junkyard in a few years time is somewhat un-appealing.
'Besides, once an idea is public, it is a lot easier to copy'
It's all about direction. Transmeta's technology could give others new inspiration. It can be much easier to let inventor's invent, and then copy and improve upon later (Hey you, Microsoft!).
Upcoming consoles are as good as current desktops (in terms of processor speed). The only thing that has ever stopped developers' is the lack of standard/competent networking hardware/software.
I sure can agree with the idea of people trying to stop streaming video (when it's available). But how can they? Surely it would similiar to someone taking a walkman into a pop concert trying to bootleg it.
Somehow I don't see 1Ghz processors in Palms none too soon.
Perhaps 'efficency' doesn't just mean power consumption. If you're making a small disposable consumer device, cost is often far more important than performance.
The best example of this would be the current/upcoming console wars. With Sega/Sony/Nintendo consoles having 200/300/400 Mhz processors respectively, Microsoft claims it will have a 733+Mhz monster. I wonder which ones need fans?
It's good to see an intelligent x86 clone that's aimed towards power management than raw speed. Afterall, with Intel/AMD locked into that 'Clash of Titans' thing we're hardly likely one of them producing this sort of processor.
(Ok, StrongARM perhaps, but you know what I mean).
I prefer 3DFX's approach to improve quality, over nVidia's raw speed philisophy. The main reason to go with nVidia is an attempt at future-proofing. Graphics cards are still such a hotbed of development though, future-proofing probably isn't possible.
Everything is written into a memory buffer, and dumped to screen when needed. In addition the 'dirty-rectangle' method is used to cut down on buffer/screen writes.
Speed depends on the system/environment your running. I'd suggest a P166 or better. Java under Netscape4 with Linux is incredibly slow.
A while ago, a popular computer magazine offer me a free issue. They ended up sending 3 issues and instead of asking if wanted to continue the subscription, they made demands about paying for the last 2 issues.
Hey, head to head with the Borg, what could be better?
Nothing like oodles of chocolate. Whenever the pressure's on I head straight for the dispenser.
As everybody knows, and Microsoft has tried to discourage, the Xbox is just a PC clone; and as the interview states, the best thing about console is that the hardware is static. The main thing I can see different about the Xbox is the marketing style.
Sure does look strange, perhaps a few images from different angle? I notice it has a built in modem, rather than the ability to dial itself. I know this can bring down cost, but it sure does limit portability. Saying that though, if these sort of things become popular, phone sockets will start popping up everywhere.
If you can preview the book, why can't you preview the cd? Some publishers will publish the contents of the cd on their website. It appears it isn't the contents of the cd is that is voiding the warrenty, but the actual physical media used for delivery.
Go by a Japanese version. The're more expensive, but at least you can hold of one. Mod chips will be around soon after release to give US/European support.
Architecture aside, the main reason developer's originally flocked to glide, was the Voodoo's popularity. Times have changed, and glide seems less relevent.
If people are really after a PS2 that much, so much so that they need to have one in the first week, maybe they should have dished out that bit extra for a Japanese version. I live in the UK, it won't be released over here until the end of November. If I end up getting one it won't be until the new year. I agree about the Zelda comment, the N64 still has a little life in it yet.
Everything changes eventually. We all realise the meaning of this, but we don't always understand how this relates to our own lives. The idea of ending up in the junkyard in a few years time is somewhat un-appealing.
Maybe we should all put Bill Gates in our address lists?
Actualy, the Mario128 demo was only pre-rendered. There were no playable Gamecube demos at Spaceworld.
The Gamecube itself though sounds wonderful, and a 400Mhz PPC processor to boot.
'Besides, once an idea is public, it is a lot easier to copy'
It's all about direction. Transmeta's technology could give others new inspiration. It can be much easier to let inventor's invent, and then copy and improve upon later (Hey you, Microsoft!).
I find myself initially frustrated with the endless evasion tactics, then bored because responses become too predictable.
I live in the UK, and political campaining doesn't cost 'quite' as much as it does in the US, but we're on our way.
Upcoming consoles are as good as current desktops (in terms of processor speed). The only thing that has ever stopped developers' is the lack of standard/competent networking hardware/software.
I sure can agree with the idea of people trying to stop streaming video (when it's available). But how can they? Surely it would similiar to someone taking a walkman into a pop concert trying to bootleg it.
Somehow I don't see 1Ghz processors in Palms none too soon.
Perhaps 'efficency' doesn't just mean power consumption. If you're making a small disposable consumer device, cost is often far more important than performance.
The best example of this would be the current/upcoming console wars. With Sega/Sony/Nintendo consoles having 200/300/400 Mhz processors respectively, Microsoft claims it will have a 733+Mhz monster. I wonder which ones need fans?
It's good to see an intelligent x86 clone that's aimed towards power management than raw speed. Afterall, with Intel/AMD locked into that 'Clash of Titans' thing we're hardly likely one of them producing this sort of processor.
(Ok, StrongARM perhaps, but you know what I mean).
I prefer 3DFX's approach to improve quality, over nVidia's raw speed philisophy. The main reason to go with nVidia is an attempt at future-proofing. Graphics cards are still such a hotbed of development though, future-proofing probably isn't possible.
Everything is written into a memory buffer, and dumped to screen when needed. In addition the 'dirty-rectangle' method is used to cut down on buffer/screen writes.
Speed depends on the system/environment your running. I'd suggest a P166 or better. Java under Netscape4 with Linux is incredibly slow.
One way of course would be a body distributing certificates of quality. We can see this today with organisations like . These only provide very loose approval though, and for the final product only. The thing I love about open-source software, is, as the same suggests, the source code itself.
The drawback of certification though, is that uncertifyed software tends to get rubbished, and looses out.
The music industry really needs to move with the times. The colleges are just acting as focal points for their frustration and anger.
I can understand the point about using assembler for speed critical areas, but all software contain code of a different nature.
Assembler is fine for coding processor emulation, but what about all the general management code that glues it all together? Surely not.
Java doesn't produce 15Mb executables by the way. Try my own emulator Java based Spectrum Emulator at the bottom of this comment.
There's similar consumer version on the market called Master Boy.
Nonetheless, a cool project.
It sounds really good, but an API is just an API, providing foundation for potential work.
A while ago, a popular computer magazine offer me a free issue. They ended up sending 3 issues and instead of asking if wanted to continue the subscription, they made demands about paying for the last 2 issues.
Tossers!!