Having any themes on in Windows XP on my Athlon XP 1900+, 512 Megs ram, and a Radeon AIW 7500 nearly kills it just scrolling down in the start menu (considering ALL sound and all other windows freeze, I say its close enough to killing it).
You, my friend, have some other problem with your system. Or you're flat out trolling. I use themes on XP on a 667MHz P3 w/ 384 megs of RAM with absolutely no trouble.
I don't want a slot loading drive -- they never (AFAIK) take the industry standard Mini-CDR or Mini-CDRW or Mini-DVD discs, while a "regular" CD loading system does.
The iMac slot drives contain two small arms that properly guide mini-cds in to place. The powerbook does not have these arms, but assuming they're using the same drive as in the iMacs and not the powerbooks, it will take them.
Because now there's a whole year for the kiddies to build up the "i want it!" factor, which there probably wouldn't have been enough time for prior to christmas.
I might have to turn this into a friggin DVR - it's the perfect size, price, and the disc is front-loading so it'll go well in a component rack. This thing is the closest to the ideal home entertainment center I've seen yet.
Only problem is it only has a (presumably analog) minijack output. You need to buy a USB or firewire sound adapter to get any kind of decent audio to your home system.
With the amount of shitty games that is on the market, I, for one, refuse to drop $50 in their pockets for a game I maybe play for a few hours. And esp when i have to sign up for $15 a month without really knowing how the playing experience will be.
Your credit card is not even charged until after your free month expires. If you don't like it, cancel your account and put the game on eBay - the low supplies are causing prices to reach upwards of $80 for even just a serial number. if you dont like it you could theoretically make $30.
if you refuse to pay $50 for a game you may play for a few hours, than just dont, because then you're obviously not a big gamer anyway if you only play your games for a few hours. theres a billion people who do the same thing who dont need to come on to slashdot and post about how they're chosing to not play.
I don't think it would be impossible for Blizzard to add some kind of huge dungeon (or "instance") that would be like another self-contained story driven game in its own right,
There are several dungeons scattered throughout the world.... gnomergan and the stockades for example, you just need to find them. spend some time walking around exploring and finding new stuff instead of just questing. you dont HAVE to do quests straight off. walk around and level. hang out in town. check out an auction. learn flight paths and take a gryphon ride.
Blizzards implementation of bittorrent for the final beta in the US sucked ass and i really hope it has since changed.
rather than trying to get the most possible thoroughput and upload what it could, it would try to match up and down speeds. I was behind a university firewall at the time, with bandwidth throttling in place, so I wound up getting about 1k/sec up and 5k/sec down for a 4 gig game.
What are you talking about? Everybody on a game server has already paid - for WoW, it's $50. First-monthers may not bring in additional revenue, but they do pay the bills.
That's his point. He was justifying paying $50 up front for the game with the reason that people won't juts download it and play for a month.
Basic stuff you have to do to run Windows games under FC3: turn off prelinking (easy), turn on legacy VA memory layout (easy) and disable exec-shield (easy).
The other changes were like using version 6111 of the nvidia drivers instead of 6629 (performance issues), enabling SBA and Fast Writes, etc, all to improve card performance (which benifits all games!). Also had to use openGL instead of D3D rendering in the game (adding -opengl switch to launcher) to increase FPS again.
sheesh, is that all? god, it's a wonder desktop linux hasn't taken the gaming world by storm!
How is that borderline anti-competitive? I make a music player, and I put support in for several formats. I don't put support in for WMV because I don't like it, and it will cost me money to license. I've already spent money on a perfectly good protective format, why license two when up to now, there has been no demand?
Aside from that, why should I be mandated to support someone else's format on my device? The iPod is an Apple device. You can put any unprotected stuff you want on it, or you can put some protected stuff from Apple on it as well.
No one was bitching when their CD players wouldn't play cassette tapes.
My college radio station runs the DALET (computer for playing audio, promos, etc) on Win 3.1
Having any themes on in Windows XP on my Athlon XP 1900+, 512 Megs ram, and a Radeon AIW 7500 nearly kills it just scrolling down in the start menu (considering ALL sound and all other windows freeze, I say its close enough to killing it).
You, my friend, have some other problem with your system. Or you're flat out trolling. I use themes on XP on a 667MHz P3 w/ 384 megs of RAM with absolutely no trouble.
They already did that. It's got no wireless, and less space than a Nomad. lame.
If this is a troll it's the most confusing one I've ever read.
The iMac is a computer/monitor integrated in to one unit, and it ships with a KB and mouse.
The Mac mini is a computer that ships with no monitor, keyboard, or mouse.
The Mac mini is not being marketed as a "headless iMac", it's being marketed as its own identity.
$479 for the lesser, $579 for the greater
I don't want a slot loading drive -- they never (AFAIK) take the industry standard Mini-CDR or Mini-CDRW or Mini-DVD discs, while a "regular" CD loading system does.
The iMac slot drives contain two small arms that properly guide mini-cds in to place. The powerbook does not have these arms, but assuming they're using the same drive as in the iMacs and not the powerbooks, it will take them.
Well, the thing is, $75 in this case only buys you an additional 256 MB. That's not such a sweet deal.
It's still in the form of a single 512mb DIMM
Because now there's a whole year for the kiddies to build up the "i want it!" factor, which there probably wouldn't have been enough time for prior to christmas.
It's an HP tower
Megaphone?
Lower right hand side, next to the part about tell your friends
The "design" page tells you that the hands aren't included either.
Based on the image of the internals here, I don't see how there's an internal power supply.
Because there isn't one. It's an external brick, which you can see in the QTVR of the unit
You can buy the keyboard separately, but last I checked it was something like that price or more by itself!
They're $29 each separate or $58 as a bundle
six in one, half a dozen in the other
I's a completely new "first Mac" category, meant for people who want to experiment with a Mac regardless of previous experience.
Maybe they should put it in a red case with big yellow buttons and the words "my first Apple" on it
throw in one of those blue microphones with the red top too
Media Center, no video in/out
No video out? It has a DVI port, and comes with a VGA adapter, and for $20 you can buy an adapter that gives you SVIDEO and RCA out.
Add an Elgato EyeTV tuner and an ATI Remote Wonder or comprable remote and you have a sleek little DVR.
you could run any but the 30"
the 30" requires a special dual-channel video card
I might have to turn this into a friggin DVR - it's the perfect size, price, and the disc is front-loading so it'll go well in a component rack. This thing is the closest to the ideal home entertainment center I've seen yet.
Only problem is it only has a (presumably analog) minijack output. You need to buy a USB or firewire sound adapter to get any kind of decent audio to your home system.
Now could someone show me how to get the output from this mini mac into my 17" imac.
Not unless someone has soldered something together that allows an external video input to go to the LCD of the iMac.
Why would you want to step down from an iMac G5 to a G4 Mac mini? Or even a G4 iMac to a Mac mini.
With the amount of shitty games that is on the market, I, for one, refuse to drop $50 in their pockets for a game I maybe play for a few hours. And esp when i have to sign up for $15 a month without really knowing how the playing experience will be.
Your credit card is not even charged until after your free month expires. If you don't like it, cancel your account and put the game on eBay - the low supplies are causing prices to reach upwards of $80 for even just a serial number. if you dont like it you could theoretically make $30.
if you refuse to pay $50 for a game you may play for a few hours, than just dont, because then you're obviously not a big gamer anyway if you only play your games for a few hours. theres a billion people who do the same thing who dont need to come on to slashdot and post about how they're chosing to not play.
I don't think it would be impossible for Blizzard to add some kind of huge dungeon (or "instance") that would be like another self-contained story driven game in its own right,
.... gnomergan and the stockades for example, you just need to find them. spend some time walking around exploring and finding new stuff instead of just questing. you dont HAVE to do quests straight off. walk around and level. hang out in town. check out an auction. learn flight paths and take a gryphon ride.
There are several dungeons scattered throughout the world
Blizzards implementation of bittorrent for the final beta in the US sucked ass and i really hope it has since changed.
rather than trying to get the most possible thoroughput and upload what it could, it would try to match up and down speeds. I was behind a university firewall at the time, with bandwidth throttling in place, so I wound up getting about 1k/sec up and 5k/sec down for a 4 gig game.
What are you talking about? Everybody on a game server has already paid - for WoW, it's $50. First-monthers may not bring in additional revenue, but they do pay the bills.
That's his point. He was justifying paying $50 up front for the game with the reason that people won't juts download it and play for a month.
Basic stuff you have to do to run Windows games under FC3: turn off prelinking (easy), turn on legacy VA memory layout (easy) and disable exec-shield (easy).
The other changes were like using version 6111 of the nvidia drivers instead of 6629 (performance issues), enabling SBA and Fast Writes, etc, all to improve card performance (which benifits all games!). Also had to use openGL instead of D3D rendering in the game (adding -opengl switch to launcher) to increase FPS again.
sheesh, is that all? god, it's a wonder desktop linux hasn't taken the gaming world by storm!
That's the great irony though...its not different to have an iPod, it's the same as everyone else.
you must be one of those people who wont wear a certain brand because everyone wears it or wont listen to a certain artist because they're popular
How is that borderline anti-competitive? I make a music player, and I put support in for several formats. I don't put support in for WMV because I don't like it, and it will cost me money to license. I've already spent money on a perfectly good protective format, why license two when up to now, there has been no demand?
Aside from that, why should I be mandated to support someone else's format on my device? The iPod is an Apple device. You can put any unprotected stuff you want on it, or you can put some protected stuff from Apple on it as well.
No one was bitching when their CD players wouldn't play cassette tapes.
The iPod is not a MP3 player, it doesn't even support MP3 files.
Care to explain your logic? I'm pretty sure I have mp3 files on my iPod.