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User: WWWWolf

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  1. What about Golgotha? on The Heartbreak of Canceled Games · · Score: 2, Interesting

    "Wow, Golgotha looks great", thought I so many years back. "I bet I'll be getting one of those Bitboys graphics cards when this comes out." Yes, those were my actual thoughts from that era. My belief in hype and far-off vaporware has been shaken greatly since. =)

    Golgotha seemed like a really good concept. Sad to see that it never got released...

    Not all was lost though, Battlezone had the same idea but more refined execution. Also, the game source and assets were released to PD. I couldn't help but grin when I installed an open-source mmorpg called Daimonin last week and as I started it up... "dah dah, da-da-da-dah..." familiar Golgotha menu theme =)

    Hmm, speaking of Crack dot Com, I think it's soon time for my biyearly Abuse session...

  2. Re:I feel lazy today... on 2.6.13 Linux Kernel Released · · Score: 1

    apt-get install kernel-image-2.6-686

    No, it won't get the latest kernel, but it will get one that has been tested a bit first.

    Pfff! apt-get install kernel-package kernel-source-2.6.13 # latter not available for a while though

    Damn me if I'm ever going to use a pre-built kernel, but I do want Debian to do the patching and QA for me. And make-kpkg rocks. =)

  3. Re:Coral on 2.6.13 Linux Kernel Released · · Score: 1

    What's further, I don't know if Coral even caches huge files. One time I tried downloading an ISO through Coral and, some puzzling later, it just redirected me to a non-Coralized link.

    Kernel tarball might be cached, though, not going to try right now though...

  4. Re:counterweight? .. or easier target? on Adobe and Macromedia Shareholders Approve Merger · · Score: 1
    Who the hell wants to write TeX?

    You forgot the "grip on academic publications". Hard science folks just love to use tons of equations and cite millions of sources, and don't care particularly about cool visual look as long as formatting looks really tidy, so LaTeX definitely isn't going away any time soon in those circles.

    And (La)TeX to PDF conversion is easy, which means that they're both used extensively. =)

  5. Re:Imagine... on Adobe and Macromedia Shareholders Approve Merger · · Score: 1
    that one day soon we will have one company to blame for all those god awful, firefox slowing, IE crashing plug-ins.

    Adobe ate Macromedia and now they're considering eating Sun? I can barely wait!

  6. Re:Just a side question on OpenOffice 2.0 vs. MS Office Review · · Score: 1

    There weren't "licensing issues". There was just concern that the Java-dependant features would limit OO.o to non-free Java environments.

    Apparently, there was some conclusion reached that the devs agreed to make sure that GCJ can handle stuff in OpenOffice.org. Can't find the link to that decision, but that was basically that.

  7. Re:how about.... on The Player's Bill of Rights · · Score: 1
    Example is FF7 for PC. You can skip the Square logo, but can't skip the Eidos logo before it (you can prematurely skip it tho).

    You can at least interrupt the Eidos logo video so you don't need to endure it in all its length. Slowly fades away and ends maybe two seconds earlier. =)

    FF7 for Playstation is worse, by the way. There's absolutely no freaking way you can skip the SCE{A,E} name, but you can skip the Square logo entirely. (Luckily, the game can be reset without watching any of the logos again!)

  8. Re:I think they're BOTH right. on Sony Describes DS As Gimmick · · Score: 1

    N64 controller was otherwise pretty damn good, and clearly beat the competition... but it's not that good in retrospect, if you compare it to what Sony came up with later (Dualshocks) and what they themselves came up with later (GameCube controller).

    In retrospect, N64 controller has two bad things, in my mind: Not all of the controlling stuff was always at hand (so games had to be designed around that limitation), and the analog stick was too long and needed too much force to use.

    At least that was my opinion as someone who played some N64 games again after a loooooong stretch of GameCube games =)

  9. Re:Format disk before use on 10 Computer Mishaps · · Score: 1

    Almost how I managed to trash my copy of Out Run. Probably one of the worst cases of learning by mistakes for me.

    I read of some weird copy protection scheme in the local computer mag. I thought "gee, this game doesn't have a copy protection thing like that!" So off I went to program one in BASIC. (Displayed a leet copy protection warning (In English! Woohoo!) before loading the real game, or something childish like that.)

    I don't know what commands I managed to do, and apparently "V0:" or something on that disk was pretty disastrous too (the disk was, of course, already copy-protected, without any ominous warnings though), but the end result was that the A-side of the disk was completely hosed after that.

    I've vehemently hated copy protection systems ever since, and most of my original C64 games were not played much because they couldn't be backed up. Many, of course, could be backed up, which was cool.

    That was one of the two games that came with my used C64 back in the day. I don't know what happened to Rambo III, but it was probably stolen. Again.

  10. Re:Other favorites on Great Gaming Easter Eggs · · Score: 1

    Actually, the Kilrathi ship in Ultima VII is in the game also in plain sight, on the field east of Britain. It's worth finding, because the farmer on the field not only babbles more about the Kilrathi ship (pretty funny stuff), but also tells how to get the Hoe of Destruction, one of the most powerful weapons in the game.

    That easter egg wasn't quite as involved as the one in Ultima VII Part Two: Serpent Isle. There's a "House of Wares" in, I think, woods in the north. Finding a key to it is a bit tricky, but definitely worth it. Once you get in, you find a pirate captain inside, playing those "wares" (upcoming games from Origin, 0-DaY WaReZ!) on his mysterious magical computer.

    U7SI also had some other cool places, like an area full of naked women and all of the plot items, that could only be accessed by cheating.

    And then there's the mysterious morphing object and the "big book of cheese" in Ultima VIII, and the real Lord British imprisoned in Ultima IX...

  11. Re:Curious question about translations on Star Wreck 6 Finally Complete · · Score: 1

    A lot of stuff comes from english-finnish-english translations. Think of Babelfishing.

    Of course, some jokes will probably stay completely weird to foreigners ("May the Jopoforce be with you!" in SW3) or even Finns of wrong age (not sure if Info bookstore chain still uses the "on ilo palvella" jingle used in SW4).

    Yet, you can always consider the fact that they will probably be bizarre in Finnish too. You get used to it. Just another set of weird names for weird scifi objects. Won't feel a thing. =)

  12. Re:Surprise! Um. Not. Cool though! on Star Wreck 6 Finally Complete · · Score: 1

    Actually 24 euros would be a perfectly normal price here for a new DVD release... older DVDs tend to be cheaper. But I already ordered it, ready to pay whatever price they asked, because I just had to support them somehow more. =)

  13. Re:Thank heavens... on Google Reacts to Splogs · · Score: 1

    I know that. It's just that if I buy a set of Debian CDs, it says "Debian" on the disc labels. I know what I'm getting, I know I could download the thing from the net if I wanted to.

    Luxuriousity does something a bit more dishonest: They put, on extremely small print on some distant corner of their website, that their software is based on such-and-such open source program. They imply this is a great, amazing program they have built with their own hands and they're just giving it away for really low price.

    They take all of the project's marketing material, leave all hype. "this program is used by hundreds of thousands of people!" yes, OpenOffice.org may be, not just their particular brand of it.

    Then, they produce multiple different versions, with price structure similar to the proprietary-software market. Get a really bare-bones version for Audacity for $10! Get a program with all of the plugins you'd get if you'd just download Audacity from web for $20!

    Definitely more scummy than your average OSS CD operation.

  14. Thank heavens... on Google Reacts to Splogs · · Score: 1

    (typetypetype) [Ctrl+L] http://www.technorati.com/ [Enter]
    (typetypetype) "luxuriousity"
    (clickety) "Hypnosis Smoking Stop"
    (clickety) "Flag!"

    In case you weren't aware, there's this Really Ethical (NOT) open source CD distributor out there called Luxuriousity. I'm not linking to them here. Google for them. See their web page then, their atrocious use of business clip art, and their love of rebranding open source programs and trying to make some easy pennies while trying to hide the fact that they're, in fact, selling CDs of stuff that can be downloaded for free from the net. (and if you're wondering what that has to do with hypnosis, well, they're also selling hypnosis MP3s.)

    I also noted that lately that they're actually engaging in Blogger spamming. Really nice folks we're dealing with here. There were tons and tons of these Luxuriousity spamblogs last I checked, now all of them had disappeared (one still appears in Technorati but is 404'd).

    I definitely welcome the flagging thing; there's tons and tons of spam blogs in blogger. Spam blogs *suck*.

  15. Re:How about optimized builds? on Quake 3: Arena Source GPL'ed · · Score: 1
    * On the flip side, how would one/how could one write an open source program like punkbuster?

    I've heard legends that there's a game called Netrek that was one of the earliest net games, had heck of anti-cheating protection (based on checksummed binaries...) and is still being played.

    Coincidentally, this was also discussed when Q1 source was released =)

    One possibility would also be to make the client software dumber and the protocol more complex, but iD found that that wasn't lag-friendly or particularly efficient...

  16. Re:PHP vs. RoR? on PHP 5 Objects, Patterns and Practice · · Score: 3, Insightful

    Learn both. Or, I'd recommend learning stuff in this order: PHP (the basics of web programming or "what is this HTTP thing anyway"), PHP+Smarty (how to separate the Content from the Logic), and Rails (fimally, a sane programming language with a full-blown MVC separation). Or, alternatively, Perl, HTML::Mason, Rails.

    A beginner to web programming will probably look at Rails with the same way a beginning mountain climber will look at Kilimanjaro*. You can learn Rails first, but it's a whole new world to itself. You'll do much better if you learn "normal" CGI scripts first, be it in PHP or some other language.

    * And J2EE would be the Everest. But that's besides the point.

  17. What? *Another* RSS 3? on RSS Version 3 Specs Up for Review · · Score: 1

    My, my, RSS is really balkanizing right in front of my eyes. Especially since there's now two formats called RSS 3; one is not serious though, the other pretends not to, both are a great big comedic circus.

    How long, oh Lord Berners-Lee, you let our children wait? When shall your Consortium and your TaskForce drop us the blessed Atom 1.0? Already allow the Drafts to turn into Standards! Soon! Oh so very soon!

  18. Re:Que? No Explaino! on Kurt Cagle's OpenSVG Keynote · · Score: 1

    As others pointed out, you're serving text/xml when you probably should have served image/svg+xml instead.

    Also, your pic includes a lot of Sodipodi/Inkscape-specific attributes. You could get rid of them by saving as "Plain SVG". Also, there's tons of attributes in there that probably are unnecessary but were included anyway.

    The only really big problem is that I don't know where the heck to find "Arioso" font. =/

  19. Re:Que? No Explaino! on Kurt Cagle's OpenSVG Keynote · · Score: 1
    That's not a logo. That's a banner. It doesn't even *contain* a logo, just the name of the site.

    Wrong. This stuff is so very confusing, I admit that. i.s.o/title.gif is a logo, that is, the word/trademark set in an specific type of font, spacing, and such. It also includes a distinct brand slogan element. If anyone would be speaking of the "Slashdot logo", that would be what I would be thinking.

    It doesn't include an emblem of any kind if that's what you mean - an emblem is the graphical image often included with the logo. Though, I have often seen the curved-corner background square as one of the "emblematic" things. Look around Slashdot and a lot of stuff has curved left hand top corner. Definitely part of this site's graphical look. The only emblematic thing I can think of is the "/." bit, used in the favicon.

    It may be confusing - Slashdot has, actually, several logos and no logo usage guidelines whatsoever, I guess Taco didn't want to bother with all that semi-bureaucratic rubbish. The other instantly recogniseable bit is the "org" logo.

  20. Re:Is there a point to Perl any more? on Perl 6 Now by Scott Walters · · Score: 1

    I don't know. I've been writing a lot of stuff in Perl, and every time I get the feeling that Perl is Not Good, I try to code something in other languages. And every time I do that, I either get the feeling that the other language is completely overhyped, or has even weirder quirks than Perl, or has excellent results but dozens of times the development time.

    (Guess I did't mention the day I rewrote a Perl hack of mine into a well-crafted Java application, quadrupling the line count and having the app do the exact same thing? Was I ever bored that day.)

    So these days, I've wisened up. If there's a task that needs a Perl-esque solution... by Jove, I will use Perl for that. Perl has its niche, especially if you happen to know the language better than that.

    My favorite case was that I was trying to sleep at four o'clock in the morning listening to music, thought "wouldn't it be great if I had a button on my remote control that would make XMMS to say the name of the song?" ... got up, sat before xemacs, wrote the damn code for that functionality (18 lines), stuck it in ~/.lircrc and got back to bed. And the only change I had to do in the morning was to add one error handling case. The fact that I can program interesting functionality half-asleep at four in the morning tells something about the thing's suitability for short hacks. =)

    So for me, it's two things - the fact that I'm familiar with the language, and the fact that Perl is good for short hacks in *NIXlike world. ("I need this app do this weird trick. ... Okay, done.") I also admire its flexibility, it's almost like a weird dialect of Lisp that can actually bend text and binary data with its left hand into weird shapes.

    I don't know about its suitability for larger projects though - I know people do use it for huge projects, and it can be used, it just isn't pretty. Ruby is a lot like what Perl should look like if it'd be suitable for really big things, and I use it for them. And, of course, Perl 6 will look a lot like Ruby too, just undoubtedly more... flexible.

    (And Python is just too quirky for my tastes. Good ideas, but everything is just weirdly done. It's also more verbose than Ruby. In my opinion, Ruby and Perl 6 are both far cooler. And don't get me even started on horrors of PHP!)

    Ah, sheesh, I don't know if this makes any sense, it's early morning here afterall. =)

  21. Re:Other Systems on x86 Emulator on PSP Runs Windows & Linux · · Score: 1

    Why, it's easy! Just hack the PSP to support USB graphics tablets! That way you can use them in the Bochs emulation, and in turn you can then use it, in turn, in the DS emulation!

    Though, let's see... A PSP, a really slow PC emulator running a really slow DS emulator, plus a graphics tablet... hmm, that sounds like a really expensive and really slow way of playing DS games, not to even mention a clumsy one. Warioware at 1 frame per minute, all in a neat travel-compact form! (People sometimes find people playing WarioWare amusing to watch. Undoubtedly, PSP folks want to top that.)

    But then again, PSP fans burn incredible amount of money on crazy stuff like this. =)

  22. Re:These things are COMPLEX. on The Hidden Boot Code of the Xbox · · Score: 1
    How much is that for a few hundred megabytes of memory? :)

    If you had looked at the code with a feeling, you might have noticed it was "3 bytes per 256 bytes of memory" only because the loop register is 8-bit. 6502 family had only 8-bit registers. =(

    One might guess that this amazingly leet Intel hardware has a bit longer registers, like, oh, 32 bits or something, which would make memory cleanup so much more efficient, like 4 megs per 3 bytes or something. And this is an extremely simple algorithm too, could be improved to take advantage of the processor's advanced features...

    Still, I wonder what this article rambles about putting the machine into "stable state" and checking that the memory works properly. My 64's memory works without asking, and it still does!

  23. These things are COMPLEX. on The Hidden Boot Code of the Xbox · · Score: 1

    "While the CPU initialization can be done in less than 150 bytes, the initialization of the chipset and RAM, if done completely, will require more than 1000 bytes of assembly code."

    And at this point me, the old C64 coder, just went "ewwwfffh." Back in the day, you could do all of the CPU and RAMbank initialization you wanted with five bytes! (lda #%whateverbitmask; sta $0001) And memory initialization was simple, ummm... 9 bytes + 3 bytes per 256 bytes of memory cleared. (lda $00; ldx #$00; .clrloop: sta $c0000,x; sta $c100,x; ... ; inx; cpx $ff; bne .clrloop)

    PC hardware is monstrously complex. No wonder people no longer code in assembly. =)

  24. Re:The obligatory question on The NetBSD Toaster · · Score: 1

    Absolutely! And thanks to the wondrous advances in technology, these days, they're jet-powered and able to bomb people with toasts!

  25. Re:yeh, seems kinda trollish on Spring Into PHP 5 · · Score: 1
    Um ... no, PHP5 ... as per TFA.

    Ah, sorry for my coffeed rambling. Me, on the other hand,
    1) have only heard "P5" used to mean Perl 5 and Intel's codename for Pentium, and
    2) don't see the point of abbreviating already abbreviated things. =)