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  1. Re:Using Tiger on Apple Patents Tablet Mac (with Photos) · · Score: 1

    read the post again.....

    it's not even about subpixel antialiasing. the antialiasing for CRT doesn't use subpixel antialiasing. Font drawing library spits out rasterized bitmap. If you have a window that's been rasterized in subpixel antialiasing, and you drag that to the CRT monitor, it's not going to have rerendered the fonts. antialiasing implementation within opengl is stupid seeing as how it's more than simple antialiasing but involves hinting and kerning and shitload of other stuff. you think freetype 2 implemented in opengl is a good idea?

  2. Re:Using Tiger on Apple Patents Tablet Mac (with Photos) · · Score: 1

    I have a serious question. what happens in dual monitor set up?

    This problem must have been solved already because it's already a potential problem.

    What do you do when your monitors mismatch as to which anti-aliasing is required?

    Say you mix CRT, LCD, vertical LCD together in one setup and you are dragging windows across each other?

    You are gonna be forced to choose one algorithm and stick with it for all of them. at least i assume that's how it's done.

    is there a better solution?

  3. Re:Using Tiger on Apple Patents Tablet Mac (with Photos) · · Score: 1

    i have a serious question. what happens in dual monitor set up?

    This problem must have been solved already because it's already a potential problem.

    What do you do when your monitors mismatch as to which anti-aliasing is required?

    Say you mix CRT, LCD, vertical LCD together in one setup and you are dragging windows across each other?

    You are gonna be forced to choose one algorithm and stick with it for all of them. at least i assume that's how it's done.

    is there a better solution?

  4. Re:Using Tiger on Apple Patents Tablet Mac (with Photos) · · Score: 1

    maybe... that's why this feature is turned off/undocumented?

    i wasn't saying apple can't get it right. I'm just saying it's not just as easy as turning the pixels sideways. mostly, i was saying this undocumented feature as it is in tiger lacks in this regard.

  5. Re:Using Tiger on Apple Patents Tablet Mac (with Photos) · · Score: 4, Informative

    it screws up the subpixel rendering though. because subpixel rendering (LCD anti-aliasing) depends on horizontal layout of red/green/blue pixels. he anti-aliasing of the font expects the red/green/blue pixel to be aligned in a certain way so draws the font in a certain way. This works fine when it's really aligned that way as expected. But if the screen is rotated 90 degrees, the algorithm screws up.

    I tried it. Other people are freaking out because they can't figure out how to revert the screen... You just restart the system preference panel and do it again. I did it and got it back fine.

    But like I said, the subpixel rendering problem is there.

  6. Re:TA Reminiscing on Total Annihilation Remake Released · · Score: 1

    hey, as long as you are aware that you and your friends are retarded, you've taken the first step to recovery.

    proud of ignorance and incompetence?

    settling for mediocrity?

    please reread the grandparent. it says if your opponent isn't retarded, he won't get crushed. christ, it's like the special olympics.

  7. Re:TA Reminiscing on Total Annihilation Remake Released · · Score: 1

    because as soon as you start playing real people, your method won't work.

    if you had the time to build an army, the enemy has had the time to match your army. you'll only get to utterly crush your opponent if he sucks much more than you. it's a very logical thing; if your skills are evenly matched, you won't get a chance to utterly crush them. (so stop playing the computer)

    that's where strategy and finesse comes in. winning is the first step toward that whole "frightening the cats" bullshit and you'll find that holding back will be detrimental to that end.

  8. Re:TA Reminiscing on Total Annihilation Remake Released · · Score: 1
    No no, this is what you need to understand:

    full metal is wasted metal. you should never have enough resources.

    of course, the same problem exists for krogoth as for vulcans. if you have enough resources/time to build krogoth, 1) your opponent isn't putting enough pressure on you, 2) the resource is better spent somewhere else (with more immediate results)


    If you ever get to a point where you have unlimited resources, they aren't putting enough pressure on you and you aren't putting enough pressure on him (ie you aren't taking full advantage of his being lenient on you).

    Think about it.

    TA is such a game that people love building a lot of shit of epic proportion. After all, TA is known for the excesses.

    people love building crazy defenses and amassing great armies. that's why you guys leave each other alone for the large part thinking that when your great army is done, you'll crush them.

    But the truth is, by the time you had enough moho and fushion to build krogoth without strain, all that resources could have gone to crushing the opponent. I'm starting to sound like a parrot, but think about all the experts' games. (you can replay recorded games) none of them ever go as far as krogoth or 150 berthas or ridiculous amounts of nukes or crazy armies of stealth fighters. The simple truth is, army/resources saved is army/resources that you held back. It's that much time that you didn't do recon and left the opponent not in check.

    So it's really the first step in being good at TA; you must not hold back. For example, if you spent the resources that would have gone to krogoth in to building other units and kept sending them in droves, you would have done the same amount of damage at the end, and you would have started attacking much sooner. Even if you are sending them to their death, their death will not be wasted and you'll keep under unit limits.

    same deal for great armies of stealth fighters. (my bro's fav trick). if you had sent them out in smaller groups, they'd have done just about the same damage overall but earlier in the game. and that has bigger effect on the opponent than all at once (but way later). Say you made a big army at the end and you crushed him; you won, you'll say. But i'll say, if you had attacked earlier and in smaller numbers, you'll have won earlier.

    You shouldn't hold back. You don't hold back in real life.
  9. Re:TA Reminiscing on Total Annihilation Remake Released · · Score: 2

    also consider krogoth part of the arms race.

    it one-upps nukes; it can survive two nukes. (maybe just one. one will do about half damage. so it depends)

    it's got scary ground range (short line of sight, but if you have recon, the range is truly large.) and its anti-air capabilities are unmatched.

    of course, the same problem exists for krogoth as for vulcans. if you have enough resources/time to build krogoth, 1) your opponent isn't putting enough pressure on you, 2) the resource is better spent somewhere else (with more immediate results)

  10. Re:TA Reminiscing on Total Annihilation Remake Released · · Score: 4, Insightful

    Maybe I'll charm in here for all this Vulcan discussion.

    Hard core people don't use Vulcan cannons. Seriously. I don't remember the math off the top of my head, but I've seen it done.

    Vulcan cannons are expensive. very expensive. You can build couple of bertha/timmy (intimidator) with the same resources and you can fine tune those better. (you can turn a few of them off and what not) and real hard core players know how to take out one of those real quick so it's a big investment for nothing.

    There is no such thing as impenetrable defense. I know in TA, you can get pretty hardcore defense. And one of the main strategies of playing is Porc where you build an impenetrable base and start amassing your kickass army (some prefer air, some go for tanks, some go for artilleries). This strategy sounds really good and a lot of beginner players will try to perfect this strategy.

    But this strategy does not work against good players. They'll hit hard and early and prevent you from building your defenses. And it's the simple idea that the opponent had the same amount of time that you did. If you are focusing on your defenses and don't heckle your opponent, that's that much time that he had to concentrate on his armies too. And if he's better player than you, he can build his armies better than you can build your (so called impenetrable) defenses with the same amount of time/resources.

    You think your fusion/timmy/vulcan/nuke/whatever are impenetrably defended and it's the shit. But good players know how to focus and take that shit out. (bombers anyone? reconnaissance?) That's why you want to diversify.

    I mean if you are just getting into it or playing with non-hardcore friends, vulcans are the shits and is definitely part of the unreasonable displays of power. But if you are playing the game for real (you are considered good on online communities/rankings) you are either dead before you can finish a vulcan/ the conditions of the game will make vulcan an unworthy investment.

    If I start building timmies (one by one) and you start building a vulcan, I'll have a timmy done before you finish the vulcan. I'll start shooting faster than you can. And when we both finish our project, we'll have approximately the same firepower. And I'll have better ranges too.

    The point is, if you can build 150 berthas, one of several is true.

    Your opponent is an idiot for letting you get that far. (stop playing the stupid computer, and play real people. Even the most advanced cheating AI on TA have weaknesses depending on the particularity of the specific map.)

    You could have killed your opponent without building 150 berthas. I mean if you had that much resources and your opponent is that lax, you should have been able to kick his ass by your 10th bertha. So, as much as your opponent sucks, you don't know how to attack for shit. I mean get some ground troops and air strike force for crying out loud!

    noob

    This is informative.

  11. Re:This was a mistake?! on Mac OS X Tiger Accidentally Shipped Early · · Score: 1

    let me be admittedly apple apologistic.

    chmod in solaris for example will not support ACL. chmod wasn't designed to support ACL. ACL ops have their own commands. (getfacl setfacl) Even ls -al will not display the ACL's. It's just traditional ls -al with 12 bits unix file permission.

    The point is, the basic utilities does not necessarily incorporate every features of the system. and apple had ditto and CpMac and MvMac out as mentioned. though they were also piss poor featured as mentioned. It has been very frustrating workign with those when necessary.

    I still used cp and mv and scp in unix environment and for media files. (resource forks only really affected application bundles and other 'Mac' things. data files and things in ~/ didn't use the forks) So it wasn't like they were totally unusable.

    But really. i'm being apologetic.

  12. difference between CpMac and cp on Mac OS X Tiger Accidentally Shipped Early · · Score: 3, Interesting

    um no.

    CpMac and cp are totally different. try man CpMac... two options. -r and -p... and the behaviors when copying directories are different between cp and CpMac also. (subtlely but importantly.)

    CpMac is a very simplistic program existing just because of the HFS+ quirks. It's not very sophisticated while cp (from freeBSD source tree) is full featured and has a pedigree :p.

    Like i passingly mentioned in my previous post, CpMac fails when copying broken symlinks.

    try this:

    ln -s nonexistant_file link

    this works:
    cp -Rp link copy

    this does not
    CpMac -r -p link copy

    this was an issue when I was trying to back up my MacOSX partition. There is a symlink to /Users/seunghun/Pictures/iPhoto/something but it cannot be resolved because it's been mounted on /Volume/iMac. So the whole path is /Volume/iMac/Users/seunghun/Pictures/iPhoto/someth ing. So the symlink is broken when mounted under other computer. But you should still be able to back it up. CpMac fails in this situation.

  13. Re:This was a mistake?! on Mac OS X Tiger Accidentally Shipped Early · · Score: 5, Informative

    I actually did a diff on the cp man page between panther and tiger. There is no significant different. maybe 4 lines or so changes outlining legacy mode for options -i and such.

    But there is however a significant changes from panther's cp to tiger's cp.

    Apple's website outlines it this way: http://www.apple.com/macosx/features/unix/
    HFS+ CLI file commands
    Use command-line commands safely on HFS+ files. Utilities such as cp, mv, tar, rsync now use the same standard APIs as Spotlight and access control lists to handle resource forks properly.

    This feature... is so huge. It made the upgrade to tiger worth it just by itself. Previously, unix CLI progs such as cp and mv didn't respect certain features of HFS+.

    There are flags on HFS such as hidden, bundle, and custom icons. Also (most importantly) cp didn't respect HFS+ resource forks. This broke a lot of stuff when you tried to manage files with cp. You had to use stuff like CpMac and ditto which were piss poor lacking in features. (couldn't handle symlinks. when it got to broken symlinks, it would just die...)

    New cp and mv and even rsync (yes!) uses different API now that respects everything and then some. (first class citizens again!)

    Even further than just handling HFS+ correctly, this new cp will invoke Spotlight so that spotlight db is correct always no matter how you manage files. This is totally sweet. /cartman

    Also this API will respect the new ACL functionality in tiger as well.

    A few other notable features of Tiger for me are Xcode 2.0, GCC 4.0, new PDF support for forms and encryptions and such.

    All that and ACL and the new CLI utils are less hyped but more important to unix users like me than Dashboard (which runs less than spectacularly on G3 600mhz iMac.)

  14. The summary has it right. on 3XS Isotope - 11 Sided Gamer's Computer · · Score: 4, Informative

    The summary has it right.

    It said undecagonal prism. The article, however, says "(the shape's called a undecahedron, in case you were wondering)" That is wrong.

    Polygon = 2D. Undecagon is an 11-sided two-dimensional geometric object. Three-dimensional object enclosed by generalized cylinder and two congruent polygon is called a prism. So Undecagonal prism is the accurate description of the case.

    Polyhedron = 3D. Undecahedron is an 11-sided three-dimensional object. This has 13 sides. (http://mathworld.wolfram.com/Polyhedron.html) mathworld lists no name canonical name for 13 sided polyhedron.

    But your point was that the computer's case as a polyhedron has 13 sides not 11. You are also right.

  15. Re:Looks like an okay service... on Music Download Service Targets Linux Desktops · · Score: 4, Informative

    WTF? how did this get modded up? right there on the page:

    "...offer full previews of the entire songs..."

    not to mention even iTunes Music Store has 30 second clips of every song. And it's not lame like first 30 seconds or random clip of middle of nowhere - the 30 seconds are chosen manually to be the representative sound of the song.

    So parent is very mistaken. nevermind RTFA, RTF summary.

  16. Re:This may actually suck for local users.... on Self-Adapting Traffic Lights · · Score: 1

    yuppies don't shop at walmart.

  17. Re:This may actually suck for local users.... on Self-Adapting Traffic Lights · · Score: 1

    yuppies don't shop at walmart.

  18. Re:also on Camera that Sees through Smoke and Fog Underway · · Score: 1

    does anybody have any reference on this?

  19. Re:As Long as We're Talking About Unicorns on Speculation About An Apple Tablet · · Score: 1

    dvd is compressed.

    think apple remote desktop. Does that run at full speed? even over 100mbit full duplex on switched networks? I mean it's VNC. So the answer is resounding no.

  20. Re:iBooks on Laptops with the Longest Battery Life? · · Score: 1

    piyamaradus, I was very intrigued by what you said about PB being able to survive battery swap on soft suspend.

    I tried looking for documentation online but could not find any. Could you provide any reference(s)?

    I have an ibook and am wondering if it's possible with ibook as well.

  21. Re:Did anyone really stop using gifs? on GIF Support Returns to GD · · Score: 2, Informative

    Opera displays it fine too.

  22. Re:The reality of the situation on Rendezvous Renamed to OpenTalk · · Score: 1

    Airport express is shipping already? i thought there is 3-4 week wait?

  23. Re:Thank God I've still got my LaserJet III on Innovators vs Copiers: HP vs Dell · · Score: 1

    i had lj1100 and not only did it suffer from the feeder problem, the quality of the output has gone down to unusuable as well.

    I hate to bash HP, since I worship their higher end stuff.

    But their lower end laserjet's are crap. I think their new low end crap is called lj1300. Whatever you do, don't get it.

  24. Re:switching on Sun Mulling GPL for Solaris · · Score: 2, Informative

    OS X's dock has roots in NeXTStep. NeXT made significant advances and utilized many cool stuff such as Objective-C and a very nice user interface. Also, the new file selector is NeXT based as well.

    The UI has been lauded much and many many open source software copies it. Consider WindowMaker for one. It copies NeXT interface including dock and the file selector. Being an avid WindowMaker fan, Mac OS X user interface feels right at home.

    It sounds like you are being ignorant of roots and geneology of things. You know, things didn't start with windows 95.

    Young ones nowadays...

  25. Re:allofmp3.com will eat all their lunches on Say Goodbye to BuyMusic.com · · Score: 2, Interesting

    russian? yes
    illegal in USA? yes

    illegal in russia? no

    to be fair, it's not a russian pirate site. it's a legal russian music site that happens to have an english version of their website. remember, they do license their music from russian equivalent of riaa.