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User: XO

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Comments · 2,042

  1. Re:Wrong on SCO Asks Court To Reconsider IBM's Dismissal · · Score: 1

    Let's see here, what can I put a damper on with just a reasonably decent knowledge of Unix stuff... certainly not a pro level.

    JFS is from OS/2
    Dynix TCP ? Isn't that a vaguely modified version of BSD TCP? Like all other TCP stacks on earth? including Sys V, which probably also uses BSD TCP?

    Streams? Is suing Kernighan & Ritchie (sp) next?

    Isn't the Single Unix Specification owned by Austin Group, formerly owned by IEEE and Open Group ?

    atemalloc came from IRIX, so to go on that, they would have to prove this bizarre claim that they own all modifications all other Unix licensees have done to their respective Unix base.

    ELF? Didn't some Linux guys -create- elf?

  2. Re:Oh, come on. on SCO Asks Court To Reconsider IBM's Dismissal · · Score: 1

    Actually, had SCO gone and sued -everyone- using Linux, and headed on the path of suing other vendors, and/or other vendors users, as it seemed like they were going to do (see also, suing AutoZone and Chrysler), there would be quite a huge value in being able to guarantee that your customers were not going to be a target.

  3. Re:Owner should reliquish the domain on WarGames Sequel Now Filming · · Score: 1

    ...several hundred thousand times. Until they explode.

  4. Re:This isn't a film for geeks. on WarGames Sequel Now Filming · · Score: 1

    I went "?" at this message, so I went and switched between Nested and Threaded mode.

    I don't see a functional difference?

  5. Re:Completed Mozart Now Works For Free? on Complete Mozart Works Now Free · · Score: 1

    The zombie Mozart responds:

    refraaaaaaaaaaaaaaaaains.. REFRAAAAAAAAAAAAAAAAAAAINSSSSSSSSSSSSSss.........

  6. Re:Poor Java Support with Webhosts on Open Source CMS Solutions Based on Java? · · Score: 1

    All CMSs are infinitely more complex than they should be.

    Every one that I've had the utter misfortune of using, was incredibly difficult to learn how to either use or modify or both, and it would've taken less time to just build the whole damn thing statically than to actually figure out how to get the CMS to do what the people paying me to make it do wanted. The only time it's EVER been easier for me to use a CMS, was when someone paid me to setup a particular CMS (e107) and wanted to use exactly one of the default packaged themes.

    Bam, install, set the name, add the admin accounts, done.

    It then took me almost a month to figure out how to add the one custom part that she needed for it, because the code is such a freaking nightmare.

  7. incredibly long startup time on Why Do Computers Take So Long to Boot Up? · · Score: 1

    My personal use box, will take almost 4 minutes from the time the screen switches to graphics mode before it will give me the login prompt (XP) .. I have no idea wtf is causing it, and doing a restore to whatever was before it, didn't help one bit. :(

  8. Re:knowing verizon... on Verizon Can't Do Math · · Score: 1

    hell, you can get unlimited wireless data (so long as you don't pipe it to a computer, or at least so long as sprint/nextel doesn't notice you have) for like $10-$15 on most plans, or at least you could before i exited the business a bit over a year ago.

    I don't think that involves out of country roaming, though.

  9. Re:Just Wait... on Activating Vista Enterprise Using a Spoofed Server · · Score: 1

    "modern" OS, if you exclude the fact that it's built on a core design from the 70's, and then hacked up to the point where it's also twisted and mangled.

  10. 3+ hours? on Slashdot Posting Bug Infuriates Haggard Admins · · Score: 1

    3 hours to change a table with 16 million rows? Hmm.

    I think my 486 could handle that in that time frame. If not, I'm positive my K6-2/450 could.

  11. Re:List on Game Breakers · · Score: 1

    I would actually be amused even more so, if amongst the ads that were totally within the game, there were some ads for real companies, especially if they had a brunt that made them fit the game world. That would be impressive, and potentially amusing, and potentially useful for the advertiser.

  12. Re:what things should be done... on Game Breakers · · Score: 1

    We can always (in theory) take existing features and improve upon them. I'm hoping to find some new or not-very implemented ideas, that can change how things work.. Since I'm part of a 3-person game mod team, doing a mod to an existing game, we do have certain limits, like we need to work within the capabilities of the Unreal engine, and there's a limit to the amount of model and/or animation data that we can turn out. I can turn out the code to do some pretty amazing things, but getting the animation and model data to support it is something entirely different :(

    I do have a camera view installed that actually puts your pov directly from the eyebrows of the player, which is pretty neat, although it totally screws up aiming, unfortunatly. :( Don't know if I'll get to fixing that, I'm not sure I know how just yet. But, we've got a long time to work on it (no specific date).. I'd like to get a climbing animation going, the game didn't have that originally, and it does support it.. i need to learn that part of 3ds though. Though, to further that point to some degree, I did already make it so that you are forced to stay within a roughly 45 degree angle to continue climbing the ladder, as well as being unable to operate devices that require both hands. (I should probably also make it so that you move way slower on a ladder if you are 1-handed...) so, at least if I don't get the animation part of it, it's at least an improvement.

  13. Re:what things should be done... on Game Breakers · · Score: 1

    Right, I hate games that give you no crosshairs at all.

    Someone has been making modified weapons for the game that have no crosshair but have you staring down the barrel of the weapon, which also drives me freaking nuts. And more so that the weapons move along with your moving animations.

    My thought is to leave the weapons in the normal FPS position, while making crosshairs that are individual for each weapon, although I really haven't made any progress in this since developing the first crosshair for our rocket weapon (which is annoyingly huge when you're using it with something that isn't a giant rocket)

    I had read an earlier article posted either here or bluesnews that suggested how big HUDs (see UT2k4) were a distraction, and I identified with that quite a bit, so I have made half of the existing hud in the game (there are only two indicators to begin with.. health and ammo) fade out when it's not being used, to a rather nice effect. Not sure what other things to do .. \o/

  14. Re:FPS Games Fail A LOT on Game Breakers · · Score: 1

    Any thoughts on a zombie game? Players vs. Zombies, specifically.

    I like your points, except since I'm working on a huge mod to an existing game (Land of the Dead), something definitely to point out, is that building 20 to 30 to 40 high-quality weapons, models, animations, textures, would take a few people working full time several weeks, if they are experts in the field. For me and the 2 other people on my team, doing something like that would probably take years, considering we have other things to do with our time, and none of us are experts.

    On the stupid punishments idea, I don't necessarily agree - certain things would totally screw up balance in a game, such as the redeemer in UT, if there were no disadvantages.

  15. Re:On the Topic of Not-So-Fun Design on Game Breakers · · Score: 2, Interesting

    Hmm, I didn't notice any of that. Looked fine for me.

    Oh, yeah, I use Opera.

    And I have a script that removes a ton of advertising elements automagically.

  16. what things should be done... on Game Breakers · · Score: 1

    As a guy building an FPS game, I'm curious as to what sorts of things should/shouldn't be done in an FPS.. any thoughts on that?

    I've already virtually eliminated the HUD, it only shows things briefly when they change, unless you hit a button to bring it up, except for ammo holdings, which since we're using realistic weaponry, I really haven't come up with any other way (we could make that disappear too if you haven't fired in a while, but I see that leading to a lot more complaints).

  17. Re:Oh My. on Bush Signs Bill Enabling Martial Law · · Score: 1

    The criminals have assault weaponry. So do the police. But, I suppose I repeat myself.

  18. Re:Oh My. on Bush Signs Bill Enabling Martial Law · · Score: 1

    Hrm, what country is the only country to have ever used nuclear weapons in combat?

  19. Re:Oh My. on Bush Signs Bill Enabling Martial Law · · Score: 1

    At one time the British army was the most powerful military in the world.

    You may remember how that fight came out.

  20. Re:Firearms restrictions vary between states on Bush Signs Bill Enabling Martial Law · · Score: 1

    I suppose there's also the possibility of enlisting the help of other nations. The rebels against the Brits had a bit of help from other nations, and I'd hardly be surprised if there were other people willing to help again, especially if it were difficult to track it down (otherwise a nuke could be heading their way, y'know)

  21. Re:Oh My. on Bush Signs Bill Enabling Martial Law · · Score: 1

    And also to cover for those of us who are not necessarily anti-gun, but have had certain constitutional rights stripped due to our lack of income. (ie, you owe some government branch some money, you're not getting a gun)

  22. Re:Oh My. on Bush Signs Bill Enabling Martial Law · · Score: 1

    I wonder seriously how many fully public discourses there have been in U.S. history like this slashdot thread?

  23. Re:Oh My. on Bush Signs Bill Enabling Martial Law · · Score: 1

    Of course, those who are found to be undesireable would disappear to a Gitmo before they end up banding together in a huge group.

  24. Re:Oh My. on Bush Signs Bill Enabling Martial Law · · Score: 1

    I think the initial U.S. Civil War taught the individual states and the rest of the world, that although each State technically has a right to secede, in practice, the government would be more interested in annhilating that state than letting it go.

  25. Re:Oh My. on Bush Signs Bill Enabling Martial Law · · Score: 1

    Remember the original army in Iraq? The Republican Army? Yeah, I think they were called that due to their resemblence to our Republicans.