Without wanting to feed a troll, kick back some time, clear your mind of any preconceived notions and start thinking up funky things one might be able to do with a material such as this that is both extremely strong and extremely light.
I'll start you off with one, bulletproof suits for everyone!
Or does referring to the common house fly as an anthropod, and your coworkers as invertebrates have any value?
In the case of some coworkers, referring to them merely as invertebrates would certainly be an improvement, and in quite a few cases an actual compliment;-)
And that's why the Soldiers, Sailors, Marines and Airmen who willingly volunteer to fight the wars that preserve our right to dissent and protest ought to be lauded as heroes.
The only problem with that is that somehow "supporting the troops" has become the same thing as "supporting the fucking morons that tell said troops what to do".
Just because I have the highest respect in the world for the grunt lying in the mud getting his ass shot off does not mean I have to agree with the reasons why...
As a fellow EVE player (empire mercenary corp), dare I ask why? There's a huge range of experiences and professions in EVE, and a number of them work a lot better in empire than out there in 0.0
There are ways of slowing down (ingame) player progression without enforcing a grind, such as implemented in EVE Online for example. Ofcourse this will upset a very large number of players who, despite claiming to hate the grind, will still do it for days on end to obtain more e-peen...
There have been very few games where I actually enjoyed using a joystick, and all of those were (space) flight simulators. How many of those have come out the past couple of years? Heck, the last one I recall using a joystick with was Tachyon: The Fringe, and that was only up to the point where I found that when using the mouse the ships could turn infinitely fast.
3. In Europe, Bicyclists are fully entitled to the fuel savings they incur.
The company I work for allows me to buy a new bicycle every 3 years in such a way that I don't have to pay income taxes over that amount. Then again, this is Holland, and bicycles are(for certain purposes at least) a valid form of transportation to and from work.
Sounds like a simPC, which is basically a stripped down Linux machine with very little rights for the user and remote administration, often done by the ISP or computer shop. Unfortunately it seems it's still only available in the Netherlands and I can't seem to find any decent reviews/infopages on it in English.
In the Netherlands here, and the very idea of an ISP blocking ports is preposterous. Some ISP's will kill your connection if there's really weird stuff(massive bot activity or spam) going on though, and try to contact you by phone to explain the what, how and why.
The other problem is that this so far mostly seems to work for people who already have a bit of presence on the market (usually established with the help of a conventional record company). If I were to start a band tomorrow with my neighbours and create a website with free music, nothing much would happen (regardless of the quality of the music). There just would be no reason for someone to stumble upon that particular site. Some kind of active promotion would have to take place in the background. However that takes both time and money which newcomers don't have.
3. Eve Online. This makes my list because it is simply the best MMO I have ever played. I love it because it is everything that Earth and Beyond and Star Wars Galaxies wasn't. The sheer size and complexity of the game makes for one of the richest MMO experiences I have ever had. I find that I like it so well, that I have unseated the original Everquest(Pre Planes of Power) from the top spot on my MMO list for it. As a veteran player of 4 years, I find that even after all this time, Eve still holds places and things I haven't seen and levels of depth not yet explored. The game allows me the freedom to literally do anything, anytime, anywhere. And, unlike "shard" universes, Eve is played entirely in one universe. If you have the patience to get past the initially steep learning curve, Eve Online is a rewarding MMO unlike any other.
Patience is indeed the key. I've contemplated earning a big pile of isk to just buy myself a kickass pvp character and then decided against is, even if it means having to wait months and months just to be able to use t2 large hybrids. Every time a skill finishes training is just that bit more satisfying.
With some of the current artificial caps in place, especially on minerals, it's still quite flawed though.
Still, some mini-markets, like for example the salvage -> rig market, where there is no external influence on pricing aside from the relative availability of the resources and the desirability of the finished products(which leaves a little to be desired imo) are quite interesting to watch.
So, anyone want to buy a batch of nanobot accelerators?;-)
Without wanting to feed a troll, kick back some time, clear your mind of any preconceived notions and start thinking up funky things one might be able to do with a material such as this that is both extremely strong and extremely light.
I'll start you off with one, bulletproof suits for everyone!
Or does referring to the common house fly as an anthropod, and your coworkers as invertebrates have any value?
;-)
In the case of some coworkers, referring to them merely as invertebrates would certainly be an improvement, and in quite a few cases an actual compliment
Don't know about WoW, but in EvE Online, Stiletto's are cheap are plentiful. Fellow players will know what I mean ;-)
Nah, they just drafted an agreement that would some day result in the rise and fall of SCO.
It's a conspiracy, I tell you!
And that's why the Soldiers, Sailors, Marines and Airmen who willingly volunteer to fight the wars that preserve our right to dissent and protest ought to be lauded as heroes.
The only problem with that is that somehow "supporting the troops" has become the same thing as "supporting the fucking morons that tell said troops what to do".
Just because I have the highest respect in the world for the grunt lying in the mud getting his ass shot off does not mean I have to agree with the reasons why...
Judging from the way it was presented on CNN, Mrs. Kroes slapping MS around with another large fine is also political.
Doesn't seem to stop her though...
As a fellow EVE player (empire mercenary corp), dare I ask why? There's a huge range of experiences and professions in EVE, and a number of them work a lot better in empire than out there in 0.0
There are ways of slowing down (ingame) player progression without enforcing a grind, such as implemented in EVE Online for example. Ofcourse this will upset a very large number of players who, despite claiming to hate the grind, will still do it for days on end to obtain more e-peen...
So why not just mandate a gadget that gives a lethal injection to all passengers when a collision occurs where speed > X?
:-)
Problem solved
Every single one as a matter of fact. Strangely enough the keyboard worked out just as well for me as a joystick :-)
Fortunately, I don't think anything would be better suited.
Has that stopped MS from creating a closed system with similar characteristics but more bugs and less documentation in the past?
There have been very few games where I actually enjoyed using a joystick, and all of those were (space) flight simulators. How many of those have come out the past couple of years? Heck, the last one I recall using a joystick with was Tachyon: The Fringe, and that was only up to the point where I found that when using the mouse the ships could turn infinitely fast.
3. In Europe, Bicyclists are fully entitled to the fuel savings they incur.
The company I work for allows me to buy a new bicycle every 3 years in such a way that I don't have to pay income taxes over that amount. Then again, this is Holland, and bicycles are(for certain purposes at least) a valid form of transportation to and from work.
For those of us who play Eve Online merely a bit of fraud or a blown up building are peanuts.
Now, who do I need to scam to get me a Nyx?
How about we get rid of modems and routers and hire people to tap in the 1's and 0's by hand? Voila! Unemployment problem solved instantly!
Sounds like a simPC, which is basically a stripped down Linux machine with very little rights for the user and remote administration, often done by the ISP or computer shop. Unfortunately it seems it's still only available in the Netherlands and I can't seem to find any decent reviews/infopages on it in English.
In the Netherlands here, and the very idea of an ISP blocking ports is preposterous. Some ISP's will kill your connection if there's really weird stuff(massive bot activity or spam) going on though, and try to contact you by phone to explain the what, how and why.
Do you often leave your keys in your digestive tract?
The other problem is that this so far mostly seems to work for people who already have a bit of presence on the market (usually established with the help of a conventional record company). If I were to start a band tomorrow with my neighbours and create a website with free music, nothing much would happen (regardless of the quality of the music).
There just would be no reason for someone to stumble upon that particular site. Some kind of active promotion would have to take place in the background. However that takes both time and money which newcomers don't have.
Enter the whole Facebook/Myspace/whatever thing.
Greetings from the bottom of the tequila bottle?
3. Eve Online. This makes my list because it is simply the best MMO I have ever played. I love it because it is everything that Earth and Beyond and Star Wars Galaxies wasn't. The sheer size and complexity of the game makes for one of the richest MMO experiences I have ever had. I find that I like it so well, that I have unseated the original Everquest(Pre Planes of Power) from the top spot on my MMO list for it. As a veteran player of 4 years, I find that even after all this time, Eve still holds places and things I haven't seen and levels of depth not yet explored. The game allows me the freedom to literally do anything, anytime, anywhere. And, unlike "shard" universes, Eve is played entirely in one universe. If you have the patience to get past the initially steep learning curve, Eve Online is a rewarding MMO unlike any other.
Patience is indeed the key. I've contemplated earning a big pile of isk to just buy myself a kickass pvp character and then decided against is, even if it means having to wait months and months just to be able to use t2 large hybrids. Every time a skill finishes training is just that bit more satisfying.
Hoping to see my point on your pod soon
Try doing a double forward salto and hitting the water right in the face halfway the second forward turn some time ;-)
Quite enjoyable, if extreme pain and humiliation happens to be your thing.
With some of the current artificial caps in place, especially on minerals, it's still quite flawed though.
;-)
Still, some mini-markets, like for example the salvage -> rig market, where there is no external influence on pricing aside from the relative availability of the resources and the desirability of the finished products(which leaves a little to be desired imo) are quite interesting to watch.
So, anyone want to buy a batch of nanobot accelerators?
Holy crap, EVE macro miners are coining that much cash these days?
Will most of mainland europe do?