Lots. Its the same problem your brain has in hitting a duck at a distance. You "slew" your gun in the direction of the object, but then you do a few back and forth, or circular motions before you "arrive" at the best possible solution. Even then, you may not hit the object. Writing an algorithm to "follow" an object is very hard when you can't send anything but "rate-of-change" information instead of coordinates. You end up having to calculate the other objects rate-of-change, then apply that to your aim, but then you gott'a do it again, and again, and again. You end up eating your own CPU instead of just using your brain to do what comes naturally. With "lag" it is very hard to come to a smooth approximation of what the "other" user is doing.
Cheating can be eliminated if game programmers would not send the server "absolute aiming coordinates". Instead, the clients should send "delta", or rate-of-change, coordinate info. This simply amounts to sending the server "how much" you would like the "virtual you" on the servers simulation to "slew" your weapon. In fact, this is the way it works in the "real world" since you cannot accurately position your weapon using absoulute coordinates without commanding your muscles to move it using "rate-of-change" information. No client would then be able to compute "exact-hit" coordinates.
Five dollars an album has always been my sweet point, which is 1/3rd the cost of existing CD's. The added bonus of artists getting 50 percent and keeping their rights seems to be the icing on the cake!
I hope this takes off to the point of actually having the albums as CD's in the stores. I don't mind downloading, I just like keeping my purchases over the Internet to a minumum to prevent security and fraud problems.
I can only hope that existing artists are smart enough to start using this system instead of the current big label systems. I can't wait to sample some of the music!
Political bias either way doesn't matter. What you've stated is true, but the "facts" are that geologic changes take more time than you account for. What we've seen in the last 100-200 years is simply astounding by geo-time. The amount of time considered here is simply so small that on a larger time scale (5,000-25,000 years) would not ordinarily be noticed.
I suggest you stand back and get a bigger picture of just how long this planet has been in flux. From that perspective you can see that the match head has just been scratched!
...in terms of a whole "shared library". I don't want shared libraries as much as I would like individually shared "functions/classes". You are right that if app A loads library A, and app B uses some function in library A, the OS should'nt re-load the same library A. But what if app A doesn't use but 1 function in library A? And, app B only uses 1 other function from library A? Now we've got two apps loaded that are using a library that may have 50 or more shared functions that aren't being used!
-1-1
But, the compiler/os should...
on
Does C# Measure Up?
·
· Score: 2, Insightful
...be smart enough to "know" what sub-functions each function you are using needs to be loaded. If strcat() only uses 3 sub-functions, then those should only be loaded for "it". And, if those functions are already loaded "somewhere in memory", the OS shouldn't load them again, and again, and again, as so often happens these days.
I'm saying that the compiler/OS should be smart enough to "itemize" your entire application in terms of absolute functions/variables needed at compile and run-time.
Where is that capability? Why aren't compilers smarter?
...my life. It's been mostly C/C++ but also a good amount of assember and VB. Maybe someone here can answer one of the questions that keeps poping up when I write anything. My question is, why do we always end up creating libraries/classes that contain other code we will never use? What I would like is a compile environment where each function or object that I use is individually addressable, without having to pull in other "stuff" I don't need in my specific app. Is that so hard? Why doesn't the OS manage code better than pulling in a whole library? If I use only strcat() for example, why do I need to load in the entire C string library?
The problem gets even worse with C++ and objects. Huge numbers of member functions and public variables that will never be used. Microsoft's.NET and Suns Java take the cake by making you load an entire "run-time" engine. This consists of vast numbers of "ready-to-go" objects that make your simple "Hello World!" app into an 11 Meg progam. Java can't even share the "run-time" between apps very well!
Is there a program out there that can tell the efficiency of the operating system environment, apps and OS, by how many functions "aren't" getting used in a normal day by a user? I'm going to go out on a limb here and suggest that most RAM isn't being utilized by apps.
What I would like is an extremely efficient programming environment that compiles my six line x++ program down to a few hundred bytes total...that's in-memory while running. I want to use my RAM for data and number crunching, not unusable code.
...that the military has "dark" satellites and radio/tv could also gather something was going on. Also, NASA has tons of scientific experiments that run all over the planet to detect stuff like this. And, how about the weather watchers? Surely they detected abnormalities in their equipment?
I have just discovered that by using just a few common household chemicals you can obliterate the entire planet! All you need to do is...aggggggggghhhhhhh!
It's possible that the price is being lowered to establish a new tier for 24 bit super audio CD's. Currently the new super disks are too expensive. Looks like what they want to do is...
1. $8.98 Cassettes for the lower class. 2. $12.98 16 bit PCM audio for the middle class. 3. $18.xx and up for the upper class.
This looks right. Most companies love to establish at least three price tiers.
At $12.98 a CD, the price is still too high. Basically, if the price of the actual product costs the company $1.00 to produce, then I would say they can triple that price when selling to the middle-man like a mall chain. Then the mall chain goes and triples that price. So we have...
$1.00->$2.99->$8.99
I would say that trying to go beyond tripling of the price is raping of the consumer, or price gouging. For older CD's like stuff from the 70's and 80's, you could just double the price. This would have me back in the music stores!
As it is, I don't buy any CD's anymore because even $12.98 is way too expensive. I can't take advantage of the sheer number of CD's arriving on the market because the barrier to entry is just too high.
I'll bet this is what the holdout is. The problem is waiting on the majority of machines out there to gain 3D capability. Or more precisely...enough time for companies to justify replacement of thousands of existing desktops so that all new machines will have 3D built-in. You would be surprised that a large percentage of desktops still do not have the level of 3D capability that Microsoft needs to pull off Longhorn. Apple has it easy, just get the users to buy-in to a brand new machine...a.k.a the G5 and Panther.
It's called resource-shift-delay. They've done it before, many times.
People are born, live, and die. If you are lucky, you will have the bare essentials of life during that time. We need water, food, and shelter. We also need a host of other "things" which make life bareable, even bring happiness.
When I was younger and more of an idealist, I thought that we were all working towards a higher goal, towards a world where we will solve pressing problems of society, culture, and knowledge. As I've grown older and more jaded. I find that "we" as a whole, really have no goals in mind other than what seems to be personal gratification. This is sad.
I'd like to use science and technology to build a world where the basics of life are essentially free. I would assume the first place to use robots and automation would be in the production of free clean drinking water, and food, then on to shelter, etc.. But what do we use robots for? Vacuming, charming kids with robotic dogs and cats, cell phones for communicating frivilous chit-chat. We as a society seem to have no direction and appear to be going nowhere faster and faster.
Those who do well in the world don't seem to be reaching back to give others a hand. I suppose this is the way its always been. To each his own, and survival of the fittest mentality. I suppose giving creature comforts like food, water, and shelter to every fool on the street might actually make things worse. I don't have the answer to that. But it seems that the entire system could be automated somehow so that those who support the system get the just rewards for free. Hmmm, sounds a bit like open-source eh?
I suppose I long for something like the Star-Trek culture, without the geeky nature that this involves. Can't we all just work towards a future that brings happiness for everyone? Why is there so much hate and personal vengance in the world?
Ok, so I'm having a large reaction to what I feel is a change in the balance of power.
1. It started with small unknown developers writing games for the PC.
2. The small unknown developers become giants.
3. The consoles allow the giants to sell more games to people who don't understand computers.
4. The giant can no longer afford to develop PC games because they need to put all their development into consoles.
5. Nobody buys anything but consoles and console games because that is the only thing the developers program for.
The end...PC gaming DOA.
What I generally dislike about consoles...
1. Doesn't allow mouse control.
2. Doesn't have high-resolution > 1024x768. And even if it did, that doesn't mean much to people who don't have HDTV.
3. You are locked into the game...no modding.
4. You can't always freely connect with other large groups over the net without using a system that was developed to monitor your gameplay...like Microsoft's.
5. How about setting up a 32 player server with a console?
6. Ever try to backup your console game CD?
7. Can you upgrade you console system without throwing out the entire box?
8. Why do you say consoles are easier? PC game interfaces are exactly the same (on screen configuration and controls)?
9. Consoles are sold separately from PCs. An investment in a console is not an investment in my PC. Why would I do that?
10. Licensing issues for consoles for extorting money out of developers.
Ok, so I'm having a large reaction to what I feel is a change in the balance of power.
1. It started with small unknown developers writing games for the PC.
2. The small unknown developers become giants.
3. The consoles allow the giants to sell more games to people who don't understand computers.
4. The giant can no longer afford to develop PC games because they need to put all their development into consoles.
5. Nobody buys anything but consoles and console games because that is the only thing the developers program for.
The end...PC gaming DOA.
What I generally dislike about consoles...
1. Doesn't allow mouse control.
2. Doesn't have high-resolution > 1024x768. And even if it did, that doesn't mean much to people who don't have HDTV.
3. You are locked into the game...no modding.
4. You can't always freely connect with other large groups over the net without using a system that was developed to monitor your gameplay...like Microsoft's.
5. How about setting up a 32 player server with a console?
6. Ever try to backup your console game CD?
7. Can you upgrade you console system without throwing out the entire box?
8. Why do you say consoles are easier? PC game interfaces are exactly the same (on screen configuration and controls)?
9. Consoles are sold separately from PCs. An investment in a console is not an investment in my PC. Why would I do that?
I have had enough of the "losers" who buy consoles. The gaming industry was not brought back from extinction by consoles, it was the PC that brought games to where they are today. Games like Doom, Doom II, Heretic, Hexen, Hexen II, Quake, Quake II, Quake III, Myst, Riven, Exile, Warcraft, Starcraft, Red Alert, Wheel-of-time, Tribes, Tribes II, on and on. These games were PC games, not console trash. These games allowed modding and internet gameplay free and open.
Consoles are for people who can only skill is operating toasters. If we allow these lowest-common-denomenator trolls to control the industry then PC gaming will die.
Stop writing and developing console games! Keep gaming where it should be...on the PC (windows), or Mac, or Linux!
I will never....ever...buy a console. I will completely get out of gaming altogether if the PC gaming industry dies. I really really wanted to play Halo, but I didn't give in to buy a console version. If Halo never comes out for the PC, then I will NEVER EVER PLAY HALO! Get it?
Why -o- why spend your hard earned money on a console when you can buy a kick-ass video card for your PC? What is this console mentality? Does it start in grade school?
The industry giants Microsoft and Sony want you to buy these toasters so they can sell to you over and over again.
Please please don't let the PC gaming industry die or you will stop seeing innovation. DONT buy into consoles!
This is most definitely NOT possible. A non-complete can never be assigned.
That is like saying..."I'll go to infinity and bring you back some ice cream." I'm sorry, by logic the conditional expression will never be evaluated when dealing with infinity.
Ham is basically CB radio who's wavelength allows it to carry a much further distance.
The downside to being a Ham is that even hard core geeks think you are a geek. Most Hams I know are just waiting for the world to end so they can rule the universe.
I guess it's nice to know that the only time you can be special is when the world is collapsing.
Manufacturers, please, please, start putting the processors on the back-sides of the motherboards!
The back side can be one huge heat sink, with large cooling fins, just like nice audio amp gear. If need be, the entire backplane can be one extruded piece of alloy. You can even include water cooling "safely" as no piping needs to enter the case at all. The back-side is the outside of the case!
What about non-free material goods? Does that also create a "...predatory social system that keeps people in a state of domination and division."?
Does RMS even understand physics? It takes "work" to change random states of bits into useful tools and information. Work doesn't come free. Working a material good out of rock, wood, sand, etc, and working bits out of random noise, turns out to be equivalent.
People who do "work" probably are more deserving of the prizes. The betterment of one's self should always be our higher goal. Be contructive, not destructive. Lend a helping hand to those who are trying, but don't offer any favors to those who are not. In the end, everyone gets their just rewards.
Somewhere you've glossed over the fact that companies that create disposable junk increase the wear and tear on our natural environment.
Consider printer ink which you "could" buy by the liter. Instead, now we've got to buy the box, the plastic sealing, and the heavy plastic ink cartridge.
Waste, pure waste. Lexmark should be held accountable!
"There is a constant pressure from Intel to advise motherboard manufacturers not to offer PAT into their 865PE boards but on the other hand, there is a considerable amount of pressure from consumers demanding PAT in their 865PE boards. There is a great dilemma faced by the motherboard manufacturers here whether to include the PAT feature or not. However to keep the sales going, it is advisable add in PAT into their 865PE boards to keep the consumers happy."
All of this worry over $100 bucks difference? That amounts to about 1 days work for most of us. We are more lazy than I ever suspected! Arguably, this is what leads to early psychosis.;-)
Lots. Its the same problem your brain has in hitting a duck at a distance. You "slew" your gun in the direction of the object, but then you do a few back and forth, or circular motions before you "arrive" at the best possible solution. Even then, you may not hit the object. Writing an algorithm to "follow" an object is very hard when you can't send anything but "rate-of-change" information instead of coordinates. You end up having to calculate the other objects rate-of-change, then apply that to your aim, but then you gott'a do it again, and again, and again. You end up eating your own CPU instead of just using your brain to do what comes naturally. With "lag" it is very hard to come to a smooth approximation of what the "other" user is doing.
Just my "feel"...
-1
Cheating can be eliminated if game programmers would not send the server "absolute aiming coordinates". Instead, the clients should send "delta", or rate-of-change, coordinate info. This simply amounts to sending the server "how much" you would like the "virtual you" on the servers simulation to "slew" your weapon. In fact, this is the way it works in the "real world" since you cannot accurately position your weapon using absoulute coordinates without commanding your muscles to move it using "rate-of-change" information. No client would then be able to compute "exact-hit" coordinates.
Just my reasoning anyway...
+1
Five dollars an album has always been my sweet point, which is 1/3rd the cost of existing CD's. The added bonus of artists getting 50 percent and keeping their rights seems to be the icing on the cake!
I hope this takes off to the point of actually having the albums as CD's in the stores. I don't mind downloading, I just like keeping my purchases over the Internet to a minumum to prevent security and fraud problems.
I can only hope that existing artists are smart enough to start using this system instead of the current big label systems. I can't wait to sample some of the music!
See you guys there!
+100
That makes us all worms?
-1
Political bias either way doesn't matter. What you've stated is true, but the "facts" are that geologic changes take more time than you account for. What we've seen in the last 100-200 years is simply astounding by geo-time. The amount of time considered here is simply so small that on a larger time scale (5,000-25,000 years) would not ordinarily be noticed.
I suggest you stand back and get a bigger picture of just how long this planet has been in flux. From that perspective you can see that the match head has just been scratched!
+1
...in terms of a whole "shared library". I don't want shared libraries as much as I would like individually shared "functions/classes". You are right that if app A loads library A, and app B uses some function in library A, the OS should'nt re-load the same library A. But what if app A doesn't use but 1 function in library A? And, app B only uses 1 other function from library A? Now we've got two apps loaded that are using a library that may have 50 or more shared functions that aren't being used!
-1-1
...be smart enough to "know" what sub-functions each function you are using needs to be loaded. If strcat() only uses 3 sub-functions, then those should only be loaded for "it". And, if those functions are already loaded "somewhere in memory", the OS shouldn't load them again, and again, and again, as so often happens these days.
I'm saying that the compiler/OS should be smart enough to "itemize" your entire application in terms of absolute functions/variables needed at compile and run-time.
Where is that capability? Why aren't compilers smarter?
-1+1
...my life. It's been mostly C/C++ but also a good amount of assember and VB. Maybe someone here can answer one of the questions that keeps poping up when I write anything. My question is, why do we always end up creating libraries/classes that contain other code we will never use? What I would like is a compile environment where each function or object that I use is individually addressable, without having to pull in other "stuff" I don't need in my specific app. Is that so hard? Why doesn't the OS manage code better than pulling in a whole library? If I use only strcat() for example, why do I need to load in the entire C string library?
.NET and Suns Java take the cake by making you load an entire "run-time" engine. This consists of vast numbers of "ready-to-go" objects that make your simple "Hello World!" app into an 11 Meg progam. Java can't even share the "run-time" between apps very well!
The problem gets even worse with C++ and objects. Huge numbers of member functions and public variables that will never be used. Microsoft's
Is there a program out there that can tell the efficiency of the operating system environment, apps and OS, by how many functions "aren't" getting used in a normal day by a user? I'm going to go out on a limb here and suggest that most RAM isn't being utilized by apps.
What I would like is an extremely efficient programming environment that compiles my six line x++ program down to a few hundred bytes total...that's in-memory while running. I want to use my RAM for data and number crunching, not unusable code.
+1-1
...that the military has "dark" satellites and radio/tv could also gather something was going on. Also, NASA has tons of scientific experiments that run all over the planet to detect stuff like this. And, how about the weather watchers? Surely they detected abnormalities in their equipment?
HAM...CB radio on steroids. Get another hobby.
-1
...what you can buy when you don't have to pay for your OS?
+1
I have just discovered that by using just a few common household chemicals you can obliterate the entire planet! All you need to do is...aggggggggghhhhhhh!
It's possible that the price is being lowered to establish a new tier for 24 bit super audio CD's. Currently the new super disks are too expensive. Looks like what they want to do is...
1. $8.98 Cassettes for the lower class.
2. $12.98 16 bit PCM audio for the middle class.
3. $18.xx and up for the upper class.
This looks right. Most companies love to establish at least three price tiers.
At $12.98 a CD, the price is still too high. Basically, if the price of the actual product costs the company $1.00 to produce, then I would say they can triple that price when selling to the middle-man like a mall chain. Then the mall chain goes and triples that price. So we have...
$1.00->$2.99->$8.99
I would say that trying to go beyond tripling of the price is raping of the consumer, or price gouging. For older CD's like stuff from the 70's and 80's, you could just double the price. This would have me back in the music stores!
As it is, I don't buy any CD's anymore because even $12.98 is way too expensive. I can't take advantage of the sheer number of CD's arriving on the market because the barrier to entry is just too high.
Anybody with me?
+2
No 3D Desktop in Windows XP.
I'll bet this is what the holdout is. The problem is waiting on the majority of machines out there to gain 3D capability. Or more precisely...enough time for companies to justify replacement of thousands of existing desktops so that all new machines will have 3D built-in. You would be surprised that a large percentage of desktops still do not have the level of 3D capability that Microsoft needs to pull off Longhorn. Apple has it easy, just get the users to buy-in to a brand new machine...a.k.a the G5 and Panther.
It's called resource-shift-delay. They've done it before, many times.
+1
People are born, live, and die. If you are lucky, you will have the bare essentials of life during that time. We need water, food, and shelter. We also need a host of other "things" which make life bareable, even bring happiness.
When I was younger and more of an idealist, I thought that we were all working towards a higher goal, towards a world where we will solve pressing problems of society, culture, and knowledge. As I've grown older and more jaded. I find that "we" as a whole, really have no goals in mind other than what seems to be personal gratification. This is sad.
I'd like to use science and technology to build a world where the basics of life are essentially free. I would assume the first place to use robots and automation would be in the production of free clean drinking water, and food, then on to shelter, etc.. But what do we use robots for? Vacuming, charming kids with robotic dogs and cats, cell phones for communicating frivilous chit-chat. We as a society seem to have no direction and appear to be going nowhere faster and faster.
Those who do well in the world don't seem to be reaching back to give others a hand. I suppose this is the way its always been. To each his own, and survival of the fittest mentality. I suppose giving creature comforts like food, water, and shelter to every fool on the street might actually make things worse. I don't have the answer to that. But it seems that the entire system could be automated somehow so that those who support the system get the just rewards for free. Hmmm, sounds a bit like open-source eh?
I suppose I long for something like the Star-Trek culture, without the geeky nature that this involves. Can't we all just work towards a future that brings happiness for everyone? Why is there so much hate and personal vengance in the world?
-2 -2 +3 +1
Ok, so I'm having a large reaction to what I feel is a change in the balance of power.
1. It started with small unknown developers writing games for the PC.
2. The small unknown developers become giants.
3. The consoles allow the giants to sell more games to people who don't understand computers.
4. The giant can no longer afford to develop PC games because they need to put all their development into consoles.
5. Nobody buys anything but consoles and console games because that is the only thing the developers program for.
The end...PC gaming DOA.
What I generally dislike about consoles...
1. Doesn't allow mouse control.
2. Doesn't have high-resolution > 1024x768. And even if it did, that doesn't mean much to people who don't have HDTV.
3. You are locked into the game...no modding.
4. You can't always freely connect with other large groups over the net without using a system that was developed to monitor your gameplay...like Microsoft's.
5. How about setting up a 32 player server with a console?
6. Ever try to backup your console game CD?
7. Can you upgrade you console system without throwing out the entire box?
8. Why do you say consoles are easier? PC game interfaces are exactly the same (on screen configuration and controls)?
9. Consoles are sold separately from PCs. An investment in a console is not an investment in my PC. Why would I do that?
10. Licensing issues for consoles for extorting money out of developers.
The end.
Ok, so I'm having a large reaction to what I feel is a change in the balance of power.
1. It started with small unknown developers writing games for the PC.
2. The small unknown developers become giants.
3. The consoles allow the giants to sell more games to people who don't understand computers.
4. The giant can no longer afford to develop PC games because they need to put all their development into consoles.
5. Nobody buys anything but consoles and console games because that is the only thing the developers program for.
The end...PC gaming DOA.
What I generally dislike about consoles...
1. Doesn't allow mouse control.
2. Doesn't have high-resolution > 1024x768. And even if it did, that doesn't mean much to people who don't have HDTV.
3. You are locked into the game...no modding.
4. You can't always freely connect with other large groups over the net without using a system that was developed to monitor your gameplay...like Microsoft's.
5. How about setting up a 32 player server with a console?
6. Ever try to backup your console game CD?
7. Can you upgrade you console system without throwing out the entire box?
8. Why do you say consoles are easier? PC game interfaces are exactly the same (on screen configuration and controls)?
9. Consoles are sold separately from PCs. An investment in a console is not an investment in my PC. Why would I do that?
The end.
++more.
I have had enough of the "losers" who buy consoles. The gaming industry was not brought back from extinction by consoles, it was the PC that brought games to where they are today. Games like Doom, Doom II, Heretic, Hexen, Hexen II, Quake, Quake II, Quake III, Myst, Riven, Exile, Warcraft, Starcraft, Red Alert, Wheel-of-time, Tribes, Tribes II, on and on. These games were PC games, not console trash. These games allowed modding and internet gameplay free and open.
Consoles are for people who can only skill is operating toasters. If we allow these lowest-common-denomenator trolls to control the industry then PC gaming will die.
Stop writing and developing console games! Keep gaming where it should be...on the PC (windows), or Mac, or Linux!
I will never....ever...buy a console. I will completely get out of gaming altogether if the PC gaming industry dies. I really really wanted to play Halo, but I didn't give in to buy a console version. If Halo never comes out for the PC, then I will NEVER EVER PLAY HALO! Get it?
Why -o- why spend your hard earned money on a console when you can buy a kick-ass video card for your PC? What is this console mentality? Does it start in grade school?
The industry giants Microsoft and Sony want you to buy these toasters so they can sell to you over and over again.
Please please don't let the PC gaming industry die or you will stop seeing innovation. DONT buy into consoles!
Just my 2 bits.
You err'ed with your first line...
"Let x be 0.999..."
This is most definitely NOT possible.
A non-complete can never be assigned.
That is like saying..."I'll go to infinity and bring you back some ice cream." I'm sorry, by logic the conditional expression will never be evaluated when dealing with infinity.
+1-1
Now that the university students have graduated and moved on, there isn't any documentation, nor do they know how to use the darn thing...
-1
Yea, HAM is all that...sure.
Ham is basically CB radio who's wavelength allows it to carry a much further distance.
The downside to being a Ham is that even hard core geeks think you are a geek. Most Hams I know are just waiting for the world to end so they can rule the universe.
I guess it's nice to know that the only time you can be special is when the world is collapsing.
-1
Manufacturers, please, please, start putting the processors on the back-sides of the motherboards!
The back side can be one huge heat sink, with large cooling fins, just like nice audio amp gear. If need be, the entire backplane can be one extruded piece of alloy. You can even include water cooling "safely" as no piping needs to enter the case at all. The back-side is the outside of the case!
What is so hard about this idea?
+2
What about non-free material goods? Does that also create a "...predatory social system that keeps people in a state of domination and division."?
Does RMS even understand physics? It takes "work" to change random states of bits into useful tools and information. Work doesn't come free. Working a material good out of rock, wood, sand, etc, and working bits out of random noise, turns out to be equivalent.
People who do "work" probably are more deserving of the prizes. The betterment of one's self should always be our higher goal. Be contructive, not destructive. Lend a helping hand to those who are trying, but don't offer any favors to those who are not. In the end, everyone gets their just rewards.
Just my 2 cents.
Somewhere you've glossed over the fact that companies that create disposable junk increase the wear and tear on our natural environment.
Consider printer ink which you "could" buy by the liter. Instead, now we've got to buy the box, the plastic sealing, and the heavy plastic ink cartridge.
Waste, pure waste. Lexmark should be held accountable!
+100
Google! Google! GOOGLE!
It's only a search engine.
Let us search with Google!
+1
"There is a constant pressure from Intel to advise motherboard manufacturers not to offer PAT into their 865PE boards but on the other hand, there is a considerable amount of pressure from consumers demanding PAT in their 865PE boards. There is a great dilemma faced by the motherboard manufacturers here whether to include the PAT feature or not. However to keep the sales going, it is advisable add in PAT into their 865PE boards to keep the consumers happy."
;-)
All of this worry over $100 bucks difference? That amounts to about 1 days work for most of us. We are more lazy than I ever suspected! Arguably, this is what leads to early psychosis.
+2 cents.