They don't. McDonalds never successfully developed any method to make their cooked products imperishable. The reason the McDonalds standard burger can "last" for so long is, first, the dehydration due to the frying process and, second, the huge amount of salt they use. If you read reports on this subject you will notice it's always the basic 1 dollar burger, not the moister double cheese burgers, BigMacs, quarter pounders, etc..(Dammit I got hungry). Also just because it's not visible rotten, it doesn't mean it's safe to eat.
If the army experience was anything close to CoD then yes. But it's not. Minecraft you are in front of a screen building virtual stuff using a mouse and a keyboard. In Blender or anything else you are in front of a screen building virtual stuff using a mouse and a keyboard. Minecraft will waste a lot of time and will return crappy results no matter how much effort you put on it. Everything else you will get results much faster and the quality is up to you.
Driving a car in a video game is not the same as driving a car in real life. Building stuff inside a videogame is, however, the "same" experience as building stuff inside a real design computer software. And by "same" I mean far inferior, useless and frustrating.
That is exactly why they won't get my money. They have no business making hardware. I like some of their games but I'm not paying an artificial tax to put an outdated useless piece of hardware in my gaming set up. Same applies for their portables. At least the ps3 and the 360 are great media centers with a decent online system and have a huge collection of games(bigger list than the list of nintendo exclusives) that are not available on the PC or nintendo consoles.
False. SNES, Nintendo 64 and Gamecube were all more powerful then their competitors, although the last two had other critical problems that jeopardized their success. Nintendo started going cheap with the wii and ds.
Field engineering, although a cheap scientific calculator should be more than enough(I guess, medical engineer here, spend most time in lab with real computers). For modern field engineers it would be nice to have a USB external battery pack with a built in scientific calculator keyboard. They could attach to their touchscreen only smartphones and enjoy advantages of both worlds(high processing and graphical capabilities from smartphones and long battery life as well as physical keyboard from a calculator).
Also possible patents, proprietary drivers, codecs, etc. When MS charges for Windows all these things are already included in the price. If I were to make my own commercial Linux PCs I'd have to pursue all the licences separately which could increase the price of the OS.
I never really understand Notch games. First Minecraft: Why the hell people want to spend so much time build ugly and useless 3d objects using a horrible user interface and complex material collection/selection methods? Not only that minecraft is very expensive for a 4 year old "indie" game. I can download Blender(for free), build entire 3D worlds on it, they'll look much better, are interactive if you use the built in game engine, and depending on what you create you can actually sell for real money or use on other projects(CAD, game design, show off, etc). If you don't want to use blender then use Cryengine sandbox editor, Unity 4, etc. And then there is this new game 0x10c: If you just want to play with a CPU then program. Games should exist to provide experiences you just can't have in real life. Notch games are just crappy versions of thing you already can experience in real life.
Yes. Microsoft obviously wanted the best price/performance set up for them and not repeat the financial disaster the original Xbox was.They minimized RAM and made it shared along side the poor manufacturing process that caused RRoD problems, proprietary but important accessories(wifi, HDDVD, harddisks, headsets) and paid online. While the basic console was relatively cheap the complete experience was the most expensive of all the 3 consoles. I believe, adding decent amounts of RAM was never in their plans.
Sony on the other hand wasted too much money on the development and deployment of the Cell processor. In the early days the processor alone costed as much as the wii. And then there was Blu-ray which also was crazy expensive(stand alone players were up to 50% more expensive than the PS3). I'm still not sure if that investment paid up. Considering Sony also had a lot of intellectual property on HDDVD tech and it could perfectly meet all Blu-ray advantages just by adding an extra layer. All these expensive parts forced them to cut on other important factors such as RAM and the GPU and even then they still had to sell the PS3 at a huge loss for a long period of time. At least with the Vita they got out of most of the PS3 design mindset. Reasonable CPU and GPU combo with fair amount of RAM with a nice price tag. If wasn't for the crappy marketing and proprietary storage they could have a very successful product.
If they want to protect the Amazon rainforest, I think they should do something about the illegal lumberjacks, the aggressive cattle pastures and crop farms first. Respecting the natives, stopping wildlife smuggling and foreign companies from patenting natural chemicals found in the Amazon is also a good thing. I don't think the environment cares about 6 bytes at the end of a domain name.
As much as I agree with you, as a fan I do not like to see LotR associated with something as pathetic as gambling. If I were a content creator I'd hate to see my IP being used on money stealing machines.
Not only these devices are significantly weaker, but Google is selling them for the manufacturing cost. Google wants you to use them so they can make money through advertisement and selling content. Intel is trying to provide a stand alone computer platform. They are selling hardware and if they don't make a profit on hardware sales, they won't make profit anywhere. The problem of these devices is not the price, but the lack of basic audio output ports and ethernet. Even for a device that I guess is supposed to be marketed towards the Average Joe Grandpa, this is unacceptable.
The SNES and GC were also pretty advanced for their time. The SNES was miles ahead the Genesis/Mega Drive in both graphics and sound and the GC was more also more powerful than the PS2. I think the GBA was also great compared to PalmOS devices. Nintendo dropped the ball with the DS and Wii and continued this crappy hardware trend with the 3DS and WiiU. Their games are great but I'm not buying a piece of hardware that is 5 years behind the competition. Too bad their competition had their fair share of critical problems too(high priced over complicated PS3, bad marketed/supported PSP and Vita, too casual and unreliable xbox360).
Truly impressive indeed. But that makes me think: How far that galaxy is far from the origin of the universe, the ground zero of the BigBang? How could that galaxy help us to precisely calculate the diameter of the Universe? Plus imagine how even further away this galaxy(assuming it even exists) is from us now.
It's innovative for sure. Not necessarily "good"(depending on YOUR needs. Although I prefer Linux, I personally have no complaints other than walled garden on the ARM versions and the EFI restrictive boot).
Try Crysis next. And compare to it running natively. 3D acceleration for virtual machines work but they are fast just enough for desktop enhancements like Aero or Compiz, as well as older/simpler games.
Not sure if that would be a poor decision for sony. Not only having in-house chips can potentially be cheaper for their vaio and playstation business, but when it comes to game consoles, Nintendo already uses AMD and it seems that MS is also going to use AMD. Sony poor decisions are not the acquisitions themselves but what the do(or should I say don't do) with them later. I'm look at you Gaikai, so much wasted potential...
IMHO, graphing calculators are largely an artifact of the past, except in the case of school examinations.
That is something that bothers me a lot. I'm not American, so forgive me my ignorance, but I still don't understand the reason why american schools care so much for their students to use calculators. As an Engineering college student in 2008 I bought a Hp 50g and honestly that was probably the worst purchase I've made during my college years. Both as a student and now as a professional I either use a real computer with something like MATlab/Octave or Excel for complex calculations, or Google/WolframAlpha for simple stuff. On the go I just use my smartphone or laptop.
Schools should be teaching students to think logically and to fully understand the physical and mathematical principles presented to them. Not to do number crushing. When I was in HS I barely used numbers at all. Most of my Math and Physics was done purely using letters(heck, I think it had more text than my freaking history tests). It might used to make sense to get students used with a calculator maybe in the 80s but nowadays with our advance CAD and numeric calculation tools I don't see the point.
I'm not saying graphing calculators should disappear. I think they are extremely useful for field engineers and really quick calculations. But these are niche areas and shouldn't be something for schools and students to bother with.
Good luck buddy. Some people are just afraid of change. In my case I actually love Unity and consider it one of the best things to happen to Linux as well as the perfect display of a desktop that is compatible with both standard mouse+keyboard interfaces and touch and it actually increased my productivity. Sure there are things to improve but the same can be said to all other GUIs in the planet. Just ignore them and support the devs.
You make a good point and I agree with you. But that is actually my point as well.
The reason the Navy and the SEALs have all those secrets is because their men don't have regenerative health and none of the other perks associated with video games. From a gameplay point of view it makes absolutely no sense at all spend money paying for these secrets and trying to implement them on the game. On top of that you said yourself that COD players don't want any of that and just want to shoot people. They don't care about tactics. Heck the selling point for all these games is the multiplayer, which is pure chaos.
Calling these games realistic really doesn't make any sense neither from a developer point of view, neither from a gamer point of view. Just call them arcade style FPS or something like that(Just like like Ace Combat is usually called by users and critics Arcade Air/Dogfighter Combat game and not a Realistic Simulator). And the only thing EA managed with this marketing plot was exposing military secrets.
As a foreign who lives in Japan I totally agree with you. One of the reasons I'm founding my own venture while I finish my PhD is exactly what you say. Either that or I join a brand new Venture. I refuse to work for a Japanese company that older than 5 years. They have some excellent qualities such as proper manners, attention to detail, etc, but they have a huge problem which is their mental inertia and lack of flexibility. Once they found a successful business model they stick to it no matter what. Even when this business model is outdated and is the major reason for failure. That is exactly what is happen with Sony, which thinks it's still the 80's and 90's.
Recently I think Japanese companies are starting to wake up to this problem, albeit very slowly. In the past few months, Kazu Hirai has been doing a relatively good job unifying the company and reducing the losses as well as adopting more modern practices. But there are still tons of problems with their products and I wonder if he will be able to pull a Steve Jobs in time and save Sony like Jobs saved Apple in the 90s.
In my experience younger Japanese companies seems to be more conscious of the modern needs. The need to synchronize software and hardware development. The need to constantly support and market your products. The need to choose wisely your target markets and do your best to satisfy them. Maybe the death of old companies like Sony and sharp will open the doors for this new generation of flexible and intelligent business.
What is the point of having real counseling from the military for realism if the game still features regenerative health, undestructable covers and stupid A.I.? The Navy should sue EA for false advertisement.
They don't. McDonalds never successfully developed any method to make their cooked products imperishable. The reason the McDonalds standard burger can "last" for so long is, first, the dehydration due to the frying process and, second, the huge amount of salt they use. If you read reports on this subject you will notice it's always the basic 1 dollar burger, not the moister double cheese burgers, BigMacs, quarter pounders, etc..(Dammit I got hungry). Also just because it's not visible rotten, it doesn't mean it's safe to eat.
Driving a car in a video game is not the same as driving a car in real life. Building stuff inside a videogame is, however, the "same" experience as building stuff inside a real design computer software. And by "same" I mean far inferior, useless and frustrating.
That is exactly why they won't get my money. They have no business making hardware. I like some of their games but I'm not paying an artificial tax to put an outdated useless piece of hardware in my gaming set up. Same applies for their portables. At least the ps3 and the 360 are great media centers with a decent online system and have a huge collection of games(bigger list than the list of nintendo exclusives) that are not available on the PC or nintendo consoles.
False. SNES, Nintendo 64 and Gamecube were all more powerful then their competitors, although the last two had other critical problems that jeopardized their success. Nintendo started going cheap with the wii and ds.
Field engineering, although a cheap scientific calculator should be more than enough(I guess, medical engineer here, spend most time in lab with real computers). For modern field engineers it would be nice to have a USB external battery pack with a built in scientific calculator keyboard. They could attach to their touchscreen only smartphones and enjoy advantages of both worlds(high processing and graphical capabilities from smartphones and long battery life as well as physical keyboard from a calculator).
Or at least Octave. MATLab is too expensive to put on a calculator and if you only want the programing language then Octave is more then enough.
Also possible patents, proprietary drivers, codecs, etc. When MS charges for Windows all these things are already included in the price. If I were to make my own commercial Linux PCs I'd have to pursue all the licences separately which could increase the price of the OS.
I never really understand Notch games. First Minecraft: Why the hell people want to spend so much time build ugly and useless 3d objects using a horrible user interface and complex material collection/selection methods? Not only that minecraft is very expensive for a 4 year old "indie" game. I can download Blender(for free), build entire 3D worlds on it, they'll look much better, are interactive if you use the built in game engine, and depending on what you create you can actually sell for real money or use on other projects(CAD, game design, show off, etc). If you don't want to use blender then use Cryengine sandbox editor, Unity 4, etc. And then there is this new game 0x10c: If you just want to play with a CPU then program. Games should exist to provide experiences you just can't have in real life. Notch games are just crappy versions of thing you already can experience in real life.
Those are paper based printers. A paper cut in my pee hole is the last thing I desire in my life.
Yes. Microsoft obviously wanted the best price/performance set up for them and not repeat the financial disaster the original Xbox was.They minimized RAM and made it shared along side the poor manufacturing process that caused RRoD problems, proprietary but important accessories(wifi, HDDVD, harddisks, headsets) and paid online. While the basic console was relatively cheap the complete experience was the most expensive of all the 3 consoles. I believe, adding decent amounts of RAM was never in their plans.
Sony on the other hand wasted too much money on the development and deployment of the Cell processor. In the early days the processor alone costed as much as the wii. And then there was Blu-ray which also was crazy expensive(stand alone players were up to 50% more expensive than the PS3). I'm still not sure if that investment paid up. Considering Sony also had a lot of intellectual property on HDDVD tech and it could perfectly meet all Blu-ray advantages just by adding an extra layer. All these expensive parts forced them to cut on other important factors such as RAM and the GPU and even then they still had to sell the PS3 at a huge loss for a long period of time. At least with the Vita they got out of most of the PS3 design mindset. Reasonable CPU and GPU combo with fair amount of RAM with a nice price tag. If wasn't for the crappy marketing and proprietary storage they could have a very successful product.
If they want to protect the Amazon rainforest, I think they should do something about the illegal lumberjacks, the aggressive cattle pastures and crop farms first. Respecting the natives, stopping wildlife smuggling and foreign companies from patenting natural chemicals found in the Amazon is also a good thing. I don't think the environment cares about 6 bytes at the end of a domain name.
As much as I agree with you, as a fan I do not like to see LotR associated with something as pathetic as gambling. If I were a content creator I'd hate to see my IP being used on money stealing machines.
Not only these devices are significantly weaker, but Google is selling them for the manufacturing cost. Google wants you to use them so they can make money through advertisement and selling content. Intel is trying to provide a stand alone computer platform. They are selling hardware and if they don't make a profit on hardware sales, they won't make profit anywhere. The problem of these devices is not the price, but the lack of basic audio output ports and ethernet. Even for a device that I guess is supposed to be marketed towards the Average Joe Grandpa, this is unacceptable.
The SNES and GC were also pretty advanced for their time. The SNES was miles ahead the Genesis/Mega Drive in both graphics and sound and the GC was more also more powerful than the PS2. I think the GBA was also great compared to PalmOS devices. Nintendo dropped the ball with the DS and Wii and continued this crappy hardware trend with the 3DS and WiiU. Their games are great but I'm not buying a piece of hardware that is 5 years behind the competition. Too bad their competition had their fair share of critical problems too(high priced over complicated PS3, bad marketed/supported PSP and Vita, too casual and unreliable xbox360).
Truly impressive indeed. But that makes me think: How far that galaxy is far from the origin of the universe, the ground zero of the BigBang? How could that galaxy help us to precisely calculate the diameter of the Universe? Plus imagine how even further away this galaxy(assuming it even exists) is from us now.
Add interest from OEMs to the list.
Specially for DNS. It's already pretty bad people buy domain names that they'll never use so that they can resell it later for 50+ times the price.
It's innovative for sure. Not necessarily "good"(depending on YOUR needs. Although I prefer Linux, I personally have no complaints other than walled garden on the ARM versions and the EFI restrictive boot).
Try Crysis next. And compare to it running natively. 3D acceleration for virtual machines work but they are fast just enough for desktop enhancements like Aero or Compiz, as well as older/simpler games.
Not sure if that would be a poor decision for sony. Not only having in-house chips can potentially be cheaper for their vaio and playstation business, but when it comes to game consoles, Nintendo already uses AMD and it seems that MS is also going to use AMD. Sony poor decisions are not the acquisitions themselves but what the do(or should I say don't do) with them later. I'm look at you Gaikai, so much wasted potential...
IMHO, graphing calculators are largely an artifact of the past, except in the case of school examinations.
That is something that bothers me a lot. I'm not American, so forgive me my ignorance, but I still don't understand the reason why american schools care so much for their students to use calculators. As an Engineering college student in 2008 I bought a Hp 50g and honestly that was probably the worst purchase I've made during my college years. Both as a student and now as a professional I either use a real computer with something like MATlab/Octave or Excel for complex calculations, or Google/WolframAlpha for simple stuff. On the go I just use my smartphone or laptop.
Schools should be teaching students to think logically and to fully understand the physical and mathematical principles presented to them. Not to do number crushing. When I was in HS I barely used numbers at all. Most of my Math and Physics was done purely using letters(heck, I think it had more text than my freaking history tests). It might used to make sense to get students used with a calculator maybe in the 80s but nowadays with our advance CAD and numeric calculation tools I don't see the point.
I'm not saying graphing calculators should disappear. I think they are extremely useful for field engineers and really quick calculations. But these are niche areas and shouldn't be something for schools and students to bother with.
Good luck buddy. Some people are just afraid of change. In my case I actually love Unity and consider it one of the best things to happen to Linux as well as the perfect display of a desktop that is compatible with both standard mouse+keyboard interfaces and touch and it actually increased my productivity. Sure there are things to improve but the same can be said to all other GUIs in the planet. Just ignore them and support the devs.
You make a good point and I agree with you. But that is actually my point as well.
The reason the Navy and the SEALs have all those secrets is because their men don't have regenerative health and none of the other perks associated with video games. From a gameplay point of view it makes absolutely no sense at all spend money paying for these secrets and trying to implement them on the game. On top of that you said yourself that COD players don't want any of that and just want to shoot people. They don't care about tactics. Heck the selling point for all these games is the multiplayer, which is pure chaos.
Calling these games realistic really doesn't make any sense neither from a developer point of view, neither from a gamer point of view. Just call them arcade style FPS or something like that(Just like like Ace Combat is usually called by users and critics Arcade Air/Dogfighter Combat game and not a Realistic Simulator). And the only thing EA managed with this marketing plot was exposing military secrets.
As a foreign who lives in Japan I totally agree with you. One of the reasons I'm founding my own venture while I finish my PhD is exactly what you say. Either that or I join a brand new Venture. I refuse to work for a Japanese company that older than 5 years. They have some excellent qualities such as proper manners, attention to detail, etc, but they have a huge problem which is their mental inertia and lack of flexibility. Once they found a successful business model they stick to it no matter what. Even when this business model is outdated and is the major reason for failure. That is exactly what is happen with Sony, which thinks it's still the 80's and 90's.
Recently I think Japanese companies are starting to wake up to this problem, albeit very slowly. In the past few months, Kazu Hirai has been doing a relatively good job unifying the company and reducing the losses as well as adopting more modern practices. But there are still tons of problems with their products and I wonder if he will be able to pull a Steve Jobs in time and save Sony like Jobs saved Apple in the 90s.
In my experience younger Japanese companies seems to be more conscious of the modern needs. The need to synchronize software and hardware development. The need to constantly support and market your products. The need to choose wisely your target markets and do your best to satisfy them. Maybe the death of old companies like Sony and sharp will open the doors for this new generation of flexible and intelligent business.
What is the point of having real counseling from the military for realism if the game still features regenerative health, undestructable covers and stupid A.I.? The Navy should sue EA for false advertisement.