also i expect 7zip will improve in higher end compressions settings, when possible i give it hundreds of megs and unlike commercial apps 7zip can be configured well into the "insane" range You are correct. I downloaded a set of router firmware that was distributed in a 2.7MB 7zip and was annoyed to need yet another compressor. I figured it was probably no better than.tar.bz2, so I re-compressed the data to test my theory. The.tar.bz2 archive was 10 times larger (27MB!) than the original.7zip archive. The router firmware archive contained 10 slightly different ~2.7MB ROM files. WIth the maximum block size of bzip2 being 900K, it couldn't reach the point where it was seeing the same redundant information in the 2.7MB files. With the larger block size support of 7zip, it was able to compress them into essentially 1 copy of the file + the minor differences. That's not really even in the insane range, but it's still a 10x improvement in a special case.
So you're saying "what's new about this" when AMD increases the speed of the opteron from 2.8 to 3.0GHz (up 200Mhz), while you talk about how great it is that Intel's early samples are running at 3.2GHz (up 200MHz from 3.0GHz)?
The 3.0GHz Clovertown quad core is already available, BTW. What AMD really needs to do to catch up is not raise the clock speed 200MHz to match Intel, it's to get their quad core (and beyond) chips out the door. HyperTransport should theoretically allow their chips to scale better than Netburst.
I have to seriously question if the RIAA (at least the legal department) is genuinely fighting in the interests of the artists or if they're fighting in the interests of the content owners (rarely the same people). You obviously haven't been paying attention, or you'd know the answer was the latter.
The only functional difference between the two is the removal of the RedHat name and logo from all packages. redhat-config-network becomes system-config-network, etc; the rest is all artwork.
/quote>
redhat-config-* was renamed to system-config-* by Fedora. This change propogated downstream to RHEL for RHEL4, which was the first RHEL release based on Fedora (RHEL3 was based on RedHat 9).
As of ~1980, the world record for most miles was held by an SUV driven by a rural mail carrier in Montana, with 1.2 MILLION miles under its belt... having never had anything but routine maintenance, and still going strong. ONLY 1.2 million?;) This guy's got twice that in an old Volvo (and holds the non-commercial world record):
Just make sure all of your Myth boxes are running Fedora/atrpms. The atrpms Myth packages are not standard mythtv-0.20 packages, they are patched with some changes from CVS which make them incompatible with boxes running standard 0.20. Also, I tried CVS Myth on my non-Fedora box, and it was newer than what's in the atrpms packages, so it wasn't compatible eitehr.
On the Tivo vs MythTV debate: The time on my MythTV box is correct, but the time on my S1 Tivo is off by an hour for the next 3 weeks and TIvo feels it isn't important enough to fix anymore.
It seems like the best bet is something like a Century Tower - basically a USB enclosure that can take up to 4/8 drives. Keep it totally disconnected when not in use, and use RAID 0 mirroring with drives from different manufacturers. ...and hope you don't have a fire.
And BIOS updates! Boy, was I pissed when I wanted to update the BIOS on my brand new HP DL140 1U server last month only to find out that the update comes on a floppy image. Normally I'd temporarily install an old floppy drive for such thing, but this is 1U so uses some slimline drives and hence does not have a normal floppy drive header. So... had to make a bootable CD. I don't even think a floppy drive is an option for this server. WTF are they thinking?
You can use a USB floppy drive.
Also, there are ways of booting a floppy disk image from grub/lilo (I use memdisk). This is my preferred method for BIOS upgrades on HP DL145s. Of course, you still need a floppy drive on a Windows PC to get the floppy image because HP only distributes a stupid DOS app that creates an actual floppy disk...
BTW, HP's DL3xx series are much nicer and support niceties like online BIOS upgrades which you can do from within Linux. No mucking about with floppies or DOS needed.
Verizon's the best carrier in the US, and they rejected a stupid phone that came with a bunch of rules that would have been bad for them and their customers. Luckily for Verizon, locking down their phones, cripping bluetooth and selling ridiculously expensive data plans are good for their customers!
-- a former Verizon customer (loved the network, hated everything else)
I love how the Apple apologists were trying to cook up reasons why Apple picked Cingular's EDGE network over Verizon's clearly superior EVDO. And the answer is, Apple fucked up the negotiations, just like they fucked up the iPhone trademark. It doesn't have anything to do with negotiations. Cingular has HSPDA, which is comparable to EVDO. The iPhone just doesn't support it. Possibly due to lack of space in the iPhone, but possibly also for battery life reasons. I just got a new phone with HSPDA...data is pretty fast (and the latency is surprisingly good), but it sucks down battery like you wouldn't believe. People are already complaining about the battery life in the iPhone. If you cut that in half, it'd look a lot worse.
However, they would have to license titles from each game manufacturer individually...and there were a lot of them, since there was no need to make a licensing deal with Nintendo like there was with a NES/etc. I'm actually surprised they have a few third party titles in there, I figured they would have stuck to Nintendo licensed games at first (other than the other companies they presumably made licensing deals with - Sega and I assume the TurboGrafx16 people). My only question: where's Metroid?
You don't need drive by wire for this. Many non-DBW cars have done it. The ECU knows the throttle position, even if it doesn't control the actual throttle. All it has to do is turn the A/C compressor off when it sees throttle at 100% open.
I think the reason the default changed with GT3 was to make use of (show off) the pressure senstiive control pad buttons on the PS2 controller. GT1 & 2 were made for the PS1 which did not have pressure sensitive control pad buttons. Presumably the PS3 does, so using them for gas/brake control is still valid.
BTW, as other commenters have noted, there is no reason to heal and toe with GT. Thanks to paddle shifters, you don't have to operate a clutch in the game. This means you have at most two pedals to worry about. You have two feet, so there is no need for heel and toe. (Or virtual heel and toe, if you are playing with a PS2 controller instead of a steering wheel controller.)
The menus are always in 1080i. The drivable portion of the game runs in 480i, 480p, or 1080i. So every time you go from the menus to the actual race screen, it switches resolutions. My projector takes forever to re-sync when it switches resolutions, so this is somewhat annoying, but it's worth it for the improvement in quality. 480i looks pretty bad on an 8' screen...
> They found that the energy it takes to start up the lightbulb is infinitesimal for all but the fluorescent bulbs, and the fluorescent loses any savings after only 23 seconds (i.e. if you are out of the room for more than 23 seconds, you are wasting money). Basically, it took very little power to start up the bulb, despite what the myth proclaims.
I think it's worth noting you are referring to the 4' fluorescent tubes. CFLs actually used less power at start-up than incandescents. Both were well under 0.5 seconds.
Look for something with a color temperature in the 2700-3000K range. I have a lamp on each end of the couch. I bought a 2700K CFL and put it in one of the lamps, leaving the other incandescent. You couldn't tell the two apart.
On the other end of the spectrum, I bought one of the "Daylight" 6500K bulbs just to try it, and they are extremely blue looking. They look pretty cool in the clear fixtures in the bathroom, but in any sort of frosted/semi-opaque fixture they look very weird and make the room look strange.
> Your eyes don't work fast enough to see that one is off while the other is on, and the chemicals on the inside of the CRT keep their "glow" long enough to minimize or even eliminate flicker.
Your eyes won't typically notice flicker on moving images, but it can be quite noticable on static images, like you might see at times in a video game. For instance, if there is fine text in a small status indicator on the screen, you may see the flicker in the text.
However, the PS3 is probably a lot less expandable than your PC, so it doesn't need an overkill power supply. Sony knows how much power it needs, and they aren't going to waste money putting in a bigger PSU than it needs.
Of course with 8 cores, chances are it will not spend all that much time at maximum power usage very often...
> - dhcp client not sending hostname to dhcp server - not so great
I haven't used FC6, but in previous versions, you simply need to add DHCP_HOSTNAME=whatever in/etc/sysconfig/network-scripts/ifcfg-device. It is annoying that they don't do it by default, though.
You need to set the difficulty switches to advanced, so items appear in random locations.
This is one of my favorites too. The only other game I play more regularly is goold old Quake2 deathmatch. It's getting harder and harder to find good servers, though.
Turrican 1 and 2 on the Amiga are some other replay favorites, but I don't have an Amiga hooked up right now.
Without federal laws, you're probably going to have a hard time suing a company in another state.
That should have said Netburst's FSB, which is where Core 2 inherited it's FSB from.
Your response is 50% larger than necessary
So you're saying "what's new about this" when AMD increases the speed of the opteron from 2.8 to 3.0GHz (up 200Mhz), while you talk about how great it is that Intel's early samples are running at 3.2GHz (up 200MHz from 3.0GHz)?
The 3.0GHz Clovertown quad core is already available, BTW. What AMD really needs to do to catch up is not raise the clock speed 200MHz to match Intel, it's to get their quad core (and beyond) chips out the door. HyperTransport should theoretically allow their chips to scale better than Netburst.
redhat-config-* was renamed to system-config-* by Fedora. This change propogated downstream to RHEL for RHEL4, which was the first RHEL release based on Fedora (RHEL3 was based on RedHat 9).
http://www.volvoclub.org.uk/press/releases/3377.s
Longer but older article:
http://www.canadiandriver.com/news/020312-5.htm
Just make sure all of your Myth boxes are running Fedora/atrpms. The atrpms Myth packages are not standard mythtv-0.20 packages, they are patched with some changes from CVS which make them incompatible with boxes running standard 0.20. Also, I tried CVS Myth on my non-Fedora box, and it was newer than what's in the atrpms packages, so it wasn't compatible eitehr.
On the Tivo vs MythTV debate: The time on my MythTV box is correct, but the time on my S1 Tivo is off by an hour for the next 3 weeks and TIvo feels it isn't important enough to fix anymore.
On the Mythbusters test, CFLs actually beat traditional incandescents, though they were both well under a second (so it doesn't REALLY matter).
Some of the newer widescreen LCD monitors even come with component video or HDMI inputs on them.
You can use a USB floppy drive.
Also, there are ways of booting a floppy disk image from grub/lilo (I use memdisk). This is my preferred method for BIOS upgrades on HP DL145s. Of course, you still need a floppy drive on a Windows PC to get the floppy image because HP only distributes a stupid DOS app that creates an actual floppy disk...
BTW, HP's DL3xx series are much nicer and support niceties like online BIOS upgrades which you can do from within Linux. No mucking about with floppies or DOS needed.
-- a former Verizon customer (loved the network, hated everything else)
However, they would have to license titles from each game manufacturer individually...and there were a lot of them, since there was no need to make a licensing deal with Nintendo like there was with a NES/etc. I'm actually surprised they have a few third party titles in there, I figured they would have stuck to Nintendo licensed games at first (other than the other companies they presumably made licensing deals with - Sega and I assume the TurboGrafx16 people). My only question: where's Metroid?
o le_games_(North_America)
http://en.wikipedia.org/wiki/List_of_Virtual_Cons
You don't need drive by wire for this. Many non-DBW cars have done it. The ECU knows the throttle position, even if it doesn't control the actual throttle. All it has to do is turn the A/C compressor off when it sees throttle at 100% open.
I think the reason the default changed with GT3 was to make use of (show off) the pressure senstiive control pad buttons on the PS2 controller. GT1 & 2 were made for the PS1 which did not have pressure sensitive control pad buttons. Presumably the PS3 does, so using them for gas/brake control is still valid.
BTW, as other commenters have noted, there is no reason to heal and toe with GT. Thanks to paddle shifters, you don't have to operate a clutch in the game. This means you have at most two pedals to worry about. You have two feet, so there is no need for heel and toe. (Or virtual heel and toe, if you are playing with a PS2 controller instead of a steering wheel controller.)
The menus are always in 1080i. The drivable portion of the game runs in 480i, 480p, or 1080i. So every time you go from the menus to the actual race screen, it switches resolutions. My projector takes forever to re-sync when it switches resolutions, so this is somewhat annoying, but it's worth it for the improvement in quality. 480i looks pretty bad on an 8' screen...
> They found that the energy it takes to start up the lightbulb is infinitesimal for all but the fluorescent bulbs, and the fluorescent loses any savings after only 23 seconds (i.e. if you are out of the room for more than 23 seconds, you are wasting money). Basically, it took very little power to start up the bulb, despite what the myth proclaims.
I think it's worth noting you are referring to the 4' fluorescent tubes. CFLs actually used less power at start-up than incandescents. Both were well under 0.5 seconds.
Look for something with a color temperature in the 2700-3000K range. I have a lamp on each end of the couch. I bought a 2700K CFL and put it in one of the lamps, leaving the other incandescent. You couldn't tell the two apart.
On the other end of the spectrum, I bought one of the "Daylight" 6500K bulbs just to try it, and they are extremely blue looking. They look pretty cool in the clear fixtures in the bathroom, but in any sort of frosted/semi-opaque fixture they look very weird and make the room look strange.
Good post, but this is not entirely accurage:
> Your eyes don't work fast enough to see that one is off while the other is on, and the chemicals on the inside of the CRT keep their "glow" long enough to minimize or even eliminate flicker.
Your eyes won't typically notice flicker on moving images, but it can be quite noticable on static images, like you might see at times in a video game. For instance, if there is fine text in a small status indicator on the screen, you may see the flicker in the text.
However, the PS3 is probably a lot less expandable than your PC, so it doesn't need an overkill power supply. Sony knows how much power it needs, and they aren't going to waste money putting in a bigger PSU than it needs.
Of course with 8 cores, chances are it will not spend all that much time at maximum power usage very often...
> - dhcp client not sending hostname to dhcp server - not so great
/etc/sysconfig/network-scripts/ifcfg-device. It is annoying that they don't do it by default, though.
I haven't used FC6, but in previous versions, you simply need to add DHCP_HOSTNAME=whatever in
You need to set the difficulty switches to advanced, so items appear in random locations.
This is one of my favorites too. The only other game I play more regularly is goold old Quake2 deathmatch. It's getting harder and harder to find good servers, though.
Turrican 1 and 2 on the Amiga are some other replay favorites, but I don't have an Amiga hooked up right now.