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User: MarcoAtWork

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  1. Re:Only in Winblows is it not possible on The Guy Responsible For Ctrl-Alt-Del · · Score: 1

    they must, because since I installed RH9 I'm not able to go anymore to a VT with ctrl-alt-Fx once I log into KDE (I can do it just fine from the xdm/kdm prompt, which means it's not the X config's fault).

    I still haven't found what is grabbing it or how to disable it :(

  2. Re:Pentium 4 Emergency Edition on First Round of AMD Athlon 64 Reviews In · · Score: 3, Interesting

    while it's very likely that this is the case for the reviewing samples (probably rushed out as fast as possible, I can't believe that Intel had plans for the EE all along given that there were 0 leaks) given that this is a paper launch by the time the EE will actually be available to customers I'm sure the MP support will disappear.

  3. buying drives for an array on Home-brewing a 1.2TB IDE to Firewire Monster · · Score: 4, Insightful

    I would hope that this person (and anybody else that is thinking about creating an array) is not going to buy all 6-8 drives at the same time from the same supplier.

    More often than not drives built in the same batch tend to fail fairly close to each other, and if more than one fail at the same time you can kiss goodbye to your RAID-5 array (and you were backing up your 1+TB of data, weren't you? after all it takes 'only' about 250 DVDs to do it, doesn't it?)

    I think that ideally you'd want to buy your drives over a 6-8 months period from different suppliers for every drive, while it's definitely messier in terms of warranty etc. the additional protection from 3 drives failing at the same time should be worth the hassle...

    just my 2c

  4. am I the only one.... on Mass Fatality Identification System · · Score: 5, Insightful

    who absolutely positively -HATES- the idea of 'paired programming'? While I wholeheartedly agree with having lots of meetings and discussions during the design phase (requirements, functional spec, detailed design) and during the review phase (post mortem, code reviews) I feel that having two coders on one computer is extremely wasteful and unbelievably stressful.

    When I'm in the 'zone' I can't talk with somebody else, I can't verbalize why I'm writing a code fragment the way I am writing it without getting yanked out of it. If the design is done well, and programmers are fairly equally competent, pairing two of them is going to probably be LESS productive than having only ONE, let alone two.

    The only time I can see paired programming being useful would be in a tutoring way, where coder A that has lots of experience with the codebase is paired with coder B that has never seen it, but this is more for getting coder B up to speed rather than to improve productivity and code quality.

  5. Re:Can we really enforce this? on California Tries Spam Ban · · Score: 2, Interesting

    and what if company B hacks in company A's email server? how can you mount the reasonable doubt campaign? If company B's aim is for company A to be sued out of existance obviously the spam wouldn't be for Viagra but for something that company A indeed sells.

    I believe it would be -really- hard to prove in court that your mail server was hacked if said hacking was done by somebody competent...

  6. some good listening test material on Listening Comparisons For Audio Codecs At 64kbps · · Score: 4, Informative

    I saved this thread quite a while ago and I agree with several of the recommendations (notably with the 'Tori Amos' 'Boys for Pele' CD, not that it's the type of music I usually listen to, but I have to admit the production values are outstanding), after all using hyper-compressed (re: other slashdot articles) crappy source material is not that helpful in terms of figuring out how good the various encoders really are...

    the thread on google

    Personally I rip my own CDs with lame --alt-preset extreme (on said Tori Amos' CD it seems it hovers around 224kbps with -lots- of frames at 256 and 320), for fun I transcoded (I know, transcoding is bad, mmkay?) a few of them to vorbis 48kbps and it's amazing how good they sound at that low of a bitrate.

  7. Re:FUD on Is Prescott 64-bit? · · Score: 2, Funny

    buy intel and have 64bits TODAY

    you did mean AMD, didn't you? or maybe intel's marketing is so good that it made you change your mind halfway through your post :)

  8. Re:A giant leap forward for porn! on Microsoft Works on Search Capabilities · · Score: 1

    think of time saved in searching for porn!!

    I really want to see how you can find what you want if they limit themselves to faces and backgrounds, maybe they should add a body parts category or something :)

  9. Re:Wow! on Intel Demos New P4 'Extreme Edition' · · Score: 1

    maybe you should get off the hype machine...

    Yeah, at one point a 4MHz increase was a big deal, but over an 8MHz clock you can see that the jump was quite significant. I remember when my friend had just bought a 486/33 and others a 486/40 and the DX2/66 came out: nearly a 100% clock speed increase.

    More recently from a p3-550 in a very short time we went to p3-733 and p3-1GHz (quite another percentage jump).

    Excuse me if the past year or two of incremental 100-150MHz clock increases doesn't excite me that much: I honestly would have thought that by this point we'd already be past 4GHz, if not closer to 5 (given that IIRC Intel demonstrated a p4 engineering sample last year that was clocked at 4GHz, didn't they?)

  10. Re:but try reading one word at a time on Can You Raed Tihs? · · Score: 1

    if we do higher level reconstruction it means that language as it's written nowadays contains a lot of redundant non-essential information and that it should be feasible to come up with a new, more efficient way of writing that doesn't contain them.

    On a related note, I always wonder if somebody has ever taken the time to calculate a metric of 'meaningfulness-per-character' for different world languages and alphabets...

  11. Re:Does this work for non native speakers? on Can You Raed Tihs? · · Score: 1

    uh, English is not my first language (moved here only 6 years ago) and I had absolutely no problem reading the article or pretty much any of the replies: I found it very easy as well to r__d t_e r_____s t__t o______d t_e m____e c________s.

    The only word in the post that I (still) can't figure out is 'ceehiro' for some reason.

  12. Re:Same with the game industry on Most Movies On P2P From Insiders? · · Score: 2, Informative

    given that nowadays you can pack 2+ gigs in a CompactFlash form factor it must be hard to enforce the 'no recordable media in/out of the office' restrictions: that or maybe installing a 1 tesla 'gate' and having people walk through it :)

    Also it's not that hard to tunnel ssh sessions over http, so unless you completely isolate the boxes from the internet if somebody -really- means mischief they'll probably be able to figure out a way to do it...

  13. Re:I thought the IPod was "Lame" on New iMacs (and iPods) · · Score: 1

    what do you use for your ipod backups? I'd assume you'd want something that you just run and syncs a certain set of directories on the ipod, and probably that it keeps them encrypted or something...

    On linux I'm considering having a loopback encrypted filesystem on a file (not sure yet what I'd use for syncing) for when I do get an ipod myself...

  14. Re:I thought the IPod was "Lame" on New iMacs (and iPods) · · Score: 1

    - a couple of hours to master and burn

    ?????

    what are you using? on my ancient dual p3-450 I can burn DVDs at 4x (15min) if I have the image pre-made or 2x on the fly (30 min) if there aren't too many small files.

    Worst case (which is my typical case as I use the DVD burner only for backups and I have a lot of small files my mail being in mh format) it takes 20-30 mins to make the image file and 15 mins to burn it -> 45 minutes total, even burning at 2x for extra safety I don't think I've ever gone over 1 hour from start-to-finish.

  15. British sci fi authors on Spider Robinson And The State Of Science Fiction · · Score: 1

    lately I've been reading some British sci-fi authors and man, they're -REALLY- good.

    Peter F. Hamilton: The reality dysfunction (6 books here in NA), Fallen Dragon (standalone book, read this first to get an idea of his writing style)

    Michael Morgan: Altered Carbon, Fallen Angels

    I've gone through a 'fantasy' period a little while ago, but it's started boring me: there are -some- good non-typical fantasy books (I especially liked the Seyonne series in the Carol Berg trilogy Revelation/Transformation/Restoration) but a lot of them simply rehash the usual 'magical fedex' formula (aka, travel to find about powerful item, then travel to find it, then travel to use it).

    I swear, I don't think I've ever been able to find a fantasy book that had 'instantaneous' travelling: for some reason most authors seem to enjoy writing about endless trips through the countryside...

  16. Authors to read... on Spider Robinson And The State Of Science Fiction · · Score: 1

    lately I've been reading some British sci-fi authors and man, they're -REALLY- good.

    Peter F. Hamilton: The reality dysfunction (6 books here in NA), Fallen Dragon (standalone book, read this first to get an idea of his writing style)

    Michale Morgan: Altered Carbon, Fallen Angels

    I've gone through a 'fantasy' period a little while ago, but it's started boring me: there are -some- good non-typical fantasy books (I especially liked the Seyonne series in the Carol Berg trilogy Revelation/Transformation/Restoration) but a lot of them simply rehash the usual 'magical fedex' formula (aka, travel to find about powerful item, then travel to find it, then travel to use it).

    I swear, I don't think I've ever been able to find a fantasy book that had 'instantaneous' travelling: for some reason most authors seem to enjoy writing about endless trips through the countryside...

  17. Re:Java, my abusive friend on Java vs .NET · · Score: 1

    BTW, this is for -code- development, not sure how it stacks up if you have to work on UI things...

  18. Re:Java, my abusive friend on Java vs .NET · · Score: 1

    nothing beats IntelliJ IDEA in my personal experience, it's an absolutely AWESOME environment: only thing is I wish it was a bit snappier (being written in Java it feels definitely more sluggish than Visual C++)

  19. Re:How many people still consider a FLASH player? on Samsung Yepp YP-55V Review · · Score: 1

    - For me it has an added bonus, as I am deaf in one ear

    whohoo, a fellow one-working-ear slashdotter: don't you just hate it when records have instruments panned hard on the side you don't hear? This happens a -LOT- on jazz records and it blows unbelievably...

  20. Re:Where's the content? on Where Is The Broadband? · · Score: 3, Informative

    - Where's the content that requires it?

    I'm actually paying for a 'business' package (which is like $60/month, basically twice the 'residential' one) for a 2.5Mbps/640Ks DSL line because the quality of service is WAY higher (4 years on it, went down twice for a few hours: when they upgraded my local switch they moved me to a 'residential' port by mistake and it was down like every 2nd day + way worse latencies (routing was different) packet loss and so on)

    There are tons of 'legal' reasons why I'd never willingly give up broadband:

    - telecommuting: try an X session (heck, or even a remote desktop session, which is 10 times better) over a 28.8k line and you'll see... to decently run X (even lbx) you need at least 64-256kbit and less than 75ms latency, for remote desktop you need more bandwidth but it's very useable even over a 200ms link (why oh why can't X work as well as rdesktop?).

    - games (these days if you have a ping higher than 50-60 you might as well not play)

    - game demos/patches/maps... it gets really old really fast spending an hour or two d/loading a fan-made map only to find out that it sucks.

    - movie trailers, game movies, ... this morning I d/loaded the new quakeworld 'all star' tribute video (300 megs) in a few minutes (qw was so much more fun than anything after it, for me Quake jumped the shark around threewave ctf for qw) if I was on dialup how long would I have had to leave the computer on? 27 -HOURS-, would I have done that? probably not.

    - email: this weekend I received a 10meg email from a friend with their vacation pictures, and I didn't have to wait AN HOUR for it to download.

    - USENET. just skimming 20-30 high-volume newsgroups (not binary crap, I'm talking about comp. rec. ...) in a few minutes without having to wait for 10 minutes for the group index to download, then selecting the articles and waiting another 10-30 minutes for them to be retrieved

    having broadband access is probably my #2 priority when deciding on a place to live in (#1 being location, location, location obviously).

  21. Re:Movie Cost on Games and the 'Geek Stereotype' · · Score: 5, Funny

    that's not a 'movie cost' that's a 'girlfriend cost', a good game can last for months, but if you spend your money on videogames instead of on taking your g/f out, you know what you're gonna get (or, actually, what you are POSITIVELY NOT gonna get ;)

  22. Re:And what am I going to do with 10TB ethernet? on 10 Terabit Ethernet By 2010 · · Score: 1

    Not all client-side work is latency compensation, there are quite some optimizations that you do because you don't have a complete picture of what the server is seeing at that particular point: that's why you do things like dead reckoning, like not sending bullets over the wire but rather fire events, why you don't send decals, etc. etc. etc.

    There are various types of aimbots anyways:

    -1 the ones that rely on a model hack (head is all #00FF00), you can't stop these unless you stop model hacking, which is not hard to do but is not done in several games (notably CS) because the game's creators want to allow people to modify the game's content.

    -2 the ones that reverse engineer the network protocol and sit between your client and the server and forward packets while interpreting them: these seem to be already doing just fine with the partial server information, since the server already sends complete snapshots to the client every little while in order to keep the client side prediction code happy. These are anyways more useful for strategy-type games where they allow players to see more than they should (the complete map, for example).

    While unlimited bandwidth is not a panacea, it would help a lot with several problems that client/server games programmers have to deal with on a regular basis.

  23. it's funny... on 10 Terabit Ethernet By 2010 · · Score: 4, Funny

    I am an EE major and when I was going to university in the late 80s early 90s everybody was going on how fiber was the future and that we'd run out of capacity on copper RealSoonNow: who'd have thought about 10TERABIT ethernet back then! (heck, I was happy as a clam when my lab upgraded from coax to baseT so the jokers couldn't bring down my box by unscrewing their terminators...)

  24. Re:And what am I going to do with 10TB ethernet? on 10 Terabit Ethernet By 2010 · · Score: 2, Insightful

    yes and no, while latency is obviously a big factor in your online experience, having unlimited bandwidth means that you could afford to send to the clients every single position for every actor (including orientation etc.) and moveable object instead of having to rely excessively on client-side compensation and prediction.

    While the perceived lag would remain pretty much the same, you'd be sure that the client-represented world would be much closer to the 'server world' than it is now.

  25. Re:post processing? on Close Mars Means Close-Up Pictures · · Score: 1

    yeah, but a CCD doesn't have an infinite sensitivity, if enough 'lines' superposition you're just going to end up with a saturated pixel and there's no way you could get back the original information that was lost... I guess that given that every exposure was only about 5 minutes the planet didn't move -THAT- much to make this calculation impossible.

    To the other posters: I know about stacking, but all the stacking in the world won't be able to undo the effects of a moving target...