Wow thats kinda the attitude that Sega took. Both Sony and Nintendo MAKE money on their consoles.
No, they don't. How many times does this need to be explained? They make money on the game. The more consoles they have in homes, the more games they sell.
When the PS2 was released they cost almost $500 each to produce. I'm sure that number has come down since then but so has the sell price. I doubt they've caught one another. I couldn't find numbers on the Gamecube but I'm sure their similar. This information is nothing new in the console biz. The Dreamcast failed for other reasons. You might look at their games sales.
Oh the humanity!! $10 for easy, one-click access to 2430 games/year plus playoffs. What are they thinking? That's $.000457 an inning for crying outloud! And God forbid a business try to make some revenue on something they own and operate. For those of you that have never watched/listened to a baseball game for 9 innings, the broadcasts are owned and regulated by MLB.
Not quite. Here is a much better description of what may go on. The current estimates for the age of the universe doesn't give enough time for any black holes to have evaporated away yet. Only black holes with significantly less mass than the Earth could have done so in ~15 billion years. More importantly, there is still matter for black holes to vacuum up, making it even more difficult for them to radiate faster than they can absorb material. Where did they all go? Check the center of your nearest galaxy.
With console makers already selling their systems below cost, this is a great deal for fun little personal system. DC already has keyboards and mice available, a 56k modem and plans for a broadband device in the near future. The PS2 sweetens the deal with it's USB and firewire connections and very accommodating expansion bay (in the US version at least). Though, it's custom 3D hardware may hamper the development of any decent OpenGL drivers for a while.
I haven't seen this addressed in depth anywhere, but how does Indrema expect to make it? I'm all for choice and competition but the console market is pretty tight right now. Console makers survive today on game sales and licensing while actually losing money on sales of the systems themselves. Why would a developer want to develop on Indrema? Sega, Sony and the like attract developers by the user base they create. It's a well known fact the PS2 is difficult to develop for with it's 3 graphics processors (difficult to harness the full potential of them all simultaneously that is), but when you are almost guaranteed a user base of 1+ million in a few months you will make money with any Pokemon rip-off you create, no matter how poor the quality might be. I just don't see how Indrema expects to be heard over the shouts and fighting of Sega vs. Sony vs. Microsoft vs. Nintendo.
You're card runs Q3 at 200fps now? Great! You won't have to get a new one when Doom 3 or the next generation of game comes out and runs at 30-40fps on your TNT4.
What kind of pitiful state would hardware be in these days if we were only designing hardware to tackle today's software needs?
pfffffft. 3 seconds? That's nothing. Remember when everyone had 28.8's and netquake? Now I hear kids whining about their unplayable 120ms pings. Makes me sick.
Did the recording industry shoot your dog as a child or something? We are not fighting a war.
The idea here is to cause the enemy to commit time and resources to a futile exercise....and that is one of the is one of the most asinine things I've ever heard.
How about my freedom to charge you $5,000 for my music if I so choose? Or my close source IDE? Or my freedom to sue your ass for violating my IP rights? Whether you believe patents, IP laws, or closed source are "bad", continuing to break those laws is not doing much to help your cause.
Needless to say, only machines that run outlook and have visual basic scripting available are vulnerable. False. Any E-mail client that allows you to open attachments is affected. As for the Visual Basic scripting, only Windows 95 and NT machines with IE 5.0 have it.
The Icculus guys ported it using SDL, just like they've done for all their games. It compiles on win32 as is.
I think you mean DR-DOS.
Formally Digital Research's MS-DOS competitor.
Wow thats kinda the attitude that Sega took. Both Sony and Nintendo MAKE money on their consoles.
No, they don't. How many times does this need to be explained? They make money on the game. The more consoles they have in homes, the more games they sell.
When the PS2 was released they cost almost $500 each to produce. I'm sure that number has come down since then but so has the sell price. I doubt they've caught one another. I couldn't find numbers on the Gamecube but I'm sure their similar. This information is nothing new in the console biz. The Dreamcast failed for other reasons. You might look at their games sales.
I don't have any links right now, nor do I necessarily believe that this is the case, but I thought it might add to the discussion.
Here's a great source for Tolkien and his beliefs and how they played a role in the series: http://www.hobbitlore.com/main.jsp
Slashcode 2.0 feature list: ...
* automatically replaces all occurrences of "then" with "than" in news posts ...
Oh the humanity!! $10 for easy, one-click access to 2430 games/year plus playoffs. What are they thinking? That's $.000457 an inning for crying outloud! And God forbid a business try to make some revenue on something they own and operate. For those of you that have never watched/listened to a baseball game for 9 innings, the broadcasts are owned and regulated by MLB.
All science is math. In the theory sense, not just calculus and number crunching.
Not quite. Here is a much better description of what may go on. The current estimates for the age of the universe doesn't give enough time for any black holes to have evaporated away yet. Only black holes with significantly less mass than the Earth could have done so in ~15 billion years. More importantly, there is still matter for black holes to vacuum up, making it even more difficult for them to radiate faster than they can absorb material. Where did they all go? Check the center of your nearest galaxy.
With console makers already selling their systems below cost, this is a great deal for fun little personal system. DC already has keyboards and mice available, a 56k modem and plans for a broadband device in the near future. The PS2 sweetens the deal with it's USB and firewire connections and very accommodating expansion bay (in the US version at least). Though, it's custom 3D hardware may hamper the development of any decent OpenGL drivers for a while.
I haven't seen this addressed in depth anywhere, but how does Indrema expect to make it? I'm all for choice and competition but the console market is pretty tight right now. Console makers survive today on game sales and licensing while actually losing money on sales of the systems themselves. Why would a developer want to develop on Indrema? Sega, Sony and the like attract developers by the user base they create. It's a well known fact the PS2 is difficult to develop for with it's 3 graphics processors (difficult to harness the full potential of them all simultaneously that is), but when you are almost guaranteed a user base of 1+ million in a few months you will make money with any Pokemon rip-off you create, no matter how poor the quality might be. I just don't see how Indrema expects to be heard over the shouts and fighting of Sega vs. Sony vs. Microsoft vs. Nintendo.
The original /. story had an english link.
It's called pine .
The PCMCIA port was replaced by an expansion bay for the non-Japanese releases.
it may not be too much fun to pound out code with a gamepad with TV resolution
...or plug in your USB keyboard. Either way...
You're card runs Q3 at 200fps now? Great! You won't have to get a new one when Doom 3 or the next generation of game comes out and runs at 30-40fps on your TNT4.
What kind of pitiful state would hardware be in these days if we were only designing hardware to tackle today's software needs?
So much for secure source code.
s oft_hackers_dc.html
http://dailynews.yahoo.com/h/nm/20001027/ts/micro
pfffffft. 3 seconds? That's nothing. Remember when everyone had 28.8's and netquake? Now I hear kids whining about their unplayable 120ms pings. Makes me sick.
It could be much worse. Thanks to Eros' low gravity, Erosians could well be 3 miles tall!!
Did the recording industry shoot your dog as a child or something? We are not fighting a war. The idea here is to cause the enemy to commit time and resources to a futile exercise. ...and that is one of the is one of the most asinine things I've ever heard.
fyi, that's not pre-rendered.
How about my freedom to charge you $5,000 for my music if I so choose? Or my close source IDE? Or my freedom to sue your ass for violating my IP rights? Whether you believe patents, IP laws, or closed source are "bad", continuing to break those laws is not doing much to help your cause.
Hmmmm, democracy without capitalism and the free market. Your ideas are intriguing to me and I wish to subscribe to your newsletter.
Now we can all go back to stealing artists' work against their wishes! Cheers!
Apparently the patch can, in some cases, ruin your single player save game. Patch early.
Needless to say, only machines that run outlook and have visual basic scripting available are vulnerable. False. Any E-mail client that allows you to open attachments is affected. As for the Visual Basic scripting, only Windows 95 and NT machines with IE 5.0 have it.