What is this afford stuff? You know you can get a smart phone for free with the contract right? I see just as many smart phones out here on the rural coast of Oregon as I do in the valley.
Well, and you know...on Nokia you can actually install different browsers, relying on different (and local) engine. Plus I could certainly install apps to memory card in my S60v3 phone, are you sure you can't on yours?...
I switched to an Android phone and it really is like I joined the 21st century of smart phones - so I kinda gave up on fixing issues with the n97 - its going to a new home on eBay. On browsers while I tried opera, for some reason it was just as clunky, and in many cases rendered sites worse than the webkit one it comes with. The default browser on a flagship phone should work no questions asked.
And on installation - I can install most apps anywhere - just not anything Nokia sends down. Have you tried to install the latest free Ovi Maps to anything but C:\? It never even gives you the option where to install. They even released a patch to help clear up space on C: to address this specific issue (which barely helps) - its all over their forums.
90% of these problems are from the thing having 128 megs of core memory (of which 40 megs is free?)... something they fixed in the N97 mini - so obviously it was a known problem.
N95 was rock solid - don't get me wrong. It just needed a sliding keyboard - would have made it absolutely perfect and I'd still be using it right now. What made it kinda suck as a smart phone - input issues:/.
Even with the latest firmware - the N97 is still a pos, and has tons of usability issues. Good example of this: browser loads a website, uses up too much ram (which happens more often than not) - one of three things happens - it closes, crashes the entire phone or just stops displaying content randomly - never mind you can't even use the touch interface until the entire site is loaded. Another one - Ovi Maps comes out - wow its wonderful. Oh it only installs to c:\ - which has like 45 megs free from the factory... I had to remove libraries it shipped with just to install it. 32 gigs of ram for storage/programs and none of the tools Nokia makes install on it.
If you think its so great - I actually really do have one in my possession I'd like to sell;).
After an N95 and N97 - I could never buy another Nokia anything. They totally lost my trust. N95 was ok, just a bit dated when it came out - N97 was utter crap.
I've seen dozens of Android phones on the college campus I work on. Many people who bought into it switched from an iPhone to Sprint or Verizon because the network worked better.
What I don't get about this is every time I went by the local best buy they had hundreds of the things stacked up behind the counter in the computer area. Even on launch day - around noon I was able to just walk in and I could have bought one if I wanted - I even have photo proof of this.
Where do you get zero dollars? From what I understand Google makes deals with carriers and handset makers to make the Google search engine the default on the phone, and shares revenue from the ads delivered.
To be fair it wasn't until the N900 that Maemo was even on a phone... which was 2009? Their previous devices were wi-fi tablets only. Android pre-dates that quite a bit. Android Inc was around at least before 2006.
Nokia really never has treated the platform with any respect - instead shipping crap phones with S60 on them. Even their latest phone - the N8 is Symbian^3.
Whats amusing is that link just has a bunch of links to flash videos of an html 5 engine running. Only one of those links goes to a site where you can try to play those games, and guess what?
None of them work - they say press "A to start" I'm pressing A over and over and over again - nothing, and I'm using a supported web browser.
It was the parent who said they made most of their money on device sales, and nothing hardly on app store sales. If true - why not divert that money into running infrastructure.
Because its an iPhone? Adobe's flash blog says they get over 7 million hits in several months from iPhone users on their download flash page - where it displays a message says "sorry because of apple we cannot give this to you".
For God's sake, can we please just flash die for a more modern alternative?
Which is?
And don't say html 5 - have you played with that? I doesn't really seem ready to deliver RIA's like Java and Flash have been delivering for years because its buggy (what do you know - its an unfinished standard). I think this video illustrates it best:
My own experience with html 5 video btw was buggy at best - anytime you paused you couldn't resume and had to reload the entire clip. His experience in that video above was it didn't work - because the video he tried to view was Theora/OGG - which the iPad/iPhone don't support.
That would be years ago - 3 specifically.
So there is at least one thing to stop me from writing a program in flash on the iphone? ;).
The cross scripting exploit was fixed ages ago, and it wasn't just flash that had that exploit - a lot of browsers did too.
If I want to write an app in Flash for my Apple computer - isn't that my choice? That's all Adobe is saying.
What is this afford stuff? You know you can get a smart phone for free with the contract right? I see just as many smart phones out here on the rural coast of Oregon as I do in the valley.
I switched to an Android phone and it really is like I joined the 21st century of smart phones - so I kinda gave up on fixing issues with the n97 - its going to a new home on eBay. On browsers while I tried opera, for some reason it was just as clunky, and in many cases rendered sites worse than the webkit one it comes with. The default browser on a flagship phone should work no questions asked.
And on installation - I can install most apps anywhere - just not anything Nokia sends down. Have you tried to install the latest free Ovi Maps to anything but C:\? It never even gives you the option where to install. They even released a patch to help clear up space on C: to address this specific issue (which barely helps) - its all over their forums.
90% of these problems are from the thing having 128 megs of core memory (of which 40 megs is free?)... something they fixed in the N97 mini - so obviously it was a known problem.
N95 was rock solid - don't get me wrong. It just needed a sliding keyboard - would have made it absolutely perfect and I'd still be using it right now. What made it kinda suck as a smart phone - input issues :/.
Even with the latest firmware - the N97 is still a pos, and has tons of usability issues. Good example of this: browser loads a website, uses up too much ram (which happens more often than not) - one of three things happens - it closes, crashes the entire phone or just stops displaying content randomly - never mind you can't even use the touch interface until the entire site is loaded. Another one - Ovi Maps comes out - wow its wonderful. Oh it only installs to c:\ - which has like 45 megs free from the factory... I had to remove libraries it shipped with just to install it. 32 gigs of ram for storage/programs and none of the tools Nokia makes install on it.
If you think its so great - I actually really do have one in my possession I'd like to sell ;).
After an N95 and N97 - I could never buy another Nokia anything. They totally lost my trust. N95 was ok, just a bit dated when it came out - N97 was utter crap.
Best Buy in Eugene Oregon - they had plenty over the weekend.
I've seen dozens of Android phones on the college campus I work on. Many people who bought into it switched from an iPhone to Sprint or Verizon because the network worked better.
Supplies were low? Hardly!
What I don't get about this is every time I went by the local best buy they had hundreds of the things stacked up behind the counter in the computer area. Even on launch day - around noon I was able to just walk in and I could have bought one if I wanted - I even have photo proof of this.
Something doesn't ad up if you ask me.
Where do you get zero dollars? From what I understand Google makes deals with carriers and handset makers to make the Google search engine the default on the phone, and shares revenue from the ads delivered.
I'm surprised this was modded troll - he's actually got a very good point.
To be fair it wasn't until the N900 that Maemo was even on a phone... which was 2009? Their previous devices were wi-fi tablets only. Android pre-dates that quite a bit. Android Inc was around at least before 2006.
Nokia really never has treated the platform with any respect - instead shipping crap phones with S60 on them. Even their latest phone - the N8 is Symbian^3.
If anything this might lead to development of MMO middleware which might help to curb the enormous costs of developing one of these games.
Well Safari the web browser has been around since 2003 - you tell me.
Adobe actually talks about this here: http://blogs.adobe.com/penguin.swf/2010/01/solving_different_problems.html
I didn't - the problem is once a product reaches ubiquity it becomes a problem for everyone.
Whats amusing is that link just has a bunch of links to flash videos of an html 5 engine running. Only one of those links goes to a site where you can try to play those games, and guess what?
None of them work - they say press "A to start" I'm pressing A over and over and over again - nothing, and I'm using a supported web browser.
It was the parent who said they made most of their money on device sales, and nothing hardly on app store sales. If true - why not divert that money into running infrastructure.
Because its an iPhone? Adobe's flash blog says they get over 7 million hits in several months from iPhone users on their download flash page - where it displays a message says "sorry because of apple we cannot give this to you".
http://www.flashmobileblog.com/2010/02/06/iphone-stats-from-the-flash-player-download-center/
I don't think people in general have any clue really - flash works on their home pc, why not this magical phone I have?
Interesting thing about Youtube - the whole site runs on Flash Media Server - even the non Flash clients.
So standards on the web should be free, but its ok to have proprietary lock in for the iPhone?
Having Flash on the iPhone might be a false choice, but I don't honestly see what leg Apple has to stand on with this issue.
Which is?
And don't say html 5 - have you played with that? I doesn't really seem ready to deliver RIA's like Java and Flash have been delivering for years because its buggy (what do you know - its an unfinished standard). I think this video illustrates it best:
http://www.youtube.com/watch?v=rfmbZkqORX4
My own experience with html 5 video btw was buggy at best - anytime you paused you couldn't resume and had to reload the entire clip. His experience in that video above was it didn't work - because the video he tried to view was Theora/OGG - which the iPad/iPhone don't support.
So why not sell the apps without a cut?
http://gorumors.com/crunchies/how-much-money-does-apple-make-from-app-store/ - suggests they make anywhere between 240-440 million dollars a year off the app store. Vs. Zero if people just played games on Flash websites.
Many app-store games are former flash website games too...