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Adobe Calls Out Apple With Ads In NY Times, WSJ

Hugh Pickens writes "Businessweek reports that Adobe has taken out newspaper advertisements in the Wall Street Journal and the New York Times today and posted an open letter to call out the tablet-computer maker for stifling competition. 'We believe that consumers should be able to freely access their favorite content and applications, regardless of what computer they have, what browser they like, or what device suits their needs,' the letter states. 'No company — no matter how big or how creative — should dictate what you can create, how you create it, or what you can experience on the web.' The letter is part of a widening rift between Apple and Adobe. Two weeks ago, Apple Chief Executive Officer Steve Jobs wrote a 29-paragraph public missive panning Adobe's Flash as having 'major technical drawbacks.' US antitrust enforcers also may investigate Apple following a complaint from Adobe, people familiar with the matter said this month. Adobe has also launched a banner ad campaign to let you know that they love Apple. The two-piece banner ads are composed of a 720x90-pixel 'We [heart] Apple' design, followed by a 300x250-pixel medium rectangle that reads: 'What we don't love is anybody taking away your freedom to choose what you create, how you create it, and what you experience on the web.'"

731 comments

  1. Comment removed by account_deleted · · Score: 5, Interesting

    Comment removed based on user account deletion

  2. Oh Shiznacho! by Pojut · · Score: 5, Funny

    It done been brought!

    1. Re:Oh Shiznacho! by Low+Ranked+Craig · · Score: 1

      It's on!

      --
      I still cannot find the droids I am looking for...
    2. Re:Oh Shiznacho! by Anonymous Coward · · Score: 3, Funny

      It's on like Donkey Kong in a thong!

    3. Re:Oh Shiznacho! by Anonymous Coward · · Score: 0

      "It done been broughten!"
      There, I fixed that for you.

    4. Re:Oh Shiznacho! by ByOhTek · · Score: 4, Funny

      Horrible imagery there. Please don't say that again.

      Thank you.

      --
      Self proclaimed typo king, and inventor of the bear destroying coffee table (patent not pending).
    5. Re:Oh Shiznacho! by KlomDark · · Score: 1, Troll

      It's on like Ndamakong!! (Suh)

    6. Re:Oh Shiznacho! by Anonymous Coward · · Score: 0

      Horrible imagery there. Please don't say that again.

      Thank you.

      Yeah, we know you'd be more for Candy Kong anyway.

      Well... actually, now that I think about it, in a way, that might be just as disturbing...

    7. Re:Oh Shiznacho! by Anonymous Coward · · Score: 1, Funny

      It's on like Donkey Kong in a thong eatin' egg foo yong with Mao Zedong!

    8. Re:Oh Shiznacho! by Anonymous Coward · · Score: 1, Funny

      That's just wrong, lay off the bong (that shit's too strong, it'll shrink your dong).

  3. We Want to by PixieDust · · Score: 4, Insightful

    Be able to open massive security holes in any device or platform! - Adobe

    1. Re:We Want to by 0xdeadbeef · · Score: 3, Informative

      That's what jailbreaking is for.

    2. Re:We Want to by Tridus · · Score: 2, Insightful

      Or view material from pulitizer prize winning journalists. Yeah, damn those bastards!

      Only Apple fanboys try to make this into a security argument. It's just another day in the life of the "you are allowed to use your device to what we say you can" shop.

      --
      -- "So they told me that using the download page to download something was not something they anticipated." - Bill Gates
    3. Re:We Want to by Anonymous Coward · · Score: 1, Funny

      Piss off adobe and you may end up needing to do some real jail breaking.

    4. Re:We Want to by brundlefly · · Score: 5, Interesting

      I never used to harp on security either. Then one day I got a virus while using Firefox and browsing www.theatlantic.com web site. Some loser in the Yahoo! ad network decided to build a Flash ad that allowed scripting access from domain:*. My browser... screwed.

      Thanks, Adobe. Thanks for giving every idiot web dev alive an automatic weapon with no safety training.

    5. Re:We Want to by fredmosby · · Score: 0

      What do you think Apple's motivation is for blocking flash? They still make all their money on hardware sales. The app store only exists to encourage people to develop for their products. The only reason that makes any sense is that Apple wants a higher quality product.

    6. Re:We Want to by je+ne+sais+quoi · · Score: 1, Troll

      Or view material from pulitizer prize winning journalists.

      Ummm.. hey dude, safari works just fine on the ipod/iphone/ipad and you can use it to read any prize winning journalist that you have legal (and even illegal) access to. E.g., just navigate to here, find the author you want and look it up on google. It's really not that hard.

      In any case, you don't need flash and you only need one app. Adobe can suck it, flash sucks on anything but windows and I for one, am sick and tired of not having flash apps load properly and/or slow my system to a crawl. Ever since it was invented, people on slashdot have been complaining about sites that rely on flash to show their content, but now that Apple has banned it all according to you, being forced into using Adobe products to view the web is "being allowed to use your device anyway you want"? Are you nuts? You are being played by Adobe and they're waging their PR campaign not for your freedom like they say, but to preserve their profit and control of the world wide web.

      --
      Gentlemen! You can't fight in here, this is the war room!
    7. Re:We Want to by s73v3r · · Score: 0, Flamebait

      So there are no security concerns in allowing Flash on the device. Flash has never been used as an attack vector for malware. That's good to know.

    8. Re:We Want to by PixieDust · · Score: 4, Insightful

      LOL I can't stand Apple personally. But Flash? Adobe has destroyed something that was once a very cool thing. And they did it with shitty code and a development philosophy that completely ignored security concerns and opened one more door for attackers to use that requires no retardation ont he user's part.

      All that's required is an adserver that doesn't do a very good job of screening ads that serves ads to a lot of sites and viola.

      Instant system compromise.

    9. Re:We Want to by Rutefoot · · Score: 3, Insightful

      That's what I love about Apple fanboys. When Apple ultimately removes some feature or functionality, the fanboys simply convince themselves they never needed it to begin with. When applications for doing a specific are removed from the App store, fanboys will happily use only Apple's authorized specific task app. When websites fail to work for containing Flash, fanboys will happily flock to Apple-friendly websites and pretend that the content on the other websites weren't worth viewing anyways. And when a mac eventually de-evolves into a webcam with a wi-fi connection, fanboys will loyally claim that this and only this was what they were looking for in a computer .

    10. Re:We Want to by zeroshade · · Score: 5, Insightful

      What do you think Apple's motivation is for blocking flash? They still make all their money on hardware sales. The app store only exists to encourage people to develop for their products. The only reason that makes any sense is that Apple wants a higher quality product.

      The point of blocking flash is to encourage people to ONLY develop for the iPhone. Development costs generally prohibit most apps from getting cross developed for multiple platforms. Sometimes things like Flash facilitate cross-platform development. If they get developers to only create apps for the iPhone instead of cross-platform, then people have more reasons to buy the iPhone hardware as the apps they want would only exist on the iPhone. Great business plan, horrible for consumers.

    11. Re:We Want to by BitZtream · · Score: 0

      Forget the security argument, it isn't needed here.

      If the moron put his/her content behind a flash wall the content can't be that impressive to begin with.

      --
      Persistent Volume manager for Kubernetes - https://github.com/dwimsey/openshift-pvmanager
    12. Re:We Want to by Skuld-Chan · · Score: 2, Informative

      The cross scripting exploit was fixed ages ago, and it wasn't just flash that had that exploit - a lot of browsers did too.

    13. Re:We Want to by Anonymous Coward · · Score: 0

      Every Apple phone and touch and ipad shipped so far has had massive security holes that enable trivial rooting by simply clicking on a simple URL to initiate a buffer exploit. And you're saying that Adobe could make this platform *less* secure?

    14. Re:We Want to by trboyden · · Score: 3, Interesting

      Why is that Adobe's fault that the Yahoo! ad service allowed an insecure Flash ad be published to their network? By default, Flash content scripting access defaults to "same domain" only. The equivalent argument would be that Microsoft is at fault for viruses because virus writers choose to attack their systems. I'm no fan of Flash ads, but let's put the blame where it actually belongs.

    15. Re:We Want to by recoiledsnake · · Score: 1

      Ummm.. hey dude, safari works just fine on the ipod/iphone/ipad and you can use it to read any prize winning journalist that you have legal (and even illegal) access to. E.g., just navigate to here [pulitzer.org], find the author you want and look it up on google. It's really not that hard.

      Maybe, but why was that guy singled out? Why???
      Next if Apple starts banning sites, you'll say 'Hey you can print out sites and read them on paper?'

      In any case, you don't need flash and you only need one app. Adobe can suck it, flash sucks on anything but windows and I for one, am sick and tired of not having flash apps load properly and/or slow my system to a crawl. Ever since it was invented, people on slashdot have been complaining about sites that rely on flash to show their content, but now that Apple has banned it all according to you, being forced into using Adobe products to view the web is "being allowed to use your device anyway you want"? Are you nuts? You are being played by Adobe and they're waging their PR campaign not for your freedom like they say, but to preserve their profit and control of the world wide web.

      Developer freedom is what is at stake here. This is a case of:

      I do not agree with what you have to say, but I'll defend to the death your right to say it.
      Voltaire

      Slashdotters that hate Flash use Flashblock. Flash has it' uses. And soon people will complain about dancing bunnies with a musical soundtrack in rendered in HTML 5.

      So Apple makes a profit on the iPhone(AT&T pays them for it), then they get around $20 from each iPhone subscriber's monthly payment, then they get a forced 30% of ALL software sales for the iPhone/iPad, they arbitrarily ban apps based on Jobs' tastes all the time, and you rant against Adobe for asking for a OPTION to run Flash?

      --
      This space for rent.
    16. Re:We Want to by BasilBrush · · Score: 1

      The equivalent argument would be that Microsoft is at fault for viruses because virus writers choose to attack their systems.

      The quite reasonable argument is that Microsoft was at fault for writing such insecure operating systems. Just as Adobe was at fault for writing such an insecure platform.

      That virus writers and website developers also are at fault doesn't absolve Microsoft/Adobe for their lax security.

    17. Re:We Want to by Bing+Tsher+E · · Score: 1

      I would absolutely love for somebody to create a GPL'd runtime environment that would allow iPhone OS apps to run on other platforms.

      I know, I know. Apple fucks anybody who touches their stuff with more legal muscle than anybody else in the industry. But it would make things interesting.

      And we'd all have more Fart Apps that we knew what to do with.

      I remember back in the mid 90's when I ran a Mac Emulator (Executor) and Wine simultaneously on my Linux X desktop. The little cat who chases the mouse ('Neko') from Windows and MacOS were able to meet on the same screen. They didn't rip each other to shreds, either.

      I'd like the Iphone OS emulator now, rather than to have to wait for the platform to die like we've had to for Gameboy, etc. (not that I don't want the Iphone OS to die soon or anything)

    18. Re:We Want to by recoiledsnake · · Score: 1

      Also note, they didn't just ban Flash, they banned all other languages apart from a few they blessed.

      --
      This space for rent.
    19. Re:We Want to by recoiledsnake · · Score: 1

      Apple software is full of holes too. One small example:

      CoreAudio (CVE-2010-0036) -- A buffer overflow exists in the handling of mp4 audio files. Playing a maliciously crafted mp4 audio file may lead to an unexpected application termination or arbitrary code execution.

      So a AAC file can pwn a Mac and delete all the files and your files are... screwed?

      --
      This space for rent.
    20. Re:We Want to by trboyden · · Score: 1

      That's a weak argument and irrelevant. All software is subject to security issues. The Linux platform has just as many security issues as Windows, Apple, Symbian, Adobe, Java, etc... The fault (in this specific case, which is what was being commented on) is with the content developer and the distributor that fails to check the content they are distributing for security vulnerabilities.

    21. Re:We Want to by recoiledsnake · · Score: 1

      Don't forget the long diatribes, arguments and rationalizations about how Intel processors suck and how PowerPC processor were all the shiznit... up until Apple switched to Intel. Then we heard about how IBM sucks and how Intel was the shiznit. IBM had suddenly become the bad ex...

      --
      This space for rent.
    22. Re:We Want to by catmistake · · Score: 0, Troll

      Why is that Adobe's fault that the Yahoo! ad service allowed an insecure Flash ad be published to their network?

      For the same reason it's Microsoft's fault for allowing virus to run on their operating system. Windows could be designed in a way that virus' protection was built in and transparent, or with such a security structure that virus infection became impossible (except for the most determined users), but it's too late, it's now a profitable industry. Microsoft will never fix Windows now. If Adobe got what they wanted, there would be a flash security industry to follow. Alll you flashophiles would be trading opinions on the flash forums about which flash antivirus was the best and why. Fuck that. I just wanted to watch a video. I can do that without flash? OMG, why didn't you say so! Why are we still talking about this?

    23. Re:We Want to by Anonymous Coward · · Score: 0

      I never used to harp on security either. Then one day I got a virus while using Firefox and browsing www.theatlantic.com web site....

      Sure you were. Good luck with the gonorrhea from that toilet seat too.

    24. Re:We Want to by jjoelc · · Score: 1

      That is an argument that I keep hearing, and it is simply wrong. The very logic of the argument is flawed. It is one-way thinking... Seems to me that if you want to develop for both platforms, you are still free to. Just write your code in Objective C, and use your fancy cross-platform tools to port it to android.

      it's not rocket science, people... THINK about your arguments, don't just repeat something you heard somebody else say that they heard another guy say he heard from his sister's niece's best friends dad...

    25. Re:We Want to by spun · · Score: 1

      Anyone can run Flash on an iPhone or iPad. After all, they own the hardware and they can legally do anything that is physically possible with it. If it isn't physically possible, well, whose fault is that? Apple is under no compunction to make it easy for them, and is certainly under no compunction to sell things they don't like in their App store. I'd like it if my local Christian book store sold my hard core Joseph on Mary porn, but oddly enough, they refuse to. I complained they were taking away my freedom, but everyone just laughed at me. So I took my business elsewhere, which is exactly what you can do. Problem solved, without forcing someone to do something with their own property, against their will.

      --
      - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    26. Re:We Want to by recoiledsnake · · Score: 1

      Lets ban Safari, it's vulnerable right now:

      http://secunia.com/advisories/39670

      Secunia Advisory SA39670
      Apple Safari Information Disclosure and Code ExecutionSecunia Advisory SA39670
      Get alerted and manage the vulnerability life cycle
      Free Trial

      Release Date 2010-05-07
      Last Update 2010-05-11

      Popularity 7,905 views
      Comments 0 comments

      Criticality level Highly critical
      Impact Exposure of sensitive information
      System access
      Where From remote
      Authentication level Available in Customer Area

      Report reliability Available in Customer Area
      Solution Status Unpatched

      Systems affected Available in Customer Area
      Approve distribution Available in Customer Area

      Software: Apple Safari 4.x

      Secunia CVSS Score Available in Customer Area
      CVE Reference(s) No CVE references.

      Description
      A vulnerability and a security issue have been discovered in Apple Safari, which may lead to exposure of sensitive information or can be exploited by malicious people to compromise a user's system.

      1) A use-after-free error when handling pop-up boxes created from a child window can be exploited to execute arbitrary code when a user visits a specially crafted web page.

      2) Safari includes HTTP basic authentication credentials in an HTTP request if a web page that requires HTTP basic authentication redirects to a different domain (e.g. via a "Location" header).

      The vulnerability and the security issue are confirmed in version 4.0.5 for Windows. Other versions may also be affected.

      Solution
      Disable JavaScript (e.g. via the "Security" tab in the Safari preferences dialog). Do not authenticate to sites that use HTTP basic authentication and use redirections to different domains.

      Provided and/or discovered by
      1) Krystian Kloskowski (h07)
      2) Vin Lisciandro

      Changelog
      Further details available in Customer Area

      Original Advisory
      1) http://h07.w.interia.pl/Safari.rar

      Other references
      Further details available in Customer Area

      Technical Analysis
      Further details available in Customer Area

      Deep Links
      Links available in Customer Area

      --
      This space for rent.
    27. Re:We Want to by Anonymous Coward · · Score: 0

      Sorry but Adobe brought it upon themselves. If you've ever used Flash on an Apple product you know it does crash a lot and it's incredible resource hog. Now all of the sudden Adobe has finally made use of gpu acceleration on OS X and things are a little better (as of couple weeks ago). Too little to late. For years Adobe shat on Apple when it came to Flash. Why would Apple want to put up with that on their new platform?

      But the biggest reason Apple isn't into Flash on their touch products isn't this anyway. IT'S THAT FLASH DOESN'T REALLY WORK WITH TOUCH INTERFACES! Do you get that? There's no mouseover where there's no mouse! So you're left with a resource hogging, battery life killing, insecure, crash-causing video container when an open standard (HTML5) does everything that Flash can do on touch platform better.

      Please don't fall for Adobe's victim act.

    28. Re:We Want to by Anonymous Coward · · Score: 0

      But that surely means it's against Apple's best interests to do this. If software authors can easily develop apps that work on all platforms EXCEPT the iPhone, then that's going to be a larger market and thus in their best interests... or have I missed something here?

    29. Re:We Want to by dachshund · · Score: 1, Flamebait

      I think Apple's (valid) concern is that if the use of Flash tools for mobile app development becomes dominant, then there won't be iPhone and Android development anymore, there'll simply be Flash development. Period. And then the success or failure of any platform is going to depend on how Adobe feels that day. Let's see, should we get around to releasing an Android compiler update this year? Ditto for bugfixes. Ironically, smaller/less successful platforms are much more at risk if this happens than a successful platform like Apple.

      This doesn't just affect the manufacturers. It'll affect any users unfortunate enough to invest in those platforms (poor Palm and Nokia owners). I was a Mac user back in the wilderness years when it wasn't always clear that there was going to be continuing software support, and I specifically remember when Apple switched over to Intel there was a huge delay in the availability of an Intel Photoshop port because Adobe didn't prioritize Mac business enough. And you can talk to any Linux user about how well Adobe supports Flash over there. Adobe will gladly use their market power in ways that work directly against the user.

      Now I'm not crazy about the way Apple is handling this (and many other things Apple does). But I do understand it, and I think a world in which Adobe dominates mobile app development is a really terrible world for all of us to live in.

    30. Re:We Want to by BasilBrush · · Score: 1

      All software is subject to security issues.

      That's like saying all clothes are subject to getting wet in the rain issues. The fact remains that you are far more likely to get wet in the rain wearing a t-shirt and jeans than wearing a set of oil skins.

      All platforms are not EQUALLY insecure.

    31. Re:We Want to by Anonymous Coward · · Score: 0

      You can try to convince we need Flash, or you can resort to ad hominem.

    32. Re:We Want to by Anonymous Coward · · Score: 0

      Last I heard, Chrome wasn't available for the iPhone. So how is coding in HTML5 only for the iPhone?

    33. Re:We Want to by MistrBlank · · Score: 1

      And conveniently if those people want to cripple their device, they can jailbreak and run flash. I however want a standards based device that WORKS WELL.

    34. Re:We Want to by theridersofrohan · · Score: 1

      The point of blocking flash is to encourage people to ONLY develop for the iPhone. Development costs generally prohibit most apps from getting cross developed for multiple platforms. Sometimes things like Flash facilitate cross-platform development. If they get developers to only create apps for the iPhone instead of cross-platform, then people have more reasons to buy the iPhone hardware as the apps they want would only exist on the iPhone.

      No it's not. Apple is promoting HTML5 as an alternative to flash (which is valid for 99%of the uses of flash). Guess what? HTML5 is not apple-specific, and runs on android etc. HTML5 is as cross platform as you get.

    35. Re:We Want to by MindlessAutomata · · Score: 1

      Oh, this is too true, I've seen the Apple fanboys even say that microsdhc expandibility on non-ipod media players only made things more confusing and was unnecessary and thus ipods were better for not including it...!

      A good feature, by Apple fanboy criterion, is any feature Apple puts in their products, a bad one is any feature Apple leaves out. So you're wrong by definition to them. You can't argue with them.

    36. Re:We Want to by BlueStraggler · · Score: 1

      To be fair there *was* a time when PowerPC processors were the shiznit, and Intel processors sucked. Or do you not remember the days of Itanium and little AMD showing up Intel at every turn? Of course, that was followed by a time when Intel processors became the new shiznit and started showing up AMD, and PowerPC processors started sucking (on laptops, anyway).

      Technology changes, go figure.

    37. Re:We Want to by BobMcD · · Score: 1

      What do you think Apple's motivation is for blocking flash? They still make all their money on hardware sales. The app store only exists to encourage people to develop for their products. The only reason that makes any sense is that Apple wants a higher quality product.

      Wait, what now?

      You're saying that even though Apple gets a cut of every sale through their application store, and even though none of these apps are developed at any cost to Apple, they profit zero dollars on this endeavor?

      If so they REALLY need to find a better web host. Bandwidth must be eating them alive.

      Either that or you need to fact check your statement, because it doesn't pass a 'basic common sense' test.

    38. Re:We Want to by fredmosby · · Score: 1

      The iPad costs $500 to $850.

      Most iPad apps cost less than $10. Apple gets about 30% from each iPad app sold. Even if the average user bought 20 apps at $5 each Apple would only get $30 per iPad minus hosting costs.

      Apple makes a lot more than that in profit from the iPad. Maybe you should try checking your facts before applying 'common sense'.

    39. Re:We Want to by VisceralLogic · · Score: 0, Flamebait

      That's what I love about Apple fanboys. When Apple ultimately removes some feature or functionality, the fanboys simply convince themselves they never needed it to begin with. When applications for doing a specific are removed from the App store, fanboys will happily use only Apple's authorized specific task app. When websites fail to work for containing Flash, fanboys will happily flock to Apple-friendly websites and pretend that the content on the other websites weren't worth viewing anyways. And when a mac eventually de-evolves into a webcam with a wi-fi connection, fanboys will loyally claim that this and only this was what they were looking for in a computer .

      This is what I love about anti-Apple fanboys... they have no idea what they're talking about. If you actually knew of what you spoke, you would know that, like all other computers, Macs get more features and capabilities with every system upgrade.

      --
      Stop! Dremel time!
    40. Re:We Want to by Anonymous Coward · · Score: 0

      http://www.lamborghini.com/
      http://www.girbaud.com/eng/
      http://www.hbo.com/

      ya, a bunch of nobodies! But I'm sure any average code monkey disguised as web developer can make a beautifull header-3-column-footer CSS castrated and boxy-boring website and customers will look in the source code and say "ohh look at that indentation!! omg! I want 2 lamborginis now"!

      You better not stick your noses outside your notepads, monkeys.

    41. Re:We Want to by theridersofrohan · · Score: 1

      The point of blocking flash is to encourage people to ONLY develop for the iPhone. Development costs generally prohibit most apps from getting cross developed for multiple platforms. Sometimes things like Flash facilitate cross-platform development.

      No. Apple / The Steve are advocating HTML5 as an alternative to flash. HTML5 is as open and cross platform as you can get. You don't develop for Adobe's platform, you develop against a standard, that can run on the iphone, android, windows mobile, web os and any html5 compatible browser. Encouraging people to use HTML5 is a terrible way to make iphone-only apps.

    42. Re:We Want to by Anonymous Coward · · Score: 0

      Jailbreaking is a conscious action that is known to have consequences. Browsing to a random website should not be in the same league of potential security failures.

    43. Re:We Want to by zuperduperman · · Score: 1

      > Apple / The Steve are advocating HTML5 as an alternative to flash

      And yet, there are 200,000 apps in the app store which were written using platform specific native code. This argument that HTML5 should be used to substitute for *applications* written originally in Flash compiled to be native iPhone apps with full access to the iPhone APIs is just silly. HTML5 can't do a fraction of what native apps can do, and Steve Jobs knows it. That is why he advocates for HTML5 - because it is *inferior enough* that his own proprietary ecosystem will not be threatened by it whereas Flash and various other cross-platform tools are not.

    44. Re:We Want to by ceoyoyo · · Score: 1

      Yeah, there definitely aren't any iPhone apps that have made it to other app stores (or vice versa). Nope, nope nope.

      Apple supports both C and C++. If you design your app properly the porting isn't so bad in either direction. Yes, it's a bit harder than making your crappy Flash animation play on whatever. So sad.

    45. Re:We Want to by WNight · · Score: 1

      sites that rely on flash to show their content

      ... are not the only use for Flash. That's the use that sucks.

      Anyone who does something with Flash that they couldn't do with just html/css/javascript isn't abusing it like in your example.

      You are being played by Adobe

      No, I don't like Adobe. We agree on this one issue but we're not dating.

      not for your freedom like they say, but to preserve their profit and control of the world wide web.

      Yes, exactly the same reason Apple is forbidding Flash.

    46. Re:We Want to by zeroshade · · Score: 1

      Seems like you haven't done much research. There's two types of cross-platform tools. There's one like what Adobe created that cross-compiles to native code that will run on an iPhone, and there's the other type which is middle-ware. Currently, there does not exist a "fancy cross-platform tool" that will port it to Android. (That I know of). The two parts of the Apple license that have pissed off developers are the thing that defined you can only use certain languages (which screws over Adobe's tool) and the part that bans all abstraction layers (this screws over middle-ware). Lesson in developing software, most cross-platform applications use an abstraction layer of some type which allows the developer to make minor changes and recompile the application for a separate platform. Therefore by both requiring specific languages and banning abstraction layers. They have effectively forced any developer who wants to cross develop for more than just the iPhone to still code an iPhone specific version. This alone forces the problem of development costs precluding cross-platform development.

    47. Re:We Want to by lonecrow · · Score: 1

      I think there needs to be a word for apps that are "upgraded" out of the useful, reliable and cool category, into the bloated, buggy, and cluttered category.

      Sort of like the peter principal

      For me PDF fell of the cliff when I they started create pdf forms. It was the thin edge of the wedge.

    48. Re:We Want to by Anonymous Coward · · Score: 0

      I have an iphone, I use flash block on my desktop (dual core 4 gig RAM) because I don't want flash boggong it down or coming on when I don't want it to, as it's not available for safari mobile apple has saved me the trouble! Don't knkw what kind of crap you are talking.

    49. Re:We Want to by BobMcD · · Score: 1

      How do you know they're not selling the hardware at a loss?

      I don't see any citations whatsoever in your post, so I assume you're making assumptions.

    50. Re:We Want to by bhtooefr · · Score: 1

      Flash deserves to die in a fire for being crap, and to lose out for market reasons.

      Apple's going about killing Flash in the worst possible way, though. Let Flash kill itself, and promote its alternatives, don't ban apps that may have at one time been prototyped in Flash.

    51. Re:We Want to by MachineShedFred · · Score: 1

      So let me get this straight:

          Blocking Flash on the desktop for years previous to Apple's new 'we don't like Flash so Flash isn't allowed to play in our sandbox' philosophy all of a sudden makes me an Apple fanboy? Are you sure that Apple isn't a MachineShedFred fanboy for following my lead?

      There are plenty of people that hated flash LONG before Apple started stomping on it in public, and with very good reasons. Your reasoning is like saying that everyone who doesn't burn tires in their back yard is a tree hugging hippie.

      It's perfectly reasonable and possible to hate Flash, and yet not be an Apple 'fanboy'.

      --
      Slashdot still doesnâ(TM)t support Unicode after it was added to the HTML standard in 1997.
    52. Re:We Want to by brundlefly · · Score: 1

      If by "years ago" you mean sometime after late 2008, then perhaps I agree with you.

    53. Re:We Want to by Skuld-Chan · · Score: 1

      That would be years ago - 3 specifically.

    54. Re:We Want to by shutdown+-p+now · · Score: 1

      Seems to me that if you want to develop for both platforms, you are still free to. Just write your code in Objective C, and use your fancy cross-platform tools to port it to android.

      Do you seriously think that Cocoa Touch APIs aren't patented by Apple?

      (Yes, you can patent APIs. If you google around, you'll see that e.g. Microsoft has patents for WPF APIs - specifically for a list of classes and methods!)

    55. Re:We Want to by Golias · · Score: 1

      That would be true if Flash was EVER a good way to develop cross-platform products. Anybody who has ever experienced Flash on a Mac laptop knows better. Nothing like having the whirring of the cooling fan completely drown out the sound of the YouTube video you were trying to watch.

      Oddly, watching h.264 files via VLC or QuickTime doesn't have the same problem, even at much higher data rates.

      --

      Information wants to be anthropomorphized.

    56. Re:We Want to by Golias · · Score: 1

      And when a mac eventually de-evolves into a webcam with a wi-fi connection, fanboys will loyally claim that this and only this was what they were looking for in a computer .

      Don't be silly. There's no camera on an iPad.

      --

      Information wants to be anthropomorphized.

    57. Re:We Want to by fredmosby · · Score: 1

      The profit margin was an assumption. But here's a web site that breaks it down. The other numbers come from my personal experience and basic math.

  4. New corporate slogan by nanoakron · · Score: 3, Insightful

    Adobe: We Bitch and Moan until we Get Our Way(TM)

    1. Re:New corporate slogan by causality · · Score: 2, Insightful

      Adobe: We Bitch and Moan until we Get Our Way(TM)

      That's about right and I'll explain why. From the summary:

      What we don't love is anybody taking away your freedom to choose what you create, how you create it, and what you experience on the web.

      Unless it's done by means of proprietary standards and not by means of executive decisions. That's the complete thought. What is quoted from Adobe there is only the first half.

      --
      It is a miracle that curiosity survives formal education. - Einstein
    2. Re:New corporate slogan by jedidiah · · Score: 3, Insightful

      If given a choice between a proprietary standard that I can use on devices from multiple vendors versus a proprietary standard that only work on one vendor's hardware then the choice is obvious.

      All of this HTML5 nonsense is just a distraction. It won't replace Apple binary apps even when it's managed to mature itself.

      This is all about replacing a web experience that is largely cross platform with one that is Apple only.

      Proprietary multi-vendor vs. Proprietary single vendor.

      --
      A Pirate and a Puritan look the same on a balance sheet.
    3. Re:New corporate slogan by Anonymous Coward · · Score: 0

      Unlike Apple?

      Oh I see. If Apple does that, it's open and cool. If Adode does it, it's whining?

    4. Re:New corporate slogan by robkill · · Score: 1

      Adobe: We Bitch and Moan until we Get Our Way(TM)

      Since when has Adobe stopped at bitching and moaning?
      http://en.wikipedia.org/wiki/US_v._ElcomSoft_Sklyarov

      --
      DMCA - Chilling free speech since 1998.
    5. Re:New corporate slogan by Gizzmonic · · Score: 2, Insightful

      Not really. It's for 2 reasons:

      1)To prevent horrible, battery-sucking shovelware from showing up on the iPhone/iPad. Those Flash games at newgrounds, for example, were never meant for touchscreens. Apple does not want its users having unsatisfactory experiences playing their Flash games, and then subsequently blaming Apple for the bad UI.

      2)To prevent developers from cross-developing for Android, Pre, Blackberry etc at the same time. You want to develop for iPhone? You have to use Apple-approved tools only. Thus, developers are less likely to offer the same apps for competing platforms.

      You can debate the morality of what Apple is doing (personally, I think it sucks) but the reasons are pretty clear.

      --
      (-1, Raw and Uncut is the only way to read)
    6. Re:New corporate slogan by jedidiah · · Score: 1, Troll

      The fanboy has his blinders on so tight that he looks like he's about to pass out from lack of oxygen going to his brain.

      Is there an app for that?

      --
      A Pirate and a Puritan look the same on a balance sheet.
    7. Re:New corporate slogan by dc29A · · Score: 4, Insightful

      To prevent horrible, battery-sucking shovelware from showing up on the iPhone/iPad.

      You never looked in the AppStore right? For every decent app there are at least 500 garbage apps out there.

      Apple does not want its users having unsatisfactory experiences playing their Flash games, and then subsequently blaming Apple for the bad UI.

      Because iTunes for Windows and the plethora of crapware in AppStore is such an amazing user experience?

      You can debate the morality of what Apple is doing (personally, I think it sucks) but the reasons are pretty clear

      Apple is lying why they don't want to allow cross compilers. The reason is simple: lock in users to maintain the very high profit margins on iDevices. Nothing to do with quality of cross compiled and/or flash apps nor user experience.

      Disclosure: I have an iPhone 3Gs.

    8. Re:New corporate slogan by 605dave · · Score: 5, Insightful

      This is insightful? What's the insight? Do you know anything about HTML5? Apple is helping build an open web that proprietary devices from any company can connect to. How is an open standard such as HTML an Apple only web experience? The reality is exactly the opposite. Right now we have a situation where one company, Adobe, determines what web experience (if you're talking about Flash) you get on any given device or platform. Compare that to an open HTML5 rendering engine (webkit), and a push towards open web standards. In what universe does that add up to that being an Apple only experience?

      --
      Be kind, for everyone you meet is fighting a difficult battle. - Plato
    9. Re:New corporate slogan by loraksus · · Score: 5, Funny

      Adobe: We Bitch and Moan until we Get Our Way(TM)

      Yes, but we do it very, very slowly. Pegging processor cores and making browsers run like shit along the way.

      --
      1q2w3e4r5t6y7u8i9o0pqawsedrftgthyjukilo;p'azsxdcfv gbhnjmk,l.;/
    10. Re:New corporate slogan by GameMaster · · Score: 1

      Heh, if there were anything close to resembling, actual, content in your post maybe you'd be worth paying attention to.

      --

      Rules of Conduct:
      #1 - The DM is always right.
      #2 - If the DM is wrong, see rule #1
    11. Re:New corporate slogan by Anonymous Coward · · Score: 0

      HTML 5 is vendor neutral and is supported in all major browsers on windows, mac and linux. HTML 5 is a published, free to implement standard. Flash is neither of those things. I don't understand how this can be conceived as a ploy to make the internet apple only.

    12. Re:New corporate slogan by uprise78 · · Score: 2, Insightful

      So....what you are saying here is that you don't want native applications anymore. Instead of native Windows apps and native Mac apps and native Linux apps you would rather just have everything be made in Adobe AIR? Thank fucking god you aren't the one making decisions that matter....

    13. Re:New corporate slogan by s73v3r · · Score: 1, Flamebait

      So even when HTML5 is mature, it won't replace native apps. Yet, you think that Flash will?

    14. Re:New corporate slogan by s73v3r · · Score: 2, Insightful

      Because having a bunch of Blackberry apps doesn't serve to tie you to the Blackberry platform, or having a bunch of Android apps doesn't tie you to the Android platform. Hell, I've even heard a bunch of bitching from people on here about how Windows Phone 7 is breaking backwards compatibility, and so all the apps they've bought are worthless.

    15. Re:New corporate slogan by WrongSizeGlass · · Score: 2, Insightful

      Adobe: We Bitch and Moan until we Get Our Way(TM)

      Indeed. Here's a thought, Adobe: Instead of pissing away tens of thousands of dollars on "poor, poor, pitiful me" ads complaining about how Apple doesn't like Flash because it's buggy, crashing and bad for their devices, spend that money on some decent programmers to fix Flash so they have nothing to complain about.

    16. Re:New corporate slogan by BitZtream · · Score: 0

      I'm sorry, how is writing code in C ... which EVERY OS that matters has a compiler for ... locking them in? You can compile objective c on pretty much any OS as well, thanks to Apples contributions to GCC ...

      I'm sorry, thats the biggest pile of crap excuse I've seen in ages.

      --
      Persistent Volume manager for Kubernetes - https://github.com/dwimsey/openshift-pvmanager
    17. Re:New corporate slogan by Gizzmonic · · Score: 1

      You never looked in the AppStore right? For every decent app there are at least 500 garbage apps out there.

      I'm sure even the worst is better than having Safari crash and slow down because of the Flash ads most websites are infested with.

      Because iTunes for Windows and the plethora of crapware in AppStore is such an amazing user experience?

      iTunes on Windows is slow. And the stupid Apple Software Update that wants you to install Safari and all that other crap sucks. Other than that, it's better than any other MP3 player organizer/player out there. I know some people want to personally arrange everything into neat little folders and type out playlists in Notepad, but I have better things to do with my time.

      Apple is lying why they don't want to allow cross compilers. The reason is simple: lock in users to maintain the very high profit margins on iDevices. Nothing to do with quality of cross compiled and/or flash apps nor user experience.

      100% agree. I do think Apple has a point about supporting Flash in Safari though.

      --
      (-1, Raw and Uncut is the only way to read)
    18. Re:New corporate slogan by WrongSizeGlass · · Score: 1

      The fanboy has his blinders on so tight that he looks like he's about to pass out from lack of oxygen going to his brain.

      Naw, that's just the "O" face he gets when he starts playing with his iTouch ;-)

    19. Re:New corporate slogan by Ash-Fox · · Score: 1

      HTML5 is not finalized.

      --
      Change is certain; progress is not obligatory.
    20. Re:New corporate slogan by CrazySpence · · Score: 1

      Agreed and lets not forget that it isn't Apple alone using Webkit, Google uses it and several mobile browsers. How come no one flips out over the next Windows Mobile phone not having flash? *shrugs*

    21. Re:New corporate slogan by dc29A · · Score: 1

      Slightly off topic ... MediaMonkey, one of the best music organizers. Check it out, especially if you think iTunes sucks.

    22. Re:New corporate slogan by Anonymous Coward · · Score: 0

      agreed. They could have paid the advertising money to 10 programmers and fixed the product by now. Too bad.
      If you spend all the money on marketing and advertising, makes it hard to pay programmers to make the product I guess. So just slap some BNG (bold new graphics) on it and call it new and improved and keep on selling. Just another example of lawyers and marketers getting in the way of solutions.

    23. Re:New corporate slogan by dc29A · · Score: 1

      Do I have to draw a picture? Again?

      Cross compiler = Apps can be coded once and with minor adjustments can run on a plethora of devices.
      Native compiler = Apps on iDevices only.

      If you want to protect your high margin profits, what option would you pick? Knowing that your competition doesn't give a shit about high margins (just look at all the 0$ android smartphones with contracts vs 200$ iPhone with same contracts, at least in Canada)?

      If people have the majority of the apps developped for AppStore available on BB, Android or WM7 phones, what stops them from switching?

      Nothing. And this is what Apple is afraid of.

    24. Re:New corporate slogan by UnknowingFool · · Score: 0

      Apple is lying why they don't want to allow cross compilers. The reason is simple: lock in users to maintain the very high profit margins on iDevices. Nothing to do with quality of cross compiled and/or flash apps nor user experience.

      How do you know Apple is lying? Apple has given technical reasons why it doesn't want cross-platform apps. Developers can argue about the strength of each of Apple's points. You boldly asserting that just because you think their reasons are not enough, then the reasons must be lies is rather skewed thinking.

      I personally think Apple has valid points: Apple has raised a good point when they say that Flash on mobile needs work because Adobe hasn't yet released a suitable version yet. Flash on mobile is buggy and a battery hog currently. When Flash for Android is released we'll see if Adobe has addressed the major criticisms.

      I also see some valid point on cross platform apps. With cross platform apps, the difficulty of debugging is increased as it adds more layers of complexity. A major risk with cross platform is that if Flash developers never learn another language, they can't debug some bugs and app will never get fixed. Also Apple is now reliant on Adobe updating their platform after Apple issues patches/releases. Cross platform apps are not optimized for the device. They may not use the features of that device correctly even. For some apps that probably doesn't matter though.

      I would Apple denote rather levels of compliance than an outright ban. Maybe "Optimized for iPhone" tag or something that distinguishes apps that were cross platform as opposed written in Objective C.

      --
      Well, there's spam egg sausage and spam, that's not got much spam in it.
    25. Re:New corporate slogan by phayes · · Score: 1

      Yup, head & shoulders above anything else for music management.

      --
      Democracy is a sheep and two wolves deciding what to have for lunch. Freedom is a well armed sheep contesting the issue
    26. Re:New corporate slogan by EvilBudMan · · Score: 1

      BS I do know something about H.264/MPEG-4 AVC that Apple is using. Can you say DRM? The real reason is they don't want Flash or anything else that can create apps within apps. If they really believe in the open web thing then let them use Theora which might be slightly technically inferior to H.264 or VC-1. I'm sure they will bring up porn if you use a video format without uncrackable DRM.

      Now, Flash can work inside HTML5 but whether you like Flash or not is not the issue but you didn't mention that. Apple is locking their platform up tighter than any other manufacturer and give lame excuses for their real reasons. Some users may prefer this as they have more money than I do to continually buy stuff. Folks this ain't 1977 and Apple is now the one to throw the hammer at. They don't really sell that many phones compared to other manufactures even though they have one that sells well with AT&T only lock-in.

      HTML5 reduces the need for proprietary technologies like Flash but it doesn't stop you from using it if you want too. How many BlueRay disks are not proprietary? With H.264 I could pay for a show and then a month later it goes away. Yeah, why should Apple let Adobe make money off of their hardware when they can. Despite HTML5 Flash is going to be here for a while yet.

    27. Re:New corporate slogan by bennomatic · · Score: 1

      See, I'm not sure I'd call it lock-in; I'd simply call it raising the barrier to entry.

      There is nothing preventing developers from rebuilding their apps for multiple devices. So it costs them more to do so, but technically speaking, they can choose whichever platforms to develop for.

      If they decide that the iPhone is their best primary target, then Apple gets the benefit of that until they have the resources to re-develop for Android or other platforms. If a consumer decides to switch from iPhone to another platform, there's nothing preventing a developer who has created two versions of an app from offering their customer a free or reduced-rate license for the new version to allow them to move away.

      It may be a pain in the ass, but it's totally within Apple's rights. They've done the calculus, and they seem to feel that developers will continue to create Apple-specific apps, even if that only allows access to a small chunk of the smartphone market. Developers are still free to address the rest of the market using Flash or whatever other tools are available.

      I think the question here is: who is the customer? For Apple, it's the consumer, the one who buys the phone and the apps, and they feel that they are addressing their customer's needs while adding some--not insurmountable, but some--protection to their own business.

      Google's customer is really advertisers. They don't care about any of this as long as lots of vendors put Android on lots of devices, enabling lots of access to Google ads. I realize with iAd that advertisers are also customers of Apple's, but that's a new addition, and they by no means lock their developers into using iAd (at this time).

      Adobe's customer is the developer community. Of course they'll echo the same sentiment as the people who are using their products to ease the development cycle. But just like Apple, they're playing this game for money, trying to protect their business, but they're acting like they're fighting for freedom. It's just not that lofty.

      Maybe they should pull a Palm and create some sort of framework that allows a phone to be jailbroken, and then sets up a VM framework that allows their apps to run unhindered, and allows the user to switch back to the regular iphone with a finger gesture. Apple would break it with a firmware update, but it would certainly be a nice tilting-at-windmills display.

      --
      The CB App. What's your 20?
    28. Re:New corporate slogan by Anonymous Coward · · Score: 0

      In your example Adobe doesn't determine the web experience you get. They determine the experience you get on additional pages. They effectively expand the web available to you on your mobile platform. If Flash was implemented in a way that it could be turned off or not installed on your iPhone what is the problem with that?

      This arbitrary determination of what should be and shouldn't be available to you on the web seem reminiscent of the crap MS was doing with their browser's support of standards.

      Browsers should support web standards and if you want the OPTION of installing a plugin (such as Flash) you should have that option. Mr. Jobs himself said the web should be open.

    29. Re:New corporate slogan by Anonymous Coward · · Score: 0

      Without flash:
      New apple iPad up to 10 hours of web surfing.

      With flash :
      New apple IPad up to 10 hour of web surfing (if you enter a flash site this goes down to 1 hour)

      I wonder which sells better?

    30. Re:New corporate slogan by Wovel · · Score: 1

      And flash is not a standard. It is a moving target completely controlled by one company that makes changes to the "standard" whenever it wants to sell more tools...

    31. Re:New corporate slogan by vijayiyer · · Score: 1

      What the hell does H.264 have to do with DRM? You've basically combined a bunch of acronyms into your rant without one clue about anything.

    32. Re:New corporate slogan by theolein · · Score: 1

      ... Apple does not want its users having unsatisfactory experiences playing their Flash games, and then subsequently blaming Apple for the bad UI.

      psssst

    33. Re:New corporate slogan by theolein · · Score: 1

      Tell me, how are you going to port Apple's Libraries to any other platform? Magic? Are all Mac developers as isolated from the rest of the computing world as you are?

    34. Re:New corporate slogan by Ash-Fox · · Score: 1

      What I'm saying is, you can't claim they support html5 when the html5 spec isn't finalized and due to HTML5 not being very specific on matters, we've got a stupid war on what codecs, containers the video tag should support now.

      --
      Change is certain; progress is not obligatory.
    35. Re:New corporate slogan by BobMcD · · Score: 1

      If only they all ran in Flash. Then Adobe could provide the backwards compatibility... :D

    36. Re:New corporate slogan by serviscope_minor · · Score: 1

      The picture that you have just drawn is upside down, inside out, back to front and just plain wrong.

      Cross compiler = compiler binary is compiled for platform A, but generates binaries for platform B, where A ! B

      Native compiler = compiler binary compiled for and running on platform A, generating binaries for platform A.

      It has nothing to do with portability. I have done some embedded work, and I can assure you that it is perfectly possible, even common to write very non portable code which is compiled with a cross compiler or cross assembler. It is also possible to write portable code which is only ever compiled with native compilers (though it would probably work with cross compilers as well).

      --
      SJW n. One who posts facts.
    37. Re:New corporate slogan by Anonymous Coward · · Score: 0

      BS I do know something about H.264/MPEG-4 AVC that Apple is using. Can you say DRM?

      Always funny when someone says "I know something" and goes on to demonstrate horrible ignorance. H.264/MPEG-4 AVC is just a codec. It does not have any form of inherent DRM.

      Apple's DRM layer is called FairPlay. It is proprietary to Apple (unlike H.264), and it truly is a layer with clean separation. Apple can use FairPlay to wrap and encrypt anything, not just H.264. They don't need to push it down into the codec layer. Nor do they want to, as that would probably require opening it up a bit, and they want to keep FairPlay to themselves. (Remember when the issue du jour was that files from iTunes wouldn't play anywhere but an iPod, and Apple flatly refused to license FairPlay to anyone else?)

      The only reason to be concerned with Apple DRM is if you buy content through iTunes, which is the sole source of FairPlay-encrypted content. If you get H.264 video from anywhere else, it will not have Apple's DRM. It might have someone else's, though. Or it might have none.

      If Theora had any real commercial deployment, all that would be equally true of Theora-encoded video. You cannot assume that content is being delivered to you without DRM just because the codec is super extra mega FOSS. Caveat emptor.

      If they really believe in the open web thing then let them use Theora which might be slightly technically inferior to H.264 or VC-1. I'm sure they will bring up porn if you use a video format without uncrackable DRM.

      The real reason Apple wants everyone to use H.264 is that like just about every HW manufacturer today, H.264 is what their hardware has acceleration support for. They could easily support other formats in software but only at the cost of destroying battery life (the reason an iPad can play video for 10 hours straight on one charge is HW decode). So they do have a vested interest in getting the Web to adopt H.264 as the codec of choice, but it's not quite the one you imagined.

      Why did they choose H.264 in the first place? Why not choose Theora instead? Well, on the technical side, H.264 kicks a lot of ass. It's not just a little better than Theora, it's a lot better. It's also what everyone else was doing; H.264 began gaining steam years ago and now we're hitting near-universal deployment of HW assisted H.264 decode in devices. When it comes to video codecs, you don't want to be different from everyone else. The other factor is that the IP situation is a bit more murky for Theora than its supporters would like you to believe. There is widespread suspicion in the commercial world that anyone shipping Theora based products for significant revenue might find themselves on the wrong end of a patent infringement suit, not by the creators of Theora, but by other parties who can claim Theora infringes their patents.)

      Now, Flash can work inside HTML5 but whether you like Flash or not is not the issue but you didn't mention that. Apple is locking their platform up tighter than any other manufacturer and give lame excuses for their real reasons.

      Jobs made it clear that aside from practical concerns about Flash performance and so forth, the reason Apple is being so hard-line about it is that they don't want to concede control of any important APIs for writing iPhoneOS apps to a third party, because Apple has been burned by similar things in the past. How is that a lame excuse? You might not like it much, but it doesn't seem like a dishonest half-explanation. To me anyways.

      With H.264 I could pay for a show and then a month later it goes away.

      H.264 is not DRM; DRM is not H.264. Stop talking about things you don't understand.

    38. Re:New corporate slogan by sbeckstead · · Score: 1

      Um what?
      which proprietary standard only works on one vendors hardware?
      All of this HTML5 nonsense is just a distraction.
      distraction from what?
      This is all about replacing a web experience that is largely cross platform with one that is Apple only.
      Last time I looked HTML was far from Apple only. H.264 is not Apple only.
      Now who's the fanboy?
      please supply the missing content from YOUR post.

    39. Re:New corporate slogan by WNight · · Score: 1

      Apple: We pretend our profiteering is for YOU!

    40. Re:New corporate slogan by mjwx · · Score: 1
      Apple is attempting to take control of a standard, before it becomes a standard (CLUEBAT: HTML5 is not a standard yet) much like MS did in the past. This is so Apple can control what does and does not work on HTML5 without their browser becoming non-compliant (unlike MS, who simply prefer to create their own de facto standard). This is about ensuring other browsers conform to what Apple's idea of HTML5 is.

      Apple is helping build an open web that proprietary devices from any company can connect to.

      So long as the publisher is paying for the H.264 license because Apple refused to support any other codec or permit another decoder (such as flash or another browser). Apple will limit HTML5 for the same reasons they are rejecting flash, it reduces the functionality of the App Store by allowing another framework to be used.

      How is an open standard such as HTML an Apple only web experience?

      If you own a Apple device, you have the choice of the way Apple implements HTML5 or not using it. Hence, an Apple controlled experience. It's not like you could install an alternate rendering engine or open source codec.

      Adobe, determines what web experience (if you're talking about Flash) you get on any given device or platform

      Adobe does not mandate flash must be used. Adobe does not mandate what can and cannot be written in Flash, you are free to use whatever level of functionality the software is capable of. You are not forced to use flash, flash became the de-facto video standard because it was cross platform and easy to develop for, not because some overlord declared it and shoved it down you throat.

      Compare that to an open HTML5 rendering engine (webkit), and a push towards open web standards.

      How can you call a standard open, when it is locked to proprietary codecs? Apple is trying to kill WebKit, because they want people locked into Apple approved codecs.

      --
      Calling someone a "hater" only means you can not rationally rebut their argument.
    41. Re:New corporate slogan by Anonymous Coward · · Score: 0

      You never looked in the AppStore right? For every decent app there are at least 500 garbage apps out there.

      Agreed, but the ratio of bad:decent apps would be much higher than 500:1 if a flash cross compiler were released.

      Apple is lying why they don't want to allow cross compilers. The reason is simple: lock in users to maintain the very high profit margins on iDevices. Nothing to do with quality of cross compiled and/or flash apps nor user experience.

      You say that like it's a bad thing. If I were a company I would also want to maintain very high profit margins.

    42. Re:New corporate slogan by exomondo · · Score: 1

      How come no one flips out over the next Windows Mobile phone not having flash? *shrugs*

      I guess the obvious to most people isn't obvious to you, Microsoft isn't actively banning flash or any binaries created with flash.

    43. Re:New corporate slogan by ooshna · · Score: 1

      You know if they didn't stop making musicmatch I would still be using it. It beat itunes down easy.

    44. Re:New corporate slogan by the_womble · · Score: 1

      Apple is pushing this to persuade people to develop for Iphone only. They obviously do not expect or will not allow HTML 5 to be used for the sort of apps sold though the App Store.

      MS are pushing for HTML 5 to replace FLV with a patent encumbered video standard that would require browser support to make life more difficult for Firefox.

    45. Re:New corporate slogan by shutdown+-p+now · · Score: 1

      ... having a bunch of Android apps doesn't tie you to the Android platform.

      The obvious difference is that Android is an open platform...

    46. Re:New corporate slogan by shutdown+-p+now · · Score: 1

      complaining about how Apple doesn't like Flash because it's buggy, crashing and bad for their devices, spend that money on some decent programmers to fix Flash so they have nothing to complain about.

      Given that we did not ultimately ever see Flash for iPhone/iPod/iPad, how do we even know if there's anything there that needs fixing?

      More importantly, this is the same story as with MS. Adobe can fix everything on next release, but it wouldn't matter in the slightest - because people who last dealt with Flash 5 years ago (trying to make it work on their Gentoo ~x64) will just keep shouting "Flash sucks" as loud as they can, without ever bothering to check if anything has changed since then...

    47. Re:New corporate slogan by Golias · · Score: 1

      Yeah, the idea of apps tying somebody to a phone platform is beyond silly.

      I've had an iPhone for about two years now, and intend to wait at least another year before bothering to upgrade.

      At that point, if the Android is the best phone on the market (or if I've simply had it with AT&T's weaksauce network), a collection of easily-replaced $1.99 apps is not going to stop me from getting the phone I want.

      --

      Information wants to be anthropomorphized.

    48. Re:New corporate slogan by EvilBudMan · · Score: 1

      FairPlay or whatever it will be called is doable with H.264 just the same as anything else fanboy. Just because it might not be being done now doesn't mean they wont but buy whatever you want it's your money. With H.264 from Apple you can only watch that through their stuff. Between that and Flash there is no difference except Apple gets more of your money and maybe has a marginally more stable platform called Quicktime. woooo....

    49. Re:New corporate slogan by EvilBudMan · · Score: 1

      Look H.264 has patents on it therefore it is proprietary. H.264 can be run within Flash SFW. The reasons Apple gave for not supporting Flash has nothing at all to do with what they said if so then why is Quicktime such a POS? It has to be an even worse media player than flash or anything else I ever saw but because it's on a shinny Apple then go waste your money and believe all the BS Jobs spouts.

      H.264 can be DRM'd. It can run in Flash too. So WTF. Oh and BTW Apple is about the only data phone maker that doesn't support Flash. A lot better than something that fits in my hand. For what exactly? The only thing I can think of is hooking to your TV?

      --Jobs made it clear that aside from practical concerns about Flash performance and so forth, the reason Apple is being so hard-line about it is that they don't want to concede control of any important APIs for writing iPhoneOS apps to a third party, because Apple has been burned by similar things in the past. How is that a lame excuse? You might not like it much, but it doesn't seem like a dishonest half-explanation. To me anyways.--

      That's because of your being naive. And..that ain't exactly what he said. He's saying they are not open but because they are using H.264 they are WTF. I haven't debated whether it can be DRM'd or not. H.264 is just as closed as Flash.

      http://arstechnica.com/apple/news/2010/04/poll-technica-steve-jobs-letter-on-flash.ars

      Again, Jobs makes the concession that iPhone OS users won't be able to play Flash games, but says that there are plenty of other games on the App Store. Get the picture. Also, some are not caving to Apple. Want to watch hulu, we'll I guess now you can't without paying Apple for something that was free.

      What Adobe ought to do is take their creative suites off of Apples. They don't make that much from Flash anyhow. Go try to find an alternative for PhotoShop. See how many of you art guys stick with them when you are left without tools. Then Microsoft could take Office off of there too. Then Apple is not even as good as Unbuntu. Of course M$ will go along so they can run down the blue ray patent bandwagon. If W3C puts H.264 into HTML5 as the defacto standard, they are using patented tech to make things more open?

      --H.264 is not DRM; DRM is not H.264. Stop talking about things you don't understand.--

      You are plain stupid H.264 is a "patented codec" that can be wrapped in you drm of choice. There is nothing free and open about it once and for all.

  5. Can't run Java on iPhone either... by Anonymous Coward · · Score: 0

    yet nobody is complaining about that. Maybe the expectations that an iPhone/iPad should run /everything/ are just a bit too high for a small device.

    1. Re:Can't run Java on iPhone either... by Anonymous Coward · · Score: 4, Insightful

      WHAT?! Tons of people complain about that. It's a fucking cell phone, it should be able to run J2ME apps, and the fact that it can't is solely due to Apple's need to make sure they get paid for every app their stupid devices can run.

      Look, I don't care if Apple decides not to include Flash by default. Fine, whatever.

      The fact that you can't CHOOSE to install Flash and you can't CHOOSE to use another, more powerful browser, on the other hand - that I care about. THAT'S an asshole, anti-competitive move. Apple deserves to be smacked down for that.

      Imagine if, along with bundling Internet Explorer with Windows, Microsoft FORBID anyone from running any other browser on their OS at all, and required EVERY app to be approved by Microsoft before it could be allowed to run. Apple's doing EXACTLY THAT.

      It's a fucking computer. I should be able to use whatever language I want and whatever libraries I want to target it. As long as something can create code that the computer can run, who the fuck is Apple to say whether or not I'm allowed to write software using it?!

    2. Re:Can't run Java on iPhone either... by mldi · · Score: 2, Informative

      This is more about development tools used, but yes, they are also complaining about the web thing, just not as loudly.

      --
      If you aren't suspicious of your government's actions, you aren't doing your job as a responsible citizen.
    3. Re:Can't run Java on iPhone either... by jedidiah · · Score: 1

      Once you scrape away the proprietary veneer, it actually looks much like a Mac or any other machine running Unix.

      The whole "app" thing kind of blows away the idea that it's "just a phone" and "not a general purpose device".

      --
      A Pirate and a Puritan look the same on a balance sheet.
    4. Re:Can't run Java on iPhone either... by Triv · · Score: 2, Informative

      Imagine if, along with bundling Internet Explorer with Windows, Microsoft FORBID anyone from running any other browser on their OS at all, and required EVERY app to be approved by Microsoft before it could be allowed to run. Apple's doing EXACTLY THAT.

      ...except that Microsoft was convicted of leveraging their desktop OS monopoly into the web browser market - it was Microsoft's road or the high road for a lot of people.

      Apple doesn't have a monopoly in the smart phone market. Nobody's forcing you to buy an iPhone. If you don't like it (and you clearly don't) then buy any of the other smartphones on the market.

    5. Re:Can't run Java on iPhone either... by sbeckstead · · Score: 0, Troll

      You obviously weren't around for the IE vs Netscape wars. When MS would release updates to the OS that caused any browser but IE to crash on launch.

    6. Re:Can't run Java on iPhone either... by StylusEater · · Score: 0, Troll

      No one is forcing you to buy their product. Why does it matter if they lock others out? As long as they don't have a monopoly like the company you cited...who cares...

    7. Re:Can't run Java on iPhone either... by Tibor+the+Hun · · Score: 2, Informative

      THAT'S an asshole, anti-competitive move. Apple deserves to be smacked down for that.

      Who do they deserve to be smacked down by?
      The government?
      Well, in this country we still have a nice healthy hands-off attitude that allows private enterprises to compete against each other, without govmint smacking them down.

      Or do they deserve to be smacked down by the market place?
      The market place has spoken... millions of iPod Touches, iPhones, and iPads are sold to consumers who are willing to skip over Flash in order to have a useable device.

      Their nearest competition has a buy one, get one free business plan. We'll see how well that works out for their eco-system.

      --
      If you don't know what AltaVista is (was), get off my lawn.
    8. Re:Can't run Java on iPhone either... by DrgnDancer · · Score: 3, Informative

      and the fact that it can't is solely due to Apple's need to make sure they get paid for every app their stupid devices can run.

      Except for the thousands of free (as in beer) ones. Oh, and the web apps. And the ones corporations can distribute internally with that special license thing. Except for those...

      I think you're missing the real reasons Apple restricts development on the iPhone to web apps and it's "walled garden". First, puts a severe limit on the number of viruses and exploits that can be installed on the phone. Second, it allows them a pretty significant level of control of the UI (since people mostly have to use their UI libraries). Third it allows them to go to the carriers and say "Look, we can prevent the things you don't want on your network."

      Making a few buck on App sales is at best a secondary consideration, as the extremely reasonable and inexpensive terms under which you can release free apps to the App Store show. $100 a year per developer probably doesn't even cover hosting costs for all the free apps out there. $200 year allows companies to set up their own app depositories that Apple hosts no matter how large or widely used.

      None of which is going to make you hate Apple any less, but at least hate them for the right reason. Selling apps is at best a 4th or 5th teir reason for the lock down on iPhones. You probably don't like the real reasons, either, but that's fine too.

      --
      I don't need a million points of light, just two points of multi-mode fiber and a 10 Gig-E router.
    9. Re:Can't run Java on iPhone either... by Fatal+Darkness · · Score: 2, Insightful

      Imagine if, along with bundling Opera with the Wii, Nintendo FORBID anyone from running any other browser on their OS at all, and required EVERY game to be approved by Nintendo before it could be allowed to run. Apple's doing EXACTLY THAT.

      Funny how nobody complains about game consoles, network appliances, or any other propriety electronic device being a closed platform. It's only evil if Apple does it?

    10. Re:Can't run Java on iPhone either... by Anonymous Coward · · Score: 0

      "Blarg. I'm stupid."

      Ok, retard, Apple having a monopoly has shit to do with how open their platform is.

      And I'll take that "...except that Microsoft was convicted of leveraging their desktop OS monopoly into the web browser market - it was Microsoft's road or the high road for a lot of people." as your support for massive fines for Apple for it's anti-competitive bullshit.

    11. Re:Can't run Java on iPhone either... by Anonymous Coward · · Score: 0

      Microsoft not just allows ANY application to be run on the OS, in fact it even allows installing "unsigned" device drivers, i.e., drivers not formally approved by Microsoft. The OS does show a warning that installing the driver may not be the best thing to do, but at least it acknowledges that the user who chooses to go ahead anyway is not stupid.

      Apple on the other hand assumes that the user is completely dumb. So what if flash is not optimized for mobiles, if a user chooses to install it and get a battery life of say 1 hour, its his/her choice. If Apple feels so strongly about it, give a warning message when installing flash that it may drain battery faster, web pages with flash will be very slow and so on and so forth. Same goes with installing of any application on the iPhone/iPad.

    12. Re:Can't run Java on iPhone either... by Anonymous Coward · · Score: 0

      You obviously weren't around for the IE vs Netscape wars. When MS would release updates to the OS that caused any browser but IE to crash on launch.

      And Microsoft landed in the DOJ hotseat and spent years in anti-trust litigation because of it. Just as Apple will.

    13. Re:Can't run Java on iPhone either... by Anonymous Coward · · Score: 0

      Opera on iPhone, hello? You just invalidated your whole argument.

      iPhone is about as open as an xbox 360 or a Wii. Do you complain about the restrictions on these "computers" as well?

    14. Re:Can't run Java on iPhone either... by Dog-Cow · · Score: 1

      I guess I missed those too, because that never happened for me. Perhaps you ran a crap system.

    15. Re:Can't run Java on iPhone either... by s73v3r · · Score: 1

      Android can't run J2ME apps out of the box either. Gonna bitch about that?

    16. Re:Can't run Java on iPhone either... by s73v3r · · Score: 1

      If Apple gets the level of monopoly on smartphones that Microsoft had on Windows during that time, then yes. But you and I both know that isn't gonna happen.

    17. Re:Can't run Java on iPhone either... by Frequency+Domain · · Score: 5, Insightful

      It's a fucking computer.

      That's where you've got it wrong. The world has moved beyond the point where everything with a CPU is a computer. The iPhone is an appliance. It does all the things it was designed to do. No manufacturer is obligated to make their appliance do anything other than what they claimed it would do when they sold it to you. If you want a different appliance, feel free to vote with your wallet. If there is nothing that does what you want and you can convince some venture capitalists you're right, make a competing product. But Apple doesn't owe it to you to design appliances that work the way you wished they did.

    18. Re:Can't run Java on iPhone either... by TheRaven64 · · Score: 1

      Irrelevant. The fact that Apple doesn't have a monopoly means that it's not illegal, it doesn't mean it's not antisocial. There are lots of things that you can do that don't make you a criminal, but do make you an asshat. This is one of them.

      --
      I am TheRaven on Soylent News
    19. Re:Can't run Java on iPhone either... by Anonymous Coward · · Score: 0

      It's a fucking computer. I should be able to use whatever language I want and whatever libraries I want to target it.

      Just a thought: it's funny how when discussing the lack of Flash, the iPad is a computer, but when discussing the iPad compared to netbooks, the iPad is just a toy.

    20. Re:Can't run Java on iPhone either... by BitZtream · · Score: 3, Insightful

      make sure they get paid for every app their stupid devices can run.

      Explain the fact that Apple will be happy to host and serve your free app on their store and how it fits into your logic bomb here.

      The fact that you can't CHOOSE to install Flash and you can't CHOOSE to use another, more powerful browser, on the other hand - that I care about. THAT'S an asshole, anti-competitive move. Apple deserves to be smacked down for that.

      You can choose. It takes effort but they can't and won't stop you from jailbreaking and installing any app you want. They will stop supporting you however, which is perfectly acceptable.

      Imagine if, along with bundling Internet Explorer with Windows, Microsoft FORBID anyone from running any other browser on their OS at all, and required EVERY app to be approved by Microsoft before it could be allowed to run. Apple's doing EXACTLY THAT.

      Wow, I guess you don't know enough about windows to realize its been going that direction for a while now eh? Load an unsigned driver in Windows Vista/2008/7 without switching to test mode ...

      It's a fucking computer. I should be able to use whatever language I want and whatever libraries I want to target it. As long as something can create code that the computer can run, who the fuck is Apple to say whether or not I'm allowed to write software using it?!

      So is my wrist watch and my old dumb nokia phone, but I can't install random apps on either of them. Fuck nokia and casio too!

      What you want, is the world to fit your whim, and thats simply never going to happen regardless of how loud you scream, what temper tantrums you throw or what lame arguments you make in an attempt to get your way.

      You don't always get your way, get the hell over it. Don't buy the product if it doesn't satisfy you, its that simple. Welcome to the free market. Don't like it? Tough shit, the rest of us are perfectly fine with it and the majority wins.

      --
      Persistent Volume manager for Kubernetes - https://github.com/dwimsey/openshift-pvmanager
    21. Re:Can't run Java on iPhone either... by tepples · · Score: 2, Informative

      There are lots of things that you can do that don't make you a criminal, but do make you an asshat.

      I think Triv was trying to say that people need not complain about an asshat company. If you dislike an asshat company, you can just buy the competitor's product instead. For example, you can buy an Android phone and a T-Mobile SIM-only service plan.

    22. Re:Can't run Java on iPhone either... by tepples · · Score: 1

      Microsoft not just allows ANY application to be run on the OS, in fact it even allows installing "unsigned" device drivers, i.e., drivers not formally approved by Microsoft. The OS does show a warning that installing the driver may not be the best thing to do

      And the 64-bit version of Windows even shows the "Test Mode" warning continuously and always on top. This makes things horribly inconvenient for part-time, low-volume, hobbyist hardware makers who don't have three figures a year to get a certificate from a CA on Microsoft's whitelist.

    23. Re:Can't run Java on iPhone either... by CrackedButter · · Score: 2, Interesting

      Actually at All thing D, the one with Steve Jobs and Bill Gates, Steve said the iphone IS a computer.

    24. Re:Can't run Java on iPhone either... by tepples · · Score: 1

      Apple will be happy to host and serve your free app on their store

      Not if it wasn't written in Objective-C.

      So is my wrist watch and my old dumb nokia phone, but I can't install random apps on either of them.

      People don't complain about those because they weren't advertised as having "an app for that" in the first place.

    25. Re:Can't run Java on iPhone either... by Anonymous Coward · · Score: 0

      an appliance which has a processor, memory, accepts instructions in a computer language, accepts user interaction, creates outputs from inputs and has a display??? ...guess what a computer by that definition is an appliance, and hell will freeze first before I abdicate my powers as a developer to some corporation whith delusions of grandeur.

      Saying that iDevices are "appliances" is an euphemism and apple-paganda just designed for apple and co to have their own cake and eat it too.
      just my 2 cents..

    26. Re:Can't run Java on iPhone either... by apeeira · · Score: 1

      an appliance which has a processor, memory, accepts instructions in a computer language, accepts user interaction, creates outputs from inputs and has a display??? ...guess what a computer by that definition is an appliance, and hell will freeze first before I abdicate my powers as a developer to some corporation whith delusions of grandeur. Saying that iDevices are "appliances" is an euphemism and apple-paganda just designed for apple and co to have their own cake and eat it too. just my 2 cents.. sorry to repost as I tought I was already logged in.

    27. Re:Can't run Java on iPhone either... by EvilBudMan · · Score: 1

      --Imagine if, along with bundling Internet Explorer with Windows, Microsoft FORBID anyone from running any other browser on their OS at all, and required EVERY app to be approved by Microsoft before it could be allowed to run. Apple's doing EXACTLY THAT.--

      Even Microsoft didn't go that far AND as usual there is this double standard reality distortion for anything Apple. Speaking of Adobe, I just sent a JPEG to a printer that uses Apples with PhotoShop and all the rest for Christ sake because they say PDF's created on PC's come out blurry. If anyone understands that please inform me of the reason why considering it was an old open PDF format. That's right, open source.

    28. Re:Can't run Java on iPhone either... by EvilBudMan · · Score: 1

      We'll as much as I don't like Apples BS reasons, I have to agree with this. If you don't want it, don't buy it. I think the case for NOT buying Apple is getting stronger every day. BTW I have no choice at all. No AT&T here but lots of Verizon and of course Alltel towers that AT&T now own but will not upgrade to GSM but they run fine on Verizon's CDMA at maximum speed. Go figure?

    29. Re:Can't run Java on iPhone either... by recoiledsnake · · Score: 1

      Cost of gaming consoles are subsidized by sales of games. Can you say that for the iPad?

      The iPhone/iPod touch is considered to be and used as a portable personal computer. The iPad is being hailed by many as the future of computing(read any number of articles) and for some might be the only "computer" at home. The examples you mentioned are not considered that way. What Apple doing is scary because the freedom that users and developers are used to is under a big threat. The others are learning from Apple's example of success and locking down things (see Windows Mobile vs. Windows Phone 7).

      And people do complain even about Wii, PS3, XBox beign locked down. Also,

      --
      This space for rent.
    30. Re:Can't run Java on iPhone either... by flanaganid · · Score: 1

      I installed Flash on my refrigerator. It microwaved my ice cream when I tried to access Hulu.

    31. Re:Can't run Java on iPhone either... by recoiledsnake · · Score: 1

      make sure they get paid for every app their stupid devices can run.

      Explain the fact that Apple will be happy to host and serve your free app on their store and how it fits into your logic bomb here.

      Only if it's not political, or deemed offensive. Not even if you're a Pulitzer prize winner (notice how they capitulated AFTER the shitstorm,so if you were a ordinary cartoonist, you're fucked)..

      See the iPhone app graveyard(now outdated but some gems here) : http://boredzo.org/killed-iphone-apps/

      The fact that you can't CHOOSE to install Flash and you can't CHOOSE to use another, more powerful browser, on the other hand - that I care about. THAT'S an asshole, anti-competitive move. Apple deserves to be smacked down for that.

      You can choose. It takes effort but they can't and won't stop you from jailbreaking and installing any app you want. They will stop supporting you however, which is perfectly acceptable.

      Wrong. They consider it highly illegal. Maybe you were too busy fawning over your iDevices when the news hit the net?

      THis is Apple's response to EFF's request for an exemption for jailbreaking to the Copyright office:

      http://www.copyright.gov/1201/2008/responses/apple-inc-31.pdf

      Some excerpts:

      Current jailbreak techniques now in widespread use utilize unauthorized modifications to
      the copyrighted bootloader and OS, resulting in infringement of the copyrights in those
      programs. For example, the current most popular jailbreaking software for the iPhone,
      PwnageTool (cited by EFF in its submission), causes a modified bootloader and OS to be
      installed in the iPhone, resulting in infringement of Apple’s reproduction and derivative works
      rights. Specifically, in the spring of 2008, hackers were able to determine how to circumvent the
      secure ROM in the iPhone and falsely sign the bootloader. Using such knowledge, a falsely
      signed modified version of Apple’s bootloader was created that will fool the secure ROM into
      loading it, thereby circumventing the TPM implemented by the secure ROM. PwnageTool
      directly modifies a copy of the bootloader and loads it onto the iPhone. The modified bootloader
      is configured so that it does not perform the authentication check of the OS, and it therefore
      loads a modified version of Apple’s OS that is not signed, thereby circumventing the TPM
      implemented by the bootloader. The modified OS, in turn, is configured so that it does not
      perform authentication checks on application programs loaded onto the iPhone, thereby
      jailbreaking the device. In sum, PwnageTool circumvents every link of Apple’s “chain of trust”
      TPMs in the iPhone. More generally, as the EFF submission admits, “decryption and
      modification of the iPhone firmware appears to be necessary for any jailbreak technique to
      succeed on a persistent basis.”32
      Jailbreaking therefore involves infringing uses of the bootloader and OS, the copyrighted
      works that are protected by the TPMs being circumvented. Unauthorized derivative versions of
      the bootloader and OS have been created. Copies of those infringing works have been stored on
      web sites, and infringing reproductions of those works are created each time they are
      downloaded through Pwnage Tool and loaded onto the iPhone.33 In addition, as discussed in
      Section II.B.2 above, the jailbroken OS enables pirated copies of Apple copyrighted content and
      other third party content such as games and applications to play on the iPhone, resulting in
      further infringing uses of copyrighted works and diminished incentive to create those works in
      the first place.
      In sum, the jailbreaking of the iPhone that would be permitted by the proposed Class #1
      exemption in 5A and

      --
      This space for rent.
    32. Re:Can't run Java on iPhone either... by Anonymous Coward · · Score: 0

      My oven is an appliance. I am free to put whatever I like in my oven regardless of what consequences it may have to my personal safety or to the condition of the oven. The manufacturer itself does not place limitations on what I may do with the oven outside of the technical specifications of the oven itself. The oven may have safety features, but will not discriminate against what is placed in the oven.

    33. Re:Can't run Java on iPhone either... by Anonymous Coward · · Score: 0

      Atomic Web Browser? You can CHOOSE to use that browser, which isn't the preinstalled one. It's got tabs...I haven't used it alot, but I think it is a more powerful browser.

    34. Re:Can't run Java on iPhone either... by 99BottlesOfBeerInMyF · · Score: 1

      and the fact that it can't is solely due to Apple's need to make sure they get paid for every app their stupid devices can run.

      I'm sorry but that's a pretty idiotic assertion. Apple allows for free apps and hosts them. They charge very little for developer licenses and if you add up the cost of all the Mac and licenses sold it's even by very generous standards less than 1% of what they're making in profit selling iPhones. Claiming it's about getting paid for apps is clueless nonsense.

      The fact that you can't CHOOSE to install Flash and you can't CHOOSE to use another, more powerful browser, on the other hand - that I care about.

      Sure you can. Apple sells a phone with an OS and with application services. Don't like the application services, jailbreak it. Don't like the OS, there's a port of Android. Where's the problem?

      THAT'S an asshole, anti-competitive move.

      No, that's a calculated COMPETITIVE move. I don't know where you people get this anti-competitive nonsense. The iPhone has been literally driving innovation in the market by providing competition. When has the smartphone market evolved faster or had fiercer competition? Don't like the iPhone, buy something else. There are several strong competitors to choose from.

      Imagine if, along with bundling Internet Explorer with Windows, Microsoft FORBID anyone from running any other browser on their OS at all, and required EVERY app to be approved by Microsoft before it could be allowed to run.

      Microsoft has a monopoly on desktop OS's and so is forbidden from tying that market to others. But MS does exactly that on the XBox and for that matter Nintendo doesn't let you install other browsers on the Wii.

      Apple's doing EXACTLY THAT.

      Apple is requiring Microsoft to approve every app before it's allowed to run on Windows? Apparently you don't know what "exactly" means either.

      It's a fucking computer. I should be able to use whatever language I want and whatever libraries I want to target it.

      You can. Go ahead and sell your own Linux based OS for it, your own app store for that OS, and your own apps i the store. Knock yourself out. Just don't expect to tell Apple what apps they have to carry in their app store any more than they can tell you what you have to sell in yours.

      As long as something can create code that the computer can run, who the fuck is Apple to say whether or not I'm allowed to write software using it?!

      No one, and you're free to do exactly that. You are not, however, free to tell Apple they MUST carry your app in their store.

    35. Re:Can't run Java on iPhone either... by Anonymous Coward · · Score: 0

      And that's exactly why I won't buy an Apple iPod/iTouch/iWhatever.I think I'll wait for the inevitable horde of cheap Android tablets (probably in various sizes and prices and feature-sets) to wash up on the shores.

    36. Re:Can't run Java on iPhone either... by Anonymous Coward · · Score: 0

      this ^

    37. Re:Can't run Java on iPhone either... by shutdown+-p+now · · Score: 1

      Funny how nobody complains about game consoles, network appliances, or any other propriety electronic device being a closed platform. It's only evil if Apple does it?

      The major difference is that game consoles have been closed pretty much since inception, while smartphones have historically been open development platforms - and Apple is turning the tide on that. To put it bluntly, if they get their way, your next smartphone will be able to do less than the one you could own a few years ago, despite being more technologically advanced.

    38. Re:Can't run Java on iPhone either... by shutdown+-p+now · · Score: 1

      The iPhone is an appliance.

      It cannot truly be an appliance, and permit third-party applications at the same time. The moment you cross that line, it becomes a computer.

    39. Re:Can't run Java on iPhone either... by shutdown+-p+now · · Score: 1

      You can choose. It takes effort but they can't and won't stop you from jailbreaking and installing any app you want. They will stop supporting you however, which is perfectly acceptable.

      They will also claim that you're a criminal. They won't sue you, but they have explicitly reserved the right to do so at any moment.

      Wow, I guess you don't know enough about windows to realize its been going that direction for a while now eh? Load an unsigned driver in Windows Vista/2008/7 without switching to test mode ...

      So you have to shell out for the certificate. But that is a non-discriminatory process - you pay a set sum, and you're good to go. There aren't rules in place such as "if your company name starts with 'A' and ends with 'e' and has an 'o' in the middle, you can go fuck yourself".

  6. Hypocritical assholes... by jx100 · · Score: 5, Informative

    Fantastic how they're crying for "openness" a mere day after they announce Selective Output Control DRM in Flash.

    http://arstechnica.com/media/news/2010/05/adobes-new-flash-drm-comes-with-selective-output-control.ars

    1. Re:Hypocritical assholes... by lastomega7 · · Score: 1

      The whole thing comes off as a compelling argument for HTML5, imo.

    2. Re:Hypocritical assholes... by fuzzyfuzzyfungus · · Score: 5, Insightful

      Don't you understand? "Open" means "Able to Run Flash as God intended" not some piffle about "does what its owner wants it to"...

  7. Self Serving Tripe by Kruid · · Score: 1

    'nuff said

    --
    Your mind moves quicker than a nun's first curry. - A. Rimmer
    1. Re:Self Serving Tripe by Jafafa+Hots · · Score: 2, Insightful

      It is of course self-serving. But that doesn't mean it doesn't also happen to be true. Essentially coincidental, but still...

      --
      This space available.
    2. Re:Self Serving Tripe by MBGMorden · · Score: 3, Insightful

      Indeed. If the gestapo has a gun to my head and I start railing about how such practices are unfair, it's very much self-serving, but the argument itself is also very much correct.

      And before anyone chimes in, no I'm not comparing Apple to Nazi Germany. I'm just magnifying the scale of something to make it easier to see.

      --
      "People who think they know everything are very annoying to those of us who do."-Mark Twain
    3. Re:Self Serving Tripe by Joce640k · · Score: 1, Interesting

      Ummm, "consumers" are free to buy non-Apple products.

      If we think this through, and if what Adobe is saying is correct (that consumers really really really want flash), then Apple is shooting itself in the foot. All Adobe has to do is sit and wait.

      Of course the real problem is that Apple is helping to push the world to HTML5, which makes Adobe obsolete and also improves life for the 'consumers' that Adobe is claiming will be hurt.

      The world has to choose between a dog-slow proprietary plug-in which is under the control of Adobe, or new, open standards. I for one hope they do the right thing.

      --
      No sig today...
    4. Re:Self Serving Tripe by 99BottlesOfBeerInMyF · · Score: 1

      Indeed. If the gestapo has a gun to my head and I start railing about how such practices are unfair, it's very much self-serving, but the argument itself is also very much correct. And before anyone chimes in, no I'm not comparing Apple to Nazi Germany. I'm just magnifying the scale of something to make it easier to see.

      Well you are comparing them, but it doesn't have to be inflammatory. It can just be a comparison. So in this comparison Apple is forcing you to what?

      • Buy their phone? - no there are many choices of phones.
      • Use iPhone OS on their hardware? - no you can install Android or some other OS on an iPhone.
      • Use the iPhone App Store? - no you can just ignore it and not install apps, or jailbreak it and install the apps you want on iPhone OS, or install another OS and use a different app store.

      So I'm a little stumped as to what Apple is forcing you to do and how they're doing it. I mean if you want to use the iPhone with Apple's App Store service then you have to use what they offer via that service, but that's true of pretty much any service. So all I can conclude is that Apple is forcing you to not force them to offer what you want in their store. It sounds a lot more analogous to the Gestapo telling you to bugger off when you tell them which people you want them to shoot.

    5. Re:Self Serving Tripe by slaingod · · Score: 1

      There is still some question as to the legality of jailbreaking.

      From Wikipedia was the latest info I could find.

      "The legality of jailbreaking an iPod or iPhone remains unclear, particularly in the context of the Digital Millennium Copyright Act. As part of the 2009 DMCA rulemaking, the Electronic Frontier Foundation asked the US Copyright Office to recognize an exemption to the DMCA to permit jailbreaking in order to allow iPhone owners to use their phones with applications that are not available from Apple's store.[26] In response to this, Apple filed comments opposing this exemption and indicating that they do consider jailbreaking to be a violation of copyright (and by implication prosecutable under the DMCA). A ruling on this proposed exemption has not yet been made, but a decision is expected sometime later in 2010."

      --
      http://blog.slaingod.com
    6. Re:Self Serving Tripe by 99BottlesOfBeerInMyF · · Score: 1

      There is still some question as to the legality of jailbreaking.

      While true, Apple has done nothing to go after people who do it or even people who build the tools to make it easy for others. Further, jailbreaking is only an issue for people who insist on using both an iPhone and Apple's default OS on it. You don't have to do either of those things. All this hyperbole about Apple holding a gun to your head makes no sense to me. Apple doesn't control what apps I run because I don't own an iPhone. Strangely they haven't come to my house and forced me to buy one at gunpoint yet.

    7. Re:Self Serving Tripe by slaingod · · Score: 1

      Yea I wasn't responding to that, just that you had used jailbreaking as an acceptable solution in a few posts, and according to Apple it isn't one.

      I think a lot of it has to do with preponderance of actions that have painted Apple in a negative light recently. Having worked at a company that was portrayed negatively for a long period of time (DCLK before Google bought them) I can tell you it sucks for the people who work there, when executive decision after decision casts an ugly pall over your hard work.

      That last paragraph is just a comment, not a response about anything, or directed at any comment you or anyone else has made.

      --
      http://blog.slaingod.com
  8. The choice is Apple's to make by Space+cowboy · · Score: 4, Informative
    And yes, I know that's not going to sit well with the /. crowd, but it remains a truism. If Apple allowed flash onto the iPhone right tomorrow
    • It would be just as buggy and crash-prone as it is right now on the Mac. Unless you believe the demo was one that "shouldn't have been shown", and that seeing a U-tube video made behind closed-doors with as many takes as it needs to get right is in any way comparable to running it on nearly every darn page on the web. For adverts.
    • Because it's on every darn page on the web - for adverts - it'd be running almost constantly as the user uses Safari; so the other down-side comes into play - it's a huge battery hog. Suddenly Apple's quotes of 10 hours battery life on the iPad are reduced to 5 hours (or whatever). Uninformed users (you know, the 99% majority out there) say Apple is lying about it's battery times. Now every manufacturer lies about it's battery times, right ? Oh, wait, no they don't. Apple's battery-life figures stand alone (as far as I can tell) as a reasonable guide to how long you'll get out of your machine. That's worth a lot, to Apple.

    I'm not going to pretend there aren't advantages to Apple in requiring people to use Apple's API to code on Apple's hardware (yeah, yeah, I know you bought it, I know it's *yours*, but you know what I mean). Of course there are. That doesn't invalidate the concerns above. I'm sure 'the Steve' sees it as a bonus.

    Knowing people who work at Apple, they're a focussed bunch. They care passionately about making things easy to use, and frankly about making the very best (whatever) possible. There's very little of the jaded cynicism I've found in other companies over the years - they're more willing to "++?????++ Out of Cheese Error. Redo From Start." than anywhere else I've ever seen, and I (personally) can easily see the above being sufficient reason to abandon Flash as a platform if they think it's beyond saving.

    Simon

    --
    Physicists get Hadrons!
    1. Re:The choice is Apple's to make by maxume · · Score: 2, Insightful

      Now explain how locking all their devices to depend on iTunes has anything to do with them being the best possible.

      Would the effort required to make them function in a sane way (and then have iTunes use that functionality) be so much greater than the effort expended on trying to tie things to iTunes?

      --
      Nerd rage is the funniest rage.
    2. Re:The choice is Apple's to make by biryokumaru · · Score: 3, Insightful

      I know that's not going to sit well with the /. crowd...

      Actually, I find that in the argument between Adobe and Apple, Apple usually comes out on top because at least its horrible, draconian software is stable and usable.

      --
      When you're afraid to download music illegally in your own home, then the terrorists have won!
    3. Re:The choice is Apple's to make by jedidiah · · Score: 0, Troll

      Steve Jobs is just the new Bill Gates.

      Steve doesn't really have to ban Flash. His end goals will still be achieved by allowing some
      illusion of freedom. As others have said, merely allowing Flash to run in the iThings will not
      make them run well or magically appear. Steve will still have the upper hand.

      He simply doesn't have to be a jerk.

      Steve Jobs doesn't need to be a jerk, he just chooses to be. He thinks he can get away with it
      and plenty of fanboys seem to be intent on proving him right.

      This whole "interest for ease" seems to me more about limiting the devices and then trying
      to convince you that crippled is what you really want and that you don't really want to do
      all of those other things.

      --
      A Pirate and a Puritan look the same on a balance sheet.
    4. Re:The choice is Apple's to make by SanityInAnarchy · · Score: 5, Insightful

      The choice is Apple's, but that doesn't make it a good thing.

      It would be just as buggy and crash-prone [zdnet.com] as it is right now on the Mac... Because it's on every darn page on the web - for adverts - it'd be running almost constantly as the user uses Safari; so the other down-side comes into play - it's a huge battery hog.

      Granted, yes, Flash sucks. As a user, I'm not sure I'd install it.

      But that should be up to the user, not Apple. If Apple allowed Flash on the iPhone right tomorrow, would you be required to install it? I suppose iPhone users are used to Apple making their decisions for you, but think about that -- what if they actually made it your choice?

      Forget the browser for a moment, though. They're banning it and all other third-party frameworks in an effort to prevent cross-platform applications, even if they compile to Objective-C, which is downright evil. More evil than anything Microsoft ever did. To claim that this has anything to do with battery life or crashing is moronic -- Apple already presumably checks things like this before they approve apps, right? And Adobe was offering to compile to Objective-C, so most of the bugginess and battery-draining would hopefully go away. In either case, it seems downright fascist to ban a tool because it might make the experience suck, instead of evaluating the resulting app and see if it does make the experience suck.

      Now, I agree that this is good for Apple, in the short term. It's also good for the Web, in the short term, because it forces people to start using HTML5. But in the long term, I think it will come back to bite them, and in any case, don't pretend it's a good thing for either iPhone/Pad developers or users.

      --
      Don't thank God, thank a doctor!
    5. Re:The choice is Apple's to make by slick_rick · · Score: 1

      I agree, Flash has been trash from the get go. The sooner it dies, the better off we all are.

      HTML5 FTW

      --
      apt-get install redhat please god - Me (take it easy, I love Debian)
    6. Re:The choice is Apple's to make by fahrbot-bot · · Score: 2, Insightful

      Because it's [Flash] on every darn page on the web - for adverts - it'd be running almost constantly as the user uses Safari...

      No problem. We'll just load Firefox and Flashblock - Oh wait...

      --
      It must have been something you assimilated. . . .
    7. Re:The choice is Apple's to make by Anonymous Coward · · Score: 1, Interesting

      you can't run flash on a blackberry either. why is nobody attacking RIM for being non-competitive?

    8. Re:The choice is Apple's to make by tepples · · Score: 4, Insightful

      Because it's on every darn page on the web - for adverts - it'd be running almost constantly as the user uses Safari; so the other down-side comes into play - it's a huge battery hog.

      What makes you think advertisers won't just use HTML5 <canvas> to make their seizure-magnets?

    9. Re:The choice is Apple's to make by Anonymous Coward · · Score: 0

      Seems like you know people who work at Apple. Is it you?

      I feel many posters here are Apple related and that Apple tries to manipulate peoples opinion through sites like /.

      Apple is really good in manipulating things like people and reality.

    10. Re:The choice is Apple's to make by mini+me · · Score: 4, Interesting

      instead of evaluating the resulting app and see if it does make the experience suck.

      There are already Flash apps in the App Store, published before the updated agreement. Perhaps Apple determined that they did, in fact, suck?

      The one thing that nobody ever talks about is, we know that Apple has been doing a lot of automated processing on the binaries to ensure they are in compliance with other areas of the SDK upon submission. What if they determined that output from other compilers were breaking their system and the restriction was made to ensure that developers do not waste a lot of time writing software that is going to automatically be rejected by the automated systems in the future?

      Developers have been pushing for faster approval times since the App Store opened. Automated compliance testing is the way to make that happen. Is it better to use any tool you want, but wait months for approval? Or use Apple's own tools and have it approved almost instantaneously?

    11. Re:The choice is Apple's to make by tepples · · Score: 2, Insightful

      Forget the browser for a moment, though. They're banning it and all other third-party frameworks in an effort to prevent cross-platform applications, even if they compile to Objective-C, which is downright evil. More evil than anything Microsoft ever did.

      Microsoft didn't allow indie games at all on the original Xbox console. Is that evil?

    12. Re:The choice is Apple's to make by Andy+Dodd · · Score: 1

      Yup, Adobe claims that Flash is an open standard, but pretty consistently takes measures to make sure their implementation is the only one that works with content out there (typically by deploying a Flash update along with a new spec, or not documenting proprietary extensions in their implementation.)

      Let's not forget the fact that they sue everyone who attempts to add RTMPE support into their implementation, which is required for a large number of current Flash applications.

      --
      retrorocket.o not found, launch anyway?
    13. Re:The choice is Apple's to make by Space+cowboy · · Score: 3, Insightful

      But that should be up to the user, not Apple. If Apple allowed Flash on the iPhone right tomorrow, would you be required to install it? I suppose iPhone users are used to Apple making their decisions for you, but think about that -- what if they actually made it your choice?

      I'm sure they considered that. But take it a bit further... Jane Public enables flash to watch the 'OMG ponies' video-of-the-day. Are you confident that every single user would then think "Oh, now I have to turn Flash back off, otherwise my phone will now suck". I'm not. And then a little while down the road it's not "I take the personal responsibility for making my phone suck because I turned on Flash", it's more like "the iPhone sucks. Apple sucks".

      Tell me again how this benefits Apple ?

      And Adobe was offering to compile to Objective-C, so most of the bugginess and battery-draining would hopefully go away.

      I don't understand what you're saying here. Translating Flash to ObjC and then compiling it doesn't remove any of the bad algorithmic design in Flash unless they rewrite Flash itself. I once wrote a Java->C++ converter which worked pretty well for me until gcj came along. If you wrote bad Java code (say: busy wait on events) you'd get bad C++ code out the other end - there's nothing magical about translating to ObjC that fixes bad code.

      Adobe tried to make an end-run around Apple's "we don't want your crappy Flash environment because it sucks" position, by implementing a Flash->C (or ObjC, whatever) translator. Apple either had to capitulate at that point, and accept all of the problems with Flash on their devices, or they could prevent it. If Adobe has a Flash->C translator, I can't see any real way Apple could prevent Flash without doing what they did.

      I'd say that if Adobe had done the right thing, and made Flash better (efficient, stable), and ported *that* to Android instead of putting effort into trying to work around Apple's position on Flash, they'd have made a *far* better case for Apple eating humble pie and asking Adobe to implement this mythical excellent Flash environment for the iPhone. But they didn't.
      br Simon

      --
      Physicists get Hadrons!
    14. Re:The choice is Apple's to make by MBGMorden · · Score: 0, Flamebait

      I'm sure they considered that. But take it a bit further... Jane Public enables flash to watch the 'OMG ponies' video-of-the-day. Are you confident that every single user would then think "Oh, now I have to turn Flash back off, otherwise my phone will now suck". I'm not. And then a little while down the road it's not "I take the personal responsibility for making my phone suck because I turned on Flash", it's more like "the iPhone sucks. Apple sucks".

      Tell me again how this benefits Apple ?

      The old "people can't be trusted with freedom so we're going to take it away for their own good" argument. Used by dictators and fascists everywhere. It truly is a classic. I've always found it a bit overrated myself though.

      --
      "People who think they know everything are very annoying to those of us who do."-Mark Twain
    15. Re:The choice is Apple's to make by uprise78 · · Score: 0, Flamebait

      The mere fact that the iPhone/iPod/iPad are a success is a pretty damn good indicator of the following: - People (Consumers. The 99.999% of actual humans on earth that aren't geeky ass, linux using, slashdot reading nerds) don't give a flying fuck about 'open' platforms nor could they even define the word and how it relates to their phone/mp3 player. - Flash must not be THAT important if these devices have done so well without them. The fact is that if you really think you need to have an 'open' product choose one with your dollar bills and stop trolling the internet looking for Apple stories to bitch about. If you don't care about your devices being open then buy the device that you like best and enjoy it.

    16. Re:The choice is Apple's to make by mobby_6kl · · Score: 2, Insightful

      I'd say that if Adobe had done the right thing, and made Flash better (efficient, stable), and ported *that* to Android instead of putting effort into trying to work around Apple's position on Flash, they'd have made a *far* better case for Apple eating humble pie and asking Adobe to implement this mythical excellent Flash environment for the iPhone. But they didn't.
      br Simon

      Well it's a good thing Adobe has some people who are as smart as you are then, since this is exactly what they did! Have a look at this video of Flash running pretty fucking well on the N1.

    17. Re:The choice is Apple's to make by UnknownSoldier · · Score: 1

      > Apple usually comes out on top because at least its horrible, draconian software is stable and usable.

      Agreed, Apple is the lesser of the 2 evils.

      At least they removed DRM from iTunes. That's a pretty ballsy move, considering they didn't "have to."

      While not perfect, (locking down the iPhone), considering the alternative (suing someone who broke encryptian instead of fixing the issue, 'unsavable' .swf movies, etc), it's not much of a contest in my view.

    18. Re:The choice is Apple's to make by Ash-Fox · · Score: 2, Informative
      --
      Change is certain; progress is not obligatory.
    19. Re:The choice is Apple's to make by Anonymous Coward · · Score: 0

      Tin foil hat alert!

    20. Re:The choice is Apple's to make by ascendant · · Score: 1
      --
      Do not attribute to malice that which can be easily explained by incompetence.
    21. Re:The choice is Apple's to make by Monkeedude1212 · · Score: 1

      Couldn't have said it better myself.

    22. Re:The choice is Apple's to make by Space+cowboy · · Score: 2, Insightful
      I refer you back to the original comment I made:

      It would be just as buggy and crash-prone as it is right now on the Mac. Unless you believe the demo was one that "shouldn't have been shown", and that seeing a U-tube video made behind closed-doors with as many takes as it needs to get right is in any way comparable to running it on nearly every darn page on the web. For adverts.

      When I looked at that video, at about the 5 minute mark they start to show how I'd be using Flash most of the time, ie: as a part of the web-page rather than just Flash on its own. To me, it didn't look as though it was running at all well. Having Flash on the web-page caused the page-update to be slow-as-molasses, and scrolling to be about 2 fps.

      And this is the best they could do, under controlled circumstances, cherry-picking the sites to use ? Give me a break!

      Simon

      --
      Physicists get Hadrons!
    23. Re:The choice is Apple's to make by Dashiva+Dan · · Score: 1

      Don't install it by default.
      Allow it under the condition there is a disclaimer (short and basic english) stating "Flash may crash this device and/or become a battery hog. Install at your own risk". Problem solved.

      If flash is worth having, it will prevail.
      If not, then noone will install it and it will disappear.

      --
      "lt;dr" is the correct response to most of my posts.
    24. Re:The choice is Apple's to make by schlick · · Score: 1

      But that should be up to the user, not Apple.

      Why do people think this? This is stupid. This idea is ANTI-Freedom. "People" or "Users" shouldn't be able to dictate by force (law) that a company must make a product that has the features they want. That is ludicrous. If you don't like it don't buy Apple, geez is that so f'ing hard? It's not like you can't find out BEFORE you buy an iPhone that it doesn't run flash. Don't be an imbecile.

      The iPad/iPhone are not general purpose computing devices. They are platforms to deliver content.

      This is what Eben Moglen says about platforms,

      "What we have are things we call platforms? The word platform, like cloud, doesn't inherently mean anything. Thrown around a lot in business talk, but basically what 'platform' means is places you can't leave, stuff your stuck to, things that don't let you off.

      If you don't like that don't buy a platform.

      --
      "It's because they're stupid, that's why. That's why everybody does everything." -Homer Simpson
    25. Re:The choice is Apple's to make by DriedClexler · · Score: 1

      Because I'll disable the canvas tag on by browser and write an add-on for Firefox that does the same thing for users that aren't as tech-savvy. That's how the web works (or is suppsoed to): I get to decide what to do with your markup on my machine.

      --
      Information theory is life. The rest is just the KL divergence.
    26. Re:The choice is Apple's to make by hansede · · Score: 1

      Steve Jobs is just the new Bill Gates.

      Lol, 20 years ago Bill Gates was the new Steve Jobs.

    27. Re:The choice is Apple's to make by guruevi · · Score: 1

      In order to make a good comparison I need to see:
      - Performance when not plugged into the wall
      - CPU and Memory usage throughout the experience
      - Battery life throughout the experience
      - Comparison between eg. HTML5 YouTube and Flash YouTube

      I don't have an iDevice but I have a Nokia N800. I removed Flash from the thing because it's slow, it crashes regularly and eats through my battery.

      --
      Custom electronics and digital signage for your business: www.evcircuits.com
    28. Re:The choice is Apple's to make by burnt0ut · · Score: 1

      Granted, yes, Flash sucks. As a user, I'm not sure I'd install it.

      But that should be up to the user, not Apple. If Apple allowed Flash on the iPhone right tomorrow, would you be required to install it? I suppose iPhone users are used to Apple making their decisions for you, but think about that -- what if they actually made it your choice?

      Most users don't know what's good for them; they are not qualified to make this kind of choice. If Apple offered Flash as a downloadable option, it would have to be installed a Safari plugin (not possible at the moment, probably won't ever be, but let's put that aside for now). Around these 'average' users, the message would be passed "just install Flash to get Youtube/Hulu/random shitty game working on your iPhone", and they would. Then it would be shit, and they'd blame Apple.

      And Adobe was offering to compile to Objective-C, so most of the bugginess and battery-draining would hopefully go away.

      The issue Apple has with Flash-to-iPhone-OS-app compiling is the lowest common denominator problem. The bugginess and crashiness Jobs talked about is referring to Flash Player, the browser plugin. I don't understand why disallowing cross-compilers is evil, but hey. Apple isn't a monopoly; if you don't like their rules, go use something else.

      I would call myself a geek, and I like that Apple is relieving me of decisions regarding my iPhone. I like that it is reliable, and I don't have to wonder whether installing an app will make things slow down, or erase my data, or drain my battery or whatever. It's my phone after all, and it working properly is important. There are plenty of other devices to geek out on, to tinker with and mess about with to your heart's content – I don't understand why some people insist this philosophy should apply to *everything*. On the cross-compilers issue, I'd rather have a few apps that were made with attention to detail and the particular advantages and form of the platform than a thousand shitty Flash games, but again that's me.

    29. Re:The choice is Apple's to make by Scooter's_dad · · Score: 1

      Microsoft didn't allow indie games at all on the original Xbox console. Is that evil?

      The Xbox is a game console. My smartphone is a small handheld computer. I'm ok with the former being a relatively closed platform, but not the latter.

      --
      The road to hell is paved with Cat 5 cable.
    30. Re:The choice is Apple's to make by Brownian+Motion · · Score: 1

      I'm going to make the simple obvious point: Adobe doesn't make Flash for any mobile phone. Flash Lite is not the "full flash experience" that Adobe is talking about. Flash 10.1 for Android is not going to be out for a few months, and it's over a year late, despite full support of the OS vendor (google). Yes, once it's here, Apple still won't allow it. But, right now? Apple is not allowing something that Adobe doesn't make. Somehow this is Apple's fault. Adobe has a lousy track record on mobile devices. Demonstrate a working Mobile Flash. Once Adobe does that, THEN Adobe can start whining. It's this pre-mature whining that annoys me. I'll give them the right to start whining about the SDK change that nixed Flash CS5 generating iPhone apps. I understood what Job's said, but it's wrong, not relevant, and short sighted. And yes, it'd be much better to evaluate the tool first, instead of banning outright. If you're going to ban a tool for reasons like this, it might be nice to have some objective criteria: Tools that do not do X, Y, Z and apps they generate, are banned from the iPhone store. That means that Apple shipping OS 4, would update the list, and maybe Flash CS5 would be banned until it supported some new features, but it would still be allowed to create OS 3 version apps (though Apple would probably stop accepting OS 3 apps). Nitpick: Flash CS5 doesn't compile to Objective-C, it compiles to ARM code (just like the Obj-c compiler would.)

    31. Re:The choice is Apple's to make by Anonymous Coward · · Score: 0

      Yet the hardware in the Xbox most likely has a lot more in common with your desktop computer than the hardware in your phone does. Also, most cellphone operating systems have tended to force apps into some kind of limited "sandbox" (even if not a strictly a sandbox they do tend to have more restrictions than the average Windows/*nix/Plan9/VMS/whatever install).

    32. Re:The choice is Apple's to make by UnknowingFool · · Score: 1

      And Adobe was offering to compile to Objective-C, so most of the bugginess and battery-draining would hopefully go away. In either case, it seems downright fascist to ban a tool because it might make the experience suck, instead of evaluating the resulting app and see if it does make the experience suck.

      That really wouldn't help the performance as Flash for OS X is in Objective C and it sucks. The problem was how Adobe implemented video rendering. Rather than use Apple's APIs, Adobe implemented their code to render video. While this helps Flash be more cross-platform, it is very inefficient because it relies on all software rendering which means the CPU does the majority of the work. If Adobe had used Apple's APIs then OS X would have used any available hardware. Rather than owning up to that misstep, Adobe whined how Apple didn't give them hardware acceleration APIs which was beside the point. Hardware acceleration APIs would have bypassed the OS and made direct calls to the hardware but that neglects that fact that Adobe didn't bother to optimize Flash on OS X to use hardware in the first place.

      --
      Well, there's spam egg sausage and spam, that's not got much spam in it.
    33. Re:The choice is Apple's to make by EvilBudMan · · Score: 1

      Damn let me answer this. A game system is totally different. Form the NES 8-bit on this has been the case IF you are talking about getting approval. If Apple wants to say that they are making something similar then I'm cool with that but no they say they are trying to open up the web or something. That's BS. If you want that go get a N900. It runs Linux and you can install whatever you want on that phone. With Apple you are stuck with what they say you can have. If that's what you want then buy it.

      Also on the Microsoft gaming thing, I think you ought to try PC's out. You can run just about any game or write your own and they wont stop you.

    34. Re:The choice is Apple's to make by EvilBudMan · · Score: 1

      --What makes you think advertisers won't just use HTML5 to make their seizure-magnets?--

      They can and they will. While cool HTML5 is not a cure all.

    35. Re:The choice is Apple's to make by SanityInAnarchy · · Score: 0, Flamebait

      There are already Flash apps in the App Store, published before the updated agreement. Perhaps Apple determined that they did, in fact, suck?

      Well, according to you, they're still in the app store, so apparently not.

      The one thing that nobody ever talks about is, we know that Apple has been doing a lot of automated processing on the binaries to ensure they are in compliance with other areas of the SDK upon submission. What if they determined that output from other compilers were breaking their system...

      Then that's really their problem. How hard would it be to make the automated system capable of testing compliance on this "output from other compilers"?

      Remember, Adobe was offering to compile to Objective-C. I really don't see how that would cause this kind of problem anyway.

      Developers have been pushing for faster approval times since the App Store opened. Automated compliance testing is the way to make that happen.

      No, relaxing douchey rules like how much clothing your aerobics instructor has to wear is the way to make that happen. Allowing third-party app stores is a way to make it happen rather quickly.

      Is it better to use any tool you want, but wait months for approval? Or use Apple's own tools and have it approved almost instantaneously?

      Is it better for Apple to make that decision for you? Or to be able to decide yourself whether it's worth the wait to use your own tool?

      --
      Don't thank God, thank a doctor!
    36. Re:The choice is Apple's to make by maccodemonkey · · Score: 1

      "They're banning it and all other third-party frameworks in an effort to prevent cross-platform applications, even if they compile to Objective-C, which is downright evil."

      Huh? No they aren't. Third party frameworks are totally allowed. If you compile to Obj-C, you're totally allowed to be on the platform. Stuff like SDL is totally allowed.

      Flash was neither. They implemented their own LLVM based compiler to compile their own binaries that did not touch Objective-C, and they certainly did not implement Flash as a third party framework.

      (Disclaimer: I maintain a third party framework for iPhone/iPad. Apple even has a library target in XCode to help developers create their third party frameworks.)

    37. Re:The choice is Apple's to make by SanityInAnarchy · · Score: 1

      most cellphone operating systems have tended to force apps into some kind of limited "sandbox"

      Which operating systems would those be? Neither handheld Linux nor Windows Mobile seems to be restricting anything anywhere near a game console or the App Store.

      --
      Don't thank God, thank a doctor!
    38. Re:The choice is Apple's to make by n+dot+l · · Score: 1

      Microsoft didn't allow indie games at all on the original Xbox console. Is that evil?

      Indie games weren't allowed on the original XBOX because there's no way to practically get expensive dev kits out to thousands of small developers at prices that they can afford while holding them all to their NDAs (NDAs which they can't just be waived as they're required to guard the licensed IP of other companies who make XBOX components). They also lacked the means to effectively distribute indie games (pressing $5 games onto DVDs and putting them on trucks isn't a great business plan when you need to run things through QA teams that aren't geared for that kind load). As soon as they got a limited-but-non-NDA'd-to-hell SDK together (XNA, which is nearly on version 4), they allowed indie games on the XBOX (360). They even built out the XBLA store with them in mind.

      Apple already has a SDK that's been approved by all the lawyers. They have a developer program that's available at a reasonable price. They already have a QA department that's set up for high volumes of small products. They already have a store. They're just being dicks.

      Thing is this: if Adobe were to make a flash "compiler" that spat out 100% Objective-C projects that directly used Apple's APIs (and they offered to do just that, if I recall correctly), Apple's SDK agreement still prohibits its use. If I make a tool that takes my game written in whatever language and spits out C# that targets the XNA APIs, Microsoft has no problem with it. Actually, I can even skip the C# step and go straight to "native" .NET binaries and Microsoft still won't care. Apple, not so much. About the only logical reason I can see for that restriction is to fuck over anyone that prefers to develop on tools or platforms that don't come from Apple.

    39. Re:The choice is Apple's to make by SanityInAnarchy · · Score: 1

      take it a bit further... Jane Public enables flash to watch the 'OMG ponies' video-of-the-day. Are you confident that every single user would then think "Oh, now I have to turn Flash back off, otherwise my phone will now suck".

      Nope, but I'm confident enough would that one of her friends would tell her. Or maybe she calls Apple support, or take it into a "genius", and the first thing they suggest is turning Flash off.

      Or maybe have something pop up when Flash is being particularly battery-sucking and remind the user that they've got it on, and would they like to turn it off and save battery.

      As it is, Jane Public can't watch OMG ponies at all -- and WTF is with that stereotype, after all? As soon as it's a "stupid user", she's female and wants to watch ponies? It's not John Public and porn? Anyway...

      Tell me again how this benefits Apple ?

      I never claimed it did. I claim it benefits pretty much everyone except Apple.

      Translating Flash to ObjC and then compiling it doesn't remove any of the bad algorithmic design in Flash unless they rewrite Flash itself.

      That would be effectively rewriting Flash itself. Actual Objective-C output from a Flash script means a significant chunk of the Flash runtime is just gone.

      Apple either had to capitulate at that point, and accept all of the problems with Flash on their devices...

      No, not really -- again, they could've left it disabled in the browser. As it is, they've thrown the baby out with the bathwater -- it is now not legal to distribute any app for the iPhone which is written using any third-party frameworks or tools, not just the ones that suck.

      Again, this is something which benefits Apple and hurts both developers and users.

      I'd say that if Adobe had done the right thing, and made Flash better (efficient, stable), and ported *that* to Android...

      I think that's the plan.

      I share your skepticism that Adobe can pull it off. I agree that Flash sucks, and I'm glad it's dying. I just don't agree with Apple's methods, and I think the casualties are unacceptable.

      --
      Don't thank God, thank a doctor!
    40. Re:The choice is Apple's to make by SanityInAnarchy · · Score: 1

      "People" or "Users" shouldn't be able to dictate by force (law)

      And when did I say or imply that there should be a law?

      If you don't like it don't buy Apple, geez is that so f'ing hard?

      I don't. Now what?

      Let me see if I can get this through your head. I agree with freedom of speech. I agree that you should be allowed to say pretty much whatever you want. However, if you make lewd comments about my mother (using your right to freedom of speech), you're a dick.

      Now, you have a right to be a dick. I'll still fight to the death to defend your right to say what you want, but that doesn't make you less of a dick.

      I'm not saying Apple should be restricted here. I'm saying I don't like how Apple is behaving -- and believe it or not, whether or not I personally own an Apple device, this does affect me.

      So I'm not trying to use the force of law to effect the change I want. I'm trying to use the force of rhetoric -- you know, speaking up about why I disagree with it.

      --
      Don't thank God, thank a doctor!
    41. Re:The choice is Apple's to make by SanityInAnarchy · · Score: 1

      Most users don't know what's good for them; they are not qualified to make this kind of choice.

      In the same vein, I could say that you're not qualified to buy an iPhone -- it's bad for you and bad for the developers, and really, bad for everyone except Apple and web developers.

      Aren't you glad you have a choice? Because if I made your choices for you, you'd be running Android, Maemo, Moblin, or maybe a netbook with Chrome OS.

      Around these 'average' users, the message would be passed "just install Flash to get Youtube/Hulu/random shitty game working on your iPhone", and they would.

      Then a similar rumor could be passed: "Just disable Flash when you don't need it, saves battery."

      Also, funny you should mention those three: YouTube doesn't need Flash. I seem to remember something about Hulu going HTML5 at some point, and I wouldn't be surprised to find a native iPhone app. And there are tons of random shitty games in the App Store.

      But the question is, again, is it better for sites like Hulu to drain battery, or is it better for sites like Hulu to not fucking work?

      I would call myself a geek, and I like that Apple is relieving me of decisions regarding my iPhone.

      You're confusing two things. Freedom doesn't require you to make a certain choice, it allows you to make that choice. So, for example:

      I like that it is reliable, and I don't have to wonder whether installing an app will make things slow down, or erase my data, or drain my battery or whatever.

      And there's nothing stopping you from picking an app store and just using that.

      Take Android. I can install random crap from the Internet, or I can just use a few app stores I trust.

      Linux distros have had this figured out for decades -- pick a distro and use the repositories, and you can install anything you want without worrying about screwing things up. But you have the option of cautiously going beyond that garden.

      --
      Don't thank God, thank a doctor!
    42. Re:The choice is Apple's to make by nurb432 · · Score: 1

      Right, and I'm glad it doesn't support flash, at least in its current form.

      Funny how now Adobe is backing down and begging for support.. Few weeks ago they were flying the bird.

      --
      ---- Booth was a patriot ----
    43. Re:The choice is Apple's to make by mikael_j · · Score: 1

      How about not misquoting me?

      If you actually read my entire post and not just that snippet it's painfully obvious that I'm comparing cellphone operating systems and console operating systems to those running on desktop computers and as part of this comparison I point out that cellphone operating systems tend to be more restricted than those found on general purpose computing devices of the "desktop" or "laptop" type. This combined with the fact that the Xbox which the parent poster claimed he was more comfortable with being a closed platform than a cellphone in fact has a lot more in common with said general purpose computing devices than the average cellphone when it comes to hardware made me question the parent poster's reasoning.

      Also, have you ever developed apps for Symbian phones (which were extremely popular not that long ago)?

      --
      Greylisting is to SMTP as NAT is to IPv4
    44. Re:The choice is Apple's to make by ekgringo · · Score: 1

      Since Adobe is playing the banner ad crap calling out Apple for their lack of support for Flash, maybe Apple can play the same game. Allow Flash content, but surround the Flash content with a "danger/caution" yellow and black striped border with a caption stating that that the enclosed content could be dangerous, malicious, destroy your battery life, cause dogs and cats to live together, etc. That way Apple covers their butt, Adobe gets to run Flash like the whiny babies that they are, and end-users will understand the danger.

    45. Re:The choice is Apple's to make by Anonymous Coward · · Score: 0

      What if ... the restriction was made to ensure that developers do not waste a lot of time...

      Holy damn, man! Have you tried debugging in Xcode? Apple is perfectly content to waste developers' time.

    46. Re:The choice is Apple's to make by SanityInAnarchy · · Score: 1

      How about not misquoting me?

      How am I misquoting you?

      If you actually read my entire post and not just that snippet it's painfully obvious that I'm comparing cellphone operating systems and console operating systems to those running on desktop computers and as part of this comparison I point out that cellphone operating systems tend to be more restricted than those found on general purpose computing devices...

      And I was pointing out that they don't seem to be, and certainly seem to be less restricted than the iPhone.

      This combined with the fact that the Xbox which the parent poster claimed he was more comfortable with being a closed platform than a cellphone in fact has a lot more in common with said general purpose computing devices than the average cellphone when it comes to hardware made me question the parent poster's reasoning.

      I didn't particularly feel that needed to be addressed. Why does it matter what hardware is being used internally? The issue is what it's being used for. I don't know about Blu-Ray players, but when I was working on HD-DVD, I noticed that these tended to have a Linux OS and a full x86-compatible CPU. It bothered me a bit that I couldn't do whatever I wanted on these systems, but really, how much does it matter? They were sold as a dumb movie player, not as an application platform.

      Similarly, the Xbox is not sold as a general-purpose application platform, but something specifically for games. Does it even have a web browser?

      I'm not saying I agree with either of those. I would much rather they be open.

      But the iPhone is very much sold as a general-purpose computing platform, and the iPad even more so. Given that, can you see why someone might be more comfortable with a game console being locked down? It's got nothing to do with hardware.

      Also, have you ever developed apps for Symbian phones (which were extremely popular not that long ago)?

      Nope, but I also don't recall those being sold even as "smartphones." That title belonged to Windows Mobile and a few scattered Linux offerings, ever since Palm died.

      I apologize if you feel I misrepresented you, but I do disagree with what you actually said.

      --
      Don't thank God, thank a doctor!
    47. Re:The choice is Apple's to make by not_hylas(+) · · Score: 1

      Any sufficiently advanced technology is indistinguishable from a rigged demo.

      Apologies to Clarke's three laws.

      --
      ~hylas
    48. Re:The choice is Apple's to make by Anonymous Coward · · Score: 0

      Or use Apple's own tools and have it approved almost instantaneously?

      LOL! For large values of instantaneously.

    49. Re:The choice is Apple's to make by JavaJones · · Score: 1

      Apple doesn't seem to care much about the hordes of people saying "iPhone sucks!" due to the poor quality of the AT&T network. Or... maybe it's not just AT&T's fault. I have two friends who both just recently got iPhones, both of whom had other phones on AT&T before this. Both of them now have constant call quality issues, call drops, etc. This is in San Francisco, hardly a backwater burb. Now their earlier experience with much cheaper cell phones on the same network in the same places might almost lead one to believe it's an iPhone hardware problem (incidentally one has a 3G and one a 3GS).

      So if Apple cares so much about negative effects on their product perception from 3rd parties, it might be a good idea to get a different network partner. It might also be a good idea to design a cell phone antenna that works. But, as we all know, their current lock-in makes them a nice pile of cash, and iterative product upgrade cycles do too, so it's in their best interest to fix neither of these issues right away.

      From this we can conclude: If there was money in having Flash on their platform, they would do it. Let's not dance around the issue here and pretend it's about "user experience" and "reputation", etc. This is about money, plain and simple.

      - Oshyan

    50. Re:The choice is Apple's to make by elrous0 · · Score: 0, Troll

      Apple wouldn't be the lesser of two evils if you were comparing them with Hitler.

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    51. Re:The choice is Apple's to make by scot4875 · · Score: 1

      Ahh yes, the old, "Apple did it for our own good" argument.

      First off, this automated compliance testing you speak of is an irrelevant point. If there are certain compliance checks that the automated tools look for (doing a "whole-program" test would be a breakthrough in computer science and mathematics in general -- look up the halting problem), the cross-compiled code could just contain those things. Second, the binaries are actually generated by Apple's compiler after being translated into objective c, so anything they have in them should be compliant.

      Second, if they're just using this as a blanket excuse to pre-reject bad code ... you can write bad code in any language or in any environment. You can write good, well behaved code in most reasonable languages. If they really want to filter bad apps, they should be judging each app on its own merits, rather than blanket banning every app that just happened to be generated from the same tool.

      This is entirely an anti-competetive move to make cross-platform development more difficult. I hate Flash as much as anyone, but in this case, Apple is clearly in the wrong. This move may be technically legal, but nobody who really cares about computing or openness should support it.

      --Jeremy

      --
      Jesus was a liberal
    52. Re:The choice is Apple's to make by burnt0ut · · Score: 1

      In the same vein, I could say that you're not qualified to buy an iPhone -- it's bad for you and bad for the developers, and really, bad for everyone except Apple and web developers.

      Aren't you glad you have a choice? Because if I made your choices for you, you'd be running Android, Maemo, Moblin, or maybe a netbook with Chrome OS.

      I'm not saying users shouldn't have a choice of what phone to buy, I'm saying that (a) outside of a monopoly, vendors should be allowed to place whatever restrictions they like on their platform, and (b) it is reasonable for a vendor of a device that makes a point of being friendly towards the average user to restrict it such that it is difficult to screw it up. If you want to tinker, or want "freedom", there are other, more appropriate devices. Obviously I am against the availability of only one locked-down device from one vendor. Choice and competition is good – I am arguing within the scope of one device.

      Then a similar rumor could be passed: "Just disable Flash when you don't need it, saves battery."

      Also, funny you should mention those three: YouTube doesn't need Flash. I seem to remember something about Hulu going HTML5 at some point, and I wouldn't be surprised to find a native iPhone app. And there are tons of random shitty games in the App Store.

      But the question is, again, is it better for sites like Hulu to drain battery, or is it better for sites like Hulu to not fucking work?

      Hulu has just announced they don't think HTML5 is ready yet, but that's not the point, they were just examples. And it is better to not have to deal with the CPU hogging and vulnerability vector of Flash in the average ad-laden webpage to Hulu working. Enabling and disabling Flash is more silly UI fuss; tap-to-play-Flash is possible I suppose.

      Thing is, it's a lot of fuss and bother for something that just isn't very good. Flash Player is slow as all hell, and I can depend on the WebKit team (an open-source project, no less!) to keep pushing the engine forward. Flash Player has shown virtually zero momentum, comparatively. HTML5 and whatnot are fast making Flash unnecessary. I strongly dislike Flash on the desktop, and don't care that it's not on my phone.

      You're confusing two things. Freedom doesn't require you to make a certain choice, it allows you to make that choice. So, for example:

      I like that I never even have to consider what is good and what isn't. It is a weight off my shoulders. And on my phone, I don't care enough. If it was my main computer, sure, I'd be clamouring for freedom with the best of 'em, but even then, that is because I am a geeky type. People are buying the iPad in droves and the closed nature of the app store is an advantage for most people. Again, if I want freedom, I will buy something else.

      And there's nothing stopping you from picking an app store and just using that.

      Take Android. I can install random crap from the Internet, or I can just use a few app stores I trust.

      Linux distros have had this figured out for decades -- pick a distro and use the repositories, and you can install anything you want without worrying about screwing things up. But you have the option of cautiously going beyond that garden.

      Sure, in a totally ideal world, my iPhone would let me install arbitrary apps off the web. But (a) that's not going to happen (b) every time I did so I'd be terrified it'd screw up my phone - my phone - (I've been bitten before by both Series 60 and WinMo) and (c) I don't care enough about non-app store apps anyway. The iPhone and iPad are not the in the same class as a desktop computer or server. They are appliances, things that just work, and I consider that an advantage. I keep my tinkering to my laptop or servers, and it serves me very well. I don't understand how other people can't be comfortable with that distinction too.

      The iP

    53. Re:The choice is Apple's to make by BobMcD · · Score: 1

      How is HTML 5 going to go backwards and convert all that historical Flash content so that we don't experience a (minor) dark age from the transition>

    54. Re:The choice is Apple's to make by mini+me · · Score: 1

      If Apple did it for our own good, they would allow anyone to release anything written in any way.

      The point is that we know for a fact that they already are doing preprocessing of the application binaries to speed up review times. It is safe to assume that they will continue to improve the system to continue to improve/sustain review times.

      If third party binaries have been, or will be, breaking the process because they do not output exactly what Apple is expecting from their own compilers, it is easier to mandate that only Apple's tools be used rather than try and handle every tiny variation that might be submitted by any random development tool.

      The problem with translation is that it will mangle information normally available in the resulting binary. Just running otool on a binary will reveal a lot about how the program was written. Information that would be lost by computer generated symbols in a translation process. As I mentioned, we already know they are doing this now. We just do not know to what extent.

      I am not suggesting Apple is making the change for developers benefit. I am suggesting that they could be doing it to improve their own operations in the app submission process, and not just to push Adobe's buttons.

    55. Re:The choice is Apple's to make by SanityInAnarchy · · Score: 1

      Thing is, it's a lot of fuss and bother for something that just isn't very good.

      I agree, but again, I think that should be my decision, not Apple's. As a potential use case, imagine a next-gen iPad (maybe when they finally get smooth 1080p playback), plug it into a TV, watch Hulu on that.

      I like that I never even have to consider what is good and what isn't. It is a weight off my shoulders.

      What you're missing is that you can have both. Again, what Apple has done here is replicate one of the core advantages of the Linux concept of a distro or repository.

      95% of the time, I don't have to think about it. An additional 4% of the time, I do think about it, and I go with the app that's in the Ubuntu repositories already. Of the remaining 1% of the time, I'm still as likely as not to just not bother. That leaves 0.5% of the time when I'll actually research an app enough to decide whether it's worth downloading outside the main distro channels.

      every time I did so I'd be terrified it'd screw up my phone

      So you wouldn't do it. So what? Why is it so terrifying that the option would be there?

      Let me put it this way: Does the fact that you could theoretically jailbreak an iPhone rob you of that peace of mind, that "weight off your shoulders"? Is the fact that it's illegal, or voiding the warranty, really enough to stop you? How about the availability of the Cydia App Store?

      Now here's the crucial point: Suppose Cydia was legal, and available without any jailbreaking. Would that destroy the iPhone for you? Wouldn't you still be every bit as free to just relax with the App Store instead?

      I can understand not wanting to be forced to make a choice. I can't understand wishing for the choice to be taken away from you. It's possible to avoid making a choice without having the choice removed from you.

      And on my phone, I don't care enough. If it was my main computer, sure, I'd be clamouring for freedom with the best of 'em, but even then, that is because I am a geeky type.

      I find it odd that you care for your main computer more than your phone, a device you likely have available far more often.

      Or, conversely, some of your comments seem to suggest that you're that much more paranoid about losing the use of your phone than your computer, to which I'd be equally bewildered -- I have far more data that I care about on my computer than my phone. The only thing my phone has that my computer doesn't is an extensive list of phone numbers for people I know, and that's only because I have a cheap (free) "non-smartphone" -- if I had a phone I could program, I'd have it syncing with my laptop whenever it's in wireless range.

      I suspect it is only geeks with an idealistic bee in their bonnet that are making such loud noises about it.

      Well, that and people who lack that foresight (those ideals?) and find their app rejected for some arbitrary reason. Months (years?) of work gone, because some asshat at Apple decided to change the policy.

      That, and a few users who want things like tethering.

      It's perfectly possible most people don't care. But then, most people didn't care about getting the Internet on their phones before the iPhone. Henry Ford is quoted as saying, "If I'd asked my customers what they wanted, they'd have said a faster horse."

      --
      Don't thank God, thank a doctor!
    56. Re:The choice is Apple's to make by Waccoon · · Score: 1

      So, Apple banning Flash is good because it crashes and is slow, even if there's virtually no HTML5 content or editors ready to replace Flash.

      If Flash didn't suck as much and wasn't as popular, would you feel the same way?

    57. Re:The choice is Apple's to make by Anonymous Coward · · Score: 0

      What makes you think advertisers won't just use HTML5 <canvas> to make their seizure-magnets?

      Which you won't be able to block with flash blockers. Just saying.

    58. Re:The choice is Apple's to make by tepples · · Score: 1

      Similarly, the Xbox is not sold as a general-purpose application platform, but something specifically for games.

      But only major label games.

      Does it even have a web browser?

      The Xbox does not, but the comparably powerful Wii has Internet Channel powered by Opera.

    59. Re:The choice is Apple's to make by geekoid · · Score: 1

      yeah, they ahve ahd demos for quite some time, yet no release.

      I think this move shows them to be a little panicky about the recent turn of events.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    60. Re:The choice is Apple's to make by ceoyoyo · · Score: 1

      Apple doesn't want to have to support Adobe. Whenever Apple releases an OS update they document the changes that might affect apps, and release developer tools and betas of the OS before hand so developers can keep up. How does that work when your app is "written" in Flash? Oh yeah, you have to wait until Adobe gets around to updating their development tools, THEN you can go ahead and fix your own app. And Adobe is always so quick and on the ball about releasing timely updates. Particularly for the Mac.

    61. Re:The choice is Apple's to make by ceoyoyo · · Score: 1

      Interesting. How about this video of Flash crashing on an Android tablet?

    62. Re:The choice is Apple's to make by ceoyoyo · · Score: 1

      Since it's not "2nd half 2010" his statement is precisely correct. Also, the Blackberry has been around for quite a while.

    63. Re:The choice is Apple's to make by mjwx · · Score: 1

      Actually, I find that in the argument between Adobe and Apple, Apple usually comes out on top because at least its horrible, draconian software is stable and usable.

      Actually, I find that in the argument between Adobe and Apple, Adobe usually comes out on top because at least its horrible, draconian software works on Linux and properly on Windows. It's also a lot less Draconian and horrible.

      --
      Calling someone a "hater" only means you can not rationally rebut their argument.
    64. Re:The choice is Apple's to make by mjwx · · Score: 2, Insightful

      What makes you think advertisers won't just use HTML5 to make their seizure-magnets?

      At least with Flash I can block it easily.

      --
      Calling someone a "hater" only means you can not rationally rebut their argument.
    65. Re:The choice is Apple's to make by grouchomarxist · · Score: 1

      The problem is that they're deciding *now* to reject all compilers *indefinitely*. They're not giving 3rd-party compilers a chance, at all.

    66. Re:The choice is Apple's to make by Anonymous Coward · · Score: 0

      let someone make a webkit app that has support for plugins.
      That way, no flash in "iPhone Safari"
      but "iPhone AwsumBrowser" (that uses Safari to render) is allowed to run iPhoneFlashPlugin.

      Simple no?

      that way, "my phone has a 2 hour battery" only applies when they run the app that has the flash plugin.
      they still get their 10 hours in safari
      everyone wins!

    67. Re:The choice is Apple's to make by Ash-Fox · · Score: 1

      Since it's not "2nd half 2010" his statement is precisely correct.

      I don't see how RIM was blocking Adobe from implementing Flash on their platform like Apple is?

      Perhaps you could clarify this for me?

      --
      Change is certain; progress is not obligatory.
    68. Re:The choice is Apple's to make by SanityInAnarchy · · Score: 1

      But only major label games.

      Xbox Live Arcade, though I guess that's on the 360...

      The Xbox does not, but the comparably powerful Wii has Internet Channel powered by Opera.

      Comparably powerful to the original Xbox. I would be curious how much use that sees -- it seems about as useful as WebTV.

      --
      Don't thank God, thank a doctor!
    69. Re:The choice is Apple's to make by ceoyoyo · · Score: 1

      Even worse. There's nothing blocking them, but Adobe just couldn't be bothered until now. Sounds like an excellent reason to use a published standard instead of Flash.

    70. Re:The choice is Apple's to make by Caetel · · Score: 1

      Then they could have approached Adobe with this information, or even publicly announce that applications created using Flash weren't compliant with the SDK. No need for a blanket ban on any application not originally written in one of a couple of languages that Apple approves of.

    71. Re:The choice is Apple's to make by Ash-Fox · · Score: 1

      So in other words they weren't. Thanks!

      --
      Change is certain; progress is not obligatory.
    72. Re:The choice is Apple's to make by Anonymous Coward · · Score: 0

      I have Flash inside Opera on my Windows Phone (eh, this is the only choice for a PHS), and you know what? I can chose individually to run or not each Flash applet in a page. This is the way my Firefox and Camino are configured too, but Safari doesn't let me do that. This is certainly a must on a mobile device, and should be supported by adobe (i.e. offer a preview without running it).

      So no, I see no incompatibility between Flash and mobile devices.

    73. Re:The choice is Apple's to make by tepples · · Score: 1

      I would be curious how much use that sees -- it seems about as useful as WebTV.

      Unlike WebTV, Wii has an air mouse and Adobe Flash Player. Hence the first attempt at Wii homebrew before the tweezer attack led to the Twilight Hack.

    74. Re:The choice is Apple's to make by ceoyoyo · · Score: 1

      What ever made you think they were?

      But now that you mention it, I can't run Flash on my Motorola RAZR either, and they ARE blocking it, along with all other third party apps.

    75. Re:The choice is Apple's to make by Civil_Disobedient · · Score: 1

      Apple usually comes out on top because at least its horrible, draconian software is stable and usable

      LIES.

      Photoshop vs. iTunes* on a Windows box.

      I rest my case.

      ---
      * All-the-more remarkable since iTunes is nothing but a glorified database frontend, yet still (easily) maintains its hold to the title of the most sucktacular piece of shit software ever devised.

    76. Re:The choice is Apple's to make by shutdown+-p+now · · Score: 1

      What if they determined that output from other compilers were breaking their system and the restriction was made to ensure that developers do not waste a lot of time writing software that is going to automatically be rejected by the automated systems in the future?

      The problem with this (and other such cute theories) is that Apple could have just said that much, and everyone would be happy. But they didn't. In fact, Jobs has already explained why they banned Flash, and there's no clear technological reasons on his list (even if he makes some vague references to the contrary).

    77. Re:The choice is Apple's to make by shutdown+-p+now · · Score: 1

      you can't run flash on a blackberry either. why is nobody attacking RIM for being non-competitive?

      Because you can implement Flash for BlackBerry - no-one has bothered so far, apparently, but RIM won't prevent you from doing so by legal means.

  9. They looove Apple... by Megane · · Score: 4, Insightful

    But they still have to be dragged kicking and screaming to rewrite their products (Flash isnt their only product) to stop using APIs from two deprecations ago. They apparently love Microsoft even more than Apple.

    --
    #naabhaprzrag, #sverubfr-000, #agi-fcbafberq, negvpyr[pynff*=' negvpyr-ary-'] { qvfcynl: abar !vzcbegnag; }
    1. Re:They looove Apple... by nicolas.kassis · · Score: 2, Insightful

      This argument is stupid and probably comes from people who have never actually built a product the size of Adobe's products. You think they should just bow down and use whatever new flavor of APIs apple wants them too? Including sever costs to them in rewriting large portions of an application that heavily uses carbon considering it's mostly a visual app. Sorry but, at least Microsoft understands that backwards compatibility is a requirement for those corporations to be able to create those kinds of products. I'm a Linux user but I can admit that lack of stable APIs have affected the development of things like device drivers for Linux.

    2. Re:They looove Apple... by jedidiah · · Score: 1

      Market interest seems to be the only thing holding back vendors. When there is a market interest from a vendor, then the chaos is really not all that.

      This led Nvidia to releasing a version of Purevideo for Linux with example source.

      How long does it take a big foot dragging corporate beaurocracy to catch up to whatever the latest and greatest thing is?

      Why are they lagging behind "volunteers coding in their basement"?

      Forget MacOS and Linux for a minute. Their lack of interest in fully exploiting Windows is what led to an opening for Sliverlight. In many ways they are the flipside of Apple. They think they can get away with nonsense indefinitely.

      Tossing Adobe onto the same heap with Apple might not be such a bad idea.

      --
      A Pirate and a Puritan look the same on a balance sheet.
    3. Re:They looove Apple... by s73v3r · · Score: 3, Insightful

      They've had since OS X first came out to do it. I wouldn't expect it to happen right out of the gate, but they've had more than enough time to do it.

    4. Re:They looove Apple... by Anonymous Coward · · Score: 1, Insightful

      When OS X first came out Apple said "Here's Carbon and Cocoa, Carbon will eventually be abandoned, only use it if you need to port your OS 9 application now, Cocoa is the way of the future", Adobe decided to use Carbon, then as the end of life for the Carbon API drew ever closer Adobe began crying and ranting about how "evil" Apple was for not giving them ample time to move Photoshop and their other applications to Cocoa. Hardly Apple's fault that Adobe can't be bothered actually getting started on the Cocoa version of their software until the very last moment.

    5. Re:They looove Apple... by catmistake · · Score: 3, Insightful

      You are correct. Adobe sat on the old code for most of the decade. But they sinned in other ways against Mac OS X professionals. I am referring to CS2 and CS3 and CS4. All these software releases on the Mac platform was fleecing their die hard users. Nothing in those releases was worth the cost of upgrade from the original Creative Suite release. Meanwhile, on Windows, the Adobe products just got better and better, faster, more stable. Adobe abandoned Apple LONG before Apple abandoned Flash.

    6. Re:They looove Apple... by Anonymous Coward · · Score: 0

      But they still have to be dragged kicking and screaming to rewrite their products (Flash isnt their only product) to stop using APIs from two deprecations ago. They apparently love Microsoft even more than Apple.

      Um. Like Final Cut Pro? The 32 bit Carbon app?

    7. Re:They looove Apple... by Yakasha · · Score: 1

      This argument is stupid and probably comes from people who have never actually built a product the size of Adobe's products. You think they should just bow down and use whatever new flavor of APIs apple wants them too? Including sever costs to them in rewriting large portions of an application that heavily uses carbon considering it's mostly a visual app. Sorry but, at least Microsoft understands that backwards compatibility is a requirement for those corporations to be able to create those kinds of products. I'm a Linux user but I can admit that lack of stable APIs have affected the development of things like device drivers for Linux.

      This argument is EXACTLY why Apple doesn't want flash on the iProducts.

      It doesn't matter why Adobe doesn't update their software fast enough. It could be because God himself is holding Adobe back. But that is Adobe, Apple does not want to be bound by Adobe's product plan.

    8. Re:They looove Apple... by MachineShedFred · · Score: 1

      Yeah, God forbid that Apple would want one of their most important developers to stop using an API that was added to the platform specifically to make an easier transition from an operating system that no one has used in over 5 years to the current one.

      Carbon was never meant to be a permanent API - it was meant for developers to start using with Mac OS 8.x, so that their code would run natively on Mac OS X when it started shipping, years later.

      Yes, Apple did kind of a dick move when they suddenly cancelled Carbon64 after making it available for testing, but at some point the transitional API needs to go away after the transition is complete. The transition has been complete for quite some time, and Carbon apps are becoming more and more of a PITA with every point release of Mac OS X. For God's sake, some of them still write resource forks...

      --
      Slashdot still doesnâ(TM)t support Unicode after it was added to the HTML standard in 1997.
    9. Re:They looove Apple... by Anonymous Coward · · Score: 0

      Are you talking about the same Carbon that iTunes, among other first-party applications, still runs on?

  10. Adobe <3 Apple.... NOT by Anonymous Coward · · Score: 0

    No really, Adobe doesn't like Apple. How could they?

    The reality is that Adobe feels like they are being shut out. Whether this is anti-competitive/monopolistic behavior by Apple is going to be decided by court cases.

    The reality is that for all their support of open standards, Adobe Flash still requires a plugin. It's not implemented by a browser. Apple does not like 3rd party code so close to their own core software in mobile devices. This is mostly because Apple will be blamed if devices die after an hour of usage because a rogue flash app is causing massive power drain. It happens! Also, I think they have processors optimized for a specific type of video codec. It may be that video acceleration is not available for anything but h.264.

    There's no way out of this. Apple will not accept flash on their devices, and that's the end of the story. I'm pretty certain the court cases won't go anywhere either. Adobe needs to cope with it.

    How about a version of the flash player written in Javascript? *giggle*

  11. Re:Right on Adobe! by Anonymous Coward · · Score: 0

    Any company trotting out the cynical phrase "freedom is choice" is lying. Plain and simple.

  12. Pot, kettle! by schmidt349 · · Score: 1, Informative

    This whole argument is pot and kettle to the extreme.

    Adobe doesn't have any business telling Apple that they're acting too proprietary because they refuse to open up the Flash spec. Your device's participation in the Flashverse is dependent on whether Adobe thinks you're important enough to deserve a Flash plugin. Effectively they are holding the Web hostage.

    Apple doesn't have any business telling Adobe that they're acting too proprietary when you have to pass Checkpoint Charlie to execute so much as a single line of native code on iPhone OS, and even then you can't use a third-party compiler anymore.

    I respect that Adobe is trying to make a living, but Flash is probably the worst thing to happen to the Web since the early days of Java. It's slow, buggy, it crashes constantly, support is inconsistent, and its bread and butter (video embedding) has been eaten by a much better way of doing things (HTML5 + Theora/H.264).

    I respect that Apple is concerned about feature-completeness in the APIs, but seriously, there are plenty of good programmers out there dying to use Java and Python to write iPhone apps. I'm not one of them, but I know it must feel really obnoxious to be denied a viable programming language.

    1. Re:Pot, kettle! by Ash-Fox · · Score: 4, Informative

      Adobe doesn't have any business telling Apple that they're acting too proprietary because they refuse to open up the Flash spec.

      Flash spec

      There you go. I guess they do have a right now, right?

      --
      Change is certain; progress is not obligatory.
    2. Re:Pot, kettle! by Quiet_Desperation · · Score: 1

      Your device's participation in the Flashverse is dependent on whether Adobe thinks you're important enough to deserve a Flash plugin.

      Ran into that when I got a Wii. I thought, cool, I can watch online video on my big TV. Went to Hulu and... nothing. Googled what was up with Adobe updating the Wii's flash support to the required version (9, I think) and Adobe's attitude was "What? Who cares? Go away!" If that's their attitude with, like, 70 trillion Wiis sold, geez, what's next?

    3. Re:Pot, kettle! by Duradin · · Score: 1

      "Apple doesn't have any business telling Adobe that they're acting too proprietary when you have to pass Checkpoint Charlie to execute so much as a single line of native code on iPhone OS, and even then you can't use a third-party compiler anymore." if you want to distribute the app through Apple's distribution channels. With a dev license you can "ad hoc" distribute what ever you want written with whatever languages you want.

    4. Re:Pot, kettle! by schmidt349 · · Score: 5, Informative

      Not even close. The spec doesn't document Sorenson Spark or On2, so tons of SWFs that embed video are out. Until very recently you weren't even allowed to look at the spec unless you signed an agreement saying you wouldn't develop player software (only export filters), and it's still about as far from an implementation white paper as you can get.

      Moreover, Adobe controls the format, not an open standards body, so they're free to add new things and not tell other developers how to do them later on to give themselves an advantage (which they've done in the past with major releases like v9 and 10).

      If Flash were completely open, why isn't there a 100% compliant open-source player out there? Gnash is the closest but it has serious problems with later versions of the spec (probably due to underdocumentation).

      "But look! They released a spec! It must be an open standard!" Yeah, I've heard that before.

    5. Re:Pot, kettle! by tepples · · Score: 1

      The spec doesn't document Sorenson Spark or On2

      Is either of them required to display most of what you see at, say, Newgrounds.com or HomestarRunner.com?

      If Flash were completely open, why isn't there a 100% compliant open-source player out there?

      You answered your own question:

      Until very recently you weren't even allowed to look at the spec unless you signed an agreement saying you wouldn't develop player software

      Gnash hasn't had enough time to catch up since then.

    6. Re:Pot, kettle! by Ash-Fox · · Score: 4, Interesting

      The spec doesn't document Sorenson Spark

      And it shouldn't, that would be the job of Sonsoren Media who have licensed the technologies to both Apple and Adobe. Same thing goes for On2, since it's a On2 Technologies technology and not Adobe. This is not Adobe's fault, it's not like there was "better" technologies at the time they licensed these technologies.

      Moreover, Adobe controls the format, not an open standards body

      True. On the other hand, your original post did not care about that, only "open up the Flash spec", which Adobe did. However, now I just consider you to be purposely changing your argument because it's convenient for you to keep your stance rather than legitimate reasons.

      If Flash were completely open, why isn't there a 100% compliant open-source player out there?

      For the same reason new PDF specs aren't supported in most applications - Developers haven't simply done it yet or have no interest in doing so.

      With FFMPEG working with these codecs which is essentially part of almost every FOSS media player out there, do you really think projects like Gnash couldn't use it?

      --
      Change is certain; progress is not obligatory.
    7. Re:Pot, kettle! by schmidt349 · · Score: 3, Insightful

      You do realize that by far the majority of Flash content on the Web is videos and video-based ads, right? But whatever. Keep chasing Adobe's incomplete and inconsistent publication of specs on each new iteration of Flash (which usually lags by at least a year) and tie yourself to a spec that can be disappeared at any moment.

      At least Microsoft had the courtesy to put OOXML in the hands of Ecma and offer the Covenant Not to Sue. With the Flash spec you don't have either of those things.

    8. Re:Pot, kettle! by s73v3r · · Score: 1

      I suppose you believe that Microsoft's Office Open XML format is an open standard too?

    9. Re:Pot, kettle! by schmidt349 · · Score: 1

      Unless you've changed your mind recently, you're very anti-OOXML for all the same reasons I'm very anti-Flash. Let's face it. You don't like Microsoft or Apple. Quit rationalizing.

    10. Re:Pot, kettle! by schmidt349 · · Score: 1

      Will someone please explain to me how my post is a troll? You may think I'm wrong, but how am I a troll?

    11. Re:Pot, kettle! by BitZtream · · Score: 0, Flamebait

      If Flash were completely open, why isn't there a 100% compliant open-source player out there? Gnash is the closest but it has serious problems with later versions of the spec (probably due to underdocumentation).

      Because as a general rule OSS developers are lazy sods who only write the bits they care about and ignore everything they don't. This isn't exactly unique to flash, it pretty much applies to every non-corporate funded OSS project on the planet, and even some that are corporate funded. You can ignore it if you want to but that doesn't change the fact that OSS hardly leads anything, it follows, lagging way behind in all but a few very rare exceptions.

      --
      Persistent Volume manager for Kubernetes - https://github.com/dwimsey/openshift-pvmanager
    12. Re:Pot, kettle! by TeknoHog · · Score: 1

      With FFMPEG working with these codecs which is essentially part of almost every FOSS media player out there, do you really think projects like Gnash couldn't use it?

      Gnash uses ffmpeg, so that's not the problem. Nevertheless, most of the Flash sites I have tested do not work with Gnash. Of course, given that

      'We believe that consumers should be able to freely access their favorite content and applications, regardless of what computer they have, what browser they like, or what device suits their needs,'

      I should have no need for Gnash, I should just download and install Flash for my PPC Linux.

      --
      Escher was the first MC and Giger invented the HR department.
    13. Re:Pot, kettle! by tepples · · Score: 1

      You do realize that by far the majority of Flash content on the Web is videos and video-based ads, right?

      By and large, Flash video has switched to H.264, which everything but Firefox and Opera can play without installing Flash. Both H.263 (Sorenson Spark) and H.264 (MPEG-4 AVC) are documented.

    14. Re:Pot, kettle! by Ash-Fox · · Score: 1

      I suppose you believe that Microsoft's Office Open XML format is an open standard too?

      Nope, there is plenty of undocumented features in the documents that is entirely from Microsoft's design.

      --
      Change is certain; progress is not obligatory.
    15. Re:Pot, kettle! by oh_my_080980980 · · Score: 1

      From the link

      "Adobe is providing optimized Adobe Flash Player technology to Google and Yahoo! to enhance search engine indexing of the Flash file format (SWF) and uncover information that is currently undiscoverable by search engines"

      Uh yeah that's really opening up the flash specification. I didn't know making flash SEARCHABLE was the same thing as making a file format open and freely to be implemented by non-adobe software. douche bag.

    16. Re:Pot, kettle! by Ash-Fox · · Score: 1

      Unless you've changed your mind recently

      No, I haven't.

      Unless you've changed your mind recently, you're very anti-OOXML for all the same reasons I'm very anti-Flash.

      I wrote an exporter for the flash format, I found the documentation very adequate. Now trying to generate files in Microsoft's OOXML, you will find the specs they released extremely inadequate. Especially because the behaviour of how Microsoft Office treats the documents is not the same as the documentation. I can generate valid spreadsheets, but because I don't stick a bunch of binary goop (which is not required by the documentation) - excel completely ignores it.

      Let's face it. You don't like Microsoft or Apple.

      I like a lot of things about Microsoft. One of the things I have recently come to love is their new hardware accelerated RDP support, which I have found really nice for running some intensive graphical applications remotely over my wireless network while using it on my not so powerful laptop. With regards to Apple, I actually like the concept of an iPad and if I hadn't already allocated a bunch of funds to other things, I would have got one.

      I disagree with your assessment.

      --
      Change is certain; progress is not obligatory.
    17. Re:Pot, kettle! by Ash-Fox · · Score: 1

      Sorry, that was the wrong link, I meant to link http://www.adobe.com/devnet/swf/

      --
      Change is certain; progress is not obligatory.
  13. I love you... by Serendip7 · · Score: 1, Insightful

    I love you ... I just don't like the things you do... or what you say... Translation: I love f*cking you...

    1. Re:I love you... by MBGMorden · · Score: 1

      I love you ... I just don't like the things you do... or what you say... Translation: I love f*cking you...

      I think that pretty accurately sums up the relationship I'd LIKE to have with Angelina Jolie . . .

      --
      "People who think they know everything are very annoying to those of us who do."-Mark Twain
    2. Re:I love you... by Anonymous Coward · · Score: 0

      Nice.
      But the only way Adobe could fuck Apple is if they released Flash, lock stock and barrel, under GPL or some very loose Open Source licensing. And this wouldn't so much as fuck Apple as really really annoy them. No, for the foreseeable future it will be Apple (righteously) fucking Adobe (I believe in payment for Adobe fucking Apple for almost 10 years with subpar product releases).

  14. Yea, except the BSD's. by Anonymous Coward · · Score: 1, Insightful

    We believe that consumers should be able to freely access their favorite content and applications, regardless of what computer they have, what browser they like.

    Unless, of course, you're using FreeBSD and friends..

    1. Re:Yea, except the BSD's. by nicolas.kassis · · Score: 1

      and friends? sorry but you're all alone ;p

  15. Kill CS for Mac by The+Yuckinator · · Score: 1

    Why doesn't Adobe just get really tough and drop all production of the Creative Suite for Macintosh? I bet that would get Steve's attention PDQ.

    1. Re:Kill CS for Mac by cordsie · · Score: 4, Insightful

      Because blowing a gaping hole in their foot isn't going to help them either.

    2. Re:Kill CS for Mac by Bugamn · · Score: 0

      Because Valve is already providing Mac's with Steam, so CS will soon follow. If Adobe drops their CS for Mac's, Valve will rule.

    3. Re:Kill CS for Mac by kraemate · · Score: 1

      Maybe apple just doesnt care.
      The PC division is clearly not the main focus of their new strategy, all they want is handheld dominance.

      It would have been every fanbois dream if apple used their growing power with iphone/ipad to defeat M$ with their OSX sales but i doubt if Jobs wants that.

    4. Re:Kill CS for Mac by RazorSharp · · Score: 4, Interesting

      Why doesn't Adobe just get really tough and drop all production of the Creative Suite for Macintosh? I bet that would get Steve's attention PDQ.

      And watch Apple come out with their own competing product and lose a giant chunk of their user base? Apple does software very well. Look what happened to Adobe Premiere in the face of Final Cut. Look what happened to ProTools in the face of Logic. Apple has a knack for making professional creative tools. They're much better at it than Adobe and they also build the OS.

      If Adobe cut support for Apple then they'd be out of business in two years.

      --
      "From the depths of my skeptical and rationalist soul, I ask the Lord to protect me from California touchie-feeliedom."
    5. Re:Kill CS for Mac by Idiomatick · · Score: 1

      Valve has a Photoshop competitor now??

    6. Re:Kill CS for Mac by whisper_jeff · · Score: 1

      It would also get the attention of their shareholders right damn quick as half (yes, HALF) of their consumer base would vanish in an instant. Shareholders love it when you erase half of your market in an instant. But, hey, I'm sure Apple would notice also...

    7. Re:Kill CS for Mac by Bemopolis · · Score: 4, Funny

      Don't discount the entertainment value of that for us end-users.

      --
      "I guess the moral of the story is, don't paint your airship with rocket fuel." -- Addison Bain
    8. Re:Kill CS for Mac by Anonymous Coward · · Score: 0

      Apple does software very well.

      Itunes and Quicktime anyone? Sorry, but I'm going to have to call BS on that.

      If Adobe cut support for Apple then they'd be out of business in two years.

      In spite of my above comment, that is true nevertheless.

    9. Re:Kill CS for Mac by Anonymous Coward · · Score: 0

      whoooosh

    10. Re:Kill CS for Mac by tepples · · Score: 1

      Not all games on Steam are published by Valve, and I haven't heard one way or the other whether Valve wants to keep the Steam store for games and only games.

    11. Re:Kill CS for Mac by Anonymous Coward · · Score: 0

      At least they'd take Apple down with them... think of it as a kamikaze PR stunt...

    12. Re:Kill CS for Mac by BitZtream · · Score: 1

      In case you haven't noticed, they've done a pretty effective job of just that.

      You can still buy CS for mac, but its a big pile of crap. They've bulked for years on 64 bit support. CS5 still doesn't support case sensitive file systems, the list goes on but its been so long since I've used their shit that I don't remember all the reasons they now utterly and completely suck on a Mac.

      I've replaced pretty much the entire creative suite with apps from other devs for about 1/10th the price. Interestingly enough, I still have about 9/10ths of the features I used before hand.

      --
      Persistent Volume manager for Kubernetes - https://github.com/dwimsey/openshift-pvmanager
    13. Re:Kill CS for Mac by RazorSharp · · Score: 2, Insightful

      Quicktime and iTunes are good at what they do. I have heard bad things about the Windows versions, though.

      But as far as professional software, Logic is amazing. I've heard similar things about Final Cut, but I don't do video editing.

      --
      "From the depths of my skeptical and rationalist soul, I ask the Lord to protect me from California touchie-feeliedom."
    14. Re:Kill CS for Mac by Idiomatick · · Score: 1

      *hands in his nerd license* sorry bout that.

    15. Re:Kill CS for Mac by Anonymous Coward · · Score: 1, Insightful

      Itunes and Quicktime anyone? Sorry, but I'm going to have to call BS on that.

      1) Those aren't "professional creative tools".
      2) The OS X versions work just fine, it's the Windows versions that are shitty (although Quicktime X still doesn't have a playlist function built-in).

    16. Re:Kill CS for Mac by catmistake · · Score: 1

      Why doesn't Adobe just get really tough and drop all production of the Creative Suite for Macintosh? I bet that would get Steve's attention PDQ.

      Adobe already did this... oh, around the turn of the millennium when Max OS X 10.0 was released. That's when Adobe stopped seriously working on their Apple releases and poured all development effort into their Windows releases. No doubt this did get Steve's attention, and this is the root of any animosity between Apple and Adobe. Adobe dropped the ball BIGTIME when Apple needed them most. CS5 is here... finally. Whatever CS5 offers should have been released in CS2. Now that Apple has them where they want them (i.e. anywhere but here!) Adobe can do anything they want now. Really doesn't matter. You think pulling Creative Suite from Mac would displease Steve? He'd love it. The space would fill with dozens of hungry smart developers, and finally the production apps on Mac would be back where they should be.... competeing for the top spot without the crushing yoke of Microsoft (ahem) excuse me.. I mean Adobe, stifling all competition in that space.

    17. Re:Kill CS for Mac by SoupIsGoodFood_42 · · Score: 1

      Itunes and Quicktime anyone?

      I assume you're talking about the Windows versions?

    18. Re:Kill CS for Mac by Anonymous Coward · · Score: 0

      Thats what i've been saying. If Adobe truly has issues with Apple, then stop making products to run on OSX.

    19. Re:Kill CS for Mac by ceoyoyo · · Score: 1

      Production or development? Adobe has been dragging it's feet on CS for OS X for years. Until recently it was still using Carbon, a bandaid solution to getting OS 9 apps running on OS X. Was it CS4 that didn't have 64-bit support on the Mac?

      Maybe Apple has just realized how crappy Adobe is at keeping their Mac code up to date and doesn't really want to see that acting as middleman on the app store.

    20. Re:Kill CS for Mac by 99BottlesOfBeerInMyF · · Score: 1

      Apple has a knack for making professional creative tools.

      Your point is a good one, but I'd point out Apple acquired both the products you mention and reworked them. I'd love to see Apple acquire a few Adobe competitors and make some good competition for them though. Adobe has a nasty habit of letting products sit with little or no development until there is an outside threat.

  16. Re:Right on Adobe! by WrongSizeGlass · · Score: 4, Interesting

    I'm so sorry that you won't be able to cross-compile ('cross contaminate' in Apple lingo) your app for Android and iPad/iPod/iPhone/iDontKnow. But that's OK because according to a recent news article Android is now a bigger market to shoot for anyway.

  17. Adobe make a statement and drop Photoshop for Mac! by Thunderbird2k · · Score: 1

    If they really want to make a stament just don't release Photoshop and their other apps for Mac. Sure this will cost them quite a bit of money but for a part it can hurt a lot of professional Mac users and lure them back to Windows (I don't like Windows either but I prefer it above crApple) or let them release Linux versions of their products :)

  18. Adobe Made its bed they can lie in it by Crashmarik · · Score: 1

    I'd have much more sympathy for Adobes cause, If they hadn't decided that the people who create annoying pop up advertisements should be able to access your computer and that you shouldn't be able to moderate their behavior.

  19. Free Us Adobe by 99BottlesOfBeerInMyF · · Score: 1

    Yeah, and we all know how committed Adobe is to user choice, which is exactly why in addition to ".swf" format I'm sure your Flash player plug-ins will start playing .ogg files and .mp4 files as well, because your customers deserve to be free to use your product to open whatever files they want, not just the file types you support... right?

    1. Re:Free Us Adobe by Actually,+I+do+RTFA · · Score: 1

      Your analogy is horrible. When installing Flash means you can no longer install an mp4 player, let me know.

      To say nothing of the fact that vector-based graphics and scripting (with embedded video) is a different beast from compressed video is a different beast from compressed audio.

      --
      Your ad here. Ask me how!
    2. Re:Free Us Adobe by 99BottlesOfBeerInMyF · · Score: 1

      Your analogy is horrible. When installing Flash means you can no longer install an mp4 player, let me know.

      How is the analogy wrong? Apple has a closed product they sell that includes certain technologies. Adobe has a closed product they sell that includes certain technologies. If Adobe can tell Apple they have to include technologies in the iPhone services they provide, why can't I tell Adobe what technologies they need to include? It's the same bloody thing.

      To say nothing of the fact that vector-based graphics and scripting (with embedded video) is a different beast from compressed video is a different beast from compressed audio.

      So? A Motorola razr is different from an iPhone. If you don't like the iPhone, you can buy a different fricking phone rather than forcing the person who makes a phone that doesn't do what you want to include specific features.

    3. Re:Free Us Adobe by Actually,+I+do+RTFA · · Score: 1

      How is the analogy wrong? Apple has a closed product they sell that includes certain technologies. Adobe has a closed product they sell that includes certain technologies

      Because it's not a matter of "certain technologies". Adobe wrote a piece of software that you can run any technologically conformant file in. Apple will not allow you to run any technically conformant file (i.e. a swf player) on their OS.

      If you don't like the iPhone, you can buy a different fricking phone rather than forcing the person who makes a phone that doesn't do what you want to include specific features

      What about forcing people who make hardware not to restrict what software you can use with it when there is no technological reason to do so? Customer protections are, in general, good things.

      --
      Your ad here. Ask me how!
    4. Re:Free Us Adobe by 99BottlesOfBeerInMyF · · Score: 1

      Because it's not a matter of "certain technologies". Adobe wrote a piece of software that you can run any technologically conformant[sic] file in. Apple will not allow you to run any technically conformant[sic] file (i.e. a swf player) on their OS.

      So? Realmedia made software that can run any technologically conforming file in it. Does that mean Walmart should be forced to sell RealMedia software? Why should a vendor have the "right" to force others to include their software or runtime in their store?

      What about forcing people who make hardware not to restrict what software you can use with it when there is no technological reason to do so?

      That's pretty vague. Who's to say what's a technological reason? It drains the batteries too fast is a technological reason. And why should we create this new law? What problem does it solve? That vendors aren't being forced to sell crappy software from Adobe in their stores? And wouldn't such a law pretty much make antivirus software illegal since the only purpose is to stop software that technologically can run?

    5. Re:Free Us Adobe by Actually,+I+do+RTFA · · Score: 1

      Does that mean Walmart should be forced to sell RealMedia software? Why should a vendor have the "right" to force others to include their software or runtime in their store?

      Walmart has limited physical space, the app store does not. Further, Apple prevents you from getting software anywhere else. Ford shouldn't be allowed to force you to buy gas from Exxon and Apple shouldn't be allowed to force you to buy software from them (in both cases the "forcing" is a contingent requirement for purchasing a product).

      Who's to say what's a technological reason? It drains the batteries too fast is a technological reason. And why should we create this new law? What problem does it solve? That vendors aren't being forced to sell crappy software from Adobe in their stores?

      The user should have control over their device. Running down the batteries is the user's prerogative... it's their battery and their electricity that powers the phone.

      And wouldn't such a law pretty much make antivirus software illegal since the only purpose is to stop software that technologically can run?

      No, that's stupid. Viruses run in spite of what the user wants. And no one ever makes you run anti-virus software. You can run Windows without it (and be perfectly safe, for instance if you have a non-networked gaming machine).

      --
      Your ad here. Ask me how!
    6. Re:Free Us Adobe by 99BottlesOfBeerInMyF · · Score: 1

      Walmart has limited physical space, the app store does not.

      Irrelevant. Walmart does not sell items they don't like. It has nothing to do with shelf space.

      Further, Apple prevents you from getting software anywhere else.

      No, it doesn't. You can jailbreak it and install software from anywhere or run Web apps. Most people don't jailbreak them, but anyone can install a different OS on the hardware and use any store they want.

      Ford shouldn't be allowed to force you to buy gas from Exxon...

      But Ford isn't forced to carry any particular brand of Gas at Ford gas stations.

      Apple shouldn't be allowed to force you to buy software from them (in both cases the "forcing" is a contingent requirement for purchasing a product)

      You don't have to buy anything from the app store to buy an iPhone. It is not contingent.

      The user should have control over their device.

      They do. You can install any OS you want on it. They don't, however, have control of services Apple offers.

      Running down the batteries is the user's prerogative... it's their battery and their electricity that powers the phone.

      So install Android on it and drain the battery all you want, there's a port. Of course you probably think Google should be forced to carry malware in the Android Market too, since it should be up to the end user of hardware what a company offers in their store.

      No, that's stupid. Viruses run in spite of what the user wants.

      You're the one proposing the stupid new law. It has to be up to the user to decide what runs, not software from some company. Or would you like to reword your proposed new law? It sounds like crap to me though.

  20. Who gives a fuck? by Anonymous Coward · · Score: 0

    If you don't think you'd be happy with an ipad without flash, don't buy one. Consumers don't give a shit as long as it works for a year after they've bought it. After a year, there's the next Apple thing to buy.

  21. Sweet! by DrgnDancer · · Score: 5, Insightful

    Dear Adobe:

    I recently read your open letter to Apple and let me just say that I cannot agree more. I particularly liked this bit:

    "We believe that consumers should be able to freely access their favorite content and applications, regardless of what computer they have, what browser they like, or what device suits their needs. No company -- no matter how big or how creative -- should dictate what you can create, how you create it, or what you can experience on the web."

    Since my platform of choice is [64 bit Linux, Solaris, Irix, HPUX, any of the Various BSDs...] I cannot wait for your forthcoming (very soon I expect) release of Flash for this platform! I realize that my platform of choice is not the most popular one out there, but your message gives me hope! Given your support of openness, and in full understanding that my platform is rather obscure, perhaps you could simply release most of the slient code as open source and allow me to port it myself. That would be even better.

    Thanks
    Users of various platforms that Adobe does not support.

    --
    I don't need a million points of light, just two points of multi-mode fiber and a 10 Gig-E router.
    1. Re:Sweet! by DrgnDancer · · Score: 2, Funny

      Whoops. Looks like I shouldn't have included Solaris. Sorry.

      --
      I don't need a million points of light, just two points of multi-mode fiber and a 10 Gig-E router.
    2. Re:Sweet! by Idiomatick · · Score: 2, Insightful

      Whats a hpux? There does have to be a lower limit of users before they'll bother adding support.

    3. Re:Sweet! by psbrogna · · Score: 2, Insightful

      Dear Adobe:

      I was so pleased to hear your stance on our right to view and create content regardless of platform or channel. When can we expect the Adobe Creative Suite for operating systems other than Windows & OS X?

      Cheers,
      Content Creator

    4. Re:Sweet! by schmidt349 · · Score: 2, Informative

      Great! So much for "a choice of platforms." Now it's "a choice of platforms that Adobe has deigned to support."

    5. Re:Sweet! by Anonymous Coward · · Score: 0

      And harden the Flash players so that they don't crash, and make these crash-hardened players available on all platforms more or less simultaneously...

    6. Re:Sweet! by Anonymous Coward · · Score: 1, Insightful

      Whats a hpux? There does have to be a lower limit of users before they'll bother adding support.

      And that is exactly the problem. Adobe controls who can use a full featured, up-to-date flash viewer, thereby controlling who sees the "full web".

      Anyone in the world can go and read the HTML 5 spec and implement a viewer (before it is even finalized!). new versions of flash spec aren't released until long after they're finalized and adobe has made everyone update to their new viewer.

    7. Re:Sweet! by Andy+Dodd · · Score: 4, Informative

      Or at least full and complete Flash documentation (Where is an official RTMPE specification, not the clean-room reverse engineered one that Adobe has sent DMCA takedown notices to anyone trying to implement said spec.), not a partial spec which is not sufficient to implement a fully compliant player.

      Oh yeah, and a promise not to sue those who add RTMPE support to third-party players would be nice too.

      --
      retrorocket.o not found, launch anyway?
    8. Re:Sweet! by saleenS281 · · Score: 2, Informative

      Irix is dead (literally EOL 4 years ago...).
      FreeBSD has flash support.
      Solaris has flash support.
      64bit Linux has flash support.


      Even HP won't try to sell you HPUX for anything but servers at this point, but if you really want it, you can get it. You're going to have to try harder than that.

    9. Re:Sweet! by Anonymous Coward · · Score: 1, Funny

      Another fucktard who got modded up for being clueless.

    10. Re:Sweet! by mystik · · Score: 1

      Heck, I'd settle for some PPC Linux love.

      I still have some marginally useful PPC linux builds. FF won't release builds for PPC linux anymore, and iceweasel is way far behind, and to compile my own is rather ... painful.

      You can get flash for PPC MacOS, but not so much PPC Linux. Where's my 'full web' there?

      --
      Why aren't you encrypting your e-mail?
    11. Re:Sweet! by DrgnDancer · · Score: 1

      No way dude. It's Alpha. It's been Alpha for (literally) years. I have it installed on my laptop, it's barely functional. Videos that play perfectly in my Windows VM, are barely watchable in the native Firefox with that Plugin. Let me say that again with a little more explanation. Videos that run in Windows, inside a virtual machine running on TOP of the very Linux OS which runs Firefox, run better than the same videos running in Firefox natively in on that Linux OS.

      Some of the more complicated Flash Apps, like some games, won't run at all. I basically keep in installed in case I have to use a website with a Flash based navigation system. It does work fine with most of those.

      --
      I don't need a million points of light, just two points of multi-mode fiber and a 10 Gig-E router.
    12. Re:Sweet! by Anonymous Coward · · Score: 0

      I'll sign that too. But you'll have to remove Irix and HPUX.

    13. Re:Sweet! by BassKnight · · Score: 1

      Having Adobe supporting a specific platform isn't enough, they need to provide quality too. Just look at the 32 bit Linux flash player crashing and hogging CPU. And instead trying to actually try to get it perform fine, the devs just rant about their unability to make things work properly on Linux, blaming the APIs.

    14. Re:Sweet! by DrgnDancer · · Score: 1

      Irix may be EOL, but lots of people still use it. It's a "choice". It's also still receiving (believe it or not) security updates. It has to, SGI continues to sell used Origin hardware. They actually make quite a bit of money off it. I used to work for SGI, and still have lots of friends inside.

      Here's the list of Adobe provided flash players: http://www.adobe.com/shockwave/download/alternates/ Find me BSD on there, I must have missed it.

      I admitted in the first reply that I screwed up on Solaris. Well before anyone else pointed out my mistake. I'd edit the post, but, well, it's Slashdot.

      64 bit Linux has an Alpha Flash player. It's been in Alpha for *years*. It's a piece of crap, even by the standards of Flash players. I mention in a post above (also pointing out the 64 bit Linux Player) that it's so bad that a Windows VM running on top of my Linux OS plays Flash video better than the natively running Flash player. That's not support.

      The HPUX player (see my link above) is not supported by Adobe. Again, not a common OS, but that's not the point is it. Adobe wants anyone "regardless of what computer they have" to experience the web.

      --
      I don't need a million points of light, just two points of multi-mode fiber and a 10 Gig-E router.
    15. Re:Sweet! by Abcd1234 · · Score: 1

      64 bit Linux has an Alpha Flash player. It's been in Alpha for *years*. It's a piece of crap, even by the standards of Flash players.

      Really? Weird. I've been using the 64-bit Flash 10 beta for a solid year now with no problems at all (well, by Flash-for-Linux standards, anyway).

    16. Re:Sweet! by DrgnDancer · · Score: 1

      It probably depends on what you do with it. Some stuff seems to work OK: I never have trouble with Flash based navigation pages for instance (Err? Yay?). Sometimes games and such work fine, other times poorly or not at all. Videos seem universally bad. Lots of skips and pixelization on videos which play fine on my Windows Desktop or the previously mentioned VM.

      --
      I don't need a million points of light, just two points of multi-mode fiber and a 10 Gig-E router.
    17. Re:Sweet! by Abcd1234 · · Score: 1

      Videos seem universally bad. Lots of skips and pixelization on videos which play fine on my Windows Desktop or the previously mentioned VM.

      Bizarre, I was expecting you to say the precise opposite. Why? Because I *never* visit sites that use flash for navigation, nor to do I play Flash games. All I do is play videos with it, and it works very well, and certainly far better than the old 32-bit Flash 9 (for example, it can actually play fullscreen full speed).

    18. Re:Sweet! by ElKry · · Score: 1

      And functionality problems (which I don't see myself and I've been using it since it's available - especially since the Feb 2010 release) don't preclude the fact that Adobe is working on a 64bit final release for Linux. Given that your sentence was about a release, an alpha release definitely qualifies. Other platforms don't even have the relative "luck" of having a Flash release at all.

      Don't get me wrong - I've been on the Flash hate bandwagon since 1998. I have it blocked by default, and only enable it when I really want to run something. Flash on debian 64bits has worked pretty reliably for me, especially when you consider it's an alpha release. You talk about bugs - maybe you should take a shot at visiting http://bugs.adobe.com/flashplayer/ ? It's people like you that should give feedback about it, or the problems you are experiencing will never get fixed if it works for them as it works for me.

      Given that their plan seems to be to release 64bits plugins for MacOS X, Windows and Linux, I'd say there is a good chance people will have proper working plugins by then. Of course, you're right that it's been a while (since Nov 2008, a full year and a half) since the first 64bit alpha, but they have been refreshing it on a regular basis.

    19. Re:Sweet! by TeknoHog · · Score: 1

      I still have some marginally useful PPC linux builds. FF won't release builds for PPC linux anymore, and iceweasel is way far behind, and to compile my own is rather ... painful.

      I use Gentoo on a Powerbook. Firefox 3.6.3 compiled just fine, which was better than my experience on x86. Openoffice is even better in that it provides a Linux PPC binary -- a collection of RPMs, but also possible to install in Gentoo.

      --
      Escher was the first MC and Giger invented the HR department.
    20. Re:Sweet! by DrgnDancer · · Score: 1

      I dunno... Maybe it's a resource problem. I mean, my laptop isn't an old piece of crap (obviously, it runs a 64bit OS and can handle a VM), but it's hardly a brand new powerhouse either. It's about 3.5 years old with one of the earlier consumer grade dual core CPUs, 1.5 GB of RAM, and a decent (for the time) Nvidia mobile card. Maybe the 64 bit Flash player just needs more than it can give... Which still isn't exactly an advertisement, but might explain things.

      --
      I don't need a million points of light, just two points of multi-mode fiber and a 10 Gig-E router.
    21. Re:Sweet! by Anonymous Coward · · Score: 0

      I run AmigaOS, you insensitive clod!

    22. Re:Sweet! by Abcd1234 · · Score: 1

      Heh, you just very nearly described my laptop, a 3-year-old T61, where I run 64-bit flash quite happily:

      CPU: model name : Intel(R) Core(TM)2 Duo CPU T7300 @ 2.00GHz

      Memory:

                              total used free shared buffers cached
      Mem: 2024032 1963804 60228 0 187404 563408

      Videocard: (--) PCI:*(0:1:0:0) 10de:0429:17aa:20d8 nVidia Corporation Quadro NVS 140M rev 161,

    23. Re:Sweet! by saleenS281 · · Score: 1

      Wait, so your excuse for Irix is that SGI is still selling enterprise class servers that run Irix? What next, are you going to complain you can't run Flash on an HDS USP-V? I can't fathom why Adobe wouldn't be making flash for an EOL OS from a company which no longer exists who no longer produces hardware that will even run it.

      As for FreeBSD, it's been included with PC-BSD for 2 years, build instructions have been around longer than that: http://crnl.org/blog/2008/11/01/flash-9-for-freebsd-71

    24. Re:Sweet! by mad.frog · · Score: 1

      As soon as Adobe thinks they can make a buck at it, they will. What's the critical mass of (say) Desktop Linux that would buy a copy of Photoshop? What would tech support costs be for selling them? How many Linux variants could be reasonably supported?

    25. Re:Sweet! by Wovel · · Score: 1

      Your parenthetical statement was most telling, thank you.

    26. Re:Sweet! by DrgnDancer · · Score: 1

      I think you're missing the point. Adobe is making the statement that they think you should be able the experience the whole web regardless of what computer platform you chose. What they mean is that they they think you should be able to experience the "whole web" assuming you use one of the platforms that they consider it financially viable to support.

      Are Irix or HPUX (or Amiga, or NeXT, or whatever) popular platforms? No, but they are platforms people can choose to use that cannot experience the so called "whole web" simply because Adobe neither makes a client for them, nor produces open documentation sufficient to allow a truly compatible open source client. Can you make Flash work on PCBSD? Sure, but not because Adobe has released a client. Not because Adobe has released documentation to make an open client possible, but because some clever people have figured out how to make PCBSD compatible with Linux binaries.

      I don't really particularity care whether there are or are not clients for some of these obscure platforms (well, I do care about the long promised and hardly obscure Linux 64 bit client that's *still* in alpha), I don't use most of them. I'm pointing out the hypocrisy of jumping up and down screaming about the open web in an effort to convince someone to allow your closed client to work on their closed platform. Apple engaged in similar hypocrisy first, granted (though at least the open standards they talked about really were open, even if the device isn't. And open standards was only one pier of their argument), but that doesn't mean Adobe gets a free pass.

      --
      I don't need a million points of light, just two points of multi-mode fiber and a 10 Gig-E router.
    27. Re:Sweet! by spongman · · Score: 1

      which do you think is greater, a) the number of people wanting to view/show Flash content on [your platform of choice], or b) the number of people wanting to view/show Flash content on Apple mobile devices.

    28. Re:Sweet! by shutdown+-p+now · · Score: 1

      That's a rather different story. After all, Adobe isn't asking Apple to implement Flash for iPhone. Adobe is asking Apple to allow someone else to implement Flash for iPhone.

      So, what we should be kicking Adobe about is a complete specification for Flash, so that a player can be implemented by a third-party such that it can play any Flash content that Adobe's player can play.

  22. Twenty-five years later... by Eggplant62 · · Score: 1

    ...and someone's finally taken notice of Apple's anticompetitive actions? Will wonders ever cease?

  23. SDK not the problem; Adobe not serious about Flash by Anonymous Coward · · Score: 0

    The iPhone is already more than capable of running Flash without violating any of Apple's rules, as seen with the Gordon project. If a couple of people can get a basic Flash interpreter working in their spare time, surely Adobe can put some man-hours towards a full implementation.

    There is no question that Apple is making it difficult for Adobe, but the truth is that Adobe is not serious about Flash. They want a free ride with their existing products, but have no intention of doing whatever it takes to bring Flash to devices that require a little extra work. It is easier to go crying to the media and make another company look bad for Adobe's own shortcomings.

    I do not like Apple's restrictions as much as the next guy, but Adobe needs to get over it. Either bring Flash to the iPhone through the allowable channels, or make Flash so compelling on other devices that nobody will consider purchasing an iPhone in the future.

  24. linux is for faggots by Anonymous Coward · · Score: 0

    keep sucking that open source dicks, homos.

  25. Mental Masterbation by StylusEater · · Score: 5, Interesting

    I find it very disheartening that both companies are going to great lengths to show just how "OPEN" they are, when neither of them are even close to being "open" or really staunch supporters of all things "open." Both companies have jockeyed, in open and/or behind closed doors, to make standards their bi*ches and now they complain because their "industry standards" are being threatened.

    This in turn has caused people to complain loudly about "freedom!!!" I want my freedom? I ask, freedom from what? You're now encountering what Stallman et al have been talking about for ages! You're only free as far as a company's whims says you are... Ohh, now I'm supposed to feel sad for those that hooked their toolset to Adobe? or to Apple for that matter? Why not focus on developing truly standards compliant applications with Open tools and let the companies come to us for a change rather than us bowing to them for the next release? We are all masters of our own domains, now "buck up" and act like it.

    1. Re:Mental Masterbation by Omnifarious · · Score: 2, Interesting

      I agree, it is depressing. Where is my working Open Source Flash player Adobe? Is there an open standard for Flash that has any implementations that work for over 99% of Flash out there other than yours? When you can answer these questions, then maybe you have a leg to stand on in complaining about Apple. But until then, I sincerely hope that Flash dies the death it so richly deserves.

    2. Re:Mental Masterbation by BitZtream · · Score: 1

      Sorry, no company that is going to remain in business is every going to meet the standard definition of open used here on slashdot, which is essentially 'give everything away for free!'

      --
      Persistent Volume manager for Kubernetes - https://github.com/dwimsey/openshift-pvmanager
    3. Re:Mental Masterbation by StylusEater · · Score: 1

      Have you not read the recent findings by Lady Ada et al???

      Open Hardware Making Tons of Money What about open software companies that are still doing well?

      Also, please narrow your definition of 'everything.' We only want open specifications (and/or open code). I don't have to give you a "double-click executable."

    4. Re:Mental Masterbation by Omnifarious · · Score: 1

      People who complain that being completely open is a path to financial ruin may once have been being prudently cautious, but nowadays they are basically living in a state of willful ignorance.

      There are so many cases of companies that even people on Slashdot think are open enough (Redhat, for example) that are also profitable that it's quite clear that it's definitely possible to be open enough for Slashdot and profitable at the same time, particularly for important pieces of web infrastructure.

    5. Re:Mental Masterbation by EvilBudMan · · Score: 1

      Mod this guy up, he seems to be the only one who "gets" it.

    6. Re:Mental Masterbation by vijayiyer · · Score: 1

      If Apple and Adobe were making that much money, they'd be in deep trouble.
      Only in the basements of slashdotters' parents is a million dollars a lot for a hardware company.
      In the real world, one piece of tooling is 6 or 7 figures.

    7. Re:Mental Masterbation by Anonymous Coward · · Score: 0

      It's NOT POSSIBLE to implement a FULL open source flash player. The DRM protocol for flash video (which is close to 100% of what I use flash for) RTMPE has not been published by Adobe and they have sent DMCA take down notices to people that have reverse engineered it.

      Contrary to Adobe's lies, flash is not an open standard, it's not even a completely published standard.

  26. Apple is right, Flash is buggy. by Anonymous Coward · · Score: 0

    Problem is that Flash crashes constantly on the OSX platform. I get a flash crash on random websites just for banner adds on my mac. All Adobe has to do to get their product on the Iphone/ipad platform is make it so it actually works on said platform. As it stands simple flash programs run much slower on the OSX platform and crash much more often. Fix it Adobe, then complain.

  27. Re:Right on Adobe! by darien · · Score: 5, Insightful

    Terrible analogy. Adobe may not help you, but they certainly won't do anything to stop you. Very different to what Apple wants to do.

  28. People choose their own poison by Anonymous Coward · · Score: 0

    Nobody expects their apple apps to run on a pc or their apple to run the pc games or office products. I think consumers knowingly make a choice when they choose a platform. And in the specific case of Apple, they are giving up some user choice for the perceived gain in the quality of the experience. I don't agree with the Adobe stance that openness is every damn executable should run on every damn platform.

  29. Re:Adobe 3 Apple.... NOT by Ash-Fox · · Score: 2, Interesting

    It's not implemented by a browser.

    Opera on the Wii implements it, I believe Flash is also built in, in some of the latest Chrome builds now.

    --
    Change is certain; progress is not obligatory.
  30. Freedom by RazorSharp · · Score: 4, Insightful

    I don't think this is the type of freedom our founding father's had in mind when they wrote the Bill of Rights. I think the type of freedom they had in mind would be Apple having the freedom to not support Flash on their device and consumers having the freedom to not buy an Apple product if this design decision is not to their liking. It's not like Apple is locking out Adobe to push their own proprietary standard, there is no anti-trust issue here.

    Adobe is the next Sun. They're going to keep faltering and faltering until they're bought out by some giant. Open source and open standards are going to kill them. Eventually Gimp will work well enough to replace Photoshop, Flash will be dead, an open source WYSIWYG will replace InDesign/Dreamweaver, and this trend will continue with all their products. I think the folks at Adobe realize the impact that open source will have. They know that keeping the web running on Flash is their only hope to survive as a company.

    Adobe is like if Microsoft only had Office and IE. Look at what OpenOffice, Firefox, Chrome, and Google Docs are doing. Software as a product is a failing business model, software as a service is the future. IBM and Google know this, that's why they're so ahead of the curve.

    --
    "From the depths of my skeptical and rationalist soul, I ask the Lord to protect me from California touchie-feeliedom."
    1. Re:Freedom by Jafafa+Hots · · Score: 1

      of course, the founding fathers also enjoyed the freedom to enslave other people. Just sayin.

      --
      This space available.
    2. Re:Freedom by Anonymous Coward · · Score: 0

      I don't think this is the type of freedom our founding father's had in mind when they wrote the Bill of Rights. I think the type of freedom they had in mind would be Apple having the freedom to not support Flash on their device and consumers having the freedom to not buy an Apple product if this design decision is not to their liking. It's not like Apple is locking out Adobe to push their own proprietary standard, there is no anti-trust issue here.

      I don't think the type of freedom they had in mind included Apple interfering in third-party business arrangements that they have no business being involved in either

    3. Re:Freedom by cmburns69 · · Score: 2, Insightful

      "Software as a mass-market product is a failing business model, software as a service is the future"

      There, I fixed it for you. When demand for a certain type of software is very high, open source will provide a suitable replacement. For niche markets, or markets involving high liability, or strict government regulation, open source replacements are not nearly as abundant. For example, how many open-source hotel management software suites are there? How many open-source flight control systems are there?

      --
      Online Starcraft RPG? At
      Dietary fiber is like asynchronous IO-- Non-blocking!
    4. Re:Freedom by BitZtream · · Score: 2, Interesting

      Eventually Gimp will work well enough to replace Photoshop, Flash will be dead, an open source WYSIWYG will replace InDesign/Dreamweaver, and this trend will continue with all their products.

      Hahahah, is this before or after pigs sprout wings and replace carrier pigeons?

      Look at what OpenOffice, Firefox, Chrome, and Google Docs are doing.

      You should have kept it just at chrome. Firefox is just dieing slowly, and OO.org and Docs are in no way an acceptable substitute to Office, even if microsoft is screwing with office to no end, both docs and oo.org are still years behind in functionality and polish and show no signs of catching up anytime this decade.

      Do you know how many times I've head 'software as a service' is the future? Just because people keep saying it, doesn't make it actually true. There are only so many monthly bills that people can afford to pay and there will always be people like myself who will refuse to use them and write our own if need be.

      IBM doesn't sell software as a service, it sells consulting and propritary products on top of the OSS they use to rope you in. OSS to IBM is simply the gateway drug to get their foot in the door and once you realize its not going to do the job you need, they sell you the software that does, and make consulting time off you.

      Googles main income is ads, the rest isn;'t a drop in the bucket. Apps for your domain may sell, but not enough to be noticeable.

      Sun tried years ago, and failed. They weren't the first. The only people who don't recognize this trend are the ones who don't remember how computing was when it first started being deployed heavily in the business world.

      --
      Persistent Volume manager for Kubernetes - https://github.com/dwimsey/openshift-pvmanager
    5. Re:Freedom by RazorSharp · · Score: 1

      Oh, I agree. I was painting with broad strokes, but you're totally right in making that distinction.

      --
      "From the depths of my skeptical and rationalist soul, I ask the Lord to protect me from California touchie-feeliedom."
    6. Re:Freedom by Anonymous Coward · · Score: 0

      Ha! GIMP is a piece of putrid junk compared to Photoshop. And then there's lightroom... Adobe will have lots of income due to those two software packages alone.

    7. Re:Freedom by MarkvW · · Score: 1

      I'm not sure that our "founding fathers" were that unanimous about ANYTIHNG, much less about Flash software.

    8. Re:Freedom by Anonymous Coward · · Score: 0

      Adobe is the next Sun. They're going to keep faltering and faltering until they're bought out by some giant. Open source and open standards are going to kill them. Eventually Gimp will work well enough to replace Photoshop, Flash will be dead, an open source WYSIWYG will replace InDesign/Dreamweaver, and this trend will continue with all their products. ...

      You forgot to add: "Teleporting to work will be common earth wide as we power our lifestyle through water-powered cold fusion reactors in our wristwatches."

    9. Re:Freedom by unix1 · · Score: 1

      I don't think this is the type of freedom our founding father's had in mind when they wrote the Bill of Rights. I think the type of freedom they had in mind would be Apple having the freedom to not support Flash on their device and consumers having the freedom to not buy an Apple product if this design decision is not to their liking.

      Exactly. However, while we are on the subject, there would also be the freedom to modify and use the device/item you legally own without the fear of legal repercussion from the government, even if your tinkering doesn't align with the interests of corporate cartels. DMCA outlaws such tinkering because corporate cartels purchased the law, and both Apple and Adobe have been more than happy to pull out that card without hesitation.

      I know it's off tangent, but when you talk about freedom, let's talk about some of the stuff that's at the root of this in the first place.

    10. Re:Freedom by Anonymous Coward · · Score: 0

      I keep waiting for apple to buy adobe,

    11. Re:Freedom by Anonymous Coward · · Score: 0

      Not really sure where to start, but to think that Adobe is anything like Sun is just stupid. They are focused and have a very large and loyal customer base -- Sun didn't have either. They have also made the prudent decision to only support their products on platforms where they could make money (remember, they are a business) -- as a result Adobe has abandoned both Macintosh and Windows at various times. They will continue to sell their software for a long long time because they are responsive and build the best design tools period (sorry, I love the idea of Gimp, but it will never compete with Photoshop). If (and I don't think this will happen), the use of the Flash player dwindles, Adobe will simply make their tools, like Flash, to output HTML5, or some other hip technology.

      Bottom line is that designers will always need tools like those Adobe develops. I'd like to see you create a complex animation in a text editor, or build prototypes or mockups of a new UI for business or development teams in HTML5. SaaS isn't going to replace every software delivery model.

    12. Re:Freedom by Anonymous Coward · · Score: 0

      I dislike Flash, but it would be unfortunate if Adobe were unable to produce Photoshop, Illustrator, and their other creative tools. If you keep up with research papers in computer graphics and computer vision you'll find Adobe is a large contributor to the current state of the art. They are also one of the few companies to rapidly incorporate the newest ideas and algorithms into their tools.

      The most recent example, Photoshop's new Content-Aware-Fill tool is based on the PatchMatch algorithm published in SIGGRAPH 2009. (There are many other examples, but Photoshop and Illustrator both benefit a lot from modern research.)

  31. Who cares by Pete+Venkman · · Score: 1

    Both of the companies can try and have their way, but what I would remind people of is that what the users want/need should be the important thing. It seems to me like both of these companies don't even want to believe that maybe their product(s) aren't what people actually want/need.

  32. But I wanna develop in Flash! by spun · · Score: 1, Insightful

    So get up offa that keyboard, come open the door and let me in. And go make me a sandwich while I use your computer to develop in Flash. You have Mountain Dew and Cheetos, right? No? You bastard! Stop infringing on my freedom to eat and drink what I want and go get me some!

    --
    - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    1. Re:But I wanna develop in Flash! by Skapare · · Score: 1

      I wanna view your content with a secure safe browser, too. If Apple gets sued by Adobe, then you deserve to get sued by internet users for taking away choice by making content that requires software to work. For example, if you use Flash to display video, are you going to also make every such video available in H.264, MPEG4, and Dirac?

      --
      now we need to go OSS in diesel cars
    2. Re:But I wanna develop in Flash! by spun · · Score: 1

      Do you understand that what I wrote was satire? People are demanding that Apple sell Flash based programs in Apple's store. Which is like me demanding that you let me use your property to do whatever I want.

      --
      - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    3. Re:But I wanna develop in Flash! by Skapare · · Score: 1

      I'm just saying that this principle works both ways. If there is to be a choice, there needs to be a choice in everything. I want to choose to view your video with another video player, or with just the browser itself (one that knows how to play videos directly). By using Flash as the content framework for a video, you are depriving me of that choice. Where there is shame on Apple for limiting the choice (as Adobe is suggesting), there is shame on every content maker using Flash to limit the choice of software.

      --
      now we need to go OSS in diesel cars
    4. Re:But I wanna develop in Flash! by spun · · Score: 1

      Um, yeah. We agree on that. Adobe and Apple both suck, which is what makes this bitch-fest so damn amusing.

      --
      - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
  33. They're Terrified by whisper_jeff · · Score: 3, Interesting

    Sorry, but Adobe's reaction to this situation is making one thing absolutely crystal clear - they are shitting their pants right now. They are terrified. They know their major cash cow is in major trouble and they are going to fight with every trick in the book to avoid the inevitable. Because, that is what it is - inevitable. Flash is becoming old news and nothing Adobe can do is going to change that fact. Their tantrum-throwing flailing isn't going to change things. HTML5 is going to push Flash to the side. It may not stick in the long term (I think it will but I won't argue that fact because the industry is always changing) but it will certainly provide the catalyst for people to move on to something else.

    1. Re:They're Terrified by Anonymous Coward · · Score: 0

      Adobe does not make that much money on Flash. Adobe makes money on selling 3-digit creativity software.

    2. Re:They're Terrified by Azureflare · · Score: 2, Insightful

      Right, and the 3-digit creativity software is only attractive because Flash is so ubiquitous. Now that Flash's domination is being threatened, Adobe's cash cow is threatened as well.

      Personally, I think Adobe has a retarded business model that is specifically designed to milk customer's wallets. It needs to die.

    3. Re:They're Terrified by Anonymous Coward · · Score: 0

      No, they'll be selling HTML5 creation software in a few years - assuming that 'standard' ever takes. But don't your breathe on the latter happening.

    4. Re:They're Terrified by UnknowingFool · · Score: 3, Insightful

      Unfortunately Adobe doesn't have Apple's marketing pull. All Apple had to do to let people know their position was for Steve Jobs to post something on their website. If Adobe did the same thing, no one would really notice. They have to get the word out.

      --
      Well, there's spam egg sausage and spam, that's not got much spam in it.
    5. Re:They're Terrified by thenickdude · · Score: 1

      Flash just needs to target HTML5 instead of Obj-C in their next release. Problem solved.

    6. Re:They're Terrified by Anonymous Coward · · Score: 0

      Adobe does not make that much money on Flash. Adobe makes money on selling 3-digit creativity software.

      Adobe makes a SHITLOAD of money pushing Flash, Fireworks and Photoshop to Web developers who are busy making banner ads and Flashvertisements - all of which are going to be obsolete in short order.

  34. I'm almost as sick of Apple... by drc003 · · Score: 1

    ...as I am of Adobe.

  35. Adobe needs to go 5 years to the past... by Anonymous Coward · · Score: 0

    Adobe has always screwed the foremost free open source community. Flash is not and has not been open format.

    If they want to change their act, open the specs so that others can actually implement it and collaborate with Apple and others to fix possible problems.

    As it stands, Flash is an annoying legacy, like IE6, that is painfully dragged around until the replacements achieve necessary momentum..

  36. Re:Adobe 3 Apple.... NOT by nicolas.kassis · · Score: 1

    Well, they were in the process of creating a actionscript vm for firefox with the Mozilla foundation if I remember correctly.

  37. Re:Right on Adobe! by sbeckstead · · Score: 1, Insightful

    Android is now a bigger market to shoot for anyway.
    Android is a bigger market, I suppose, but which Android is the bigger market within the bigger market? Fragmentation of the versions and the not so backwards / forwards compatibility is making it hard to target.

  38. ISO by Itninja · · Score: 5, Interesting

    Why not push for ISO certification for Flash? It worked with the PDF.

    --
    I judt got a nre Kinesis keybiartf so please excusr ant egregiou typos.
    1. Re:ISO by ceoyoyo · · Score: 1

      Release Flash as an open standard? Sure, that might work. Hey, if they did that, Apple might even build Flash right into the OS... like they did with PDF.

  39. Soooo, Adobe loves open markets? by GeLeTo · · Score: 4, Interesting

    Great! Now if they would be kind enough to adjust the European prices for their products so that they are not 2 times more expensive than in the US.
    Observe:
    http://www.amazon.com/Adobe-Creative-Suite-Master-Collection/dp/B003B328TE/ref=sr_1_3?ie=UTF8&s=software&qid=1273768517&sr=1-3 - $2,450.99
    http://www.amazon.de/Adobe-Creative-Master-Collection-deutsch/dp/B003FSSL3M/ref=sr_1_5?ie=UTF8&s=software&qid=1273768468&sr=1-5 - EUR 3,688.00 = $4,683.39

    And thanks to some european laws that Adobe strongly supports and enforces (with the help of BSA) it is illegal for an european company to use software bought in the US.
    Yay for open markets.

    1. Re:Soooo, Adobe loves open markets? by Anonymous Coward · · Score: 1, Funny

      Just use the Gimp.

    2. Re:Soooo, Adobe loves open markets? by kramerd · · Score: 1

      Of the versions you showed, the US version is for Vista, and the EU version is for Mac. Of course the Mac version is more expensive. It's for Mac (which means people will pay a much higher price for the exact same product even if it doesn't work as well as on competitors hardware; also development costs are spread across a smaller marketbase thus raising price), and its in the EU (which means it has VAT). Meanwhile, the same product comparatively, when both version are for vista, shows http://www.amazon.de/Adobe-Creative-Master-Collection-deutsch/dp/B003FSSL5K/ref=sr_1_1?ie=UTF8&s=software&qid=1273780415&sr=1-1

      The Vista EU version is 1784 Euro, which is 2230 USD. Its cheaper in Europe for the same product.

      This, by the way, is a fairly niche product that hasn't been released yet, and due to its price, will only be purchased by those who have a very real need for it. No one is buying this unless they already have a way to profit from it or they are super rich and spend their money on software instead of cars and vacation houses.

      If you don't like European software laws, set up your company in the US (business registrations are along the lines of $250 a year, and if you can't afford that but for some reason need $2500 software packages, you might try another line of business, for example not having one) and set up a European subsidiary that has to follow the software of the parent company in order to gain work. File everything under US GAAP and make sure you have a residence. A US citizen in name owning the company probably wouldn't hurt (keeping you as either an employee or a [non-general] partner. At any rate, keep the liability in the US, and you can use US software no problem. On the other hand, unless you are a fairly large (publicly traded or on the cusp of doing so) company, hiring expats for the sake of saving money on software doesn't really make any sense. While you *can* do this, it definitely won't be worth the time or effort.

  40. Can't they both lose? by Tridus · · Score: 2, Insightful

    This is a battle between purveyors of closed devices that exert outrageous amounts of control over what users can do with their devices, and purveyors of bug riddled crash prone propretary garbage who are misusing the word "open" as cover for a self-serving argument.

    Wouldn't it be nice if they both lost, somehow?

    --
    -- "So they told me that using the download page to download something was not something they anticipated." - Bill Gates
    1. Re:Can't they both lose? by fermion · · Score: 1
      There really is no reason for either to lose. If Flash is a creative tool, or a method that people choses to experience the internet, then there is no problem. Anyone with $700 is free to create flash content and post it on a web site for others to enjoy. Just like any other creative person. No one can take away my right to create.

      Likewise anyone who wants to consume flash can buy a machine that will run flash. As has been said before, the machine will most likely not be made by Apple, and that has really always been the case. Really, anything not MS based. So consumers have the freedom to buy a flash compatible machine or not.

      For those that do not consider Flash an essential part of web browsing, or who actively avoid it, then Apple mobile devices provide a good alternative.

      As far as using open as cover, I have to agree. Adobe certainly does double talk. Portions of the Flash standard might be open, but they are hardly fully documented, and the only flash plugin I see is by Adobe. If Flash were open, then we would see a number of different plugins. Apple is a bit more complex. Parts of it are open. Webkit is the most obvious example. However, Apple is using open standards, something Flash is not.

      Nevertheless, this is healthy competition.

      --
      "She's a scientist and a lesbian. She's not going to let it slide." Orphan Black
  41. Re:Right on Adobe! by ohcrapitssteve · · Score: 1, Insightful

    Android may be a bigger market, but the iPhone I'm targeting with my app resides in a deeper pocket, my friend.

  42. Re:Right on Adobe! by Quiet_Desperation · · Score: 3, Insightful

    Pfft! My COBOL.Net based app for the iPad contraption will pwn your feeble efforts! I have my COBOL to Ada to Lisp to LabView to FORTRAN to VHDL to C to Objective C/Cocoa workflow all ready to start chugging away. Throw the switch, Igor!

  43. Re:Right on Adobe! by Anonymous Coward · · Score: 0

    Who you calling an Anonymous Coward SD?

  44. Re:Adobe 3 Apple.... NOT by mini+me · · Score: 2, Interesting

    You bring up an interesting point. Why hasn't Adobe baked Flash into WebKit? Even if Apple chooses to ignore the fork for Safari, there are hundreds of other browsers that use the same codebase, including Chrome and the Android browser that would benefit from the contribution.

  45. Here's a proposition by Anonymous Coward · · Score: 0

    What if Apple were to develop their own flash plugin? Assuming that the spec is truly open (I'm not sure since I haven't read it) - then the shoe would be on the other foot - Apple could slow the adoption of new Flash features implemented by Adobe by not updating the Flash plugin to work with them. I wonder then what Adobe's argument would be?

  46. Ahhh.. by Anonymous Coward · · Score: 0

    'We believe that consumers should be able to freely access their favorite content and applications, regardless of what computer they have, what browser they like, or what device suits their needs,'

    So that is why they make all of their software Linux compatible....

  47. Re:Right on Adobe! by Anonymous Coward · · Score: 0

    This couldn't be better timing! I've been working on a killer app using Authorware for the last 5 years in my secluded dungeon. I'm a bit out of touch with what's going on on the internet because I've been really busy not paying attention, is online multimedia still dominated by Java Applets, VRML, and Director/Lingo?

    Anyway, the product is now ready to be sold to the world for lots of money. I would love your support in porting to iPad and iPod. Support freedom to use whatever I want! Unlike Apple not owning Flash, this is your product so it should be a breeze.

    Wait, no?

    http://www.newtrafficserver.com try this one

  48. The F word is being abused by merc · · Score: 1

    Too often corporations pull out the "freedom" word when it suits them and then ignore it all other times. I think the word they really want is "control". For instance, what about Dmitry Sklyarov's freedom to publish security research at a conference? Adobe didn't seem to think much about freedom at that time.

    --
    It's true no man is an island, but if you take a bunch of dead guys and tie 'em together, they make a good raft.
  49. Given that the Flash format is open... by Max+Romantschuk · · Score: 1

    ...what's stopping Apple from implementing their own secure Flash runtime?

    I believe the real reason for Flash missing on the iPhone and Ipad is the simple fact that a lot of apps that Apple is currently getting a pretty penny for through the app store could be implemented as quite simple flash apps, free for all to use. It's a business decision, plain and simple.

    The real question is, will coming generations embrace technology with limits like these, or will people eventually realize the value of true openness? Given that people in general seem content with the limits on things like DVDs and Blu-Rays I'm leaning towards the likely outcome being a less free computing environment for the masses, as much as I hate to say it.

    --
    .: Max Romantschuk :: http://max.romantschuk.fi/
    1. Re:Given that the Flash format is open... by Duradin · · Score: 1

      "Apple is currently getting a pretty penny for through the app store could be implemented as quite simple flash apps, free for all to use."

      And Apple gets such a big cut from all those free apps that would be made into free flash apps. (Large_Number)*.3*0 is a big number right?

    2. Re:Given that the Flash format is open... by Max+Romantschuk · · Score: 1

      OK, I'll bite...

      "Apple is currently getting a pretty penny for through the app store could be implemented as quite simple flash apps, free for all to use."

      And Apple gets such a big cut from all those free apps that would be made into free flash apps. (Large_Number)*.3*0 is a big number right?

      Um, whoever said that only free apps in the app store could be implemented in Flash? Your argument is silly.

      Either you didn't actually read my comment, or then you're just trying to troll me because I'm making you feel insecure about your Apple-branded world view?

      --
      .: Max Romantschuk :: http://max.romantschuk.fi/
    3. Re:Given that the Flash format is open... by cowscows · · Score: 1

      The iPhone app store is full of free apps already. Pick a popular paid app, and chances are you'll find a handful of free apps to choose from that do basically the same thing.

      While I'm sure that Apple doesn't mind some income from their percentage of app store sales, it's just a drop in the bucket compared to the truckloads of money they're making from selling hardware. The majority of app downloads are free apps, Apple knows this, and they understand the value that those apps add to their hardware.

      It's not about Apple wanting to lock out free applications. They're perfectly happy to have developers make free apps, they just want those apps to be purposefully made for the iphone OS, and not just a recompiled port of some random flash application.

      --

      One time I threw a brick at a duck.

    4. Re:Given that the Flash format is open... by Duradin · · Score: 1

      So what you're saying is that devs who have non-free apps in the App Store are going to run out and release free flash versions of them once they can use flash (and thus compete with their own non-free apps)?

    5. Re:Given that the Flash format is open... by Anonymous Coward · · Score: 0

      But why would a non-free app in the app store become free just because it's written in flash? I should think you'd be more likely to see for pay apps ported to for pay flash. not for pay apps ported to for free flash.

    6. Re:Given that the Flash format is open... by Wovel · · Score: 1

      Why would someone who is making money on an App give it away as a flash app?

      If they wanted to give it away they would give it away now..I read both your comments. The only way they make any sense is if you meant it would be easier for others to copy the apps developers are selling in the app store and give them away on flash.

      I suppose that may be true (but not really), I am not sure if Adobe wants your "Flash makes it easier to steal other people's ideas" on their side.

  50. Re:Adobe make a statement and drop Photoshop for M by Anonymous Coward · · Score: 0

    I think Adobe releasing Linux versions of their software (Photoshop, etc.) would be very beneficial since there are far more Linux users now. This would make Apple quite nervous.

  51. @Slashdot: Stop being fanbois and think! by mmaniaci · · Score: 1

    I hate Apple for their anti-consumer politics and demeaning advertising. I hate Adobe because their software is bloated, buggy, and insecure. Now that you know I'm not partial to either company, why should Apple be able to block Adobe's media platform out of their hardware? Isn't this just like Microsoft bundling IE with Windows, leaving other browsers at a huge disadvantage? Isn't this worse because Adobe isn't even getting a chance to gain iPad customers? This is also companies deciding how their customers use their product, and that is bad. It may not be illegal, but it is very bad and I really wish this community would get past their fanboi-ism and on to the actual topic.

    If Apple gets away with this then they will set a sort of precedence. It could start a trend where any hardware company could block a software company from their product, or the other way around, or with any combination of industries/products. Capitalism is great and all *cough* but the quest for a higher bottom line seems to remove all morals and justice from business and Apple's behavior represents just one of many slippery slopes.

    1. Re:@Slashdot: Stop being fanbois and think! by rinoid · · Score: 1

      You are demeaned by Apple adverts?? Grow a pair man, or thicken up your skin girl! You are way too sensitive.

    2. Re:@Slashdot: Stop being fanbois and think! by DaveV1.0 · · Score: 1

      why should Apple be able to block Adobe's media platform out of their hardware?

      Why shouldn't Apple be able to block Adobe's media platform out of Apple's hardware and operating system? Especially when said software causes huge problems and eats resources on Apple's hardware and operating system that do support Adobe's "media platform"?

      Isn't this just like Microsoft bundling IE with Windows, leaving other browsers at a huge disadvantage?

      Actually, no it isn't. Apple does not have an application that competes with Adobe's. There is no "huge disadvantage" because there is no competition at all. It is Adobe's software or nothing at all. MS was using its position as the OS maker to push its browser, but Apple isn't pushing its own competitor to Flash.

      Isn't this worse because Adobe isn't even getting a chance to gain iPad customers?

      No. There are no "customers" involved because the plug-in that would allow flash to be available on the iPad browser is free. Adobe makes its money from developers, not those that use the plug-in. As the various iDevices that do not support Adobe's plug-in are a small part of the market, there is little lost to the developers. If anyone "isn't even getting a chance to gain iPad customers", it is the developers, not Adobe.

      Finally, slippery slope is not a valid argument. The following response to your last paragraph will demonstrate why:

      Or, not.

      In two words, I have invalidated your entire paragraph long argument.

      --
      There is no "-1 offended" or "-1 you don't agree with me" mod options for a reason.
    3. Re:@Slashdot: Stop being fanbois and think! by rinoid · · Score: 1

      And anyone who uses the word, or any derivation of the word "fanboy" is immediately modded down in my world.

      I don't care what topic you are discussing ... it's an outright dismissal which does not allow any room for thoughtful observation or discussion.

      So there.

    4. Re:@Slashdot: Stop being fanbois and think! by bingoUV · · Score: 1

      But that (fanboy) is a valid, and even popular, state of being! People want to "belong" somewhere. A lot of fanaticism in the world is due to that, and if we call it "fanboy" in the technical world, that doesn't take anything from it being a state of being in which many contemporary people live and die. There is a whole field of professional study which comes out with novel ways of making people fanboys. It goes under various names - marketing, branding, advertisement, promotion of brand loyalty.

      So, at times calling someone a "fanboy" is a kind of ad hominem attack, skirting the real issue. At other times, "fanboy" is a true description of the state of being of the a person.

      --
      Bingo Dictionary - Pragmatist, n. A myopic idealist.
    5. Re:@Slashdot: Stop being fanbois and think! by Dog-Cow · · Score: 1

      Who the fuck cares? Apple is doing nothing illegal. EVERY SINGLE FOR-PROFIT CORPORATION in the world tries to limit their competition.

      Apple has no obligation, moral or otherwise, to help Adobe in any way.

    6. Re:@Slashdot: Stop being fanbois and think! by rinoid · · Score: 1

      Hah -- true, true.

      > So, at times calling someone a "fanboy" is a kind of ad hominem attack, skirting the real issue. At other times, "fanboy" is a true description of the state of being of the a person.

      You make the most sense here. But I call religion.

      The former definition of yours is the form most often used in the "technical world" ... a dismissal, a de-humanization so you can better become a "____ killer". Religion is what this is about. Most buyers of a product do not have a religious attitude about the product. Religion, in my experience produces ad hominem attacks, therefore those here who use the word "fanboy" or its derivations have their own religion to contend with, not the other way around.

        The latter form is true when speaking of the Taliban, Republicans intolerant of just about anything, Liberals intolerant of weapons, or most people who carry any religion to heart.

    7. Re:@Slashdot: Stop being fanbois and think! by mmaniaci · · Score: 1

      My opinion is that their advertising is demeaning to others--those that are not in the "cool crowd." Its elitist and exclusive, and if that's what you like then so be it. I don't like those sorts of things.

    8. Re:@Slashdot: Stop being fanbois and think! by mmaniaci · · Score: 1

      Especially when said software causes huge problems and eats resources on Apple's hardware and operating system that do support Adobe's "media platform"?

      Is this a question or a statement? Anyway its still not Apple's problem that Adobe's software is a resource hog and buggy. Inclusion of their software is a decision that should be left to the consumer who owns the device.

      Apple does not have an application that competes with Adobe's

      And for how long do you think this is going to be true? Just because Apple hasn't yet made a media player plugin doesn't mean they can't make one. And if they did it would be just like IE and Microsoft.

      Adobe makes its money from developers... If anyone "isn't even getting a chance to gain iPad customers", it is the developers, not Adobe

      Um. You contradict yourself there, but whatever. I'm not saying that the absence of Flash on the iPad will destroy Adobe, rather, I'm arguing that this is a bad precedent to be set in the business world.

      Or, not.

      I could say the same to your "arguments," but that won't progress anything and besides, "slippery slope" isn't even an argument. Its a figure of speech to convey my fear of where we're headed. Also I started that paragraph off with "It could start a trend..." to hopefully convey to the reader that the paragraph was simply prospect.

    9. Re:@Slashdot: Stop being fanbois and think! by mmaniaci · · Score: 1

      EVERY SINGLE FOR-PROFIT CORPORATION in the world tries to limit their competition.

      Adobe and Apple are not in competition. This is a company trying to tell its users how to use their product. Its about 5 blocks away from DRMville, but still close enough to smell the stench of injustice.

    10. Re:@Slashdot: Stop being fanbois and think! by 99BottlesOfBeerInMyF · · Score: 2, Insightful

      Now that you know I'm not partial to either company, why should Apple be able to block Adobe's media platform out of their hardware?

      Why should Adobe be able to force Apple to offer certain apps on Apple's provided App store service?

      Isn't this just like Microsoft bundling IE with Windows, leaving other browsers at a huge disadvantage?

      No. Tying is only illegal and only undermines the free market when one of the markets being bundled has overwhelming influence in that market; otherwise competition works just fine to solve the problem (if it is one for consumers).

      Isn't this worse because Adobe isn't even getting a chance to gain iPad customers?

      No, because Adobe is not guaranteed the right to access any particular set of customers of any other device. Adobe doesn't get the chance to target GE Microwave users either. Apple doesn't get the chance to target Adobe Framemaker customers because Adobe doesn't offer a Mac version anymore. Neither company has a right to force the other to conform in a way to get access to those customers. Adobe can write apps for the iPhone just like anyone else, They can write App tools to make HTML5 apps just like anyone else. They have no legal or ethical right to anything more on Apple's service offering.

      This is also companies deciding how their customers use their product, and that is bad.

      Nope. Apple users can use their phones however they want. They don't even have to use Apple's app store. They can jailbreak it or install a different OS on their phone if they want. If they choose to use Apple's service, then they can.

      It may not be illegal, but it is very bad and I really wish this community would get past their fanboi-ism and on to the actual topic.

      I don't care for my phone to be as locked down as the iPhone and I'm enough of a security geek to be confident I can secure a different phone and vet apps properly. So I probably won't buy an iPhone because I don't care for it. That doesn't mean I think we should toss the laws out the window and let Adobe force Apple to conform to their desires in Apple's own offerings. If you don't like it, but an Android already. There's no monopoly on smartphones forcing you to buy an iPhone. How is that "fanboi-ism"?

      If Apple gets away with this then they will set a sort of precedence.

      I think the precedent is well established. Playstation, Atari, Steam, Barnes and Noble... pretty much any store whether a brick and mortar operation or online service can decide to stock whatever products they feel like and are not forced to carry others. Devices can be set up to work with a store, like XBox live. The iPhone App store is no different from a legal or ethical perspective.

      It could start a trend where any hardware company could block a software company from their product, or the other way around, or with any combination of industries/products.

      Well, technically it has to be a hardware/software/service company, since they have to offer all three vertically integrated in order to do this, but yeah, when a company offers all three they sure can lock out anyone they want... unless the customer replaces those locked in components (which the provider cannot stop for the most part).

      Capitalism is great and all *cough* but the quest for a higher bottom line seems to remove all morals and justice from business and Apple's behavior represents just one of many slippery slopes.

      Capitalism is great in that it takes the existing lack of morals, self interest, and greed and channels that into a mechanism that results in more innovation and lower prices for people. If you don't like the iPhone offering, nothing is stopping you from buying a different phone and using a more open app store. Write to Apple and tell them why you made the choice, and maybe they will decide the business case favors a more open approach. P.S. The "slippery slope" is the name of a common logical fallacy. As such it makes for a less convincing argument than you might think.

    11. Re:@Slashdot: Stop being fanbois and think! by bingoUV · · Score: 1

      But I call religion.

      Parse error. The don't quite get the meaning of this sentence, but I would proceed after assuming that religion is what you call any irrational thought process. Please correct me if I am wrong in this assumption. While understandable, there are better and less ambiguous words in the English language for this - the word "irrational" itself is not a bad choice.

      Religion is what this is about. Most buyers of a product do not have a religious attitude about the product.

      As a corollary of the above assumption, I would have to assume that you are saying Most buyers of a product do not have an irrational attitude about the product.

      This is absolutely incorrect. Any buying decision taken on the basis of brand/loyalty to company is irrational. Billions of dollars are being spent per year for "brand building" by professionals, who know what they are doing. Numerous academic and corporate-funded studies have shown that people are extremely irrational about buying decisions.

      I summarize my understanding (might be incorrect due to "unconventional" language of yours) thus - First you equate any irrational decision to religion. Then you say that religion induces people to go to extremes, say, become killers, and then you want it to imply that anyone not killing cannot be irrational.

      --
      Bingo Dictionary - Pragmatist, n. A myopic idealist.
    12. Re:@Slashdot: Stop being fanbois and think! by DaveV1.0 · · Score: 1

      Inclusion of their software is a decision that should be left to the consumer who owns the device.

      As the consumer agreed to allow Apple to control access to application, that statement is false.

      And for how long do you think this is going to be true? Just because Apple hasn't yet made a media player plugin doesn't mean they can't make one. And if they did it would be just like IE and Microsoft.

      Irrelevant until it happens. If it never happens your statement is invalid. And, if they did, it still wouldn't be like Microsoft and IE because Microsoft did not prevent others from making or using other browsers.

      Um. You contradict yourself there, but whatever.

      It is not a contradiction. The developers will still purchase the tools to develop Flash applications because of the laptop and desktop devices, which greatly outnumber the iDevices, still use it. The developers will only lose out on possible revenue that would be generated by users of the iDevices.

      I'm not saying that the absence of Flash on the iPad will destroy Adobe, rather, I'm arguing that this is a bad precedent to be set in the business world.

      Except that Apple's business model has always been about tying their software to their hardware and controlling access, which is pretty much the exact opposite of the rest of the industry with Windows running on commodity hardware. Anyone can start a company providing Windows (or Linux) computers, but just try to create a company that competes directly with Apple hardware and uses OS X. The precedent you are so worried about being set was set back when the iPhone app store opened. You will notice that the control exerted by Apple is being used as an argument against Apple and that devices that use the general industry model (Android phones, etc) are not following in Apple's footsteps.

      --
      There is no "-1 offended" or "-1 you don't agree with me" mod options for a reason.
    13. Re:@Slashdot: Stop being fanbois and think! by rinoid · · Score: 1

      You may be right... I dont really have time for this. Sorry but can't go back and give you your time back.

  52. Work on Flash for OS X then we'll talk. by 0100010001010011 · · Score: 1

    If you really <3 Apple, how about working on flash for OS X first? If I can bog down a 2core machine with 4GB of RAM with 1 flash game and 1 Youtube video open, I don't even want to think about how flash will run on the iPhone.

    Apple has the hooks for hardware acceleration. You could even do something with GrandCentral if you wanted.

    Adobe has bitten Apple numerous times in the past (It's the reason Final Cut Pro exists). Extend the olive branch and show that you're even capable of making flash run decent on the Mac, then the iPhone may follow.

    1. Re:Work on Flash for OS X then we'll talk. by jedidiah · · Score: 1

      > Apple has the hooks for hardware acceleration.

      No not really. They don't.

      Or rather, they just released those last week.

      They didn't have the sort of meaningful low level hooks that even were available in Linux.

      --
      A Pirate and a Puritan look the same on a balance sheet.
    2. Re:Work on Flash for OS X then we'll talk. by Windows+Breaker+G4 · · Score: 2, Insightful

      No kidding! That and show that you can make flash run on mobile platforms you do have access like android phones. How many times now has the android flash rollout been pushed back? 3? 4?! And Adobe is complaining they can't use it on the iPhone?! I suspect half the issue with flash is the lack of developer skill, that many develop in a way that makes it work but don't debug and slim their code when they are done (ease of development makes for ease of cutting corners and lack of good code I suppose). Call me a fan boi (trust me I'm not, even as a mac user, I am a large critic of apple in recent years), but I side with Apple on this. Show us Flash working well on other mobile devices before you complain.

      --
      brickspeed.net for your old Volvo performance addiction
    3. Re:Work on Flash for OS X then we'll talk. by Taliesan999 · · Score: 1

      ..... and you really want a company with Adobe's record in security and stability using low level hooks.

      No thanks, I'd prefer not to cripple my Mac.

  53. Re:Right on Adobe! by mini+me · · Score: 3, Insightful

    According to that article, Android, on all devices, is barely beating out iPhone OS on one device. iPhone OS is sold on three distinct devices (iPhone, iPod touch, and iPad), of which the latter two were not included in the numbers. Android has a long way to go.

  54. Responsibility of the web devs by wjh31 · · Score: 1

    Regardless of the availability of flash, there will almost certainly always be some people who don't have it on their device, perhaps by choice. As well there as those who haven't run the updates in while. These and other factors mean that one can never guarantee the capabilities of those visiting a web-site. Therefore, regardless of who you consider to be on the moral high ground, i suggest that it is the responsibility of any web developer to ensure as far as is reasonably possible that their site is equally functional for visitors with and without flash enabled.

  55. Release the hoooounds!!! by Anonymous Coward · · Score: 0

    err... I mean Release the Fanbooooois!

    Let's just summarize their collective output: Apple is right because! Adobe doesn't deserve a chance to produce anything for the iPhone/iPad because we've SEEEEEEEN their products crash before and Apple never ships any products that crash. Apple users can't be trusted to avoid Adobe apps because they aren't interested in having a choice, they just want to be told what to use.

    Adobe should give Apple the finger and cancel all support for the Mac platform. Watch the relevance of Macs in the workplace drop from 2% to 0%.

  56. Hypocrisy by AlgorithMan · · Score: 1

    We believe that consumers should be able to freely access their favorite content and applications, regardless of what computer they have, what browser they like, or what device suits their needs

    Oh yeah? So when is Photoshop for Linux coming?

    --
    The MAFIAA is a bunch of mindless jerks who will be the first up against the wall when the revolution comes
  57. Re:Right on Adobe! by Anonymous Coward · · Score: 5, Insightful

    Android may be a bigger market, but the iPhone I'm targeting with my app resides in the deeper pockets of people demonstrably more easily parted with their money for less reward, my friend.

    FTFY

  58. Where's my Display PostScript license then? by WillAdams · · Score: 1

    You know, the one Adobe promised would be free so that Apple could make the operating system named Rhapsody?

    http://www.amazon.com/Rhapsody-Developers-Guide-Jesse-Feiler/dp/0122513347/ref=sr_1_4?ie=UTF8&s=books&qid=1273769560&sr=1-4

    I want to be able to program fill and stroke effects and have them show up on-screen like I used to be able to do w/ Altsys Virtuoso on my NeXT Cube.

    Apple already caved in on programming environments to Adobe / Microsoft once, and we got Carbon (eventually) having to wait _years_ longer --- and then we had to re-create all of the functionality which was ``just working'' in NeXTstep.

    If people want to run Flash on Tablet devices then they should choose to purchase things which run Flash, like the Axiotron ModBook:

    http://www.axiotron.com/index.php?id=modbook

    or the HP Slate...

    William

    --
    Sphinx of black quartz, judge my vow.
  59. What?!?!? by quantumplacet · · Score: 0, Troll

    From TFA:

    Flash runs on more than 800 million mobile phones, manufactured by all the top 20 handset makers except Apple.

    As far as I know, Flash runs on zero million phones right now. FlashLite runs on a few, but certainly not 800 million.

    1. Re:What?!?!? by DrgnDancer · · Score: 1

      I'd be mildly shocked if there were 800 million smart phones in existence right now.... That would imply nearly 10% of the population of the planet has a smart phone.

      --
      I don't need a million points of light, just two points of multi-mode fiber and a 10 Gig-E router.
    2. Re:What?!?!? by slashkitty · · Score: 1

      Yeah, WTF. Can they please show one existing phone on the market with flash running well? And, if they had 800M phones with flash, why are they worried about the 50M iphones that don't run it? I'm thinking that Adobe really pulled a fast one one Business Week interview to get a claim like that in there.

      --
      -- these are only opinions and they might not be mine.
    3. Re:What?!?!? by Anonymous Coward · · Score: 0

      In the last ten years I've had a full Flash implementation on my Nokia 9210, Nokia E90 and my Nokia N900. They've done reasonably well and I'm sure the flash player is available on other handsets too.

    4. Re:What?!?!? by zyzko · · Score: 1

      N900 runs full Flash (not lite, 9.4 at the moment with 10 coming). N900 probably hasn't sold in the millions so your statement may be true.

  60. AMEN by Azureflare · · Score: 1

    You said it brother. These companies are practicing double-speak.

    It'll only be open when they release their client source code as open source, as someone else mentioned. That'll be the day!!

    (... that pigs fly...)

  61. I look forward to free Adobe software. by jackpot777 · · Score: 1

    'We believe that consumers should be able to freely access their favorite content and applications, regardless of what computer they have, what browser they like, or what device suits their needs.'

    I've used a lot of different applications in my life, and one of my favorites of all time (of ALL TIME) is the combination of Photoshop and ImageReady.

    I understand your avowed intent, as voiced in your wish, is that a person just like me should be able to freely access these applications, regardless of what monetary device suits my needs.

    In my personal case, an IOU that is to be paid by my progeny in 100 years time suits my needs perfectly. The mere fact that I elected to have a vasectomy and HAVE no progeny that I know of is incidental: there is still the possibility that I have offspring without my current knowledge.

    I will take the liberty of ordering the software from your website, and understand the monetary transaction (as stipulated in your very public corporate position) is merely a formality, and this money will be returned to me forthwith.

    Yours, Jackpot777.

    --
    Shiny. Let's be bad guys...
  62. Re:Adobe make a statement and drop Photoshop for M by 99BottlesOfBeerInMyF · · Score: 2, Interesting

    If they really want to make a stament just don't release Photoshop and their other apps for Mac. Sure this will cost them quite a bit of money but for a part it can hurt a lot of professional Mac users and lure them back to Windows...

    So if you were CEO of Adobe would you risk your job by losing big on Adobe CS sales as many, many Mac users don't bother upgrading for that version? Remember Macs are about 50% of your sales by most estimates. And given that Adobe may well have monopoly influence on the professional photo editor market, (Apple does not on the smartphone or smartphone app markets) they could well be opening themselves up to a criminal antitrust suit. A good way to keep them from abusing the Photoshop market share would be to spin it off into a separate company. Assuming you escaped on the antitrust front, what would Apple's reaction be? Do you think Apple would come out with an Apple branded competitor to CS? They've done it before in response to lack of up to date OS X versions of apps. As CEO, would you really think this is a reasonable risk in order to try to bolster your Flash lock-in? Last time they did so, they took half Adobe's market share while forcing Adobe to slash the prices of some of their expensive video software.

    ...or let them release Linux versions of their products...

    That would, of course, not be a problem for Apple at all. Anything that hinders the Windows lock-in brings Apple benefit because in the OS space they are winning not on lock-in but competing on features.

  63. Adobe -- you are wearing no clothes! by bradbury · · Score: 4, Interesting

    If Adobe Flash (which Adobe did not even develop BTW) were an really usable product, e.g. open source, able to be enhanced by the end-user, GREEN(!) and secure they would have a case to stand on (in critiquing Apple).

    But Apple has a very good point with respect to their two main products -- the iPhone and the iPad. These are *battery* based devices and power consumption is a major concern. Right now I've got a "single process" [1] chrome session with the libflashplayer.so sub-process running and playing *NOTHING* the Flash Process is sucking down 25+% of my CPU (Pentium IV Prescott) [2]. This isn't just chrome, one sees the same behavior in Firefox its just more difficult to see because it runs as a single process.

    GREEN programs take steps to minimize their CPU consumption, recognize when they are doing nothing and adapt, allow the O.S. to go into various power saving modes (ACPI, P4-clockmod adjustments, suspend to ram, etc.) and as far as I can tell Flash is designed so as to prevent that. If one strace's the chrome flash plugin process one discovers that in 10 seconds it issues 56,000 system calls -- 53,000 (95%) of them are useless gettimeofday() calls. Maybe Flash hoping that someone has requested that it play something... Seems like Adobe doesn't know what a "poll()" call is useful for.

    So I'll do my best to avoid Flash entirely on the basis of its CPU use and CO2 emissions footprint and not even bother to open the potential security problems can-o-worms.

    1. A "single process" chrome session is more often a 4-5 process session (given extensions, plugins, etc.) but it is far better (from a memory use standpoint) than the typical 35-process sessions one gets under Linux once one has exceeded the Google/Chrome "imposed" process limit.
    2. Fortunately one can either "kill -s STOP" or entirely kill the libflashplayer.so plugin and chrome will keep right on functioning (with the possible informational messages in certain tabs/windows that there was a problem with Flash. Often times it isn't even clear that those tabs/windows were using Flash.

    1. Re:Adobe -- you are wearing no clothes! by AMuse · · Score: 4, Funny

      If one strace's the chrome flash plugin process one discovers that in 10 seconds it issues 56,000 system calls -- 53,000 (95%) of them are useless gettimeofday() calls

      Per my co-worker: That's probably why flash sucks so bad on MacOS. Apple won't give them the time of day!

    2. Re:Adobe -- you are wearing no clothes! by bradbury · · Score: 1

      While I appreciate the humor of the comment the problem is that I was running the strace's using chrome (quite non-Apple) and Linux (also non-Apple as I believe the MacOS and presumably iPhone/iPad OS are evolutions from Mach (which served as the base for NeXT systems to the best of my recollection) on a libflashplayer.so plugin (directly from Adobe). So the only excuse for Adobe (Flash) is that they generally have no clue (or interest) across a variety of operating systems/hardware -- another nail in the coffin of non-open source monopolistic software solutions.

      Just because you somehow managed to force (or by market trends got) people to adopt it doesn't mean its a good, much less the best, solution -- (witness Windows).

      1. Though in fairness to Microsoft, one could attribute the current problems with Windows (host of viruses to the world) as being due to the fact that the primary host hardware for Windows 95 was the non-memory managed 8086 (and related hardware). So in theory one could blame much of the current "state-of-the-world" as we know it on choices made by Intel.

    3. Re:Adobe -- you are wearing no clothes! by Slashcrap · · Score: 1

      If one strace's the chrome flash plugin process one discovers that in 10 seconds it issues 56,000 system calls -- 53,000 (95%) of them are useless gettimeofday() calls

      Oracle does the same thing with time{} and gettimeofday(). I know why Oracle's doing that and it's entirely legitimate. You have no fucking idea why the Chromified version of Flash is doing that, you just want everyone to know you can use strace and post a silly looking number.

      Now debug it properly and tell us whether it's doing it because it's bad software or because it needs to. We can wait.

  64. Owner of platform != owner of work by tepples · · Score: 1

    "Openness" in a platform (e.g. Flash vs. HTML5 vs. iPhone native apps) isn't necessarily connected to "openness" in the works of authorship displayed on that platform (e.g. major label video vs. Vimeo). The Flash platform includes stronger digital restrictions management in order to attract authors who demand DRM, but it's not mandatory.

  65. Re:Right on Adobe! by drougie · · Score: 1

    In addition to being a bigger market sales-wise of phones with Android on them, the Android application market is much less saturated than Apple's, for now at least, which I believe is a good thing for aspiring developers.

  66. Re:Right on Adobe! by rinoid · · Score: 1

    +10 for awesomeness! (I've actually developed in Authorware, once.)

  67. Re:Right on Adobe! by Lumpy · · Score: 1, Troll

    Yup.

    Plus they choose to ignore.. iPhone sales have doubled in the past year.
    Over 1 million ipads sold in the past 45 days.

    The apple haters simply plug their ears and scream.... LA..LA...LA...LA.... I CANT HEAR YOU!

    --
    Do not look at laser with remaining good eye.
  68. Desperate enough, Adobe? by StuartHankins · · Score: 1

    Saying "I love you" while getting kicked in the shins shows desperation on Adobe's part. They can see their world crumbling.

    Adobe, just fix the problems with Acrobat Reader and Flash. I'm tired of hearing the whining, just solve the problem and this could all go away. Apple would change their mind if the technical reasons weren't there (although there may still need to be some apologies and releases of 64-bit Adobe products for OS X to help fix things).

  69. Two playing fields are being confused... by rinoid · · Score: 1

    ...

    We believe that consumers should be able to freely access their favorite content and applications, regardless of what computer they have, what browser they like, or what device suits their needs. No company — no matter how big or how creative — should dictate what you can create, how you create it, or what you can experience on the web. ...

    We believe that Apple, by taking the opposite approach, has taken a step that could undermine this next chapter of the web — the chapter in which mobile devices outnumber computers, any individual can be a publisher, and content is accessed anywhere and at any time.

    via Our thoughts on open markets I Adobe.

    Here, Chuck Geschke and John Warnock are simply dishonest.

    One playing field is the open web which Apple is clearly and strongly fostering with it's development of WebKit as a leading standards supporting rendering engine now seen in use by all major mobile operating systems save Microsoft's. Apple is clearly supporting web standards which actually do run on any device you choose. Adobe on the other hand is clearly digging a Flash pit wherein everything remains the same. It's been talk talk talk about a version of mobile flash. I'm glad web standards are stepping up to the plate and being moved forward by Adobe's inability to deliver.

    The other field is in regard to native applications. This is a very different war then claiming Apple is attempting to "undermine this next chapter of the web. I find myself strongly agreeing with Apple on one hand — I have used platforms held hostage by companies other than the original vendor and have seen the lack of progress ceding control, the control Apple is enforcing with section 3.1.1 and like Steve Jobs agree that John Gruber really nails it in his post which walks a line of rationality not seen in most corners of our daily lives. On the other hand I find some agreement with another premise – that a developer should be able to deliver a product in any

    You can't publish such a weighty document full of error, sign it, post it with your chuckling portraits and believe you've won the day. This is desperate.

  70. Crybabies! by Anonymous Coward · · Score: 0

    Just another example to prove that Apple fanboys are CRYBABIES!

    Unhappy that the iPad doesnt support Flash? Is it really THAT important to you?

    Then don't buy it. Simple market economics.

    The market has further addressed this "deficiency" because I remember reading somewhere that a group of folks is developing an open-source version of the iPad using open hardware.

    And furthermore, Apple is right for a change: flash is terribly slow and HTML5 is a very cool technology that largely supplants it.

    So, screw Apple AND Adobe. And their respective fans of course, both of whom are stupid crybabies.
    Get with the times people!

  71. Oh the irony! by jamrock · · Score: 1

    From the the founders" open letter:

    "The best way to compete is to create the best technology and innovate faster than your competitors."

    So sparking an FTC investigation is competing? How about answering Job's challenge by demonstrating Flash running -and running well, while not making the battery cry- on a mobile device, any mobile device?

    This response is really kind of sad in my opinion. The best way to respond to hurtful criticism is to prove the critics wrong, and until they cn do that, then this massive ad campaign is just a colossal waste of money.

  72. Re:Right on Adobe! by drzhivago · · Score: 1, Insightful

    Apple is only trying to "stop" you when you use their devices. They aren't trying to stop me if I'm using Firefox or Chrome or whatever on some other OS (or even on OS X).

    This may be a flawed analogy, but wouldn't it be akin to a company releasing a car that only ran on diesel? That impedes all the companies that sell only "normal" gasoline. They're stifling competition! If you want to use "normal" gasoline, buy a car that runs on that. If diesel usurps gasoline as the standard fuel of choice, maybe it's because it's better.

  73. And the winner is... by Azureflare · · Score: 1

    Microsoft!

    I find it pretty interesting that most people on Slashdot will actually think this is a good thing now. Oh, how quickly we forget.

    But honestly I think it wouldn't be so bad. I like windows 7... on my iMac ...

    1. Re:And the winner is... by oodaloop · · Score: 1

      What about Android overtaking iPhone sales? There's a glimmer of hope there.

      --
      Tic-Tac-Toe, Global Thermonuclear War, and relationships all have the same winning move.
    2. Re:And the winner is... by Wovel · · Score: 1

      I still struggle with calling things that are given away as sales. ..

    3. Re:And the winner is... by MistrBlank · · Score: 1

      Acceptance of the OS on phones is high, it still hasn't surpassed iPhoneOS on all devices though.

  74. If this was Microsoft by maxrate · · Score: 1

    Slashdotters would be having a complete shit fit.

  75. Re:Adobe make a statement and drop Photoshop for M by Anonymous Coward · · Score: 0

    Apple using CS designers will NEVER go to Windows if adobe abandons Apple. NO WAY IN HELL. See Quark 5.0 released to OSX's classic mode for an example.

  76. Fanboi alert! by saleenS281 · · Score: 2, Interesting

    Ya, I know when I buy a new game for PC, I tend to blame dell if the gameplay sucks.

    Not that you sound like a fanboi repeating the same tired excuses or anything. Claiming you think it sucks totally sounds objective though, good thinking!

    1. Re:Fanboi alert! by Duradin · · Score: 1

      Now if your friend's Acer with the same specs could play it just fine?

    2. Re:Fanboi alert! by Gizzmonic · · Score: 1

      If the user browses the web on Safari and the Flash ads slow it down immensely, cause it to crash, and/or drain the battery, who do you think the user is going to blame? Do you honestly think the average user will realize it's Adobe's fault? No, they would blindly click the "install Flash plugin" and then probably not even realize what happens afterwards when pages take twice as long to load, battery life is cut in half, etc?

      I guess pointing out how much Flash sucks makes me a "fanboi." I could give a fuck, I have a Palm Pre and it will have Flash-and I legally have a commandline, freedom to install whatever I want, AND a great interface. Oh, and real multitasking. So you can shove your fanboi comment straight back up your ass.

      --
      (-1, Raw and Uncut is the only way to read)
    3. Re:Fanboi alert! by saleenS281 · · Score: 1

      So when you specifically called out "flash games" what you really meant were "ads on webpages"? That's an interesting interpretation of your own statements. At least get your talking points straight.

      As for ads, there will be ad blockers, just like on regular browsers. Amazing how the problems tend to correct themselves like that.

      Anything else?

    4. Re:Fanboi alert! by Gizzmonic · · Score: 1

      So when you specifically called out "flash games" what you really meant were "ads on webpages"? That's an interesting interpretation of your own statements. At least get your talking points straight.

      It's not like there's a dearth of problems with Flash on mobile devices. I would go on with how much Flash sucks, but there's not enough room in Slashdot's database. I only want it because SlingPlayer is unlikely to have a native version for Pre. But because I didn't specifically enumerate every single reason why Flash sucks, obviously that means I'm quoting from "talking points" and thus invalidates my argument, right, genius?

      As for ads, there will be ad blockers, just like on regular browsers. Amazing how the problems tend to correct themselves like that.

      Or you could just not allow Flash in the first place, rather than rely on users to install Flash, figure out what's causing their stuff to crawl to a halt, then somehow figure out to install an ad-blocker. Because, like I said, most users don't (and won't) have a clue. The iPhone isn't the platform for power users. That's why Apple doesn't want to open that can of worms.

      Anything else?

      Yes, glad you asked. Kiss my ass.

      --
      (-1, Raw and Uncut is the only way to read)
  77. Re:Right on Adobe! by Anonymous Coward · · Score: 0

    The analogy was about two closed source vendors, a history of technologies both open and closed being deprecated due to irrelevance, and marketing departments lying through their teeth for market share in a world more open-source every day. When the iPad becomes synonymous with VRML, will anyone have really cared?

  78. Re:Adobe 3 Apple.... NOT by mgbastard · · Score: 2, Interesting

    I would think because Adobe doesn't want thousands of people pointing and laughing at their source code. Not to mention all the refactoring they'd need to perform to get around serious issues that remain undiscovered in its closed source form.

    --
    Anyone seen my low uid? last seen 10 years ago while panning the #@$# out of Taco's 'web based discussion system'
  79. No Angels Here, Only Devils by EXTomar · · Score: 1

    I don't know why anyone feels the need to defend either of them. My initial inclination is that Apple has a point: If Adobe has shown their technology is deficient or compared to another, Apple should be free to choose the other. And to that point, Flash has never worked right on my phone nor has it really worked right on Linux x64. Its all about bringing the "future of the web" to the hot platform but everyone else gets left overs. But I also see that Apple is arbitrary and draconian with their platforms as well. Their technology servers to better Apple.

    There are no angels in this argument, only devils we should scowl at more than the other. I scowl less at Apple at this case but they adopt this stance not to help the users but to help themselves. HTML 5 will work on Windows, Linux 64, Mac, iPad and a bunch of other platforms I haven't considered yet. Unless Adobe steps up their quality and does a turn around in the stability and performance on Flash then they aren't the future of the web but a problem many will create technology to solve.

  80. Seen this movie before by Anonymous Coward · · Score: 0

    I've seen this movie before. Except that it was Microsoft using DRM to try to control all and sundry. Actually they still are. The only exception was (is) that no one was calling them on it. Perhaps we will actually get some kind of open standard on the net (and on our technology) that everyone has 100% access to, and then we will be able to compare products. As it is now though, the 'net and all of computer-land in general is still in the wild wild west stage of development.

  81. If people wanted to use crappy flash... by AthleteMusicianNerd · · Score: 1

    then they would buy a laptop instead of an iPad.

  82. Re:Right on Adobe! by maxume · · Score: 1

    I don't think it matters very much. There are certain apps that are great to have (say, a mapping application). Those come with the phone, or are made available for any 'significant' platform by the entity providing the data or service.

    Then there is a tier of apps that are 'gee-whiz', high end games, task specific apps, but not stuff that tons of people are going to pay much more than $10 for.

    After that, it is only going to get harder to be $5 better (or $1 better) than the free equivalent to your app.

    --
    Nerd rage is the funniest rage.
  83. Too bad Apple's right. by R.Mo_Robert · · Score: 1

    Sometimes the truth hurts, Adobe.

    --
    R.Mo
  84. FLASH IS TOO BIG TO FAIL!! by rinoid · · Score: 1

    Bail out Adobe now, write your senators, frack, just call up Obama and get a new bailout going.

    -- "98% of enterprises rely upon Flash Player" -- http://www.adobe.com/choice/flash.html

    If Apple is allowed to "undermine this next chapter of the web" then 98% of enterprises WILL FAIL!

    (ahem, Apple is doing a hella lot more to support the NEXT chapter of the web, rather than hold it in the current chapter of the web ... this argument is about native applications on the iPhone OS, NOT THE WEB!!!)

  85. Re:Right on Adobe! by zeroshade · · Score: 4, Informative

    According to that article, Android, on all devices, is barely beating out iPhone OS on one device. iPhone OS is sold on three distinct devices (iPhone, iPod touch, and iPad), of which the latter two were not included in the numbers. Android has a long way to go.

    Actually, the study involved smartphone market share in the US. The iPod touch and iPad are not smart phones, which explains why they weren't included. As far as Android having a long time to go, quadrupling market share in only 6 months is a damn long way it's already come. =)

  86. Pot calling kettle black. by Anonymous Coward · · Score: 0

    They're both fulla bullpuckey and want more marketshare than they deserve.

  87. Re:Right on Adobe! by MaerD · · Score: 5, Insightful

    ... If that statement were applied to your desktop you'd be seeing red and you know it. Let's change it a little:
    "Microsoft is only trying to 'stop' you when you use their OS. They aren't trying to stop you from using Firefox or Chrome or whatever on some other OS"...
    If the above were the case instead of "limited" device like an ipad or iphone, far more people would have an issue with it.

    --
    I put on my robe and wizard hat..
  88. Adobe is on my side by kindbud · · Score: 1

    From TFA: "No company -- no matter how big or how creative -- should dictate what you can create, how you create it, or what you can experience on the web," they wrote.

    So Adobe thinks people should be able to watch video without being forced to use Flash.

    So Do I.

    Now I wonder what all the fuss is about.

    --
    Edith Keeler Must Die
  89. Re:Adobe make a statement and drop Photoshop for M by ducomputergeek · · Score: 5, Insightful

    Last time this happened, when they dropped Adobe Premiere, Apple bought Final Cut Pro and turned it into a good replacement with version 3 vs Premiere 6 and with Final Cut Pro 4 blew Premiere out of the water for a good number of years. Even though Premiere is back on Mac, I don't know anyone in the industry that uses it on Mac. They all still use FCP.

    My guess would be Apple's response would be to fork or support programs like GIMP and Inkscape and throw developers at them and overhaul their UI's to Apple's standards. What better way to spite Adobe than create free tools to replace their cash cow. Adobe already bought out and killed the only competition in professional web & graphics tools (Macromedia).

    --
    "The problem with socialism is eventually you run out of other people's money" - Thatcher.
  90. Adobe DRM by Graham+J+-+XVI · · Score: 5, Insightful

    I'm curious how Adobe can claim "consumers should be able to freely access their favorite content" just after they implemented support for Selective Output Control in their proprietary DRM.

  91. So Adobe is mad at Apple for making products that by rockhome · · Score: 3, Insightful

    I couldn't view every page in every browser on every device before the iPhone or iPad, so how am I limited?

    This isn't about freedom, it's about a market choice. People have bought the iPhone and iPad in droves and have said, more or less, that the devices are compelling enough to buy even without Flash support.

    Apple doesn't have anywhere close to a monopoly in the mobile device space, so I don't understand the problem.
    Someone enlighten me please.

  92. Re:Right on Adobe! by IshmaelDS · · Score: 2, Insightful

    I'm with you on that, I don't like Apple or their products for the most part, but I'm all for them limiting flash if they want to on their phones. I know it pisses a lot of people off but your absolutly right on with your analogy. They aren't being anti-competetive at all even though people seem to want to believe that. If I had the mod points +1 to you. People these days seem to believe that whatever they want is what should happen, they don't get that just cause they want it doesn't mean companies have to give it to you. Should they? depends on how big the market is, but they don't HAVE to.

    --
    letting an idiot know they are an idiot is not a game... it's a responsibility. - by Kristopeit, M. D. (1892582)
  93. Re:Right on Adobe! by Daetrin · · Score: 1

    "Android may be a bigger market, but the iPhone I'm targeting with my app resides in a deeper pocket, my friend."

    O RLY? What exactly do you mean by a "deeper pocket"? There are certainly reports showing that Android users buy less apps, but app developers keep using a variety of excuses to explain why they don't port/create their apps for Android. So which apps is it that the Android users are supposed to be buying? Personally i'd snap up the Final Fantasy games or the Colbert "the Word" app if they ever made their way to Android. Or Plants vs Zombies, and probably lots of other cool apps that i'm not even aware of yet.

    Of course just to make it even more of a vicious circle, those reports now provide the perfect self-reinforcing excuse to continue not making/porting apps for Android.

    --
    This Space Intentionally Left Blank
  94. Ad hoc is limited to 100 by tepples · · Score: 1

    Ad hoc is limited to 100 people per dev license.

    1. Re:Ad hoc is limited to 100 by Duradin · · Score: 1

      500 if you get the enterprise dev license. No "Checkpoint Charlie" on either.

  95. Re:Adobe 3 Apple.... NOT by s73v3r · · Score: 2, Interesting

    Because then the entire Flash Player would have to be open source. If it was, then we wouldn't be having this argument, because then Apple would be able to tune the open source Flash Player to their devices, and get its performance up to par with their expectations.

  96. banner ads, what a great idea by Anonymous Coward · · Score: 0

    That will really make me learn to love flash. Go ahead and remind the people you're trying to convince to like flash that that's what all the annoying ads are made of.

  97. Flash supports MP4 by tepples · · Score: 1

    Flash Player already lets .swf files play .mp4 video; that's how YouTube works now. Its biggest advantage over HTML5 is that Flash comes with better libraries.

    1. Re:Flash supports MP4 by 99BottlesOfBeerInMyF · · Score: 1

      Flash Player already lets .swf files play .mp4 video;

      Only inside a .swf container. It won't play foo.mp4. It could but it doesn't. Don't I have the right to dictate to adobe that it should play .mp4 files for the sake of openness?

  98. Re:Right on Adobe! by c_sd_m · · Score: 3, Insightful

    I'm not sure what iPhone sales have to do with how many iPod Touches and iPads are out there, especially given that iPod Touches now outsell the iPhone. And outselling during one quarter doesn't make a bigger market, especially when there were many more iPhones than Androids sold before that period that are still in use. Perhaps you're confusing the smartphone market with the app market? Few, if any, app devs are actually selling phones.

  99. You can make your own player now by tepples · · Score: 1

    Where is my working Open Source Flash player Adobe?

    The spec for everything but a couple deprecated video codecs has been out for two years; go write a player or pay to have one developed.

    1. Re:You can make your own player now by Omnifarious · · Score: 1

      One is being developed, gnash. Unfortunately, in my experience it doesn't actually work very well for most Flash content out there, at least not yet. When and if it does, I will withdraw my argument.

      I don't care about the existence of a public specification. The OOXML debacle highlighted exactly how completely and utterly useless a public spec really is. The useful thing is a public interoperable implementation. And until one exists, I will not call a standard open, no matter how many pages of specifications they've published.

  100. 3-digit creativity software to make SWF by tepples · · Score: 1

    Adobe does not make that much money on Flash. Adobe makes money on selling 3-digit creativity software

    ...like Flash CS#.

  101. It's revenge for the notorious G4 recommendation by daemonenwind · · Score: 4, Interesting

    I remember back during the megahertz wars how Adobe came out telling its customers that, based on benchmarks, they could no longer recommend Apple products. (This was back in early 2003)

    Of course, that was when Adobe was pretty much the killer app that kept Apple breathing. If Apple lost Adobe during late OS9/early OS X, they lost everything. Furthermore, if the G5 flopped (which has been argued both ways), Apple would have to do something drastic. I believe the move to Intel is their response, and Adobe was very likely the catalyst.

    So Steve Jobs, having a good memory and being somewhat egotistical, seems to me to be getting some revenge here by taking on one of Adobe's flagship product, now that Apple doesn't need Adobe anymore. It's hard to say that Adobe's creative suite is the bedrock of Apple profits these days, so there's not much to lose from his perspective.

  102. Security is up to the user by Dashiva+Dan · · Score: 1

    Assuming that flash becomes available for iPad. Assuming that the application has a security hole (or more)

    It's still up to the user to install/enable it (or should be). I think that negates security (and crashing) issues on it's own. Why can't Apple allow flash on the iPad, and simply disclaim it:
    "Apple doesn't have the time or resources or interest to debug/quality test this software. We leave that to Adobe. Install at your own risk"
    I've seen plenty of similar disclaimers on plenty of other products.

    If Apple did this, then those who agree with Apples current stance can simply not have flash. Those who want flash and are willing to deal with the possible issues (assuming any exist which, lets face it, is likely) can take their own risks.

    It's about having the option, not about fabricated nanny-like handholding behavour of Apple that most think (and may very well be) a mask for more selfish, antitrust inducing motivations.

    --
    "lt;dr" is the correct response to most of my posts.
  103. Re:Right on Adobe! by Skuld-Chan · · Score: 1

    If I want to write an app in Flash for my Apple computer - isn't that my choice? That's all Adobe is saying.

  104. Re:Right on Adobe! by Runaway1956 · · Score: 1, Insightful

    I'm not an Apple lover, or an Apple hater. I am a Microsoft basher, though.

    But, my question is - what does Apple sell, and what does Microsoft sell, exactly?

    Apple seems to sell several hardware products, along with the software necessary to operate them.

    Microsoft offers nothing but software, really. Their few hardware offerings are only small parts of their overall sales, right?

    To me, there is one heckuva difference. Up to a point, at least, Apple should have the right to say what is going to run on the hardware that they support with guarantees that the hardware is going to work. Only up to a point - jailbroken Apple devices were jailbroken for a reason. And, those jailbroken devices are no longer under warranty, of course.

    I hate it when people compare Apple with Microsoft, trying to draw a conclusion that monopoly laws should apply to Apple for the same reasons that Microsoft was/is/will be in trouble with various courts around the world.

    Maybe, just maybe, Apple is guilty of some obscure unfair competition laws, but they are NOT a monopoly, unless and until they capture significantly more than 50% of the market for telephones, or computers, or some other device. Then, we can start quibbling over finer points of law than "They have a huge market share in some specific brand/type/style of device".

    --
    "Windows is like the faint smell of piss in a subway: it's there, and there's nothing you can do about it." - Charlie Br
  105. This is a good thing by copponex · · Score: 1

    As soon as Apple, Microsoft, and Adobe get all of their development efforts stymied by legal actions and endless appeals, the younger generation will look out on the future and ask this question: Do I develop my own tools with open platforms, like Facebook and Google, or tie myself to one of these idiot vendors and hope my platform isn't sued out of existence?

    I say, bring the DRM on. I hope they come up with a way to end piracy. I hope every single copy of iWork and CS suite and Microsoft product suddenly carries a full retail price, with inescapable and crippling DRM protected by the full force of the law. They will very quickly discover that they have only bought enough rope to hang themselves with.

    That's why they make some noise every once in a while, but don't dare fully implement anything crack proof. Businesses wouldn't tolerate the downtime, and the kids who download the stuff for free would find an open source alternative and learn to use those tools instead.

    1. Re:This is a good thing by StylusEater · · Score: 1

      Hrm...facebook? Really?

      And Google, in some ways, constantly dances on the precipice.

  106. As a Linux user, I support Adobe in this... by Anonymous Coward · · Score: 0

    The writing is on the wall. The only thing Apple and Microsoft are trying to do is hijack multimedia on the web by forcing their standards (or standards that they have some control over) down our throats. Remember when most streaming was done in the Windows Media formats? How about having to install a crippleware version of Quicktime just to play a video from a friend?

      I for one am glad that Adobe provides flash equally for Linux, even though some video drivers are shit and can't even play it properly. (hello netbooks!)

    If you are in the business of making operating systems, you have no business having control of the way content is delivered over the web.

    1. Re:As a Linux user, I support Adobe in this... by cboslin · · Score: 1

      The writing is on the wall. The only thing Apple and Microsoft are trying to do is hijack multimedia on the web by forcing their standards (or standards that they have some control over) down our throats. Remember when most streaming was done in the Windows Media formats? How about having to install a crippleware version of Quicktime just to play a video from a friend?

      I for one am glad that Adobe provides flash equally for Linux, even though some video drivers are shit and can't even play it properly. (hello netbooks!)

      If you are in the business of making operating systems, you have no business having control of the way content is delivered over the web.

      I do not support Adobe and never will. Their neglect of anything not Windows should earn them everyone's spurn and they should NEVER be supported again, EVER.

      Can you say x.264, I knew you could. I could play both x.264 and h.264 high definition content on my Nokia N800 hand held three years ago, 2007.

      The fact that Silverlight would NOT support either the first two years of its existence and only MS only later included h.264 in Silverlight when their play for controlling their new standard simply did not work bears out the truth of your assertion that they are attempting to control multimedia and the web. This is not Microsoft's first attempt at control, nor will it be the last...that we can all count on.

      And Adobe has been so quick to stay in bed with Microsoft, its the only reason that they have not supported Linux from day one when a new version of Flash is released.

      You and I both know that content put on the web that would run under Flash 7, Flash 8, Flash 9 does NOT require Flash 10 to play, thus forcing an automatic update to view it is insane and short sighted.

      I for one can not wait to see the death of Flash, permanently and forever. If I have an alternative website that does not require Flash, I will go to it every time. It was bad enough that Flash slowed down my netbook with only 512MB, still inexcusable.

      However when I bought a Linux ION Breeze PC from ZaReason with 4 core processors and 4 GB of RAM, never in my wildest dreams did I expect to still continue to have problems with Flash. You have got to be kidding me! And with a Nvidia ION GeForce 9400M GPU built in...and FLASH is still dragging me down...ARE YOU SERIOUS?

      None of the 4 processors are maxed out continuously and I have plenty of free RAM memory, yet FLASH still negatively impacts me, amazingly bad. Thank goodness I am running Linux and can do two things, virtualize/sandbox my browser running Flash and utilize one of the many open source projects that will let me dictate which and how many of my processors run in each virtualized sandbox/instance of the operating system I am running. Sorry, but Windows would never get me all the way there...virtual windows, yes it can do that, but being able to control which processors do what and when, never.

      Flash you need to go and it can NOT be soon enough.

      Hey web content developers, there are open source high definition video and audio codecs that will give your customers a superior experience while not limiting them to any one operating system or any one player. They have existed for years...do us a favor and start wrapping your content into one of them, if not many of us will pass your content by...

      The funny thing is superior content can be released using FREE (NO DRM) CODECs. These free and open source codecs are better than any of the proprietary codecs vendors (Microsoft, Adobe) are putting forward in vain attempts at controlling multimedia on the web.

      Silly wabbits...

      There are plenty of high definition open source codecs working on Vimeo. Better quality, less artifacts and better play rates for all operating systems.

  107. Re:Right on Adobe! by baxissimo · · Score: 1

    Tell that to Microsoft, who wanted to give you a browser built into their operating system. They weren't even preventing you from doing something, just giving you some extra functionality built-in. Yet I seem to recall the DOJ and European Unions had some issues with that.

  108. Re:Right on Adobe! by medcalf · · Score: 1

    You are right: those of us who aren't mad at Apple for what they are doing likely would be mad if they did the exact same thing on the desktop. But that's because the desktop is a general purpose computer and the iPhone/iPad/iPod Touch aren't. I would far more upset losing the use of my special-purpose computing appliance as a phone (guess which I have) due to poorly written third party apps than I am with Apple restricting those apps. (And yes, I'm also an iPhone developer.) I accept that the desktop may crash due to flawed third party software; it's a price I pay for flexibility.

    In other words, where I think we differ is that I do not see a need to make every device that is capable of computing into a general purpose device.

    --
    -- Two men say they're Jesus. One of them must be wrong. - Dire Straits
  109. Re:Right on Adobe! by gaspyy · · Score: 1

    So, what's your point? If the contraption is working well, i.e. it does what's supposed to be doing while not killing the battery, then it really doesn't matter if it was written in Cobol.NET or you wrote the machine code directly because you dreamed of it last night.

    Apps should be judged by their actual performance, not the tools used to generate them. We, as developers, of all people, should be able to comprehend that. Does anyone care if your app was compiled using gcc or Intel's compiler? That's C or Python or Delphi?

  110. Re:Right on Adobe! by recoiledsnake · · Score: 2, Insightful

    They are just being assholes to developers and to third party companies. If all companies were like that, there would be very less variety and the whole ecosystem would suffer.

    Note: It's not illegal to be an asshole, but you can still get publicly called out for it, like Adobe and some posters here are doing.

    --
    This space for rent.
  111. Re:Can't run Linux on PS3 either, so what? by tekrat · · Score: 1

    Listen, go back a few more articles about how the US GOVERNMENT can't run Linux on PS3's anymore, and you'll hear Slashdotter's saying "Well, stupid Air Force, they shouldn't be trying to use a game console as a computer", and "Sony can control their game-box how they please".

    Now it's Apple being just like Sony, and suddenly the tables have turned to "how dare they!"

    Make up your mind Slashdotters. Which way is it?

    Are Apple and Sony EVIL? Yes.
    Are they both going to get their way? Yes.
    Good for the users? No.
    Good for the companies? That remains to be seen.

    Lots of companies trying to control their hardware sounds like a bad thing, like the early days of the computer industry. Open standards won out in the hardware biz in the mid-80's. Let's see if that happens again.

    Listen, I don't hear anyone complaining they can't develop for the PS3 and XBOX and WII using flash.

    Once upon a time, Rodney Allen Greenblat (who designed the characters for Parappa the Rapper) and I petitioned Macromedia to develop a Director "Projector" for the Playstation, so we could rapidly develop games using Lingo and Director. They refused. And Sony wouldn't have allowed it anyhow because they wanted to sell you their expensive developer's kit (and then they turned around 10 minutes later and sold the Yaroze). We successully created projectors that ran on the developer units for Pippin, but that system never went anywhere.

    So this is all history repeating itself, again. And again. And again.

    --
    If telephones are outlawed, then only outlaws will have telephones.
  112. Computers could become hard to come by by tepples · · Score: 1

    The world has moved beyond the point where everything with a CPU is a computer. The iPhone is an appliance.

    But consider where this could lead. At some point, as appliances can do more and more, every product that an ordinary end user can buy will be an appliance. The only thing an appliance won't be able to do is make more applications for the appliance. "Computers" will primarily be for developing appliance apps and priced out of the general public's price range, just as they were decades ago, and you might even have to start a corporation or LLC and lease a dedicated office just to qualify to buy a computer, much as it is now with a video game console devkit. That is how proprietary software will finally beat GNU.

  113. Adobe needs to shape up. by Anonymous Coward · · Score: 0

    That was my thought as well. If flash worked well Apple would not be objecting to it. The problem is that it's bloated, buggy, and unstable. Sure, it's great for the content developers, but it's terrible for the users who have to put up with it's role as a resource hogging virus collector. Forget Flash, it doesn't belong on a computer.

  114. Re:Adobe make a statement and drop Photoshop for M by tk77 · · Score: 1

    If they really want to make a stament just don't release Photoshop and their other apps for Mac. Sure this will cost them quite a bit of money but for a part it can hurt a lot of professional Mac users and lure them back to Windows (I don't like Windows either but I prefer it above crApple) or let them release Linux versions of their products :)

    First, this is just a really stupid argument. I'm not sure why people think this is a good idea. Adobe is obviously out for profit, you think they want flash on the iDevices because its better for their users? Yeah, keep living in your happy little world.

    Next, the CS products get more bloated and slower with each release (with the exception of the 64bit version of PS for OSX in CS5, of course not many plugins yet support 64bit so you have to run it in 32bit mode until they do). I believe they're even now using AIR for their UI.

    There's really no reason why many professionals would really need to upgrade anyway. Many are still using CS3. Yeah, PS in CS5 introduces the new "Content Aware Fill" which is pretty nice, but its not flawless and it just makes something that people have been doing for years easier (in some cases its still easier to do it the old fashioned way). There's nothing that you can do in CS5 that you can't do in an earlier version. with exception of loading really large image files. Of course, now that CS5 has been released for OSX that ability is out there. If CS6 didn't come out for mac (which would cost Adobe a lot in lost revenue), I'm sure the creative professionals would be more then content staying on an older version (at least until Apple released a competing app).

  115. Plus wasting users' electricity by Anonymous Coward · · Score: 0

    Be able to open massive security holes in any device or platform! - Adobe

    Plus waste power! Flash plugins keep my Vista and Win7 boxes from sleeping to save power. That was probably easier than debugging resume-from-sleep problems, and hey, Adobe doesn't have to pay my power bill.

    [Try it yourself. Set a Vista or Win7 box to auto-sleep when idle. Then watch a short YouTube video. Leave the browser open and walk away. It will never sleep.]

  116. Damn those Adobe bastards! by Xaedalus · · Score: 0, Troll

    How dare they write code that willingly compromises my computer! And then tell me that they're somehow enabling my freedom to be molested by Chinese/Eurotrash scriptkiddies! I'll go down to Fremont this afternoon and shit on their parking lot in response.

    --
    Here's to hot beer, cold women, and Glaswegian kisses for all.
  117. Re:Right on Adobe! by BasilBrush · · Score: 4, Insightful

    Actually, the study involved smartphone market share in the US. The iPod touch and iPad are not smart phones, which explains why they weren't included.

    That is indeed the reason. There was nothing wrong with the study, only the implications people are taking from it. iPhone OS authors collect from the very same app versions running on all three devices. Android developers have to release different versions of their app for different Android phones.

    And of course it's international sales that matter.

    Also it's obviously wrong because the size of the market for apps is: "apps sold", not "devices sold". Developers are dojng far better on iPhone than Android for versions of the same app. Orders of magnitude better.

    Thus it's wrong to say that Android sales topping iPhone sales on that study means it's a bigger market. Wrong in several different ways.

  118. Freedom to Choose? by Anonymous Coward · · Score: 0

    For using that argument alone I say Fl_lCK Adobe. They've thrown themselves in with the other corporate azzhoes who don't want anyone looking at what they do too closely.

    And Sarah Palin, and Rush "Don't Bogart that Prescription" Limbaugh, and someone I consider the finest working comedian today, Glen Beck.

  119. Re:Right on Adobe! by recoiledsnake · · Score: 1

    Please publish your App, it really sounds interesting.

    I may not agree with what you have to say, but I'll defend to the death your right to say it.
    Voltaire

    --
    This space for rent.
  120. Re:Right on Adobe! by BasilBrush · · Score: 1

    Because at the time Microsoft were judged to have a monopoly of personal computer operating systems. Apple does not have a monopoly of smartphone operating systems. That's the key legal (and moral) difference.

  121. Re:Right on Adobe! by recoiledsnake · · Score: 1

    Apple should have the right to say what is going to run on the hardware that they support with guarantees that the hardware is going to work.

    People have a lot of rights, it doesnt' mean they have to exercise them. OEMs had the right to allow only DOS/Windows on their machines.
    MS had the right to sell Windows only to IBM and not to COMPAQ. You have the right to act like an ass. But don't complain when you get a reputation for being so and people start avoiding you if they can....

    BTW, I hear that Android sales are booming.

    --
    This space for rent.
  122. Re:Right on Adobe! by Anonymous Coward · · Score: 0

    How much is that Flash development package going for?

  123. Re:Right on Adobe! by BasilBrush · · Score: 1, Troll

    They are just being assholes to developers and to third party companies.

    To that small subset of developers who want to develop in Flash (or similar) maybe. But the majority are perfectly happy to use the native ObjC/Cocoa Touch platform.
    More importantly they are benefiting end users, who will find theApp Store less polluted with shitty apps.

  124. Adobe Should Threaten to Pull Adobe CS from OSX by syntap · · Score: 1

    If Adobe is serious, they should take the position that if Apple is not allowing Flash development for its platforms then it follows that Apple no longer wants such development platforms running on its Macs, and as long as Flash content is not supported on iPhone or iPad then ongoing support and releases will not be available for the entire Creative Suite (of which Flash is a part) on OSX as of the current release. If Apple can exclude a specific product why can't Adobe?

    1. Re:Adobe Should Threaten to Pull Adobe CS from OSX by jjohnson · · Score: 1

      They can, but Photoshop is no longer the piece of software anchoring sales of Macs, so it's a sting, not a body blow. Five years ago, Apple stopped shipping LCDs on its MacBooks that offered true colors, which was a big reason photographers and designers stuck with them. Photoshop and Macs just aren't that tightly tied anymore. Photographers and Designers are still Mac Fanatics, but Apple no longer depends upon them for sales.

      --
      Anyone who loves or hates any language, platform, or manufacturer, doesn't know what they're talking about.
    2. Re:Adobe Should Threaten to Pull Adobe CS from OSX by 99BottlesOfBeerInMyF · · Score: 1

      If Adobe is serious, they should take the position that if Apple is not allowing Flash development for its platforms then it follows that Apple no longer wants such development platforms running on its Macs, and as long as Flash content is not supported on iPhone or iPad then ongoing support and releases will not be available for the entire Creative Suite (of which Flash is a part) on OSX as of the current release.

      See there are several problems with this oft touted but poorly reasoned idea. First, Macs are about half their CS sales according to estimates. So what do you think will happen to the first version of CS that doesn't support the Mac? What percentage of Mac using developers will just hold off and not switch OS's to upgrade? Say 50%? Well that's about 25% of Adobe's revenue down the crapper. Guess who's getting a new CEO?

      The next problem is legal. Does Adobe have monopoly influence on the professional photography editing software market? 70%? Gee, that means Adobe just violated antitrust law by leveraging their photoshop business to promote their Flash business (something Adobe has gone to great pains to keep from going to court in the past). If they lose, guess who's getting a new CEO? How do you think the board would feel about Photoshop being spun off into it's own company as part of the suit?

      Then there's the whole Apple response issue. As soon as Adobe makes such a demand, guess who's buying up some photo editing competitors with their piles of ready cash? When Adobe slacked off on Mac versions of their video editing software, Apple bought a few companies and entered the market themselves, at half the price point for the same feature set. They took half Adobe's market that time and permanently lost Adobe half the profit on the rest due to pressure to lower prices and compete. So even if Apple relented and let Adobe have Flash on the iPhone, there's no way Apple would not follow through with a Adobe CS competitor to make sure Adobe did not have the power to pressure them going forward. Say "bye" to half your profits forever Adobe as suddenly you have not only MS but Apple pulling together well funded competing products and consolidating all your disparate and poorly funded competitors into powerhouses bent on keeping you from being problematic.

      Given all of that, do you really think Adobe executives want to threaten that kind of action against Apple? Is that a good business move? Adobe will bitch and moan, but they are unlikely to commit themselves to all out war against someone who keeps the keys to half their customer base.

      If Apple can exclude a specific product why can't Adobe?

      Well, maybe they can, and maybe doing so is illegal depending upon how much market share Adobe has... but it sure doesn't seem like a bright move.

    3. Re:Adobe Should Threaten to Pull Adobe CS from OSX by Combatso · · Score: 0

      If Adobe is serious, they should take the position that if Apple is not allowing Flash development for its platforms then it follows that Apple no longer wants such development platforms running on its Macs, and as long as Flash content is not supported on iPhone or iPad then ongoing support and releases will not be available for the entire Creative Suite (of which Flash is a part) on OSX as of the current release. If Apple can exclude a specific product why can't Adobe?

      How would that benefit Adobe? Sell less of their software out of spite? Business is about making money, not about being the coolest kid in the lunchroom. Adobe wants to retain its current customers (developers).. they could give a rats ass about content... You really think Adobe is pushing for flash support on the iStuff so all the turtle-necks at Starbucks can 'punch the monkey and win'?

  125. Re:Right on Adobe! by Knyterage · · Score: 1

    My atari 2600 makes my tandy look like a sissy. Nothing like streaming some pr0n through the old 2600.

  126. Re:Right on Adobe! by Anonymous Coward · · Score: 0

    Android: pick a phone you like, lots of selection to meet different size, keyboard, and price point preferences.
    iPhone: any device you like, just so long as it is this one. Oh and fuck you if you want to use it with Linux.

  127. Apple bans shims by tepples · · Score: 1

    Don't I have the right to dictate to adobe that it should play .mp4 files for the sake of openness?

    Then dictate with Flowplayer, a shim between your web page and .mp4 video. The trouble is that Apple is using the developer license agreement to ban shims between other platforms and iPhone OS APIs.

    1. Re:Apple bans shims by 99BottlesOfBeerInMyF · · Score: 1

      Don't I have the right to dictate to adobe that it should play .mp4 files for the sake of openness?

      Then dictate with Flowplayer, a shim between your web page and .mp4 video.

      Why should I do that? If I want to provide content in .mp4 files surely I can force Adobe to play them in Flash player. And as I said earlier, I should be able to force them to play Ogg files as well.

      The trouble is that Apple is using the developer license agreement to ban shims between other platforms and iPhone OS APIs.

      It's a product Apple supplies and a service they supply on the device. Adobe has as much right to force Apple to support technologies in their closed product as I do to force Adobe. If Adobe want's software made with their tools to work on the iPhone a shim is available, that being HTML5 and tools to package them as apps (like phonegap), which Apple has already agreed to support going forward. Surely Adobe has no objection unless they really just want to push a closed format to lock people into their own products.

  128. Clarification by copponex · · Score: 1

    I'm not suggesting to build tools on top of Google or Facebook, but to develop their own customized stack of software built on top of open standards - HTML5, Python, PostgreSQL, etc. In other words, to follow Facebook and Google development practices.

  129. Re:Right on Adobe! by BasilBrush · · Score: 1

    There's nothing to stop you writing an app for an iPhone in Flash. Apple will just decline to sell it on their App Store. And that is their right.

  130. Re:Right on Adobe! by recoiledsnake · · Score: 4, Informative

    Very true. Look at how Apple fleeces the iPhone users:

    1) Profit on selling the device itself (either unlocked to consumer or to AT&T)

    2) A nice MONTHLY cut of around $18 from AT&T from the subscribers min. of $70/month. (This is the real reason iPhone is exclusive to AT&T inspite of shitty service all around, notice how this isn't mentioned much here on /.?).

    3) A FORCED 30% cut of all third party software sales for the iPhone/iPod Touch/iPad.

    No wonder Apple is wallowing in money, they found an almost perfect way to part fools with their money.

    --
    This space for rent.
  131. I sense false intent. by DamnStupidElf · · Score: 1

    "We believe that consumers should be able to freely access their favorite content and applications, regardless of what computer they have, what browser they like, or what device suits their needs"

    So I should be able to run flash apps on my fully GPL computer with the open standard they're going to release for the flash virtual machine tomorrow, right? I expect I'll be getting an open spec for inner workings of their PDF and eReader DRM as well?

    Or by "freely" do they mean vendor lock-in with a zero price binary blob that might run some content on a few platforms?

  132. What if your PC manufacturer limited you... by klubar · · Score: 2, Insightful

    Using your argument, it would be ok if Dell or HP sold a combo hardware/software box that could only run manufacturer approved application. Selling a packaged combo, with a limited number of software options would minimize support cost and improve vendor margins. Software vendors would have to have their applications approved by Dell and could only sell their applications through Dell. And by the way, you'd need to use their approved browsers and accept whatever ads the manufacturer wanted to push at you. This model would improve PC reliability (only tested and approved applications could be run) and increase the manufacturer's revenue. Back in the old days, we called this crapware--but at least you could uninstall those applications or reinstall to OS (or the OS of your choice)..

    Pretty much what Apple has done.

    1. Re:What if your PC manufacturer limited you... by Wovel · · Score: 0, Flamebait

      If Dell or HP wanted to do that, I would have no problem at all. I suspect their stockholders would be a little upset though.

      I am sure you already know how lame your argument is , so I am not going to bother explaining it to you.

    2. Re:What if your PC manufacturer limited you... by Runaway1956 · · Score: 1

      Yep, Dell has that right. And, if you read my post in it's entirety, I would reserve the right to jailbreak my Dell, and to do as I wished with it. Of course, once jailbroken, I would have no right to expect Dell to support their box, now would I? I'm perfectly willing to see Dell sell boxes as you describe. If they were set up with security in mind first and foremost, it would be a real improvement over what Joe Sixpack is buying from WalMart, Compaq, and other dealers today.

      It might be fair to point out that I don't own anyone's box. I build my own, starting with an Opteron processor, and usually an Asus board. Every machine is custom built to my own specs, and my software is chosen by me, personally. None of the vendors decides to install crapware on my machines. The wife bought a nice new Compaq years ago, one of the first machines to run a gigahertz chip. There was so much spyware and trashware on that thing, I had to pirate a copy of Windows for a fresh install. Phhht. Apple's approach is preferable to this kind of trash.

      --
      "Windows is like the faint smell of piss in a subway: it's there, and there's nothing you can do about it." - Charlie Br
    3. Re:What if your PC manufacturer limited you... by ceoyoyo · · Score: 1

      Uh, HP has made or sold several devices that can only run "manufacturer approved applications." Dell as well.

      For example: http://accessories.dell.com/sna/category.aspx?c=ca&category_id=6882&cs=cabsdt1&l=en&s=bsd

    4. Re:What if your PC manufacturer limited you... by Yakasha · · Score: 1

      Using your argument, it would be ok if Dell or HP sold a combo hardware/software box that could only run manufacturer approved application. Selling a packaged combo, with a limited number of software options would minimize support cost and improve vendor margins. Software vendors would have to have their applications approved by Dell and could only sell their applications through Dell. And by the way, you'd need to use their approved browsers and accept whatever ads the manufacturer wanted to push at you. This model would improve PC reliability (only tested and approved applications could be run) and increase the manufacturer's revenue. Back in the old days, we called this crapware--but at least you could uninstall those applications or reinstall to OS (or the OS of your choice).. Pretty much what Apple has done.

      Using the same argument, it would be ok for Microsoft to sell a hardware/software box that could only run manufacturer approved applications. They could call it an "Xbox".

      Triton could call their combo an "ATM"

      And Ford could call theirs a "Mustang".

      Why is it only a problem if Apple does it?

  133. Re:Right on Adobe! by Mr.+Slippery · · Score: 1

    Apple is only trying to "stop" you when you use their devices.

    Once you buy it, it is no longer "their" device, it is yours.

    --
    Tom Swiss | the infamous tms | my blog
    You cannot wash away blood with blood
  134. Not locking users in, but locking Flash out. by Anonymous Coward · · Score: 0

    The reason is simple: lock in users to maintain the very high profit margins on iDevices.

    Do you really suppose Apple is trying to lock users in to a system based on open standards? Is that even possible? No, what Apple is doing is locking Flash out.

  135. "We Love Apple"? by jaffray · · Score: 1

    If Adobe loves Apple, they have a funny way of showing it. When they ship versions of Flash Player for OS X that are even less efficient and even more buggy than the Windows versions, and publicly acknowledge that making Flash for OS X anything more than barely usable is a low priority because they'd rather work on the Windows and mobile versions, that doesn't sound like love to me.

  136. Why Apple is so particular about iPhone OS by Chris+Tucker · · Score: 1, Interesting

    This is just MY opinion.

    The cell phone is rapidly becoming the only telephone for a lot of people. That is to say, there is no landline telephone in their home.

    So, the telephone is an important device for people. Particularly when they need to call 911 for help.

    I need medical help now. Paramedics. Ambulance, etc.

    I grab my iPhone, only to discover that the battery is dead, thanks to the battery eating thing called Flash.

    I grab my iPhone, only to discover that the OS has crashed hard, due to some Flash security fault and it won't reboot.

    I grab my iPhone, only to discover that it has been 0wn3d by some Ukrainian spammers, thanks to a 0day exploit in the latest Adobe development tools, and it no longer works as a telephone.

    I grab my iPhone, only to discover that it has been 0wn3d by some asshole in Singapore thanks to a 0day exploit in the latest Adobe development tools, and that if I want it to work, I have to PayPal him US$50.00.

    So, in these hypthetical, yet potentially real, situations, who gets sued? Who gets the bad PR?

    Not the spammers, not Adobe, not the asshole in Singapore.

    It's Apple.

    Used to be, before smartphones, all the OS did was handle the details in connecting to the cell network. Not a whole lot to screw up there.

    Today, it's a different environment.

    Apple doesn't want to be sued for the faults of Adobe or the malicious actions of others.

    Apple doesn't want to risk having people die because of 0day exploits in development software.

    That this happens to annoy some people who think that they have the absolute right to develop apps for iPhone OS and that Apple MUST let them use whatever tools they want, well. Too bad.

    Go play in the Android sandbox. Don't buy Apple products that use iPhone OS.

    --
    Guaranteed! This comment 100% Anthrax free!
    1. Re:Why Apple is so particular about iPhone OS by 99BottlesOfBeerInMyF · · Score: 1

      While it would be nice if Apple's motivation was to protect the lives of innocent people, I have serious doubts about that hypothesis. I'm sure security and stability are concerns, but I think the biggest concern is simply being able to profit by having a phone that advances more rapidly than other platforms and whose applications keep pace because there is no opportunity for a popular tool vendor to hold back adoption of new technologies by app developers.

    2. Re:Why Apple is so particular about iPhone OS by mad.frog · · Score: 1

      I grab my iPhone, only to discover that the battery is dead, thanks to Apple not designing it with a user-replaceable battery.

      FTFY

    3. Re:Why Apple is so particular about iPhone OS by Wovel · · Score: 1

      Very well stated, I am sure Steve would agree with you. Apple has similar problems in the past with MacOS and don't want to be in a position where a third party interferes with their ability to progress.

    4. Re:Why Apple is so particular about iPhone OS by Chris+Tucker · · Score: 1

      Grasping at straws, much?

      --
      Guaranteed! This comment 100% Anthrax free!
    5. Re:Why Apple is so particular about iPhone OS by Cro+Magnon · · Score: 1

      Apple has similar problems in the past with MacOS and don't want to be in a position where a third party interferes with their ability to progress.

      Especially a third party with a history of dragging their feet in supporting the MacOS.

      --
      Slow down, cowboy! It has been 4 hours since you last posted. You must wait another few hours.
  137. Re:Right on Adobe! by recoiledsnake · · Score: 1

    They are just being assholes to developers and to third party companies.

    To that small subset of developers who want to develop in Flash (or similar) maybe. But the majority are perfectly happy to use the native ObjC/Cocoa Touch platform.

    If devices like iPad are the future of computing, then I guess we can kiss a lot of languages goodbye unless they come from Cupertino and are blessed by Jobs, since even developers don't like jailbreaking(it's illegal according to Apple).

    More importantly they are benefiting end users, who will find theApp Store less polluted with shitty apps.

    You can write shitty apps in ObjC and people do it all the time. The App store is chock full of shitty apps like Fart apps. This banning of programming languages just makes sure that some good Apps are a pain for the developer to port, that's all.

    --
    This space for rent.
  138. Re:Right on Adobe! by VoiceOfRaisin · · Score: 2, Insightful

    and iphones and ipad arent fragmented?
    theres 3 differnet hardware versions of the iphone with a 4th coming in a few months. unless you target the lowest common denominator here it might not be fully compatible too. plus the ipad is different again as well.

  139. Can we just make them both shut up? by VeryVito · · Score: 1

    Dear god, these two need to shut the hell up about each other already. Neither is as open as it claims itself to be, and neither is as bad as the other claims it to be. They both make a few good things, but they've becoming the annoying couple that ruins parties by constantly sniping at each other.

    1. Re:Can we just make them both shut up? by 99BottlesOfBeerInMyF · · Score: 1

      Dear god, these two need to shut the hell up about each other already. Neither is as open as it claims itself to be, and neither is as bad as the other claims it to be.

      I don't recall Apple ever claiming to be open. They do say they want to support the open Web by promoting HTML5 standards over proprietary formats, but that's it. In fact, for being such a large OSS contributor, Apple is pretty quiet about that part of their business.

  140. Does this mean... by hydroponx · · Score: 1

    Does this mean adobe is going to provide better support for flash on linux ?

  141. Re:Right on Adobe! by Anonymous Coward · · Score: 0

    Oh and fuck you if you want to use it with Linux.

    http://linuxoniphone.blogspot.com/

  142. Re:So Adobe is mad at Apple for making products th by C_Kode · · Score: 1

    > This isn't about freedom, it's about a market choice. People have bought the iPhone and iPad in droves and have said, more or less, that the devices are compelling enough to buy even without Flash support.

    Maybe for some that is true, but for others they are but sheep. Of course, those are the ones wondering why the website doesn't load correctly and don't even realize it's because Apple dictated that they cannot view it.

  143. Listen by Anonymous Coward · · Score: 0

    Regardless of what happens, think about this:

    In good spirit of computer software evolution, the SOFTWARE must accommodate the USER. What Apple wants, its absurd - the USER must accommodate the SOFTWARE, for which (along with the hardware $$, and "innovation" $$), so the USER could accommodate them? Thats absurd!

    Think about that, and think about Apple's relative competitor Google - G's spirit is to accommodate the user, and A's spirit is for you to pay mad $$$ for the product, and then "accommodate" it.

    Apple's CEO Steve Jobs is full of shit. I read his letter, I agree with his letter, but he has the balls to act like he's the shit of all hardware/software, which he is not. His company may have incidentally taken a "pure" path, but that doesn't mean I should dish out $900 for an iPad, so I can sit there and be like "Oh OK, well, I know I paid $900.00 to not be able to watch movies online, or play games online, or do anything without Steve's approval."

    If that (above) does not piss you off, you must be Steve's little bitch. /. is awesome!

  144. Re:Right on Adobe! by tknd · · Score: 1

    iPhone OS authors collect from the very same app versions running on all three devices

    Just because you can, doesn't mean you should. The ipad is distinctively different from the other devices. A developer probably isn't going to not make an ipad specific version because you can have a quarter size iphone version running. You also can't go the other way and have your ipad specific app run on an iphone. To me, this is fragmentation but somehow Apple gets a "pass" as usual.

    And of course it's international sales that matter.

    I love this. First it is sales "here" or there, and now it is international sales because there's no numbers on that. I'll give you the benefit of the doubt and say Apple is winning internationally at the moment. But let's suppose that changes because Google does have some players hitting other markets like Dell hitting the china market. What are you going to do then? Claim "it's the quality of the device that matters, not market share"?

    Also it's obviously wrong because the size of the market for apps is: "apps sold", not "devices sold".

    Marketing failure. The size of a market is defined by the target market. Just because you sold more on one market doesn't necessarily mean the size of that market is limited to your sales. What you are saying is equivalent to GM saying "we have 100% market share because the market is our customers and only them."

    Developers are dojng far better on iPhone than Android for versions of the same app. Orders of magnitude better.

    I'll give you a hint as to why. It isn't because Apple sells phones, it has more to do with the itunes store and the marketing they do for you. Right now the Android market application is basically crap in comparison. You can only search and browse. There are ratings but there is no way to look for "top rated" apps. There are no genres. There's no commercial on TV featuring your app. All of the marketing has to be done by you. With Apple, they help you do some of the marketing. That's what people don't get. The value isn't just in the phone, it is in how you do your marketing. If Google updates their marketing for apps or developers learn to market apps themselves, or a better middle man comes in with a better store, then you will start seeing more volume on android apps.

  145. Re:Right on Adobe! by Anonymous Coward · · Score: 0

    > Android may be a bigger market, but the iPhone I'm targeting with my app resides in the deeper pockets of people demonstrably more easily parted with their money for less reward, my friend.

    The guy just said he's more interested in developing for the iPhone because the customers pay for the apps, and that's an example of 'less reward'?

    Does not compute.

  146. Re:Right on Adobe! by my_breath_smells · · Score: 1

    Forget the iPhone OS. I'm pissed that I can't do linux kernel development using Flash.

    Since when does open-source development restrict my choice in tools, anyway?

  147. Sorry Adobe. You blew your chance. by jocknerd · · Score: 1

    I'm tired of the whining Adobe. You basically have ignored Apple for the last decade. Your products suck on their platform. You went for the lowest common denominator in development, which means, its mostly designed for Windows. Now that Apple has a dominant platform in the iPhone, you cry about it. Too bad.

  148. Re:Right on Adobe! by codguy · · Score: 1

    Apple could certainly take the high road, and actually allow Flash, but not in the default configuration. Thus, end users would have to get it from the App Store knowingly. If it turned out to really be as bad as Apple claims, end users would be quickly saying, "hey, why the heck has my machine slowed to a crawl, and the battery life dropped to two hours?" Apple could put a prominent FAQ on it's website or make it the first scripted answer from support--"If you are experiencing sluggishness and reduced battery life, and have installed Flash via the App Store, please remove it, and check if your problem is solved before complaining more." Word on the street would be "Hey, don't install Flash because it cripples your iDevice." This would clearly shift the burden to Adobe--or they pick up the ball and run with it (i.e. engineer Flash from being a cpu/battery hog and security risk), or they loose brainshare/marketshare because they cannot do so (as Apple claims). Apple's actions are far from the high road even though they present them as that...

  149. Re:Right on Adobe! by needacoolnickname · · Score: 1

    Until you go to them for support.

    Dell would not fix a built in mic on one of our computers because we put XP on it instead of Vista.

    Unless one can fix it themselves or can pay someone beside the manufacturer to fix it - the device is still their device.

  150. Re:Right on Adobe! by h4rr4r · · Score: 1

    There 3 different devices called the iphone, they do not even all have the same features.

  151. Re:Right on Adobe! by BarryJacobsen · · Score: 1

    In other words, where I think we differ is that I do not see a need to make every device that is capable of computing into a general purpose device.

    It's people like you who keep me from being able to play tetris on my microwave! Updating twitter from my toaster is a right!

  152. Re:Right on Adobe! by glennpratt · · Score: 2, Funny

    Yeah, I forgot about all the flash applications I download through Xbox and Zune Marketplace.

    Oh wait.

  153. So, HTML5 will be free to rip? by Ilgaz · · Score: 1

    If HTML5 video becomes standard, I give 10 weeks for a kind of DRM to be implemented.

    Want to bet? I would be surprised if there aren't XCode/MS Visual Studio projects in private alpha form _right now_.

    You are targeting wrong guys, target who actually demands it from Adobe. You can start with number 1 DRM enabled Video distributor on the planet who these ads target, who abuses their own qt metadata to serve plain mp4 files, just to force people to install their player, who is afraid of what you can do with full flash on mobile so their fascist store will be irrelevant...

    Anyway, enough bandwidth wasted...

  154. HP Unix by SuperKendall · · Score: 1

    It's not like he's asking for MPE/iX Flash.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  155. Re:Right on Adobe! by jDeepbeep · · Score: 1

    How much is that Flash development package going for?

    Flash Builder 4, for myself here in the US, would be 699 USD, or 299 USD if I was upgrading.

    --
    Reply to That ||
  156. Actually, Apple generally very Open. by SuperKendall · · Score: 3, Insightful

    when neither of them are even close to being "open" or really staunch supporters of all things "open."

    That discounts the entire backing of Webkit from Apple (used in almost every mobile device today) and also the strong HTML5 support they have given.

    Not to mention the support for other projects, like CLANG/LLVM, GCC, ZeroConf, etc. etc.

    Or the fact that without Apple, we'd still be buying DRM laden music online.

    To claim Apple does nothing to support open standards is to ignore some very real good they have done.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:Actually, Apple generally very Open. by StylusEater · · Score: 1

      Webkit is LGPL. Good point. You also mention other open source projects Apple has supported. And I guess it would be silly not to mention the ones listed on their sources page. I think Adobe has something similar...

      On the music front, it is important to remember they publish some of their music without DRM, but I believe they still have quite a lot of it that is not only tied to their service, but to their device ecosystem.

      Please realize I'm not necessarily "bashing" the companies. They're doing what a lot of companies continue to do because we, "the market," let them... I will mention that I am personally pissed at Apple because their popularity is in large part due to the counterculture of "geeks" who pined for something different, yet useful, elegant and dare I say "easy."

      Again, you bring up good points, but I still think both companies are seriously abusing the "FOSS" movement for the sake of marketing themselves as being "more open" when neither are truly open. Tricking users into thinking you're "better than the less open people" is tantamount to selling people "fresh air;" both are vaporous and in the end, quite useless, as we're all part of the same ecosystem.

  157. too heavy, fat, bloated by Anonymous Coward · · Score: 0

    look at the recommended system. if some "designer" makes a cool new inefficient but RapidlyDevelopedApplication in flash and it runs at a glacial speed who will the user blame... they will think its their apple ipod that is "slow". when in actual fact the rad flash requires a core2 with 2gigs of ram and a dedicated video card just do some transparent vectors animation with a little gamma corrected colour space converted video. and it will only get worse, adobe uses the same model that microsoft uses, assuming that hardware is going to double in speed and halve in price therefore for them it is most efficient to just bloat it up so long as it works mean while a fresh install of windows7 takes 17gig, and the osx on an ipad is only 1gig. unfortunately the future is portable, in japan the primary means to access the internet is via a mobile phone or portable compute.

  158. Re:So Adobe is mad at Apple for making products th by 99BottlesOfBeerInMyF · · Score: 1

    Maybe for some that is true, but for others they are but sheep. Of course, those are the ones wondering why the website doesn't load correctly and don't even realize it's because Apple dictated that they cannot view it.

    Tomato. Tomato.

    Apple didn't dictate they can't view it. Apple and the site creator together dictated it, by Apple not supporting Flash and by the Web page creator not using open standard HTML. Guess which one I think it would be better for myself and the industry as a whole to change?

  159. Re:Right on Adobe! by Quiet_Desperation · · Score: 1

    So, what's your point?

    Er... um...

    Wow! Look at that really interesting thing over there!

    [QD dashes into the woods, into the night]

  160. If Gnash was a bit more popular by Ilgaz · · Score: 1

    Perhaps, gnash would be in different shape today if more people used and contributed to it. Its mailing lists are interesting though, very promising things happened lately. As I am on OS X/PPC, I can't try/test and don't have enough time/expertise anyway.

    If I was on Linux/BSD, I would definitely give it a try or at least provide some bug reports.

    Of course, if Adobe management had brains and if they allocated couple of their own developers, at least people with @adobe.com mails to Gnash, their image would be different. Obviously, today's management would directly fire and suggest have his brain checked.

    What purpose does Flash being closed source serves to Adobe anyway? Codecs? Use Real Networks model than,
    check https://www.helixproject.org/ . Player open, codecs not. Super cool patents are free to GPL code... It took some years for them to move to that model but they got saved from irrelevance and bankruptcy. I mean, they may be irrelevant to average /. user but very relevant to mobile users/content providers/device makers etc.

  161. correct url for helix source by Ilgaz · · Score: 1

    apologies for forgetting the right url, here is the Helix Community. See the stats they have too.

    https://helixcommunity.org/

  162. Anti-competition by Skapare · · Score: 1

    No company -- no matter how big or how creative -- should dictate what you can create, how you create it, or what you can experience on the web.

    No web site - no matter how big or how creative - should dictate what software I use to view content, or how I experience their content on the web.

    If Adobe prevails on this basis, then I want to use the very same basis to force every web site that has video to also make the video available by a NON-FLASH means ... so I can have my choice, too.

    --
    now we need to go OSS in diesel cars
  163. Seriously? by Old+Thrashbarg · · Score: 1

    Seriously Adobe? "Adobe's business philosophy is based on a premise that, in an open market, the best products will win in the end — and the best way to compete is to create the best technology and innovate faster than your competitors" I thought the best way was to create mediocre, overpriced, buggy software and then simply *buy* the competition

    --
    One should never throw the letter Q into a privet bush.
  164. Re:Right on Adobe! by Anonymous Coward · · Score: 0

    The iPhone is advertised as having hundreds of thousands of apps to install to do whatever you need from it. Sounds pretty general purpose to me.

  165. Listen, bub, it's still a computer by Anonymous Coward · · Score: 0

    Listen, bub, it's still a computer. Just because Apple tell you that it isn't so that they can refuse to let people develop for it doesn't make it so.

  166. In war... by Anonymous Coward · · Score: 0

    In war everyone looses, just some lose more than others.

  167. Other OS by tepples · · Score: 1

    Funny how nobody complains about game consoles

    I beg to differ. Search recent Slashdot stories for "Other OS", such as this one.

  168. Re:Right on Adobe! by BasilBrush · · Score: 3, Insightful

    Just because you can, doesn't mean you should. The ipad is distinctively different from the other devices. A developer probably isn't going to not make an ipad specific version because you can have a quarter size iphone version running. You also can't go the other way and have your ipad specific app run on an iphone. To me, this is fragmentation but somehow Apple gets a "pass" as usual.

    No, fragmentation is what the Android platform has (And Symbian and MS Mobile too). What you describe there is called "backward compatibility" - as seen and welcomed on Windows, Macs and sometimes consoles (GameCube->Wii, PSI to PSII).

    Additionally what you are missing is that app developers can indeed create and sell a single app which runs on an iPad in full screen with all the iPad widgets, and also runs on an iPhone or iPod Touch. It's called a Universal Application.

    I love this. First it is sales "here" or there, and now it is international sales because there's no numbers on that.

    I've no idea what you mean. It sounds like bluster. I've only ever used worldwide market share, and whenever US market share is brought up I point out it's worldwide market share that counts. ALL sales that a company makes matters, not just the ones that happen to be in America. It's even more important here because we are talking about how big a market there is for developers of software on the platforms. Developers (at least for the Apple App Store) sell their apps internationally, not just to the US.

    Marketing failure. The size of a market is defined by the target market. Just because you sold more on one market doesn't necessarily mean the size of that market is limited to your sales. What you are saying is equivalent to GM saying "we have 100% market share because the market is our customers and only them."

    In part you didn't comprehend what I wrote, and in part you are just plain wrong. The size of the market for iPhone apps is the total number of apps sold by all app developers. It;s not the number sold by a singe developer, nor is it the number of devices sold.

    I'll give you a hint as to why. It isn't because Apple sells phones, it has more to do with the itunes store and the marketing they do for you.

    I don't need a hint. I'm an iPhone developer. I know full well the reasons for the success of iPhone Apps and the relative failure of Android apps. Yes, a major part of it is how easy Apple makes it for users to find, buy and install apps from their App Store. But there's also plenty of other factors, including the point that people purchasing iPhones mostly do so because they WANT to run apps. Many of those Android sales are cheap or free generic phones bought by people who just want a phone.

  169. What is it? by nurb432 · · Score: 1

    Is it a phone or a computer? Make up your mind. sheeeh

    And they do have every right to restrict what you do with it.. Don't like the rules, choose a different vendor as they are NOT a monopoly.

    --
    ---- Booth was a patriot ----
  170. Adobe calling for "Freedom" by Anonymous Coward · · Score: 0

    The creators and still pushers of the anti-interoperability WWW technologies #1 and #2 (Flash and PDF) calling for freedom.

    Apple is free to go with the web to its full potential by embracing standards. So please Adobe guys leave the web alone and focus on your photo/video/magazine editing products.

  171. Re:Right on Adobe! by Anonymous Coward · · Score: 0

    Linux on iPhone != iPhone on Linux.

  172. Re:Right on Adobe! by ThrowAwaySociety · · Score: 1

    ... If that statement were applied to your desktop you'd be seeing red and you know it. Let's change it a little:

    "Microsoft is only trying to 'stop' you when you use their OS. They aren't trying to stop you from using Firefox or Chrome or whatever on some other OS"...

    If the above were the case instead of "limited" device like an ipad or iphone, far more people would have an issue with it.

    The difference being that Microsoft is an established monopoly in a mature market. If Microsoft sneezes, the world gets a cold.

    The iPhone is one of many competitors in a highly dynamic market, and the iPad is an interesting entry in a nascent market.

  173. Re:Right on Adobe! by MistrBlank · · Score: 1

    never mind that Android is the bigger market for smartphones. It does not consider the market OUTSIDE of smarthphones which also includes iPads and iPod touches.

  174. Re:Right on Adobe! by BasilBrush · · Score: 1

    If devices like iPad are the future of computing, then I guess we can kiss a lot of languages goodbye unless they come from Cupertino and are blessed by Jobs, since even developers don't like jailbreaking(it's illegal according to Apple).

    Ah, a slippery slope argument. The fact is that Apple does NOT have a monopoly of the market, and people who want to develop in some other language has got plenty of choices to do so. And there's not even the merest hint of a suggestion that Apple is going to be the monopoly vendor of computing devices.

    You can write shitty apps in ObjC and people do it all the time. The App store is chock full of shitty apps like Fart apps.

    There are a lot of shitty apps, and a lot of excellent apps. As I said, if Flash and their ilk were allowed there would be MORE shitty apps. It's a favour to consumers to keep the signal to noise ratio on the App Store as high as possible, and not allowing Flash apps helps that ratio.

  175. Re:Right on Adobe! by Wovel · · Score: 2, Informative

    There are 100 million Android devices? (Even if you ignore the fact that they do not support the same code..)/ I think you should brush up on the comprehension part of your reading..

  176. Re:Right on Adobe! by MistrBlank · · Score: 1

    You are wrong. Adobe wants to stop you from developing useful content for ALL OF THE INTERNET OF STANDARDS. They want you to break the standard and they want more and more people to pay for the means to create it because of this illusion that it is required for "good" content.

    ADOBE FLASH IS NOT A STANDARD. Stop treating it as such and let Apple do what they're doing.

  177. Windows Phone 7 by tepples · · Score: 1

    Neither handheld Linux nor Windows Mobile seems to be restricting anything anywhere near a game console or the App Store.

    By "Windows Mobile" you appear to mean "old versions of Windows Mobile". On Windows Phone 7, Microsoft has veto power over apps. But then Apple's iPhone developer program copied Microsoft's XNA Creators Club anyway.

  178. Re:Right on Adobe! by Wovel · · Score: 2, Interesting

    The iPhone SDK makes it very easy to be able to write code that runs on all of the devices and takes advantage of the features on newer platforms. All of the devices so far support iPhone OS 4.0.

    You simply can not say the same thing for Android. There is a huge difference...

  179. Re:Right on Adobe! by Wovel · · Score: 0, Troll

    They also distribute free apps without cost to developers and all developers can send out all the free updates for their apps they want. I suppose they do take their 30% of Free too.

  180. Re:Right on Adobe! by Wovel · · Score: 1

    It was sales numbers in the US (not market share) and it includes millions of free devices. I guess we can say the people who bought iPhones were actually willing to spend money..

  181. Re:Right on Adobe! by EricTheGreen · · Score: 1

    All written using Visual Assembler for Windows, right?

  182. XNA isn't perfect either by tepples · · Score: 1

    If I make a tool that takes my game written in whatever language and spits out C# that targets the XNA APIs, Microsoft has no problem with it.

    Oh yes it does, for at least these three reasons: no procedural audio, no conlangs, and no ports. I've written about these XNA deficiencies in another article.

    1. Re:XNA isn't perfect either by n+dot+l · · Score: 1

      Did you read what I wrote?

      I'm not talking about technical limitations. I'm talking about the fact that if I write a compiler for some non-sanctioned language which generates valid iPhone apps (which only call into approved public APIs and conform to all technical recommendations), Apple can use that fact alone as grounds for rejection. That is, they will reject the app, not because it does something bad which might compromise the device or hurt user experience, but because I didn't use XCode.

      Microsoft, on the other hand, won't reject my game just because I decide to not use their development environment and build system. If I can make a valid verifiable type-safe assembly which targets the public API and conforms to technical requirements, I can ship it.

      no procedural audio

      Annoying that they didn't bother to expose that API. Not usually a show-stopper. Not particularly relevant to my point, either.

      no conlangs

      No unapproved languages and no documented conlangs. If you want an alien language you need to set it up such that either nobody or everybody can read it. You can't use Russian or Klingon because they don't have reviewers that can tick off the "no profanity except as noted in the rating" box on the review checklist.

      That, to me, is a lot more reasonable than, say, refusing a satirist's cartoons because they make fun of politicians.

      and no ports

      There's as much a barrier porting C++ games to XNA as there is porting Flash games to the iPhone. More, actually, since Flash functions as a DCC tool and a build pipeline as well as engine. And, where Microsoft has legal issues that keep them from giving away full devkits, the only thing keeping Flash off of the iPhone is Steve's word.

    2. Re:XNA isn't perfect either by tepples · · Score: 1
      Now I understand your main point. But I still want to get this clarified for the record:

      If you want an alien language you need to set it up such that either nobody or everybody can read it.

      Which means that someone can get a game taken down merely by documenting the alien language used therein and posting a phrasebook to GameFAQs.

  183. Re:Right on Adobe! by Wovel · · Score: 1

    Curious why you did not use the direct Lisp to VHDL translator. What benefits do you derive by moving your code through LabView and Fortran.

  184. NES, N900, and PC multiplayer by tepples · · Score: 1

    A game system is totally different.

    In what specific way? Why have the the makers of NES and newer consoles closed them to indies?

    If you want that go get a N900.

    I'd like to see and touch an N900 before I buy it so that I can assure myself that it won't be horribly unergonomic. But Nokia doesn't have a store in my area. Where can I try an N900? And why does it cost almost as much as three iPod Touch devices?

    Also on the Microsoft gaming thing, I think you ought to try PC's out. You can run just about any game

    Can I run couch multiplayer games on a PC?

    1. Re:NES, N900, and PC multiplayer by EvilBudMan · · Score: 1

      --Can I run couch multiplayer games on a PC?--

      Why not?

      PC usb check
      PC wireless controller check
      PC WOW or other check

      --In what specific way? Why have the the makers of NES and newer consoles closed them to indies?--

      Atari was the reason. Flame me for it but we'll a lot of the indie games were crap and it cost Atari dearly. Now a data phone is made to do more than one thing but a game system mostly just plays games. So you can always get the PC if you want indie games but it wont work for systems that only play games. They have to be to a certain level or it makes the console manufacturer look bad. Maybe the same argument can be made for phones but I think they do too much now.

    2. Re:NES, N900, and PC multiplayer by tepples · · Score: 1

      Can I run couch multiplayer games on a PC?

      Why not?

      Couch multiplayer, or a video game that allow two to four players to connect gamepads to one computer or appliance, requires a monitor big enough for the players to fit around. A PC connected to such a monitor is often called a home theater PC. But with a few exceptions, major PC video game publishers don't seem to think anyone in their audience has a home theater PC. So couch multiplayer games tend to be exclusive to one console or a pair of consoles (PS2+Wii or PS3+360) with no PC version. Token exceptions include Serious Sam, Street Fighter IV, and Sonic and Sega All-Stars Racing, but by far, the vast majority of major label couch multiplayer games are console-only.

      PC WOW or other check

      If by WOW you mean Blizzard's World of Warcraft, that's not couch multiplayer. Instead, it's designed for a separate PC per player.

      [Games] have to be to a certain level or it makes the console manufacturer look bad.

      So once my team has made a couch multiplayer game for PC to a level that surpasses budget console games, how should I get it ported so that I can actually sell copies?

      Maybe the same argument can be made for phones but I think they do too much now.

      And game consoles don't "do too much"? Whatever happened to "PLAYSTATION®3: It Only Does Everything"?

    3. Re:NES, N900, and PC multiplayer by EvilBudMan · · Score: 1

      Couch, oh a couch. That's the great thing about a PC is that it's multipurpose. Does a Playstation3 run Office? Heck they are great no doubt.

      Why can't you put your PC next to your TV? Audio out and HDMI should work fine. Most people I see playing Playstation's are up off the couch jumping around or lying on the floor.

      The PC has enough critical mass that they don't need porting from any console. They have plenty of great games. And, now that you have a TV that is almost capable graphics wise 1080p in comparison to a good monitor you can just about interchange those if you want. Nobody will stop you.

  185. Re:Right on Adobe! by BasilBrush · · Score: 1

    There are certainly reports showing that Android users buy less apps, but app developers keep using a variety of excuses to explain why they don't port/create their apps for Android.

    Fundamentally it all comes down to this: for a given amount of time developing, you're going to make lots more money working on an app for the iPhone than an app for Android. Like one or two orders of magnitude more.

  186. Sony sold PS3 WITH Linux as an advertised ability by SpiceWare · · Score: 1

    and then later retroactively removed. Apple has never sold the iPhone/iPad with the ability to run Flash. Big difference.

  187. Re:Right on Adobe! by recoiledsnake · · Score: 2, Informative

    And Apple is doing that out of the good of their heart for free app developers who should be forever indebted to Apple for not charging for their free apps.

    Not.

    They do that so that the iPhone becomes attractive to users(because of free apps available) so that the users can be charged as per my #1, #2 and #3 in my post above.

    So does Apple help them in any way monetarily for making their devices more attractive? No! They just fleece them too, leading to #4 to be added to my post above:

    4) Take $99 from every iPhone developer that submits to Apps store (even those who develop and distribute Apps for free, thus making the iDevices more attractive).

    --
    This space for rent.
  188. Easy solution by Nom+du+Keyboard · · Score: 1

    Easy solution: buy Android. And you don't need AT&T either this way. In the end Apple shot themselves in the foot by locking out all of the other carriers for too long.

    --
    "It's the height of ridiculousness to say for those 9 lines you get hundreds of millions."
  189. Re:Adobe make a statement and drop Photoshop for M by TheoCryst · · Score: 2, Insightful

    Honestly, I wouldn't be surprised to find out that they (Apple) are already doing exactly that -- either building all-new apps from scratch, or revamping the OSS you mentioned. After all, you can just look at iWork versus Microsoft Office to see that they've got the stones to take on the entrenched giants.

    --
    Warning: Contents May Be Flammable. Keep Out Of Reach Of Children.
  190. There's an easy solution... by roc97007 · · Score: 1

    There's an easy solution to this. Adobe simply announces that the next version of Creative Suite will not be supported on OSX. Then, we see who blinks first.

    --
    Oliver's law of assumed responsibility: If you're seen fixing it, you will be blamed for breaking it.
    1. Re:There's an easy solution... by phillymjs · · Score: 1

      I know who will blink first: Adobe's shareholders, when they hear that Adobe is cutting off about half their revenue stream, out of spite.

      ~Philly

    2. Re:There's an easy solution... by roc97007 · · Score: 1

      I think the argument could be made that Photoshop and Premiere users are more interested in continuing to use Photoshop and Premiere than what the icons look like or whether they hop up and down. I think we forget sometimes that it's not the computer, it's the use to which it is put.

      Adobe could sweeten the deal with some reasonable incentives to switch to the Winders version, but what it comes down to is this: I need Photoshop. I prefer to run Photoshop on my Mac. If I can't run Photoshop on my mac, then I'll have to run Photoshop on some other platform, or in an emulator, or something. Switching to Apple Paint or whatever is not acceptable.

      It's not the computer, it's the applications. What's the most well known application on the Mac? Who is Apple screwing with? Yeah, that's not going to end well.

      --
      Oliver's law of assumed responsibility: If you're seen fixing it, you will be blamed for breaking it.
  191. Problem solved by Skapare · · Score: 1

    I just boycott all companies with 5 letter names beginning with 'A' and ending with 'e'. Problem solved.

    --
    now we need to go OSS in diesel cars
  192. Re:Right on Adobe! by Daetrin · · Score: 2, Informative

    How much time does it take to port an iPhone app to Android as compared to writing an entirely new iPhone app? (I have no idea myself, having developed for neither platform.) The number of Android users is growing rapidly, and all the articles i've found so far saying that the difference is multiple orders of magnitude are from over six months ago. Being able to port a project several times faster, even an order of magnitude faster, than writing a new one from scratch isn't entirely unreasonable.

    Also the original poster seemed to be implying that individual Android owners buy less apps, which may have been just due to a poor choice of metaphors. Irrespective of the total size of the two markets, i'm not convinced that the average iPhone owner is either richer or more free with their money than the average Android owner, not based on the evidence of the respective app stores at any rate.

    --
    This Space Intentionally Left Blank
  193. Wish I could mod you up some more by theolein · · Score: 1

    That is about the most concise, accurate summary of Apple fanboys I have yet seen.

  194. Re:Right on Adobe! by pizzach · · Score: 1, Troll

    You basically pointed out that the iPhone is not commodity hardware and that Apple is taking the console type sales route. Thank you captain obvious who ignores any and all benefits some people get over other systems.

    --
    Once you start despising the jerks, you become one.
  195. Re:So Adobe is mad at Apple for making products th by Wovel · · Score: 1

    Or the developer chose to use a non-standard application on their web site...

  196. Re:Right on Adobe! by profet · · Score: 1

    This may be a flawed analogy, but wouldn't it be akin to a company releasing a car that only ran on diesel? That impedes all the companies that sell only "normal" gasoline. They're stifling competition! If you want to use "normal" gasoline, buy a car that runs on that.

    That is more than flawed... its plain wrong.

    Lets try and fix it.

    It would be akin to a company releasing a car that only ran on diesel, preventing companies from creating diesel in unapproved ways (from algae, corn, discarded food products), and then having some approval process for checking diesel that would prevent certain companies from selling fuel for the car.

  197. Re:Hypocritical ... by Anonymous Coward · · Score: 0

    'We believe that consumers should be able to freely access their favorite content and applications, regardless of what computer they have, what browser they like, or what device suits their needs,' the letter states.

    So when is Adobe shipping CS5 for Linux? Or a PhotoShop Elements app for the iPad? I should be free to access my favorite photo applications on Linux and on portable devices, right?

    When are they removing DRM (activation) from their products? When I pay real money for a product, I like to be treated as a valued customer -- not as a potential criminal.

  198. Re:Right on Adobe! by recoiledsnake · · Score: 1

    If devices like iPad are the future of computing, then I guess we can kiss a lot of languages goodbye unless they come from Cupertino and are blessed by Jobs, since even developers don't like jailbreaking(it's illegal according to Apple).

    Ah, a slippery slope argument. The fact is that Apple does NOT have a monopoly of the market, and people who want to develop in some other language has got plenty of choices to do so. And there's not even the merest hint of a suggestion that Apple is going to be the monopoly vendor of computing devices.

    What about this scary scenario, Both Apple and MS hold ~50% of the market(mobile or otherwise), and hence are not a monopoly and can trample on developer's rights. Don't tell me that's unlikely, just look at Windows Phone 7 Series.

    The iPhone is (one of?) the first general computing devices to ban other languages, and others are learning from their success.

    Also, you don't need Apple to be a monopoly, just a big player is enough to affect software development.

    What about articles such as:

    http://gizmodo.com/5506692/ipad-is-the-future

    http://techcrunch.com/2010/01/27/ipad/

    http://speirs.org/blog/2010/1/29/future-shock.html

    http://www.computerworld.com/s/article/9175600/The_iPad_is_the_future_for_home_computing

    http://www.roughlydrafted.com/2010/04/02/ipad-the-destroyer-19-things-it-will-kill/

    Surely they are more than a merest hint of a suggestion?

    You can write shitty apps in ObjC and people do it all the time. The App store is chock full of shitty apps like Fart apps.

    There are a lot of shitty apps, and a lot of excellent apps. As I said, if Flash and their ilk were allowed there would be MORE shitty apps. It's a favour to consumers to keep the signal to noise ratio on the App Store as high as possible, and not allowing Flash apps helps that ratio.

    So, lets kill a ton of good Flash Apps and content on the Web just because there will be some more shitty apps to sift and search through? And here I thought storage, bandwidth and power of servers on the internet was dirt cheap for a company wallowing in cash like Apple.

    --
    This space for rent.
  199. Re:Right on Adobe! by node+3 · · Score: 1

    But that's OK because according to a recent news article Android is now a bigger market to shoot for anyway.

    No, it's not. There are more iPhone OS devices out there than there are Android devices. Even limiting ourselves to the timeframe the article you've cited, more iPhone OS devices were sold in that time period.

    What did happen, is more Android phones were sold than iPhones, in the US. Notable, sure, but in no way whatsoever does it mean that the Android market is larger. Even taking the mere notion that it is as serious is rather absurd when you consider the popularity of the iPhone.

  200. Re:It's revenge for the notorious G4 recommendatio by Anonymous Coward · · Score: 0

    Furthermore, if the G5 flopped (which has been argued both ways), Apple would have to do something drastic. I believe the move to Intel is their response, and Adobe was very likely the catalyst.

    The desktop G5s were fine. The problem was that IBM and Motorola/FreeScale were very slow to come up with mobile G5s. This was a big problem for Apple (especially as the trend in Mac sales was more and more towards the portable market.)

    Around the time that Jobs announced the transition to x86, I believe IBM finally did produce a portable G5. But by then, it wasn't just about that one chip, it was about incentives. IBM's incentives were to produce Power (not PowerPC) chips for its high-end machines, and to produce chips for use in all three of the main video game systems (XBox/360, PlayStation 3, Wii). Motorola/Freescale was mainly interested in selling a bunch of PowerPC chips to the embedded market. Apple was IBM's only real desktop/laptop PowerPC CPU customer, and didn't have a whole lot of leverage.

    By contrast, Intel's main business is producing CPUs for desktop and laptop PCs. Apple could switch to Intel, and be sure that Intel wasn't going to decide to prioritize (say) chips for video games or car engines, over the chips that Apple needs. Furthermore, Apple has a larger market share than just about any other single PC vendor. That makes them a "big fish" (like HP or Dell) in Intel's eyes. "Big fish" customer of a vendor who wants to produce the chips you need is not a bad place to be.

  201. Re:Right on Adobe! by Anonymous Coward · · Score: 0

    No wonder Apple is wallowing in money, they found an almost perfect way to part fools with their money.

    I remember when I was a kid and thought that everyone who didn't share my exact set of values was naive and deserved my contempt. Boy, was I a dumbass.

  202. Re:Right on Adobe! by node+3 · · Score: 1

    and iphones and ipad arent fragmented?

    Not in comparison to Android. Any "fragmentation" in the iPhone market is really easy to cover as a developer. The fragmentation in the Android market would be quite a challenge to stay on top of. We're talking orders of magnitude more difficulty.

    So, no, relatively speaking, iPhones and iPad are not fragmented.

  203. Here's a crazy idea... by Anonymous Coward · · Score: 0

    add option and let the users decide...?
    No...? Your right. Apple users are waaaay toooo dumb to decide.

  204. Re:Right on Adobe! by node+3 · · Score: 1, Troll

    Very true. Look at how Apple fleeces the iPhone users:

    1) Profit on selling the device itself (either unlocked to consumer or to AT&T)

    As opposed to HTC, Motorola, RIM, etc., who sell their products at a loss? How do you suppose they make money? Volume?

    2) A nice MONTHLY cut of around $18 from AT&T from the subscribers min. of $70/month. (This is the real reason iPhone is exclusive to AT&T inspite of shitty service all around, notice how this isn't mentioned much here on /.?).

    Unsure how this fleeces the users. AT&T pays this to keep exclusivity (assuming the contract is still the same). If they didn't pay this, it's highly unlikely they'd lower the rate for iPhone users by $18.

    3) A FORCED 30% cut of all third party software sales for the iPhone/iPod Touch/iPad.

    No one is forced to do anything. Apple does take 30% for paid iPhone apps, but this pretty much covers the running of the store, including things like credit card transaction fees, bandwidth, servers, admins, and so on. Apple does not make a significant profit from the iTunes Store or the App Store. And again, hard to see how this fleeces the users.

    No wonder Apple is wallowing in money, they found an almost perfect way to part fools with their money.

    Of course, because the only person who would buy an iPhone is a fool? Because AT&T are fools for paying for exclusivity? Because developers are fools for voluntarily paying for Apple to provide a service?

    There is a fool in this equation, all right, but from the sounds of it, it doesn't seem likely that you've sent any money to Apple.

  205. Re:Right on Adobe! by Anonymous Coward · · Score: 0

    Not since the monopoly lawsuit in '98

  206. Re:Right on Adobe! by WNight · · Score: 1

    Apple is only trying to "stop" you when you use their devices.

    Rly? Wow. I thought Apple was selling the iPhone, I didn't know they were loaning them out. Someone should seriously consider telling the customers...

  207. Re:Adobe make a statement and drop Photoshop for M by ducomputergeek · · Score: 1

    iWork is still no MS Office. I have both and use both. Pages is extremely useful for us to create brochures and datasheets that look nice without having to have InDesign and I find it easier to work with than Word for publishing tasks. It makes up for the lack of publisher on Mac. I also like Numbers as well. I find it to be the best spreadsheet for our requirements.

    But for word processing Word is still king in my book. And I still like PowerPoint better than Keynote.

    --
    "The problem with socialism is eventually you run out of other people's money" - Thatcher.
  208. Re:Right on Adobe! by node+3 · · Score: 0, Troll

    And Apple is doing that out of the good of their heart for free app developers who should be forever indebted to Apple for not charging for their free apps.

    Who said anything like that?

    Not.

    Oh, I see. It was a straw man.

    They do that so that the iPhone becomes attractive to users(because of free apps available) so that the users can be charged as per my #1, #2 and #3 in my post above.

    In other words, they do it because serving the customer's needs and wants helps them make money later. The monsters!

    4) Take $99 from every iPhone developer that submits to Apps store (even those who develop and distribute Apps for free, thus making the iDevices more attractive).

    Developer tools don't write themselves, don't provide technical support for themselves, and don't host and provide bandwidth for themselves.

  209. You just made all that up. by Brannon · · Score: 1

    Apple is happy with web apps--they currently have probably the most standards compliant web browser on any mobile device--it does better on ACID3 than the version of Firefox I'm using right now.

    When the iPhone was released, web apps were the path that Apple was pushing for 3rd party apps--and at the time Slashdot was all atwitter that they wouldn't allow 3rd parties to write native apps. I guess you were arguing at the time for Apples side?

  210. Can't pick the browser on your microwave, either by Brannon · · Score: 1

    Are you pissed off about that? it's a cell phone. You can run whatever you want on your Mac or PC at home.

  211. Re:Right on Adobe! by Mikey48 · · Score: 1

    My ipod nano doesn't run apps.

  212. Re:Right on Adobe! by Anonymous Coward · · Score: 0

    Nothing insightful about a strawman.

  213. Also, that was the last time someone said LOL by Brannon · · Score: 1

    IMHO

  214. people like you by Brannon · · Score: 1

    are the reason that I have all manner of friends and relatives asking me how to make their computer start behaving nicely.

    I've never had that problem from anyone with an iPhone...and I rarely have that problem from users of a Mac...I wonder why that is?

    People with iPhone's are happy, people with Mac's are happy. People with PCs and shitphones are often unhappy.

    I guess freedom is about maximizing the people who are unhappy? really? that's the only solution here?

    How about people who want an appliance that just works simply and keeps them from shooting themselves in the foot should buy from Apple and power users should get PCs running slackware and an Android phone. Then everyone's happy, right? So why are you so miserable?

    1. Re:people like you by SanityInAnarchy · · Score: 1

      I've never had that problem from anyone with an iPhone...and I rarely have that problem from users of a Mac...I wonder why that is?

      Good point. After all, Macs are closed down too, you can only install apps from the App Store, and they don't allow Flash at all...

      Oh wait. Macs aren't exactly open source, but you can download anything you want, just like on Windows.

      People with iPhone's are happy, people with Mac's are happy. People with PCs and shitphones are often unhappy.

      Huh. So people can be happy or unhappy, independent of whether a device is open or closed.

      Looks like you just refuted your own argument. Need I say more?

      How about people who want an appliance that just works simply and keeps them from shooting themselves in the foot should buy from Apple and power users should get PCs running slackware and an Android phone. Then everyone's happy, right? So why are you so miserable?

      Because the more people there are using Apple, the more likely it is I'll have to deal with them.

      Let's pretend I took your advice five or ten years ago:

      How about people who don't want to know what a "browser" is and just want "The Internet" should just use IE and power users should get Slackware and Mozilla. Then everyone's happy, right?

      Do you remember why that didn't work? Those average users wanted us to make sure our websites worked on IE, thus increasing all web development time by at least 20-25%, if not much more. It's clear why, in that environment, most of us just stopped caring about supporting anything other than IE -- we'd have to support IE anyway, so why support actual standards?

      So that was actually worse for everyone.

      The power users using Mozilla on Slackware (that's right, before Firefox) found that most websites sucked on anything other than IE, and plenty of websites were downright unusable. Some even blocked other browsers by user-agent!

      The web developers had a choice: Either work with IE, which is a pain to work with and essentially forces you to do all your development on Windows, or work with IE and real browsers, thus forcing you to boot Windows often and spend a huge chunk of development time dealing with IE quirks versus the way the rest of the world does things.

      The ordinary people you keep appealing to weren't happy either -- they had to buy all sorts of antivirus software, and they got viruses anyway, and spyware. And while they didn't care (yet), they were missing out on tabbed browsing, good popup blocking, adblocking, and many other things.

      The only people who really benefited from that arrangement were Microsoft, because everyone was that much more firmly locked into Windows. How fucked up is that, when a website is a reason you can't switch from a particular OS?

      But I certainly have a personal stake in it -- every user who continues to use IE is a reason for me to be forced into supporting IE, which makes my job that much harder and less fun. I tell that to everyone I see using IE. Most of them switch. If I'd just quietly used Firefox (or Konqueror, or Chrome, or Opera), IE would still be well over 90% of users.

      The same thing is playing out today. While I can bury my head in the sand or plug my ears and sing "lalalala", that does nothing to stop the fact that Apple is grabbing a huge chunk of market share, meaning several things are happening: First, a lot of jobs are going to iPhone/iPad development, meaning I may at some point have to write software for the thing, and deal with Apple's ludicrous restrictions. If I stubbornly refuse to, it means opportunities for other things will shrink. It also means that, as a user, there will be applications I won't be able to use, because people develop them for the iPhone and nothing else, and Apple's outright ban of cross-platform frameworks makes this even more likely.

      Now, I'm certainly going to vote with my do

      --
      Don't thank God, thank a doctor!
  215. Re:Right on Adobe! by Anonymous Coward · · Score: 0

    Yes, how dare a company profit from building something. Those evil profiteers. Think about the children.

  216. Re:Right on Adobe! by node+3 · · Score: 1

    Android: pick a phone you like, lots of selection to meet different size, keyboard, and price point preferences.

    Yet people still overwhelmingly choose iPhone over Android. This also ensures that the iPhone will outsell any particular Android handset, even if Android overtakes iPhone in market share.

    iPhone: any device you like, just so long as it is this one. Oh and fuck you if you want to use it with Linux.

    Yes, Apple has ceded the Linux user market. I doubt this is much of an issue. For comparison, there are more iPhone OS users than total Linux end-users.

  217. Right on no one! by rident · · Score: 1

    Microsoft doesn't exactly like it when you crack their XBoxes and Zunes either. How is that different than Apple?

    Flash (either by Macromedia, or now Adobe) has never been great. The only place it's been okay is Windows and for a long time it had poor support in OSX and little to no support in Linux (there were even mildly successful attempts at reverse engineering it to at least provide something). Flash is the holder of a fairly atrocious security record much like its new found sibling, Adobe Reader. Flash has also always had very poor video performance when compared to desktop streaming video applications and has never supported more than 2-channel audio. To utilize most of Flash's video playback features you are required to use their proprietary flv format. Where is the openness in that? I see it was conveniently not mentioned in the Adobe letter.

    Scribd is going HTML5 and hopefully other document providers do also. HTML5 can defeat Flash paper and PDF. Text is text and it can be formatted and displayed in any fashion, in any font, for any medium with HTML5 and CSS and sometimes a little JavaScript.

    Apple has it's share of bullshit. The closed, guarded app store which allows religious bigot applications but not political satire is completely offensive and I will never own one of their products. Their insistence on HTML5 but only supporting their chosen audio/video formats is equally distressing. iTunes/iPod is just as poor with a lack of offering and supporting open standards audio such a FLAC.

    All three are quite good at corporate spin. Adobe is avoiding portions it's and Macromedia's poor track record with Flash and [Acrobat] Reader. Adobe is trying to avert the loss of more web multimedia market share. Apple is avoiding mention of it's limited acceptance policy which not only judges functionality but also application content in what I would consider is a biased fashion. Apple is trying to not just gain some market share but push Adobe's current solution out of the set of viable options for web developers as they have more vested in codecs/devices/desktop applications then web-based playback solutions. Microsoft is playing the vulture card. They have Expression which I can see as becoming a HTML5/JavaScript/CSS IDE or a Flash IDE and Microsoft does know it's way around when developing an IDE. If Adobe loses this PR scramble and Flash is defeated, they will surely follow suit, replace the Flash portion of Creative Suite with an HTML5 Canvas App, and refocus their objectives.

    Personally, as a web developer and off-again, on-again Linux user, I hope HTML5 succeeds with the inclusion of open audio and video standards also. I've dealt with enough poor support from the world of Flash on the development and client ends. I've dealt with the problems it's wrought upon the world of disabled web users.

  218. Re:Right on Adobe! by Skuld-Chan · · Score: 1

    So there is at least one thing to stop me from writing a program in flash on the iphone? ;).

  219. Re:Right on Adobe! by StikyPad · · Score: 1

    1) Profit on selling the device itself (either unlocked to consumer or to AT&T)

    Making a profit on a sale -- of a tangible good no less -- is now fleecing?

    2) A nice MONTHLY cut of around $18 from AT&T from the subscribers min. of $70/month. (This is the real reason iPhone is exclusive to AT&T inspite of shitty service all around, notice how this isn't mentioned much here on /.?).

    Unverified and irrelevant. The service charges are not higher for the iPhone versus any other phone with the same plan. You also get visual voicemail AT&T might be a ripoff, but that's on AT&T.

    3) A FORCED 30% cut of all third party software sales for the iPhone/iPod Touch/iPad.

    You say tomato, I say 70% royalties while maintaining ownership of published material. That's a far cry from what the old school publishing/distribution channels would provide, where royalties are exclusively for established authors and certainly never approach 70% of gross sales. And let's not forget that the Android Market takes exactly the same cut.

  220. Re:Right on Adobe! by Pichu0102 · · Score: 1

    All except the original iPhone though.

  221. happy to be protected from bad user experiences... by Scott+says · · Score: 1

    Having just downloaded the Adobe AIR version of Zinio Reader (admittedly a beta) on my mac I would have to agree that people should be protected from bad experiences based on crap software, or software that isn't appropriate for certain devices. For reading digital magazines this product is discouraging, painful and would ruin the business of online magazines. Thankfully the old reader still works.

  222. Re:Right on Adobe! by geminidomino · · Score: 1

    (I've actually developed in Authorware, once.)

    You shouldn't hang me on a hook, Johnny. My father hung me on a hook once. Once.

  223. Re:Right on Adobe! by mystikkman · · Score: 2, Informative

    Very true. Look at how Apple fleeces the iPhone users:

    1) Profit on selling the device itself (either unlocked to consumer or to AT&T)

    As opposed to HTC, Motorola, RIM, etc., who sell their products at a loss? How do you suppose they make money? Volume?

    For HTC, Motorola and RIM, #1 is the only way to make profit and they're still doing okay. Read the 'fleecing' part and the entire post before rushing to comment?

    2) A nice MONTHLY cut of around $18 from AT&T from the subscribers min. of $70/month. (This is the real reason iPhone is exclusive to AT&T inspite of shitty service all around, notice how this isn't mentioned much here on /.?).

    Unsure how this fleeces the users. AT&T pays this to keep exclusivity (assuming the contract is still the same). If they didn't pay this, it's highly unlikely they'd lower the rate for iPhone users by $18.

    Unsure indeed. So where are all those hundreds of millions coming from? Straight from AT&T's profits? Or from iPhone users?

    3) A FORCED 30% cut of all third party software sales for the iPhone/iPod Touch/iPad.

    No one is forced to do anything. Apple does take 30% for paid iPhone apps, but this pretty much covers the running of the store, including things like credit card transaction fees, bandwidth, servers, admins, and so on. Apple does not make a significant profit from the iTunes Store or the App Store. And again, hard to see how this fleeces the users.

    If the app store doesn't make a significant profit then why not open up software installing instead of wasting money on iron clad DRM and multiple TPMs? Atleast then they can't be blamed for blocking some apps or allowing others? Maybe others store can take less than 30% and include things like credit card transaction fees, bandwidth, servers, admins, and so on?

    No wonder Apple is wallowing in money, they found an almost perfect way to part fools with their money.

    Of course, because the only person who would buy an iPhone is a fool? Because AT&T are fools for paying for exclusivity? Because developers are fools for voluntarily paying for Apple to provide a service?

    There is a fool in this equation, all right, but from the sounds of it, it doesn't seem likely that you've sent any money to Apple.

    How many iPhone users know about how much of their money goes to Apple? They just pay AT&T and the software assuming that it's for phone service and for Apps. AT&T are not fools, they know people buy the iPhone just because others have it and it's shiny and suffer with it even at locations where AT&T service sucks balls and other cell providers' signals are great. The developers are not fools either, they just don't have many options right now because of Apple's monopoly on mobile software sales.

    Also, ad hominem much?

  224. Re:Right on Adobe! by geekoid · · Score: 1

    You simply can not say the same thing for Android.
    Yes, we can.

    I have an app the runs on several android device, and the wetab.

    Suck that trebeck.

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  225. Re:Right on Adobe! by geekoid · · Score: 1

    3) Since you can ONLY use that as a way to get your apps on iPhone,s it's pretty much forced.

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  226. Re:Right on Adobe! by geekoid · · Score: 1

    have to release different versions of their app for different Android phones.

    umm what? Why do you think that?

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  227. Re:Right on Adobe! by ceoyoyo · · Score: 1

    Those are sales results for one quarter. There were a few other quarters that happened before that one.

  228. Re:Right on Adobe! by geekoid · · Score: 1

    "I know full well the reasons for the success of iPhone Apps and the relative failure of Android apps."
    clearly, you don't.

    Android has been far easier for me to work with the the iPhone OS.

    Maybe your an idiot, or maybe your just to emotional attached to apple, I don't know. I do know you don't seem to know much about the Android OS.

    I prefer not being locked to the Apple store.

    " But there's also plenty of other factors, including the point that people purchasing iPhones mostly do so because they WANT to run apps."
    AS does anyone with a smart phone, it's the point.

    "Many of those Android sales are cheap or free generic phones bought by people who just want a phone."
    Most people, consider that kind of versatility a good thing in an OS.

    "The size of the market for iPhone apps is the total number of apps sold by all app developers."
    no. the market is the people who may buy an app. i.e. people who can run them. the number of apple devices. no one without an apple device will buy them.

    The size of available apps is the number of apps.
    The market for shoes is people who need shoes, not the total number of available shoes.

    Hey, good luck selling your app, but don't go spouting off about crap you don't know.

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  229. Re:Right on Adobe! by WNight · · Score: 1

    And, those jailbroken devices are no longer under warranty, of course.

    Sure, and your car is no longer under warranty because you're using properly-specced yet third-party tires... Where the problem is directly related to software configuration gone wrong after the jailbreaking, yes. In other areas, like the battery, no.

  230. Re:Right on Adobe! by sbeckstead · · Score: 1

    You can't saturate something you can't nail down long enough to write code for.

  231. Re:Right on Adobe! by sbeckstead · · Score: 1

    There are devices running Android that are not phones as well. However, the fact that because it is a special version of Android means almost certainly you need to compile for that specific version unless you can get SDKs from the vendor guaranteed to handle version differences. On the iPhone you can make choices during run time about what OS version you are running and adjust your functionality to accommodate that, it's just not that easy on Android.

  232. Re:Right on Adobe! by WNight · · Score: 2, Insightful

    I would far more upset losing the use of my special-purpose computing appliance as a phone (guess which I have) due to poorly written third party apps than I am with Apple restricting those apps.

    Shades of MacOS 8. It's a good thing they're protecting you.

    In other words, where I think we differ is that I do not see a need to make every device that is capable of computing into a general purpose device.

    No, I think it's where you have a general purpose computing device that you're happy to have locked in simple-mode.

    I'd be happy my phone ship in simple-mode, where I couldn't accidentally leave a torrent program running and draining the battery/bandwidth, but I can't imagine why I'd be happy to have a device that could do what I wanted and just wouldn't.

  233. Re:Right on Adobe! by dudpixel · · Score: 1

    Android developers have to release different versions of their app for different Android phones.

    no they dont. they never have, and never will.

    Develop for Android 1.5. One app - runs on ALL android devices (not just phones).

    Sure, you may have to develop for different screen sizes, but Android provides for this - and the issue is present with the iPhone/iPad/iPod as well.

    IF you need features not present in Android 1.5, then your app wont run on devices that run Android 1.5, which means you still only create one version of your app, but it will run on less devices.

    Stop the misinformation already!

    --
    This seemed like a reasonable sig at the time.
  234. Re:Right on Adobe! by dudpixel · · Score: 1

    The iPhone SDK makes it very easy to be able to write code that runs on all of the devices and takes advantage of the features on newer platforms. All of the devices so far support iPhone OS 4.0.

    You simply can not say the same thing for Android. There is a huge difference...

    why not? develop for Android 1.5 and it will run on all android devices.

    The only missing part is taking advantage of features on newer platforms, but I imagine this would only affect a very small percentage of apps. As the API progresses, I expect this gap to be closed.

    --
    This seemed like a reasonable sig at the time.
  235. Re:Right on Adobe! by dudpixel · · Score: 1

    I find it funny that "number of items sold" is no longer a good enough metric for some people.

    --
    This seemed like a reasonable sig at the time.
  236. Re:Right on Adobe! by Bing+Tsher+E · · Score: 1

    So, no, relatively speaking, iPhones and iPad are not fragmented.

    You're right, but 'owning' an iPhone app basically amounts to being in charge of a small potted plant in somebody else's walled garden.

  237. Re:Right on Adobe! by Bing+Tsher+E · · Score: 2, Insightful

    Take $99 from every iPhone developer that submits to Apps store

    Isn't it $99 once a year, every year? And don't they force sale of an Intel Mac on each developer as well? (I haven't looked around to see if the suite runs on a hackintosh. It's kind of a scary thing to wonder about in public. The long knives of the mac zealots would probably come out quickly.)

  238. Re:Right on Adobe! by Bing+Tsher+E · · Score: 1

    Developer tools don't write themselves, don't provide technical support for themselves, and don't host and provide bandwidth for themselves.

    Ummm. This is Slashdot. Ever heard of the GNU toolchain? Even Apple uses big chunks of it, btw.

    Oh, right. This is apple.slashdot.org. My mistake.

  239. Re:Right on Adobe! by 99BottlesOfBeerInMyF · · Score: 1

    Android has been far easier for me to work with the the iPhone OS.

    Ahh, but has it been easier for you to develop apps and sell them on it? How many versions of your Android apps do you make for how many resolutions?

    Maybe your[sic] an idiot...

    I'm not normally a grammar nazi, but if you're going to call someone an idiot maybe you should learn to spell all the words in that sentence fragment to avoid looking comical?

    I prefer not being locked to the Apple store.

    That is, perhaps, admirable.

    " But there's also plenty of other factors, including the point that people purchasing iPhones mostly do so because they WANT to run apps."

    AS does anyone with a smart phone, it's the point.

    Not really. According to research by various business technology publications, only about half of iPhone users ever buy an application and only about one in five of Android users ever buy one.

    "Many of those Android sales are cheap or free generic phones bought by people who just want a phone."

    Most people, consider that kind of versatility a good thing in an OS.

    Versatility is good, but it also means the potential sales of apps on Android are less per unit than with iPhones. The previous poster's point being, that you can't say X people buy iPhones every month and X people buy Android phones that same month therefor applications should sell about the same on both.

    "The size of the market for iPhone apps is the total number of apps sold by all app developers."

    no. the market is the people who may buy an app. i.e. people who can run them. the number of apple devices. no one without an apple device will buy them.

    You are incorrect. In business terms a market is (quoting Merriam Webster) "a demand for a particular commodity or service". That is to say, the number of people looking to buy an application, not the number of people that could buy an application because they have the hardware.

    The market for shoes is people who need shoes, not the total number of available shoes.

    The market for shoes is judged by how many shoes are sold a month, not by how many people might or could buy shoes. The grandparent poster is correct that the number of sales is the normal measure of the size of a market.

    The market for shoes is people who need shoes, not the total number of available shoes.

    No, the market for shoes is the umber of people who can buy shoes. People who can't afford shoes because supply is limited are not counted.

    Hey, good luck selling your app, but don't go spouting off about crap you don't know.

    Good day Mister Pot, may I introduce you to Squire Kettle... why you both seem to share the same coloration!

  240. Grab for money? by scdeimos · · Score: 3, Informative

    Although I think Apple can truly be a-holes...

    'We believe that consumers should be able to freely access their favorite content and applications, regardless of what computer they have, what browser they like, or what device suits their needs,' the letter states.

    I can't play Flash in the Lynx browser. I can't play Flash on the Atari Lynx either, but that doesn't even have internet connectivity, let alone a web browser. Sorry Adobe, what's you point again?

    'No company — no matter how big or how creative — should dictate what you can create, how you create it, or what you can experience on the web.'

    Adobe, just so we're clear on this, you are dumb-asses. Your own Flash 10.0 EULA excludes Apple from including Flash on their iPod/iPhone/iPad platform:

    3.1 Adobe Runtime Restrictions. You will not use any Adobe Runtime on any non-PC device or with any embedded or device version of any operating system. For the avoidance of doubt, and by example only, you may not use an Adobe Runtime on any (a) mobile device, set top box (STB), handheld, phone, web pad, tablet and Tablet PC (other than with Windows XP Tablet PC Edition and its successors), electronic billboard or other digital signage, Internet appliance or other Internet-connected device, PDA, medical device, ATM, telematic device, gaming machine, home automation system, kiosk, remote control device, or any other consumer electronics device, (b) operator-based mobile, cable, satellite, or television system or (c) other closed system device. For information on licensing Adobe Runtime for use on such systems please visit http://www.adobe.com/go/licensing.

    In other words, you're launching a public humiliation campaign against Apple in an effort to extort licensing fees from them. Way to go.

  241. I loved this part: by fyngyrz · · Score: 1

    What we don't love is anybody taking away your freedom to choose what you create, how you create it

    First thing I thought of was the restrictive technology in Photoshop that detects currency and screws with your image. And is Adobe going to support Ogg Vorbis in HTML5? So we have the choice of how we encode our videos, that is, with a *known* patent-bomb like h.264, or a (so far) free and clear codec, e.g. Ogg.

    Because you know, I'd love to have the freedom to choose my codec and work with pictures of my currency... and then there are those Adobe PDF documents where I can't copy for pasting later, even though fair use dictates my right to do so; oh, and hey, where is Adobe AIR for AmigaOS 4.1? Wait, you want to have a CHOICE about where you put your hard-earned effort based on your ideas about the platform? Well, imagine that. :) Funny you're so incensed about the manufacturer of a platform having a choice about what tech it allows on-board, eh?

    Oh, and BTW, I don't want your sucky mouse-over tech. As far as I'm concerned, if I didn't click it, it shouldn't be doing anything. One of the most annoying things on the web is when my mouse happens to cross over some box on the way to something I *do* want to click, and the damn thing jumps up in the middle of my display, blocks my view of the page, and begins to play some inane bit of crapvertising, which won't go away until I figure out the advertiser's version of "close me." Thanks a whole bloody lot for THAT, Adobe. Menus that fly up when I didn't click them aren't much better.

    There is exactly one good thing about flash: I can generally turn that crap off by getting rid of the flash code infestation. DLLs or plug-ins or whatever. And when something says "you need flash", I just say "liar" and go on my merry way. :)

    --
    I've fallen off your lawn, and I can't get up.
  242. Re:Right on Adobe! by Bing+Tsher+E · · Score: 1

    For comparison, there are more iPhone OS users than total Linux end-users.

    Not for much longer, if Android sales keep growing.

    Care for some castor oil? It'll make swallowing your words so much easier.

  243. Re:Right on Adobe! by Bing+Tsher+E · · Score: 1

    What did happen, is more Android phones were sold than iPhones, in the US. Notable, sure, but in no way whatsoever does it mean that the Android market is larger.

    Actually, that's exactly the only thing it does mean.

  244. If you don't like it by bryan1945 · · Score: 1

    Don't use it.

    Since when does everyone have to bend over for every different interest out there. I don't have an iPhone, iPod, or iPad and have no plans on getting any of them.

    See how easy that is?

    --
    Vote monkeys into Congress. They are cheaper and more trustworthy.
  245. Re:Right on Adobe! by Bing+Tsher+E · · Score: 1

    It's amazing how people seem to think jailbreaking indelibly and permanently breaks an iPxx device. You can update them back to stock firmware before you take it to the Apple store. I guess not if it fails in the wrong way, of course, but they would probably just reflash the firmware themselves at the store if you brought one in with a dead battery and it acted at all 'unusual' when they got the new battery in it and were testing it. Are there really 'CRC police' at the Apple store freaking out about this stuff?

  246. Re:Adobe make a statement and drop Photoshop for M by 99BottlesOfBeerInMyF · · Score: 1

    My guess would be Apple's response would be to fork or support programs like GIMP and Inkscape and throw developers at them and overhaul their UI's to Apple's standards.

    I'd like to think that, but Apple isn't much for supporting OSS user space apps. They tend to acquire existing closed products and then throw money and developers into bringing them up to speed. They'd be more likely to buy Pixelmator or Corel or Lineform.

  247. Re:Right on Adobe! by Bing+Tsher+E · · Score: 1

    I've seen attitudes like yours as long as I've known Apple Developers, which is back into the early 90's. You like your little sandbox that Apple provides you, and the monopoly on their platform that they give you. There's a healthy but small premium market that you satisfy and your place is secure in it. You're one of Jobs' pedigree poodles.

    You probably don't even have an inkling what the GP was getting at when they said "good Apps are a pain for the developer to port". The keyword there is port, and I bet you missed it. Multi-platform. That's scary shit when you're a poodle fed little tins of fancy dog food and living in someone's walled garden.

    Lots of good code is multi-platform. Lots of people write code for more than one platform. And lots of stuff is already written and ready to be ported. It's probably not written in Objective-C though, so never mind....

  248. Re:Right on Adobe! by Runaway1956 · · Score: 1

    Aftermarket bolton parts can and do void warranties. Take the stock head off your engine, and put a high performance head on, then go back to the distributor to tell him about engine problems. Or, have a shift kit put into your transmission.

    --
    "Windows is like the faint smell of piss in a subway: it's there, and there's nothing you can do about it." - Charlie Br
  249. Re:Right on Adobe! by Bing+Tsher+E · · Score: 1

    Right now, if you're unemployed, you can get the Flash Suite for free from Adobe. I guess they figure there are a bunch of unemployed developers out of work who might want to bone up on their skills with a free Adobe suite. It's pretty cool, and you can sign up on Adobe's site for it. You get your license in about a week.

  250. Re:Right on Adobe! by BasilBrush · · Score: 1

    First of all, this: "Maybe your an idiot, or maybe your just to emotional attached to apple, I don't know. " is juvenile and pointless.

    clearly, you don't... but don't go spouting off about crap you don't know.

    I've been working in the smartphone industry, as a programmer, for more than a decade, including consultancy for several of the manufacturers. What do you know? Nothing you've demonstrated here.

    Android has been far easier for me to work with the the iPhone OS.

    Well whoopee do. It certainly hasn't been for others. e.g.:

    "We've spoken with a number of high profile Android application developers. All of them, without exception, have told me they are extremely frustrated with Android right now. For the iPhone, they build once and maintain the code base. On Android, they built once for v.1.5, but are getting far less installs than the iPhone.
    "And now they're faced with a landslide of new handsets, some running v.1.6 and some courageous souls even running android v.2.0. All those manufacturers/carriers are racing to release their phones by the 2009 holiday season, and want to ensure the hot applications will work on their phones. And here's the problem - in almost every case, we hear, there are bugs and more serious problems with the apps.
    "There are whispers of backwards and forwards compatibility issues as well, making the problem even worse.
    "More than one developer has told us that this isn't just a matter of debugging their existing application to ensure that it works on the various handsets. They say they're going to have to build and maintain separate code for various Android devices. Some devices seem to have left out key libraries that are forcing significant recoding efforts, for example. With others, it's more of a mystery."
    http://techcrunch.com/2009/10/11/a-chink-in-androids-armor/

    I prefer not being locked to the Apple store.

    No one else cares what your preference is.

    " But there's also plenty of other factors, including the point that people purchasing iPhones mostly do so because they WANT to run apps."
    AS does anyone with a smart phone, it's the point.

    That's where you lack of knowledge of the industry shows. Most people DON'T install any third party apps, they just used the ones that are built in. iPhone has changed that pattern, but as it has a minority market share, its still true that most people don't install third party apps on smartphones.

    The market for shoes is people who need shoes, not the total number of available shoes.

    Wrong. You don't understand the concept. The market for shoes is the total number of shoes sold in a period of time for all manufacturers. Divide the number of shoes sold by a single manufacturer by this figure, and you get their market share.

    Hey, good luck selling your app, but don't go spouting off about crap you don't know.

    I don't need your luck, nor your inflated and mistaken sense of what you think you know.

  251. Re:Right on Adobe! by BasilBrush · · Score: 1

    I've seen attitudes like yours as long as I've known Apple Developers, which is back into the early 90's. You like your little sandbox that Apple provides you, and the monopoly on their platform that they give you. There's a healthy but small premium market that you satisfy and your place is secure in it.

    Sure. It's a nice place to be.

    You're one of Jobs' pedigree poodles.

    If it makes you feel happy to put a nonsensical label on it.

    You probably don't even have an inkling what the GP was getting at when they said "good Apps are a pain for the developer to port". The keyword there is port, and I bet you missed it. Multi-platform. That's scary shit

    No I didn't miss it. You're right it's scary shit. And usually very ugly shit compared with software targeted to a specific platform.

    Lots of good code is multi-platform.

    Not nearly as much as is very shitty indeed. The specialist is in virtually all cases better than the jack of all trades. Certainly it's possible and quite reasonable to make models which are cross platform. But cross platform UIs? Shit.

    It's probably not written in Objective-C though, so never mind....

    If it's engine level in C or C++, then there's no problem using it on OS X or iPhone OS. You can mix them in with ObjC UIs no problem. Again, if it's UI code, then good riddance, it'd be shit.

  252. And a thread about Flash and Adobe by patiodragon · · Score: 1

    becomes a flame war between the iPhone and Android in 3...2...1...

    All in all, I guess I love both Apple and Adobe, because the enemy of my enemy is my friend.

  253. Re:Right on Adobe! by BasilBrush · · Score: 1

    IF you need features not present in Android 1.5, then your app wont run on devices that run Android 1.5, which means you still only create one version of your app, but it will run on less devices.

    http://tech.slashdot.org/story/10/02/23/1616221/Google-Android-mdash-a-Universe-of-Incompatible-Devices?from=rss

  254. Re:Right on Adobe! by BasilBrush · · Score: 1

    I find it funny that "number of items sold" is no longer a good enough metric for some people.

    Yes, some idiots want to exclude from "number of items sold" the number of items that were sold in countries other than the US. Very funny indeed.

  255. Re:Right on Adobe! by node+3 · · Score: 1

    What did happen, is more Android phones were sold than iPhones, in the US. Notable, sure, but in no way whatsoever does it mean that the Android market is larger.

    Actually, that's exactly the only thing it does mean.

    No, it doesn't, but to be fair, I wasn't completely clear in my statement. Android only outsold the iPhone during the last quarter in the US. Both in the US and worldwide, there are still far more iPhones than Android phones.

    In addition, this did not count iPod Touches. Last quarter, more iPhone OS devices were sold in the US than Android devices (in fact, I'd wager that more iPhone OS devices were sold in the US alone than Android devices worldwide).

    So, no. In no way whatsoever does it mean that the Android market is bigger. Not even close.

  256. Re:Right on Adobe! by node+3 · · Score: 1

    So, no, relatively speaking, iPhones and iPad are not fragmented.

    You're right, but 'owning' an iPhone app basically amounts to being in charge of a small potted plant in somebody else's walled garden.

    Um... There are over 200,000 iPhone apps, and the entire web. It's also up to 32GB (and 64GB in iPod Touch and iPad variants).

    So, "small potted plant in somebody else's walled garden" is rather absurd.

  257. Re:Right on Adobe! by node+3 · · Score: 1

    For HTC, Motorola and RIM, #1 is the only way to make profit and they're still doing okay.

    Nonsense. Google pays them to install Android (specifically, to include Google-specific features to Android).

    Which has nothing to do with whether Apple is fleecing the consumer.

    Read the 'fleecing' part and the entire post before rushing to comment?

    Yeah, it's not like I went line by line and addressed his whole post or anything...

    Unsure indeed. So where are all those hundreds of millions coming from? Straight from AT&T's profits? Or from iPhone users?

    I know for a fact that I haven't paid Apple a single cent to stay exclusive to AT&T. I paid AT&T, and they voluntarily paid Apple. As for AT&T, presumably they make more by having more customers than they lose to Apple.

    If the app store doesn't make a significant profit then why not open up software installing instead of wasting money on iron clad DRM and multiple TPMs?

    Because they want to maintain a certain level of quality of the overall iPhone experience, and it's clearly working out well for them.

    How many iPhone users know about how much of their money goes to Apple?

    How many care?

    AT&T are not fools, they know people buy the iPhone just because others have it and it's shiny and suffer with it even at locations where AT&T service sucks balls and other cell providers' signals are great.

    No, they buy it because it's a fucking great phone. They "suffer" AT&T for the phone, not because it's "shiny and peer pressure".

    Also, ad hominem much?

    Two things:

    1. You're a hypocrite to call out my name calling on you when you call iPhone users superficial victims of peer pressure (and the OP called them fools).

    2. Ad Hominem is when you use an attack on the person as a means of diminishing their argument. Something like, "you don't bathe therefor your assertion that the sky is blue is false."

    I stand by my words.

  258. Re:Right on Adobe! by node+3 · · Score: 1

    3) Since you can ONLY use that as a way to get your apps on iPhone,s it's pretty much forced.

    Please cite one developer or one user who Apple has forced to buy an iPhone, or buy an app or buy an ADC iPhone membership, etc.

  259. Re:Right on Adobe! by node+3 · · Score: 1

    Developer tools don't write themselves, don't provide technical support for themselves, and don't host and provide bandwidth for themselves.

    Ummm. This is Slashdot. Ever heard of the GNU toolchain? Even Apple uses big chunks of it, btw.

    Oh, right. This is apple.slashdot.org. My mistake.

    Apple not only uses it, but they contribute greatly to it (and now moving towards clang and LLVM).

    But regardless, are you trying to make the point that GCC writes itself? Or that Apple only provides GCC, and not a full IDE like Xcode, with very well made documentation? That they don't provide multi-gigabyte downloads? That they don't host the software and discussion forums/mailing lists?

    I really don't see the point of your posts, other than to publicly parade your ignorance.

  260. Re:Right on Adobe! by node+3 · · Score: 1

    For comparison, there are more iPhone OS users than total Linux end-users.

    Not for much longer, if Android sales keep growing.

    In other words, I'm correct.

    Care for some castor oil? It'll make swallowing your words so much easier.

    Are you an idiot?

  261. Re:Right on Adobe! by mdervin2001 · · Score: 1

    But has the android user shown a willingness to actually buy the apps? IDK, the last data I heard was from last summer and I'm willing to bet that was due to the small installer base. But I haven't heard anything lately.

  262. Re:Right on Adobe! by naz404 · · Score: 1

    You can apply for and grab a free copy of Flash Builder if unemployed here:
    http://www.adobe.com/devnet/flex/free/index.html. It's free of university use too (students & faculty).

  263. Re:Right on Adobe! by naz404 · · Score: 1

    You can use completely free and open source tools to create high-quality Flash content. For example, you can use the combo of Sun's JDK, the Free & Open source FlashDevelop IDE (Microsoft .NET 2.0 required) and Adobe's Open Source Flex SDK.

  264. Re:Right on Adobe! by Anonymous Coward · · Score: 0

    damn your old, I have not seen a new cobol app in years

  265. Re:Right on Adobe! by Anonymous Coward · · Score: 0

    what a surprise Apple haters mod to oblivion anything that is remotely truthful. glad to see the MS shills are still employed to troll slashdot.

  266. Don't tell Microsoft by Anonymous Coward · · Score: 0

    Adobe to Microsoft:
    'We believe that consumers should be able to freely access their favorite content and applications, regardless of what computer they have, what browser they like, or what device suits their needs,' the letter states. 'No company — no matter how big or how creative — should dictate what you can create, how you create it, or what you can experience on the web.' !!!

  267. Re:Right on Adobe! by recoiledsnake · · Score: 1

    Android market is not the only venue to sell/buy/download Android apps.

    Just look at the list here http://en.wikipedia.org/wiki/List_of_digital_distribution_platforms_for_mobile_devices#Third-party_platforms

    If an Android developer does not like the Android Market he can use another.

    An example of a free App market --> http://slideme.org/
    If a author doesn't like a publishing house he can shop for another, even if all are Draconian, there is nothing to prevent someone starting a new one offering better terms for authors.

    But, can you point to another App Store for the iPhone? And no, Cydia doesn't count, because Apple believes jailbreaking is criminal and has DRM'ed the iPhone to hell with TPMs to prevent other channels of distribution. I know you won't believe me, so please read http://www.copyright.gov/1201/2008/responses/apple-inc-31.pdf before calling me out on this.

    It's just sad how many people make up and believe false rationalizations because of something almost like Stockholm Syndrome when it comes to Apple.

    --
    This space for rent.
  268. Re:Right on Adobe! by recoiledsnake · · Score: 1

    Sites like Sourceforge hosts downloads for free and you think Apple can't pay for hosting free apps???

    Additional bandwidth and storage is dirt cheap these days. Are you living in the early nineties?

    There are a lot of sites that use a lot of bandwidth that just run by meager advertising sales alone and you mean to say Apple can't use some of their billions in profits and operating cash to provide those for free for the developers who don't make money off the Apps?

    Cmon. Apple has benefited enough from Free software (BSD, Webkit, GCC, etc. etc.) In fact they have made tens of billions off them.

    There are hosting plans available for TBs of data for a few bucks a month.

    I really don't see the point of your posts, other than to publicly parade your ignorance.

    Erm....isn't that what you just did?

    --
    This space for rent.
  269. Re:Adobe 3 Apple.... NOT by Civil_Disobedient · · Score: 1

    That's about the only move Adobe has left. If they open-source the Flash client, Apple effectively has no argument. They should do it anyway... it's not like they're making shit-tons of money on the (completely free) Flash Player.

  270. Re:Right on Adobe! by canadiancow · · Score: 1

    I don't know why everyone says that.

    I'm an Android developer. It's trivial to write applications that "runs on all of the devices and takes advantage of the features on newer platforms".

    It's as easy as:
    if (api level <= 4) { /* make it work without all the features */ } else { /* make it work, with the new features */ }

  271. Re:Right on Adobe! by EvanED · · Score: 1

    This may be a flawed analogy, but wouldn't it be akin to a company releasing a car that only ran on diesel? That impedes all the companies that sell only "normal" gasoline. They're stifling competition! If you want to use "normal" gasoline, buy a car that runs on that. If diesel usurps gasoline as the standard fuel of choice, maybe it's because it's better.

    Except that, as I understand it, there are good technical reasons why you can't make a car that runs on both diesel and gasoline. There are no such technical restrictions on why you can't run Flash or Flex-compiled programs on the iPhone, as evidenced by the fact that Adobe had the iPhone compiler for Flex working and it's only because Apple changed its SDK terms that you can't use it.

    If a manufacturer made a diesel car and artificially prevented it from using gasoline even though many other cars on the market could use either, then it would make perfect sense to complain about it.

  272. The thing I don't see... by Anonymous Coward · · Score: 0

    Is people acknowledging that Flash is designed as a point-and-click medium, not a touch friendly forest to play in at all! Steve was right when he told people that unless Flash is changed markedly from what it is now (buggy and antiquated and insecure for a lot of reasons) then it will surely face difficult times indeed.

    Instead of marketing against apple like this I think Adobe should be spending money to make the product more relevant to the current trends (and ultimate realities) of the way things are going.

    This is the same thing MS did with Windows for a number of years and I am happy to see them (at least from what I hear) changing their tune with Win7 but surely everyone remembers the crazy marketing campaign with Vista. All hype and no real improvement or inclusion of what the developers and consumers wanted.

  273. Re:Right on Adobe! by node+3 · · Score: 1

    Sites like Sourceforge hosts downloads for free and you think Apple can't pay for hosting free apps???

    All I said is that these things don't host themselves. Someone has to do it, and doing it costs money. You have a knack for writing things that agree with exactly what I wrote while pretending that you are proving me wrong.

    Additional bandwidth and storage is dirt cheap these days. Are you living in the early nineties?

    Dirt cheap != free. In other words, I'm correct.

    There are hosting plans available for TBs of data for a few bucks a month.

    You vastly underestimate Apple's bandwidth needs.

    You also ignore all the rest of the work that goes into Apple's products, including their developer tools.

    But the one thing that makes futile your entire argument is that, in the end, this all costs Apple money.

    I really don't see the point of your posts, other than to publicly parade your ignorance.

    Erm....isn't that what you just did?

    Publicly paraded your ignorance? Yes, I suppose I did.

  274. So ... by Anonymous Coward · · Score: 0

    Adobe is calling Apple, Microsoft

  275. Re:Right on Adobe! by sbeckstead · · Score: 1

    Yes perhaps but can you also detect the variation in hardware?

  276. Re:Right on Adobe! by Yakasha · · Score: 1

    In part you didn't comprehend what I wrote, and in part you are just plain wrong. The size of the market for iPhone apps is the total number of apps sold by all app developers. It;s not the number sold by a singe developer, nor is it the number of devices sold.

    Actually he did understand what you wrote. What you wrote is wrong.
    A "market" for a product is the demand for that product. If Apple never sold a single iPhone, what is the size of the market for iPhone apps? 0. There is no demand for iPhone apps without iPhones.
    The size of the market for all smart phone apps is tied to the # of smart phones sold. The more phones that are sold, the more apps you have the potential to sell.
    The number of apps sold only matters when determining things like market share, or market penetration.

    Thus it's wrong to say that Android sales topping iPhone sales on that study means it's a bigger market. Wrong in several different ways.

    It is wrong because it is incomplete. # of phones sold is not the only factor in determining the size of the market, but it is a major player.

  277. and IE is part of Windows (because we said so) by Anonymous Coward · · Score: 0

    n/t

  278. Re:Right on Adobe! by Anonymous Coward · · Score: 0

    Android developers have to release different versions of their app for different Android phones.

    Why is this modded up? Android developers do NOT have to create different versions of apps for different hardware platforms. They do have to take into account different specs, processing power, hardware graphics support, screen size, and a plethora of other factors, but the very core of the Android philosophy is a virtual machine that allows an application to be run on every Android device in circulation.

    I imagine however, that the gulf of performance and form factor between the iPhone and iPad is such that alternate versions of apps might be mandated.

  279. Re:Right on Adobe! by BasilBrush · · Score: 1

    Actually he did understand what you wrote. What you wrote is wrong.

    No it's not.

    A "market" for a product is the demand for that product.

    Absolutely it is. And for products that are freely available already, such as the smartphones and shoes we've discussed, the demand for the product is the same number as the sales of the product. This is marketing 101 stuff.

    If Apple never sold a single iPhone, what is the size of the market for iPhone apps? 0.

    Again, absolutely it is under the very definition I gave. Under those circumstances: Sales = 0, Market size = 0.

    The size of the market for all smart phone apps is tied to the # of smart phones sold.

    No it's not. A buyer of a smartphone might buy zero apps, or might buy 100. There's some lose connection between the two markets, but the market for smartphone apps is NOT defined by the number of smartphones sold. You're just plain wrong.

    The number of apps sold only matters when determining things like market share, or market penetration.

    The insight that you are missing is that market share is a proportion of the market, as per my definition. Market penetration is the market size as per my definition related to the POTENTIAL market size.

  280. Re:Right on Adobe! by WNight · · Score: 1

    That's why I mentioned properly-specced yet third-party tires.

  281. Re:Right on Adobe! by WNight · · Score: 1

    Are there really 'CRC police' at the Apple store freaking out about this stuff?

    I haven't actually heard of it, just vague scare tactics from Apple.

    You can update them back to stock firmware before you take it to the Apple store.

    But you don't need to. They can't deny a warranty because of things that plainly don't matter. This has to pass the judge test too, so if they made a battery that burst into flame when the firmware stopped telling it not to, that wouldn't fly. Companies have been trying to lock people in to buying branded replacement parts for centuries.

    Like how patent trolls get great success with trivial additions, like "X - on a digital computer" and later "X - over a digital network", Apple is simply adapting old anti-consumer tactics to new technology in the never-ending game of providing as little as possible for as much as possible.

  282. Re:Right on Adobe! by ckaminski · · Score: 1

    Wetab... hehehe. Giggle. Funny.

    An Android tablet that's arguably not available vs a tablet that's shipped a million units in it's first month of availability.

    Okay, I'm a borderline Apple fanboi with a serious love/hate relationship with them, but it's pretty obvious what the marketplace wants right now, and it's everything to do with Apple Apple Apple. It's clean, consistent and reliable. And most of all -> HERE.

  283. Re:Right on Adobe! by ckaminski · · Score: 1

    How many iPhone users know about how much of their money goes to Apple?

    How many care? They finally, FINALLY, after 30 fucking years of computer, have a Star-Trek style palmtop computer in their pockets. They don't give a shit who gets their money. As long as they have a device that works, and works well.

    That's it. Period.

    I don't understand the Apple hate. Have all the Microsoft astroturfers taken up new assignments?

  284. Re:Right on Adobe! by KZigurs · · Score: 1

    The worst bit is that I can actually imagine that such a workflow MIGHT work...

  285. Regardless of computer- if Adobe gets around to it by thisisauniqueid · · Score: 1

    "We believe that consumers should be able to freely access their favorite content and applications, regardless of what computer they have, what browser they like, or what device suits their needs" -- except that Adobe support for Linux is abysmal and has always been abysmal (64-bit Flash 10.1??) -- and it has taken them forever to port to Android...

  286. Re:Right on Adobe! by Anonymous Coward · · Score: 0

    Also ask again about which phones are selling the most when the new iPhone is released in the summer.

  287. Wait - who's game is it? by amacgeek · · Score: 1

    Look, Apple isn't arresting development for anyone. You can develop anything you want using any tool you want. Wanna build in Fortran? Go for it. Wanna code in Hypercard? Be my guest. Just don't try to sell it to Apple. The iPad,iPhone, iPod is their game. You don't like the rules? Don't play. Geez, stop your bellyaching and move on. I'm tired of hearing about it!

  288. Meet in the middle? by UNHOLYwoo · · Score: 1

    Why don't they just find a middle ground... create a mobile version of flash, that tailors to all of the shit that Jobs has to complain about? Adobe gets to release a new product (probably going to charge an arm and a leg for it) while Apple makes everyone happy with "Mobile Flash" and continues to boast about something new they are able to do after its been around on other platforms/devices for years? Other than the continuous bitching by both companies, I see nothing that could stop this road from being traveled.

  289. Re:Right on Adobe! by shutdown+-p+now · · Score: 1

    Yes, you can.

  290. Re:Right on Adobe! by shutdown+-p+now · · Score: 1

    How much time does it take to port an iPhone app to Android as compared to writing an entirely new iPhone app?

    For a typical app, it would be a complete, grounds-up rewrite - Java isn't Obj-C...

    Also, while you do often hear about how properly architectured apps (MVC etc) don't suffer from it, it's all bullshit, too. Vast majority of mobile apps today are UI-centric, that's where the meat is. And the UI models are vastly different between two platforms, so reusability is effectively zero.

    It's much better for games, but that's about it.

  291. Re:Right on Adobe! by shutdown+-p+now · · Score: 1

    To me, there is one heckuva difference. Up to a point, at least, Apple should have the right to say what is going to run on the hardware that they support with guarantees that the hardware is going to work.

    So, then, why Microsoft shouldn't have the right to say what is going to run on the software they support with guarantees that the software is going to work? What's the difference?

  292. Re:Right on Adobe! by shutdown+-p+now · · Score: 1

    To that small subset of developers who want to develop in Flash (or similar) maybe. But the majority are perfectly happy to use the native ObjC/Cocoa Touch platform.

    You have a false "Obj-C vs Flash" dichotomy. This has nothing at all to do about Flash. I've never wrote a single line of code in it, and hopefully never will. But Jobs also prevent me from using the good stuff such as, say, O'Caml or Scala, and that is a travesty.

  293. Re:Right on Adobe! by BasilBrush · · Score: 1

    You have a false "Obj-C vs Flash" dichotomy. This has nothing at all to do about Flash. I've never wrote a single line of code in it, and hopefully never will. But Jobs also prevent me from using the good stuff such as, say, O'Caml or Scala, and that is a travesty.

    Hence why I wrote "Flash (or similar)". Because it's not just about preventing Flash, but about preventing any non ObjC/Cocoa Touch platform. It's perfectly understandable that you'd want to be free to use those languages. It's perfectly understandable that Apple wouldn't want the results of that programming to be sold through their App Store. Apple rightly wins the conflict, because it's their store.

  294. Re:Right on Adobe! by shutdown+-p+now · · Score: 1

    It's perfectly understandable that Apple wouldn't want the results of that programming to be sold through their App Store.

    What's understandable about it?

    To the best of my knowledge, this is, in fact, the first time a company legally restricts what tools can be used to extend its computing platform...

  295. Re:Right on Adobe! by Runaway1956 · · Score: 1

    Simple. Software isn't a physical product, and NOBODY guarantees software. Read carefully all the disclaimers that acompany any software.

    --
    "Windows is like the faint smell of piss in a subway: it's there, and there's nothing you can do about it." - Charlie Br
  296. Re:Right on Adobe! by BasilBrush · · Score: 1

    What's understandable about it?

    See Job's open letter on the subject.
    Also see http://daringfireball.net/2010/04/why_apple_changed_section_331
    Personally, I find every point understandable from Apple's point of view.

    To the best of my knowledge, this is, in fact, the first time a company legally restricts what tools can be used to extend its computing platform...

    Possibly. Though of course companies such as Nintendo and Sony retain both complete discretion and secrecy of process over what games are published to their platform. The can prevent publication of software for whatever reason they like, the same as Apple.

  297. Re:Right on Adobe! by dudpixel · · Score: 1

    I find it funny that "number of items sold" is no longer a good enough metric for some people.

    Yes, some idiots want to exclude from "number of items sold" the number of items that were sold in countries other than the US. Very funny indeed.

    no one is claiming what you say they are.

    the iphone is still the most popular. There I said it.

    Its also better (and technically superior) than phones like the HTC magic and other Android 1.5/1.6 phones.

    However, Android is currently more popular in the US than the iPhone. Deal with it.

    --
    This seemed like a reasonable sig at the time.
  298. Pot Calling the Kettle Black by _0rm_ · · Score: 1

    Nuff said. Adobe is full of shit. They hold a comfortable little monopoly on the rich web media market. Seems like Jobs isn't the only one with a reality distortion field.

    --
    Boredom is bliss.
  299. All music sans DRM by SuperKendall · · Score: 1

    On the music front, it is important to remember they publish some of their music without DRM, but I believe they still have quite a lot of it that is not only tied to their service, but to their device ecosystem.

    Only music users purchased some time ago that was under the old DRM scheme and they did not pay to upgrade. All music sold on iTunes for some time now is DRM free.

    Again, you bring up good points, but I still think both companies are seriously abusing the "FOSS" movement for the sake of marketing themselves as being "more open" when neither are truly open.

    I don't think it's marketing though, at least not wholly. Apple has contributed far, far too much to real world open source projects to have the efforts deserve the label of marketing. They didn't have to give back any of the Webkit work they've done (for example). The engineers at Apple, when you talk to them at WWDC, are on a personal level very happy to give back to the community which Apple really heavily depends on. Apple at the heart of things is VERY much a bunch of really technical people, not marketers.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:All music sans DRM by StylusEater · · Score: 1

      Only music users purchased some time ago that was under the old DRM scheme and they did not pay to upgrade.

      Why should one have to pay to "upgrade" music they already own. In essence, they're trying to get us used to "renting" items and no longer "owning" them like we did before... I should be able to upgrade the track without a fee if I've already "bought" it.

      All music sold on iTunes for some time now is DRM free.

      I thought this depended on the label?

      The engineers at Apple, when you talk to them at WWDC, are on a personal level very happy to give back to the community which Apple really heavily depends on. Apple at the heart of things is VERY much a bunch of really technical people, not marketers.

      I've never been to WWDC. It's on my "todo list." It'd be great to talk to some of their developers but the cynic in me has to point out that most company workers "tow the line." On a similar note, I'm actually very impressed with Steve Jobs late night e-mail conversation with a gawker reporter. Although I might not agree with the censorship part, I am absolutely in awe that Steve would enter into such a conversation, and give such candid responses.

    2. Re:All music sans DRM by SuperKendall · · Score: 1

      Why should one have to pay to "upgrade" music they already own.

      You don't - you don't "own" the original DRM music. If ownership was an issue you'd not have bought that music.

      As a bonus, the upgraded music is not only DRM free, but also a much higher bitrate. So it's not like there's no good reason to upgrade.

      I thought this depended on the label?

      About TWO YEARS AGO it did. So, no. As soon as the Earth did not shatter into a billion pieces when BMI sold DRM free music, the other studios followed pretty much instantly.

      --
      "There is more worth loving than we have strength to love." - Brian Jay Stanley
    3. Re:All music sans DRM by StylusEater · · Score: 1

      You don't - you don't "own" the original DRM music. If ownership was an issue you'd not have bought that music.

      So the only music we can own is distributed on CD? Or is that not true either? What music can we own if not some of the "digital crap" being shoveled?

      I thought this depended on the label?

      About TWO YEARS AGO it did. So, no. As soon as the Earth did not shatter into a billion pieces when BMI sold DRM free music, the other studios followed pretty much instantly.

      They did? So all label music is DRM free now? Hrm...so now it's the resellers/distributors putting DRM on tracks?

  300. Hauling the family PC back and forth by tepples · · Score: 1

    Why can't you put your PC next to your TV?

    I can, but I don't imagine that most of my audience would be willing to do so for two reasons:

    • A family might not have a spare PC to dedicate to use with a TV, and it's a pain in the behind to haul it back and forth between the TV and the computer desk and keep plugging and unplugging cables. As for buying a second PC to keep by the TV, national brand PCs with NVIDIA graphics tend to cost significantly more than a game console.
    • Sure, just about every HDTV can take the VGA and HDMI signals from a PC. But at the end of the last holiday season, 54 percent of US households with a TV still had only an SDTV, and these SDTVs won't likely be replaced until they fail. Unlike PCs, consoles have SDTV output as standard equipment without having to by an obscure $40 adapter cable. I could mention this adapter in a game's manual, but would that be enough?
  301. Re:Right on Adobe! by jeffmeden · · Score: 1

    asstastic

    you heard me, ass tastic a s s tastic