Virtual objects [within online games], by themselves, have no value. Thus, the aquisition of such an object should not and cannot be taxed. Having control over the object is what is of value. When you buy or sell the object, you are transferring control of said object. It's simply an add-on on service. Furthermore, there should be no special provisions for taxing income made from this service. It should be treated the same as income from any other job.
>> High-powered character accounts used to sell for as much as $500, but the online auctions have gone silent. That's partly because, as the end nears, Turbine is tossing out some freebies and giving away more "rare" items, making them less rare.
It's not at all because of the freebies. It's because the game is SHUTTING DOWN!
I brought up DNA to serve as an example of something that people mistakenly consider to be private when in fact its not. I wasn't advocating that freely circulating DNA information would be of no consequence.
What I thought was ridiculous, in particular, was the idea of needing permission to make reference to someone's identity.
That's one of the most ridiculous things I've ever read.
Why are you so scared of someone knowing who you are? How does that invade your "privacy"? I could care less if my name or address are on the internet. The same information has been in the phone book for decades unless you opt out which very few people do.
Don't confuse that which is UNIQUE versus that which is private. Very few things are private. Even your DNA isn't private as you leave it behind everywhere you go.
Aperture isn't just about producing quality pictures by using non desctructive editing on RAW. It's about end to end workflow. I've read several posts from people who are using RAW with their JPEG collection.
Sorry about this partial double post. It didn't take some of my comments because of my use of triangle brackets.
"If this is just an organization and editing program, then how is this any different than iPhoto?"
extremely fast and effective application of keywords effective use of dual display stacking (ie: grouping) of like images manually or automatically based on timestamp smart web galleries new book layouts and higher quality book prints innovate "loupe" magnifying tool very slick interface adjustments HUD many times more powerful virtual lighttable for composing layouts non-destructive editing from beginning to end or to photoshop compare and select tools
"a) does Aperture support layers? b) does Aperture have a clone tool/healing brush/patch tool? These are the tools I use most often for actual retouching. c) does Aperture support 16 bit images? (My guess is it would pretty much have to in order to truly support RAW, but I don't think they specifically say it does anywhere.)"
a) No layers. No non-global adjustments at all except for b) b) yes c) yes
"then it's really a worthless app if you've got Picasa"
Well I don't have Picasa (I'm on Mac) however, even if I did, I prefer Aperture because of the features I listed above.
I have encountered a few bugs. None of them major although I was surprised to see them.
Do what I do and delete all links to IE so that running IE means you have to do Start > Run > iexplore. I like Firefox because it means I have to fix my parents computer less often. They can't tell the difference. They don't even know what tabs are. For casual users, which are most, Firefox is fine. Personally, I use Camino (Mac).
Who cares how long it takes to encode? That's done only once. And my G4 based Mac can decoded H.264 in DVD-like resolution in realtime. By now there are probably 10 companies making dedicated H.264 decoder chips that Sony could employ to achieve at least 720p decoding in realtime.
For someone who claims to not play, there is no way for you to be able to assess the actual risk versus reward that the investor subjected himself to. Perhaps, for him, it was a no brainer investment.
c) I doubt selling a bit of virtual property is a fulltime job. In fact you can take it as a game (such as everyone hanging around the WoW auction house, have fun and make cash while having fun...)
I'm certain that, for him, it's a full time job. No one is going to invest that much money and not be completely immersed in the virtual world. He needs to keep on top of everything. That's not to say that it still can't be fun. I bought, traded, and sold EverQuest stuff for five years, both part time and full time, and I had fun.
Whenever I reconnect an external drive that I use for overnight backup, Spotlight always starts indexing it, even though I have the drive on my Spotlight exclude list.
You may be able to "feel like" you have $4300USD with 500 yuan if you stick to certain cheap goods, especially services and resturants in China because food and labor is cheap.
And this is exactly what 95% of Chinese do with their income. China is still a poor country. The average person doesn't buy "quality consumer goods." They can't even afford to eat at McDonald's which is about one day's salary.
5000 yuan is in fact $617, however, when you factor in per capita GDP, which is a very good indication of cost of living, you'll understand that $617 in China "feels" more like $4300 in the US. GDP is not only valid for comparison but its a much more meaningful comparison too. I'm not sure how the parent arrived at their number of $3000.
That was an expirement, or perhaps just for exposure. He doesn't do it for a living.
Virtual objects [within online games], by themselves, have no value. Thus, the aquisition of such an object should not and cannot be taxed. Having control over the object is what is of value. When you buy or sell the object, you are transferring control of said object. It's simply an add-on on service. Furthermore, there should be no special provisions for taxing income made from this service. It should be treated the same as income from any other job.
You watch too much teevee!
Why so many acronyms? You're only saving one character by using 2K7 over 2007, and it's harder to read.
>> High-powered character accounts used to sell for as much as $500, but the online auctions have gone silent. That's partly because, as the end nears, Turbine is tossing out some freebies and giving away more "rare" items, making them less rare.
It's not at all because of the freebies. It's because the game is SHUTTING DOWN!
I brought up DNA to serve as an example of something that people mistakenly consider to be private when in fact its not. I wasn't advocating that freely circulating DNA information would be of no consequence.
What I thought was ridiculous, in particular, was the idea of needing permission to make reference to someone's identity.
That's one of the most ridiculous things I've ever read.
Why are you so scared of someone knowing who you are? How does that invade your "privacy"? I could care less if my name or address are on the internet. The same information has been in the phone book for decades unless you opt out which very few people do.
Don't confuse that which is UNIQUE versus that which is private. Very few things are private. Even your DNA isn't private as you leave it behind everywhere you go.
I reckon that, by your standards, 75% of all articles are fluff pieces.
f armer.html
It was on Slashdot so you may have already seen it, but perhaps this might better satisfy your curiosity:
http://playmoney.blogs.com/blog/2005/10/wow_gold_
Shamlessly linked through my blog.
Aperture isn't just about producing quality pictures by using non desctructive editing on RAW. It's about end to end workflow. I've read several posts from people who are using RAW with their JPEG collection.
Sorry about this partial double post. It didn't take some of my comments because of my use of triangle brackets.
"If this is just an organization and editing program, then how is this any different than iPhoto?"
extremely fast and effective application of keywords
effective use of dual display
stacking (ie: grouping) of like images manually or automatically based on timestamp
smart web galleries
new book layouts and higher quality book prints
innovate "loupe" magnifying tool
very slick interface
adjustments HUD many times more powerful
virtual lighttable for composing layouts
non-destructive editing from beginning to end or to photoshop
compare and select tools
"a) does Aperture support layers?
b) does Aperture have a clone tool/healing brush/patch tool? These are the tools I use most often for actual retouching.
c) does Aperture support 16 bit images? (My guess is it would pretty much have to in order to truly support RAW, but I don't think they specifically say it does anywhere.)"
a) No layers. No non-global adjustments at all except for b)
b) yes
c) yes
"then it's really a worthless app if you've got Picasa"
Well I don't have Picasa (I'm on Mac) however, even if I did, I prefer Aperture because of the features I listed above.
I have encountered a few bugs. None of them major although I was surprised to see them.
>> If this is just an organization and editing program, then how is this any different than iPhoto? >
a) No layers. No non-global adjustments at all except for b)
b) yes
c) yes
>> then it's really a worthless app if you've got Picasa
Well I don't have Picasa (I'm on Mac) however, even if I did, I prefer Aperture because of the features I listed above.
I have encountered a few bugs. None of them major although I was surprised to see them.
Do what I do and delete all links to IE so that running IE means you have to do Start > Run > iexplore. I like Firefox because it means I have to fix my parents computer less often. They can't tell the difference. They don't even know what tabs are. For casual users, which are most, Firefox is fine. Personally, I use Camino (Mac).
From the article:
He took home $150k.
Year to date for him is now $230k.
It's Powerbook 1.5Ghz one off from the current models.
Is it just me or does this entry leave you clueless as to what the story is actually about?
Who cares how long it takes to encode? That's done only once. And my G4 based Mac can decoded H.264 in DVD-like resolution in realtime. By now there are probably 10 companies making dedicated H.264 decoder chips that Sony could employ to achieve at least 720p decoding in realtime.
Maybe that's an old number because current price is $224.99 / 500M according to one infamous site.
http://playmoney.blogs.com/blog/2005/11/informatio n_and.html
For someone who claims to not play, there is no way for you to be able to assess the actual risk versus reward that the investor subjected himself to. Perhaps, for him, it was a no brainer investment.
c) I doubt selling a bit of virtual property is a fulltime job. In fact you can take it as a game (such as everyone hanging around the WoW auction house, have fun and make cash while having fun...)
I'm certain that, for him, it's a full time job. No one is going to invest that much money and not be completely immersed in the virtual world. He needs to keep on top of everything. That's not to say that it still can't be fun. I bought, traded, and sold EverQuest stuff for five years, both part time and full time, and I had fun.
Whenever I reconnect an external drive that I use for overnight backup, Spotlight always starts indexing it, even though I have the drive on my Spotlight exclude list.
But my favorite part is the bit about "test driven development." Of course it's test-driven... that's how programming generally works.
Test driven development means the unit test is written at the same time as the feature is written, or sometimes even before the feature is written.
'We caught the dupe fast, worked overtime to fix it, proved that our alerts worked, and got this here nice advertisement on Gamespot.'
This article seems like one big advertisement for EQ2 and Sony Exchange. Since when is it Sony's policy to disclose every little dupe in their games?
You may be able to "feel like" you have $4300USD with 500 yuan if you stick to certain cheap goods, especially services and resturants in China because food and labor is cheap.
And this is exactly what 95% of Chinese do with their income. China is still a poor country. The average person doesn't buy "quality consumer goods." They can't even afford to eat at McDonald's which is about one day's salary.
5000 yuan is in fact $617, however, when you factor in per capita GDP, which is a very good indication of cost of living, you'll understand that $617 in China "feels" more like $4300 in the US. GDP is not only valid for comparison but its a much more meaningful comparison too. I'm not sure how the parent arrived at their number of $3000.