Yes, I am saying that dumb people are poor. They are poor because they are less educated, have fewer or no qualifications, and therefore work (if at all) lower income earning jobs.
The realities of English society are irrelevant. How, or why, they are less educated does not change the fact that they are less educated, and therefore dumber.
The reality is, higher educated people who understand the issues voted to remain, lower educated people who are more influenced by propaganda and/or who do not understand the issues voted to leave, and I think that is very interesting.
It would seem that the poorer you are, the less educated, the lower your social grade, and the older you are, the more likely you were to vote leave.
I would say that the wealth statistic was not a cause, but really a symptom. It would seem smart people voted to remain, and dumb people voted to leave, and it would seem there are slightly more dumb people in the UK than smart people.
and if you think about it does it not kind of suck you only get TWO possible distinct channels? What if you wanted to provide a headphone with a subwoofer specific channel or a true surround sound headset / speakers?
I only have two ears, if you want sub you lowband filter both channels and combine them. If you want "true surround" you do it in software. You only need two actual sources of audio because you only have two ears. Anything else is snake oil.
The problem is that people buy these mygica or similar android STB's and they install Kodi, a long with a lot of "free tv/movie" streaming apps, and then re-sell them as an alternative to cable TV.
Most of these tv/movie streaming apps are just front ends for torrent downloads.
The STB's themselves are not at issue, it's the people reselling them as torrenting streamers enabling copyright infringement.
How far do you go? Is google maps also to blame because they show the residential roads that people can look up? How about paper map makers? All Waze is doing is making it easier to get the information.
It's not Waze's fault how a city chooses to pay for road maintenance. The roads are there, they are open to the public. Waze has a first amendment right to be able to tell people that the roads exist. Done.
You're just pushing the functionality down a level so instead of the user having the option to remove it or not, now the user has to have it because it's part of the OS.
The law you site was made to make sure that business owners put up warnings to unsuspecting customers if they have people doing potentially harmful work in their buildings, like renovators/construction, etc. This doesn't translate to a website. It's not reasonable to think that a certain person is going to commit rape, especially if you've never met them. It doesn't pass the foreseeability test, let alone the multi-factor test. Does eHarmony or PlentyOfFish have the same duty of care? Are we going to require all websites that try to match people up to perform background checks on every one of its members?
A website isn't a premises. When I browse a website, I am not literally going to the destinations location. This law means the proprietor of a business has a duty of care to people visiting a physical location he owns and controls.
You will now not get any recommendations from anyone tech savvy, ie: influencers. You are now irrelevant. Thanks for coming out. Hope your death is quick and painless.
Listen, a review, a blurb, a blog post, I don't give a twittling-tweet what you call it. He was giving extremely positive press for a game he was personally involved in and didn't disclose the relationship, and he's done it multiple times.
You think that is ethical behaviour? That there's absolutely nothing wrong with that?
You are getting hung up on the little details and not seeing the big picture. Who gives a shit if it's a review or not when the ethical infraction is the same?
The alleged review doesn't exist, there is zero evidence that their relationship resulted in any favourable coverage at all. The only time he even mentioned her game was before they got together, when it was on a list of 49 other indie games.
Um, sorry, but I was there, and yes it was. It wasn't rampagingly misogynistic, but it was definitely a male-dominated industry, market, and culture. The number of well-known female game designers could be counted on your fingers. And while there's no intrinsic reason why a woman can't enjoy a game about blasting the crap out of aliens/demons/terrorists, as a group, that's not a genre they have tended to gravitate toward.
Your first statement is not backed up by the rest of the paragraph. Pro-male is not anti-female. Gaming culture is as anti-female as the fashion industry and culture is anti-male, that is to say, not very. There are entire genres of games targeting women, and many female protagonists (from Samus to Femshep). Nobody is actively keeping women away, as you said, it's not something they tend to gravitate toward. None of this makes the gaming industry sexist.
Why would it? Gjoni made up the whole thing as part of a vicious character assassination. Yes, there's quid-pro-quo corruption in games journalism, but that happens at the managerial level, as Jeff Gerstmann will readily attest, long before Gjoni oozed on to the scene.
I have already shown proof to the contrary in other comments.
So you're just taking Gjoni's word for it?
I never just take someones word for it.
The statistics conclude otherwise. Sorry, but that fig leaf of plausible deniability dried up and crumbled to dust ages ago
I'm not reading through a 10 page long article by someone who is already proven to be a liar. If you would be so kind as to summarize your evidence I would consider it.
Sorry, I'm not taking any article that says this seriously:
The video-gaming business was a bastion of old-fashioned sexism long before Gjoni came along. As the industry grew into a $100 billion behemothâ"rivaling Hollywood, bigger than pop musicâ"it maintained the atmosphere of a teenage boyâ(TM)s basement den, and stayed hostile to women.
Not to mention that the article only focuses on Gjoni and Quinn's relationship and doesn't really go into GamerGate at all. Yeah, guy was pissed his girlfriend was fucking around, nobody gives a shit about that except those two. The reason why it ended up being a big thing is because of the exposed corruption in gaming journalism, and the women involved trying to make the entirety of gaming out to be sexist.
Actually, I think you don't understand Gamergate because it started with a jilted and angry ex-boyfriend's complaints about his game designer girlfriend's cheating ways. There was an accusation of sex traded for reviews, but there was never any evidence to support the accusation, not even superficially, since there was no such review.
In practice, that seems to be the same thing, in that most of the GameGaters that I've seen go ballistic over anyone saying anything even the slightest bit negative about their favourite games.
There are extremists in everything unfortunately. I personally don't give a shit how someone reviews a game, as long as it's factual and simply opinion. Trying to make an entire community conform to whiny, lying, bitches however is where I draw the line.
Lets not forget that Depression Quest was barely even a game.
You know, the entire Gamergate movement was predicated on the notion that feminists had no business reviewing games that were geared towards men. "Let them make their own games" was the rallying cry.
You didn't understand gamergate. It started with the exposing of corrupt and biased favorable gaming reviews.
The message you're misstating is actually not that feminists had no business reviewing games, but they had no business trying to enforce their values on game developers as a whole. See the overblown Overwatch "scandal" about Tracer's victory pose.
So they label the data table as being for the first quarter 2016, but then for some inexplicable reason they change the failure rate to be annual? Are they using historical or projected data? Why skew the failure rate?
And then the bar graph - failure rates by manufacturer. How are they getting this data? For example, 2016 for HGST they list a failure rate of 1.03%, but that isn't borne out in the table data. The table data suggests only a 0.2% failure rate (44 failures / 22731 drives).
Yes, I am saying that dumb people are poor. They are poor because they are less educated, have fewer or no qualifications, and therefore work (if at all) lower income earning jobs.
The realities of English society are irrelevant. How, or why, they are less educated does not change the fact that they are less educated, and therefore dumber.
The reality is, higher educated people who understand the issues voted to remain, lower educated people who are more influenced by propaganda and/or who do not understand the issues voted to leave, and I think that is very interesting.
It's more interesting than that:
http://www.theguardian.com/pol...
It would seem that the poorer you are, the less educated, the lower your social grade, and the older you are, the more likely you were to vote leave.
I would say that the wealth statistic was not a cause, but really a symptom. It would seem smart people voted to remain, and dumb people voted to leave, and it would seem there are slightly more dumb people in the UK than smart people.
Not saying the guy is right, but how does a custom intel microcode update prove anything about a custom iphone kernel?
and if you think about it does it not kind of suck you only get TWO possible distinct channels? What if you wanted to provide a headphone with a subwoofer specific channel or a true surround sound headset / speakers?
I only have two ears, if you want sub you lowband filter both channels and combine them. If you want "true surround" you do it in software. You only need two actual sources of audio because you only have two ears. Anything else is snake oil.
Don't know what you're on about, I still have to do that shit on Windows 10 and Linux....
The problem is that people buy these mygica or similar android STB's and they install Kodi, a long with a lot of "free tv/movie" streaming apps, and then re-sell them as an alternative to cable TV.
Most of these tv/movie streaming apps are just front ends for torrent downloads.
The STB's themselves are not at issue, it's the people reselling them as torrenting streamers enabling copyright infringement.
Have these civil forfeiture laws been challenged on 4th amendment grounds? Isn't this the textbook definition of unreasonable seizure?
Why do you support Waze in this?
How far do you go? Is google maps also to blame because they show the residential roads that people can look up? How about paper map makers? All Waze is doing is making it easier to get the information.
It's not Waze's fault how a city chooses to pay for road maintenance. The roads are there, they are open to the public. Waze has a first amendment right to be able to tell people that the roads exist. Done.
You're just pushing the functionality down a level so instead of the user having the option to remove it or not, now the user has to have it because it's part of the OS.
The law you site was made to make sure that business owners put up warnings to unsuspecting customers if they have people doing potentially harmful work in their buildings, like renovators/construction, etc. This doesn't translate to a website. It's not reasonable to think that a certain person is going to commit rape, especially if you've never met them. It doesn't pass the foreseeability test, let alone the multi-factor test. Does eHarmony or PlentyOfFish have the same duty of care? Are we going to require all websites that try to match people up to perform background checks on every one of its members?
You're severely reaching with this
A website isn't a premises. When I browse a website, I am not literally going to the destinations location. This law means the proprietor of a business has a duty of care to people visiting a physical location he owns and controls.
... when Norway is not part of the EU?
... then I should have all the same rights as if it were a physical good.
Congratulations! You have committed a logical fallacy.
Glad to see you have finally admitted that the claim there was a revive l review is a lie. Now you have moved the goal posts
I'm sick of repeating myself, read this comment.
are you really saying this message harassment campaign is justified by this list?
Congratulations! You have just committed a logical fallacy.
You will now not get any recommendations from anyone tech savvy, ie: influencers. You are now irrelevant. Thanks for coming out. Hope your death is quick and painless.
I'm a diehard gater? That's news to me.
Listen, a review, a blurb, a blog post, I don't give a twittling-tweet what you call it. He was giving extremely positive press for a game he was personally involved in and didn't disclose the relationship, and he's done it multiple times.
You think that is ethical behaviour? That there's absolutely nothing wrong with that?
You are getting hung up on the little details and not seeing the big picture. Who gives a shit if it's a review or not when the ethical infraction is the same?
1. That's not a review.
It's extremely positive press coverage, call it whatever you want.
2. That's from before anyone has alleged they were in a relationship.
He's mentioned in the credits of the "game". They had a relationship, I don't give a shit if it was romantic or not, it should have been disclosed.
The alleged review doesn't exist, there is zero evidence that their relationship resulted in any favourable coverage at all. The only time he even mentioned her game was before they got together, when it was on a list of 49 other indie games.
Totally no favourable coverage at all, oh, except that time where he named an article after it, gave it top billing, and posted its screenshot over 50 other games. He certainly didn't have a relationship with Zoe then, right? They must not have known each other at all, right? Then why is he in Depression Quest's credits? No conflict of interest at all.
Um, sorry, but I was there, and yes it was. It wasn't rampagingly misogynistic, but it was definitely a male-dominated industry, market, and culture. The number of well-known female game designers could be counted on your fingers. And while there's no intrinsic reason why a woman can't enjoy a game about blasting the crap out of aliens/demons/terrorists, as a group, that's not a genre they have tended to gravitate toward.
Your first statement is not backed up by the rest of the paragraph. Pro-male is not anti-female. Gaming culture is as anti-female as the fashion industry and culture is anti-male, that is to say, not very. There are entire genres of games targeting women, and many female protagonists (from Samus to Femshep). Nobody is actively keeping women away, as you said, it's not something they tend to gravitate toward. None of this makes the gaming industry sexist.
Why would it? Gjoni made up the whole thing as part of a vicious character assassination. Yes, there's quid-pro-quo corruption in games journalism, but that happens at the managerial level, as Jeff Gerstmann will readily attest, long before Gjoni oozed on to the scene.
I have already shown proof to the contrary in other comments.
So you're just taking Gjoni's word for it?
I never just take someones word for it.
The statistics conclude otherwise. Sorry, but that fig leaf of plausible deniability dried up and crumbled to dust ages ago
I'm not reading through a 10 page long article by someone who is already proven to be a liar. If you would be so kind as to summarize your evidence I would consider it.
Sorry, I'm not taking any article that says this seriously:
The video-gaming business was a bastion of old-fashioned sexism long before Gjoni came along. As the industry grew into a $100 billion behemothâ"rivaling Hollywood, bigger than pop musicâ"it maintained the atmosphere of a teenage boyâ(TM)s basement den, and stayed hostile to women.
Not to mention that the article only focuses on Gjoni and Quinn's relationship and doesn't really go into GamerGate at all. Yeah, guy was pissed his girlfriend was fucking around, nobody gives a shit about that except those two. The reason why it ended up being a big thing is because of the exposed corruption in gaming journalism, and the women involved trying to make the entirety of gaming out to be sexist.
https://yourlogicalfallacyis.c...
Actually, I think you don't understand Gamergate because it started with a jilted and angry ex-boyfriend's complaints about his game designer girlfriend's cheating ways. There was an accusation of sex traded for reviews, but there was never any evidence to support the accusation, not even superficially, since there was no such review.
Yep, absolutely no evidence at all.
In practice, that seems to be the same thing, in that most of the GameGaters that I've seen go ballistic over anyone saying anything even the slightest bit negative about their favourite games.
There are extremists in everything unfortunately. I personally don't give a shit how someone reviews a game, as long as it's factual and simply opinion. Trying to make an entire community conform to whiny, lying, bitches however is where I draw the line.
Lets not forget that Depression Quest was barely even a game.
You know, the entire Gamergate movement was predicated on the notion that feminists had no business reviewing games that were geared towards men. "Let them make their own games" was the rallying cry.
You didn't understand gamergate. It started with the exposing of corrupt and biased favorable gaming reviews.
The message you're misstating is actually not that feminists had no business reviewing games, but they had no business trying to enforce their values on game developers as a whole. See the overblown Overwatch "scandal" about Tracer's victory pose.
So they label the data table as being for the first quarter 2016, but then for some inexplicable reason they change the failure rate to be annual? Are they using historical or projected data? Why skew the failure rate?
And then the bar graph - failure rates by manufacturer. How are they getting this data? For example, 2016 for HGST they list a failure rate of 1.03%, but that isn't borne out in the table data. The table data suggests only a 0.2% failure rate (44 failures / 22731 drives).