No, I'm not (I'm talking Linux on dual Athlons). However, the same principals apply - two processors can compile two files simultaneously, giving a near-100% speed increase. Unless the PPC architecture is really fucked up or the OSX scheduler really sucks, I'd think it'd be pretty similar there.
Quite true. However, most people will know to get a monitor and plug it in. Very few people will know to order a PCI video card (since these don't have AGP), take apart the computer and install it, configure X with the proper DRI drivers, and install Quake3 on Linux.
The computers as shipped don't have a GF2MX, they have some shitty unaccelerated onboard video. I highyly doubt you can render Quake III in software on a 1Ghz Duron.
Yeah, and my 50Mhz 486 feels just as fast as my dual Athlon 2200+. The difference is, the 486 has butt-ugly Windows 3.1 graphics, and the Athlon has (relativly) nice WinXP graphics.
It is also far cheaper than CF cards or self powered hard drives.
It is? Film costs about $1.50 a roll at US retail, but it can cost much more in other places, especially tourist sites. We'll say the average price is $2.50, including tax and such. When you add in developing (around $4 per roll) and postage (I have no clue - international postage can be really expensive. I'll say $2 per roll), that's $8.50 per roll. Assuming these are 24-exposure rolls, 10000 exposures would cost about $3500.
Meanwhile, 10000 pics on a good-quality digital (around 3MP) would take up about 4.8 GB (at 500k per frame). A 512MB CF card can be had for $100, and it would take about 10 of them to hold it all, yielding a final price of $1000. So the price of digital comes to less than 1/3 the price of film (plus, at the end, you still have $1000 worth of CF cards to do whatever you want with).
Even those numbers are being quite generous, because 90% of the pictures people take (even pros) are shit. With digital, you can erase them and get back the space. Even if he only deleted 40% of his pictures, that would be enough to let him take the rest at 5MP instead of 3MP. Also, CF cards are quite rugged, and a little bit of rain won't hurt them. And, if he's really worried about losing pics, he can stop at a local Internet cafe every so often and burn a backup CD or upload them to a file server.
If you're using a binary distro, you should use your vendor's update system to update the kernel. If you're using a locally-compiled kernel on the binary distro, then you should still have the source tree around from last time, ready to be patched.
What's your point? People with >= 6 months uptimes aren't very likely to want to install a new kernel on its release day, putting them in the category of people who don't compile new kernels.
The 970 is still oodles faster than the G4, even on 32bit code. That alone will make people buy it, even without special 64-bit apps available off the bat.
You can download an mp3 over 56k in half an hour and it'll sound as good as the original. You can download a DivX on cable in 12 hours and it'll look like shit compared to the original. That's why people don't pirate movies as much as music.
Styles, headers and footers, a decent GUI, true WYSIWYG, cross-platform support, word count, mail merge, columns, justified alignment, inserting images, special fields, XML document format, a Redo command, detailed paragraph formatting, footnotes and endnotes, background colors, spell check, miltilingual and bi-directional text support, a large variety of import/export filters (including Wordperfect, HTML, Palm, and Docbook), AutoText, automatic numbering, different bullet styles, a plugin system, scripting support, smart quotes, autosave, bookmarks, hyperlinks...
Evidently you do have some crack. Funny moderations are metamodded just like everything else (except Under/Over-rated, but that's a whole separate can of worms).
How do you think Xine reads the Windows DLLs? It uses code from Wine, just like mplayer does. These days, however, both of them can play most QT files without needing the DLLs.
Ogg Vorbis is used in mainstream games like Unreal. There is no reason to expect the game industry wouldn't go with Ogg Theora for video as well.
The difference is that Vorbis is quite possibly superior to all other current audio codecs. Theora, OTOH, is based off VP3, which is decent but not anywhere near MPEG4 or WMP9. When Ogg Tarkin is released, it may be the best video codec (just in tiem for Duke Nukem Forever), but Theora doesn't have as much going for it as Vorbis.
I'm comparing the relative appearence and performance of Win3.1 and WinXP to the relative appearence and performance of NeXTStep and OSX.
No, I'm not (I'm talking Linux on dual Athlons). However, the same principals apply - two processors can compile two files simultaneously, giving a near-100% speed increase. Unless the PPC architecture is really fucked up or the OSX scheduler really sucks, I'd think it'd be pretty similar there.
Quite true. However, most people will know to get a monitor and plug it in. Very few people will know to order a PCI video card (since these don't have AGP), take apart the computer and install it, configure X with the proper DRI drivers, and install Quake3 on Linux.
The computers as shipped don't have a GF2MX, they have some shitty unaccelerated onboard video. I highyly doubt you can render Quake III in software on a 1Ghz Duron.
My kernel compiles go about 100% faster on both proccessors, as does 3D rendering.
Yeah, and my 50Mhz 486 feels just as fast as my dual Athlon 2200+. The difference is, the 486 has butt-ugly Windows 3.1 graphics, and the Athlon has (relativly) nice WinXP graphics.
But damn those 10fps would look awesome.
It is? Film costs about $1.50 a roll at US retail, but it can cost much more in other places, especially tourist sites. We'll say the average price is $2.50, including tax and such. When you add in developing (around $4 per roll) and postage (I have no clue - international postage can be really expensive. I'll say $2 per roll), that's $8.50 per roll. Assuming these are 24-exposure rolls, 10000 exposures would cost about $3500.
Meanwhile, 10000 pics on a good-quality digital (around 3MP) would take up about 4.8 GB (at 500k per frame). A 512MB CF card can be had for $100, and it would take about 10 of them to hold it all, yielding a final price of $1000. So the price of digital comes to less than 1/3 the price of film (plus, at the end, you still have $1000 worth of CF cards to do whatever you want with).
Even those numbers are being quite generous, because 90% of the pictures people take (even pros) are shit. With digital, you can erase them and get back the space. Even if he only deleted 40% of his pictures, that would be enough to let him take the rest at 5MP instead of 3MP. Also, CF cards are quite rugged, and a little bit of rain won't hurt them. And, if he's really worried about losing pics, he can stop at a local Internet cafe every so often and burn a backup CD or upload them to a file server.
What?
The only problem is that Opera is written in QT, and wouldn't integrate nearly as well as Galeon.
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In that case, there shouldn't be the option to compile them in. If there is, it's a bug.
If you're using a binary distro, you should use your vendor's update system to update the kernel. If you're using a locally-compiled kernel on the binary distro, then you should still have the source tree around from last time, ready to be patched.
What's your point? People with >= 6 months uptimes aren't very likely to want to install a new kernel on its release day, putting them in the category of people who don't compile new kernels.
Many times you see changes here.
The PS2 is not based on Linux. It can run Linux (as can the Xbox and Dreamcast), but it has nothing to do with Linux unless you buy the Linux kit.
The 970 is still oodles faster than the G4, even on 32bit code. That alone will make people buy it, even without special 64-bit apps available off the bat.
You can download an mp3 over 56k in half an hour and it'll sound as good as the original. You can download a DivX on cable in 12 hours and it'll look like shit compared to the original. That's why people don't pirate movies as much as music.
And you think R&D are free?
I'm not an enterprise sysadmin by any means, but this appears to fit the bill.
Styles, headers and footers, a decent GUI, true WYSIWYG, cross-platform support, word count, mail merge, columns, justified alignment, inserting images, special fields, XML document format, a Redo command, detailed paragraph formatting, footnotes and endnotes, background colors, spell check, miltilingual and bi-directional text support, a large variety of import/export filters (including Wordperfect, HTML, Palm, and Docbook), AutoText, automatic numbering, different bullet styles, a plugin system, scripting support, smart quotes, autosave, bookmarks, hyperlinks...
Well, WINE's not an emulator in the first place, so the whole point is moot.
Evidently you do have some crack. Funny moderations are metamodded just like everything else (except Under/Over-rated, but that's a whole separate can of worms).
How do you think Xine reads the Windows DLLs? It uses code from Wine, just like mplayer does. These days, however, both of them can play most QT files without needing the DLLs.
The difference is that Vorbis is quite possibly superior to all other current audio codecs. Theora, OTOH, is based off VP3, which is decent but not anywhere near MPEG4 or WMP9. When Ogg Tarkin is released, it may be the best video codec (just in tiem for Duke Nukem Forever), but Theora doesn't have as much going for it as Vorbis.