For those unfamiliar, the A-12 is more commonly known as the SR-71. It's not exactly the same aircraft, the SR-71 being the later development, but anyone looking at an A-12 would immediately recognize it as an SR-71.
In fact, it's logical for the oil companies to be behind any future fuels. They already have much of the infrastructure required for it, there is no way any start up can build up to that level in a reasonable amount of time.
This isn't BIG OIL(ever notice how you can put "big" in front of any industry to make them sound evil?) killing renewable fuels, it's a business accepting that these technologies are unfeasible for them. Wind and solar are dicey at best as energy sources. Hydro is made impossible by the very same environmentalists trashing shell.
The issues with biofuel come about from the realities of BIG AGRICULTURE. In the US for example, corn is a staple crop. Why? Because of massive government subsidies, ethanol being one of them. Corn is a terrible way to produce it, but it's kept alive to keep money going to farms.
Biofuel is the here and now, it could be implemented on wide scales quickly and at reasonable cost. But to do so requires farmers to grow something more efficient than corn, and for oil companies to buy into it. BIG OIL isn't retarded, they know they're going to run out of oil and are poised to jump on whatever is next.
Of course, this is all moot because biofuel and solar/hydro solve two different problems. The problem of generating electricity is very different from that of powering cars. The main issue at hand is finding a way to store energy in a sufficiently dense, low cost package to power a car. Today's batteries are awful at this. All the clean power in the world doesn't mean dick if you can't store and harness it.
Developing things like this is expensive. There is one source of money which is available for speculative projects with no immediate application. Government projects. The military(especially in the US) being one of the biggest spenders on this type of stuff, is a prime source. Therefore military applications should be the first thing considered.
And since police are allowed to lie to you, what's to keep them from lying that the undercover policeman that just entered the room is in fact an attorney, a public defender, and is there to help advise you on your rights? The police could lie at that point and say this 'attorney' can fill in for your attorney until yours actually gets there.
You can also typically buy bundles of text messages, with say Verizon charging $5.00/month for 250 text messages (and other options as well)
For an idea of how ridiculously overinflated text messaging charges are, at 0.10 per message, sending a 3mb mp3 would cost almost $400, to each party.
Text messaging pricing schemes are not based on actual costs. It's just a way to get more money from customers by selling (less)overpriced messaging packages.
Ethanol in the US has nothing to do with alternative fuels, or replacing gasoline. It is primarily a subsidy to American corn farmers. Corn can never be a worthwhile source of ethanol.
Fact is, gasoline is cheap. Arguing about nebulous unknown "costs" in the future doesn't change it's price today. In fact, gasoline isn't just cheap, it's rock bottom dirt fucking cheap. The economics are simple, as long as gasoline is cheaper than any sort of biofuel, people will continue to use it.
This isn't the fault of the oil companies, who have been for years reshaping themselves into "energy" companies. The minute biofuel becomes competitive with gasoline, the oil companies will begin sinking their billions into controlling it. They already have the infrastructure, so it's logical for them to take it over.
Until some new process is created which can demonstrate large volume production of biofuel at prices better than gasoline, we're stuck with gasoline. The moment such a process is created, auto makers, consumers, and the oil companies will all switch on their own.
As has been said, a casualty in war refers to anyone who is hurt badly enough to have to be removed from duty. It includes both the dead and the injured. Even a broken leg is a casualty.
Media sources like to use the word casualty because casualty counts are always much higher and more dramatic sounding than fatalities.
People drawn to the police have a strong tendency to be power hungry control freaks. Your people with guns are the very same who are telling people what to do.
It's relatively easy to build a player base even in a bad game. For an MMO to truly fail requires a staggering chain of bad decisions and mismanagement. Tabula Rasa is an ideal example of it.
One of biggest mistakes made is to try and compete with World of Warcraft.
And piracy is the reason. DRM cannot fix it and just pisses off the people actually giving you money.
The PC has always been a place for experimental games and has far more gaming firsts than any console platform could. It's a breeding ground for innovation and experimentation. But the same low barrier for entry that makes the PC good for this makes breaking copy protection trivial.
Consoles on the other hand require a substantial initial investment and lean very strongly towards games which WILL be a commercial success. Piracy on consoles is much less of an issue because a console is much more of a "black box" than any PC ever will be. It has the ultimate copy protection, piracy is less convenient than buying the game. For this reason, the blockbuster games will almost always be directed towards the consoles.
But all is not lost for the PC. Consoles are becoming closer to the PC. The xbox 360 is essentially a PC and microsoft has made sure that games developed for one can be ported to the other with a minimum of effort. This ensures that while PC users are 2nd class among the blockbuster games market, the market still exists and can be met with little extra cost.
There is however one form of copy protection that works. Games focused on online play are trivial to protect and with monthly fees it's often undesirable to even try. Valve has nailed this one on the head with steam. Make games easy to buy, easy to hold onto forever, and have a rudimentary drm system, while authenticating this in online play. The calling home DRM is somewhat invasive, but it's more than made up for by providing a useful service, that of having a permanent account that I KNOW whatever happens I'll have access to my games in the future. No CDs or keys to lose.
Steam is probably the best method of PC game sales/distribution that exists. It's not perfect but it's far better than any DRM, and provides independent developers publicity and an easy way to sell.
Every game Sony touches turns to shit. They can take a good game and stop people from playing it, they're even good enough at it that they can make the game free and still have nobody play it.
Moving to consoles isn't going to help them, but at least pc gamers won't have to watch them ruin more games.
Their tests also say that the unpredictable lag only occurs in "extremely stressful lab conditions". Anyone believing CCP at their word at this point is flat out retarded. If it fixed it it does, but CCP saying they fixed it is as meaningful as if the CCCP said they did.
That battle(among many others) really illustrated the big problem with eve and lag. It's not that the server lags out and stuff takes longer to happen, it's that it lags out in totally unpredictable ways. One person might find the server completely unresponsive for 30minutes and be able to do nothing but sit there and die. While another might have only a few seconds of extra delay. Who gets which is completely random.
I haven't been in a battle of that size lately, but hopefully the stacklessIO crap will improve things.
For non-eve people, there were something like 300-400 people involved in that battle.
Chances are someone new will get squashed one-on-one in any ship you can fly. This applies from a frigate up to the most expensive faction battleship. This isn't a skill points thing, it applies equally if you ebay a character from the day eve was released.
One on one pvp in eve is pretty rare, and being able to survive long enough to even find someone can be a challenge. You have to know what ships you can take on. (being in a bigger ship doesn't mean you can win) Even then there's always the chance of a surprise.
This 6-9 month crap is uh, crap. Solo pvp can be done in a T1 frigate or cruiser. It's not easy but neither is doing it in ANY ship.
The real trick to solo pvp is a good ship fitting(whatever ship that may be), and the balls to go out and get blown up many times learning how to do it.
It does happen in eve.
The difference is that the server in eve only lags when you get it loaded with as many people as an entire shard on most other games.(e.g. wow)
The drone regions were only opened up after the rest of 0.0 had become crowded.
http://en.wikipedia.org/wiki/Hiibel_v._Sixth_Judicial_District_Court_of_Nevada
"Papers, please" is the law in much of the US.
Except TFA lists Minnesota, Wisconsin, and the Dakotas as being ranked close to Hawaii.
I'd suspect that the local industries are the prime factor behind these statistics.
Exactly why I qualified it as being "not exactly the same aircraft". The SR-71 is essentially a stretched variant.
For those unfamiliar, the A-12 is more commonly known as the SR-71. It's not exactly the same aircraft, the SR-71 being the later development, but anyone looking at an A-12 would immediately recognize it as an SR-71.
Which is exactly what makes superpowers with nukes different from an Iran or North Korea with nukes.
Pretty much the entire world attends the UN, votes, smiles and nods as resolutions are passed.
Nobody actually follows any of that crap without other, more real reasons.
In fact, it's logical for the oil companies to be behind any future fuels. They already have much of the infrastructure required for it, there is no way any start up can build up to that level in a reasonable amount of time.
This isn't BIG OIL(ever notice how you can put "big" in front of any industry to make them sound evil?) killing renewable fuels, it's a business accepting that these technologies are unfeasible for them. Wind and solar are dicey at best as energy sources. Hydro is made impossible by the very same environmentalists trashing shell.
The issues with biofuel come about from the realities of BIG AGRICULTURE. In the US for example, corn is a staple crop. Why? Because of massive government subsidies, ethanol being one of them. Corn is a terrible way to produce it, but it's kept alive to keep money going to farms.
Biofuel is the here and now, it could be implemented on wide scales quickly and at reasonable cost. But to do so requires farmers to grow something more efficient than corn, and for oil companies to buy into it. BIG OIL isn't retarded, they know they're going to run out of oil and are poised to jump on whatever is next.
Of course, this is all moot because biofuel and solar/hydro solve two different problems. The problem of generating electricity is very different from that of powering cars. The main issue at hand is finding a way to store energy in a sufficiently dense, low cost package to power a car. Today's batteries are awful at this. All the clean power in the world doesn't mean dick if you can't store and harness it.
Developing things like this is expensive. There is one source of money which is available for speculative projects with no immediate application. Government projects. The military(especially in the US) being one of the biggest spenders on this type of stuff, is a prime source. Therefore military applications should be the first thing considered.
No. They can't pretend to give you a lawyer.
You can also typically buy bundles of text messages, with say Verizon charging $5.00/month for 250 text messages (and other options as well)
For an idea of how ridiculously overinflated text messaging charges are, at 0.10 per message, sending a 3mb mp3 would cost almost $400, to each party.
Text messaging pricing schemes are not based on actual costs. It's just a way to get more money from customers by selling (less)overpriced messaging packages.
Ethanol in the US has nothing to do with alternative fuels, or replacing gasoline. It is primarily a subsidy to American corn farmers. Corn can never be a worthwhile source of ethanol.
Fact is, gasoline is cheap. Arguing about nebulous unknown "costs" in the future doesn't change it's price today. In fact, gasoline isn't just cheap, it's rock bottom dirt fucking cheap. The economics are simple, as long as gasoline is cheaper than any sort of biofuel, people will continue to use it.
This isn't the fault of the oil companies, who have been for years reshaping themselves into "energy" companies. The minute biofuel becomes competitive with gasoline, the oil companies will begin sinking their billions into controlling it. They already have the infrastructure, so it's logical for them to take it over.
Until some new process is created which can demonstrate large volume production of biofuel at prices better than gasoline, we're stuck with gasoline. The moment such a process is created, auto makers, consumers, and the oil companies will all switch on their own.
It's NOT used to mean people who died.
As has been said, a casualty in war refers to anyone who is hurt badly enough to have to be removed from duty. It includes both the dead and the injured. Even a broken leg is a casualty.
Media sources like to use the word casualty because casualty counts are always much higher and more dramatic sounding than fatalities.
People drawn to the police have a strong tendency to be power hungry control freaks. Your people with guns are the very same who are telling people what to do.
The MMO market is fine and is growing.
It's relatively easy to build a player base even in a bad game. For an MMO to truly fail requires a staggering chain of bad decisions and mismanagement. Tabula Rasa is an ideal example of it.
One of biggest mistakes made is to try and compete with World of Warcraft.
If it looks like a soul, and it talks like it has a soul, I'd say it has a soul.
And piracy is the reason. DRM cannot fix it and just pisses off the people actually giving you money.
The PC has always been a place for experimental games and has far more gaming firsts than any console platform could. It's a breeding ground for innovation and experimentation. But the same low barrier for entry that makes the PC good for this makes breaking copy protection trivial.
Consoles on the other hand require a substantial initial investment and lean very strongly towards games which WILL be a commercial success. Piracy on consoles is much less of an issue because a console is much more of a "black box" than any PC ever will be. It has the ultimate copy protection, piracy is less convenient than buying the game. For this reason, the blockbuster games will almost always be directed towards the consoles.
But all is not lost for the PC. Consoles are becoming closer to the PC. The xbox 360 is essentially a PC and microsoft has made sure that games developed for one can be ported to the other with a minimum of effort. This ensures that while PC users are 2nd class among the blockbuster games market, the market still exists and can be met with little extra cost.
There is however one form of copy protection that works. Games focused on online play are trivial to protect and with monthly fees it's often undesirable to even try. Valve has nailed this one on the head with steam. Make games easy to buy, easy to hold onto forever, and have a rudimentary drm system, while authenticating this in online play. The calling home DRM is somewhat invasive, but it's more than made up for by providing a useful service, that of having a permanent account that I KNOW whatever happens I'll have access to my games in the future. No CDs or keys to lose.
Steam is probably the best method of PC game sales/distribution that exists. It's not perfect but it's far better than any DRM, and provides independent developers publicity and an easy way to sell.
Entrapment is not illegal(in the US), it's a defense strategy.
Generating 60MW is easy. Converting it into electricity is the hard part.
Why they want to blow themselves up is easy.
Unemployment.
People with jobs can't afford to blow themselves up.
Every game Sony touches turns to shit. They can take a good game and stop people from playing it, they're even good enough at it that they can make the game free and still have nobody play it.
Moving to consoles isn't going to help them, but at least pc gamers won't have to watch them ruin more games.
Their tests also say that the unpredictable lag only occurs in "extremely stressful lab conditions". Anyone believing CCP at their word at this point is flat out retarded. If it fixed it it does, but CCP saying they fixed it is as meaningful as if the CCCP said they did.
I was there, though on the other side.
That battle(among many others) really illustrated the big problem with eve and lag. It's not that the server lags out and stuff takes longer to happen, it's that it lags out in totally unpredictable ways. One person might find the server completely unresponsive for 30minutes and be able to do nothing but sit there and die. While another might have only a few seconds of extra delay. Who gets which is completely random.
I haven't been in a battle of that size lately, but hopefully the stacklessIO crap will improve things.
For non-eve people, there were something like 300-400 people involved in that battle.
Chances are someone new will get squashed one-on-one in any ship you can fly. This applies from a frigate up to the most expensive faction battleship. This isn't a skill points thing, it applies equally if you ebay a character from the day eve was released.
One on one pvp in eve is pretty rare, and being able to survive long enough to even find someone can be a challenge. You have to know what ships you can take on. (being in a bigger ship doesn't mean you can win) Even then there's always the chance of a surprise.
This 6-9 month crap is uh, crap. Solo pvp can be done in a T1 frigate or cruiser. It's not easy but neither is doing it in ANY ship.
The real trick to solo pvp is a good ship fitting(whatever ship that may be), and the balls to go out and get blown up many times learning how to do it.