"my girlfriend's parents are both literature professors and editors of a prominent literature anthology, and they teach Snow Crash in class. so i beg to differ."
Well, that may be true but folks also teach Emily Dickenson, so there's no accounting for taste.
In other words, just because they are teaching it does not ipso facto make something great.
I don't care about his values, particularly--I care that the analogy is a terrible one that clouds issues rather than clarifying them.
Re:And this refutes my point how?
on
Shuttle Politics
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· Score: 1
But that wasn't your original arguement--your chicken and egging here. If there had not been the two shuttle disasters and the shuttle had a perfect record it wouldn't ipso facto lead to more space travel, except insofar as we'd have two more orbiters and less down time from the investigations.
I'm simply saying that you can't draw a specious connection between air traffic and shuttle trips that means anything. I'm not contesting your viewpoint--just the bad connection you are using.
"1 death per 62.5 roller coaster riders is much too high..."
This is also a specious analogy--that WOULD be too many, but there are a lot more roller coaster rides made by more people every hour than go into orbit on the shuttle every year.
This would be among the things you should have learned with high school math, which would enable you to speak about this and be taken seriously.
Re:What is an acceptable risk?
on
Shuttle Politics
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· Score: 4, Interesting
That's an incredibly specious arguement--if space travel scaled to the point that air travel is at, we would naturally expect the rate of failure to decrease--it would have to, as we wouldn't expand to that point until it had.
It is a real issue, but bad analogies don't help with illuminating anything.
There's what we have learned to expect, and there is what could be. Either way, the game wasn't intelligent--and i *do* expect that as games evolve the gameplay should evolve and become more engaging with it. The industry's fascination with rendering and effects has unnecessarily hampered efforts to actually improve game play--and I haven't seen nearly as much improvement in FPS gameplay as we should have over the last 6-7 years.
I shouldn't be fondly remembering MARATHON; I should be captivated by what has followed it. So far, it isn't really working for me.
Except for the part where it sounds really stupid.
Re:Ever seen a recording of a computer monitor?
on
Foiling Cinema Pirates
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· Score: 2, Insightful
"At the right refresh rate, you could recreate this effect while annoying only perhaps 0.5% of your audience, and if it's just for a few preview screenings, it might be a good idea for them."
Yes, annoying only half of one percent of your audience with HEADACHES is an outstanding idea. Especially the people who take the time to come to your preview screenings.
"Personally, I'm pretty religious about sending in my rebates and have only ever had good results. Of course, if everyone did that they'd stop offering them, so for all you folks that don't send in your rebates, thanks!"
Agreed--it *is* dissapointing. These games could be so much more, but they are driven and obsessed only with frame rates and lighting textures...there's room in there for story, scenarios and gameplay, but those aren't traits that the iD environment selects for.
For me, it simply isn't enough. Maybe cleverer people will license the engine from them...or more likely cleverer people will replace them, when the time is right.
See my above comment in the parented thread--you're just shifting blame from saying the movie producers are stupid to daying that humanity is stupid. Ultimately the folks who produce things are responsible for their existence--Kangaroo Jack woul still suck ass whether it made 60 million or 60 cents.
"Don't blame the internet or even hollywood. Blame the people who went to see it. "
This logic feels persuasive, but it doesn't hold up--the movies are an industry, and people enjoy the act of going to the movies. As a consequence there are always sales for ANY movie.
Certainly we are responsible for our own actions, but I think this kind of anti-populsm anger isn't very constructive. And it certainly doesn't get us any better movies unless we somehow convince everyone to start boycotting.
"Choosing" Batman and Robin probably had to do more with "choosing" to pay his damn bills. Wil didn't say his friend was in a position to be responsible for that mess.
Well, i was almost with you...but MINORITY REPORT blew apes in my opinion, guilty of some of the same sins you ascribe to the MATRIX--plots that don't make sense, principally.
At least the MATRIX is more up front about the product--I thought MI was sanctimonius, dull and in the final reel revealed to make no sense whatsoever.
I liked X-MEN and am looking forward to X-MEN 2. So it isn't all bleak.
Excuse me. I thought this was a discussion, not a playground.
Then I realized I was at
"my girlfriend's parents are both literature professors and editors of a prominent literature anthology, and they teach Snow Crash in class. so i beg to differ."
Well, that may be true but folks also teach Emily Dickenson, so there's no accounting for taste.
In other words, just because they are teaching it does not ipso facto make something great.
I enjoyed Snow Crash a lot.
I don't care about his values, particularly--I care that the analogy is a terrible one that clouds issues rather than clarifying them.
But that wasn't your original arguement--your chicken and egging here. If there had not been the two shuttle disasters and the shuttle had a perfect record it wouldn't ipso facto lead to more space travel, except insofar as we'd have two more orbiters and less down time from the investigations.
I'm simply saying that you can't draw a specious connection between air traffic and shuttle trips that means anything. I'm not contesting your viewpoint--just the bad connection you are using.
"1 death per 62.5 roller coaster riders is much too high..."
This is also a specious analogy--that WOULD be too many, but there are a lot more roller coaster rides made by more people every hour than go into orbit on the shuttle every year.
This would be among the things you should have learned with high school math, which would enable you to speak about this and be taken seriously.
That's an incredibly specious arguement--if space travel scaled to the point that air travel is at, we would naturally expect the rate of failure to decrease--it would have to, as we wouldn't expand to that point until it had.
It is a real issue, but bad analogies don't help with illuminating anything.
There's what we have learned to expect, and there is what could be. Either way, the game wasn't intelligent--and i *do* expect that as games evolve the gameplay should evolve and become more engaging with it. The industry's fascination with rendering and effects has unnecessarily hampered efforts to actually improve game play--and I haven't seen nearly as much improvement in FPS gameplay as we should have over the last 6-7 years.
I shouldn't be fondly remembering MARATHON; I should be captivated by what has followed it. So far, it isn't really working for me.
"fast-paced action and an intelligent, intense story. "
Fast-paced--yes.
Intelligent--no.
Give me a break--half-life was many things, but smart wasn't one of them.
Except for the part where it sounds really stupid.
"At the right refresh rate, you could recreate this effect while annoying only perhaps 0.5% of your audience, and if it's just for a few preview screenings, it might be a good idea for them."
Yes, annoying only half of one percent of your audience with HEADACHES is an outstanding idea. Especially the people who take the time to come to your preview screenings.
Assclowns.
That is atrocious dialogue.
Why call them Lycans? You already have vampires, why not call them werewolves and at least avoid Special Name-itis?
Because they aren't very bright, that's why.
Look kids, it's retreaded NOUN: THE GERUND! Now with 50% more Matrix-style anime action!
"Personally, I'm pretty religious about sending in my rebates and have only ever had good results. Of course, if everyone did that they'd stop offering them, so for all you folks that don't send in your rebates, thanks!"
Dick.
"I can't believe GTA3 is that misunderstood, considering how popular it is."
Tomatoes, tomatoes. One person's ultraviolence is another person's ennui.
If they could just get a voxel-based engine that simulated "fun gameplay". That would really fill a niche in the 1st person shooter category.
Agreed--it *is* dissapointing. These games could be so much more, but they are driven and obsessed only with frame rates and lighting textures...there's room in there for story, scenarios and gameplay, but those aren't traits that the iD environment selects for.
For me, it simply isn't enough. Maybe cleverer people will license the engine from them...or more likely cleverer people will replace them, when the time is right.
Now we have Firebirds and Caminos...is this going to become a trend?
here's the contact info for the lawyer who sent the cease and desist letter.
http://www.sablaw.com/profiles/bio.asp?ID=00003
I certainly will agree with that. i just wish "Dogma" had been better.
The parent is insightful? Petulant pissyness is more like it.
I though J&SBSB was a pretty dumb, moderately amusing waste of time. Compared to a lot of work I'd certainly see how it ends up in the "crap" bin.
See my above comment in the parented thread--you're just shifting blame from saying the movie producers are stupid to daying that humanity is stupid. Ultimately the folks who produce things are responsible for their existence--Kangaroo Jack woul still suck ass whether it made 60 million or 60 cents.
"Don't blame the internet or even hollywood. Blame the people who went to see it. "
This logic feels persuasive, but it doesn't hold up--the movies are an industry, and people enjoy the act of going to the movies. As a consequence there are always sales for ANY movie.
Certainly we are responsible for our own actions, but I think this kind of anti-populsm anger isn't very constructive. And it certainly doesn't get us any better movies unless we somehow convince everyone to start boycotting.
"Choosing" Batman and Robin probably had to do more with "choosing" to pay his damn bills. Wil didn't say his friend was in a position to be responsible for that mess.
Sit down and shut the fuck up.
And trust me--Wil making it in Hollywood will not be assisted by him posting less. It's a hurry up and wait game...there's plenty of time for posting.
Well, i was almost with you...but MINORITY REPORT blew apes in my opinion, guilty of some of the same sins you ascribe to the MATRIX--plots that don't make sense, principally.
At least the MATRIX is more up front about the product--I thought MI was sanctimonius, dull and in the final reel revealed to make no sense whatsoever.
I liked X-MEN and am looking forward to X-MEN 2. So it isn't all bleak.