1. Player jumps in front of another's swing to force him to go red for hitting a friend
If player is fighting an NPC and someone jumps in front of them, then set the jumper red rather than the other way around.
2. Player loots another's kill
If player loots a kill he had nothing to do with, he goes red to everyone who attacked that monster. Note this is not vice-versa, so the other player(s) have the option to attack...or not.
Of course, people will jump in and make one hit at the last second to get around this. To prevent this, let them still be flagged red, but the other guy has a button to "de-red" them, so they can decide if it was a violation or not.
Actually, such a button would help a tremendous amount with these types of issues. "Abuse" by liars who say "hit me and I'll just de-red you, don't worry about it", will be few and far between, and a noob learning experience, and a mild one at that.
Group thuggery. That's the only way to go in these MMORPGs.
It's all about the real-world type scenario, not the artificial, "balanced" system.
One Eve Online poster has as his.sig, "If you find yourself in a fair fight, you haven't done your homework."
See, "in reality", if you are average, half of you will be dead after your first fight. Only 1/4 will be alive after 2, and so on. The best fighter in the world would be lucky to win 99% of his fights. Aerial dogfight aces and wild west villains, which would be "bosses" in a game, typically have about 20 or so "kills" during their entire lifetimes, and that's what it takes to get legendary. Red Baron, Eddie Rickenboker, Jessie James, Black Bart, et al.
And yes, in Eve, you can lose stuff that makes purple gear with a hundred raids across six months look like crying over a lost cracked wolf pup tooth.
Think of loot in these games as closer to picking up power-ups in a game like Quake.
Ahh, "Serenity". What a sweet name that's not tied to any short-lived Sci-Fi TV show with rabid fan base!
Actually, "Serena" should be better, since that's the proper name form of "serene". And, of course, "Serena" also isn't tied to any TV show popular with people on the Japanimation/Sci-Fi Überdork axis.
(The above said with love, for the humor-impaired out there.)
> Federal judge Marsha Pechman decertified the class-action lawsuit, saying that > plaintiffs had failed to show that consumers paid more for PCs with the 'Vista > Capable' label than they would have otherwise."
WTF! That's not the problem!
The problem is that these PCs had "Vista Capable" on them but they were so damned borderline as to be useless without an upgrade.
My daughter had a Toshiba laptop with Vista pre-installed. It had 500MB of RAM. Keep in mind this amount, though pathetic for Vista, was deemed sufficient. Now keep in mind it was less than that since 64MB was set aside for video RAM. So startup was a 15 minute Hell on Earth, as was starting applications.
Thrashing city, for those who know the situmication.
And again, if you say "well, buy more RAM!", you've missed the point.
"Ok, if you wait outside the door, the head engineer'll try to follow you. If you jimmy a little bit when he sees you through the window, sometimes he'll come out without the space suit. Let him suffocate to death, then just as his hp disappears, tag him for light damage. You should be able to now loot him without getting a violence flag above your head. Take his engineer card, and a whole world of unavailable items comes up for you on the request machine back in your node."
Let's see. 4 bags a week = $8 per week = $416 per year.
Paying your own for trash pickup out in the country: $70/quarter = $280, and that's with a more expensive service.
Paying as part of a large group (a country city) who contracts out the whole city (socialism, I admit): $38/quarter = $152/year.
Ya, corruption it is. And/or massive environmental regulations. Which, he cynically said, amounts to much the same thing in the end.
So if you are paying such a ridiculous cost per bag, look in the mirror, people.
By the way, can you contract your own pickup there? Or is the city using armed men to keep out the competition, something most who love this plan would screech about if it were a private company trying to enforce it's will that way.
"A figurative Big Brother fondly on you look, and a real Big Brother ally with you do,, so filled with hatred you are. Fear leads to hatred. Hatred leads to anger. Anger leads to violence."
Well if he sat as a mole, climbing the ranks for years, until he was high enough he could disband the alliance, then there wouldn't be any real physical risk.
Yes, they may come after him, if they can find him. But the damage is done. You respawn like in other games*. But your ships do not. They're junk to be looted and pooted.
And, by the way, almost anything you can get away with under the game mechanics is fair game, including stuff like this, griefing, camping stargates, trapping an expensive ship and demanding a ransom and possibly blowing it up anyway, though the "good will" of letting it go makes getting more ransom money more likely.
* Not quite. You better have insurance on your "XP", or you lose almost all of it.
In Eve, the stupid missions aren't the game. It's the 90%+ of space that's not controlled by any guards whatsoever. A single guild isn't big enough to control much, so alliances form to hold and control a few stars in an area.
They set up huge space outposts, with defensive satellites, spaceship warehouses and repair shops, defensive force fields 80km in diameter, oh yeah it's pretty sweet.
Imagine if WoW or whatever the hell you play (and I used to for 8 months -- had a maxxed out Ranger Cowgirl with Ravager pet who could down anyone except for one other ranger in complete tier whatever purple) except that the PvP areas you laid down your own castles to try to literally own and control the whole zone. You installed automated ballistas and catapults and whatnot. You tried to guard the zone in and one out points.
Yeah. So go back to doing the lame quests and "raids" and other pointless garbage.
Massively multiplayer, team-based PvP. That's what the ultimate goal is. And Eve's a lot closer than anyone else.
Oh, and the bigger ships are persistent and cannot be stored and do not disappear when you log out, and neither do these player space stations ("POS" in Eve lingo, player-owned structures.) So you'd better have some good defense, a big alliance with someone always around to sound the alarm, or be damned good at security-through-obscurity.
It's not ineptitude. It's government operating as normal.
Oh wait, n/m.
It's about being elected, or un-elected, as the case may be, because a few million old people suddenly find their TVs don't work. "Well, screw them!" sayeth you.
"Screw you!" voteth them. Learn the rules of memes. The "why" of politics has little to do with actual reality.
Seriously, it's stuff like this where FDA protections can slow things enough to cost more lives than they've saved in the last 20 years. What's a year's worth of people dying from no liver transplants available? 5 years of it? 8?
> Aover 90% of the Windows security vulnerabilities reported last year were made > worse by users logged in with administrative privileges...of the 154 critical Microsoft > vulnerabilities indicated that a full 92% could have been prevented if users were not > logged into their systems with administrator status.
So it's kind of butt-ironic that many could be cleared manually if you could just kill processes at will and delete files, even if they are system-reserved and opened for write.
Oh, I'll never forget that day when I had some nasty viruses that showed up even in "Safe" mode. Well, done, hacking engineers! Well done!
> "I started calling people I knew, and I asked if they had one or more > video games in the house. Then I asked if they breast-fed their children. > To my great shock, most answered 'yes' to both.
Triumph the Insult Comedy Dog: "And that's the last time he'll suck brown wrinkly ninny!"
If other civilizations do show up, then it's because God wants us to preach salvation to them.
However, the article is pretty bad. From TFA
> Assuming the average communicating civilization has a lifetime of 1,000 years...
Well, there they decimate the entire strength of the argument. It's about longevity of civilizations (and a probable galactic or universal one)and sheer numbers.
The GP is welcome to presume complete innocence on Winner's part and let him guard his valuables.
Personally, I'm running the other way.
Ways to fix these problems:
1. Player jumps in front of another's swing to force him to go red for hitting a friend
If player is fighting an NPC and someone jumps in front of them, then set the jumper red rather than the other way around.
2. Player loots another's kill
If player loots a kill he had nothing to do with, he goes red to everyone who attacked that monster. Note this is not vice-versa, so the other player(s) have the option to attack...or not.
Of course, people will jump in and make one hit at the last second to get around this. To prevent this, let them still be flagged red, but the other guy has a button to "de-red" them, so they can decide if it was a violation or not.
Actually, such a button would help a tremendous amount with these types of issues. "Abuse" by liars who say "hit me and I'll just de-red you, don't worry about it", will be few and far between, and a noob learning experience, and a mild one at that.
Group thuggery. That's the only way to go in these MMORPGs.
It's all about the real-world type scenario, not the artificial, "balanced" system.
One Eve Online poster has as his .sig, "If you find yourself in a fair fight, you haven't done your homework."
See, "in reality", if you are average, half of you will be dead after your first fight. Only 1/4 will be alive after 2, and so on. The best fighter in the world would be lucky to win 99% of his fights. Aerial dogfight aces and wild west villains, which would be "bosses" in a game, typically have about 20 or so "kills" during their entire lifetimes, and that's what it takes to get legendary. Red Baron, Eddie Rickenboker, Jessie James, Black Bart, et al.
And yes, in Eve, you can lose stuff that makes purple gear with a hundred raids across six months look like crying over a lost cracked wolf pup tooth.
Think of loot in these games as closer to picking up power-ups in a game like Quake.
Ahh, "Serenity". What a sweet name that's not tied to any short-lived Sci-Fi TV show with rabid fan base!
Actually, "Serena" should be better, since that's the proper name form of "serene". And, of course, "Serena" also isn't tied to any TV show popular with people on the Japanimation/Sci-Fi Überdork axis.
(The above said with love, for the humor-impaired out there.)
> Federal judge Marsha Pechman decertified the class-action lawsuit, saying that
> plaintiffs had failed to show that consumers paid more for PCs with the 'Vista
> Capable' label than they would have otherwise."
WTF! That's not the problem!
The problem is that these PCs had "Vista Capable" on them but they were so damned borderline as to be useless without an upgrade.
My daughter had a Toshiba laptop with Vista pre-installed. It had 500MB of RAM. Keep in mind this amount, though pathetic for Vista, was deemed sufficient. Now keep in mind it was less than that since 64MB was set aside for video RAM. So startup was a 15 minute Hell on Earth, as was starting applications.
Thrashing city, for those who know the situmication.
And again, if you say "well, buy more RAM!", you've missed the point.
> NASA MMORPG: Astronaut: Moon, Mars and Beyond
"Ok, if you wait outside the door, the head engineer'll try to follow you. If you jimmy a little bit when he sees you through the window, sometimes he'll come out without the space suit. Let him suffocate to death, then just as his hp disappears, tag him for light damage. You should be able to now loot him without getting a violence flag above your head. Take his engineer card, and a whole world of unavailable items comes up for you on the request machine back in your node."
> You forgot to mention that it's "not even a Mother Earth could love it" ugly.
Fixed it for you.
Let's see. 4 bags a week = $8 per week = $416 per year.
Paying your own for trash pickup out in the country: $70/quarter = $280, and that's with a more expensive service.
Paying as part of a large group (a country city) who contracts out the whole city (socialism, I admit): $38/quarter = $152/year.
Ya, corruption it is. And/or massive environmental regulations. Which, he cynically said, amounts to much the same thing in the end.
So if you are paying such a ridiculous cost per bag , look in the mirror, people.
By the way, can you contract your own pickup there? Or is the city using armed men to keep out the competition, something most who love this plan would screech about if it were a private company trying to enforce it's will that way.
"A figurative Big Brother fondly on you look, and a real Big Brother ally with you do,, so filled with hatred you are. Fear leads to hatred. Hatred leads to anger. Anger leads to violence."
> The '25 Things' meme was at least as annoying as a light flu.
Or a cold.
Or a sty.
Or a skinned knee.
5. Or a skinned elbow.
6. Or a Beowulf Cluster joke. ...
Plus, you can go to a Planet Pirate Bay* or whatever the hell that web site is and see a live update of all his files anyway.
* Well, that's what Larry King called it last nite when Madoff was on and they demo'd it.
Well if he sat as a mole, climbing the ranks for years, until he was high enough he could disband the alliance, then there wouldn't be any real physical risk.
Yes, they may come after him, if they can find him. But the damage is done. You respawn like in other games*. But your ships do not. They're junk to be looted and pooted.
And, by the way, almost anything you can get away with under the game mechanics is fair game, including stuff like this, griefing, camping stargates, trapping an expensive ship and demanding a ransom and possibly blowing it up anyway, though the "good will" of letting it go makes getting more ransom money more likely.
* Not quite. You better have insurance on your "XP", or you lose almost all of it.
Nah, they sent each other messages that "I'd love to talk to you. Can you please come to my office to meet me in person?"
An alliance is a guild of guilds.
In Eve, the stupid missions aren't the game. It's the 90%+ of space that's not controlled by any guards whatsoever. A single guild isn't big enough to control much, so alliances form to hold and control a few stars in an area.
They set up huge space outposts, with defensive satellites, spaceship warehouses and repair shops, defensive force fields 80km in diameter, oh yeah it's pretty sweet.
Imagine if WoW or whatever the hell you play (and I used to for 8 months -- had a maxxed out Ranger Cowgirl with Ravager pet who could down anyone except for one other ranger in complete tier whatever purple) except that the PvP areas you laid down your own castles to try to literally own and control the whole zone. You installed automated ballistas and catapults and whatnot. You tried to guard the zone in and one out points.
Yeah. So go back to doing the lame quests and "raids" and other pointless garbage.
Massively multiplayer, team-based PvP. That's what the ultimate goal is. And Eve's a lot closer than anyone else.
Oh, and the bigger ships are persistent and cannot be stored and do not disappear when you log out, and neither do these player space stations ("POS" in Eve lingo, player-owned structures.) So you'd better have some good defense, a big alliance with someone always around to sound the alarm, or be damned good at security-through-obscurity.
It's not ineptitude. It's government operating as normal.
Oh wait, n/m.
It's about being elected, or un-elected, as the case may be, because a few million old people suddenly find their TVs don't work. "Well, screw them!" sayeth you.
"Screw you!" voteth them. Learn the rules of memes. The "why" of politics has little to do with actual reality.
Seriously, it's stuff like this where FDA protections can slow things enough to cost more lives than they've saved in the last 20 years. What's a year's worth of people dying from no liver transplants available? 5 years of it? 8?
> Aover 90% of the Windows security vulnerabilities reported last year were made
> worse by users logged in with administrative privileges...of the 154 critical Microsoft
> vulnerabilities indicated that a full 92% could have been prevented if users were not
> logged into their systems with administrator status.
So it's kind of butt-ironic that many could be cleared manually if you could just kill processes at will and delete files, even if they are system-reserved and opened for write.
Oh, I'll never forget that day when I had some nasty viruses that showed up even in "Safe" mode. Well, done, hacking engineers! Well done!
Just swap the noun and verb file from technobabble to magicobabble and fire it up.
Ya, because it never happens that way in international relations.
Well, sometimes, but it's just mild stuff that leads to about 57 million deaths -- of no real importance, I admit.
> First-Person Shooter Modified For Fire Drill Simulation
Fire Chief: Look at all these dead bodies. >:( You guys are in a lot of trouble!
Building Owner: Well, our simulation analysis showed you could easily escape by just rocket jumping out the window...
> Well, you (and everyone else) could hardly get away with
> "Nina Hartley", "Liz Vicious", and "Togi-chan", now could you?
Well, you (and everyone else) could hardly get with "Nina Hartley", "Liz Vicious", and "Togi-chan", now could you?
Fixed it for, uhh, me.
Yes it's bad form to reply to your own message, but I can't believe I lobbed that softball out there.
Well, you (and everyone else) could hardly get away with "Nina Hartley", "Liz Vicious", and "Togi-chan", now could you?
> "I started calling people I knew, and I asked if they had one or more
> video games in the house. Then I asked if they breast-fed their children.
> To my great shock, most answered 'yes' to both.
Triumph the Insult Comedy Dog: "And that's the last time he'll suck brown wrinkly ninny!"
From TFA:
> The agencies could then contact them from a suitably important-looking
> government address, warning about what could have happened
"To find out more, just click here and enter your verification info like your CC or SS numbers, or both."
Oh, it's terribly fascinating!
If other civilizations do show up, then it's because God wants us to preach salvation to them.
However, the article is pretty bad. From TFA
> Assuming the average communicating civilization has a lifetime of 1,000 years...
Well, there they decimate the entire strength of the argument. It's about longevity of civilizations (and a probable galactic or universal one)and sheer numbers.