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An Early Look at the NASA MMO

Big Download is running an article with details and screenshots from the MMO under development by NASA. The game makes use of Unreal Engine 3, and it's titled Astronaut: Moon, Mars and Beyond. A demo is planned for later this year, and in 2010 they expect "the first episodic installment of the game" to come out. Jerry Heneghan, founder and CEO of Virtual Heroes, described it thus: "This game is going to be a fresh look at the future circa about 2035. ... The core of the gameplay is going to be people building up their characters and as you move forward, you will have more options unlock with new places to go, new equipment to use and new things to do. We are not so much focused on interstellar flight and all that entails... the gameplay is actually about being in a habitat on a planetary surface and doing things like mining Helium-3 for fuel, operating a hydroponics facility to grow plants and create oxygen and operating robots and vehicles."

208 comments

  1. A game? by clarkkent09 · · Score: 5, Insightful

    What's up with everybody using my money to make games these days. It's the latest fad in government agencies or what?

    --
    Negative moral value of force outweighs the positive value of good intentions.
    1. Re:A game? by MichaelSmith · · Score: 3, Interesting

      I think it is an outreach thing, which for part of the Government amounts to advertising. Basically they are marketing themselves to future voters.

      Maybe there is a lesson in this for other advertisers. Will there be a "Coca Cola" and "Tesla" MMOs in the future?

    2. Re:A game? by zxjio · · Score: 3, Interesting

      Your share of the game's development budget will be measured in cents, unless you're rich. What's wrong with inspiring a generation of kids for that little money? I'd imagine many intelligent people went into aerospace after Apollo and so made our lives better far in excess of what was spent.

    3. Re:A game? by Anonymous Coward · · Score: 0

      The MMORPG is being done by a company called Virtual Heroes using NASA assets.

      Did you even read TFA?

    4. Re:A game? by clarkkent09 · · Score: 4, Insightful

      So what's next, Dept of Agriculture getting in on the game with SimFarmer? It's wrong because there are very few ways for the government to spend taxpayers' money that is justifiable and sorry but this isn't one of them. It's wrong to the game companies too who now face a competitor with huge guaranteed budget obtained by force, and no expectation of profit, in fact who probably will be giving the game out for free.

      --
      Negative moral value of force outweighs the positive value of good intentions.
    5. Re:A game? by Yvanhoe · · Score: 4, Funny

      Mars Rovers were in fact a secret plane to create a massive FPS arena. The next batch will be able to fire rockets. The 40 mins lag is a bitch however.
      Seriously, the rovers did no serious science (yes I saw the article about drops, they see a drop they are unsure of what it is. Genius) and were just PR toys. All real science was made from orbit where satellites did stuff like map the entire planet for underground stocks of water (and found plenty)

      --
      The Wise adapts himself to the world. The Fool adapts the world to himself. Therefore, all progress depends on the Fool.
    6. Re:A game? by Anenome · · Score: 2, Interesting

      In Soviet Russia, government pays you!

      --
      "I Don't Have Enough Faith to be an Atheist"
    7. Re:A game? by damburger · · Score: 1

      Yes, your government are spending fractions of pennies of the taxes you pay them to try and get your countries children excited about science and space exploration.

      What a bunch of bastards.

      --
      If we can put a man on the moon, why can't we shoot people for Apollo-related non-sequiturs?
    8. Re:A game? by cyp43r · · Score: 1

      The problem is that it doesn't seem to do anything. Anyone who would play the game would jump at a chance to be an astronaut (along with a ton who wouldn't play). And if they're looking for people interested in less glamorous jobs, showing them how fantastic being an astronaut would be is entirely the wrong response.

    9. Re:A game? by MichaelSmith · · Score: 2, Informative

      the rovers did no serious science

      Oh really?

    10. Re:A game? by Jurily · · Score: 1

      a competitor with huge guaranteed budget obtained by force, and no expectation of profit

      Translation: the game will suck.

    11. Re:A game? by Anonymous Coward · · Score: 3, Insightful

      Why is it wrong? It promotes education in the sciences; it's a way to get kids interested in something else besides the Power Rangers or whatever it is kids watch these days, something that might make this world a better place for a change.

      Education matters, you know, and getting kids to set their sights on things like these keeps getting harder. Specially in times like these, that are so harsh on people's dreams.

      From TFA:

      ...the ultimate goal of his team is to inspire generations of future space explorers...and encourage game players to pursue careers on science, math and engineering careers.

      As an aside, don't worry about the gaming companies. Free, government-sponsored competition doesn't seem to have stopped production of FPS games.

      Off-topic: my captcha is "rectums"

    12. Re:A game? by Skuld-Chan · · Score: 3, Insightful

      The game is actually being developed by Virtual Heroes and from what I understand is being offered as a educational tool for 9th graders and they are encouraged to use development tools to build content for the game themselves.

      If this isn't a good investment for our country - not sure what is - especially if its an educational game that is fun to play.

      Dept of Agriculture should do the same thing - to help younger generations get interested in working on and developing technology in the field of agriculture. If it works - I'd be for it - America needs more good farmers and people working in that field.

    13. Re:A game? by fastest+fascist · · Score: 1
      Looking through the article and the NASA press release linked therein, NASA seems to be treating this as an educational tool:

      The NASA Learning Technologies (LT) project supports the development of projects that deliver NASA content through innovative applications of technologies to enhance education in the areas of science, technology, engineering and mathematics (STEM). Research and development are at the core of the LT mission. LT seeks to enhance formal and informal education in STEM fields with the goal of increasing the number of students in those fields of study and is currently investigating the development of a NASA-based massively multiplayer online educational game (MMO).

      Now, I don't know about you, but I can see a lot of worse things to spend some money on than getting people interested in science.

    14. Re:A game? by wisty · · Score: 1

      Dept Agriculture might do OK, but NASA will flop. It won't be monotonous enough.

    15. Re:A game? by TapeCutter · · Score: 4, Insightful

      As someone who watched Armstrong step on the moon live on TV way out in the back-blocks of Australia I disagree. Every kid on the planet already knows "how fantastic being an astronaut would be", the aim here is to take that interest and redirect it to teach science. It may well flop but it's not taxpayer money so NASA have nothing to lose and everything to gain.

      --
      And did you exchange a walk on part in the war for a lead role in a cage? - Pink Floyd.
    16. Re:A game? by jandersen · · Score: 3, Insightful

      What's up with everybody using my money to make games these days.

      If it was your money, it would be in your pocket and yours to spend, wouldn't it?

      Tax is the contribution of the citizens towards the cost of running the state. The state in return provides certain services, roads, schools, military and a number of other things. Only a very minute part of your tax is spent on this sort of light entertainment - although I think this may be more in the category of edutainment, which is not a bad idea; too many people in America have no idea about astronomy and space technology, and a game like this might bring them a little bit closer to reality - and who knows, maybe even inspire some to learn more.

    17. Re:A game? by Anonymous Coward · · Score: 0

      "Huge guaranteed budget"? From what I remember of previous Slashdot articles on this "game", NASA wanted it to be made for more-or-less nothing.

    18. Re:A game? by Pecisk · · Score: 2, Interesting

      Yeah, such companies are really into such sims. Wait...they are more willing to crunch out dysopian shooters than any real life sim. Where is my copter sim? Where is living city sim? Ahhh right, they are hard to do, expensive, and doesn't pay back so well as dump shooters.

      Actually SimFarmer would make huge sense for small kids to learn about how food gets to the supermarket.

      --
      user@ubuntubox:~$ stfu This server is going down for shutdown NOW!
    19. Re:A game? by HungryHobo · · Score: 1

      I may be cynical but after playing spacestationsim which proclaimed on the cover to be made in collaboration with NASA I am convinced that this will suck just as much.

      That was one awful game. I mean the interface was one of the worst I've ever seen.
      Good idea but I could see it had been designed by a committee which had no members who knew how to make a game playable.

    20. Re:A game? by Yvanhoe · · Score: 1, Insightful
      YA, RLY

      From your link, its missions were :

      * Determine whether Life ever arose on Mars

      An immobile probe that would have dug 5 meters under the surface would have had a far better chance to find living organisms (it could have reached water layers) than something that stays on the surface and scratches the rocks.

      * Characterize the Climate of Mars

      "Dude it's cloudy today". On the other hand, there are orbital observations that give a far better and deeper understanding of Mars' climate and weather.

      * Characterize the Geology of Mars

      That's the "scratching a rock" phase. From orbit we got a geological map of Mars and even of its underground, to some extent. The knowledge we have from the area where the rovers landed is probably only marginally better than what we scanned from orbit.

      * Prepare for Human Exploration

      How so ? Localizing water, minerals and so on was not made very efficiently by this rover team. It didn't build anything of use for explorers and I fail to see what new information it brought that the Viking probes didn't give us already.

      --
      The Wise adapts himself to the world. The Fool adapts the world to himself. Therefore, all progress depends on the Fool.
    21. Re:A game? by jlarocco · · Score: 1

      Now, I don't know about you, but I can see a lot of worse things to spend some money on than getting people interested in science.

      Yeah, but I can think of a lot of better things to spend money on, too.

    22. Re:A game? by Anonymous Coward · · Score: 0

      you shouldn't worry as long as they make more money off it than you put into it

    23. Re:A game? by houghi · · Score: 1

      It is called Public Relations. I assume they hope to it will increase interest. Increased interest will most likely mean increased funding.

      --
      Don't fight for your country, if your country does not fight for you.
    24. Re:A game? by JoeMerchant · · Score: 1

      In the early 1900s "Uncle Sam Wants You" was a big promotional push by the armed forces, competing with all kinds of other industries for recruits and using any and all popular media of the time.

      Is this really any different?

    25. Re:A game? by JoeMerchant · · Score: 3, Interesting

      Dunno, there are plenty of support staff in Houston who are fired up to the core for life, and I think that part of that fervor comes from exposure to "the astronaut experience" even if they don't get to go into space themselves.

    26. Re:A game? by Anonymous Coward · · Score: 2, Funny

      Just got your first telescope? If you want to give NASA lessons how to study Mars they might need you.

    27. Re:A game? by GreggBz · · Score: 5, Insightful

      You know, I obsessively played a game called Starflight when I was 11 or 12. That game was a springboard for a lifelong interest in space and astronomy. It also inspired a few years of bedroom programing in an attempt to recreate it. It was pretty unique in that it was fairly hard-sci-fi with lots of accurate terms and ideas.

      Don't underestimate what capturing the imagination of a child can do for their adult life. We need better science education in this country.

    28. Re:A game? by LingNoi · · Score: 1, Insightful

      Yet, you didn't mention one thing..

    29. Re:A game? by LingNoi · · Score: 1

      What are you talking about we had both sim city and sim copter which allowed you to import your city from sim city.

    30. Re:A game? by SGDarkKnight · · Score: 4, Informative

      Actually, Maxis already created a game called SimFarm which more or less simulated all the activities of a farm, i remember playing it way back in the day, but i'm sure if some government agency made one, it would be far different... or would it? Anywho, here is the wiki link to the description, and if im not mistaken, you may even be able to downlaod a freeware version of the game as well.

      http://en.wikipedia.org/wiki/SimFarm

      --

      ...A no smoking section in a restaurant is like having a no peeing section in a swimming pool...
    31. Re:A game? by that+this+is+not+und · · Score: 2, Funny

      In the Government version of SimFarm, you don't even get out of the chair at your PC. The whole Sim involves filing for subsidies, and email exchanges with USDA clerks. There is a section with a simulation of a tractor, but you just go out there once in a spell and blow the dust off it before returning to your desktop to answer another query from the subsidy payout clerk at USDA.

    32. Re:A game? by balthan · · Score: 1

      your government are spending fractions of pennies

      Besides, what's the big deal about trillion dollar deficit anyway?

    33. Re:A game? by Anonymous Coward · · Score: 1, Funny

      Yeah, but some of us have been waiting for another SimFarm. If I have to use your tax dollars to get it, I'm willing to let you make that sacrifice for me.

    34. Re:A game? by meyekul · · Score: 1

      I remember a game way back when I was in grade school (late 80s) on the Apple IIc which taught some agricultural concepts. Things like crop rotation, plowing patterns, etc. I don't remember what it was called, or that it was all that fun or educational at the time, but it must have some effect if I still remember to plow your fields against the slope of your hill 20 years later.

    35. Re:A game? by balthan · · Score: 3, Insightful

      Only a very minute part of your tax is spent on this sort of light entertainment

      By this agency, on this project. When you start adding up the hundreds of projects from dozens of agencies, it doesn't seem so minute. And when you factor in our short-term trillion dollar deficit and the long-term budgetary crisis that will happen in the next couple decades, maybe a space MMO isn't such a great use of taxpayer dollars right now.

    36. Re:A game? by Tom · · Score: 1

      Like the GP, you miss the political component entirely.

      PR stunts on this kind of stuff are important. If you ask the general public to give you a billion bucks for science, you better have something to show for it. Now the actual science, that isn't very show-worthy. But a remote-controlled car driving around on the surface of a foreign planet and sending home vacation pictures - that is something that John Doe can relate to.

      It's like Vietnam, Iraq or whatever you have - the actual cruelty of war is never in the news. But one poor child suffering after a stray bomb wiped out its family - that is front-page stuff. That's how it is on this planet, with this race, in this society. Like it or not.

      --
      Assorted stuff I do sometimes: Lemuria.org
    37. Re:A game? by Anonymous Coward · · Score: 0

      I'm with the "nots"!

    38. Re:A game? by drerwk · · Score: 1

      http://www.simtractor.com/
      The funniest thing I've read in a long while was a post from a guy complaining bitterly that a bug in Simtractor caused him to lose a whole season worth of beats.

    39. Re:A game? by Anonymous Coward · · Score: 0

      Yes, my favorite of all the Sim games. Always hated it when the pigs and cows escaped.

    40. Re:A game? by M1rth · · Score: 5, Funny

      Except neil armstrong would not step onto the moon and then start spamming the chat channels with "HOW I MINE FOR FISH? HOW I MINE FOR FISH?"

      --
      If you can read this sig, congratulations, you have your glasses on!
    41. Re:A game? by Colonel+Korn · · Score: 2, Insightful

      Your speculation is rampant.

      "I can't imagine much science was done, not that I've investigated AT ALL, and I must be right."

      Welcome to Slashdot, where you are the king of kings.

      YA, RLY

      From your link, its missions were :

      * Determine whether Life ever arose on Mars

      An immobile probe that would have dug 5 meters under the surface would have had a far better chance to find living organisms (it could have reached water layers) than something that stays on the surface and scratches the rocks.

      * Characterize the Climate of Mars

      "Dude it's cloudy today". On the other hand, there are orbital observations that give a far better and deeper understanding of Mars' climate and weather.

      * Characterize the Geology of Mars

      That's the "scratching a rock" phase. From orbit we got a geological map of Mars and even of its underground, to some extent. The knowledge we have from the area where the rovers landed is probably only marginally better than what we scanned from orbit.

      * Prepare for Human Exploration

      How so ? Localizing water, minerals and so on was not made very efficiently by this rover team. It didn't build anything of use for explorers and I fail to see what new information it brought that the Viking probes didn't give us already.

      --
      "I zero-index my hamsters" - Willtor (147206)
    42. Re:A game? by Felix+Da+Rat · · Score: 2, Funny

      Shhhhhhh!!!

      I was planing on pitching 'Kingdom of the Colonel: Quest for the 11 Herbs and Spices' to KFC.

    43. Re:A game? by socrplayr813 · · Score: 4, Insightful

      The pictures from the orbiter are great, but pictures alone can't give you a complete view of anything, especially not when exploring a foreign planet. The orbiter can't give you a chance to interact with the environment. Maybe the rovers didn't find everything we hoped they would, but there's no way to be sure until you go down there and check it out.

      Honestly, I don't understand why people are so afraid to spend money on science projects. If there's one place/field where the status quo shouldn't be good enough, it's science. Of all groups, I would hope Slashdot gets that.

      People have lost sight of what science really is. Take the Mythbusters for example... A lot of people say things like "it's not real science." Well that's just plain wrong. Science is about exploring, forming theories, and disproving them through experimentation. (Oblig xkcd)

      And of course, when the experiment doesn't work the way you want it to, you make something explode. The rovers have built-in planet-buster nukes, right?

      --
      The confidence of ignorance will always overcome the indecision of knowledge.
    44. Re:A game? by Anonymous Coward · · Score: 0

      Exactly my thoughts: they made an excellent game for training purposes. I see a much grander scheme here, simply because it is dubbed "MMO." It is either one of two cases:

      1) They wanted to give back to the community for support, but developing a "commercial" version of their training software simply because it was so much fun in training.
      2) They are going to aggregate the behavior data of the users for future decision in colonization.

              It isn't too much of a stretch to imagine this MMO "game" is simply for entertainment purposes, especially coming out of a place such as NASA.

    45. Re:A game? by __aamnbm3774 · · Score: 1

      thats right...let the free market decide. You nor I should be telling others how to spend *their* money.

    46. Re:A game? by oldspewey · · Score: 3, Funny

      It's pitch black. You are likely to be seasoned by a Grue ...

      --
      If libertarians are so opposed to effective government, why don't they all move to Somalia?
    47. Re:A game? by drsquare · · Score: 1

      The free market? Awesome, I'm investing all my money in sub-prime loans!

    48. Re:A game? by Anonymous Coward · · Score: 0

      Precisely! Just look how SimCity became an educational tool. Same difference. Although I still deny it is "educational" simply because I refuse to admit something fun could possibly be good.

    49. Re:A game? by __aamnbm3774 · · Score: 0, Troll

      you should never put all your eggs in one basket.
      hopefully you learned your lesson.

    50. Re:A game? by jollyreaper · · Score: 1

      Actually, Maxis already created a game called SimFarm which more or less simulated all the activities of a farm, i remember playing it way back in the day, but i'm sure if some government agency made one, it would be far different...

      If they made it you'd just sit there doing nothing leaving your fields fallow while the government sends you a check. You get to sit on your porch drinking a beer and bitch about all them lazy no-good welfare niggers sucking at the government teat, blissfully aware of the irony of the situation.

      --
      Kwisatz Haderach
      Sell the spice to CHOAM
      This Mahdi took Shaddam's Throne
    51. Re:A game? by drinkypoo · · Score: 2, Interesting

      Dept of Agriculture should do the same thing

      No, they shouldn't, and neither should NASA, because it will be used to push an agenda. If it was the DoA they would be championing the Green Revolution, which is responsible for a great deal of topsoil loss and in general the loss of soil diversity which is necessary to produce healthy crops. The soil on the average American farm has been all but sterilized with synthetic fertilizers and pesticides, sits on top of a layer of hardpan produced by repeated tilling (you can do it with oxen, but hardpan is produced faster with heavy machinery) which inhibits drainage and leads to anaerobic conditions which produce bacteria and nematodes which are detrimental to plants.

      What bullshit causes and solutions will NASA propagandize in this game? And why do they feel justified in spending my money to do it?

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    52. Re:A game? by plisskin · · Score: 1

      Not to mention John Deere American Farmer. http://www.universalfarmer.com/

    53. Re:A game? by SatanicPuppy · · Score: 2, Interesting

      The free market doesn't pay for education, or highways, or national defense, or any of a number of things that benefit everyone. Doesn't pay for trauma centers, so even if you were willing to pay for your own medical care, there would be no guarantee that it would exist in any kind of proximity to you.

      I love the free market. But I don't use the free market as an excuse for not wanting to pay taxes.

      --
      ad logicam Claiming a proposition is false because it was presented as the conclusion of a fallacious argument.
    54. Re:A game? by Anonymous Coward · · Score: 0

      Beats them spending you money to bail out poorly run corporations, or to buy houses that were given to unqualified buyers... at least we can PLAY the game...

    55. Re:A game? by Yvanhoe · · Score: 1

      Oh, science spending is fine. I still hold to the point that when I am going to a foreign country/planet, I need a map more than a postcard.

      --
      The Wise adapts himself to the world. The Fool adapts the world to himself. Therefore, all progress depends on the Fool.
    56. Re:A game? by Yvanhoe · · Score: 1

      Show me a single result by the rovers that brings some data that couldn't be inferred from the Viking probes or the orbiters.
      "Rover:Hey ! found water !"
      "Orbiter:Yep, got a map of that by the way. Oh, and I am *sure* that it is water, contrary to your analysis of pictures"
      "Rover:Still no life"
      "Orbiter:Tell me something new"
      "Rover:You are such a dick"
      "Orbiter:And I go round and round..."

      --
      The Wise adapts himself to the world. The Fool adapts the world to himself. Therefore, all progress depends on the Fool.
    57. Re:A game? by gad_zuki! · · Score: 4, Funny

      "Tesla" MMOs in the future?

      You are a long-haired early 1990s rocker standing in studio. What do you want to do?

      > sing signs

      You are now singing a protest song about trespassing and signage. Stupid people think its "deep."

    58. Re:A game? by rufty_tufty · · Score: 1

      Depends what you want from your government.

      Do you want one that does as much as possible in what it considers the public good, or as little as possible and leaves the market and people to sort themselves out. At one extreme you have capitalism, at the other you have socialism; I'm not saying anyone is inherently better than the other, but realise that by encouraging spending public money on encouraging your agenda of more science that that is what you are doing.

      If you're going to say that XYZ is a good thing and here is the undeniable proof behind it, then that may be the sensible thing to do, but realise that taxes are effectively the mob taking money from you at gunpoint - sometimes this is in the best interest of society but in this case where you have a public body trying to condition young children into their preferred way of thinking then that evidence had better be pretty concrete.

      --
      "The weirdest thing about a mind, is that every answer that you find, is the basis of a brand new cliche" -
    59. Re:A game? by __aamnbm3774 · · Score: 1

      The federal government should only provide *essential* public services.

      Developing video games is not a service in my opinion. You may disagree, but I attribute that to a lack of understanding of the definition of 'service'.

      ...and I completely understand the need to pay taxes. Where did that come from?

    60. Re:A game? by mbius · · Score: 1

      The game is actually being developed by Virtual Heroes and from what I understand is being offered as a educational tool for 9th graders and they are encouraged to use development tools to build content for the game themselves.

      In point of fact, they're being encouraged to go buy UT: "We want anybody that can go pick up a copy of Unreal Tournament III for probably $19 at the store now to be able to get content that could be submitted for inclusion in the game," said Heneghan.

      If this isn't a good investment for our country - not sure what is

      That much is clear. I had more sciencey stuff to learn about in 9th grade than fooling around in a 3D construction set, not that the school's hardware could have run it.

      --
      you can have my violent video games when you pry them from my cold, dead hands.
      Prime UID Club
    61. Re:A game? by Anonymous Coward · · Score: 0

      There's a Red Bull "MMO" on Playstation Home.

    62. Re:A game? by Garrett+Fox · · Score: 1

      It's wrong because there are very few ways for the government to spend taxpayers' money that is justifiable...

      I'm sure it's in the Constitution that Congress can fund MMORPGs! It's right there next to pensions and health care.

      --
      Revive the Constitution.
    63. Re:A game? by Garrett+Fox · · Score: 1

      Legally, there's a specific list of things the federal government may do. Building MMORPGs is not one of them.

      --
      Revive the Constitution.
    64. Re:A game? by Anonymous Coward · · Score: 0

      Just got your first telescope?

      I'm betting it's an Orion 120 and a subscription to New Scientist that has him feeling smart today.

    65. Re:A game? by Garrett+Fox · · Score: 1

      From the article: "One of the story arcs that will take place over the course of the game's first year is the very real threat of global warming."

      --
      Revive the Constitution.
    66. Re:A game? by Anonymous Coward · · Score: 0

      Tax dollars spent on game development?

      How stimulating!

      It's all fun and games until someone runs over our dear leader's nose.

    67. Re:A game? by Yvanhoe · · Score: 1

      MARSIS for instance is "A radar altimeter used to assess composition of sub-surface aimed at search for frozen water". Mars Express alone embarked many instruments that were a tad bit more evolved than a CCD camera. It observes things that are vital to a manned mission but that rovers only have a small chance to observe : influence of solar storms and dust storms.

      There is no problem with science being entertaining. There is a problem when science is just entertainment.

      --
      The Wise adapts himself to the world. The Fool adapts the world to himself. Therefore, all progress depends on the Fool.
    68. Re:A game? by osu-neko · · Score: 1

      ...and I completely understand the need to pay taxes. Where did that come from?

      From your previous comment:

      [Neither] You nor I should be telling others how to spend *their* money.

      If this comment is taken at face value, you're either rejecting taxes or rejecting the democratic process. Was you objection to the spending of the money (taxes) or the democratic process (you and I)?

      --
      "Convictions are more dangerous enemies of truth than lies."
    69. Re:A game? by drinkypoo · · Score: 1

      From the article: "One of the story arcs that will take place over the course of the game's first year is the very real threat of global warming."

      Nice. So we get the official government picture of climate change personified right up front. Good times.

      All I need to know about global warming I learned from Civilization 2. :)

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    70. Re:A game? by osu-neko · · Score: 1

      Developing video games is not a service in my opinion. You may disagree, but I attribute that to a lack of understanding of the definition of 'service'.

      You're not very creative if you think the definition of service excludes education, or you find it inconceivable that a video game can be educational. If your argument is that a video game is not a very efficient educational tool and this is a waste of money, I would agree with you, but I would at least understand that those who disagree with us understand what "service" means, they just disagree with the value of the service provided here.

      --
      "Convictions are more dangerous enemies of truth than lies."
    71. Re:A game? by Locke2005 · · Score: 1

      If the Department of Agriculture could develop an MMO simulation of gold farming, I'm sure it would be popular -- at least in Asia.

      --
      I've abandoned my search for truth; now I'm just looking for some useful delusions.
    72. Re:A game? by Goldsmith · · Score: 1

      but... you didn't end up working for NASA (right?) Imagination is great. I think this project is justified for the reasons you gave. I disagree that it will push kids into careers in science... maybe programming and video game design.

      I would like to see more projects focused on getting kids to experience what scientists do everyday, the small moments of discovery and goal-oriented approach in an environment where everything is not known and predetermined. The idea that you're doing something no one has ever done before, but which will be used by everyone in 50 years is a key idea missing from video games. I'm not sure that video games are the right way to get people interested or primed for actually doing science (the same goes for follow-the-recipe labs). If the best we can hope for from the American people is that we can generate a few more hobbyists, we may as well give up trying to stay at the forefront of scientific research. There need to be incentives and training for people (like you!) to move into research professionally. There are small programs out there trying to get hobbyists to do more professional science, and it would have been nice if NASA spent this money there instead.

    73. Re:A game? by Locke2005 · · Score: 1

      Exactly. Look at it this way: if you were an alien explorer, would you be satisfied with pictures taken from orbit of the earth, or would you want to land a probe to discover what humans actually taste like? Close up examination could make all the difference in your plans for galactic domination!

      --
      I've abandoned my search for truth; now I'm just looking for some useful delusions.
    74. Re:A game? by flyingsquid · · Score: 4, Insightful
      Libertarianism is the new Communism. It's an ideology that sounds nice on paper, but doesn't really work in real life. The idea that unrestrained capitalism can, by itself, lead to a fair and functional society is a fairy tale. It's a religiously held belief with no basis in reality- Free Market Fundamentalism. As you point out, the current economic meltdown is an example of why this faith in free markets is misplaced. The experience in Iraq over the past few years is another example of why free markets don't cure all ills. It's hard to run a business if your customers are afraid to walk across the street without getting shot or blown up by a car bomb, let alone drive across town. It's hard to run a business if organized crime and militias are trying to extort money from you. It's hard to run a business if the power, water, and sewage aren't functional half the time. It's hard to run a business if there's not a functional judiciary to enforce contracts and resolve disputes.

      The reality is that the free market needs certain things to be able to function. Infrastructure like roads, bridges, electricity. Security from internal and external threats. A judiciary that can enforce the rules that a market functions by. If libertarianism really worked, then Somalia- which lacks a strong central government- would be a thriving society, not a failed state. And frankly, I just think that Free Market Fundamentalism a repugnant ideology. It basically says, "the hell with all of you guys, I'm going to do whatever is best for me" and then attempts to rationalize this behavior and say that, in fact, immature, short-sighted selfishness is some kind of a virtue.

    75. Re:A game? by WinPimp2K · · Score: 1

      In Soviet America, government plays you! fixed that for ya

      --

      You either believe in rational thought or you don't
    76. Re:A game? by __aamnbm3774 · · Score: 1

      You give the average /.er too much credit :)

    77. Re:A game? by Skim123 · · Score: 1

      The free market? Awesome, I'm investing all my money in sub-prime loans!

      And that would be fine if the government would let you go bankrupt when your poor and risk-heavy investments fail.

      The problem was not subprime, but the government's (ongoing) reaction to it. We are going to be in flat or declining economic growth for several years because of this reaction, whereas without it you'd have these institutions and investors fail. Yes, there would be a lot more pain in the short term, but the economy would be able to get back on its feet much more deftly.

      --

      I could not justify my existence if I were a turkey farmer. Would I terminate myself? Undoubtably, yes.

    78. Re:A game? by Chris+Burke · · Score: 1

      You are now singing a protest song about trespassing and signage. Stupid people think its "deep."

      This is the only song your band will be remembered for, and it was just a cover of a song by a 70s band who is similarly remembered for nothing else. You vanish into obscurity/rehab.

      The End.

      --

      The enemies of Democracy are
    79. Re:A game? by socrplayr813 · · Score: 1

      You're comparing apples to oranges. Regardless of what the orbiter can do and how much it teaches us, it CAN'T interact with the martian environment. That is what the rovers are for. Whether they've met your requirements for the mars mission or not, they've far exceeded what was expected of them. They're a bargain from NASA's point of view and essentially free research this far past their intended life span.

      --
      The confidence of ignorance will always overcome the indecision of knowledge.
    80. Re:A game? by drsquare · · Score: 1

      And that would be fine if the government would let you go bankrupt when your poor and risk-heavy investments fail.

      Yes, everyone going bankrupt and the banks all going bust would be incredible for the economy.

      Seriously though, how do people still think like this?

    81. Re:A game? by Skim123 · · Score: 1

      And that would be fine if the government would let you go bankrupt when your poor and risk-heavy investments fail.

      Yes, everyone going bankrupt and the banks all going bust would be incredible for the economy.

      Seriously though, how do people still think like this?

      The government would continue to back deposits in FDIC-insured banks. They just wouldn't bailout the banks. Let the bank fail, have the government swoop in and sell off the assets (if any) and then use that money plus the monies in the FDIC insurance fund to refund depositors up to the insured limit ($100k/account holder in the past, $250k/account holder now, IIRC).

      What good does it do to artificially prop up the banks (or the auto makers) with taxpayer money? Seriously, how do people still think like that? If I know the government will come and rescue me if I make risky gambles that don't pay off, then let's all go to Vegas with our life savings and put it on black.

      --

      I could not justify my existence if I were a turkey farmer. Would I terminate myself? Undoubtably, yes.

    82. Re:A game? by jlarocco · · Score: 1

      Yes, everyone going bankrupt and the banks all going bust would be incredible for the economy.

      Funny you should say that, because it was the government buying and "securing" sub-prime loans that caused the current "crisis" we're in. By buying up and "securing" sub-prime loans, they created a demand for them. It was the government's bright idea to encourage banks to give mortgages to "low income borrowers".

      The banks knew all along those loans would never be paid back. That's why they never made them before. But, if the government (Fannie Mae and Freddie Mac) was securing the loans, it no longer mattered whether the borrowers would pay, because the government would cover for them.

      Seriously though, how do people still think like this?

      What amazes me is that people can sit back and watch the government screw them over, yet remain ignorant enough to suggest more government as the answer to their problems.

    83. Re:A game? by hort_wort · · Score: 1

      I played Starflight when I was younger, twas a very enjoyable game. I ended up going into physics where I have rubbed elbows with NASA folks a number of times. I'm not saying that a game talked me into it, but it probably contributed.

      I don't think NASA should make it's own MMO though. They should just throw their backing behind the upcoming Stargate or Star Trek MMOs, then they'd hit a larger audience. I mean, I'd enjoy a game with mining and colonizing other planets, but it isn't going to be enough on it's own. The Seed MMO tried that a couple years back... it died before I even had a chance to sign up for it.
      http://en.wikipedia.org/wiki/Seed_(computer_game)

      Plus wouldn't it be more fun to colonize a planet with folks running around in those hot trek costumes? :) I mean, who wouldn't have a fling with a klingon?

    84. Re:A game? by SatanicPuppy · · Score: 1

      Eh. I think education is essential for many reasons (mind you, I also think our current educational system is appalling). But I do think that this game will benefit science education, and that, to me, is worth the paltry sum it's costing to develop.

      A lot more is spent on things I think less worthy.

      --
      ad logicam Claiming a proposition is false because it was presented as the conclusion of a fallacious argument.
    85. Re:A game? by clarkkent09 · · Score: 1

      If libertarianism really worked, then Somalia- which lacks a strong central government- would be a thriving society, not a failed state.

      Sorry, but you are completely misinformed. Libertarianism is not the same thing as anarchism. A limit to an individual's rights is denying other individuals their rights. Without this there are no individual rights possible at all and the law of the jungle will rule, as in your Somalia example. A proper function of a government and the reason it is beneficial thing to have (as a servant of the individual citizens, not their master) is to protect those rights. This includes police (protection from criminals), military (protection from foreign invasion) and courts (application of laws and settling disputes). Of course these are complicated things (especially law) and they include a whole bunch of related issues that have to be provided and paid for.

      ALL other government spending imho (not necessarily a libertarian viewpoint) is only justifiable to the extend that a. it is essential for the proper functioning of society and b. there is no realistic private alternative. For example, private, toll supported, for profit, roads would be preferable to public spending monstrosity we have (and a hell of a lot more efficient to build and maintain) as long as there is a practical way to collect toll without causing delays, privacy problems etc. Perhaps some day technology would provide this but currently it is still mostly unrealistic.

      the current economic meltdown is an example of why this faith in free markets is misplaced.

      This is actually laughable. True free market capitalism has never been tried, but even the very limited forms of it have in general been wildly successful compared to alternatives. After all the economic disasters, famines, human right abuses, totalitarian regimes, gulags etc that invariably happened in socialist states over many years, supporters of socialism have lost any right even to be honestly mistaken any more. Even the likes of Labour party in Britain have correctly realized that they were dragging their own country down and had to change course towards more liberal market capitalism.

      Back to the issue though and some questions for those like you: How is it fair that people with no interest in games and no children are compelled by force to pay for this game (lets say that it really is paid by the government)? What do they gain for their money and who gives the government the right to spend it? Who decides which particular idea will be paid for, and which other multitude of spending ideas will be rejected? What agenda influences those decisions, personal whims of the decision makers? Wouldn't it be better if the game is made with private money and only those who want it would actually have to pay for it? Or another example, say with government funding of the arts. How fair is that artists who are not among the selected elite who benefits from these funds, actually have to struggle to pay their taxes which then go to finance other artists who are selected? Who does the selecting? Isn't that demeaning as well as grossly unfair? In short, the point is that with any benefit that comes from government spending you have to ask who are the victims, including those who are forced to pay for it against their wishes, as well as secondary victims (ex. anybody who doesn't get government's free money and then has to compete against somebody who does).

      --
      Negative moral value of force outweighs the positive value of good intentions.
    86. Re:A game? by MikeyistheDevil · · Score: 1

      This game was huge for me. I played it on the Genesis platform and still emulate the game from time to time.

    87. Re:A game? by Oktober+Sunset · · Score: 1

      Some n00bs are just so thick, as if they don't know where the fish mine is.

    88. Re:A game? by JesseMcDonald · · Score: 1

      If it was your money, it would be in your pocket and yours to spend, wouldn't it?

      So... your money stops being yours as soon as its out of your immediate possession? Government and taxes aside, if a common thief takes your money, you no longer consider it yours, or care if you get it back? Perhaps you should re-think that argument.

      --
      "The state is that great fiction by which everyone tries to live at the expense of everyone else." - Bastiat
    89. Re:A game? by Hatta · · Score: 1

      People have lost sight of what science really is. Take the Mythbusters for example... A lot of people say things like "it's not real science." Well that's just plain wrong. Science is about exploring, forming theories, and disproving them through experimentation. (Oblig xkcd)

      I understand the sentiment, but they really should properly control their experiments. An uncontrolled experiment is worth less than no data at all.

      --
      Give me Classic Slashdot or give me death!
    90. Re:A game? by sgt+scrub · · Score: 1

      lol you said seasoned.

      --
      Having to work for a living is the root of all evil.
    91. Re:A game? by socrplayr813 · · Score: 1

      You're right that they should control their experiments. I'll bet most scientists/engineers that watch the show have been appalled at their approach at least once or twice. As the xkcd cartoon says though, the rest is bookkeeping. In this society, I'll settle for any attempt to experiment and worry about the paperwork later.

      --
      The confidence of ignorance will always overcome the indecision of knowledge.
    92. Re:A game? by Anonymous Coward · · Score: 0

      whoosh.

    93. Re:A game? by Pecisk · · Score: 1

      Exactly. SimCopter is abadonware and SimCity is only serious sim we can talk about. Microsoft left Flight Simulator for good and there hasn't been other kind of sims for years.

      Let's be honest - sims are very hard to do, and very hard to balanse and make it fun (read Will Wright and team about Simcity 3000/4000 and how hard it was to make it rock).

      --
      user@ubuntubox:~$ stfu This server is going down for shutdown NOW!
    94. Re:A game? by Anonymous Coward · · Score: 0

      Your an idiot...
      "The idea that unrestrained capitalism can, by itself, lead to a fair and functional society is a fairy tale. It's a religiously held belief with no basis in reality- Free Market Fundamentalism. As you point out, the current economic meltdown is an example of why this faith in free markets is misplaced."

      Tell me why then the entire world is in some "economic crisis" China, Russia, Cuba are not capitalistic they are Communists and their failing. France, England and Canada are Socialists and they are failing. Theocracies, socialism, capitalist and Communists are all failing.... what do they have in common? The world bank, IMF.
      It is not the vehicles fault the driver crashed. Capitalism is just the vehicle.

    95. Re:A game? by RalphTheWonderLlama · · Score: 1

      In Soviet Alaska too!

      --
      simple, fast homepage with your links: http://www.ngumbi.com/
    96. Re:A game? by ArsonSmith · · Score: 2, Insightful

      At one extreme you have Anarchy/Capitalism at the other extreme you have Fascist/Communism.

      Everything in between is socialism.

      --
      Paying taxes to buy civilization is like paying a hooker to buy love.
    97. Re:A game? by Anonymous Coward · · Score: 0

      Gah. I thought I was safe using the term 'free market fundamentalism' to refer to something quite different. I took it to mean an approach based on the ideal economic concept of a free market, and involving whatever government intervention is required to make reality fit that mold. (Note: it is the market, not the players in the market, that must be free.)

      For example: one of the assumptions of the free market model is that every buyer and seller has perfect information about the state of the market. Obviously, reality doesn't fit that - but the government can bring it closer by legislating that all trades must be publically announced.

      There are cases where this philosophy breaks down - such as natural monopolies where the market isn't big enough for more than one or two suppliers - but, in general, I am quite sympathetic to this approach. I certainly prefer it to what you describe as Free Market Fundamentalism.

    98. Re:A game? by Fluffeh · · Score: 1

      Actually SimFarmer would make huge sense for small kids to learn about how food gets to the supermarket.

      I totally agree, but do you want to do one of the following?
      1) Spend $200k to make an utterly budget bonanza title that will be unlikely to have any returns?
      2) Spend $500k on a title that will get mixed reviews but still sell poorly?
      3) Invest a ton of cash to making a fantastic game about farming that will get excellent reviews but will not make your investment money back?
      4) Invest little money, but spend a few years of your life making this project come together through either open source or free mod'ing style work?

      Sadly, those are about the options I think for that sort of game. If anyone has money to invest into goodwill and to heightening an awareness of struggling farming types, your best bet would be to try for a grant to develop this. Even then, it will most likely be given to you with so much red tape that your product must do... and must also... and has to.... etc that even the best intentions will all end up being thrown out with the dustpan.

      --
      Moved to http://soylentnews.org/. You are invited to join us too!
    99. Re:A game? by Fluffeh · · Score: 1

      When you start adding up the hundreds of projects from dozens of agencies, it doesn't seem so minute.

      Hundreds of projects from dozens of agencies? I call Bullshit. Name five projects that are currently developing some sort of PC/Console game with tax dollars.

      --
      Moved to http://soylentnews.org/. You are invited to join us too!
    100. Re:A game? by Fluffeh · · Score: 1

      Legally, there's a specific list of things the federal government may do. Building MMORPGs is not one of them.

      What law specifically prohibits a government from producing this type of MMO?

      --
      Moved to http://soylentnews.org/. You are invited to join us too!
    101. Re:A game? by DigitalWallaby · · Score: 1

      Libertarianism is the new Communism. It's an ideology that sounds nice on paper, but doesn't really work in real life.

      Except that you are mixing your apples and oranges here. Libertarianism is a political ideology that goes along with conservatism and liberalism (and others.) While Communism is an economic philosophy that opposes capitalism.

      To say that Communism doesn't work in real life isn't entirely accurate either. All we've seen so far is a form of Totalitarian Communism where all the power of the state is vested in a small group at the top. It's entirely possible to have a Democratic Communism where the the power of the state is vested in the people who make the decisions and the state still retains the means of production. We can't say that this form of Communism doesn't work because it hasn't really been tested.

      We can surmise that it probably won't work because of the nature of people. But that's not proof of failure.

    102. Re:A game? by jlarocco · · Score: 1

      I'm sorry, I didn't know I needed permission on how I spent my money.

      If you really want to know, I'd rather the money went to paying my rent. That would be a better use of the money.

    103. Re:A game? by paganizer · · Score: 1

      Hey, at least we're finally going to get Sim Mars.

      --
      Why, yes, I AM a Pagan Libertarian.
    104. Re:A game? by Anonymous Coward · · Score: 0

      Off-topic: my captcha is "rectums"

      I thought the plural was "recta"? Man, this site is really going down the shitter.

    105. Re:A game? by jandersen · · Score: 1

      Stop playing stupid, and stop twisting words. If you want to comment on what I say, comment on the whole; the context is that when you pay your taxes it is voluntary - if you don't like paying taxes in America, you always have the option of going somewhere else or engaging in some of the legal tax-dodges. Once you have given the money away, it is no longer yours to spend. Shouldn't be too hard to grasp I would have thought.

    106. Re:A game? by LingNoi · · Score: 1

      It wasn't about YOUR money.

    107. Re:A game? by klashn · · Score: 0

      Haha... Isn't it 13 Herbs and Spices? How does the game progress if you don't know what the secret herbs and spices are!?

    108. Re:A game? by JesseMcDonald · · Score: 1

      I did comment on what you said; did you somehow miss the direct quote?

      As for the rest, it simply wasn't worth commenting on; I should hope that no one else would be taken in by such a flimsy argument. If you really want a response, however, then know this: taxes are not voluntary. Claiming that you agree to them simply by not moving proves too much; one could say the same about any other kind of criminal enterprise. E.g., that protection money really is voluntary, since you can always move out of the racket's territory. E.g., you were acting voluntarily when you gave that money to the armed robber; you could've tried to finangle your way out of the situation (and risked getting shot). Obviously each of these examples is, in fact, under duress and thus involuntary; taxes are exactly the same. The ever-present threat of force negates any possibility of voluntary agreement.

      Simply put, if taxes were voluntary you could choose not to pay them without risking any loss of personal freedom or property. That is not the case, ergo they are not voluntary. QED.

      --
      "The state is that great fiction by which everyone tries to live at the expense of everyone else." - Bastiat
    109. Re:A game? by jlarocco · · Score: 1

      Oh? And where do you think the government gets the money for this shit if not from taxes?

    110. Re:A game? by Anonymous Coward · · Score: 0

      Sorry to everyone for feeding this troll, but he is trolling non-politically related threads and it's pissing me off. So here goes:

      Just another fucktard that hates America and living in America at the same time. You two (flyingsquid and poperatzo) need to get a life and move to a socialist state you two love so much. Just become butt-buddies already and get it over with.

      You mod those who appose your socialist views as troll, yet here you are in a thread about a video game and you can't stop talking fervently about your socialistic ecstacy. Why can't help but troll a post about a video game and bring up your political agenda? You should try using Digg--it is where you would fit in. Now take your childish socialistic nanny-state ideas to Digg and leave rational discussion to the men.

      (Posting anon because people like you, whom get overly carried away with little ideas such as your socialism and refuse to listen to anything else are the kind that become violent when your status-quo is upset.)

    111. Re:A game? by dwarg · · Score: 1

      Posting anon because people like you, whom get overly carried away with little ideas such as your socialism and refuse to listen to anything else are the kind that become violent when your status-quo is upset.

      Yes, if only we could all be as tolerant of opposing viewpoints as yourself. Your eloquence shows a deep understanding of the issues. I'm sure you're accurate in labeling anyone that doesn't agree with you as a "fucktard" and "butt-buddy" and you are right to fear them. There is nothing more frightening than an attack from an enraged butt-buddy. I'm sure your libertarian militia-mates will "watch your back" while you wait for the Ron Paul revolution to come charging to your rescue.

      Or might there be another reason for your anger? Perhaps that you are unable to come up with a better argument so you resort to righteous indignation and profanity to stand in place of information or simple reason?

      Is it more likely Slashdot and the butt-buddies are out to get you, or that you might get modded negatively because you are in fact wrong? In which case you may get angry rather than doing something more difficult like reassessing your flawed outlook on life?

    112. Re:A game? by DrWho520 · · Score: 1

      Only on /. can a discussion about planetary exploration MMO transition into a diatribe on the drawbacks of Libertarianism.

      --
      The cancel button is your friend. Do not hesitate to use it.
    113. Re:A game? by chrnb · · Score: 1

      Actually the Harvest Moon games, on Wii and PS2 and DS, are a pretty good representation of whats it's like having a farm.

      --
      MikMik Baby Organics Mikkaworks
    114. Re:A game? by Skuld-Chan · · Score: 1

      You should ask them for you nickel back.

  2. When I think of NASA.. by Rockoon · · Score: 1

    Wwen I think of NASA, I think of Massively Multiplayer Online Games.

    --
    "His name was James Damore."
    1. Re:When I think of NASA.. by noundi · · Score: 1

      Houston -- we have a problem.

      --
      I am the lawn!
    2. Re:When I think of NASA.. by Anonymous Coward · · Score: 0

      i think of helicopters in darfur. fuckin copters are fuckin things up. fuck.

  3. Final Oblivion Mooncraft Fantasy! by VinylRecords · · Score: 0, Offtopic

    Astronaut: Moon, Mars and Beyond will be a 'first-person-exploration' game that will also include traditional role-playing game (RPG) elements for both single-player and team-based space exploration, but with a realistic twist.

    By "traditional RPG elements" they must mean goblins and wizards and the most absurd J-Pop characters creatively possible...how they plan this with a realistic twist is beyond me.

    Sounds to me like Final Fantasy in Space. Can't wait. Elder Scrolls Moon Landing perhaps?

    Way to see our government dollars and manpower hard at work!!

    1. Re:Final Oblivion Mooncraft Fantasy! by cyp43r · · Score: 5, Funny

      "Houston - we have a problem." "Aight, I put on my robe and wizard hat."

    2. Re:Final Oblivion Mooncraft Fantasy! by Anonymous Coward · · Score: 0

      A nod to bash?

    3. Re:Final Oblivion Mooncraft Fantasy! by pejyel · · Score: 4, Informative

      Astronaut: Moon, Mars and Beyond will be a 'first-person-exploration' game that will also include traditional role-playing game (RPG) elements for both single-player and team-based space exploration, but with a realistic twist.

      By "traditional RPG elements" they must mean goblins and wizards and the most absurd J-Pop characters creatively possible...how they plan this with a realistic twist is beyond me.

      Sounds to me like Final Fantasy in Space. Can't wait. Elder Scrolls Moon Landing perhaps?

      Way to see our government dollars and manpower hard at work!!

      No. Traditional RPG elements are inventories, permanent avatars, the ability to develop skills and fulfilling quests/objectives : applied to this game, I can think of building/buying new spaceships, satellites ; trying to get new fundings, taking photographs to make maps, exploring, etc...

      Goblins, wizards, magic swords, hats and robes are classical heroic fantasy or D&D elements, not typically RPG.

    4. Re:Final Oblivion Mooncraft Fantasy! by Talderas · · Score: 1

      Are they going to let us make excavations? Maybe we'll find a marker and the people in the colony will start going crazy. Then when we move the marker, some weird funky alien stuff starts invading the colony, and the people die, and then they come back to life and try to kill you.

      Yeah, that sounds like an awesome plot they could wrap into a NASA MMO.

      No really, I just want a Dead Space MMO.

      --
      "Lack of speed can be overcome. In the worst case by patience." --Znork
  4. bad move by doktorstop · · Score: 1

    Isn't the goal of a space agency to promote scientific advance for space travel? If they are tryng to get additional funding, they'd better team up with someone serious, like Blizzard, who knows the market, player's expectations and... how to make a successful game.
    If the goal is to increase common Joe's awareness that you need to recycle etc, a boring game won't do this either.
    Waste of taxpayer's money in a field where NASA has no history, no experience and ... really not such an innovative idea for a gameplay!

    --
    http://www.automatiq.se
    1. Re:bad move by RichM · · Score: 1

      Wouldn't happen with Blizzard, they are too busy making Starcraft 2 and the next-gen WoW.

    2. Re:bad move by Anonymous Coward · · Score: 0

      Yea you don't want Tigole working on this, it would make the game more tedious than actually studying science/math and working for NASA, in real life.

    3. Re:bad move by Anonymous Coward · · Score: 0

      BLIZZARD != MMORPG,MMO,RPG,FANTASY
      NASA != GAME COMPANY
      So far most "arguments" on this page are based on the above premises being true (as opposed to false). And all caps because I really am shouting, not one commentor so far has actually looked at what NASA is doing, what MMO actually means, or TBH read beyond primary 7 level.
      Nope, just a kneejerk compare-to-wow cookie cutter synicism. If NASA , JPL and the like have this to recruit from we are truly and utterly fucked, within all our lifetimes. Stop Producing Idiots Now!
      Or as we say in Scotland, FUCKING SPIN YA BASS.

  5. Man, this is what I wanted Orbiter to be by sahonen · · Score: 4, Interesting

    Will it have realistic physics? And by realistic I don't mean video game realistic, but actual rocket science physics like Orbiter has.

    --
    Make me a friend and I'll mod you up
    1. Re:Man, this is what I wanted Orbiter to be by Anonymous Coward · · Score: 0

      I would venture a no, based on:
       

      the team promises that the gameplay will be exciting.

      Exciting and real physics generally don't go hand in hand. Leaping off buildings, dogfights in space, standing watch for 8 hours straight or spending 2 hours to dock... If they have any clue what they're doing they won't include real physics.

    2. Re:Man, this is what I wanted Orbiter to be by Vectronic · · Score: 1

      Why not? They could make it like racing and flying simulators, where you have (usually) 3 stages...

      Arcade
      Semi-Pro
      Simulation

      Or sliders for various things like time-scale (60x, 30x, 10x, double, real), and physics accuracy, etc... if you can run multiple missions at the same time, then you could start off heading for Mars, then switch over to another mission, but have the ability to say run the Mars mission as a screensaver, so you can see how far it has gotten... could also run various experiments the same way, like growing food in 0-G, where pure simulation, and exact phsyics/biology could be really exciting (to some), and for those where it isnt, you skip it, or stuff just finishes instantly.

    3. Re:Man, this is what I wanted Orbiter to be by Anonymous Coward · · Score: 0

      That link looks dead. Try this: http://orbit.medphys.ucl.ac.uk/orbit.html or just the wikipedia article...

    4. Re:Man, this is what I wanted Orbiter to be by DNS-and-BIND · · Score: 1

      Repeat this to yourself until you understand - it's a GAME. It's not real! It's not supposed to be real! It's entertainment, not a graduate-level physics homework exercise. If you want to spend your free time doing the calculus to figure out intercept vectors, then go right ahead with a pen & pencil. Heck, get a job in aerospace, it's pretty much the same thing. The rest of us want to fly around and shoot things with laser beams.

      --
      Shutting down free speech with violence isn't fighting fascism. It IS fascism!
    5. Re:Man, this is what I wanted Orbiter to be by Anonymous Coward · · Score: 0

      I would imagine so, since from the screenshots I cannot see any reason they would need to use Unreal Engine 3 besides for PhysX. The visuals could have easily been handled in Unreal Engine 2 or possibly even Unreal Engine 1.

    6. Re:Man, this is what I wanted Orbiter to be by brizzadizza · · Score: 1

      I imagine there are many games to support fantasies involving pewpewing around space. It would be fun to see something "alittle" more cerebral for the rest of us.

  6. Good or Bad... by Anonymous Coward · · Score: 1, Informative

    NASA needs some interest from the public, the whole country needs to inspire the young to think beyond the confines of their own assholes.

    If this is one way to do it, then so be it.

    To those of you who have no understanding of what NASA is worth, you really need to learn.
    If you want to know what we can get from space exploration. Well, if we knew that, we wouldn't have to explore now would we...

    So far NASA has given back a thousand fold to both the world and the USA.

    Let's just list a few things NASA and space exploration have improved:
    Electrical engineering, communications, weather forecasting, agriculture, navigation, metallurgy, synthetics, medicine, aeronautics.

    Ok, I know that was a really really short list of the multitude of things that have benefited us that were heavily influenced by or came from the NASA research and experiments, but I only have a moment to post this and I have to go to an appointment.

  7. And when I think of NASA... by AliasMarlowe · · Score: 3, Funny

    I think of zero-g frolics, optionally involving aliens. If they make their MMO right, we can look forward to some interesting add-in modules...

    --
    Those who can make you believe absurdities can make you commit atrocities. - Voltaire
    1. Re:And when I think of NASA... by Anonymous Coward · · Score: 0

      Don't forget the diaper-clad psychopaths armed with hammers and pepper spray!

  8. 2035? by blackirish · · Score: 3, Insightful

    If it's set circa 2035, why is there a space shuttle docked to the ISS in the screenshots? Shouldn't it be an Orion capsule?

    1. Re:2035? by GrpA · · Score: 4, Funny

      2035, US budget cutbacks, shuttle still in use...

      Sounds like they've brought in experts to make their new game seem plausible :)

      GrpA

      --
      Enjoy science fiction? "Turing Evolved" - AI, Mecha, Androids and rail-gun battles. What more could you want?
    2. Re:2035? by FTWinston · · Score: 1

      Forget the shuttle, why is there an ISS?

    3. Re:2035? by Garrett+Fox · · Score: 1

      I'm wondering about the timeline for having space colonies. According to Wikipedia, NASA doesn't plan to send humans to Mars till at least 2030, and I think NASA has said even a return to the Moon won't happen till the 2020s. And that's assuming a rosy economic picture. So, it seems very fictional to portray any significant human presence on the Moon, let alone Mars, in a game set in 2035. And as long as we're heavily fictionalizing the experience, how about throwing in some Orc shamans?

      --
      Revive the Constitution.
  9. In space... by Ignacio · · Score: 1

    ...no one can hear you grind...

  10. Clever, clever... by famebait · · Score: 1

    Trying to capitalize on the runaway success of all those exciting first-person mining/farming simulators, are they?

    --
    sudo ergo sum
  11. Budget by cyp43r · · Score: 1

    "It says here you spent more on your game than you know. Exploring space." "In our defense, it's a pretty good game."

  12. This has FAIL written all over it. by gigamonkey · · Score: 1

    That is all.

  13. Conclusion mat... by TapeCutter · · Score: 2, Informative

    What evidence do you have that this is your money?

    The article gives a hint with the words "subscription based", three clicks and I managed to find the RFP, a quick skim gives the following quote: "Funding to design, develop, and deploy the MMO should be included in the proposer's business plan."

    Apologies for interupting everyone's political flame fest, please continue...

    --
    And did you exchange a walk on part in the war for a lead role in a cage? - Pink Floyd.
    1. Re:Conclusion mat... by clarkkent09 · · Score: 1

      What evidence do you have that this is your money?

      Hmm, well not much to be honest. The summary said "the MMO under development by NASA", so it seems clear enough, but then summaries are often wrong here. TFA doesn't mention who pays for the development at all. I'd be surprised if there is no NASA money going towards it though and if this will be a normal commercial game since the article does mention that NASA Learning Technologies is involved.

      --
      Negative moral value of force outweighs the positive value of good intentions.
    2. Re:Conclusion mat... by TapeCutter · · Score: 1

      Yep, NASA Learning Technologies will have had to (at a minimum) pay people to review and pick the winning tender. I'm not a US taxpayer so I will leave it to others to judge if that's a waste of their money.

      --
      And did you exchange a walk on part in the war for a lead role in a cage? - Pink Floyd.
    3. Re:Conclusion mat... by Anonymous Coward · · Score: 0

      Depends how much they licensed the use of their IP for I guess.

  14. NASA making an MMO?!?! by marco.antonio.costa · · Score: 1

    Is that something they're spend their slice of the stimulus on?

    Really, how do people take Keynesian economics seriously today?

    --
    Send your spendthrift head of state this
  15. 2035?? by speedtux · · Score: 1

    This game is going to be a fresh look at the future circa about 2035

    We're lucky if we get people beyond earth orbit again by then, let alone to Mars. The notion that we'll have Mars-based habitats (like those depicted in the game) is implausible. I think people just don't realize how ill-suited man is to space travel, how difficult and costly it is to keep people alive in space, and how costly it is to get mass up into orbit and beyond.

    Manned interplanetary travel will happen eventually (if we don't kill ourselves first), but there's a lot of work to be done on propulsion, ecology, biology, material science, genetic engineering, and unmanned exploration first.

    1. Re:2035?? by socrplayr813 · · Score: 1

      Perhaps they just mean that the technology will be at that level. We can very nearly build much of the stuff in the pictures with our current level of technology. It's mostly just money and practicality that keeps us from doing it.

      --
      The confidence of ignorance will always overcome the indecision of knowledge.
    2. Re:2035?? by Anonymous Coward · · Score: 0

      It is always "just money and practicality" that keeps us from manned interplanetary travel.

  16. Grinding by A.+B3ttik · · Score: 4, Funny

    The first portion of the game will have you fighting Level 1 Obsolete Satellites, and it'll take about 70 of them to level the first few levels. You'll have missions to destroy tiny asteroids, maybe fix some GPS Satellites, or possibly collect a dozen 'Unique Space Debris' and bring them back to the Hubble Telescope.

    But by the end of the game, there will be large 40-man Raids scouring the Martian valleys, fighting Dust Golems and Communist Colonists, the final boss of which will be the long-missing rogue Mutated Mars Rover.

    1. Re:Grinding by mewsenews · · Score: 1

      i'd play it.. :(

  17. You accidentally the whole verb! by jamesmcm · · Score: 1

    "The game makes us of Unreal Engine 3..."

    I think you accidentally the whole verb.

    1. Re:You accidentally the whole verb! by Ignacio · · Score: 1

      The word you're looking for is "brok".

  18. Every powerup is 10 billion dollars by tjstork · · Score: 0

    This sounds like some sort of a advertisement, and unfortunately, the game sounds pretty gay. People see this game, and they will immediately shut NASA down. Nothing turned me off to climate science more than the Science channel pseudo drama about the guys in a space station inventing some new energy source. IT was a TV show bad, that I was rooting for humanity to just end.

    --
    This is my sig.
  19. WHat? No PVP? by aapold · · Score: 3, Funny

    How else are we supposed to keep the moon clear of moondust farmers?

    --
    "Waste not one watt!" - CZ
  20. Bots? by Anonymous Coward · · Score: 0

    Will they allow bots? Just once i wish someone would make a MMO, which allowed all sorts of bots and autoplaying. How far will people take this? Could some of these become part of a mars rover or such? Just a thought...

  21. Not another generic MMO by GigaplexNZ · · Score: 1

    The core of the gameplay is going to be people building up their characters and as you move forward, you will have more options unlock with new places to go, new equipment to use and new things to do.

    Wow, that doesn't sound generic at all. What exactly are people building their characters up towards? What are they moving forward to?

    Please don't make this a generic grinding game that tries to solve Global Warming...

    One of the story arcs that will take place over the course of the game's first year is the very real threat of global warming.

    Oh crap...

    "What do you do when someone is injured in space out on the surface of the moon?" asked Shariff. "One answer is a rover that can be used as an ambulance..."

    One option, and this may sound callous, is to leave them. I'm fairly sure that the astronauts would sign waivers that acknowledge the risks of space travel and the costs of rescue missions are generally not feasible. Then again, that wouldn't work well for a plot in a game.

    1. Re:Not another generic MMO by Canazza · · Score: 1

      Death in the game should involve the loss of your character. Forced hardcore server! Show them the real harshities of life in space.

      --
      It pays to be obvious, especially if you have a reputation for being subtle.
  22. Helium-3 for $$$ by bluphysted · · Score: 5, Funny

    It won't take long for the Chinese Helium-3 farmers to ruin the economy.

  23. Circa about? by Aladrin · · Score: 2, Interesting

    Does someone need to look up the term 'circa' ?

    And 2035... Unless we get a SERIOUS move on, 2035 will be very, very little different than today: No manned spacecraft to the Moon or Mars at all.

    --
    "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
    1. Re:Circa about? by Anonymous Coward · · Score: 0

      The game is probably meant to help us get that move on.

  24. 2035, huh? by JockTroll · · Score: 0, Insightful

    "This game is going to be a fresh look at the future circa about 2035"

    So it will be a game about massive unemployment, widespread abject poverty, debt slavery and inescapable bleakness as the dreams of a thousand nerds are drowned forever in the Ocean of Feces, without even their precious interweb to keep them company since it will have long since ceased to exist due to economic depression forcing people out of it (can't justify paying ISP bills when you don't even have the money to put food on the table) and ISPs shutting down.

    Yeah, it's going to be a simple game after all: flip burgers, all day, the only job available to geeks with no marketable skills in the new world.

    --
    Geeks are so full of shit that "beating the crap out of them" takes a whole new meaning.
    1. Re:2035, huh? by Anonymous Coward · · Score: 1, Interesting

      What are your marketable skills? Are you a professional athlete? How do you pay the bills?

      Do you have a wife? Kids?

      Or are you just the sick-minded, fat IT twit I have always suspected you of being?

  25. Crowdsourcing by yogibaer · · Score: 2, Interesting

    Could be an interesting social experiment. With all the "human factors" involved in both success and failure of a long term Mars mission,this could be an excellent playground to find the situations that provoke irrational behaviour and which are particularly hard to simulate.

    1. Re:Crowdsourcing by foniksonik · · Score: 1

      I was going to respond with a similar thought... this and other MMO simulations could be really really great for exploring how "humans" deal with new scenarios. You can't simulate people but you can simulate an environment and then put people in it.

      --
      A fool throws a stone into a well and a thousand sages can not remove it.
  26. So where's my BFG? by that+this+is+not+und · · Score: 0, Offtopic

    'nuff said?

  27. How long until. . . by Salgak1 · · Score: 1

    . . . someone figures out how to gank noobs by dropping asteroids onto their facilities. . . . And imagine the PVP options. . .

  28. WHAT THE HELL EDITORS by Anonymous Coward · · Score: 0

    Jesus the broken English is just ridiculous! I stopped reading after the first two sentences for fear it would make me stupid to continue. I'm glad you're keeping Slashdot traditions, such as not reading the article, alive but could you at *least* read the submission?!

  29. ender...? by Anonymous Coward · · Score: 0

    am i the only one who read ender's game? obviously, the next step is remote-control astronauts run by 9th graders... "oops! restart..."

  30. awesome.. by eXFeLoN · · Score: 0

    i hope they have gnomes in it... i mean come on, mccain isn't busy anymore...

    --
    My other sig is a knife wound.
  31. Humans on Mars in 2035? by elrous0 · · Score: 1

    So it's a fantasy MMO then?

    --
    SJW: Someone who has run out of real oppression, and has to fake it.
  32. So... by ZarathustraDK · · Score: 1

    ...I suppose there'll be a lot of people with ressurection-sickness running around. Imagine doing a corpse-run when your ship got hit halfway between Earth and Mars.

    --
    If you quote this signature there'll be 72 copies of Windows ME waiting for you in Heaven.
  33. No tax payer money by Anonymous Coward · · Score: 0

    OK,
    Let me point this out to you all, there are no $$ attached to this from .gov. Money comes from the private sectors. SO NO YOU ARE NOT PAYING FOR THIS.
    This is like the Vatican giving you blessing to make an MMO about Jesus using the Church's archives and theologists.

    P.S. I know some of the project people and have seen / read the presentations

  34. Re:WHat? No PVP? by InsertWittyNameHere · · Score: 2, Insightful

    Didn't you read the article? This is "The Sims: Space Edition"

    Theres no place for PVP

    The core of the gameplay is going to be people building up their characters...the gameplay is actually about being in a habitat on a planetary surface and doing things like mining...

  35. That's ok by LoganTeamX · · Score: 0

    As soon as we establish another wormhole to New Eden, we'll bring plenty of motherships back through to help with colonization efforts. Honest. Pay no attention to the Titans with the doomsday weapons. I wonder if there will be the chance to invent new tech, considering none of the stuff they have now is any good for long-term colonization.

    --
    One of the 187.
  36. it's developer cash, not taxpayer by ghostlibrary · · Score: 2, Informative

    Don't worry-- the NASA MMO deal is that the developer has to spend their own money. All NASA provides is basically licensing rights to use NASA images, the name, etc (in return for some oversight on the project). In fact, that was the big controversy last year during the NASA MMO pitches, that NASA wasn't pitching in money but expected the developers to fund it under NASA term's but with the developer's dime. That's why they ended up getting far fewer pitches then originally attended their big meeting.

    So for good or bad, it's the developer's dime and the developer's dough. The developer, by playing by NASA's rules, gets access to neat NASA images and docs, but that's the only cost to you, the taxpayer. If it works, the developer gets lots of revenue and NASA gets good PR. If it fails, the taxpayer doesn't lose anything. I hope the game works out!

    --
    A.
  37. Taxpayer money? Don't think so. by Pumpkin+Tuna · · Score: 1

    Actually, I remember reading here http://games.slashdot.org/article.pl?sid=08/04/21/1744251 that NASA was putting up $3 million at first and then backed off and tried to get people to do it for free. What ever happened to that?

  38. operating a hydroponics facility to grow plants? by OwenDMoney · · Score: 1

    How many /. users are operating a hydroponics facility to grow "plants" already?

    Plants = Tomatoes

    Owen Money

  39. Too Late! FFIV by Arakageeta · · Score: 1

    You're over 15 years too late! See Final Fantasy IV.

  40. Let's make one thing clear by __aajfby9338 · · Score: 1

    I'm not interested unless the game will let me stage a lunar revolution with the aid of a sentient computer, and throw large rocks at my oppressors on Earth.

  41. I'd like to see it. by skinfaxi · · Score: 1

    I would like to see LOTS of games that aren't based on killing stuff. I've played a lot of WoW but I am tired of all the slaughtering and am concerned about my karma. (Not my /. karma).

  42. Game Idea for NASA by LifesABeach · · Score: 1

    How about a game where NASA stays focused on establishing a permanent colony on the Moon? Using 2009 technology, and with real launch vehicles and people? This idea may even be better, put a rat maze on the moon, with living rats, and resupply it. Watch what happens to the rats. Put results on 7/24 Streaming Media, and clips of unusual stuff on Youtube.

  43. What are they selling, though? by Moraelin · · Score: 2, Interesting

    Well, maybe, but exactly what idea or notion are they trying to get the people interested in? They can basically,

    1. Actually show what life in such a colony would be like. Which is probably going to be as boring as paint dry.

    It won't even be some kind of a wild-west lone-frontierman scenario. It won't even be a WoW-crafting-only scenario. Most likely you'll just be an employee doing a job there. Maybe an employee of NASA or maybe an employee of whichever corporation thinks they can make a fortune mining that Helium 3, but an employee nevertheless.

    You're not going to make a living swinging a pickaxe by yourself, and/or filtering nuggets in a sieve like the wild-west gold-rushers. That wouldn't even pay for the cost of the rocket trip there. It'll going to be some large scale mining operation to make any economic sense. Someone will have to pay for all the machinery and surveying there, and that will be something worth millions or even billions of dollars. It'll be either some major corporation or NASA itself, and if you want to take any part in it, you'll be their employee. You'll work 8 hours a day operating some machinery, then go to your dorm and watch TV and hope you get paid at the month's end.

    And I just don't think a work simulator will get many people interested in the MMO or the idea it sells. I know normal MMOs were called "work simulators" before, but this is the real thing, and orders of magnitude less interesting.

    2. Let's say they give it some gameplay twists, like, say, make it a sorta WoW crafting and social scenario, but without the rest of WoW. So you go there on your trusty mount (maybe a rover?) look on the minimap for He3 ore veins, then go hit them with a pickaxe and rush to the auction house with the results. You know, more immediate gratification.

    The first problem is that it's already deviating from the truth. It's selling an idealized frontierman colonist idea that just won't happen that way. As selling itself goes, selling based on false and deliberately misleading falsehoods and mis-representations has a name: fraud. Oh, they'll probably avoid liability in the court someway or another, but at the heart of it it remains fraud.

    The second problem is that one-trick MMOs tend to still be really unpopular. Even ones which let you completely avoid most of the game (e.g., mining in safe locations in EQ2 and then spending the rest of the day in the crafting "instance") essentially just let people shoot themselves in the foot and get bored faster. You get to do the same thing over and over again, it gets boring, you leave.

    The runaway success of WoW is at least partially due to there always being more than one thing to do.

    Plus the rest of the game gives a meaning and purpose to that crafting exercise. You bother with it because you can make something better for yourself, or for someone else who'll then go and beat up some NPCs with it. Or if you just mine/skin and sell, you do it because someone else wants to do that. It's an activity which isn't there for itself, but because it fits the bigger picture. Cutting one activity out of context is like taking just the fingers out of the Sistine Chapel and thinking it still should make a good painting.

    Basically the verdict is: it'll probably be as popular as The Sims Online, which unfortunately flopped. It won't get that many more people sold on the idea of colonization than version #1.

    3. Go the full monte and make it a full MMO with lots of combat (space _and_ ground combat), hunting alien spiders for epic world drops, PvP (maybe one faction gets to play the aliens), and tiered endgame grind.

    Well, I for one would welcome _that_ overlord, because there's a severe lack of good traditional (character-based as opposed to ship-based) SF-themed MMOs.

    But at that point you just give up any pretense of getting people interested in what NASA actually does and in what moon colonization will be like, and sell them just a game. And any interest "buying" NASA's space-programmes based f

    --
    A polar bear is a cartesian bear after a coordinate transform.
    1. Re:What are they selling, though? by Tycho · · Score: 1

      And if it involves any fighting aliens, it's giving up any hope of realism or education in another fine aspect. Considering the billions of years available on its home planet, and the very early stage we're at, chances are far greater that if we run into a civilization alone, it will be 1-2 billion years older and more advanced than us. We don't want to start that relationship with dick-waving and delusions of having any chance in a fight, because we won't. We're talking not just the same difference as between us and a paleolithic tribe, we're talking that difference _squared_ and then some.

      Yes, but through the use of trickery a paleolithic tribe could lure a number of fully-armed, modern day soldiers and throw many sharp rocks at them until the soldiers were knocked unconscious. Then a member of the tribe could stab the soldiers to death with a spear. Granted this would be after some confusion about the soldier's armor. Then the tribe is fucked, however, and will lose any further engagements. The soldiers would not fall for the same trick again.

      As an insurgent, never overestimate the gullibility or the restrictions on the operations of your enemy. However, also be aware of your enemy's history. It helps if one knows if you are facing brutal 13th century Mongol raiders or 21st century UN soldiers, who are pansies.

      --
      Impersonating Tycho from Penny Arcade since before there was a PA.
    2. Re:What are they selling, though? by Chabo · · Score: 1

      blah blah

      Too long, didn't read.

      This is /., where some people don't even read the summary, and you expect us to read your comment?

      --
      Convert FLACs to a portable format with FlacSquisher
    3. Re:What are they selling, though? by Lonewolf666 · · Score: 1

      I think you're right about the fun factor of operating some machinery for eight hours a day. So the game would have to put players in more of a manager role, making it more of a MMORTS game. For bonus fun but less realism, add military campaigns ;-)

      3. Go the full monte and make it a full MMO with lots of combat (space _and_ ground combat), hunting alien spiders for epic world drops, PvP (maybe one faction gets to play the aliens), and tiered endgame grind.

      Well, I for one would welcome _that_ overlord, because there's a severe lack of good traditional (character-based as opposed to ship-based) SF-themed MMOs.

      There are actually not many of those. Maybe Earthrise when it is done (but it will probably un-traditional in the combat model, more FPS that traditional controls). It is actually one whose development I'm following because the rather traditional controls in EvE Online are not so exciting.

      --
      C - the footgun of programming languages
  44. bman by Anonymous Coward · · Score: 0

    Wow, those screen shots are so life-like :(

    Where are the weapons?? Who gives a crap about space anyway??

  45. Crowdsourcing Engine by brent_linux · · Score: 1

    What they should do is use the massive ability of MMO players to do hard labor. Think about all the information that could be parsed by NASA MMO players. Parts of the game should be looking at Hubble Images for specific items, or comparing red shifts. It has been fully shown that MMO players will "grind" up against a work load to get to the next whatever, so that should be something that NASA exploits.

  46. Normal commercial game... by Lonewolf666 · · Score: 1

    If so, I wonder how many fans a cooperative building strategy game will have. MMORPGs tend to need significant subscriber numbers to pay the costs, and AFAIK similar games like "A Tale In The Desert" have pretty low subscriber numbers.

    So while I like the idea, it seems quite possible that the game won't get far without NASA funding.

    --
    C - the footgun of programming languages
  47. heh by Moraelin · · Score: 1

    Too long, didn't read.

    This is /., where some people don't even read the summary, and you expect us to read your comment?

    Heh. Whatever kind of confusion of mind gave you the idea that anyone _cares_ whether your highness has read or not read a particular message? Did I ask you to read it in the first place?

    What was the exact information and insight that you were trying to impart there? That you don't have the attention span to read, but are here to skip directly to the trolling? Or what? Should I send you some ADHD medicine? Should I care at all? Give me one good reason why. I'm curious.

    --
    A polar bear is a cartesian bear after a coordinate transform.
  48. sounds like its a crafters game by Satanboy · · Score: 1

    I can imagine people who find crafting items in MMOs to have a lot of fun with this game.

  49. Not just the government by mrraven · · Score: 1

    ... but peer reviewed science. Read this and learn something. From the peer reviewed science journal, Science:

    "Others agree. The American Meteorological Society (6), the American Geophysical Union (7), and the American Association for the Advancement of Science (AAAS) all have issued statements in recent years concluding that the evidence for human modification of climate is compelling (8).

    The drafting of such reports and statements involves many opportunities for comment, criticism, and revision, and it is not likely that they would diverge greatly from the opinions of the societies' members. Nevertheless, they might downplay legitimate dissenting opinions. That hypothesis was tested by analyzing 928 abstracts, published in refereed scientific journals between 1993 and 2003, and listed in the ISI database with the keywords "climate change" (9).

    The 928 papers were divided into six categories: explicit endorsement of the consensus position, evaluation of impacts, mitigation proposals, methods, paleoclimate analysis, and rejection of the consensus position. Of all the papers, 75% fell into the first three categories, either explicitly or implicitly accepting the consensus view; 25% dealt with methods or paleoclimate, taking no position on current anthropogenic climate change. Remarkably, none of the papers disagreed with the consensus position.

    Admittedly, authors evaluating impacts, developing methods, or studying paleoclimatic change might believe that current climate change is natural. However, none of these papers argued that point.

    This analysis shows that scientists publishing in the peer-reviewed literature agree with IPCC, the National Academy of Sciences, and the public statements of their professional societies. Politicians, economists, journalists, and others may have the impression of confusion, disagreement, or discord among climate scientists, but that impression is incorrect."

    http://www.sciencemag.org/cgi/content/full/306/5702/1686

    --
    Tired of all the isms, don't exploit people as an employer, or a government, mmmmK?
  50. Re:WHat? No PVP? by Bio)-(azard · · Score: 1

    No PVP at this time, however NASA will be announcing at NasaCon 2010 the much anticipated Moonbase Arena Season 1 where astronauts fight for fame, glory, and moondust.

  51. Less than massive by MikeyistheDevil · · Score: 1

    Can you really call a game that puts 30-50 players together a MMO? How about just a NASA MO game? Didn't they already collaborate with Activision on a shuttle sim for C-64 years ago? If I remember right, it was terrible.

  52. I can see it now... by Anonymous Coward · · Score: 0

    "Blue sky on Mars. That's a new one."

  53. Hats off to Kate Winslet and her large-diameter ni by Impy+the+Impiuos+Imp · · Score: 1

    > NASA MMORPG: Astronaut: Moon, Mars and Beyond

    "Ok, if you wait outside the door, the head engineer'll try to follow you. If you jimmy a little bit when he sees you through the window, sometimes he'll come out without the space suit. Let him suffocate to death, then just as his hp disappears, tag him for light damage. You should be able to now loot him without getting a violence flag above your head. Take his engineer card, and a whole world of unavailable items comes up for you on the request machine back in your node."

    --
    (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
  54. In other news ESA chooses Crysis by G3ckoG33k · · Score: 1

    In other news, ESA (http://www.esa.int) choose CryEngine2 (http://en.wikipedia.org/wiki/CryENGINE2) in an attempt to outbid the graphic splendor war recently ignited by NASA.

    "We feel it is safe to rely on The Old World (http://en.wikipedia.org/wiki/Old_world), when you want to depict The Unknown World".

    Some time later, the Russian Space Agency informed the world that they have had talks with the old friends in Ukraine about deploying the Xray Engine (http://en.wikipedia.org/wiki/S.T.A.L.K.E.R.#X-ray_graphics_engine).

    "We don't want to be left behind. This may be something big, a Russian informant said"

    There are still no official signs of a Chinese countermeasure to this stepping up, even if both Wii and PS3 developers who requested anonymity have told reporters about regular talks with Chinese investors "about a major future project".

    India, Sweden, Belize, Uganda, and the UK have all denied any projects or research in this field.

  55. wow that game by BitterAndDrunk · · Score: 1
    I loved Starflight as a kid. Funny thing is the system they had didn't allow saves (and assumed one user on the computer) so my father ended up writing a batch program to tweak it so me and my brothers could have our own games.

    It was my first exposure to (rudimentary) scripting; I ended up modifying it for my own needs later.

    Plus screw the elowan and thrynn, bunch of "separate but equal" racist mofos.

    --
    You better watch out, there may be dogs about . . .
  56. Had to be Said by Stormy+Dragon · · Score: 1

    One of the story arcs that will take place over the course of the game's first year is the very real threat of global warming.

    WORST... RAID BOSS... EVER...

  57. Re:WHat? No PVP? by Fluffeh · · Score: 1

    How else are we supposed to keep the moon clear of moondust farmers?

    PVP got less exciting and lost it's glamor when people worked out the quickest way to win was to flip the clip on the other person's helmet...

    Psssffft. The sound you hear as your helmet opens up. The last thing you hear.

    Then it's time for another spirit rez at the nearest faction graveyard...

    --
    Moved to http://soylentnews.org/. You are invited to join us too!
  58. odd conclusion by Trepidity · · Score: 1

    "When you factor in our short-term trillion dollar deficit and the long-term budgetary crisis that will happen in the next couple decades", even quibbling about money spent on a space MMO is retarded, since it will save approximately 0% of the money you need to come up with to solve that problem.

    It's like saying, given how behind we are on our mortgage payments, we really need to use less salt in our cooking, because maybe that $0.92 could go towards the mortgage instead.