The passwords were not stored in plaintext. However, the web server access logs logged the passwords entered in plaintext. That was what was downloaded from a publically access ftp folder.
Are you stupid or what? Google does NOT have a patent for using anonymity online. What Google has is a patent for one method of providing anonymity online.
There are plenty of ways to offer anonymity online, other companies are welcomed to use their own methods. If they want to use Google's methods, they will have to license it from Google.
The 2-year old article I linked also explains that all Google content reviewers are on one-year contract because of the nature of the work and have access to counseling. From TFA it seems many of these reviewers got the false impression that they would be hired fulltime after completing the one year. Considering that Google seem to have pretty tough hiring process, I'm not surprised that very few of these reviewers get hired fulltime. Their managers must be filthy liars though.
Good luck trying to get your government's Foreign Policy department to function properly if all the correspondences with foreign sources have to be made available to the public.
The important thing to note is that the passwords were encrypted with Secure Remote Password protocol, meaning that Rainbow Tables are ineffective since each password is individually encrypted instead of using a common hash. Also, the process is CPU expensive so brute forcing is highly unfeasiable for reasonably length passwords.
That is the dumbass brute force method trying every single number irregardless of the givens, which will take forever. Why the fuck will anyone do it that way? Several years ago I wrote a brute force solver that pruned numbers for each cell that has already appeared in the same row/cell/box, and it solved all puzzles in under 200ms on a sub-100MHz ARM processor.
You still have no idea how triple buffering works. What will actually happen is this:
Input A Render frame #1 showing response to A Render frame #2 showing response to A Render frame #3 showing response to A Input B Display frame #3 Render frame #4 showing response to B Display frame #4 Render frame #5 showing response to B Input C Display frame #5 Render frame #6 showing response to C
Triple buffering is required to drop frames if you render faster than they are being displayed. It's the only way to guarantee that there will be a ready buffer to render to.
You obviously have no idea what triple buffering is. There is no extra latency when triple-buffering is used.
In double buffering, one renders to the back buffer while the hardware is displaying the front buffer. When the rendering is done, a buffer swap takes place. However, this does not take place immediately because you will need to wait for the hardware to finish reading the front buffer before it can be made available to be rendered on.
Triple buffering solves this wait by providing a 3rd buffer which can be rendered on while the hardware is displaying the front buffer and the previous frame is in the queue. Now, if your rendering is fast enough and you finish rendering while the hardware is still displaying the front buffer and the queued buffer has not been displayed yet, then the queued buffer will be removed and made available for the next frame. No latency issues here.
Apparently they logged http access but not ftp access....
Disclaimer: I've RTFA'ed
The passwords were not stored in plaintext.
However, the web server access logs logged the passwords entered in plaintext. That was what was downloaded from a publically access ftp folder.
Are you stupid or what?
Google does NOT have a patent for using anonymity online.
What Google has is a patent for one method of providing anonymity online.
There are plenty of ways to offer anonymity online, other companies are welcomed to use their own methods. If they want to use Google's methods, they will have to license it from Google.
Says right there: "Its shutdown was caused when one of four coolant pumps for a reactor failed to work."
Could probably have continued operating on the remaining 3 pumps, but was shut down for safety.
A couple of questions for you...
1) Who did you vote for?
2) If that politician you vote for had taken office, how would he or she have prevented TSA from happening?
Just curious
To be precise, they actually have no obligation to host your free speech, especially not in countries where there is no free speech.
Or you know, they could just install Firefox or Chrome to access Google Apps and retain the obselete IE to access the obselete services.
Nintendo is evil, no doubt about that. Just less evil than Sony and Microsoft, so Slashdot tend to cut Nintendo a bit of slack.
She was kicked off...
No worries, she will grab on to the horizontal bar, swing 360 degrees around it then flip, somersault and land with a graceful roll.
..but if they were serious enough about coding on a tablet, there are plenty of portable hardware keyboards that can be connected to it.
But really, the IDE apps mentioned don't seem to allow development of actual iOS apps on the device, unlike https://play.google.com/store/apps/details?id=com.aide.ui&hl=en
http://www.nytimes.com/2010/07/19/technology/19screen.html
The 2-year old article I linked also explains that all Google content reviewers are on one-year contract because of the nature of the work and have access to counseling. From TFA it seems many of these reviewers got the false impression that they would be hired fulltime after completing the one year. Considering that Google seem to have pretty tough hiring process, I'm not surprised that very few of these reviewers get hired fulltime. Their managers must be filthy liars though.
Good luck trying to get your government's Foreign Policy department to function properly if all the correspondences with foreign sources have to be made available to the public.
Obama wasn't even born in 1954, why is it his fault that the US wasn't a party in the 1954 OAS Convention?
That's why life insurance premiums don't discriminate based on your age and whether you are a smoker, right?
I think you need to look up the difference between "I" and "we"
Real links here: http://us.blizzard.com/en-us/securityupdate.html
http://sea.battle.net/support/en/article/important-security-update-faq
The important thing to note is that the passwords were encrypted with Secure Remote Password protocol, meaning that Rainbow Tables are ineffective since each password is individually encrypted instead of using a common hash. Also, the process is CPU expensive so brute forcing is highly unfeasiable for reasonably length passwords.
If Nokia never happened, there wouldn't have been an LGPL version of Qt.
Yes, the two tweets are from the same person rileyy_69
Submitter conveniently left out that fact to troll people that don't RTFA.
...requires the iPhone to be jailbroken, of course.
And if you want to develop the app right on your mobile phone, you can use https://play.google.com/store/apps/details?id=com.aide.ui&hl=en
is 2017... http://www.youtube.com/watch?v=mV-gnh1En6E
Copyright laws still exist even if software patents go away.
That is the dumbass brute force method trying every single number irregardless of the givens, which will take forever. Why the fuck will anyone do it that way?
Several years ago I wrote a brute force solver that pruned numbers for each cell that has already appeared in the same row/cell/box, and it solved all puzzles in under 200ms on a sub-100MHz ARM processor.
You still have no idea how triple buffering works. What will actually happen is this:
Input A
Render frame #1 showing response to A
Render frame #2 showing response to A
Render frame #3 showing response to A
Input B
Display frame #3
Render frame #4 showing response to B
Display frame #4
Render frame #5 showing response to B
Input C
Display frame #5
Render frame #6 showing response to C
Triple buffering is required to drop frames if you render faster than they are being displayed. It's the only way to guarantee that there will be a ready buffer to render to.
You obviously have no idea what triple buffering is. There is no extra latency when triple-buffering is used.
In double buffering, one renders to the back buffer while the hardware is displaying the front buffer. When the rendering is done, a buffer swap takes place. However, this does not take place immediately because you will need to wait for the hardware to finish reading the front buffer before it can be made available to be rendered on.
Triple buffering solves this wait by providing a 3rd buffer which can be rendered on while the hardware is displaying the front buffer and the previous frame is in the queue. Now, if your rendering is fast enough and you finish rendering while the hardware is still displaying the front buffer and the queued buffer has not been displayed yet, then the queued buffer will be removed and made available for the next frame. No latency issues here.