You twittering twat. That is like saying that Isaac Asimov coined the term "robot". People like you continue to plumb the unbelievable depths of stupidity and naivete.
And for ten points: in what place did Waldo practice his craft?
1. Geomview is a very nice freeware surface renderer. I have been using it for years, it supports an external command language that can be driven via a named pipe and thus do animations from within other code. File format is basically ASCII (with some binary extensions) and can get big, but this works very nice if you have opengl extensions and a decent graphics card.
2. For volume rendering i recommend VTK the visualization toolkit. A bit high on overhead required to use it, but quite powerful when you learn. In addition to volume rendering, supports isosurfaces (via marching cubes), segmentation algorithms, and many other image classifications. Delauney triangulation, and many of the elements needed for production visualization pipelines.
3. BLAS and LAPACK are absolutely essential. Basic Linear Algebra and Linear Algebra subroutines for everything from optimized matrix-matrix operations to Singular Value Decomposition and cholesky factorization of band diagonal symmetric yadayada. I use this stuff daily and the LAPACK subroutines would be one of the first things I would compile in a new environment. The LAPACK subs call BLAS subs. Note that I have these in fortran but called from C/C++. I dont know if they have been ported to C yet.
4. Stay away from those fancy "data explorer" deals. Complete waste of time. Chances are with a little more work you can do a better job, in a smaller package, with a *ton* less overhead by writing a bit of code. Learn a command line parser (you could prolly use getopt) and write your own library. I recommend brewing up 1D 2D and 3D storage classes that are reusable via C++ classes. For 2D/3D we use files with an ascii header and binary data, and have written utilities to do math on or between them. We also spent the time to write our own plotting software direct to postscript, so I have not had to struggle with the crap that is the freely available plotting software. GNU plot is simply pathetic. And if you pay for something like NCAR it is at least as bad but costs a hell of a lot more.
5. As far as those fancy environments go, I have used AVS, KHOROS, IBM explorer, and the SGI IRIS explorer. One of these that was free and probably the easiest to use is now not free (khoros). The IBM data explorer is also free now, but it is a total piece of crapola in my not so humble opinion.
6. Finally. Get the numerical algorithms book for your fav language. You wont regret it.
1. Geomview is a very nice freeware surface renderer. I have been using it for years, it supports an external command language that can be driven via a named pipe and thus do animations from within other code. File format is basically ASCII (with some binary extensions) and can get big, but this works very nice if you have opengl extensions and a decent graphics card.
2. For volume rendering i recommend VTK the visualization toolkit. A bit high on overhead required to use it, but quite powerful when you learn. In addition to volume rendering, supports isosurfaces (via marching cubes), segmentation algorithms, and many other image classifications. Delauney triangulation, and many of the elements needed for production visualization pipelines.
3. BLAS and LAPACK are absolutely essential. Basic Linear Algebra and Linear Algebra subroutines for everything from optimized matrix-matrix operations to Singular Value Decomposition and cholesky factorization of band diagonal symmetric yadayada. I use this stuff daily and the LAPACK subroutines would be one of the first things I would compile in a new environment. The LAPACK subs call BLAS subs. Note that I have these in fortran but called from C/C++. I dont know if they have been ported to C yet.
4. Stay away from those fancy "data explorer" deals. Complete waste of time. Chances are with a little more work you can do a better job, in a smaller package, with a *ton* less overhead by writing a bit of code. Learn a command line parser (you could prolly use getopt) and write your own library. I recommend brewing up 1D 2D and 3D storage classes that are reusable via C++ classes. For 2D/3D we use files with an ascii header and binary data, and have written utilities to do math on or between them. We also spent the time to write our own plotting software direct to postscript, so I have not had to struggle with the crap that is the freely available plotting software. GNU plot is simply pathetic. And if you pay for something like NCAR it is at least as bad but costs a hell of a lot more.
5. As far as those fancy environments go, I have used AVS, KHOROS, IBM explorer, and the SGI IRIS explorer. One of these that was free and probably the easiest to use is now not free (khoros). The IBM data explorer is also free now, but it is a total piece of crapola in my not so humble opinion.
6. Finally. Get the numerical algorithms book for your fav language. You wont regret it.
1. Geomview is a very nice freeware surface renderer. I have been using it for years, it supports an external command language that can be driven via a named pipe and thus do animations from within other code. File format is basically ASCII (with some binary extensions) and can get big, but this works very nice if you have opengl extensions and a decent graphics card.
2. For volume rendering i recommend VTK the visualization toolkit. A bit high on overhead required to use it, but quite powerful when you learn. In addition to volume rendering, supports isosurfaces (via marching cubes), segmentation algorithms, and many other image classifications. Delauney triangulation, and many of the elements needed for production visualization pipelines.
3. BLAS and LAPACK are absolutely essential. Basic Linear Algebra and Linear Algebra subroutines for everything from optimized matrix-matrix operations to Singular Value Decomposition and cholesky factorization of band diagonal symmetric yadayada. I use this stuff daily and the LAPACK subroutines would be one of the first things I would compile in a new environment. The LAPACK subs call BLAS subs. Note that I have these in fortran but called from C/C++. I dont know if they have been ported to C yet.
4. Stay away from those fancy "data explorer" deals. Complete waste of time. Chances are with a little more work you can do a better job, in a smaller package, with a *ton* less overhead by writing a bit of code. Learn a command line parser (you could prolly use getopt) and write your own library. I recommend brewing up 1D 2D and 3D storage classes that are reusable via C++ classes. For 2D/3D we use files with an ascii header and binary data, and have written utilities to do math on or between them. We also spent the time to write our own plotting software direct to postscript, so I have not had to struggle with the crap that is the freely available plotting software. GNU plot is simply pathetic. And if you pay for something like NCAR it is at least as bad but costs a hell of a lot more.
5. As far as those fancy environments go, I have used AVS, KHOROS, IBM explorer, and the SGI IRIS explorer. One of these that was free and probably the easiest to use is now not free (khoros). The IBM data explorer is also free now, but it is a total piece of crapola in my not so humble opinion.
6. Finally. Get the numerical algorithms book for your fav language. You wont regret it.
We know that the perl hacks have coded in this static page thing when the load gets bad for slashdot. So when load is high some percentage of folks get the static page not the dynamic -- this means no prefs for comments or other stuff. Either this is the case of slash is so hopelessly fucked that its like russian roulette.
My question: is there some further hack that makes negative karma accounts get the brunt ofthe static page views? Anybody know WTF I am talking about and care to comment?
Oh yeah: mad propellerz to crymore flunkie and fig pesticle and their mutual girlfriend jacki3.
You babbling buffoone. You are like the babbling brook that was behind the house I used to live in: babble all day, babble all night. Only shut up when the fucker was iced over. I do believe Im gonna ice you.
I mowed last night for a change. My yard looks like a fucking golf course. I r0x0r!
Working on the house today. I painted three sides before after I put up the new hardi plank siding. Now I have to finish the back of the house and garage. Good thing I have an airless paint gun and know what the fuck I am doing, unlike some others I could name.
WTF are you babbling about. You are like a brook that was behind the house I used to live in: babble all day, babble all night. Only stopped babbling when the fucker was iced over. I think I am gonna have to ice you.
XP eh? Doesnt that licensins shit suck? Can you get me some numbers so I can try it out?
And for ten points: in what place did Waldo practice his craft?
Quiet! Im getting some lovin! Love me! So Crymore, how the fuck are you spastic hell!?
Yes. Lord Fouls Bane. IllEarth War. Etc. Foamfollower r0x0rs!
I agree, it is excellent. I must admit I liked the chronicles of Thomas Covenant much more. Talk about richly detailed writing!
2. For volume rendering i recommend VTK the visualization toolkit. A bit high on overhead required to use it, but quite powerful when you learn. In addition to volume rendering, supports isosurfaces (via marching cubes), segmentation algorithms, and many other image classifications. Delauney triangulation, and many of the elements needed for production visualization pipelines.
3. BLAS and LAPACK are absolutely essential. Basic Linear Algebra and Linear Algebra subroutines for everything from optimized matrix-matrix operations to Singular Value Decomposition and cholesky factorization of band diagonal symmetric yadayada. I use this stuff daily and the LAPACK subroutines would be one of the first things I would compile in a new environment. The LAPACK subs call BLAS subs. Note that I have these in fortran but called from C/C++. I dont know if they have been ported to C yet.
4. Stay away from those fancy "data explorer" deals. Complete waste of time. Chances are with a little more work you can do a better job, in a smaller package, with a *ton* less overhead by writing a bit of code. Learn a command line parser (you could prolly use getopt) and write your own library. I recommend brewing up 1D 2D and 3D storage classes that are reusable via C++ classes. For 2D/3D we use files with an ascii header and binary data, and have written utilities to do math on or between them. We also spent the time to write our own plotting software direct to postscript, so I have not had to struggle with the crap that is the freely available plotting software. GNU plot is simply pathetic. And if you pay for something like NCAR it is at least as bad but costs a hell of a lot more.
5. As far as those fancy environments go, I have used AVS, KHOROS, IBM explorer, and the SGI IRIS explorer. One of these that was free and probably the easiest to use is now not free (khoros). The IBM data explorer is also free now, but it is a total piece of crapola in my not so humble opinion.
6. Finally. Get the numerical algorithms book for your fav language. You wont regret it.
2. For volume rendering i recommend VTK the visualization toolkit. A bit high on overhead required to use it, but quite powerful when you learn. In addition to volume rendering, supports isosurfaces (via marching cubes), segmentation algorithms, and many other image classifications. Delauney triangulation, and many of the elements needed for production visualization pipelines.
3. BLAS and LAPACK are absolutely essential. Basic Linear Algebra and Linear Algebra subroutines for everything from optimized matrix-matrix operations to Singular Value Decomposition and cholesky factorization of band diagonal symmetric yadayada. I use this stuff daily and the LAPACK subroutines would be one of the first things I would compile in a new environment. The LAPACK subs call BLAS subs. Note that I have these in fortran but called from C/C++. I dont know if they have been ported to C yet.
4. Stay away from those fancy "data explorer" deals. Complete waste of time. Chances are with a little more work you can do a better job, in a smaller package, with a *ton* less overhead by writing a bit of code. Learn a command line parser (you could prolly use getopt) and write your own library. I recommend brewing up 1D 2D and 3D storage classes that are reusable via C++ classes. For 2D/3D we use files with an ascii header and binary data, and have written utilities to do math on or between them. We also spent the time to write our own plotting software direct to postscript, so I have not had to struggle with the crap that is the freely available plotting software. GNU plot is simply pathetic. And if you pay for something like NCAR it is at least as bad but costs a hell of a lot more.
5. As far as those fancy environments go, I have used AVS, KHOROS, IBM explorer, and the SGI IRIS explorer. One of these that was free and probably the easiest to use is now not free (khoros). The IBM data explorer is also free now, but it is a total piece of crapola in my not so humble opinion.
6. Finally. Get the numerical algorithms book for your fav language. You wont regret it.
2. For volume rendering i recommend VTK the visualization toolkit. A bit high on overhead required to use it, but quite powerful when you learn. In addition to volume rendering, supports isosurfaces (via marching cubes), segmentation algorithms, and many other image classifications. Delauney triangulation, and many of the elements needed for production visualization pipelines.
3. BLAS and LAPACK are absolutely essential. Basic Linear Algebra and Linear Algebra subroutines for everything from optimized matrix-matrix operations to Singular Value Decomposition and cholesky factorization of band diagonal symmetric yadayada. I use this stuff daily and the LAPACK subroutines would be one of the first things I would compile in a new environment. The LAPACK subs call BLAS subs. Note that I have these in fortran but called from C/C++. I dont know if they have been ported to C yet.
4. Stay away from those fancy "data explorer" deals. Complete waste of time. Chances are with a little more work you can do a better job, in a smaller package, with a *ton* less overhead by writing a bit of code. Learn a command line parser (you could prolly use getopt) and write your own library. I recommend brewing up 1D 2D and 3D storage classes that are reusable via C++ classes. For 2D/3D we use files with an ascii header and binary data, and have written utilities to do math on or between them. We also spent the time to write our own plotting software direct to postscript, so I have not had to struggle with the crap that is the freely available plotting software. GNU plot is simply pathetic. And if you pay for something like NCAR it is at least as bad but costs a hell of a lot more.
5. As far as those fancy environments go, I have used AVS, KHOROS, IBM explorer, and the SGI IRIS explorer. One of these that was free and probably the easiest to use is now not free (khoros). The IBM data explorer is also free now, but it is a total piece of crapola in my not so humble opinion.
6. Finally. Get the numerical algorithms book for your fav language. You wont regret it.
You theif! At least give some credit whgen you steal my linguistic gemnology.
YeeeeFuckingHaaaaw! (c) 2001 Spork_Testicle
My question: is there some further hack that makes negative karma accounts get the brunt ofthe static page views? Anybody know WTF I am talking about and care to comment?
Oh yeah: mad propellerz to crymore flunkie and fig pesticle and their mutual girlfriend jacki3.
99 Towel Heads Up On The Wall
99 Sheep fucking twits,
You shoot one down,
You kick it around,
98 Rag Heads left on the Wall.
98 Cumlicking Chickenshits on the Wall,
98 Camel sucking penis stuffers,
You shoot one down,
You kick it around,
97 slimy turds left on the wall.
97 Raghead Swine on the wall,
97 Shit Encrusted pukes,
You shoot one down,
You kick it around,
96 moronic flea harbors left on the wall.
You babbling buffoone. You are like the babbling brook that was behind the house I used to live in: babble all day, babble all night. Only shut up when the fucker was iced over. I do believe Im gonna ice you.
Me getting first post is so ridiculously simple that I dont even waste my time. Much more fun to mispell verbal abuse and see who bites.
Fuck all the little shit encrusted la la dancing dumbass borek dick unwashed camel fucking slashdot bitches! Stick it inya!
idiot.
Working on the house today. I painted three sides before after I put up the new hardi plank siding. Now I have to finish the back of the house and garage. Good thing I have an airless paint gun and know what the fuck I am doing, unlike some others I could name.
XP eh? Doesnt that licensins shit suck? Can you get me some numbers so I can try it out?
didja mow yet? I have a screaming 7 week old on my lap.
The house you are in: a shit encrusted festering slumped pile of debris inhabited by crack whoring unwashed borek dick arab camel fuckers.
How the fuck are you spastic monogoloid hell?
Whats wrong the STP? I still ride hardtail but I am thinking seriously about getting a softie for my next bike.
YeeeeFuckingHaaaw and a piss inthe mouth of malda for his lameass filter.
CM, is that you, you pansy waisted cock smoochering cum guzzling crack whore? How the fuck are you, you spastic hell?
Hardy Har. No action on Giz so you trotted your faggot ass over here? You are one stoooopid mongoloid clam fucker!
You dumb fuck. A/UX was a bloody abortion. Unbearably slow, incredibly unreliable, mostly useless, and just plain featureless.