Learning API's is important, but jumping layers competently is more important.
This is why its good to learn more than one thing about computers at the same time; study two areas concurrently. The more you do this, the more you can jump layers, and the more 'obvious' API's become, faster...
hey, its nothing personal, i was only intending to highlight the fact that, actually, there's still a loooooot of potential for a new ground-breaking genre/product in the PalmOS game market, and... well... having done a game for it yourself, I'd say you're better prepared to be in a position to write such a game.
Your hard drive is just as safe when it is asleep from sleep...
No, not really. The disks I need to protect are not inside the laptop, and I'd rather have everything shut down while moving instead of cables and whatnot going to sleeping disks where the state of the filesystem is un-clean.
How would you treat Open/Save/Close?
Well, the browser should just remember the state it is in, always, across sessions. There's no need for an "Open Save Close" style paradigm... sure, those functions should still be available, but I shouldn't have to rely on them personally in order to maintain my work state. The computer should do that for me automatically...
This whole position of X vs. Y is only valid if, in fact, X and Y are completely stationary objects.
Fact is, *thousands, if not hundreds of thousands* of Indians have moved to the United States and other nations, abroad, to live and work. This is a huge resource drain for India.
There is no reason on Gods Green Earth today why Americans, if there's no 'jobs' in their local markets, can't move somewhere else... lets say... ooh... Kuala Lumpur... and find themselves work, and live quite happily.
Its only due to the fact that both sides of the fence decide not to climb the fence that there is any fence at all...
Seriously. Code for POSIX, use libSDL properly, and maintain a good front on the cross-platform libs for whatever stuff you feel you might need.
Linux runs on a hell of a lot more systems than anything else, and a "PalmOS Linux-loader" to get into a seriously kick-ass game is absolutely feasible, if not done already.
That is the point of the exercise, right... you are gonna write a kick-ass game? Not just some copy...
What about triangles, then? Straight lines up and down, and in one (or both) diagonal directions.
Indeed, and in fact, this is one of the reasons why we need the International Space Station, because as it turns out, certain crystallization/sillication (whatever its called, apologies to the chemists...) processes, in a micro-gravity environment, are a lot easier to control in a fashion which produces high-yield, multi-dimensional composite core materials. At micro-nano-levels, gravity definitely takes its toll... in space, presumably, things can be done a little 'smoother' without having Earth tugging at your bits and pieces...
ISS gives us more details on how to control some of our common processes for constructing these sorts of materials, and the more we know about that, the easier it'll be to build the orbiting CPU-factories that will then lead the way to nano-assemblies and beyond...;)
I guess not. I've become extremely mobile with my computing, but only in the sense that I 'power-manage' on the same computing platform right now out of necessity, and certainly by design. I've got a single disk with all my other sessions/states/environments saved on it, for all other work-related stuff, and I can use that single disk on more than one system...
If Safari were just a 'tad' smarter, I could maintain my entire state, across computing/cpu boundaries (i.e. on not-just-the-same computer at the same location), and live quite happily on just a hard disk. But, when it comes to web-browsing, I've gotten used to just re-googling when I need to, and maybe thats not such a bad thing anyway...
Not to be facetious, but why don't you just minimize it?
Because I shut down my laptop when I go home - I don't leave it suspended in sleep, since I have disks that also need to be protected from fault during the move...
It just seems really cheap to me that we don't have 'state management' properly implemented in most typical user interfaces. The "Open/Save/Close" paradigm is crap. Why doesn't the computer just remember everything unless I tell it not to?
I know, I know, plenty of reasons... but... at least with a browser, state information could be managed a lot, lot better.
There is no such thing as volatile fuel in an atmosphere-less environment.
Ummm... rubbish. Volatile fuel is its own atmosphere.
What you mean is, if we keep the two reactive agents which constitute most modern fuel system designs -away- from each other, then we should be able to safely store this material in space.
Still, I don't see why, with all that wiiiiiide empty space out there, we have to bunch it all together in the same x/y/z...
Dude, if I could play at this party somehow, I would.
By play, I mean: music.
This would be a -great- gig for new and upcoming bands to play at - I see no reason why you have to be a 'gaming geek' to enjoy being there, and it could be a -really- good gig...
I'm not saying his intentions aren't to actually 'accomplish fun', just that there appears to be an over-corporatization of the process to the point where something essential appears to have been squeezed out of the whole.
I don't know what it is, I don't play RPG's much any more, but I think that the marketing schizm is definitely having an impact on style, and therefore, culture, of RPG management and design... more sport, less art.
I keep wondering why there aren't more significant tie-ins between video games and movies... say, portions of the movie plot which are only released as a completable game, which in fact -work- in the context of the story. I guess the bubble burst in all that as well, even if it weren't difficult to find reasons to do it.
Perhaps its wrong to consider 'video games' a form of story-telling, and thus speech, but lately thats how it feels to me it ought to be treated...
Masterfully done torpor. I wouldn't keep replying if you didn't keep getting..... blah blah blah... so you wouldn't have to address it.
This isn't a game. Its a conversation.
No, they get paid the same if the user plays 1 minute or 600 hours per month. They would prefer the former to the latter.
In fact, they do not. If I were to tell you how MMORPG game companies made money from their player statistics, I'd be giving away a very big secret or two indeed...
The box-profit counts, yes, and is clearly the primary -capital- revenue for game development. But in-game stats are worth a lot more than you think...
Thank you very much, thats something I've often thought of googling for but never got around to, so its nice to have it!
It just seems irksome to me that the 'browser war' still hasn't solved all the state issues in the design of these things... M$ vs. N$ was a huge distraction, it seems. I don't know why, but it still feels '92 to have to resort to an Applescript to sort it out...
Its like the Finder, in OSX (which I use happily), which also has irksome crappy bugs which seem -obviously- easy to fix, and for which I will undoubtedly now find Applescript solutions for. I hate how Finder windows don't just automatically arrange themselves so I can see -everything- in list-view (details in columns)... I instead have to resort to this slavery of hitting-green, resizing the columns, &etc...
I do miss the control-keypad-+ for the MS Explorer (haven't used MSWin for years...) which does get the window to re-fit things properly... at least with that, it felt like my slave-hit was instead a 'reboot' hotkey, kinda pinball-ish, sort of terminal...
Odd how those circuitous cmds' stick around. Or maybe it isn't.;)
dude, i hate the video game industry because i've worked in that industry and know what i'm talking about.
in actual fact, consumer-time-online *is* tracked, *is* monitored, and it *is* a statistic which fat pink execs like to harvest.
the games industry has evolved into a 'hollywood model' for consumer attention. time spent playing is eyeballs controlled, focused on your product, and you're damn tootin' that this statistic is an important one to the people who run these businesses, online service overload dilemna or none...
... 'session save' capabilities? Or, can we already do this with Safari, and I'm just clueless?
What I'm talking about is that when you close Safari, it remembers all your current tabs, all your windows, all your sites, and then when you re-launch it, it restores the whole 'session' to the way it was... I can't freakin' believe that browsers don't have this as a standard feature, but oh well.
Guess I should just dl the source and whack it in there myself... trouble is, I'm not sure I haven't overlooked how to do this yet...
The coalescion[ESC-db]calcification of fact.
on
Which Screw Goes Where?
·
· Score: 3, Insightful
It seems to me that the Internet is still growing, larger and larger, every day. It is a beautiful thing.
The fact that there is now a 'screw guide' in existence just floors me, at a point in my life where I simply thought I would never be flabbergasted again...
The issue that most players take with this... noone wants to be treated like a worker drone ant, and to be told point blank, well that's a slap in the face.
It seems that these game systems have the potential to consistently remind us that we are really not alone in our struggles as individual human beings, and should both remind us and shield us from the infinite reality of life, which is:
Entropy sucks.
Many have tried to grok how this entropy can be diverted, or channeled, or made consequential to the masses, and those that do have usually had a big success on their hands...
If you hate games so much and game companies in general, why are you reading and posting in the games section? Leave this to those of us who actually like these subjects.
Dude, why do you have to be so freakin' linear? Life is not black and white, nor does it have a left hand constantly fighting the right for wank-factor.
Even though I have an aversion to this industry, this does not preclude me from having an opinion, nor should it mean that my voice has any weight, + or -, over anyone elses. Insight doesn't always have to come from the 'experts', the chosen few, or the holy order of ordained monks. It can come from cynics and counter-culture, all the same.
Its amazing how, if you paint your box pretty colors of black and white, its still a box.
As to your question vis a vis what constitutes a 'waste of time', I would say that yes, entertainment is a complete waste of time. For the sake of 'relaxation', or 'art'. Like any human activity, it has its excesses. I, personally, consider that numbers on the orders of magnitude of '36 hours on-computer-time, straight, no breaks' as a result of a video-game junkie getting his fix to be a pretty serious social condition.
Entertainment, fun, or 'play' are not the sign of prosperity eternal justification which many people presume they ought to be. Play for 18-hours straight, with no exercise or other required health-sustaining activities, on a persistent and long-term basis, is an excess which certain aspects of this society cannot afford to bear. Yet, to the online-game-company fat pink executive, an '18-hour stint' is gold.
And yes, I happen to disagree that this is an acceptable condition for a society to allow its citizens to accomodate, all in the name of 'art', or 'entertainment'...
The Romans fell into that trap too, you know, ending up worshipping their own hedonism in month-long orgies of counter-productive spectacle.
The Worship of Leisure is a cultural navel-gaze with which even Modern Man is afflicted, and if you navel-gaze long enough, you will eventually disappear...
#13 GUI.
API's are an abstract layer between two things.
Learning API's is important, but jumping layers competently is more important.
This is why its good to learn more than one thing about computers at the same time; study two areas concurrently. The more you do this, the more you can jump layers, and the more 'obvious' API's become, faster...
hey, its nothing personal, i was only intending to highlight the fact that, actually, there's still a loooooot of potential for a new ground-breaking genre/product in the PalmOS game market, and ... well ... having done a game for it yourself, I'd say you're better prepared to be in a position to write such a game.
Your hard drive is just as safe when it is asleep from sleep...
... sure, those functions should still be available, but I shouldn't have to rely on them personally in order to maintain my work state. The computer should do that for me automatically ...
No, not really. The disks I need to protect are not inside the laptop, and I'd rather have everything shut down while moving instead of cables and whatnot going to sleeping disks where the state of the filesystem is un-clean.
How would you treat Open/Save/Close?
Well, the browser should just remember the state it is in, always, across sessions. There's no need for an "Open Save Close" style paradigm
This whole position of X vs. Y is only valid if, in fact, X and Y are completely stationary objects.
... lets say ... ooh ... Kuala Lumpur ... and find themselves work, and live quite happily.
Fact is, *thousands, if not hundreds of thousands* of Indians have moved to the United States and other nations, abroad, to live and work. This is a huge resource drain for India.
There is no reason on Gods Green Earth today why Americans, if there's no 'jobs' in their local markets, can't move somewhere else
Its only due to the fact that both sides of the fence decide not to climb the fence that there is any fence at all...
Seriously. Code for POSIX, use libSDL properly, and maintain a good front on the cross-platform libs for whatever stuff you feel you might need.
... you are gonna write a kick-ass game? Not just some copy ...
Linux runs on a hell of a lot more systems than anything else, and a "PalmOS Linux-loader" to get into a seriously kick-ass game is absolutely feasible, if not done already.
That is the point of the exercise, right
Sorry, but Flummox is not an original game, nor particularly inspired. This doesn't mean it isn't good.
...
If you want to write games for Palm and succeed, do something absolutely mind-boggling. The "Wolfenstein" for Palm is still yet to be written
What about triangles, then? Straight lines up and down, and in one (or both) diagonal directions.
... in space, presumably, things can be done a little 'smoother' without having Earth tugging at your bits and pieces ...
... ;)
Indeed, and in fact, this is one of the reasons why we need the International Space Station, because as it turns out, certain crystallization/sillication (whatever its called, apologies to the chemists...) processes, in a micro-gravity environment, are a lot easier to control in a fashion which produces high-yield, multi-dimensional composite core materials. At micro-nano-levels, gravity definitely takes its toll
ISS gives us more details on how to control some of our common processes for constructing these sorts of materials, and the more we know about that, the easier it'll be to build the orbiting CPU-factories that will then lead the way to nano-assemblies and beyond
What part of 'volatile' and 'oxidizer' do you not understand?
I just don't want it as often as you.
...
I guess not. I've become extremely mobile with my computing, but only in the sense that I 'power-manage' on the same computing platform right now out of necessity, and certainly by design. I've got a single disk with all my other sessions/states/environments saved on it, for all other work-related stuff, and I can use that single disk on more than one system...
If Safari were just a 'tad' smarter, I could maintain my entire state, across computing/cpu boundaries (i.e. on not-just-the-same computer at the same location), and live quite happily on just a hard disk. But, when it comes to web-browsing, I've gotten used to just re-googling when I need to, and maybe thats not such a bad thing anyway
Not to be facetious, but why don't you just minimize it?
... but ... at least with a browser, state information could be managed a lot, lot better.
Because I shut down my laptop when I go home - I don't leave it suspended in sleep, since I have disks that also need to be protected from fault during the move...
It just seems really cheap to me that we don't have 'state management' properly implemented in most typical user interfaces. The "Open/Save/Close" paradigm is crap. Why doesn't the computer just remember everything unless I tell it not to?
I know, I know, plenty of reasons
There is no such thing as volatile fuel in an atmosphere-less environment.
...
Ummm... rubbish. Volatile fuel is its own atmosphere.
What you mean is, if we keep the two reactive agents which constitute most modern fuel system designs -away- from each other, then we should be able to safely store this material in space.
Still, I don't see why, with all that wiiiiiide empty space out there, we have to bunch it all together in the same x/y/z
just gamers parties ...
Dude, if I could play at this party somehow, I would.
By play, I mean: music.
This would be a -great- gig for new and upcoming bands to play at - I see no reason why you have to be a 'gaming geek' to enjoy being there, and it could be a -really- good gig...
I'm not saying his intentions aren't to actually 'accomplish fun', just that there appears to be an over-corporatization of the process to the point where something essential appears to have been squeezed out of the whole.
I don't know what it is, I don't play RPG's much any more, but I think that the marketing schizm is definitely having an impact on style, and therefore, culture, of RPG management and design
I keep wondering why there aren't more significant tie-ins between video games and movies
Perhaps its wrong to consider 'video games' a form of story-telling, and thus speech, but lately thats how it feels to me it ought to be treated
Believe me, I'm the last person you should be listening to on the subject of video games ...
Masterfully done torpor. I wouldn't keep replying if you didn't keep getting..... blah blah blah ... so you wouldn't have to address it.
...
This isn't a game. Its a conversation.
No, they get paid the same if the user plays 1 minute or 600 hours per month. They would prefer the former to the latter.
In fact, they do not. If I were to tell you how MMORPG game companies made money from their player statistics, I'd be giving away a very big secret or two indeed...
The box-profit counts, yes, and is clearly the primary -capital- revenue for game development. But in-game stats are worth a lot more than you think
Times New Roman.
...)
I just can't fucking believe how blatant and, frankly, overt the New World Order is being about things.
Gotta love 'em. Theres nothing else to do. ')
(... shouldn't they at least have given a starving typographer the chance to bid for the problem, i dunno
Thank you very much, thats something I've often thought of googling for but never got around to, so its nice to have it!
... M$ vs. N$ was a huge distraction, it seems. I don't know why, but it still feels '92 to have to resort to an Applescript to sort it out ...
... I instead have to resort to this slavery of hitting-green, resizing the columns, &etc...
...
;)
It just seems irksome to me that the 'browser war' still hasn't solved all the state issues in the design of these things
Its like the Finder, in OSX (which I use happily), which also has irksome crappy bugs which seem -obviously- easy to fix, and for which I will undoubtedly now find Applescript solutions for. I hate how Finder windows don't just automatically arrange themselves so I can see -everything- in list-view (details in columns)
I do miss the control-keypad-+ for the MS Explorer (haven't used MSWin for years...) which does get the window to re-fit things properly... at least with that, it felt like my slave-hit was instead a 'reboot' hotkey, kinda pinball-ish, sort of terminal
Odd how those circuitous cmds' stick around. Or maybe it isn't.
dude, i hate the video game industry because i've worked in that industry and know what i'm talking about.
...
in actual fact, consumer-time-online *is* tracked, *is* monitored, and it *is* a statistic which fat pink execs like to harvest.
the games industry has evolved into a 'hollywood model' for consumer attention. time spent playing is eyeballs controlled, focused on your product, and you're damn tootin' that this statistic is an important one to the people who run these businesses, online service overload dilemna or none
... 'session save' capabilities? Or, can we already do this with Safari, and I'm just clueless?
... I can't freakin' believe that browsers don't have this as a standard feature, but oh well.
...
What I'm talking about is that when you close Safari, it remembers all your current tabs, all your windows, all your sites, and then when you re-launch it, it restores the whole 'session' to the way it was
Guess I should just dl the source and whack it in there myself... trouble is, I'm not sure I haven't overlooked how to do this yet
It seems to me that the Internet is still growing, larger and larger, every day. It is a beautiful thing.
...
The fact that there is now a 'screw guide' in existence just floors me, at a point in my life where I simply thought I would never be flabbergasted again
It seems that these game systems have the potential to consistently remind us that we are really not alone in our struggles as individual human beings, and should both remind us and shield us from the infinite reality of life, which is:
Many have tried to grok how this entropy can be diverted, or channeled, or made consequential to the masses, and those that do have usually had a big success on their hands
Cogito Ergo Sum.
Q: Over what resource was the Cold War fought?
A: The Minds of the People.
If you hate games so much and game companies in general, why are you reading and posting in the games section? Leave this to those of us who actually like these subjects.
...
Dude, why do you have to be so freakin' linear? Life is not black and white, nor does it have a left hand constantly fighting the right for wank-factor.
Even though I have an aversion to this industry, this does not preclude me from having an opinion, nor should it mean that my voice has any weight, + or -, over anyone elses. Insight doesn't always have to come from the 'experts', the chosen few, or the holy order of ordained monks. It can come from cynics and counter-culture, all the same.
Its amazing how, if you paint your box pretty colors of black and white, its still a box.
As to your question vis a vis what constitutes a 'waste of time', I would say that yes, entertainment is a complete waste of time. For the sake of 'relaxation', or 'art'. Like any human activity, it has its excesses. I, personally, consider that numbers on the orders of magnitude of '36 hours on-computer-time, straight, no breaks' as a result of a video-game junkie getting his fix to be a pretty serious social condition.
Entertainment, fun, or 'play' are not the sign of prosperity eternal justification which many people presume they ought to be. Play for 18-hours straight, with no exercise or other required health-sustaining activities, on a persistent and long-term basis, is an excess which certain aspects of this society cannot afford to bear. Yet, to the online-game-company fat pink executive, an '18-hour stint' is gold.
And yes, I happen to disagree that this is an acceptable condition for a society to allow its citizens to accomodate, all in the name of 'art', or 'entertainment'...
The Romans fell into that trap too, you know, ending up worshipping their own hedonism in month-long orgies of counter-productive spectacle.
The Worship of Leisure is a cultural navel-gaze with which even Modern Man is afflicted, and if you navel-gaze long enough, you will eventually disappear