I was referring mostly to those who post here (in the past, I haven't really seen any professionals defending Blender here) But okay, so maybe I was exaggerating a bit, but the truth is, Blender is not widely used in the industry.
And yes, very few companies rely on just one application. I myself use modo, Maya, Silo, Mudbox, among others. Of all the people I've worked with, no one has used Blender.
Of all the people I talk with regularly, sites I visit, etc, it's the same thing. Blender is rarely used in the industry, and it's ridiculed more often than it's praised.
Research? I may not have specifically looked up numbers (neither have you), but my experience over the years backs up my claims. How about you show me evidence to the contrary? Of course, if you want to continue looking like the typical FOSS fool who can't accept that the software isn't in the same league as other professional applications, that's fine by me.
Surely Blender.org's testimonials page would be filled of examples of high quality, professional work if it were as widely adopted as you would have us believe? Kind of scraping the bottom of the barrel if you have to resort to using: http://www.creationanimation.com/ as an example of how your product is being used. (Although yes, I do see that it was used in creating some animatics for Spiderman 2.)
As for studios using custom software, it is true. However, you won't find any relying solely on custom software.
When I lose connection, I can reconnect in a single click. At the bottom of your buddy list, it says "reconnect" and then also maybe "cancel" or something along those lines. Just hit "reconnect" and well, you'll be reconnected.
I'm a Maya and modo user here (well, primarily, I also use Silo and Mudbox). I really dislike Maya for modeling, I can model much more efficiently in modo - even though I have my UI's setup very much the same (consistent hotkeys/pie menus/hotboxes between the two). For what it's worth, modo and Maya both have very configurable UIs. And the OP is wrong about the lack of hotkeys in Maya. I have no idea what he means about magically shifting menus either... unless maybe he means how switching from different modes (animation, modeling, etc) gives different menus, in which case he doesn't understand the concept.
On a related note, how often are data centers that happen to exist in cold climates built to redistribute the heat throughout a building, potentially offsetting the heating costs? (that is, for example, pumping the heat into other parts of the building instead of into the atmosphere)
The only thing I could see emails helping show it was accidental is if the deceased talked in those emails of looking forward to future plans or some such. Of course, that really isn't concrete proof, and only really circumstantial.
I think the problem is that people measure "good" differently. Surely the argument could be made that if an album is popular (high sales) and well liked in the mainstream, it's good - if for no other reason than people like it. On the flip side, it could be said that music that caters to the lowest denominator is just trash meant to sell.
I know I for one like quite a bit of music that I enjoy listening to, but it may not be "good" by some people's definitions. Even I may not consider it good in the sense that it's anything groundbreaking or brilliant, but it's still good in that it's enjoyable.
I don't know how it is for programmers, but as an artist I've stayed up for more than 24 hours, spending the majority of it on art (be it work, school, etc).
Once I started feeling tired, the quality of work suffered dramatically. No longer was I able to "go by feel" but had to actually think about the smallest detail, and usually it was for the worse.
http://animal.discovery.com/convergence/dragons/show/show.html
^ I only vaguely remember it, as I was watching it more for the animation and whatnot, but I think that show had a part where a young dragon went up against an Allosaurus or something, so could be what you're thinking of. (or maybe it was just up against a bigger older dragon, like I said I'm a bit hazy on the content)
You say that "for the most part I enjoy my life here."
Have you ever lived anywhere else? I've seen plenty of TV documentaries where people in countries like North Korea think the country is well run and a safe place to live.
Unless you've actually lived in another country for a few years then your opinion is worthless.
Uh, can you run that by me again? How is his opinion worthless? If his opinion is that he enjoys living somewhere, why does he have to try moving to another country to validate that opinion? I don't have to eat pork to know that I like steak.
I'm kind of surprised I haven't seen this news on Slashdot or other tech orientated sites. This is a direct attempt to go toe to toe with Google Earth and Sketchup, and I assume 3D web content as well.
Highly unlikely. At least it's highly unlikely EVERYONE would die. There's been instances of explosive decompression (and all from holes much bigger than a bullet hole) where the plane has gone on to safely land. Hell, an entire section of roof blew off an airliner (Aloha Airlines Flight 243), and the only death was a stewardess, who was not buckled in to a seat.
Fact is, a bullet hole (or 2, or 3, or 6) are not large enough to cause catastrophic explosive decompression capable of killing everyone on board.
Mythbusters, while not exactly highly scientific also tested the myth. They sealed a 737 and pressurized it so that the difference in air pressure was the same as if the plane had been at something like 30,000 feet. Bullet holes did nothing. They had to actually resort to explosives to get any kind of result, and even then only the dummy's arm was sucked out the hole.
You're also assuming that she would hit the walls of the plane. There's a good chance a gun battle would be fought up and down the airliner from one end to the other, not from across the aisles. This means there's a good chance the bullets would strike seats, passengers, or bulkheads instead of the fuselage. Even though a.44 round is a pretty hefty round, it might not have enough energy after "blowing a hole through a perp" to even penetrate the fuselage (a lot of this would depend on the type of bullet).
I believe Boeing has also done tests that show it to be safe. And there's also been incidents of terrorists discharging small arms fire inside airliners, with no explosive decompression.
And if there was a serious threat of this, do you really think the FAA and the Airline Pilots Association (or whatever it's called) would have voted to allow air marshals to carry pistols?
Sadly, I think those of us who appreciate pinball may be in the minority. I'm only 26, so I probably missed pinball's heyday, but for me, pinball was always the funnest game(s) at an arcade. Or even at places that aren't arcades, but have a few arcade machines about (such as the YMCA I used to go to when I was young). Even today, if I see a pinball machine some place random like a bar, I'll stop and play it if I can. That said, I think most of the people who grew up enjoying pinball would be the only real market for it. Sure, that's a lot of people, but I don't think many people 25 and up are going to arcades, pinball or not. However, maybe those who grew up with pinballs and arcades themselves, may be more inclined to take their kids now to arcades if they had the type of games that appealed to both them as a parent, and their kids.
Now comes the rambling thoughts: It seems most younger kids these days would have no interest in playing pinball themselves though, as they want the latest and greatest. I know a lot of people in my age group even, who may have grown up on Nintendo (and Genesis, etc), don't even have interests in retro gaming from that time period, because they also want the latest and greatest.
Same thing with sports. Yes, I know it's not as popular a subject here, but those who are more in tune with the hardware of their sport tend to be better athletes. Obviously this is true more so in some sports than others. Take snowboarding or skiing (or even skateboarding) for example. As your riding, your body is making constant adjustments you're not even aware of. I choose those three sports as an example just because it's not the same as balancing with your two feet while running. The snow/skateboard or skiis essentially become extensions of your legs. Same goes with a baseball bat and a batter's wrists and arms. It becomes almost instinctual to swing when faced with an 80-100 mph pitch. You simply don't have time to think about it.
I wish something similar was common practice here too. What amazes me is on the short drive home tonight (about a 5-6 minute drive) from my brother's house, I saw no less than 3 different small office buildings, all with many monitors clearly on. Now, this is just in a small area of a mostly residential area, and only on the first floors, so I can only imagine how many offices are like this downtown and in actual business districts. I'm by no means a hardcore environmentalist or anything, but come on, why leave something like that on all the time? Even if the actual computers need to be on for some reason (such as automated nightly backups?), surely the employees can turn off the monitors. Also, from a purely business standpoint, seems it would make fiscal sense to try and reduce energy consumption.
You can still bake the shadow information into the textures. Sure, it wouldn't necessarily work for dynamic, moving objects, but it's just one partial solution.
Been awhile here too, but I figured it was due to the name change to Urectum to end all those silly jokes.
I was referring mostly to those who post here (in the past, I haven't really seen any professionals defending Blender here) But okay, so maybe I was exaggerating a bit, but the truth is, Blender is not widely used in the industry.
And yes, very few companies rely on just one application. I myself use modo, Maya, Silo, Mudbox, among others. Of all the people I've worked with, no one has used Blender.
Of all the people I talk with regularly, sites I visit, etc, it's the same thing. Blender is rarely used in the industry, and it's ridiculed more often than it's praised.
Research? I may not have specifically looked up numbers (neither have you), but my experience over the years backs up my claims. How about you show me evidence to the contrary? Of course, if you want to continue looking like the typical FOSS fool who can't accept that the software isn't in the same league as other professional applications, that's fine by me.
Surely Blender.org's testimonials page would be filled of examples of high quality, professional work if it were as widely adopted as you would have us believe? Kind of scraping the bottom of the barrel if you have to resort to using: http://www.creationanimation.com/ as an example of how your product is being used. (Although yes, I do see that it was used in creating some animatics for Spiderman 2.)
As for studios using custom software, it is true. However, you won't find any relying solely on custom software.
Unfortunately, very few, if any, of those people defending it are professionals in the field. And there's a reason for that.
Just once, instead of an athlete thanking God, I'd love to see one blame God for his poor performance.
When I lose connection, I can reconnect in a single click. At the bottom of your buddy list, it says "reconnect" and then also maybe "cancel" or something along those lines. Just hit "reconnect" and well, you'll be reconnected.
I'm a Maya and modo user here (well, primarily, I also use Silo and Mudbox). I really dislike Maya for modeling, I can model much more efficiently in modo - even though I have my UI's setup very much the same (consistent hotkeys/pie menus/hotboxes between the two). For what it's worth, modo and Maya both have very configurable UIs. And the OP is wrong about the lack of hotkeys in Maya. I have no idea what he means about magically shifting menus either... unless maybe he means how switching from different modes (animation, modeling, etc) gives different menus, in which case he doesn't understand the concept.
I hear using oxycontin as seasoning helps numb the taste buds. Good for when eating crow, and/or one's own foot.
On a related note, how often are data centers that happen to exist in cold climates built to redistribute the heat throughout a building, potentially offsetting the heating costs? (that is, for example, pumping the heat into other parts of the building instead of into the atmosphere)
The only thing I could see emails helping show it was accidental is if the deceased talked in those emails of looking forward to future plans or some such. Of course, that really isn't concrete proof, and only really circumstantial.
I think the problem is that people measure "good" differently. Surely the argument could be made that if an album is popular (high sales) and well liked in the mainstream, it's good - if for no other reason than people like it. On the flip side, it could be said that music that caters to the lowest denominator is just trash meant to sell.
I know I for one like quite a bit of music that I enjoy listening to, but it may not be "good" by some people's definitions. Even I may not consider it good in the sense that it's anything groundbreaking or brilliant, but it's still good in that it's enjoyable.
I don't know how it is for programmers, but as an artist I've stayed up for more than 24 hours, spending the majority of it on art (be it work, school, etc).
Once I started feeling tired, the quality of work suffered dramatically. No longer was I able to "go by feel" but had to actually think about the smallest detail, and usually it was for the worse.
http://animal.discovery.com/convergence/dragons/show/show.html ^ I only vaguely remember it, as I was watching it more for the animation and whatnot, but I think that show had a part where a young dragon went up against an Allosaurus or something, so could be what you're thinking of. (or maybe it was just up against a bigger older dragon, like I said I'm a bit hazy on the content)
Isn't it obvious? Clearly he just got done playing a violent video game.
Pixar's movies aren't rendered in real time.
Maybe he works for Cyberdyne? Their tech seemed to be able to reproduce, and buckshot may be the only solution to prevent impending doom!
The OP said "innocent".
When has that stopped us before?
Have you ever lived anywhere else? I've seen plenty of TV documentaries where people in countries like North Korea think the country is well run and a safe place to live.
Unless you've actually lived in another country for a few years then your opinion is worthless.
Uh, can you run that by me again? How is his opinion worthless? If his opinion is that he enjoys living somewhere, why does he have to try moving to another country to validate that opinion? I don't have to eat pork to know that I like steak.
I'm kind of surprised I haven't seen this news on Slashdot or other tech orientated sites. This is a direct attempt to go toe to toe with Google Earth and Sketchup, and I assume 3D web content as well.
Highly unlikely. At least it's highly unlikely EVERYONE would die. There's been instances of explosive decompression (and all from holes much bigger than a bullet hole) where the plane has gone on to safely land. Hell, an entire section of roof blew off an airliner (Aloha Airlines Flight 243), and the only death was a stewardess, who was not buckled in to a seat.
.44 round is a pretty hefty round, it might not have enough energy after "blowing a hole through a perp" to even penetrate the fuselage (a lot of this would depend on the type of bullet).
Fact is, a bullet hole (or 2, or 3, or 6) are not large enough to cause catastrophic explosive decompression capable of killing everyone on board.
Mythbusters, while not exactly highly scientific also tested the myth. They sealed a 737 and pressurized it so that the difference in air pressure was the same as if the plane had been at something like 30,000 feet. Bullet holes did nothing. They had to actually resort to explosives to get any kind of result, and even then only the dummy's arm was sucked out the hole.
You're also assuming that she would hit the walls of the plane. There's a good chance a gun battle would be fought up and down the airliner from one end to the other, not from across the aisles. This means there's a good chance the bullets would strike seats, passengers, or bulkheads instead of the fuselage. Even though a
I believe Boeing has also done tests that show it to be safe. And there's also been incidents of terrorists discharging small arms fire inside airliners, with no explosive decompression.
And if there was a serious threat of this, do you really think the FAA and the Airline Pilots Association (or whatever it's called) would have voted to allow air marshals to carry pistols?
A few instances of explosive decompression resulting from holes much more serious than a bullet hole(s):
http://en.wikipedia.org/wiki/United_Airlines_Flight_811
http://en.wikipedia.org/wiki/Aloha_Airlines_Flight_243
http://en.wikipedia.org/wiki/American_Airlines_Flight_96
http://en.wikipedia.org/wiki/British_Airways_Flight_5390
And an article: http://www.worldnetdaily.com/news/article.asp?ARTICLE_ID=26481
Sadly, I think those of us who appreciate pinball may be in the minority. I'm only 26, so I probably missed pinball's heyday, but for me, pinball was always the funnest game(s) at an arcade. Or even at places that aren't arcades, but have a few arcade machines about (such as the YMCA I used to go to when I was young). Even today, if I see a pinball machine some place random like a bar, I'll stop and play it if I can. That said, I think most of the people who grew up enjoying pinball would be the only real market for it. Sure, that's a lot of people, but I don't think many people 25 and up are going to arcades, pinball or not. However, maybe those who grew up with pinballs and arcades themselves, may be more inclined to take their kids now to arcades if they had the type of games that appealed to both them as a parent, and their kids.
Now comes the rambling thoughts: It seems most younger kids these days would have no interest in playing pinball themselves though, as they want the latest and greatest. I know a lot of people in my age group even, who may have grown up on Nintendo (and Genesis, etc), don't even have interests in retro gaming from that time period, because they also want the latest and greatest.
Show me a successful aircraft design that has wings that provide both thrust and provide lift.
Same thing with sports. Yes, I know it's not as popular a subject here, but those who are more in tune with the hardware of their sport tend to be better athletes. Obviously this is true more so in some sports than others. Take snowboarding or skiing (or even skateboarding) for example. As your riding, your body is making constant adjustments you're not even aware of. I choose those three sports as an example just because it's not the same as balancing with your two feet while running. The snow/skateboard or skiis essentially become extensions of your legs. Same goes with a baseball bat and a batter's wrists and arms. It becomes almost instinctual to swing when faced with an 80-100 mph pitch. You simply don't have time to think about it.
I wish something similar was common practice here too. What amazes me is on the short drive home tonight (about a 5-6 minute drive) from my brother's house, I saw no less than 3 different small office buildings, all with many monitors clearly on. Now, this is just in a small area of a mostly residential area, and only on the first floors, so I can only imagine how many offices are like this downtown and in actual business districts. I'm by no means a hardcore environmentalist or anything, but come on, why leave something like that on all the time? Even if the actual computers need to be on for some reason (such as automated nightly backups?), surely the employees can turn off the monitors. Also, from a purely business standpoint, seems it would make fiscal sense to try and reduce energy consumption.
You can still bake the shadow information into the textures. Sure, it wouldn't necessarily work for dynamic, moving objects, but it's just one partial solution.