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Namco Blames Wii for Arcade Closures

milsoRgen noted a story about Namco Bandai is shuttering between 50 and 60 arcades in Japan and blaming the success of the Wii for the closures. "A lot of the types of games that people played at an arcade can now be done at home," said company spokesman Yuji Machida. To be fair they also blame the high cost of gasoline as well.

198 comments

  1. Um... what? by UbuntuDupe · · Score: 1, Insightful

    I was unaware the Japanese incorporated high cost of gasoline into decisions to go to an arcade, given that their subway/train system doesn't suck there.

    1. Re:Um... what? by milsoRgen · · Score: 5, Interesting

      And considering the high density population their urban centers are known for, one would think a nearby arcade wouldn't be to far away. I'm thinking the Wii might be playing a part in this, but if it is it's merely a blip in the grand scheme of things. As nothing really compares to a well designed arcade machine, no matter how much fun flailing your arms about is in the privacy in your own home.

      I just wonder if it's become cost prohibitive to truly innovate (or differentiate yourself) in an arcade machine. Graphics are pretty good these days, I can't see any company willing to invest the money to make an arcade machine truly stand out compared to a GeForce 8xxx or PS3/Xbox. And if you can't win on the graphics front, you have to start doing novelty things like incorporating movement or force feedback, again increasing costs.

      It's hard to say, as Japan is such a different beast than the U.S.

      But I can say personally I quit going to the arcade when games were no longer 25 or even, 50 cents. I really don't care about paying for the newest hardware, as the newest hardware/graphics doesn't equal the greatest game play. I still play A.P.B. (that top down 2d cop game, where you pull people over and go through the donut shops), and that 2d sidescrollin' X-Men beat-em-up, when I can find them.... Simply because they are the most fun... IMHO

      --
      I'm sick of following my dreams. I'm just going to ask where they're goin' and hook up with 'em later.
    2. Re:Um... what? by r_jensen11 · · Score: 1

      Forget the high cost of gas. When I'm in a populated area, I'm more concerned about parking than gas.

    3. Re:Um... what? by DDLKermit007 · · Score: 3, Insightful

      Yeah the gasoline argument doesn't really hold water with me either. I spent the Summer in Japan bouncing around the country, and you really don't see cars, let alone parking spots around arcades. You take a freaking train to get everywhere. Driving to an arcade in Japan is pretty superfluous in Japan. All you need to bring is a few thousand yen, and your good to go. It's more likely the best arcades are getting all the business really. Usually I stayed away from Namco's arcades since they usually have the games that are a couple years old, and their UFO catchers in my experience are substantially harder (translation: require more $$$) to win. Find it odd that Sega would be closing arcades though, probably just the under performing ones in bad locations.

    4. Re:Um... what? by Deadfyre_Deadsoul · · Score: 1

      Could it be, why pay 20$ in quarters at an arcade for a few hours, when you can buy a game in your house off the wii's wiifii download.

      --
      ~DF
    5. Re:Um... what? by Anonymous Coward · · Score: 2, Funny

      Easy, just add some naked highschool girls. And tentacles.

    6. Re:Um... what? by MidnightBrewer · · Score: 4, Insightful

      Living in Japan, I'd say that the arcade still has a lot of appeal for the younger crowd because of the social aspect (spending time with your friends and not having to be around your family), but the games are definitely feeling their age; Namco isn't making much effort in the innovation or updating graphics department, so it's their own fault.

      Unless these are game centers out in the middle of nowhere, blaming the gas prices is total crap, since the trains are unaffected and most kids are going to their local game center by bicycle. Certain shopping malls are indeed out in the suburbs, but again, unless we're talking about the rural countryside here, all of them are within a short walk or bus ride from the station. I'd definitely go with the idea that Namco has been sitting on their coattails and not bothering to bring anything good to the table.

      --
      "Give a man fire, and he'll be warm for a day; set a man on fire, and he'll be warm for the rest of his life
    7. Re:Um... what? by Riktov · · Score: 2, Interesting

      If you get outside of the urban core, suburban Japan (for example, large parts of Chiba and Saitama prefecture) has become, in the past decade or so, quite like suburban America, where you actually do need a car to get around, and amenities are being built with that assumption.

      Sure, there's always a train station in the vicinity of such communities, but those are for commuting in to the city, and not very useful for getting around in the area -- the end of the line is a big urban hub, but most of the stations along the way are the same sort of residential areas, and there's no space within walking distance of the station to support the entertainment and shopping needs of the burgeoning residential populations. So they just do the obvious thing -- rip up the rice paddies and forests and build large shopping malls.

      There are now Costcos, Ikeas, and supermalls in the suburban Tokyo area, complete with huge parking lots., multiplex theaters.. and Namco arcades. My girlfriend's family lives in one such area (in Chiba prefecture), and their typical weekend activity is to all get in the minivan and drive to the local Jusco mall for shopping, dining, and games.

    8. Re:Um... what? by billcopc · · Score: 3, Interesting

      I blame Namco for releasing the same regurgitated crap for 25 years.

      People certainly won't be going to the arcades for single-player games or palette-swapped sequels to Soul Edge. There's also the ridiculous prices being charged for games - I can tolerate (begrudgingly) paying a dollar for a big game like DDR or Drummania where you actually get 5-6 minutes of play. I can't stand paying that much for a crappy low-res racing game with anime physics and "gone in 60 seconds" difficulty.

      There's just no fun in the arcades anymore. It's all been done, and now it's tired. Long gone are the days where people would line up at lunch time to challenge the local Street Fighter champ, or shove two rolls of quarters into Terminator 2 to beat it with a friend. Fact is, most people would rather play those classics than the new garbage that's come out in the last ten years.

      What about that coin-eating gem, Dungeons and Dragons Tower of Doom ? That was a blast to play with 3 random strangers... where are those games today ? I don't want to go to an arcade just to get my ass whooped by the inevitable asian black-wannabe kids at some obscure coin-slut game.

      The Wii didn't kill Namco, it just made painfully obvious how badly Namco has sucked over the years. Namco died of natural causes.

      --
      -Billco, Fnarg.com
    9. Re:Um... what? by Tazmaster75 · · Score: 2, Informative

      I used to manage an arcade in the USA. In my arcade, anything on a Sega Naomi system was also being released in near perfect ports for the Sega Dreamcast. And the Dreamcast was simply superb for pirating games off the internet since you didn't even need to modify it in order to play burned games.

      So innovation and graphics would have justified the price of playing the arcade machines over playing the game at home. And this was years ago. I can only guess that the problem is worse now with the Xbox and PS3.

      --
      The glass is neither half full nor half empty. It is dirty and I don't do dishes!
    10. Re:Um... what? by milsoRgen · · Score: 1

      I can only guess that the problem is worse now with the Xbox and PS3. I can agree the Dreamcast was indeed easy to use with pirated games. However due to the nature of the Dreamcast game media, which offered somewhat superior storage (1.2gb?) vs. a CD-R (700mb +/-), you always stood a chance to lose quality with pirated games. Usually a reduction of texture quality or complete omission of certain game data. I always always amazed the Dreamcast could still play games after such butchering.

      However it should be noted there are no effective means to pirate games on the current gen systems, sure people have done it. But it is by no means easy or guaranteed as various system updates or new hardware revisions tend to nullify any developments in that area.
      --
      I'm sick of following my dreams. I'm just going to ask where they're goin' and hook up with 'em later.
    11. Re:Um... what? by jandrese · · Score: 1

      Hell, I found out a couple of years ago that I have a local Dave and Busters. I'd heard about them having some really awesome stuff like the old Battletech arcade game at one store. So I decided to check it out. I stood in the middle of the floor and took a look at what they actually have and said to myself "shooting, shooting, shooting, shooting, shooting, shooting, driving, driving, driving, driving, driving, dancing, boxing". I'm not a big fan of driving or shooting games. I have DDR pads at home so I wasn't in a big hurry to plop down $2/song at the arcade, plus it was a Pump It Up machine which I don't like as much. I think they may have had one or two fighting games crammed in a corner and almost nothing new. I remember when I was a kid there were a lot of fighting game clones but there was also a good set of oddball games to keep you interested.

      --

      I read the internet for the articles.
  2. O RLY by wampus · · Score: 4, Funny

    They blamed me personally for not upselling birthday parties when they closed the one I worked at here in the US.

    1. Re:O RLY by Anonymous Coward · · Score: 5, Funny

      You probably didn't have enough flair either.

    2. Re:O RLY by domatic · · Score: 1

      I can express myself and I don't need 37 pieces of flair to do it!:

      http://www.urbandictionary.com/define.php?term=Middle+Finger

    3. Re:O RLY by banzairun · · Score: 5, Interesting

      Namco Arcades in America were always a joke.. In fact they almost single-handedly killed off most of the mall arcades by buying out many of the existing chains (Aladdin's Castle, Pocket Change, Time-Out, Monte Carlo, etc..). This wouldn't have been such a problem, but Namco does not like to purchase new equipment for their stores as a cost-saving measure, where most of the chains they bought out did. This turned their arcades from a destination to just the place you might go to kill a little bit of time before heading to the theater. Maybe this was their business model, but why go to an arcade when you know you're not going to see anything new? Only the few hardcore DDR and Tekken 5 players ever made the trek away from their Xbox360's to reallifeland after that.

      Look at their stores now and nearly half of the games in them are 10-year old gun games and a few driving games.. They also got in trouble by upgrading their DDR machines with PS2's instead of dedicated arcade hardware, as a cost saving measure.

      Namco killed their own business (and the Texas-based Tilt chain did as well by making some poor purchasing decisions).. around my area, local companies are starting up new mall arcades that seem to be doing fairly well.

      The real money the past couple years was in machines like Derby Owners Club, which cost $128,000 to buy but will pay for itself within 9 mos in a high-traffic location.. That game single-handedly kept Dave & Busters in business.

    4. Re:O RLY by MBraynard · · Score: 1

      Good lord. I just read up on DOC as I had not heard of it yet and not found a woman in the last several years who wanted to go to D&B (can't say I'm to enthused myself). Fascinating.

  3. Arcades were still operating in Japan? by Zouden · · Score: 4, Interesting

    They all closed here years ago. I think Playstation was blamed at the time, though many probably closed earlier and blamed the Genesis.

    --
    "A week in the lab saves an hour in the library"
    1. Re:Arcades were still operating in Japan? by lobiusmoop · · Score: 2, Interesting

      Plenty of them around in Tokyo last time I was there (along with the ubiquitous pachinko parlors). I guess if you live in a shoebox sized apartment, you are going to relish all the city entertainment you can get though.

      --
      "I bless every day that I continue to live, for every day is pure profit."
    2. Re:Arcades were still operating in Japan? by The+Orange+Mage · · Score: 4, Interesting

      Arcades in America closed because almost all but the largest were terribly maintained and many games took more quarters than they were worth. Bad management and little retarded kids breaking in the buttons till they don't work anymore is what killed the Arcade in the U.S..

    3. Re:Arcades were still operating in Japan? by mikael · · Score: 1

      Last time I saw the prices of the arcades in the UK, it was around 1 pound/2$ for every 30 seconds of play. For an afternoon's entertainment, it is obviously cheaper buying a console system

      --
      Vintage computer adverts: http://www.vintageadbrowser.com/computers-and-software-ads
    4. Re:Arcades were still operating in Japan? by RyuuzakiTetsuya · · Score: 1

      THANK YOU. It's not consoles that killed the arcade, the American arcade *sucked*. In hospitable, uncomfortable and full of screaming children. Not just that, but the hardware was *terrible* and the best games weren't coming out in this country. It's embarassing that a game like Ultimate Mortal Kombat 3 could even be popular in this country.

      --
      Non impediti ratione cogitationus.
    5. Re:Arcades were still operating in Japan? by hedwards · · Score: 1

      That's obscene, I tried a game once which was I think $1 for a minute, and it was a complete waste of money. Most games at the time cost $0.25 per play and you could play until you lost your lives. That game you were paying for fuel, even if something wasn't actually happening.

      Rarely was there a game in an arcade that was worth the cost. I think the 2 best ones I ever saw were the arcade version of Super Mario brothers, and vanguard. I can't recall if I ever saw the really old ones like centipede or space invaders because those were brilliant for the arcade as well.

      It isn't cheaper than a console system for very long at that rate. If you're only going to play for a couple of afternoons a year tops, it probably is cheaper, but you also have to contend with the noise and the dirtiness. Perhaps arcades are more clean in other countries than the ones I remember here, but they were usually filthy.

      We do still have 1 or 2 big ones left, but the majority of the arcade machines are in places like the greyhound station or any remaining bowling allies. 50-60 arcades is like running every single arcade out of business in the pacific northwest.

    6. Re:Arcades were still operating in Japan? by milsoRgen · · Score: 1

      We do still have 1 or 2 big ones left, but the majority of the arcade machines are in places like the greyhound station or any remaining bowling allies. That's true, and although it has been a while since I've passed through Portland (or Seattle). I would assume places like Wunderland are still open? Pay a cover and get unlimited play. I never enjoyed them as some game play would be broken due to the infinite lives. But those count for something. As well as kid joints like Chuck E. Cheese, they still have a selection of games. And family fun centers, those places with the go-karts, batting cages etc? And let's not forget movie theaters, they make a good chunk of income on those games... That's where I go to play Metal Slug, the local dollar theater, as all the fucking neon lights at the megaplex across the street threaten to give me seizures.
      --
      I'm sick of following my dreams. I'm just going to ask where they're goin' and hook up with 'em later.
    7. Re:Arcades were still operating in Japan? by Anonymous Coward · · Score: 0

      With an username like that.. the bias is obvious.

    8. Re:Arcades were still operating in Japan? by evilninjax · · Score: 1

      They all closed here years ago. I think Playstation was blamed at the time, though many probably closed earlier and blamed the Genesis. Man, when are people going to stop blaming the Bible for everything?

    9. Re:Arcades were still operating in Japan? by The+Orange+Mage · · Score: 1

      If you're saying he's biased against Mortal Kombat, you're mistaking bias for good taste.

    10. Re:Arcades were still operating in Japan? by cbiltcliffe · · Score: 1

      So set up an arcade with a whole shitload of XBoxes, PS3s and Wiis, with various games in them (locked in cabinets, of course), with some custom heavy duty controllers.
      That way, all the people that have a Wii, but want to play Halo without the cost of owning two consoles, can do it.
      That way, when a game starts getting lower in popularity, you just pop the disk out and pop in a new one.
      That way, when you do a hardware refresh, you can sell all your old stuff on eBay. Sure, you can sell old arcade machines, too, but the market for used PS2s is a heck of a lot better than the market for used PacMan machines......

      Maybe instead of complaining about their poor business model, they should use the newly available stuff to do something about it.
      Sounds like another industry we've all heard of, doesn't it?
      HHHARRRRGGHHHACKAKCHAKCAKHRIAACHOKEEKRRKRKAAKAGGGGGHHHHHHCCHKCHKHHCAAHKHDIE

      --
      "City hall" in German is "Rathaus" Kinda explains a few things......
    11. Re:Arcades were still operating in Japan? by RyuuzakiTetsuya · · Score: 4, Informative

      Seriously, compare a CPS-2 setup or something to an American made counterpart of the same era. They just simply don't compare.

      and then there's the cabinets themselves, American cabs are these flimsy hulks of wood with low res monitors that break when you sneeze at them. In 1996, there was a major sea-change in arcade hardware. JAMMA was fine... in the 80's. 3 buttons, low res monitor, and mono sound. Fine. But come oh, 1994, 1995, hardware gets to be a whole lot better. VGA graphics, stereo sound, complicated input systems(not just multi-button fighters; light guns, optical and analog inputs) and something had to be done. So the JAMMA people got back together and came up with the JAMMA Video Standard, JVS for short. USB I/O(output for things like coin counters), stereo sound and 31kHz VGA high resolution monitors. Now, in 1996 there was only one company in America making arcade cabs and it was the Valley-Dynamo company(who got out of the cab making business all together), and all they made were low res, JAMMA compatible systems, completely ignoring the new JVS standard. Compare that to Japan and Korea where in Japan, you had Sega, Konami, Capcom, Taito, Namco and Andamiro making these sturdy metal candy cabs that still have long lasting monitors that just keep chugging along AND if not in the year 1996, had atleast by 1998 produced cabs that were JVS compliant.

      --
      Non impediti ratione cogitationus.
    12. Re:Arcades were still operating in Japan? by gravis777 · · Score: 1

      I so totally agree. I have not been to an arcade in roughly 10 years (okay, I have not spent money in an arcade in roughly 10 years), and I and one or two of my friends seemed to be the only ones there. I wondered into one at the mall the other day, and was shocked to find that Cruisin' World was the newest game there. Places like Dave and Busters still have a mildly successful arcade, but you pay an arm and a leg to play the games. It seems most modern games cost at least $1.50 to play, and that for 2-3 minutes of fun? I can go down to Blockbusters and rent a game for $4 and keep it a couple of days. It has been a long time since $20 worth of quarters could entertain you for a day.

      I do get tickled by the stuff I see in arcades sometimes when I wonder through. On my last trip to Vegas, I saw TuxRacer

      Truthfully, even if the arcade is still popular in Japan, if arcade machines are your primary source of income, you may want to start thinking of branching out a bit.

    13. Re:Arcades were still operating in Japan? by Sangui · · Score: 1

      My local Tilt closed last year, and I was really sad. I'm a DDR and Tekken player and they always refreshed. DDR was 75 cents for 3 songs, and Tekken was always 50 cents until you died. They also had Soul Caliber 2 and Marvel vs. Capcom 2 and a bunch of older crappier games. Now it's just Brunswick Zone. DDR/PIU/Drummania/GuitarFreaks are all a dollar for 3 songs. Allegedly they're getting a Beatmania IIDX GOLD machine pretty soon and it's gonna be the same price probably. They've got the newest Tekken, MvC2, SC2, TC4? maybe 3 I don't play it that often. THey update their games pretty often, and the prices are all a dollar or less for the game and you play until you lose all your lives, or for the sound sim games 3 songs. It's always been fair to me. I go to the Brunswick in Naperville. I'm happy I don't live where it seems the rest of the people in these threads have been with exorbitant prices and shitty hardware.

    14. Re:Arcades were still operating in Japan? by Anonymous Coward · · Score: 0

      The US Arcade market crashed because of Ski Ball.
      Basically, it's easier to get Mommy and Daddy's $20 in Ski Ball and Stuffed Doll/Crane games than it is to get two teenage male's $10.
      Cost of the latest Tekken, KOF, etc: thousands of dollars
      Cost of the Ski Ball machine: hundreds of dollars

      The family amusement center type stuff, the sort you'd find at a Chuck-E-Cheese, is cheaper and produces more income.

    15. Re:Arcades were still operating in Japan? by dintech · · Score: 1

      Most games at the time cost $0.25 per play and you could play until you lost your lives.

      Wow, the arcade manager sounds brutal.

    16. Re:Arcades were still operating in Japan? by suraklin · · Score: 1

      I have not been to Brunswick in years, it is good to hear that they started getting better games. Last time I was there most of the games either sucked or were broken. A trip to Naperville may be in order.

  4. Playing catch-up by Purity+Of+Essence · · Score: 1

    Same thing happened in the US when the NES came out. What comes around goes around. Or something.

    --
    +0 Meh
  5. Wii will survive by erick99 · · Score: 4, Funny

    "What are wii going to do?" said the Japanese arcade executive to his robot pet dog.

    --
    http://www.busyweather.com/
    1. Re:Wii will survive by ScrewMaster · · Score: 4, Funny

      Later that day, the same Namco executive was heard to say, "Wii will prevail!"

      --
      The higher the technology, the sharper that two-edged sword.
    2. Re:Wii will survive by OMNIpotusCOM · · Score: 2, Funny

      I say good riddance. Maybe next time some little Asian kid won't come up and beat me at Tekken next time I've played 20 minutes straight on two quarters and am right at the boss. Maybe it's just me... they didn't let me back into that Chuck E Cheese again.

  6. It's not just the wii, though by jpfed · · Score: 4, Informative

    Dance-pads, guitars, and guns have shown that people are willing to buy alternative input devices of many stripes, which had been a niche for arcades.

    1. Re:It's not just the wii, though by Tablizer · · Score: 1

      Dance-pads, guitars, and guns have shown that people are willing to buy alternative input devices of many stripes

      This probably applies to the porn industry also.

    2. Re:It's not just the wii, though by Koiu+Lpoi · · Score: 1

      It's not just that. Arcade ports have been coming out for years. The Dreamcast was dubbed the "arcade at home", but what few arcades were still left didn't complain at all.

    3. Re:It's not just the wii, though by jalefkowit · · Score: 2, Informative

      Well, there are still some controllers you can only find in the arcade... (thank God).

  7. Bring back pinball! by Anonymous Coward · · Score: 4, Insightful

    Arcades want to survive? Easy, bring back pinball. A real, physical pinball game, not the emulator kind made by GlobalVR.

    1. Re:Bring back pinball! by ZorinLynx · · Score: 2, Insightful

      I second that.

      I don't know why pinball died. It's so much fun! It's physical and noisy and just *cool*.

      Video games seem to sterile by comparison. An acquaintance collects and maintains old electromechanical pinball tables... Has about 20 of them in perfect operating condition. Tons of fun...

      Bring back pinball, damnit.

    2. Re:Bring back pinball! by zotz · · Score: 1

      I felt like playing one the other day myself.

      all the best,

      drew

      --
      FreeMusicPush If you want to see more Free Music made, listen to Free
    3. Re:Bring back pinball! by MurphyZero · · Score: 1

      Arcades that maximized their profit by elevating the playfield angle is part of the reason...3 balls instead of 5 was another. Touchy tilts. Poorly maintained and/or abused machines as well. I usually spent more of my arcade quarters on pinball than video games, but at some arcades it just wasn't worth it to play pinball. When it started to be all the arcades, I stopped playing them. The home machines were taking off as well.

      --
      Our founding fathers removed the guys in charge. Be American. Vote incumbents out.
    4. Re:Bring back pinball! by Joe+Snipe · · Score: 1

      They did when the started hiding magnets in the table to help force a lose.

      --
      Sometimes, life itself is sarcasm...
    5. Re:Bring back pinball! by siobHan · · Score: 1

      There are no hidden magnets. Only electromagnets are strong enough to affect the ball, and those are too big to "hide". Now, they are a *feature* of certain games - Addams Family is a classic example. And the game always tells you when they are on and why.

      L

    6. Re:Bring back pinball! by Zymergy · · Score: 1

      I read this and now I just can't get 'The Who's' song "Pinball Wizard" out of my head! Thanks!
      http://www.youtube.com/watch?v=poezx4BSj6Q

    7. Re:Bring back pinball! by DDLKermit007 · · Score: 1

      No need to bring them back, we have a nice one here in Las Vegas ^^

      http://www.pinballmuseum.org/

    8. Re:Bring back pinball! by EdelFactor19 · · Score: 1

      AMEN, once consoles roughly caught up (snes) the real draw for me was pinball which wasn't available enough. the south park pinball game, as well as the super mario world pinball game were amazing but unfortunately exceedingly rare it seemed. the problem is that little kids today just arent as enticed by skeeball and the tickets that go along with it as we were. the only other good thing in arcades is usually the gun games, but they are so over priced its hardly worth it. i dont even bother with the racing games because they are so over priced its insulting.

      --
      "Jazz isn't dead, it just smells funny" ~Frank Zappa
      EdelFactor
    9. Re:Bring back pinball! by Anonymous Coward · · Score: 0

      I remember back in the late 90s, there was a star trek pinball game i played. A quarter or two, and i could play for about a half hour. Good times and high scores.

    10. Re:Bring back pinball! by Anonymous Coward · · Score: 0

      I don't know why pinball died. Because pinball machines are way too expensive to maintain. As a result it is difficult to turn a profit with them.
    11. Re:Bring back pinball! by flewp · · Score: 1

      Sadly, I think those of us who appreciate pinball may be in the minority. I'm only 26, so I probably missed pinball's heyday, but for me, pinball was always the funnest game(s) at an arcade. Or even at places that aren't arcades, but have a few arcade machines about (such as the YMCA I used to go to when I was young). Even today, if I see a pinball machine some place random like a bar, I'll stop and play it if I can. That said, I think most of the people who grew up enjoying pinball would be the only real market for it. Sure, that's a lot of people, but I don't think many people 25 and up are going to arcades, pinball or not. However, maybe those who grew up with pinballs and arcades themselves, may be more inclined to take their kids now to arcades if they had the type of games that appealed to both them as a parent, and their kids.

      Now comes the rambling thoughts: It seems most younger kids these days would have no interest in playing pinball themselves though, as they want the latest and greatest. I know a lot of people in my age group even, who may have grown up on Nintendo (and Genesis, etc), don't even have interests in retro gaming from that time period, because they also want the latest and greatest.

      --
      WWJD.... for a Klondike bar?
    12. Re:Bring back pinball! by MtViewGuy · · Score: 1

      Great, except for one thing: pinball machines are very expensive to maintain due to the large number of mechanical parts in a pinball machine. I've seen one taken apart and they are very close to a Rube Goldberg device in terms of mechanical complexity.

    13. Re:Bring back pinball! by Lerc · · Score: 1

      I always considered that to be a materials science problem.

      If what you have is too expensive to maintain then you need a better design.

      --
      -- That which does not kill us has made its last mistake.
    14. Re:Bring back pinball! by Anonymous Coward · · Score: 0

      Fuck pinball, it's all about air hockey.

    15. Re:Bring back pinball! by IntergalacticWalrus · · Score: 1

      So I guess you never heard about Stern Pinball?

    16. Re:Bring back pinball! by Anonymous Coward · · Score: 0

      Maintenence. Have you /been/ to an American arcade lately? If a video game becomes the victim of wear and tear, most of the time it's still playable (maybe the second light-gun doesn't work, maybe a button sticks, maybe it's just ugly, but people will still pop quarters into it.) If a pinball machine becomes the victim of even the least little problem, the game doesn't play properly and needs to be taken out of service to fix it.

      American arcade operators, on the balance, want something they can stick out on the floor and only check on every six months to make sure it still boots. Pinball doesn't fit the bill.

    17. Re:Bring back pinball! by urza208 · · Score: 1

      I agree. Pinball was king. And should be in arcades. But still I disagree. I live in a resort town with a few large arcades right off the beach. It is not probable to get like 20 friends together at your house, due to parking, house space etc. But if we all call or text and just say, hey lets meet at this arcade etc... we still can bunch. Only exception is Halo.. which I would blame for the ruining of arcades. We stopped doing this as much when we started just linking up 4 xboxs and getting 16 people together to have an 8v8 ctf game at some friends house.

  8. "Shuttering"? by Fex303 · · Score: 0, Flamebait
    "Namco Bandai is shuttering between 50 and 60 arcades in Japan..."

    Are they now?

    I've gotta agree with Namco though, the fact that arcades had been on a downwards trend for at least ten years before the Wii was released just goes to show how incredibly successful Nintendo's console has been.

    1. Re:"Shuttering"? by crossmr · · Score: 2, Informative

      http://dictionary.reference.com/browse/shuttering

      "To furnish or close with shutters: locked the doors and shuttered the windows."

      Sometimes when businesses are closed, they do just that.

    2. Re:"Shuttering"? by Anonymous Coward · · Score: 0

      Yes, they are "shuttering" the arcades. If you knew anything about the English language, you would know that the word also means "to close down." But instead you felt the need to show your superior (albeit wrong) intellect by questioning the use of a word that was used completely properly. Good one, fex!

    3. Re:"Shuttering"? by Torvaun · · Score: 1

      Score another grammarian for Randall.

      --
      I see your informative link, and raise you a pithy comment.
    4. Re:"Shuttering"? by Travelsonic · · Score: 1

      Ehh... what? The Wii hasn't even been around anywhere NEAR those 10 years, how the hell can you draw a correlation between a 10 year decline, and the success of a console that s still very young?

      --
      If you believe in privacy, and believe you have "nothing to hide" at the same time, you're a goddammed idiot
  9. So... what? by darkrowan · · Score: 1

    So they are just now noticing this in Japan. Something that has been happening in the US since, what, the 90s? Late 80s? Consoles beat Arcade, kinda like rock beats paper and nuclear weapons beat rock.

    Japan is just now feeling this? I thought they were supposed to be ahead of the times technology wise than us.

    --
    AccountKiller
    1. Re:So... what? by ScrewMaster · · Score: 1

      Something that has been happening in the US since, what, the 90s? Late 80s?

      Early eighties, I'd say, maybe even late seventies. I was a regular at several local arcades (yes, we had several back then) but once I got an Apple ][ and the family got a VCR I had less time for them. Yes, the PC games were crude compared to what the arcades offered, but they were more convenient and didn't cost quarters.

      The original personal computers began taking share away from arcades decades ago. The small ones closed first: you hardly ever see them anymore. The really huge arcades are still surviving, although who knows how long that will last given the sophistication of modern consoles and PC games. Yes yes, I know that there's the "social" aspect to arcade play, but in the same way the Internet and home video took away from the movie theater, so will the advancing state-of-the-art in home gaming erode the arcade business.

      Too bad, in a way. I had a great time in the early days playing the likes of Star Wars, Robotron, Joust ... and the fact that it cost hard-earned money did make the experience less trivial. Now I just click on an icon and away I go. Maybe I should put a coin acceptor on the side of my PC.

      --
      The higher the technology, the sharper that two-edged sword.
    2. Re:So... what? by zakezuke · · Score: 1

      Japan is just now feeling this? I thought they were supposed to be ahead of the times technology wise than us. Keep in mind that Japan like many old school countries have a high population density and space is at a premium. Entertaining at home tends to be impractical due to space concerns. But with broadband and lower cost small hardware make it possible to play at home as well or better than an arcade.

      While I live in the states and haven't been to an arcade in 10 years, I have to admit I rather hope a few stay around and actually embrace netplay. While spendy in the long term, it would be nice to taste games for dollars before shelling out for a WII or the latest graphics card, and better yet get together with other players.
      --
      There is no sanctuary. There is no sanctuary. SHUT UP! There is no shut up. There is no shut up.
    3. Re:So... what? by ohtani · · Score: 2, Informative

      Japan is not the US and the US is not Japan, and may have cultural differences helping it last longer. Though sometimes the two combine.

      --
      Pancakes. Oh I blew it.
    4. Re:So... what? by operagost · · Score: 1

      [Lisa] Heh. This is too easy. Bart always picks rock.
      [Bart] Good ol' rock. Nothing beats rock!
      [Lisa] Paper!
      [Bart] D'oh!

      --

      Gamingmuseum.com: Give your 3D accelerator a rest.
    5. Re:So... what? by tubapro12 · · Score: 1

      Not according to the BD region codes.

  10. The market there was too saturated anyway. by WarlockD · · Score: 0, Redundant

    To be honest, I doubt its the gasoline prices. Allot of arcades over in Japan are usually within walking distance of schools and residental areas. They are just freakishly expensive.

    Take the Gundum Pod Game: http://www.youtube.com/watch?v=VNSodeMJ2u0


    If they made the games cheaper, I think arcades can last longer there. But I doubt it as most of these "pod" like machines are pricey as it is.

    1. Re:The market there was too saturated anyway. by WarlockD · · Score: 4, Informative

      To be honest, I doubt its the gasoline prices. Allot of arcades over in Japan are usually within walking distance of schools and residental areas. They are just freakishly expensive.

      Take the Gundum Pod Game: http://www.youtube.com/watch?v=VNSodeMJ2u0

      The thing takes 500 Yen. Thats a little more than $4.50 a GAME. Oh and you can't just play it once, you have to play it multipal times to raise your skill so you can get better mechs. Sure it was networked and you could play with other people in pods, but games like this make the PS3 look like a worthy investment.

      If they made the games cheaper, I think arcades can last longer there. But I doubt it as most of these "pod" like machines are pricey as it is.

      PS - Missed a br:P

    2. Re:The market there was too saturated anyway. by donscarletti · · Score: 1

      but games like this make the PS3 look like a worthy investment.

      Try playing Mobile Suit Gundam: Target In Sight (called Crossfire in North America) on the PS3 and you'll see why it's not a good investment. The graphics are abysmal, the animation is clunky (and not in the good robot way), the controls are unresponsive and the missions are repetitive, boring and frustrating. Combat is fairly arbitrary, you can't move fast enough to dodge so you end up just hoping that the bad dudes don't hit you (they usually don't). Tactically the game is uninteresting, there is no cover, the AI allies can't be controlled properly and the bad dudes don't do anything cleverer than walk up to you while firing. Basically you hold down the fire button and circle strafe round and round in a single direction or jetpack up to them and chop them. Nothing interesting at all. As for the jetpack, I had never imagined that the ability to fly would be so boring. There is nowhere to fly to, you just skip along the ground for a little while then land.

      My sister seems incapable of knowing how pathetic it is, bought and seems to actually enjoy playing it, but I assure you all that she is wrong about that one. Anyhow, that pod game actually looks quite good, it's fast, dynamic and possibly tactical, all of the things that Target in Sight lacked. I generally like my PS3 a lot, but if you want gundam, keep to the arcades, it costs the same to play that game 150 times, and you'd never play TiS that much.

      --
      When Argumentum ad Hominem falls short, try Argumentum ad Matrem
    3. Re:The market there was too saturated anyway. by Anonymous Coward · · Score: 0

      Allot of arcades over in Japan are usually within walking distance of schools and residental areas.Allot of arcades over in Japan are usually within walking distance of schools and residental areas.

      I do not think that word means what you think it means.

      allot - verb - give or apportion (something) to someone as a share or task

      "a lot" is two words. It isn't "alot" and it isn't "allot". It's like "no one"... don't write "noone".

    4. Re:The market there was too saturated anyway. by darkshadow · · Score: 1
      --
      -Darkshadow (There was a thing called Heaven; but all the same they used to drink enormous quantities of alcohol.)
    5. Re:The market there was too saturated anyway. by DDLKermit007 · · Score: 1

      Thing is thats one of the games thats usualy full up all the time. Those Otaku love their Gundam. Now I just wish I could have read Kanji better when I was there this Summer so I could have played it. And 500 yen for that game? Everywhere was 1000 yen when I was there. The replay station (to watch a previous fight) is 500 yen though.

    6. Re:The market there was too saturated anyway. by KDR_11k · · Score: 1

      Supposedly MS Sensen 0079 for the Wii is a decent Gundam game and of course Dynasty Warriors Gundam is pretty popular but I'm not sure that counts.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    7. Re:The market there was too saturated anyway. by PhoenixOne · · Score: 1

      They've have a similar thing in the States called Virtual World Entertainment (VWE).

      The VWE simulator 'pods' has 7 displays and over 50 buttons. Each unit new cost more than SUV, and some sites had 16 of them. They had sites all around the world. During its peak (mid-to-late 1990s), it could cost $8+ a game (which included a briefing video, mech-selection, mission, and post-mission review). Later they move the pods to normal arcades and dropped the price to about $4.50.

      Now there are only a couple places where you can play. I bought a set of 8 two years ago for less than the cost of a Mini.

      My point is, when an economy is doing good (like the US "geek-conomy" was in the late 1990s), you can find people to spend $$$ on something really cool. But these places are like the "canary in the coal mine", when the economy goes down they are the first to suffer.

      --
      Spell cheek you've failed me four the last thyme!
    8. Re:The market there was too saturated anyway. by Anonymous Coward · · Score: 1, Informative

      That gundam game lasts quite a while, though, and you usually have to wait in line to play, so it's not prohibitively expensive. Consider that you may very well spend 20 dollars to go to a movie, grab some snacks, etc. for an hour and a half or two hours and you can see that while $4.50 a game sounds like a lot, it really isn't all that bad.

      The thing about arcades in Japan is that they generally contain a unique set of games that cannot be found outside of an arcade. Let me describe a typical Japanese arcade in Japan:

      1st floor will have UFO games, aka "claw" games
      2nd floor will have photo booths where girls like to go and take little pictures and stick them EVERYWHERE
      3rd floor might have racing games, rhythm games
      4th floor might be shooting games, more rhythm games, quiz games, scrolling-shooting games
      5th floor might be one style of fighting games in the marvel vs. capcom or street fighter vein
      6th floor might have fighting games like tekken and virtua fighter, the more 3d realistic ones
      somewhere in there (or 7th floor) might be the gundam pod game, the other gundam game that's not in a pod but not nearly as expensive, maybe bingo games, a horse-racing game (where you sit around a big table and pretend you're watching real horses), a CCG/video game hybrid where you control units via cards you place on a table and manipulate physically, all sorts of stuff

      Other than the gundam pod game, maybe, all games are 100 yen (a shade under $1) per play but they generally last a while (fighting games will be best out of 5, for example).

      While certainly they can make a case for that the Wii's success keeps people from going to the arcade, it's not a case where people can play arcade games at home. They might choose to play different games on the Wii instead of going to the arcade, but you really cannot substitute a Wii for an arcade.

  11. They should take the RIAA/MPAA route... by tbg58 · · Score: 0, Troll

    ...and sue anyone who doesn't come to their arcades. In fact, they should lobby Congress, the Japanese Parliament, the UN, and the United Federation of Planets to make using the Wii illegal. Isn't the lawsuit/regulatory route the default choice for industry segments whose business models have failed to change with the times?

    1. Re:They should take the RIAA/MPAA route... by SargentDU · · Score: 1

      If they go the RIAA/MPAA route it is the ones that do come to their arcades that they should sue.

  12. Spaceport blames the Atari 2600 by Anonymous Coward · · Score: 0

    And they were wrong too.

  13. Good old days... by eNygma-x · · Score: 4, Insightful

    I was just thinking lastnight how much I missed the old days of arcades. People gathering around "World Heroes" or "SoulEdge" or better yet "Virtua Fighter" to test our skills. I still haven't beaten "S.T.U.N. runner" (I was so close.) And yes I do blame game consoles. Online game play makes things better.... but it still doesn't compare to walking into an arcade and feeling the tension of arcade battles. =)

    --
    As in most religions, it's the followers that turn people off to the religion. And Mac users are the worst.
    1. Re:Good old days... by operagost · · Score: 5, Funny

      The "old days" of "Virtua Fighter"? Try Ms. Pac-Man and Galaga, punk! Get off my lawn!

      --

      Gamingmuseum.com: Give your 3D accelerator a rest.
    2. Re:Good old days... by kc2keo · · Score: 1

      Yeah, I feel like a old man now (21yrs)... Used to go into arcades and saw all those intense battles. Used to bother parents to give me a bunch of quarters too.

    3. Re:Good old days... by RyuuzakiTetsuya · · Score: 1

      First move into the 90's, then move into the 21st century you beared road apple.

      --
      Non impediti ratione cogitationus.
    4. Re:Good old days... by gatzke · · Score: 1

      No Asteroids or Space Invaders? I even remember Night Driver, Breakout, Sea Wolf, and Gun Fight. I think I saw a Pong game in an arcade once...

      Nostalgia...
      http://en.wikipedia.org/wiki/History_of_video_games#First_true_video_game

    5. Re:Good old days... by Anonymous Coward · · Score: 0

      Ms. Pac-Man and Galaga? Try Pong and Space Wars....poser.

    6. Re:Good old days... by Anonymous Coward · · Score: 0

      Yeah. It was fun to make people lose their coins. I even remember having fun like that on old-school stuff like Joust or teaming up with a friend on some other game (forgot the name) as a gunner in some 3D spaceship shoot-'em-up. Usually we'd save up points by collecting bountys (kills) on boss characters in the game, and then buy and use the atomic-blast powerup on whoever dared to hop on the other half of the console.

    7. Re:Good old days... by 93+Escort+Wagon · · Score: 1

      The "old days" of "Virtua Fighter"? Try Ms. Pac-Man and Galaga, punk! Get off my lawn! Listen up, kid! I remember when they added a "flim-flam" button (basically it was a ball/puck speed adjustment) to the Pong game down at our local pizza parlor! Man, that was some high-tech wizardry!
      --
      #DeleteChrome
    8. Re:Good old days... by rhizome · · Score: 1

      The "old days" of "Virtua Fighter"? Try Ms. Pac-Man and Galaga, punk! Get off my lawn!

      Ha ha, funny. You kids and your raster "games."

      --
      When I was a kid, we only had one Darth.
    9. Re:Good old days... by eNygma-x · · Score: 1

      LOL don't assume anything... I was around for pong and space wars. I even had the old pong system in a wooden box. you had squish up to play because the paddles were built into the box. =) But the games I listed just hold a special place in my heart. =)

      --
      As in most religions, it's the followers that turn people off to the religion. And Mac users are the worst.
    10. Re:Good old days... by Cybrex · · Score: 1
      --
      Boundless Expansion, Self-Transformation, Dynamic Optimism, Intelligent Technology, Spontaneous Order- BEST DO IT SO!
  14. You have no idea... by interactive_civilian · · Score: 5, Informative
    They really are everywhere in Japan. To the extent that, when I saw the summary say "shuttering between 50 and 60 arcades in Japan" my thought was, "Oh no, how will the other thousands and thousands of them survive?"

    I wish I could come up with a real number of arcades open in Japan, but my google-fu is weak today. However, given my experiences there, 50-60 does not sound like a big number of closings...

    --
    "Empathise with stupidity, and you're halfway to thinking like an idiot." - Iain M. Banks
    1. Re:You have no idea... by Anonymous Coward · · Score: 0

      Arcades or pachinko/slots parlors? Pachinko != arcade

  15. Arcade closures in the US, too by AtariDatacenter · · Score: 4, Informative

    According to Play Meter magazine (the magazine for the arcade/amusement industry), the arcade industry took an even bigger dive in 2007 (from its long decline starting in 1984).

    Family Entertainment Centers (FEC) locations were down 60% year-over-year. OUCH!

    1. Re:Arcade closures in the US, too by zerocool^ · · Score: 1


      There's a time and place for these places. Where I live (Blacksburg, VA) there isn't a miniature golf place for probably 50 miles in any direction. I know that it is kind of a niche environment, but come on... someone open a puttputt. Some of us like miniature golf, or have kids who like miniature golf, etc. My 3 year old would enjoy a place like that, or would in a year or so, especially if it had skeeball and whatnot.

      I dunno, I guess I know why the arcade part of them isn't working, but I swear, it'd be a business model that would work here. Even just on exclusivity alone.

      ~Wx

      --
      sig?
    2. Re:Arcade closures in the US, too by Anonymous Coward · · Score: 0

      >Family Entertainment Centers (FEC) locations were down 60% year-over-year. OUCH!

      So that means that there's 2 of them left?

    3. Re:Arcade closures in the US, too by Anonymous Coward · · Score: 1, Interesting

      According to Play Meter magazine (the magazine for the arcade/amusement industry), the arcade industry took an even bigger dive in 2007 (from its long decline starting in 1984).

      Family Entertainment Centers (FEC) locations were down 60% year-over-year. OUCH!


      However the Dave and Busters chain, which is a kind of a "Chuck E. Cheese" for adults with a full bar, seems to be doing quite well. Every time I go it's absolutely packed with 25-40 year olds. On the occasion when I stop by the all-ages arcades in the area however they're completely dead.

      I have the feeling arcades are a generational thing. The "kids today" just aren't interested, just like we didn't flock to drive-ins and putt putts (at least not in great enough numbers to keep them viable.) The arcades that do succeed, at least in the USA, seem to do so by appealing to Gen-X nostalgia.

      So mourn the passing of the neighborhood/mall arcade if you wish, but ask yourself if you really think it's a business model that needs to continue, or if you're really just wistful about your own rapidly fading youth.

    4. Re:Arcade closures in the US, too by default+luser · · Score: 1

      Where I live (Blacksburg, VA) there isn't a miniature golf place for probably 50 miles in any direction. I know that it is kind of a niche environment, but come on... someone open a puttputt.

      Okay, let me lay this out for you:

      You live in a college town. This means that a business like miniature golf with an arcade could perform well, assuming they could attract students. The big issue is, can they make enough money to cover the lull in business during the summer (no students) and winter (too cold)?

      Unfortunately, you live in the mountains, where the average temperature is under 70 degrees during the months of October to April. The geography makes your summers pleasant and winters only marginally cold, but the downside is the only time of year good for mini-golfing is when all the students are gone.

      You really need a nice day in the 70s-80s to go play a leisure outdoor game like mini-golf. If you think differently, well, quit whining and open your own.

      --

      Man is the animal that laughs.
      And occasionally whores for Karma.

  16. For all those expressing shock.. by crossmr · · Score: 1

    You do realize you're on the internet right? I know it requires a couple extra clicks, but its not really that hard to find information on how gaming in North America is vastly different from that in places like Korea and Japan. In both countries youth are very much social gamers (and at least in Korea people are just way more social anyway).

    Koreans have the PC Rooms, which shouldn't be in danger of being wiped out as computers have been available in the home for a long time now and if they were going to be replaced by that it would have likely happened. Japanese have long been in love with the arcade. The difference between the Wii and the playstation is that the Wii is more of a social platform than the rest. I'm sure the arcade will still have an appeal for larger groups, but if you're regularly spending time as a group with just 3 or 4 people the Wii is a good replacement here.

  17. I got an itch between my legs, I'll blame it on.. by 3seas · · Score: 2, Insightful

    Computer technology.... just like everyone else is doing....

    From the RIAA to my hemorrhoids from sitting down all day.

    technology in the computer industry is supposed to make things easier, cheaper and overall better.

    So complain about it!

    And while you are at it, complain how there is no more horse manure in the streets for the manure sweeps to earn a living by, because of cars.

  18. Tamagotchi!? by Anonymous Coward · · Score: 0

    "Namco Bandai, perhaps best known for its virtual pet toy Tamagotchi..."

    WTF? Pac-Man, people!

    1. Re:Tamagotchi!? by Anonymous Coward · · Score: 0

      Pac-Man didn't involve Bandai.

    2. Re:Tamagotchi!? by Headcase88 · · Score: 1

      Tamagotchi didn't involve Namco. (At least AFAIK... they didn't merge until 2005 according to the Wiki).

      IMO Pac-man is more famous.

      --
      "When the atomic bomb goes off there's devastation...but when the atomic bong goes off there's celebraaaaation!"
  19. this is asking for a mod down, but... by C0vardeAn0nim0 · · Score: 1

    Wii for the WIIn!!!

    got it ? WIIn !

    i'll go back to my cave now.

    --
    What ? Me, worry ?
  20. Clearly they learned nothing from RIAA by causality · · Score: 1

    The obvious solution is to bribe^H^H^H^^H contribute to the campaign of enough politicians to get the Wii outlawed. Call it an "income circumvention device". Man, have Namco learned nothing? Are they that dense? Whenever your industry is threatened by new "consumer" technology, just abuse the law to protect your position in the market. Damn, this should be Business 101 in America; doesn't Japan want to be competitive in the global market?

    --
    It is a miracle that curiosity survives formal education. - Einstein
  21. kids have more money than ever by Anonymous+Cowpat · · Score: 1

    and so do their parents. Arcades work well when the kids can't possibly hope to play video games any other way, so they hand over their money bit-by-bit, every week. But now a games console is not out of the financial reach of the average kid \ parent, and if you can afford to buy a console and play an unlimited amount for no further spending, why wouldn't you? It's the same as the death of hiring televisions, or why more people are paying a mortgage rather than rent. Repeatedly paying to use something but get nothing out at the end is a ridiculous arrangement to get yourself into, it only ever really suckers the people who can't afford to buy whatever it is outright from the start, and there's less of those people about. I also suspect that many parents would be happy to fork out the cost of a games console for the peace of mind that Little Jimmy is playing his video games in the living room than paying slightly less overall for him to go out on to an arcade on his own. (defined as 'without parental supervision')

    --
    FGD 135
  22. I blame the calendar industry. by howdoesth · · Score: 1

    They aren't printing calendars that say 1988 anymore.

  23. Passing the blame is great and all by rolfwind · · Score: 1

    but it won't stop the customer base from shrinking.

    I don't know any dedicated arcades anymore. In this area. they started closing down mid-90s, and the last one I remember, from the 6-7 that used to be around, closed 2 years back. I think Chuck E. Cheese has been down because of similiar woes, but since I haven't been there since many, many years -- don't take that as an informed opinion.

    So that leaves what? The bowling alley, billiard places, theatres, and most other recreational centers usually have some games or maybe many -- but most of them old and shitty with your console two generations back being more powerful. The random bar may have something like Golden Tee of various years.

    If you think about it, the biggest, most active "arcades" these days are casinos. And those slot machines draw people for the obvious reasons not remotely related to anything video gamish.

    All the reasons disappeared: better graphics? Nope (even if yes, arcade owners have to pay through the nose to keep up, passing cost to customers). Home controls being clumsy for that game? New nope -- most of the time enough to be compelling. And social recreation with peers/friends? Dead too, with the internet joining players -- usually the neighborhood arcade is the more isolating experience now (since they're dead) than sitting at home playing a game.

    In recreation, it's like all those (recreational) amusement parks that used to be around but started declining after WW2 and by the 1970s just completely crapped out. With all the modes of transportation and the new interstate highway system being built in the 1950s, people could easily travel to the best amusement parks in the region -- leaving all the local ones feeling quaint and not very worthwhile. The owners of the local joint just couldn't afford (or have the space) for the big rides and eventually all but the biggest parks just died. Today it's the big ones that survived or those travelling ones that need to pack it up after a week.

    I know Japan is a different culture and different games like Pachinko Parlors... but I can't help but think this was a long time coming anywhere in the first world.

  24. The best thing about the Wii... by Kjella · · Score: 1

    ...in the Wii vs arcade fight, is that the Wii is so flexible. Ever since home computers became affordable, the arcade has lived off the fact that a bunch of large arcade machines just aren't practical to have at home. Well, the Wiimote is your one-stop tennis racket, baseball and bat, bowling ball, golf club, boxing glove, steering wheel, gun, fishing pole, joystick (e.g. rolling ball in SMG) and whatever else I don't remember at the moment. Sure it's nothing like a proper steering wheels with force feedback and pedals, but it's damn much better than mashing buttons. Jack of all trades, master of none but close enough.

    --
    Live today, because you never know what tomorrow brings
  25. Social Gaming by ddrichardson · · Score: 3, Insightful

    Surprised they didn't mention on-line gaming really, maybe it's my age but I remember people queing up to play Street Fighter II. People still enjoy the challenge of another person, its just that they are doing it at home.

    --
    A thistle is a fat salad for an ass's mouth...
  26. Re:Don't watch the grammys tomorrow night by Nar+Matteru · · Score: 2, Informative

    Let's make sure the grammys gets the lowest ratings ever and bring the riaa to its knees. If you watch the grammys, you are supporting their racket of destroying our rights. Even though you are just an idiot troll, I still feel the need to correct you. Watching a show doesn't have any effect on its ratings at all. Unless, of course you have a Nielson box.
  27. Don't spook the horses... by pla · · Score: 1

    A lot of the types of games that people played at an arcade can now be done at home

    So basically, you have yet anothing industry built upon an obsolete business model (scarcity of high-quality video games), and choose to blame the concept that made your product worthless, rather than adapting to provide a better service (cheaper would help - When an hour in the arcade costs me as much as buying a new game, why would I ever pick the former?).

    Don't worry, the buggy-whip manufacturers and the RIAA feel for you. The rest of look forward to you porting your greatest hits to the Wii.

  28. You mean... by Anonymous Coward · · Score: 0

    I can play centipede at home??

  29. Arcades can evolve by HalAtWork · · Score: 4, Interesting

    Arcades can evolve too. The market is there for people who want to rent out movie-theatre sized screens to play multiplayer games. How about an arcade that contains actual consoles where you just bring your memory cards or wiimotes (w/character data on) and just pay a cover charge and for drinks, or for a private room with friends (like billiards) all so you can play with a crowd on a giant screen? I'm sure parents would appreciate the break, and kids can be as loud as they want or game with their friends all night.
     
    There is a giant rift between arcade games and their console counterparts because we cannot exchange character data between them or game on a console vs an arcade cabinet. If we allow this, then the popularity of the living room will also be interchangable with that of the public gaming outlets, and both can coexist and benefit from each other. Perhaps if you visit the arcades you can get the newest demos first, or the arcades can download them for you and burn them on disc and charge a token fee. Wii demos for full games could be distributed exclusively at arcades. There are many opportunities to increase the popularity of both at the same time.

    1. Re:Arcades can evolve by Anonymous Coward · · Score: 0

      Arcades can evolve, but they had better be prepared to invest in the maintenance required for the games that they want to carry.

      The latest and greatest light gun game is worthless if the gun falls out of calibration after just a few shots, especially for those games that have a light gun calibration routine before the main game starts. No sense in buying in to continue either, since the light gun's accuracy is already off the mark.

      The latest and greatest in IR motion sensor games is worthless if the IR sensors have lag or don't respond. Those sensors do need to be cleaned periodically, even if they don't have to outright be replaced.

      The latest and greatest dance simulator game is also worthless if the sensors are allowed to fail and eventually result in a poorly responsive or non-responsive pad. Same goes for anything rhythm-based that uses musical instrument type controls.. they have to be well-maintained or the game isn't worth playing just to fail out and lose a credit.

      And so on. Yes, the newest technology arcade games are expensive, but for what some arcades are charging to play those new games, the maintenance needs to be just as good.

    2. Re:Arcades can evolve by rpillala · · Score: 2, Interesting

      There used to be one of those in Laurel, MD called Galaxy Computing and they had to close their doors due to lack of customers. They had:

      • Big-screen TVs (two or three?) with consoles parked in front
      • 20 gaming PCs on a LAN
      • Deals with game studios to provide games at a much lower rate, and in some cases prelaunch
      • Advertising campaigns at local schools and whatnot
      • Group rates for things like birthday parties
      • lots of launch events - I saw the Baldur's Gate II launch event it was kind of sad
      • participation in national tournaments (I watched some guys play Red Alert II in a tournament - crazy!)
      and still couldn't make a go of it. This was some years ago so the consoles were last-gen and the TVs were tubes. I'm not saying it can't work, I'm just saying that it's been tried and is being tried with hit-or-miss success. Go to http://www.igames.org/ for more info.
      --
      When the axe came to the forest, the trees said, "Look out - the handle was once one of us."
    3. Re:Arcades can evolve by xenocide2 · · Score: 2, Interesting

      Dave & Busters does the game and alcohol/food thing already, but they really pander to a more general audience than would play Soul Calibar 3 twice. For example, in Kansas City, they built one near the new NASCAR track, and the D&B has ridiculous amounts of redneck games. Turkey shooters, NASCAR racers etc. The problem appears to be that the people who try to cater to redneck fans have terrible ability or attention to quality, making the game's only attraction an initial familiarity.

      As for turning arcades into game sales arenas, it's a bit difficult; only Nintendo has the business experience making both consoles and arcade cabinets, and they appear to have decided the arcade is dead to them. They'll license their characters, but none of their consoles are designed with integration in mind. For example, Sega pulled F-Zero and made an arcade counterpart to GX, with new levels, motion seats and game data imports (I've only seen one ever in person, at a Disney hotel of all places). The consoles are alive and well, while the arcades are languishing indeed. I imagine none of the three need the targeted advertising your proposal would allow. And the net is a better data distribution system than any physical place can be. But I can't imagine an arcade splurging for an internet connection to pull data off of XBox Live etc.

      --
      I Browse at +4 Flamebait

      Open Source Sysadmin

    4. Re:Arcades can evolve by ServerIrv · · Score: 1

      Mod Parent Up.

      You would think that arcades could adapt to the changes. There are bars that have Guitar Hero nights to attract different crowds. Why would I want to play Guitar Hero at a bar? It provides a unique environment that cannot be replicated in my living room. I think that the proliferation of consoles at the home gives arcades an interesting advantage. Kids normally already know what games they like and just want a place to congregate to play with their friends. If you can make the place they play that much cooler, the arcade doesn't have to have expensive and/or exotic games. Instead of investing in expensive machines, simply invest in console game rooms with awesome sound and video and easy access to food and drinks. Allow people to either bring their games, or simply offer a lot of game options. Kids can bring their saved games and memory cards, and play them in a much cooler environment. Profit!

    5. Re:Arcades can evolve by ScrewMaster · · Score: 3, Funny

      Well, back in the BBS days I had about sixteen machines in my basement. I would bring a half dozen of the line servers down for the evening, and we'd play Duke Nukem 3D or Shadow Warrior into the wee hours of the night. It was intense. No online game can quite compare: hearing the guy across the room yell "Son of a bitch!" or "Goddammit!!!" and knowing it was that perfect sniper shot you had lined up ... well. "Satisfying" is an understatement.

      One day I put a small TSR on one of the PCs that would let me send keystrokes to that machine. I would randomly fire the player's weapons for him, and if he happened to be, say, facing a wall at the time he'd blow himself up. This usually resulted in an anguished "What the FUCK!", with hilarity ensuing amongst the remaining players. Sometimes I could blow him up and take out a couple of nearby opponents as well. Eventually they cottoned on to me, and then it was me running for my life for the next couple of hours while they taught me a lesson I'd never forget.

      --
      The higher the technology, the sharper that two-edged sword.
    6. Re:Arcades can evolve by Kris_J · · Score: 4, Funny

      Wow. Truly a story for the ages. Disney should make a movie.

    7. Re:Arcades can evolve by ScrewMaster · · Score: 1

      Well, I dunno about Disney ... there was often a lot of beer involved.

      --
      The higher the technology, the sharper that two-edged sword.
    8. Re:Arcades can evolve by Sangui · · Score: 1

      You saw the Japan only release of F-Zero AX in a Disney Hotel? I'm jealous. Only the Japan cabinet got the GCN memory card slot, because the Japanese thought the American's would just fuck it up.

    9. Re:Arcades can evolve by Anonymous Coward · · Score: 0

      I thought it was funny :)

    10. Re:Arcades can evolve by xenocide2 · · Score: 1

      I donno about Japan only, but I know I saw an Fzero AX system. I didn't think to bring or look for my card (stupid american, I guess).

      --
      I Browse at +4 Flamebait

      Open Source Sysadmin

    11. Re:Arcades can evolve by Hoi+Polloi · · Score: 1

      In that case it would star Corey Feldman.

      --
      It is by the juice of the coffee bean that thoughts acquire speed, the teeth acquire stains. The stains become a warning
    12. Re:Arcades can evolve by Anonymous Coward · · Score: 0

      Wow. Truly a story for the ages. Disney should make a movie.

      You reply was mean spirited and very funny. Good work

    13. Re:Arcades can evolve by ECMIM · · Score: 1

      There was (is?) one at Nintendo's HQ in Redmond (at least up till a year ago), handily located next to their in-house shop (where one could nab a mem card and grab the date from it and use that to unlock the tracks on the home version.)

  30. Re:casting bullame for corepirate nazi DOWnturn by wampus · · Score: 0, Offtopic

    lolwut?

  31. I call BS by grouchomarxist · · Score: 1

    I've been to a number of video arcades in Japan and they're more like gambling joints. They're more focused on pachinko, slots, artificial horse races, robot arm games, games that require extensive expertise and lot of money. They're focused on a different market than the Wii.

  32. Movies blamed for death of Vaudeville by istartedi · · Score: 1

    VHS destroys Hollywood. Horseless carriage destroys buggywhip biz. Craigslist kills newspaper classifieds. Rise of city-states and domesticated livestock reduces esteem of hunters. And many more...

    --
    For all intensive purposes, "whom" is no longer a word. That begs the question, "who cares"?
  33. Re:Don't watch the grammys tomorrow night by wakingrufus · · Score: 1

    I believe if you have cable, which channels you are watching are tracked through that. It might not factor into neilson ratings, but I'm sure the numbers are looked at. I did a quick google for more info on this, but i wasn't able to find anything conclusive.

  34. Who's to blame by eagl · · Score: 1

    High gas prices... I guess that's one more thing to blame President Bush for.

  35. I balme change, period. by sootman · · Score: 1

    "... Namco Bandai is shuttering between 50 and 60 arcades in Japan and blaming the success of the Wii for the closures... To be fair they also blame the high cost of gasoline as well."

    Boo-fucking-hoo. I say we ban AL change, for the good of all existing businesses! Just because I don't have a guarantee that I'll live to see tomorrow or be able to feed myself if I do, does not mean that arcade operators, music and movie companies, highly-paid sports figures, and business executives shouldn't be guaranteed a lifetime of support for their business model.

    Won't somebody think of the businesses?!?

    --
    Dear Slashdot: next time you want to mess with the site, add a rich-text editor for comments.
  36. Solution by KermodeBear · · Score: 1

    Get better games into the arcades.

    If they can play the exact same game at home, then you need to update your arcades to make it more attractive to potential customers. Don't blame the Wii. Blame yourself.

    --
    Love sees no species.
  37. Why is nobody stating the obvious solution? by trdrstv · · Score: 1
    Um... If their arcade is losing their audiance to the Wii, they why don't they make more Wii games?

    Namco's a dedicated 3rd party, so what's preventing them from doing that?

  38. Too Expensive by bwalling · · Score: 1

    Arcades were better when the games were all a quarter. Slowly, they started making games that took two quarters, and now we're at a point where some games can cost $2, and there's a damned timer in it. Perhaps the arcades and the game makers have simply become too greedy and want too much profit. Maybe they should bring the cost per minute of game play down some.

    1. Re:Too Expensive by Anonymous Coward · · Score: 0

      Games were $0.25 in 1978. There has been THIRTY YEARS OF INFLATION. Do you complain that a new car now costs $28,000 instead of $9,000?

    2. Re:Too Expensive by bwalling · · Score: 1

      I could play Ms PacMan for 10 minutes on a quarter. I get to play Cruisin for about 45 seconds on $1.00. Calculation the "inflation" on that. It's more than your car example. Also, most games were still a quarter in the 90's.

  39. wii-arcade by valentingalea · · Score: 0

    Why don't they add Wii's to the arcades? :D

  40. I call bull. by RyuuzakiTetsuya · · Score: 1

    You can't play Tekken 6, VF5, and whatever game's hot these days on Wii.

    Most games that show up in Japanese arcades are large, obtrusive machines of electronic entertainment. The Wii, as fun and intuative as it is, is a different form of entertainment.

    --
    Non impediti ratione cogitationus.
  41. Pinball went nowhere by Khyber · · Score: 1

    http://www.zizzle.com/

    I have the PotC:DMC Pinball game. Much fun indeed.

    --
    Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
  42. Re:casting bullame for corepirate nazi DOWnturn by Anonymous Coward · · Score: 0

    It's auto-generated by slashdot as a method of keeping down the trolls when the real trolls see the autogenerated crap they'll be less likely to troll in the story because they'll think it's already been trolled do you understand?

  43. namco and Wii by tepples · · Score: 1

    In fact, [Namco] should lobby Congress, the Japanese Parliament, the UN, and the United Federation of Planets to make using the Wii illegal. I beg to differ.
  44. Did it to themselves... by binaryspiral · · Score: 1

    If the Japan arcade devolved anything like the arcades here in the states - it would be a blessing to put them out of their misery.

    In the 80's and early 90's arcades were a place you could go drop some quarters into the latest cabinet games or pinball machines. The places were usually lit with neon and dim lights, had very little room to move around, and were packed with games.

    Now...

    we have brightly lit toddler magnets half full of broken down arcade games from the late 90's, and a slew of ticket spewing kiddy games a la Chucky Cheese.

    Our local arcade is so dilapidated that they no longer even have a person working there... if a machine eats your coin, you're out of luck. Even the mall management won't take responsibility for the place. Yep, it's run by Namco..

    1. Re:Did it to themselves... by zakezuke · · Score: 1

      we have brightly lit toddler magnets half full of broken down arcade games from the late 90's, and a slew of ticket spewing kiddy games a la Chucky Cheese. Chucky Cheese was somewhat a good idea. Many of their games were quite limited to boardwalks, theme parks, and carnival fairs, and that aspect of the of the business really hit their target demographic. I still enjoy Skeet Ball. The whole animatronic aspect was well, loud, annoying, and condescending even from a 8 year old's perspective. The prices were outrageous for food, and the quality was poor, but they had more older style analog arcade games which were fun and offered prizes.

      Our local arcade is so dilapidated that they no longer even have a person working there... if a machine eats your coin, you're out of luck. Even the mall management won't take responsibility for the place. Yep, it's run by Namco.. I'm sorry your arcade sucks large rocks, I've not been to one in 10 years. I presume the following US style arcades are still around

      1) Strip mall / Mall arcade - Even in the late 80s and 90s these were often not really staffed well. A great place to drop off your kid for a short time.
      2) Mini-arcade like at a bowling alley
      3) Amusement park / boardwalk / theme arcade - often video and redemption games such as skeet ball, crane, and coin waterfall.
      4) Premium arcade - I think GameWorks might qualify. Often a whole building dedicated to games.

      MIA are the corner arcades like mini-marts, pizza places and such. Usually like 2-4 stand up video games in a cramped nook. I'm rather empathic as for a store it's annoying to always have a non-paying customer pop quarters and be there for hours at a time. For a restaurant, it's hard to tell if a customer has left or if they are playing a game.
      --
      There is no sanctuary. There is no sanctuary. SHUT UP! There is no shut up. There is no shut up.
    2. Re:Did it to themselves... by binaryspiral · · Score: 1

      I hadn't been to an arcade a few years... but when my daughter became interested in video games, I thought the arcade would be a lot of fun. After the third machine ate our token, and the games that actually did work - were not age appropriate - we decided to leave and go rent a game from our video store.

      Our local wal-mart and movie theater have cramped nooks with games, but those are the same toddler games - not actual cabinet games that we all know and love.

      If the video game is getting played by a customer or just a passer-by - who cares? They're still making money.

  45. Agreed. by solios · · Score: 1

    A quarter a game - a game with three or four LIVES? Sweet deal.

    A dollar or two to start playing, another dollar to KEEP playing, another dollar if you miss that goddamned checkpoint by a fortieth of a second? I don't care of Cruisin' USA has a nice huge sit-down cabinet. I'll play it on the N64 with a hell of a lot less of a monetary burn.

    The cost-per-minute to play modern arcade games has put me off completely. I'll drop a few quarters on Q*Bert at the bar, but beyond that.... I really enjoy my Nintendo DS.

  46. Video Games? by nurb432 · · Score: 1

    Or are we hearing from the RIAA? Similar stories, both irrational.

    --
    ---- Booth was a patriot ----
  47. Its just price by Anonymous Coward · · Score: 1, Interesting

    as a student, I dont have 200 dollers I can spend on games, I have a fixed budget, Ill spend that budget on whats going to give me the most fun.

    Back when games were 25c each in the US (or 5 cents at wounderland) 20 bucks would pay for a huge amount of play time, im talking all day long if I was good at some game.

    Now with games showing up on ultra hard mode out of the box, and over 75cents to play each. you have priced me out of the market.

    I think some of the arcade owners need to take a few econ classes, and pay for a support staff to keep the games in perfect working order. or at least train the money collecter guy to replace buttons that go bad.

  48. Namco used to have a good arcade near me by Joe+The+Dragon · · Score: 1

    They would fix any game on the spot for you and I want quite a lot as well I toped going when they got rid of the pinball games. Now there is newer place that has broken down games and the people working there don't give a dam. Also there are trying to sell the pinball games at high prices for the condition that they are in.

    There where also 2-3 other good arcades near me as well and the games that where on site where keep working and swapped form time to time They one give 10 free games on TZ and FH that was being swapped at a bowling alley. I did not time to fully play them out but I put $2-$4 a weak in to the games after that for a few yeas after that they they even had UMK3 wavenet at the same site and at the arcades in the same area. They also put good pinball games in to http://www.photoshotdogs.com/ in Mt. Prospect. Now days they don't take care of the games. The fast food place dose not own the games and people that do used to be alot better but now days they seem to be big on there Golden Tee Golf games.

    http://en.wikipedia.org/wiki/Ultimate_Mortal_Kombat_3#Ultimate_Mortal_Kombat_3_Wave_Net

  49. Re:Don't watch the grammys tomorrow night by milsoRgen · · Score: 1

    I believe if you have cable, which channels you are watching are tracked through that. I think that holds true only if you have a digital cable box.
    --
    I'm sick of following my dreams. I'm just going to ask where they're goin' and hook up with 'em later.
  50. Re:Don't watch the grammys tomorrow night by Spleen · · Score: 1

    That data is flawed too. The box might be tuned to a specific channel at a specific time, but they don't know if the TV set itself is turned on.

  51. Put Cutey Honey in Soul Calibur V! by game+kid · · Score: 1

    No, stop laughing, I'm serious! --well at least stop rolling on the floor. :(

    It could get about three more people playing in the arcades, if Namco really wants that and not just more IP tightening. For one, the Cutie has tits and a weapon, which seems to be the baseline for girl inclusion in a Soul game. (I mean, her nude transformations would fit quite nicely with such wholesome liberally-covered characters as Ivy and Sophitia "I'm sorry!" Alexandra.) Secondly, Namco can spin it to attract the female crowd by calling the 70s anime character who can turn into pretty much anyone an example of the feminist ideal.

    Lastly, if they're really feeling cash-strapped with the whole arcade thing, they can get Michiko Neya to do both Sophie and Honey. (She's already done both, so it's not entirely crazy...)

    It's not like Namco--or, at least, Namco Bandai--hasn't heard of her. Bandai distributed the 2004 movie in the States.

    I'm not (necessarily) saying this as a fan of Honey, I'm saying this as something that would make some sense--at least as much sense as Link...or Yoda...or Vader. While they'd certainly have to hobble her abilities to put her against the main fighters, and I'm not sure about any associated Honey royalties, how exclusive Aruze's rights to use Honey are, or even if she's popular enough to make a difference for Namco's wallet, it would still be fun to see her bouncing around in an arcade fighting game for once. It'd certainly make more sense than any anti-console whining.

    --
    You can hold down the "B" button for continuous firing.
  52. A little Japanese arcade history by v(*_*)vvvv · · Score: 2, Informative

    Japanese arcades are very different from the US. They always keep up with the latest, usually have multiple people working there at any time, and have clean machines and floors. If a button doesn't respond right you can raise your hand and they'll replace it and give you credit.

    The main boost in arcade popularity came with Street Fighter 2. Everyone was playing it, and all the school kids would stop by after school. It also provided an extremely high return rate compared to traditional arcade games where players would play as long as 20 to 30 minutes per game. Two players would go at it and one will surely lose and would only play for about 2 minutes.

    The fighting games carried the arcades for a good 5 years. But after that, nothing really matched the popularity and profitability of fighting games. Although extremely popular, the main problem with gambling games at arcades is that it is illegal to gamble. So they are all just playing with tokens that cannot get turned back to cash. Of course, there is real horse racing where gambling is legal, and there are pachinco and slot machine parlors where gambling is also legal. So a lot of private arcades closed fairly quickly once they stopped making much money and turned into pachinco joints.

    Namco is actually quite late in closing a lot of their stores. They make a lot of the large arcade games and are a big arcade game manufacturer, so it is understandable that they were a little late to fold, but regardless, arcades closing in Japan is extremely old news. They are also probably just using Wii as a modern excuse, since most arcade games have been ported successfully to non-Wii consoles. The dancing games are a prime example. In fact no arcade to Wii ports really come to mind...

    In Japan the pachinco industry is far larger than the video game industry. In 2003, Sammy which sells Pachinco and Slot machines bought out all of Sega's stock.

    Just FYI.

  53. I'M SORRY! by Anonymous Coward · · Score: 0

    I mis-linked Neya, should be http://en.wikipedia.org/wiki/Michiko_Neya . (You would've figured it out anyway.) --gk

  54. Re:Don't watch the grammys tomorrow night by RulerOf · · Score: 1

    but they don't know if the TV set itself is turned on.

    My cable box pulls this little trick after midnight or so, and says it'll turn itself off if I don't press any buttons on its universal remote (even if it's to adjust my receiver's volume). In essence, it correlates remote use to determine whether or not you're actually in front of the TV. While I adjust the volume rather frequently late at night, I do it with a separate remote, which makes the annoying "Going into Standby" message come up more often when I'm watching as opposed to the more common cable user with my type of box.

    --
    Boot Windows, Linux, and ESX over the network for free.
  55. Amerika by gorba · · Score: 1

    But I'm too lazy to go to an arcade!

  56. Have they tried machines that don't run on gas? by Hydian · · Score: 1

    We run our arcade machines on electricity here in the states and that seems to work out just fine.

  57. It was online gaming by Anonymous Coward · · Score: 0

    In the US I know it was online gaming and internet cafes that led to a lot of Namco, Capcom, and Sony arcades being closed. When arcades were still fun, no one was really playing those 5 quarter games but only kids. Everyone who was serious were playing Xmen vs Streetfighter for a quarter. But when starcraft and counter strike started getting really big, no one came to the arcade anymore. They were either at their homes, at the college computer labs, or at a cafe playing those games. Nuff said.

  58. Why arcades suck by texwtf · · Score: 1

    Huh, arcades are failing. Could it be because modern arcades totally SUCK?

    There are now only two types of arcade games, at least where I am. You get your choice
    of shooty shit or drivey shit. Sometimes, if they're being really clever, you get to
    shoot _and_ drive at the same time.

    Back in the stone age when I was a kid, there were actually different genres of games,
    in addition to shooty an drivey.

  59. Give me a break by The+Taco+Prophet · · Score: 1

    I got back into arcades in a big way in college. There was one across the street from the campus laundromat, and I blew a fair chunk of my paycheck each week playing Tekken while I waited for my laundry to finish. Graduated college, got a job, moved off, and started hitting "real" arcades at the mall. The machines are all poorly maintained and almost never function correctly. Why in the hell would I drop quarters in them? I can't play them.

  60. Cost of a credit by Kamineko · · Score: 1

    I've played on a single arcade game in my life. Credits are simply too expensive.

    NO QUESTION. TOO EXPENSIVE.

  61. Oblig. Godwin by Anonymous Coward · · Score: 0

    You know, the Nazis had pieces of flair that they made the Jews wear.

    1. Re:Oblig. Godwin by Anonymous Coward · · Score: 0

      "I guess he's the sheriff now."

  62. Shocking News by MrCopilot · · Score: 1
    Let's see. Spend 40 bucks for two hours of Arcade time (if you are lucky/skilled), or spend $40 on a console game with unlimited replay.

    Seems like a no brainer to me. If you go to the arcade 3 times a week, you could purchase 12 console games a month. In no time you have more games than the arcade.

    Solution: Gaming Clubs. Full of consoles and specialized arcade games. Monthly fees instead of Yen munching slots. Hybrid LanCade and Arcade + consoles. MAchines are cheaper, wider selection.

    --
    OSGGFG - Open Source Gamers Guide to Free Games
  63. Japanese Arcades by JKFLBOB · · Score: 2, Informative

    Japanese arcades are WAY different from those in the U.S. Have you ever been to one? Most are divided into two sections, pay-per-play games, and token games.I have yet to see a Japanese Namco arcade made in the last 15 years that wasn't a token-style one.

    So anyways, the pay-per-play ones aren't too much different from those here, but of course, you'll never find one under 100 yen. In fact, most of the games are over "standard size"(The size most people think of an arcade game being-these include DDR, Time Crisis, and the like) and require something along the lines of "200 yen to start, 100 per life after that". A bunch include a sort of "memory card" feature, where one buys a credit-card-style piece of plastic(Usually 600 yen or so) that acts as a memory card for one particular game-a feature which I personally used most in playing Ghost Squad-It would keep track of all the weapons you gained, costumes, levels cleared, stats, etc.

    I've seen some crazy arcade games over there, including numerous card games where you place your units on some type of special table that reads the cards information, and you move the cards as units of an army to defeat the other player. Popular among the kids is a sort of janken beetle game(Which didn't really catch on here) where you buy cards that contain stats and you slide the card on a machine, you pick rock paper or scissors, and depending on your stats and what you picked, your beetle would proceed to smash his opponent with his horn.

    Also dominant there are the pay-per-play(to win) games. Up to half of the entire arcade may be dedicated to the winning of random assortments of stuffed animals-or chips, video games, or just random toys-in games that are almost impossible to win. The Japanese take the crane game to a whole new level.

    Then there are the token games. More often then not Namco, there is NO way to win. Seriuosly. Have you seen those frikken things? Basically, you buy tokens(100 yen for 12 or 500 yen for 70, say). And you use them to play games.

    To win more tokens.

    It is literally an endless cycle of using your tokens in some of the most odd games imaginable to win(or lose and then buy) more tokens to play the games to get more of those god damn tokens. Some of these games are sorta like miniature arcade games where the more tokens you used, the easier it was to "win". Other games include dropping a token into a slot at a certain time to bounce of of certain pins(a la pachinko) onto a continuously sliding back and forth rack of more tokens that, if you are lucky, would be knocked down in part by your certain token. The really "skillful" ones can sit there for hours on end playing and earning tokens, only to lose them in more games trying to get more tokens.

    I must admit, I haven't been to an arcade in the U.S. in a while, but I'm sure most of the differences listed here are still true.

    I mean, come on, I seriously doubt that ANY U.S. arcade EVER went and got "Typing of the Dead"(Admittedly, it was pretty fun because it still used the standard U.S. keyboard and letters but with Japanese words).

    But anyways, this kinda surprised me because usually those places are frikken packed.

  64. Re:Don't watch the grammys tomorrow night by Spleen · · Score: 1

    Interesting. Does it do it during prime time? Do you say midnight because that's the only time you tend to watch TV? While it's possible the box may be reporting that information back, if it's only after midnight it might be that the cable box makers are trying to be a little "green" and send the device into standby mode based on the time. After all, the vast majority isn't watching TV between the hours of 12am and 6am.

  65. They've got it backwards... by Bones3D_mac · · Score: 1

    The success of the Wii in Japan isn't necessarily the cause of arcade closures, but an effect of the costs involved in going to an arcade over owning a similarly abled console. The Wii is not alone in this aspect, the Playstation 2/3 and the XBox 360 are also gaining from their lower overall costs vs arcades with products like Guitar Hero, Rock Band and Singstar.

    Unfortunately, this does not bode well for arcades in any light. As it is, asking people to pay 50 cents to over a dollar per game on a regular basis just isn't practical for the long term with teens and young adults who will soon face additional expenses in life as their gain more responsibilities later on. Getting a console with games that pay for themselves after 50-100 sessions is just common sense.

    In the meanwhile, this means arcades either need to raise prices further to stay afloat or sell gaming sessions to a lot more people than they do now.

    Of course, there are steps arcades could take to make costs more reasonable to those who aren't comfortable with per-sesson pricing. One option would be to do away with per session pricing and start issuing unlimited usage cards for a monthly fee. This means even if the user isn't actively at the arcade some of the time, the arcade still gets some cash for it just from the dues.

    In addition, the arcades could add value-added features such as modifying some of the games to output to really large displays, or to offer special discounts to star players of certain games that generate crowds of spectators. Game consoles don't generally have the visual stage appeal of arcade machines of similar power, outside of costly modifications.

    Japan is a very social country and the teens are going to be around *somewhere*, it's just a matter of making your place seem like a more enjoyable hang-out than the other nearby places catering to them.

    --


    8==8 Bones 8==8
  66. A japanese company blaming the Wii? by Ace905 · · Score: 1

    as somebody said, there's a lot of home consoles and the market... and... well in case we forgot, PC's.

    Strange though, that a Japanese company falling on tough times would be forced to blame a Japanese companies creation for their loss.

    I'm sure now that they've said, "Arcades are useless because of NINTENDO Wii!" they're going to devestate nintendo's sales.

    Or more likely, cash a big check from Nintendo for the stupid, obvious publicity stunt.

    Thanks for posting Nintendo spam.

    --

    Ace
  67. Arcades can succeed by Sangui · · Score: 1

    They need to focus on the big drawers. DDR, Beatmania, GuitarFreaks, Drummania, ITG, MvC2. Any place I've been to that had those machines, there's always a line unless you go in the middle of the day on a school day. There's always a line and it's usually 10-15 minutes long. Well, except MvC2, but there's always someone to play. Keep them maintained, make them seen.

  68. Hear Hear by PHPfanboy · · Score: 1
    Mod parent up.
    There's a big market in Online Games/Clans which didn't exist previously (though these pre-date Wii's) and there's also a market in LAN parties like these guys http://www.multiplay.co.uk/.

    But, the whinging arcade owners may have a good observation here which is Nintendo's strategy to target the non-gamer audience with easier controls and cheaper price points may be taking away the passing trade from Arcade gamers (I'm guessing if you're a hard core gamer, you'll spend your yen on a console).

    --
    29 mpg. YMMV.
  69. Hey Namco: by Headcase88 · · Score: 1

    Stop complaining and put Point Blank Trilogy on the Wii. Thanks!

    --
    "When the atomic bomb goes off there's devastation...but when the atomic bong goes off there's celebraaaaation!"
  70. Sorry by Headcase88 · · Score: 1

    In fact, forget about the tentacles and blackjack.

    --
    "When the atomic bomb goes off there's devastation...but when the atomic bong goes off there's celebraaaaation!"
  71. Electromagnets... by Joce640k · · Score: 1

    I've seen tables with electromagnets in them, and it was *really* obvious when they were switched on - the ball moved in big curves towards the center of the table.

    I've seen somebody get a high score on a table then the table became unplayable for half an hour afterwards until the magnets switched off ("Riverboat Gambler" IIRC).

    --
    No sig today...
  72. You are missing an enormous possibility by TechForensics · · Score: 1

    I'm talking about VR theaters where you stand, or are suspended, in a room with eyephones and earphones and a controller that mimics a gun, or whatever. Or instead of wearing eyephones you could be cocooned in a 3D display-- sensors to tell if you try to turn, jump, etc.

    BOY do "arcades", if that's what we'll still call them, have a future.

    --
    Those are my principles, and if you don't like them... well, I have others.
  73. Solution: 3d gaming by master_p · · Score: 1

    I am not taking about 3d graphics on a flat screen, but live 3d graphics made out of 3d displays.

    From 30 years to 15 years ago, the arcades was the place to experience the best graphics. Now arcade games are inferior to home stuff.

    Arcades could bring in true 3d technologies, of the kind that it's not possible to have at home yet. Since these technologies are very expensive, the initial generation would be scaled down...like the first arcade machines could only display a few sprites with a few colors while the military played with multi-million dollar 3d graphics, the first 3d arcade machines would display primitive 3d while the military enjoys multi-million dollar 3d. But in a few years, true 3d could be affordable in arcade rooms.

  74. Why Not Blame the Guilty? by Superballs · · Score: 1

    What I don't understand is, why not blame the kids for not continuously pumping tokens into the arcade machines.

    Or blame parents for teaching their children fiscal sense. I remember when arcade machines here stopped being a quarter as the norm. Pumping a dollar into a machine for an average of 5 minutes of play time gets really expensive really fast when you're as hopeless an addict as I am. THe 300$ for an NES/SNES/Genesis console made way more sense since I only had to pay once for the console and once for a game. Sure, there were still benefits to going to an arcade but not nearly as many (pinball, the technically superior racing titles with the driver seat feeling). I think the Sega Dreamcast was probably the easiest and most sensible console to blame since that's when arcade perfect conversions started being the norm instead of the rare gem, which also indicates why Sega/Sammy are so quiet in the blame game.

    --

    I'd rather have a bottle in front of me than a frontal lobotomy

    --
    Howe due yoo keap uh gramur natsee bizzy four ours?
  75. Re:Don't watch the grammys tomorrow night by Superballs · · Score: 1

    Just out of curiosity...how did the topic of the Grammys end up in a thread about arcades closing?

    --
    Howe due yoo keap uh gramur natsee bizzy four ours?
  76. I miss the sounds... by Cybrex · · Score: 1

    Pardon me while an "old man" of 38 waxes nostalgic...

    I'm right there with you. I vaguely remember playing Pong at a diner near our house, and Gun Fight at a proto-arcade that was really more of a pinball/air hockey parlor. The vestibule of our local Ames store had an already-old electro-mechanical game called S.A.M.I. that blew me away (I was probably 6 or 7) until Space Invaders came out a year or so afterward.

    Later, when the first honest-to-goodness arcade (an Aladdin's Castle) opened in our area, with games like Space War, Star Fire, M-79 Ambush, Jungle Hunt, Galaxian, Pac-Man, Asteroids, Omega Race, Red Baron, Star Hawk, etc. my life was forever changed. I can still remember where some of those games were positioned! I'd beg my mom for some money (usually I wouldn't get more than a dollar so I had to make it last!) and spend the afternoon there. It was Nirvana. I'd burn through my tiny allowance pretty quickly, and then watch other people play. Just being there surrounded by the machines made me happy, and the ambient noises were like music to me.

    As part of a project for a music class, a friend and I once took a tape recorder into the arcade and walked around recording the ambient sounds for a while. I wish I still had that tape somewhere!

    Okay, off to go spend some quality time with MAME...

    --
    Boundless Expansion, Self-Transformation, Dynamic Optimism, Intelligent Technology, Spontaneous Order- BEST DO IT SO!
    1. Re:I miss the sounds... by Gizzmonic · · Score: 1

      If you're looking for the sounds of the arcade, try the Arcade Ambience Project.

      It will take you back to those dark, smoky, wonderful places of your childhood (or at least, it did for me!)

      --
      (-1, Raw and Uncut is the only way to read)
    2. Re:I miss the sounds... by Cybrex · · Score: 1

      I just became 12 again. If we ever meet in real life I owe you a Guinness or ten. Many thanks!

      --
      Boundless Expansion, Self-Transformation, Dynamic Optimism, Intelligent Technology, Spontaneous Order- BEST DO IT SO!
    3. Re:I miss the sounds... by eNygma-x · · Score: 1

      Dude you rock!!!! I'm downloading as I write this!!!

      --
      As in most religions, it's the followers that turn people off to the religion. And Mac users are the worst.
  77. Re:Don't watch the grammys tomorrow night by RulerOf · · Score: 1

    I don't recall whether or not it actually does this during prime time, but if it does, it's on a much longer timer (probably like 3 or more hours instead of 45 minutes). I know it's an assumption to say that the box's behavior is due to the companies being "green" as it were, but you're probably right.

    I do tend to watch TV later than the average person, because I work second shift, but again, my original point is that if the cable box knows what times you're in front of the TV based on remote use, and they *do* collect watching habits based on what channel you're tuned in to, why wouldn't they collect this information as well?

    --
    Boot Windows, Linux, and ESX over the network for free.
  78. It's a social problem by Anonymous Coward · · Score: 0

    The thing is, people are less and less willing to go out and be social with others in the US anymore.

    After all, most of the early 20-somethings and younger were raised in a generation of constant restrictions, impending danger lurking around every corner and that every person you meet will potentially try to rape/kill you.

    No wonder people are so socially inept these days. So it's not a shock people arent doing the arcade thing anymore and are more content staying at home and playing online games.

    I dont blame the internet or home systems, after all, people would still go to arcades even when systems like the playstation came out. it's when that last generation that would really play arcades grew up and had to put on their big boy/girl pants the generation behind them was the one who was raised with "danger lurks around every corner. skateboarding and bike riding WILL KILL YOU! *shelter shelter shelter*

    Also, on top of most kids never being raised to know what's wrong or right because their parents raised them in fear of their kids being taken away if they even punished them, and the whole "it's all about me" mentality that spawned in the 80's and to mae your kid feel more special than everyone else; we live in a really fucked up generation.

    Generation ME. a paranoid, antisocial generation. People rather talk to each other via text messages on cell phones, something that over a decade ago was seen as a nerdy thing, because talking face to face was the thing.

    Something very wrong with society.

  79. Arcades by Taulin · · Score: 1

    The one true and originally purpose of an arcade was to show off. Socializing is a second reason, but it is mostly a side effect. Now that consoles have gone online, this hurts arcades even more. When games started being correctly ported to consoles, it allowed most of us the ability to practice, so we don't waste money in the arcades. It also allowed us to put up with the increased cost. To see this in action, check out the movies "King of Kong" and "Joysticks". Two movies that truly capture the arcade spirit!

  80. Re:I got an itch between my legs, I'll blame it on by jhutch2000 · · Score: 1

    Hey, I live in Amish country ...

    and, yes, the city pays someone to go around town and shovel up manure. Seriously. That job still exists!

  81. Shooting Games by IdeaMan · · Score: 1

    Probably the reason they have so many shooting games is because no-one makes a PC or console light gun. The gun interface is so much closer to the real thing than a mouse when I find a good one I enjoy playing it. Anything else I can use keyboard/mouse for. Another reason for the arcades slide is that the multiplayer/community itch is scratched by good cooperative play on PC games on the internet & XBox live. And yeah, that whole dollar for 2 minutes of playtime bit is ridiculous.

    --
    They ARE out to get you simply because They are in it for themselves and they don't care about you.
    1. Re:Shooting Games by jandrese · · Score: 1

      What are you talking about? There are plenty of Light Guns for the consoles. Heck, the Wii has an official gun-like holder that Nintendo sells. While it's true that there are not a lot of games for them, it doesn't seem like it matters much given that they're all Area 51 clones anyway. That's my big complaint with gun games, they're all the same. A rails shooter where you point offscreen to reload and shoot at targets as they pop up.

      --

      I read the internet for the articles.
    2. Re:Shooting Games by billcopc · · Score: 1

      That's what I like about the light-gun party games like Point Blank or Police Training... a bunch of mini-games that challenge you in different ways, not just a bunch of ugly green aliens dodging big fake-breasted "actresses".

      Maybe I'm a purist, but if/when I want to see tits, the internet is there. Get them out of my games!

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      -Billco, Fnarg.com
  82. Inflation, my ass. by Lilith's+Heart-shape · · Score: 1

    Do you complain that a new car now costs $28,000 instead of $9,000? No, but I know better than to buy American cars. I only paid $16,000 for my new 2008 Nissan Sentra 2.0S.