it's not fun to drive a game so slowly/safely you can go for an hour without crashing
How about driving so *skillfully* so you won't crash for an hour?
I know, we are not F1 racers, but the game probably won't ask you to race continuously for an hour either (unless you asked for it). Most races are only less than 10 minutes, so not crashing at all for 3-5 laps is really not too much to ask for.
You don't know its buggy until you've bought and played it.
Simple, DON'T buy games when they are just released, don't pre-order games. Always wait for a month or two and check the forums, download and play the demo if available. This approach never failed me.
- The game has issues with the majority manufacturer of PC gaming graphics cards. This causes even way over-specced machines to run the game noticeably slow to the user. - The game crashes - a lot. Over 12 crashes in 35 hours is a crash every 2-3 hours.
It is bad enough for this to happen on the PC, where you numerous combination of hardware/drivers/Windows version/etc. Worse is this happened on the PS3 as well (for me on Fallout 3, not New Vegas), where you can probably count all the hardware version on one hand, and practically everyone has to upgrade to the latest OS version if they play any online games at all.
FO3 is the game that locked up the most in the ~15 boxed games, the 2nd is Battlefield-BC2 (but to be fair, I already played ~200-300 hours in BC2 vs ~40-60 hours in FO3, so the rate is like 1/10 compared to FO3). I can't remember any lockups in other games I have.
I am still mulling over whether to buy the FO3 DLC (the ones that come out long long after the same ones for XBox are available, and long after I finished FO3), until I see that PS3 DLC will come out at the same time as the XBox DLC, I won't be buying New Vegas.
That, my friends, is security. Banning containers of liquid or gel larger than 125 mL isn't. Hiding one's thoughts from skilled interrogation is much, much harder to do than hiding physical contraband.
Totally agree. However, that also means
1. Real training for real interrogators, which takes time and cost money.
2. Fools will question how talking to people can discover bombs in water bottles or ink cartridges. $deity knows there are enough ignorant loud mouths in $your_country.
3. Most importantly, it won't give billions of pork spending for politicians to repay their corporate sponsors.
So, if you believe this really about security, you have been fooled.
Won't it be nice if someone sues a carrier for not providing updates
So you would be happy to encourage carriers to pick phones that do not have updates so they won't be liable for not providing the updates to customers?
How much did Object Oriented Programming deliver on its first decade? How pervasive it is now?
If nothing else, just considering the promotion of good practices like unit tests and refactoring - look at JUnit and all the refactoring functions in Eclipse, I would say Agile Programming has already delivered a lot of value to programming.
It probably won't be replacing waterfall for a long long while, but considering that almost no development house really follows waterfall (anyone really has a complete set of requirements before they start development?), that's not really a meaningful metric.
There goes all the fuel behind the "Google's App Store is completely open" argument.
Exactly.
Compare the situation with iPhone and Android:
On the iPhone: 1. Apple bans app 2. You jailbreak your iPhone 3. You get the apps elsewhere and install in your phone
On the Android: 1. Google bans app 2. You get the apps elsewhere and install in your phone
Yes, there is an extra step on iPhone. HOWEVER, it also means that if my iPhone is NOT jailbroken, I can be reasonably sure I don't have any of these spyware installed.
Maybe Symantec should release an Android antivirus app to detect spywares for Android users, using this app to FUD users into buying it.
I think you another the other poster misunderstood my point. The OP's point (as I understand) was memorizing build orders is the only way and sure way to win. My point is that while it helps at low level, it is not enough at high level play.
Of course, it doesn't mean you don't memorize build orders at high level, it means that, like football passes and chess openings, the memorized build orders became part of your toolbox that you can use as the situation calls for it, and more importantly, recognize it when your opponent uses it.
For example, if you are unfamiliar with the build orders your opponent's race, then the information you gained from scouting may be wasted, as you simply cannot understand what he is doing even though you see what buildings he has.
So, in summary, build orders is something you need to remember to play at high level, and gives you great advantage at low level. But it is by no means "all there is" in SC/SC2 game play.
No one just plays the dang game anymore. Its all about winning via pre-built key sequences.
Yes, and nowadays football games are all about winning using pre-planned passes, and chess is all about memorizing opening moves./sacarsm
At your level when ppl are just learning how the game works, then, yes, a pre-planned built sequence can often win you the game. Much like a football team with well practiced passes can win low level games with little more than executing their practiced passes. Or beginning chess players can win games by playing from memorized opening moves.
However, once you reached a higher level, then if you cannot adapt your strategies to the situation at hand, you WILL lose against opponents who can.
This is the same with ANY competitive sports.
Yes, that involves a lot of practice and hard work. Seems like you just never reached that level. (Neither did I, BTW). But you can see it in the pro-level SC games in Korea. How the players respond to the unexpected is what differentiates good and not so good players.
Not to excuse the iPhone bug, but I never knew about it until I read this story, probably because I live a place without this whole DST business.
But really, which century are we living in here? Why would anyone still wants to adjust their clocks twice a year, and what are we "saving" here exactly?
A very important distinction: planes, ships, and buses are designed to run clean, with little or no soot output. They also operate in the troposphere, where rainfall "washes" the atmosphere and cleans out the soot and other particles regularly.
Are they even comparable? Tens (if not hundreds) of thousands flights/ships/buses per day, to, what? One flight per year if they are lucky? No matter where the soot were spilled.
What this is basically like, is like putting a bunch of your stuff out on the sidewalk in front of your house... and getting all self-righteous and pissed when someone comes along and pokes through it.
And you would still be guilty of vandalism if you broke any of those stuff, and you would still be guilty of theft if you took any of those stuff.
There are many things in this world where not having a physical barrier to prevent you doing it does not make it ok to do it. An unsecured network is not a permission for you to eavesdrop/hijack.
The fuel apparently expels a black carbon soot into the stratosphere when burned with nitrous oxide, which could be contributing to global climate changes, like shrinking the icecaps.
Give me a break. The environmental damage contributed by plain tourism itself (e.g. flights/cruise ships/train/buses, not to mention hotels, theme parks, etc) would be orders of magnitude more than anything *space* tourism can do for the foreseeable decade or two.
Let me guess, a more "environmental friendly" engine is available from those scientists' company/sponsor?
You have to give credit to Sony (the horror!) for gdoing this right. In PS3, there is NO chat function between opposing sides in multiplayer games like Battlefield BC2.
While I have been shot probably thousands of time by strangers, none had a chance to taunt me like a 14 yr old.
ITT: noobs complaining about SC2 On battle.net: about 1,000,000 players currently playing StarCraft II I think Blizzard knows what the users care about most.
That's funny. Apple sold 14 million iPhones just last quarter, yet you can find lots of/.ers here thinks Apple didn't know what the users care about (or rather, those users don't know what they should care about).
For me, after buying and playing WC, SC, WC2, WC3, I just have to say goodbye to Blizzard. Needing a net connection to even play single player is too much, even though I have a fast connection, I don't want to see the day when my connection is down and I find I cannot play stand-alone games.
I have an iPhone and also PS3, and have bought hundreds of dollars worth games/apps for them so far. It is not like I avoid walled-gardens out of principle, but at least in case of these two, I can see the value of those walled-gardens. In case of SC2, I can only find value for Blizzard, and none for me, from all those restrictions.
For the obligatory car analogy: leaving your router unlocked is like leaving your car unlocked. Transmitting unencrypted login credentials using your unlocked router is like - what? Maybe parking your car in the Bronx and leaving the keys in the ignition?
Great analogy, if someone stole your car because of it, are they still guilty or not?
Would you be fine and dandy and just let them get away with it, because it is "your fault"?
If the police caught the thief, should they just let the thief go because, well, it is the your fault?
On the contrary, I think just the opposite. Those TV networks can do whatever they like, but if nobody watch their shows, then it won't matter. Like music and movies, most TV shows are pure entertainment that most people can easily find substitute for. Except for news, I haven't watched any TV shows "over the air" (i.e. at the time designated by the TV network) for years already. If I cannot download or buy DVD for it, I don't watch it. It actually saves a lot of my time, and I don't have to watch any ads at all.
As more people buy IP enabled boxes like Google TV and Apple TV, the networks either have to make their shows viewable over the net for them, or watch as people ignore their shows. People are getting used to watching shows on the phones, on iPads, on whatever they like, whenever they like. There is just no way that the TV networks can tie people to the old model for long.
They were all really cheap too. I think it was 10 CDs for $5 and 3 DVDs for $8 if I recall correctly.
I hope you meant $8 RMB (i.e. Chinese currency 1USD ~= 6.6 RMB) rather than $8 USD, because while the price of 8 RMB is right for pirated DVD, 8 USD would be enough for a legit DVD in China.
Or perhaps you really bought a legit DVD but you thought it is pirated because of the price?
The 5th paragraph is the portion quoted in the article, running it through Google translate give you this:
On the price, "Apple" thing is not cheap, and some even more expensive, but also a lot of inconvenience. For example, can not install pirated software, download music, movies, to pay, and so on. However, when these new gadgets become fashionable to beyond the "useful or useless," and the limitations of cheap, consumers can not help but get your wallet out.
BUT, the article's is misrepresenting the piece. The subject of the FA is roughly "People use iPad just because of chasing fashion", which, surprise(!) is what most/.ers here think. The disadvantages listed above actually made sense when you consider the alternatives available in China, where people routinely copies software, music and movies. Why would you buy a machine that restricts what you do most often, if not for chasing fashion?
Those software cost money to produce, so giving them away for free to another country's customers is obviously dumping by any measure.
So those countries can complain to WTO that USA is dumping IP products to their country and apply import taxes on these licenses, then they can bust those organizations for "tax evasion" instead of piracy. What's more, since Microsoft gave them those licenses, they can "investigate" Microsoft for "assisting tax evasion" as a payback.
Unless game companies suddenly deciding to port all PSP games to Android, it is the OS side that enable playing PSP games that makes a phone a "Playstation Phone".
If you port Android to run on the PSP hardward, it won't play PSP games. OTOH, if you port the PSP OS into an HTC phone, it would more likely (though still not a sure thing) play PSP games.
The tunnel is 57,000 blocks long, and 13 million blocks were mines in the process, i.e the tube is about 15 blocks width by 15 blocks high.
It will use up 200,000 stone picks, or 12,683 diamond picks (= 38,049 pieces of diamonds). Using stone picks means needing 400,000 sticks, which means 50,000 blocks of wood, possible means cutting down 10,000 trees at 5 blocks per tree.
The rails will need 21,375 pieces of iron (=334 blocks of 64 pieces = 6.18 large chests full of them). Using boosters, going at about 8m/s, it will take 7,125 seconds ~= 2 hrs to run through (not bad), at 20 mins per minecraft days, it will take 3 minecraft days to travel the tunnel. Possibly needing a boosters about once 200 blocks to keep the speed ~= 285 boosters along the way, needing an extra 1140 tracks and 570 carts, needs additional 3,278 iron, about another large chest full. So total about 7.2 large chests full of iron.
I guess I played too much minecraft...
*fire up minecraft and start digging*, *wonders if I can build such a tunnel in minecraft...*
But I got tired of waiting and sold my PS3 on craigslist about 18 months ago.
You mean you bought a console just to play one game, and you bought it when that game did not even have a release date yet?
Wow.
it's not fun to drive a game so slowly/safely you can go for an hour without crashing
How about driving so *skillfully* so you won't crash for an hour?
I know, we are not F1 racers, but the game probably won't ask you to race continuously for an hour either (unless you asked for it). Most races are only less than 10 minutes, so not crashing at all for 3-5 laps is really not too much to ask for.
You don't know its buggy until you've bought and played it.
Simple, DON'T buy games when they are just released, don't pre-order games. Always wait for a month or two and check the forums, download and play the demo if available. This approach never failed me.
- The game has issues with the majority manufacturer of PC gaming graphics cards. This causes even way over-specced machines to run the game noticeably slow to the user.
- The game crashes - a lot. Over 12 crashes in 35 hours is a crash every 2-3 hours.
It is bad enough for this to happen on the PC, where you numerous combination of hardware/drivers/Windows version/etc. Worse is this happened on the PS3 as well (for me on Fallout 3, not New Vegas), where you can probably count all the hardware version on one hand, and practically everyone has to upgrade to the latest OS version if they play any online games at all.
FO3 is the game that locked up the most in the ~15 boxed games, the 2nd is Battlefield-BC2 (but to be fair, I already played ~200-300 hours in BC2 vs ~40-60 hours in FO3, so the rate is like 1/10 compared to FO3). I can't remember any lockups in other games I have.
I am still mulling over whether to buy the FO3 DLC (the ones that come out long long after the same ones for XBox are available, and long after I finished FO3), until I see that PS3 DLC will come out at the same time as the XBox DLC, I won't be buying New Vegas.
That, my friends, is security. Banning containers of liquid or gel larger than 125 mL isn't. Hiding one's thoughts from skilled interrogation is much, much harder to do than hiding physical contraband.
Totally agree. However, that also means
1. Real training for real interrogators, which takes time and cost money.
2. Fools will question how talking to people can discover bombs in water bottles or ink cartridges. $deity knows there are enough ignorant loud mouths in $your_country.
3. Most importantly, it won't give billions of pork spending for politicians to repay their corporate sponsors.
So, if you believe this really about security, you have been fooled.
Won't it be nice if someone sues a carrier for not providing updates
So you would be happy to encourage carriers to pick phones that do not have updates so they won't be liable for not providing the updates to customers?
How much did Object Oriented Programming deliver on its first decade? How pervasive it is now?
If nothing else, just considering the promotion of good practices like unit tests and refactoring - look at JUnit and all the refactoring functions in Eclipse, I would say Agile Programming has already delivered a lot of value to programming.
It probably won't be replacing waterfall for a long long while, but considering that almost no development house really follows waterfall (anyone really has a complete set of requirements before they start development?), that's not really a meaningful metric.
There goes all the fuel behind the "Google's App Store is completely open" argument.
Exactly.
Compare the situation with iPhone and Android:
On the iPhone:
1. Apple bans app
2. You jailbreak your iPhone
3. You get the apps elsewhere and install in your phone
On the Android:
1. Google bans app
2. You get the apps elsewhere and install in your phone
Yes, there is an extra step on iPhone. HOWEVER, it also means that if my iPhone is NOT jailbroken, I can be reasonably sure I don't have any of these spyware installed.
Maybe Symantec should release an Android antivirus app to detect spywares for Android users, using this app to FUD users into buying it.
I think you another the other poster misunderstood my point. The OP's point (as I understand) was memorizing build orders is the only way and sure way to win. My point is that while it helps at low level, it is not enough at high level play.
Of course, it doesn't mean you don't memorize build orders at high level, it means that, like football passes and chess openings, the memorized build orders became part of your toolbox that you can use as the situation calls for it, and more importantly, recognize it when your opponent uses it.
For example, if you are unfamiliar with the build orders your opponent's race, then the information you gained from scouting may be wasted, as you simply cannot understand what he is doing even though you see what buildings he has.
So, in summary, build orders is something you need to remember to play at high level, and gives you great advantage at low level. But it is by no means "all there is" in SC/SC2 game play.
No one just plays the dang game anymore. Its all about winning via pre-built key sequences.
Yes, and nowadays football games are all about winning using pre-planned passes, and chess is all about memorizing opening moves. /sacarsm
At your level when ppl are just learning how the game works, then, yes, a pre-planned built sequence can often win you the game. Much like a football team with well practiced passes can win low level games with little more than executing their practiced passes. Or beginning chess players can win games by playing from memorized opening moves.
However, once you reached a higher level, then if you cannot adapt your strategies to the situation at hand, you WILL lose against opponents who can.
This is the same with ANY competitive sports.
Yes, that involves a lot of practice and hard work. Seems like you just never reached that level. (Neither did I, BTW). But you can see it in the pro-level SC games in Korea. How the players respond to the unexpected is what differentiates good and not so good players.
Much like you can't fathom why we have it -- if you grew up with it, you can't fathom why everyone else doesn't have it.
Because in places nearer to the equator, we get plenty of sunlight all year round. *evil grin*
Not to excuse the iPhone bug, but I never knew about it until I read this story, probably because I live a place without this whole DST business.
But really, which century are we living in here? Why would anyone still wants to adjust their clocks twice a year, and what are we "saving" here exactly?
A very important distinction: planes, ships, and buses are designed to run clean, with little or no soot output. They also operate in the troposphere, where rainfall "washes" the atmosphere and cleans out the soot and other particles regularly.
Are they even comparable? Tens (if not hundreds) of thousands flights/ships/buses per day, to, what? One flight per year if they are lucky? No matter where the soot were spilled.
What's more, there is a more eloquent responds here http://science.slashdot.org/comments.pl?sid=1846728&cid=34072712, and the important part is this:
They take three flights every day for 40 years,
How many decades away would it be when we even remotely possible to have *3* space tourist flights every day?
What this is basically like, is like putting a bunch of your stuff out on the sidewalk in front of your house... and getting all self-righteous and pissed when someone comes along and pokes through it.
And you would still be guilty of vandalism if you broke any of those stuff, and you would still be guilty of theft if you took any of those stuff.
There are many things in this world where not having a physical barrier to prevent you doing it does not make it ok to do it. An unsecured network is not a permission for you to eavesdrop/hijack.
The fuel apparently expels a black carbon soot into the stratosphere when burned with nitrous oxide, which could be contributing to global climate changes, like shrinking the icecaps.
Give me a break. The environmental damage contributed by plain tourism itself (e.g. flights/cruise ships/train/buses, not to mention hotels, theme parks, etc) would be orders of magnitude more than anything *space* tourism can do for the foreseeable decade or two.
Let me guess, a more "environmental friendly" engine is available from those scientists' company/sponsor?
You have to give credit to Sony (the horror!) for gdoing this right. In PS3, there is NO chat function between opposing sides in multiplayer games like Battlefield BC2.
While I have been shot probably thousands of time by strangers, none had a chance to taunt me like a 14 yr old.
ITT: noobs complaining about SC2 On battle.net: about 1,000,000 players currently playing StarCraft II I think Blizzard knows what the users care about most.
That's funny. Apple sold 14 million iPhones just last quarter, yet you can find lots of /.ers here thinks Apple didn't know what the users care about (or rather, those users don't know what they should care about).
For me, after buying and playing WC, SC, WC2, WC3, I just have to say goodbye to Blizzard. Needing a net connection to even play single player is too much, even though I have a fast connection, I don't want to see the day when my connection is down and I find I cannot play stand-alone games.
I have an iPhone and also PS3, and have bought hundreds of dollars worth games/apps for them so far. It is not like I avoid walled-gardens out of principle, but at least in case of these two, I can see the value of those walled-gardens. In case of SC2, I can only find value for Blizzard, and none for me, from all those restrictions.
For the obligatory car analogy: leaving your router unlocked is like leaving your car unlocked. Transmitting unencrypted login credentials using your unlocked router is like - what? Maybe parking your car in the Bronx and leaving the keys in the ignition?
Great analogy, if someone stole your car because of it, are they still guilty or not?
Would you be fine and dandy and just let them get away with it, because it is "your fault"?
If the police caught the thief, should they just let the thief go because, well, it is the your fault?
On the contrary, I think just the opposite. Those TV networks can do whatever they like, but if nobody watch their shows, then it won't matter. Like music and movies, most TV shows are pure entertainment that most people can easily find substitute for. Except for news, I haven't watched any TV shows "over the air" (i.e. at the time designated by the TV network) for years already. If I cannot download or buy DVD for it, I don't watch it. It actually saves a lot of my time, and I don't have to watch any ads at all.
As more people buy IP enabled boxes like Google TV and Apple TV, the networks either have to make their shows viewable over the net for them, or watch as people ignore their shows. People are getting used to watching shows on the phones, on iPads, on whatever they like, whenever they like. There is just no way that the TV networks can tie people to the old model for long.
They were all really cheap too. I think it was 10 CDs for $5 and 3 DVDs for $8 if I recall correctly.
I hope you meant $8 RMB (i.e. Chinese currency 1USD ~= 6.6 RMB) rather than $8 USD, because while the price of 8 RMB is right for pirated DVD, 8 USD would be enough for a legit DVD in China.
Or perhaps you really bought a legit DVD but you thought it is pirated because of the price?
The article can be found (in Chinese) here http://news.sina.com.cn/m/2010-10-08/092021231740.shtml, which directly attributes to People's Daily at the top, with the link to original, (but which need paid subscription to read) http://paper.people.com.cn/rmrb/html/2010-10/08/nw.D110000renmrb_20101008_2-23.htm?div=-1 This is the top result when searching for People's Daily (in Chinese) + "ipad" from Baidu.
Searching for the same thing in Google gives you Xinhuanet http://big5.xinhuanet.com/gate/big5/news.xinhuanet.com/internet/2010-10/08/c_12637650.htm in the 4th link. While the top 2 results are iTunes link to People's Daily app.
The 5th paragraph is the portion quoted in the article, running it through Google translate give you this:
On the price, "Apple" thing is not cheap, and some even more expensive, but also a lot of inconvenience. For example, can not install pirated software, download music, movies, to pay, and so on. However, when these new gadgets become fashionable to beyond the "useful or useless," and the limitations of cheap, consumers can not help but get your wallet out.
BUT, the article's is misrepresenting the piece. The subject of the FA is roughly "People use iPad just because of chasing fashion", which, surprise(!) is what most /.ers here think. The disadvantages listed above actually made sense when you consider the alternatives available in China, where people routinely copies software, music and movies. Why would you buy a machine that restricts what you do most often, if not for chasing fashion?
Please mod this article -1 Flamebait.
Now, please mod me +5 Informative. Thanks.
I have an iPhone and do everything you listed, and it works just fine, including making this post.
The only difference is I am not on AT&T network. That should tell you where the problem is.
Those software cost money to produce, so giving them away for free to another country's customers is obviously dumping by any measure.
So those countries can complain to WTO that USA is dumping IP products to their country and apply import taxes on these licenses, then they can bust those organizations for "tax evasion" instead of piracy. What's more, since Microsoft gave them those licenses, they can "investigate" Microsoft for "assisting tax evasion" as a payback.
Brilliant.
Unless game companies suddenly deciding to port all PSP games to Android, it is the OS side that enable playing PSP games that makes a phone a "Playstation Phone".
If you port Android to run on the PSP hardward, it won't play PSP games. OTOH, if you port the PSP OS into an HTC phone, it would more likely (though still not a sure thing) play PSP games.
The tunnel is 57,000 blocks long, and 13 million blocks were mines in the process, i.e the tube is about 15 blocks width by 15 blocks high.
It will use up 200,000 stone picks, or 12,683 diamond picks (= 38,049 pieces of diamonds). Using stone picks means needing 400,000 sticks, which means 50,000 blocks of wood, possible means cutting down 10,000 trees at 5 blocks per tree.
The rails will need 21,375 pieces of iron (=334 blocks of 64 pieces = 6.18 large chests full of them). Using boosters, going at about 8m/s, it will take 7,125 seconds ~= 2 hrs to run through (not bad), at 20 mins per minecraft days, it will take 3 minecraft days to travel the tunnel. Possibly needing a boosters about once 200 blocks to keep the speed ~= 285 boosters along the way, needing an extra 1140 tracks and 570 carts, needs additional 3,278 iron, about another large chest full. So total about 7.2 large chests full of iron.
I guess I played too much minecraft...
*fire up minecraft and start digging*, *wonders if I can build such a tunnel in minecraft...*
Someone should make a video of it....