Your normal ps3 you have on your entertainment system at home.. it has a controller plugged into it, right? It has a cable going into your tv, right? Ok, so here we go, you see something happen on the tv, you press the X button on the controller, the signal goes to the ps3, for the sake of argument let's say that signal takes NO TIME AT ALL.. it's perfectly zero. Ok, the PS3 does its thing and the rendered frames that are coming out hit the cable going to your tv.. let's say that also takes NO TIME AT ALL.. so how long does it take for your pressing of the X to result in something happening on the tv?
The answer is NOT NO TIME AT ALL... the PS3 is doing work all the time, it is continually updating the internal model of the game, rendering frames from that model and looking for your input: update model -> render frames -> look for input -> update model -> render frames -> look for input. How long does it take to go from look-for-input to look-for-input do ya think? It's obviously NOT NOT TIME AT ALL.. it's SOME amount of time. We call that the latency. The PS3 doesn't just drop whatever it is doing as soon as you press that X button.. it does a LOT of stuff before it bothers to see if you've pressed a button. It takes SO long that you could send your button press over the Internet and so long as the game engine on the other end of the wire was to pick it up and respond to it IMMEDIATELY you wouldn't be able to tell the difference.
This is the *easy* part. The hard part is getting rendered frames from the engine back to you over the complete crap of a protocol that is TCP/IP.. ok ok, it's not really TCP/IP that is at fault.. and it's the best thing we've got, but Quality Of Service? Get outta here.
And those frames are big so you need to compress them.. but all the known compression algorithms *hate* artificially generated images.. and the problems go on and on.
I tell ya, does OnLive have to make their case every single Slashdot article or what?
Game engines have latency in them... OnLive runs those engines at faster than realtime, so when the packet from your controller gets to the engine 300ms later than it normally would the engine has plenty of time to do its thing.
All this was explained months ago when the technical questions were asked. This article is about the business question: when are you going to ship?
* PC ZONE Classic Award
* IGN Editors Choice Award
* Simulation Headquarters Best of E3 2001
* Gamespy: Best of 2001 (PC Action)
* Computer Gaming World's Editors Choice Award
* The Adrenaline Vault: Seal of Excellence Award
* ECTS winner
* The Wargamer: Award of Excellence
* Gamestar.de Award
* PC Gamer Awards
* COMBATSIM.COM: Best Integrated Battlefield Simulation 2001
I can't really comment on the sequel that came out this year.. although Codemasters didn't make it, so it probably sucks.
Agreed. I'm pretty sure I used to drink because other people would give me a free pass for my atrocious behavior while under its influence.. and, of course, I engaged in that atrocious behavior because it feels good to flaunt social norms and get away with it. There's so many things in polite society that one simply must not do.
'cept that it implicitly acknowledges the existence of deities.. and therefore is a god game, not a religion game. Oh, and then there's all that stupid re-enforcement learning technology demo crap.. urg.
Re:a game that tells the truth about religion
on
Religion in Video Games
·
· Score: 2, Insightful
Yes, unfortunately Christians think "you're a fucking nutbag, get away from me, and no I wont vote for you" is persecution.
You know my favourite part about Slashdot? Watching retards like you embarrass yourself. I *could* correct you on all your errors but it's just so much more fun to watch you repeat that same stupidity in post after post. People who know what they're talking about will read what you say and think "gee, what a blow hard loser" and people who don't know the difference will read my flames of you and jump on the bandwagon of hating you. It's win-win, and so much entertainment.
You know a great way to back up a "it's the truths!!!" retort? References. It also helps if you log in coward. In any case, that's not much of an argument.. there's much better ones you can make against SpaceX, my point is, why are you aiming so low?
I really don't know why people feel the need to make up FUD about SpaceX. If you want to criticize them it's not hard, just point at their schedule and link to some of their claims from 5 years ago. I guess what I'm saying is that if you want to be a troll, be a smart troll, do some research.
1. You're not real good at math. 2. You're a malcontent armchair retard. 3. Neither cargo, no the life boat Dragon has anything to do with Falcon 1. 4. You can't spell amateur. 5. You don't seem to know what it means if you could spell it. 6. Kindly fuck off.
Current estimates suggest they will lower the cost of cargo to the ISS from $46,000/kg to $20,000/kg. The Dragon capsule will serve as a lifeboat too, increasing the number of crew that can be permanently stationed at the station.
Hey, it took a lackluster title to refuse to water down their game, most likely because they have no more budget to do so and had no expected sales to lose, but if it results in real change for good games in the future, so be it.
Umm.. yeah, I'm a male in IT and have been for 14 years and I've been ignored, talked over, dismissed, and generally excluded too. Geeks do that. The difference between you and me is that you play games and I say "whatever dickweed" and get on with my job.
Yeah, as I said, there's no standardization of terms. The whole "we need to do a credit check before we can give you access to your own money" thing in the UK is what I object to.. if you require that then your system is fucked, whatever you call it.
Yup, terms are difficult in the banking industry because they refuse to standardize. Cash cards and key cards are the same thing and can indeed be used for payments at point of sale, but only for online transactions.
Off-line EFTPOS requires debit cards, the merchant scans the card into the machine, you sign the slip (or with chip & pin, you provide your pin) and the transaction is stored in the device. Once a day the machine connects and dumps the batch of transactions to the bank. The bank sometimes charges the account holder a fee if their balance goes negative, or gives a grace period for the account holder to bring the account back to positive. This is the predominate method used for payments in the UK.. your local off-license doesn't have online EFTPOS (or at least it didn't last time I checked, and from what I hear of chip&pin, they still don't).
Here in Australia we require merchants to have online transaction processing, most of the time, technical difficulties do happen and rather than dragging the economy to halt the bank will honour a certain amount of offline transactions, but its not based on sale value or stored values on cards, its a threat/response system.
1. Online EFTPOS requires a cash card, not a debit card. 2. Off-line EFTPOS requires a debit card, not a cash card. 3. For some reason the UK confuses cash cards with debit cards and combines the two. 4. My credit rating, or lack there-of, was only an issue as the bank was unable to give me a cash card that wasn't a debit card. 5. Chip & pin is a terrible way to close a vulnerability of off-line EFTPOS.. the better solution is to not allow off-line EFTPOS for the majority of cards. 6. The widespread need for off-line EFTPOS is caused by 3, if the better solution in 5 had been implemented decades ago (as it was in other countries) there would be no need to hand over debit cards to everyone who just wants access to their money.
Errr, I'm not. I'm specifically agreeing that there's no scientific debate of anthropological climate change and that is terribly suspicious. For evolution of species, there's plenty of scientific debate.. its regularly being questioned, probed and prodded because there's still data for which the accepted models don't fit, or did you think our understanding of evolution hasn't changed since Darwin?
Chip & pin maintains a balance of transactions performed on the card.... thus closing the off-line usage vulnerability. My question stands: what's so hard about online EFT-POS that your banks permit the use of off-line processing? A "cash card" should not be the same as a debit card.
Cheques haven't actually been necessary for things like this for decades in advanced countries like the UK.
Advanced countries like the UK? When I was there, around 2002, they wouldn't give me a key card to access my account until I had been with the bank for 180 days. Apparently the reason was that every key card is also a debit card, and most stores don't have online balance checking for under #100, so anyone with a card can run up a charge by going store to store in a single night. I hear this problem has since been "solved" by chip-and-pin, an off-line system that maintains the card balance on the card... what's so "advanced" about on-line electronic funds transfer at point of sale that you guys can't get it right?
And here we go again. The data Kepler required to come up with his theory of planetary motion was sparse and incomplete. For many years people disagreed with his theory on the sole basis that not enough data was available. This was the correct thing to do. Maintaining healthy skepticism is exactly what was required for Newton to come along and correct Kepler's theory with the newly available data. Finding the anomalies was just as important as finding the corroborating evidence. Recording and reporting those anomalies, even more so.
Gah.. I knew there would be one.
What's so hard to understand about this?
Your normal ps3 you have on your entertainment system at home.. it has a controller plugged into it, right? It has a cable going into your tv, right? Ok, so here we go, you see something happen on the tv, you press the X button on the controller, the signal goes to the ps3, for the sake of argument let's say that signal takes NO TIME AT ALL.. it's perfectly zero. Ok, the PS3 does its thing and the rendered frames that are coming out hit the cable going to your tv.. let's say that also takes NO TIME AT ALL.. so how long does it take for your pressing of the X to result in something happening on the tv?
The answer is NOT NO TIME AT ALL... the PS3 is doing work all the time, it is continually updating the internal model of the game, rendering frames from that model and looking for your input: update model -> render frames -> look for input -> update model -> render frames -> look for input. How long does it take to go from look-for-input to look-for-input do ya think? It's obviously NOT NOT TIME AT ALL.. it's SOME amount of time. We call that the latency. The PS3 doesn't just drop whatever it is doing as soon as you press that X button.. it does a LOT of stuff before it bothers to see if you've pressed a button. It takes SO long that you could send your button press over the Internet and so long as the game engine on the other end of the wire was to pick it up and respond to it IMMEDIATELY you wouldn't be able to tell the difference.
This is the *easy* part. The hard part is getting rendered frames from the engine back to you over the complete crap of a protocol that is TCP/IP.. ok ok, it's not really TCP/IP that is at fault.. and it's the best thing we've got, but Quality Of Service? Get outta here.
And those frames are big so you need to compress them.. but all the known compression algorithms *hate* artificially generated images.. and the problems go on and on.
I tell ya, does OnLive have to make their case every single Slashdot article or what?
Game engines have latency in them... OnLive runs those engines at faster than realtime, so when the packet from your controller gets to the engine 300ms later than it normally would the engine has plenty of time to do its thing.
All this was explained months ago when the technical questions were asked. This article is about the business question: when are you going to ship?
Codemasters master piece.
http://en.wikipedia.org/wiki/Operation_Flashpoint:_Cold_War_Crisis
winner of:
* PC ZONE Classic Award
* IGN Editors Choice Award
* Simulation Headquarters Best of E3 2001
* Gamespy: Best of 2001 (PC Action)
* Computer Gaming World's Editors Choice Award
* The Adrenaline Vault: Seal of Excellence Award
* ECTS winner
* The Wargamer: Award of Excellence
* Gamestar.de Award
* PC Gamer Awards
* COMBATSIM.COM: Best Integrated Battlefield Simulation 2001
I can't really comment on the sequel that came out this year.. although Codemasters didn't make it, so it probably sucks.
wow, really, you haven't heard of Codemasters' master piece Operation Flashpoint? The default setting is "get shot and you die".
Agreed. I'm pretty sure I used to drink because other people would give me a free pass for my atrocious behavior while under its influence.. and, of course, I engaged in that atrocious behavior because it feels good to flaunt social norms and get away with it. There's so many things in polite society that one simply must not do.
'cept that it implicitly acknowledges the existence of deities.. and therefore is a god game, not a religion game. Oh, and then there's all that stupid re-enforcement learning technology demo crap.. urg.
Yes, unfortunately Christians think "you're a fucking nutbag, get away from me, and no I wont vote for you" is persecution.
You know my favourite part about Slashdot? Watching retards like you embarrass yourself. I *could* correct you on all your errors but it's just so much more fun to watch you repeat that same stupidity in post after post. People who know what they're talking about will read what you say and think "gee, what a blow hard loser" and people who don't know the difference will read my flames of you and jump on the bandwagon of hating you. It's win-win, and so much entertainment.
go fuck yourself miguel.
You know a great way to back up a "it's the truths!!!" retort? References. It also helps if you log in coward. In any case, that's not much of an argument.. there's much better ones you can make against SpaceX, my point is, why are you aiming so low?
Sigh, they both suck. Trading Ares for DIRECT is just as bad a deal because they both have horrible recurring costs.
I really don't know why people feel the need to make up FUD about SpaceX. If you want to criticize them it's not hard, just point at their schedule and link to some of their claims from 5 years ago. I guess what I'm saying is that if you want to be a troll, be a smart troll, do some research.
1. You're not real good at math.
2. You're a malcontent armchair retard.
3. Neither cargo, no the life boat Dragon has anything to do with Falcon 1.
4. You can't spell amateur.
5. You don't seem to know what it means if you could spell it.
6. Kindly fuck off.
People are ready and willing to pay to go do exploration and colonization.. if only the price wasn't so damn high.
Current estimates suggest they will lower the cost of cargo to the ISS from $46,000/kg to $20,000/kg. The Dragon capsule will serve as a lifeboat too, increasing the number of crew that can be permanently stationed at the station.
n/t
Hey, it took a lackluster title to refuse to water down their game, most likely because they have no more budget to do so and had no expected sales to lose, but if it results in real change for good games in the future, so be it.
Umm.. yeah, I'm a male in IT and have been for 14 years and I've been ignored, talked over, dismissed, and generally excluded too. Geeks do that. The difference between you and me is that you play games and I say "whatever dickweed" and get on with my job.
Yeah, as I said, there's no standardization of terms. The whole "we need to do a credit check before we can give you access to your own money" thing in the UK is what I object to.. if you require that then your system is fucked, whatever you call it.
Yup, terms are difficult in the banking industry because they refuse to standardize. Cash cards and key cards are the same thing and can indeed be used for payments at point of sale, but only for online transactions.
Off-line EFTPOS requires debit cards, the merchant scans the card into the machine, you sign the slip (or with chip & pin, you provide your pin) and the transaction is stored in the device. Once a day the machine connects and dumps the batch of transactions to the bank. The bank sometimes charges the account holder a fee if their balance goes negative, or gives a grace period for the account holder to bring the account back to positive. This is the predominate method used for payments in the UK.. your local off-license doesn't have online EFTPOS (or at least it didn't last time I checked, and from what I hear of chip&pin, they still don't).
Here in Australia we require merchants to have online transaction processing, most of the time, technical difficulties do happen and rather than dragging the economy to halt the bank will honour a certain amount of offline transactions, but its not based on sale value or stored values on cards, its a threat/response system.
Sigh.
1. Online EFTPOS requires a cash card, not a debit card.
2. Off-line EFTPOS requires a debit card, not a cash card.
3. For some reason the UK confuses cash cards with debit cards and combines the two.
4. My credit rating, or lack there-of, was only an issue as the bank was unable to give me a cash card that wasn't a debit card.
5. Chip & pin is a terrible way to close a vulnerability of off-line EFTPOS.. the better solution is to not allow off-line EFTPOS for the majority of cards.
6. The widespread need for off-line EFTPOS is caused by 3, if the better solution in 5 had been implemented decades ago (as it was in other countries) there would be no need to hand over debit cards to everyone who just wants access to their money.
Clear now?
Errr, I'm not. I'm specifically agreeing that there's no scientific debate of anthropological climate change and that is terribly suspicious. For evolution of species, there's plenty of scientific debate.. its regularly being questioned, probed and prodded because there's still data for which the accepted models don't fit, or did you think our understanding of evolution hasn't changed since Darwin?
Chip & pin maintains a balance of transactions performed on the card.... thus closing the off-line usage vulnerability. My question stands: what's so hard about online EFT-POS that your banks permit the use of off-line processing? A "cash card" should not be the same as a debit card.
Cheques haven't actually been necessary for things like this for decades in advanced countries like the UK.
Advanced countries like the UK? When I was there, around 2002, they wouldn't give me a key card to access my account until I had been with the bank for 180 days. Apparently the reason was that every key card is also a debit card, and most stores don't have online balance checking for under #100, so anyone with a card can run up a charge by going store to store in a single night. I hear this problem has since been "solved" by chip-and-pin, an off-line system that maintains the card balance on the card... what's so "advanced" about on-line electronic funds transfer at point of sale that you guys can't get it right?
And here we go again. The data Kepler required to come up with his theory of planetary motion was sparse and incomplete. For many years people disagreed with his theory on the sole basis that not enough data was available. This was the correct thing to do. Maintaining healthy skepticism is exactly what was required for Newton to come along and correct Kepler's theory with the newly available data. Finding the anomalies was just as important as finding the corroborating evidence. Recording and reporting those anomalies, even more so.