Now, when they get compared to a PS3 running at 1080i, and people see the difference between 480i and 1080i(1080P later), they will spend the extra cash for the PS3.
They'll see the difference in the store, comment on it to the sales associate who will say, "Yeah, that PS3 looks great in high-definition." Then the customer will say, "Oh, HD. I don't have an HDTV because I can't afford $1000 for a television. How does it look on a regular TV?" "Um, about the same the others." "I see."
I doubt they'll spend the extra cash for the HDTV as well.
Now when you factor in that the price is around the same as the 360 (add the $60+ for the second controller)
Ha, this is the best thing I've read today. Let's please be logical. If you add a second controller for the Wii, you have to add one for the 360. So here's the breakdown: Xbox360
$300 for the base system (I'll be generous and choose the cheapest)
$50 for an extra controller
$40 for a memory card
$60 for a game (you did want something to do with it, right?)
Total: $450
Wii
$250 for the base system
$60 for an extra remote and nunchuck (or just $40 if you only need an extra remote)
$0 for a memory card because it comes with a flash drive for saves, plus each remote has some memory for portable saves
$50 for a game (even though it comes with Wii Sports, that's kind of a throw-away game)
Total: $360 (humorous coincedence?)
Also, the Wii comes with WiFi connectivity built-in, but it's $100 for a 360 WiFi adapter. And if that's not enough, you can add more memory to the Wii with standard SD cards or USB flash drives, currently going for about $15-20 per Gb. The Xbox360 memory card is $40 for only 64Mb, which is about $625 per Gb.
Now you may have other reasons to like the 360 over the Wii, but price is not even close. So yeah, that will make a big difference to casual gamers and non-gamers maybe thinking about getting a system.
Since you've actually used one, let me ask you a question. In another Wii story a couple days ago, someone pointed out that in the demo videos on Wii.com, the on-screen cursor has quite a bit of jitter. I didn't notice it when I watched them the first time, but after reading that comment I went back and watched again. You can see a considerable amount of cursor jitter in the Forecast Channel and Mii Channel videos. Have you experienced that when using it in person?
If it ends up being used for a couple of gimmicky features
At least in the beginning, I'm sure there will be a lot of gimmick. It's brand new, so no one really knows the best uses yet. I just hope it gets popular enough to make it to the next round of games with lots of third party support. Then you'll really see some fun uses for it.
Also remember that the "controller" is really two pieces, which can be bought separately: the remote ($40) and the nunchuck ($20). I think in the beginning, most multiplayer games will only use remotes, so you won't need more than one nunchuck for a while.
Unfortunately, Calvin didn't think it through. If 8:30 Calvin had the homework finished, 6:30 Calvin would have taken it. 6:30 Calvin would go back to his own time, and at 8:30 he would be visited by 6:30 Calvin, who would take the homework! He wouldn't have it to turn in, anyway.
I have filters that automatically label messages and "archive" them (which just means removing them from the inbox). So when I get new mail, I see all unlabeled stuff in the Inbox, and categorized unread mail only exists under its label. The label name still becomes bold and shows the number of unread messages, so it's not like you don't see when there is unread stuff. I like this setup much better than a traditional inbox, because I easily know what stuff I can ignore if I don't have the time right then, or if I only feel like reading certain mailing lists.
You can get that now with the Slashdotter extension. It puts a Javascript "Hide Replies" link at the bottom of each comment that lets you hide all of that comment's replies. It's really nice when the comment looks like it has a ton of replies and you don't care about any of them. Also, load comments below your threshhold without reloading the page, and some other neat features.
You're correct about licensing, first off. Honestly I think that's a good thing - if someone wants to make money off their app they should kick back money to those whose work on which they are capitalizing.
Wow, the GPL forces people to pay some kind of royalty fee? That's news to me. People sure have strange ideas about the GPL. I'm glad people use it, though. If someone wants to use someone else's code, they should have to run a marathon every few months. Make them do some work for using someone else's work, right? Even if they choose the cow-licking option instead of the marathon-running option, at least it's funny. Thank heaven for the GPL.
I dont't know much about the workings of SVG, but I'd say real shadows would be difficult but doable.
Pretty easy, actually. Using Inkscape, for example, if you already have the main icon drawn:
Make a copy of the drawing, and select every object and path in the copy.
Use the Path -> Union option to generate an "outline" object.
Turn off stroke if it's on, and change the fill color to a light grey.
Skew and squash the outline so it looks like a shadow.
Make sure the shadow is behind the main drawing.
You can get fancy by using a radial gradient on the shadow to give that "lighter at the edges" look.
Takes less than a minute. Sure it would take a bit more work than just copying and pasting the same grey oval, but not much, and it's literally the same process for every icon, once the main part is drawn.
Have you ever been a cashier? I worked as one for a few summers, and I'll let you in on a secret. Unless the cashier is very anal, or has a very anal boss, they all do that. It's not worth the customer's ire for a few cents when you can just ring it as "1.25 general grocery" and move on. I usually wouldn't even stop scanning unless the customer said something. Try scanning, it doesn't ring up, type in a reasonable guess and grab the next item.
If you're playing the role of a violent barbarian who cuts the heads off of innocent peasants, that's one thing. But in this case, a player represented himself as a decent person, with a corporation and business plan that would help others. He lied about what he was doing and stole a bunch of money.
Well maybe we was role-playing a deceitful conman, in which case he would have to act like a decent person, with a corporation and a business plan that would help others. He would have to lie about what he was doing and steal a bunch of money.
As a dedicated player of Eve, have you ever destroyed or helped to destroy someone else's ship? Do you think it hurt their enjoyment to destroy something they've worked hard to get? Why do you think it's moral to hurt the enjoyment of other players in this way, but it's not moral the other way?
For an easier to use and more powerful Nuke Anything, try out Aardvark. There's a demo link at the top of the page that will run it without installing, to let you get an idea of how it works. I think it's great. I was actually considering writing a similar extension before I found it, because I wanted more than Nuke Anything gives.
You should try using Hamachi. It creates virtual network cards that connect to each other and make your computers think you're on a private LAN. Starcraft LAN games don't go through Battlenet, so it should be just as quick as with bnetd. I use it all the time with some friends to play Worms without having to use their servers. It's a great program and very easy to use. Works on both Linux and Windows, although it isn't open source.
If you're only going to use bingo as a learning aid for one lesson, just make the cards by hand, or use cut-n-paste in Excel. By paying the $25 for this guy's software, you get the ability to easily make bingo cards for as many lessons as you want, whenever you want, for the rest of your life. Does that sound like a better deal?
They'll see the difference in the store, comment on it to the sales associate who will say, "Yeah, that PS3 looks great in high-definition." Then the customer will say, "Oh, HD. I don't have an HDTV because I can't afford $1000 for a television. How does it look on a regular TV?" "Um, about the same the others." "I see."
I doubt they'll spend the extra cash for the HDTV as well.
Now when you factor in that the price is around the same as the 360 (add the $60+ for the second controller)
Ha, this is the best thing I've read today. Let's please be logical. If you add a second controller for the Wii, you have to add one for the 360. So here's the breakdown:
Xbox360
- $300 for the base system (I'll be generous and choose the cheapest)
- $50 for an extra controller
- $40 for a memory card
- $60 for a game (you did want something to do with it, right?)
Total: $450Wii
- $250 for the base system
- $60 for an extra remote and nunchuck (or just $40 if you only need an extra remote)
- $0 for a memory card because it comes with a flash drive for saves, plus each remote has some memory for portable saves
- $50 for a game (even though it comes with Wii Sports, that's kind of a throw-away game)
Total: $360 (humorous coincedence?)Also, the Wii comes with WiFi connectivity built-in, but it's $100 for a 360 WiFi adapter. And if that's not enough, you can add more memory to the Wii with standard SD cards or USB flash drives, currently going for about $15-20 per Gb. The Xbox360 memory card is $40 for only 64Mb, which is about $625 per Gb.
Now you may have other reasons to like the 360 over the Wii, but price is not even close. So yeah, that will make a big difference to casual gamers and non-gamers maybe thinking about getting a system.
Since you've actually used one, let me ask you a question. In another Wii story a couple days ago, someone pointed out that in the demo videos on Wii.com, the on-screen cursor has quite a bit of jitter. I didn't notice it when I watched them the first time, but after reading that comment I went back and watched again. You can see a considerable amount of cursor jitter in the Forecast Channel and Mii Channel videos. Have you experienced that when using it in person?
If it ends up being used for a couple of gimmicky features
At least in the beginning, I'm sure there will be a lot of gimmick. It's brand new, so no one really knows the best uses yet. I just hope it gets popular enough to make it to the next round of games with lots of third party support. Then you'll really see some fun uses for it.
Also remember that the "controller" is really two pieces, which can be bought separately: the remote ($40) and the nunchuck ($20). I think in the beginning, most multiplayer games will only use remotes, so you won't need more than one nunchuck for a while.
Unfortunately, Calvin didn't think it through. If 8:30 Calvin had the homework finished, 6:30 Calvin would have taken it. 6:30 Calvin would go back to his own time, and at 8:30 he would be visited by 6:30 Calvin, who would take the homework! He wouldn't have it to turn in, anyway.
A lion and a goat? I'm sure one of them would get on well, with a full stomach.
I have filters that automatically label messages and "archive" them (which just means removing them from the inbox). So when I get new mail, I see all unlabeled stuff in the Inbox, and categorized unread mail only exists under its label. The label name still becomes bold and shows the number of unread messages, so it's not like you don't see when there is unread stuff. I like this setup much better than a traditional inbox, because I easily know what stuff I can ignore if I don't have the time right then, or if I only feel like reading certain mailing lists.
You can get that now with the Slashdotter extension. It puts a Javascript "Hide Replies" link at the bottom of each comment that lets you hide all of that comment's replies. It's really nice when the comment looks like it has a ton of replies and you don't care about any of them. Also, load comments below your threshhold without reloading the page, and some other neat features.
Even if it was playable without the nunchuck you wouldn't have to get one! Yay!
More like: When all of the cool kids are in the database, we'll know who to avoid.
I think this one is better.
Or you can just sell the GPL version.
You're correct about licensing, first off. Honestly I think that's a good thing - if someone wants to make money off their app they should kick back money to those whose work on which they are capitalizing.
Wow, the GPL forces people to pay some kind of royalty fee? That's news to me. People sure have strange ideas about the GPL. I'm glad people use it, though. If someone wants to use someone else's code, they should have to run a marathon every few months. Make them do some work for using someone else's work, right? Even if they choose the cow-licking option instead of the marathon-running option, at least it's funny. Thank heaven for the GPL.
Pretty easy, actually. Using Inkscape, for example, if you already have the main icon drawn:
Takes less than a minute. Sure it would take a bit more work than just copying and pasting the same grey oval, but not much, and it's literally the same process for every icon, once the main part is drawn.
Have you ever been a cashier? I worked as one for a few summers, and I'll let you in on a secret. Unless the cashier is very anal, or has a very anal boss, they all do that. It's not worth the customer's ire for a few cents when you can just ring it as "1.25 general grocery" and move on. I usually wouldn't even stop scanning unless the customer said something. Try scanning, it doesn't ring up, type in a reasonable guess and grab the next item.
Eat the cream cheese on a bagel without the jelly.
Fortunately for the hole, it is the pile's primary enemy as well. Thus, they will avoid each other at all costs.
If you're playing the role of a violent barbarian who cuts the heads off of innocent peasants, that's one thing. But in this case, a player represented himself as a decent person, with a corporation and business plan that would help others. He lied about what he was doing and stole a bunch of money.
Well maybe we was role-playing a deceitful conman, in which case he would have to act like a decent person, with a corporation and a business plan that would help others. He would have to lie about what he was doing and steal a bunch of money.
As a dedicated player of Eve, have you ever destroyed or helped to destroy someone else's ship? Do you think it hurt their enjoyment to destroy something they've worked hard to get? Why do you think it's moral to hurt the enjoyment of other players in this way, but it's not moral the other way?
For an easier to use and more powerful Nuke Anything, try out Aardvark. There's a demo link at the top of the page that will run it without installing, to let you get an idea of how it works. I think it's great. I was actually considering writing a similar extension before I found it, because I wanted more than Nuke Anything gives.
Right-clicking a tab will give you a context menu that will allow you to close it, without making the tab active.
You should try using Hamachi. It creates virtual network cards that connect to each other and make your computers think you're on a private LAN. Starcraft LAN games don't go through Battlenet, so it should be just as quick as with bnetd. I use it all the time with some friends to play Worms without having to use their servers. It's a great program and very easy to use. Works on both Linux and Windows, although it isn't open source.
The bottom line is it's nice to finally have a viable (and free!) solution to Word and Excel.
I think AbiWord and Gnumeric are quite nice. Why do you think the Google versions are more viable than these?
Actually, it doesn't, because Debian is pronounced with a short 'e' sound.
Check it.
If you're only going to use bingo as a learning aid for one lesson, just make the cards by hand, or use cut-n-paste in Excel. By paying the $25 for this guy's software, you get the ability to easily make bingo cards for as many lessons as you want, whenever you want, for the rest of your life. Does that sound like a better deal?
The real question is, have you seen Gotcha The Clown?
http://en.wikipedia.org/wiki/Lojban