Picture this - Blue Screen Of Death doing 75 on the interstate Ok, I know it is an article about Silicon Valley, but it's a good joke.
Seriously, building cars takes a discipline and patience that most haxx0rs can't grok. We are spoiled by the quick returns within the virtual realm of computers and networks.
You should try 16:10 screens, which are hard to get but in retail stores, but are readily available online. The rectangle is more square, making a 16:10 screen feel more like two 4:3 screens glued together. I have used 16:9 on my HDTV and laptops and totally agree with the poster of this article. I feel like I am staring at a narrow slit, like living in meatspace with a welders mask.
I have two Samsung 1920x1200 flat panels, side-by-side, wall-mounted. I am very happy with essentially 3840x1200. I considered turning one sideways, but found it too distracting. The 1200 vertical is good enough. I am able to have 4 app windows visible across the horizontal space, with a little overlap.
Itanium comes to mind here because it offers a dizzying amount of registers, both FPU and CPU available to programs.
And it's been such a smashing success in comparison to x86, right?
Just because it hasn't been a success does not diminish it's intent. The reason it has not been a success is because there has not been a compelling need to migrate to a new architecture. As long as Intel keeps the x86 train going, people will stay on board.
I would compare it to the IPv4 to IPv6 migration. Who is going to jump on that bandwagon?
Well, on the plus side its only 6 times more lag than my mouse and keypad gives me, a lot better than consoles but still, not quite there yet:)
That and there's only so many games that support touch, let alone multi finger touch, but of course world of goo, crayola physics and plants vs zombies will be just as playable on this as on my little hp tablet.
Oh, and RTS of course, but keep a keyboard handy for shortcuts (sins of a solar empire comes to mind as the most "zomg this is the future" game you could show off with).
Did you raid my game collection? I'm still try to wean myself off PvsZ.
Anyone worried enough about performance to adopt GPGPU computing is probably not going to virtualize.
We have virtualized a good portion of our servers, but the critical ones, like our db servers are still good old fashioned iron.
Personally, I hate all this virtualization. The people that run these things think is the second coming of Christ. If you try to point out flaws in their "amazing" virtual cluster, they always claim nothing is wrong.
I was interested in CUDA until I learned that even the simplest of "hello world" apps is still quite complex and quite low-level.
NVidia needs to make the APIs and tools for CUDA programming simpler and more accessible, with solid support for higher-level languages. Once that happens, we could see adoption skyrocket.
The simple fact is, parallel programming is very hard. More to the point, most programs don't need this type of parallelism.
This is a long-standing issue. If your programs don't just "magically" run faster, then count out 90% or more of the programs that will benefit from this.
I was thinking the exact same thing. The drive industry needs to give us low-cost, parallel disk solutions just like the chipmakers gave us pervasive, multi-core platforms. At the risk of sounding old, I remember when it was cool (and expensive) to own a multi-cpu system.
Picture this - Blue Screen Of Death doing 75 on the interstate
Ok, I know it is an article about Silicon Valley, but it's a good joke.
Seriously, building cars takes a discipline and patience that most haxx0rs can't grok. We are spoiled by the quick returns within the virtual realm of computers and networks.
I make a lot of ANSI B drawings, so my 1680x1050 is pretty close to perfect. (1.6 vs 1.5454)
I thoroughly enjoyed that size for years, but recently upgraded. 1920x1200 is the same ratio. Oh, and I have two of them. :-)
You should try 16:10 screens, which are hard to get but in retail stores, but are readily available online. The rectangle is more square, making a 16:10 screen feel more like two 4:3 screens glued together. I have used 16:9 on my HDTV and laptops and totally agree with the poster of this article. I feel like I am staring at a narrow slit, like living in meatspace with a welders mask.
I have two Samsung 1920x1200 flat panels, side-by-side, wall-mounted. I am very happy with essentially 3840x1200. I considered turning one sideways, but found it too distracting. The 1200 vertical is good enough. I am able to have 4 app windows visible across the horizontal space, with a little overlap.
They are purposely increasing the volume in the commercial, which means they have the ability to decrease the volume.
The challenge as stated in TFA is to define the regulation in a practical way that actually results in solving the problem.
No. I believe there are signature codes embedded in the audio and/or video signal that help local stations detect commercial blocks.
I can't hear you over the commercial.
Seriously - this should be easy for sound engineers.
He risked his life for your right to be an asshole.
Wow! Well said.
('Get off my lawn, rebel scum!').
Too funny! I heard the rebels were teaming up with the browncoats.
Itanium comes to mind here because it offers a dizzying amount of registers, both FPU and CPU available to programs.
And it's been such a smashing success in comparison to x86, right?
Just because it hasn't been a success does not diminish it's intent. The reason it has not been a success is because there has not been a compelling need to migrate to a new architecture. As long as Intel keeps the x86 train going, people will stay on board.
I would compare it to the IPv4 to IPv6 migration. Who is going to jump on that bandwagon?
You've been trolled. Wasn't it obvious? :^)!
Obviously not to me. :-) The whole post was silly and waste of /. time. Now I've gone and wasted more time.
It's too religious an issue to joke about.
we all agreed that tab indenting for code was properly two spaces
Say what?!?? Who made that decision? In the java world, 4 spaces is pretty standard.
Wait until they can hack payment-enabled smartphones.
All your cash are belong to us
The article was supposed to read:
"Attempt by NASA to map Earth's forests with lasers scorches entire tree population!"
News at 11...
Well, that makes the height measurement easier.
...it's a space station.
I hate them with the heat of a thousand burning suns.
Oh yeah? I hate them with the gravity of thousand black holes.
Well, on the plus side its only 6 times more lag than my mouse and keypad gives me, a lot better than consoles but still, not quite there yet :)
That and there's only so many games that support touch, let alone multi finger touch, but of course world of goo, crayola physics and plants vs zombies will be just as playable on this as on my little hp tablet.
Oh, and RTS of course, but keep a keyboard handy for shortcuts (sins of a solar empire comes to mind as the most "zomg this is the future" game you could show off with).
Did you raid my game collection? I'm still try to wean myself off PvsZ.
Anyone worried enough about performance to adopt GPGPU computing is probably not going to virtualize.
We have virtualized a good portion of our servers, but the critical ones, like our db servers are still good old fashioned iron.
Personally, I hate all this virtualization. The people that run these things think is the second coming of Christ. If you try to point out flaws in their "amazing" virtual cluster, they always claim nothing is wrong.
There's always an application for that.
I was interested in CUDA until I learned that even the simplest of "hello world" apps is still quite complex and quite low-level.
NVidia needs to make the APIs and tools for CUDA programming simpler and more accessible, with solid support for higher-level languages. Once that happens, we could see adoption skyrocket.
The simple fact is, parallel programming is very hard. More to the point, most programs don't need this type of parallelism.
This is a long-standing issue. If your programs don't just "magically" run faster, then count out 90% or more of the programs that will benefit from this.
I was thinking the exact same thing. The drive industry needs to give us low-cost, parallel disk solutions just like the chipmakers gave us pervasive, multi-core platforms. At the risk of sounding old, I remember when it was cool (and expensive) to own a multi-cpu system.
So Seymour Cray should have traveled to the future, scooped up a pallet of Droid phones and then created a beowulf cluster?
Why didn't they just call the Little Dutch Boy?
Given the complexity of modern websites, I see it as a necessary evil. We can't stop bad, bloated websites any more than we can stop the ocean tides.
In Soviet Russia, elements name you