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User: Ark42

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  1. Re:For fairness... on MS AntiSpyware vs Ad-Aware vs. SpyBot · · Score: 2, Funny


    Where those 4000+ files in the spybot/adaware quarantine directories?

  2. Re:Who cares if its XML? on Why OpenOffice.org? Open Document Formats · · Score: 1

    "System Requirements: Windows"...

    There is an OSX version in the works, and if anybody wants to volunteer to create and donate to me a GTK or QT GUI for the standard C++ backend, there could be a Linux version too.

  3. KeepAlive OFF on Alek's Christmas Lights Webcam is Back · · Score: 1


    Glad you noticed a difference. I am curious to know how well just this setting would allow other sites to survive a slashdoting

  4. Re:MOD PARENT up FUNNY! on Alek's Christmas Lights Webcam is Back · · Score: 1


    Put "KeepAlive Off" in http.conf and you don't run into the maxclients nearly so fast. Browsers like to stick around and eat up and idle connection unless they are forced closed. I found this one of the single best config changes on one of my extremely high volume servers that was coming nowhere near its cpu, memory, or bandwidth usage limits.

    Also "Timeout 120" or less (default is 300) can help.

  5. Re:Who cares if its XML? on Why OpenOffice.org? Open Document Formats · · Score: 2, Interesting

    Quick test / shameless plug: Try to decode the file format for the saved layouts from http://www.morpheussoftware.net/ anybody.

  6. Re:I don't know how it is in the rest of the world on Sprint Close to Buying Nextel · · Score: 1


    The phones aren't *huge* but they aren't as unusably tiny as some others you can get from other providers, no. What do you want? Phones you can accidently swallow (queue futurama reference)?
    I don't think I've ever gotten a dropped call or reception bad enough that I couldn't hear the other person. Its really good for the rural areas too, I think Nextel has the furthest reaching signals and from what I understand, their real big with the farmers. Sprint and Nextel is still a match made in hell though, but its really Sprint I am not looking forward to.

  7. Re:I don't know how it is in the rest of the world on Sprint Close to Buying Nextel · · Score: 1


    Nextel offers the best service for me as well (Michigan). I can get service in the middle of lakes near Coldwater where my other various uncles/grandparents/etc cannot get a signal at all. The walkie-talkie feature is by far the best with Nextel. The only bad thing about Nextel really is the ticking noise you near in nearby unshielded speakers even when you aren't using the phone. If anything remotely changes for the worst, I will absolutely be cancelling my service, because I really do not want to be paying Sprint any money. They have horrible customer service and this deal is most likely going to be very terrible for Nextel. I'm not sure who is left after all these mergers, but I certainly wouldn't want to pick up a Verizon phone it its place.

  8. Re:Do it yourself... on Redundant Credit Card Processing Solution? · · Score: 2, Informative


    Linkpoint integrates nicely with PHP and many other platforms. Its fairly easy to get set up with merchant account do the CC processing yourself. The fees are much lower that way as well.

  9. Re:Eh? on Redundant Credit Card Processing Solution? · · Score: 3, Interesting


    No kidding, I hardly make 'thousands of dollars per hour' but I can afford a merchant account and the interface linkpoint provides is great.

    Its more about not wasting a huge % of each sale on the fees these middleman guys charge just to process a card. Places like regnow.com charge near 20% of your sale last I checked. Get a merchant account and its a mere 2.9% + 35c per transaction or so.

  10. Re:Bored at Work on AOL Releases Netscape Beta, Based on Firefox · · Score: 1


    http://www.morpheussoftware.net/ existed first.....

  11. Re:Mods on Review: Half-Life 2 · · Score: 1


    Seriously, the game doesn't even come with DM out of the box? I can't believe people complained about Doom3's 4 player DM out of the box when HL2 has nothing. I'm glad I didn't buy either game yet. Somebody let me know when CTF or TF2 are out.

  12. Re:Mods on Review: Half-Life 2 · · Score: 1

    So what kinda of multiplayer does HL2 come with then? Just basic DM even? I hate slow games. Slowness was one of the big downers in RTCW:ET. 40 second respawns if you just missed the timers, really sucked. Q3 CTF was fun but Q3 was kinda dead to start with.
    I was really hoping for some fast paced teamwork-requiring action like Q2 CTF.

  13. Re:Mods on Review: Half-Life 2 · · Score: 2, Interesting


    No offense to the billions of CS players, but CS seemed really boring looking to me. Q2 CTF was the most fun I've ever had and one of the biggest reasons was that both teams had to play offense and defense, and the game was just fun besides that. RTCW:ET isn't fun because its ww2 based or even just because of the classes. The classes were a real nice bonus and the teamwork with having to do things with the engineers was really cool, but having one side defend while the other pushes forward really ruined ET for me.
    Can you explain some more about DoD?
    Does anybody know if/when TF 2 for HL 2 will be made?

  14. Re:Mods on Review: Half-Life 2 · · Score: 1


    Does HL2 have CTF out of the box? What about that Team Fortress thing I heard so much about?
    I don't really want to waste my money if the team multiplayer isn't as fun as Q2 CTF or RTCW:ET were.

  15. Re:Ugly? on 230mph Electric Car · · Score: 1


    That car looks really cool to me. Except.. why so many wheels?? wtf... Just give it 4 wheels like a normal car and its fine.

  16. Re:Finally! on Half Life 2 Stuttering Bug Official · · Score: 1


    I completed both games, but we actually really disappointed by Neverwinter because you never got really cool items. Your character never looked cooler, never became a badass, never got really cool moves, etc. I think its the D&D thing maybe.
    Dungeon Siege was really quite linear, and that was its biggest downfall. I would have really liked a choice of where to go, and be able to go backwards and re-kill some more enemies, but overall DS was a much more fun game even given the linearness. NWN may have had a really great story, and I was in to it at first, but then I just got fed up with all the reading, reading, reading! I would have to keep talking to the same people over and over and do different combinations of choices to learn new things, and it seemed like I spent more time doing that then actually fighting somebody.
    I am really hoping Dungeon Siege 2 fixes the linearness of the game, because that would make an incredibly cool game to play then.

  17. Re:Finally! on Half Life 2 Stuttering Bug Official · · Score: 1


    Dungeon Siege does a very good job at loading small bits in the background such that you never see a single delay from the game start to end if you were to just walk around through the entire game world. Its definately possible for some games, but maybe not that practical for a FPS game?

  18. Re:Firefox & Thunderbird on The Tech Support Generation · · Score: 1


    Thats still not enough. My father-in-law recently had the absolute most amount of spyware + viruses I have ever seen on his computer, using Firefox + Thunderbird since he first got it. He just downloads and runs and installs whatever he can find with no thought that any software could ever be bad, no matter how many times I tell him that the only reason his computer no longer works is because he choose to download and install that junk. It took me *hours* to run through Spybot on that thing and get it back into working order.

  19. Re:I know of two besides ACM/IEEE on Where Are All of the IT Fraternities? · · Score: 1



    UPE is the one I hear of the most.

  20. Re:OS Winamp on Winamp Down for the Count · · Score: 1



    Just use Inno Setup instead.


  21. Re:No, A Dual Joystick Controller Really Is Better on Halo 2 Released · · Score: 1


    The little nubs on the F/J/5 keys never help me locate the keys. They simply aren't enough of a hint as the empty space at the edge of keys are.

  22. Re:No, A Dual Joystick Controller Really Is Better on Halo 2 Released · · Score: 1

    Firstly, the way the "up" key is not directly above and perfectly aligned with the "down" key really bugs me. Its almost as if I expect the W keys to move me forward while slightly strafing to the left because of its location.

    Second, easy-reset of the hand if you do decide to take your hand away from the arrows for a split second. The lack of keys around the arrows is very important, so I really hate keyboards that jam the arrows keys in with other keys, or move the normal 6-key block above the arrows down to touch the up arrow key. I like to rest my fingers in the empty space above the left and right arrows if I'm not currently strafing. It just seems more natural.

    Third, I used to use just the keyboard, not a keyboard+mouse combo, like a lot of people. Back in the Doom 1 days of course. Many old keyboard games only let you use the arrow keys, or defaulted to the arrow keys (with rotate instead of strafe for the left/right ones of course). The two people that told me I should switch to the mouse combo both used the mouse left-handed. One because he is left-handed, and the other because of some N64 or PS1 thing he has hard wired in his brain now that the analog stick is on the left so the mouse must be on the left or it feels weird, even though he is entirely right handed. Using the mouse on the left and using WASD is too cramped for them, but that logic says that the arrow keys should be cramped for right-handed people, but I disagree. Its quite comfortable for me to use my left hand on the arrows and my right hand on my mouse.

  23. Re:pffft ... FPS on a console..get an adapter on Halo 2 Released · · Score: 1


    From what I understand about the device mentioned here, it allows a lot of customization, but not turbo or macros in any way. You use a normal keyboard/mouse from your computer, and the device can map keys to buttons and remember your settings and such, and control things like the "dead zone" for the mouse (the area which the analog stick ignores so it doesnt respond to jitter). To me, its no different than the existing joystick in a much better form facter. You can't do anything unusual other then move the mouse around at a high rate of speed that would probably be near impossible to duplicate with the just a thumb and an analog stick. Not that the stick's hardware couldn't do the same motions, it would just be very difficult to move your thumb fast enough to keep up with how fast you can move your hand holding onto a mouse.

  24. Re:pffft ... FPS on a console..get an adapter on Halo 2 Released · · Score: 1


    Thats true, I guess it should be pre-agreed upon what is allowed. Personally, I think the radar Halo has is cheating and should always be disabled. It reminds me too much of the Quake2 ratbot, which was definately cheating. (plus if players from opposite teams can see your corner of the screen, thats cheating, so you need a long ethernet cable and at least two xboxes and two TVs of course)

  25. Re:No, A Dual Joystick Controller Really Is Better on Halo 2 Released · · Score: 3, Insightful


    I'm sorry, but points (1) and (3) are just not valid. I never move my mouse enough to have to pick it back up since the sensitivity is so high usually, and I've seen quite a bit more junky console controllers that are worn out then I have warn out *optical* mice.

    (2) is only valid if you play like an idiot. I can do quite a bit with my mouse and keyboard, to the point where a xbox controlls clearly has less buttons I can use at once. My mouse has 5 buttons on it, one of which is the wheel that has 3 actions (click, scrollup, and scrolldown), so that is in effect 7 buttons on my mouse, plus the movement of the mouse itself. On the keyboard I can use the sides of my hands to hit other keys as well as my other fingers. I play with the arrow keys and can hit or hold control or shift with the left side of my left hand and still use my pinky or ringfinger to hit enter or the single-quote key, while using my pointer or thumb to hit keys on the number pad.

    (4) I dont think is an issue for games either since its all in how you control the keyboard. It is not the same to compare a text editor to a game, since they access the keyboard in a different way. I've never ran into a limitation with holding down many keys and mouse buttons at once while playing Quake or RTCW, and I often have every single key on my entire keyboard used for something, although many of the keys off to the left are just quick-chats.