Apple uses Motorola processors in all of its G4 machines: iMac, PowerBook, Power Mac, Xserver, and eMac. The iBook is the only current machine that uses an IBM processor, the G3. IBM does not make any G4 processors.
Oooh, this makes me so mad. I had planned on marketing just such a thing...website ads on toliet paper. I was going to call the idea HT-TP.
Re:it is VERY trollish
on
The Faded Sun
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· Score: 1
And who is going to provide the 1-hour onsite response time that comes with Sun's Platinum service for those flocking to cheap hardware?
For the cheap hardware? Dell.
They can't provide everything you list now (like 512GB RAM), but you can bet they will go in like gangbusters before long. Any this is coming from a Mac guy, so a Dell fan I am not.
And thank God for the user-configurable kernel, because where would Joe User be without that?
This comment, and your others, indicate why Linux will forever be stuck in its oblivious niche: It's an OS for geeks, not the rest of us. "Contribute to GNUStep" is not the answer for the average computer user. More importantly, a bunch of rebellious hackers don't help make a system accessible to non-programmers.
And if it does become a unified product instead of a patchwork, then it is no long Linux. The open-source developers upon which Linux depends and defines itself, would bemoan the death of the good-ol-days, and put their support elsewhere.
I risk making myself extremely unpopular, but I will say that open source is more of a loosely knit community of idealists, like the Hippies, than a cohesive group capable of truly challenging Microsoft or Apple in terms of quality and consistency. And that's by its very nature; that's not something the movement can or would be willing to overcome.
Neither Fibre Channel nor FireWire are SCSI. While I admit to not knowing much about Fibre Channel, I do know that SCSI is a parallel interface while FireWire is a serial interface. And I'm sure the differences go much deeper than that.
Let's not get paranoid here! Regardless of how the low-level bit-by-bit format of the disk is set up, you can be sure that Microsoft will provide a library for, hmm, reading files off the disk. Unless you believe that Microsoft will be the only publisher of software that can read and write to the disk.
I almost hate to mention a few of the ways you could get files off the Longhorn file system...FTP, HTTP, Samba, e-mail, ISO-whatever-it-is CD-ROM...is anybody really worried about this? Seriously?
That's all swell and dandy, but has nothing to do with the accusation of a "broken business model." The business model is this: A company sells games to subsidize the hardware, which is sold below cost. Regional coding has nothing to do with that.
So, I ask again, what is broken with using software sales to subsidize hardware sales? The alternative is to pay $500+ for a game system. 3D0 tried that. Look where it got them. (It got them into the much more viable software business, developing games for other platforms).
"International Business Machines Corp. Monday announced a microchip for personal computers..."
and:
"(TRANSMISSION EMBARGO UNTIL 12:01 am EDT/0401 GMT)"
Note that it says "announced," past tense. They didn't announce it Monday, October 7, so my guess is they are about to announce it tomorrow (as I right this on Sunday). Looks like Forbes made a boo-boo.
Most of that burden will be handled by the compiler. A few developers will need to be concerned, but not the majority. Apple maintains a version of gcc, and I am certain if there is any truth to this rumor, that they are also working with Metrowerks to make sure their compilers will support the new chip (which raises all sorts of interesting prospects, since Motorola owns Metrowerks).
Knowing Java will give you a big head start, since it's syntax is also based on C. There are numerous differences, to be sure, but I don't imagine you'll have a hard time. Probably the trickiest things for a Java developer who has never used C will be pointers, and header files, and of course, memory management. Obj-C uses reference counting, which is lower-maintenance that C or C++, but not nearly as easy as the garbage collection of Java.
Coming from Java, you may want to use "Objective-C++" simply for the ability to declare local variables anywhere in your code. Straight C and Obj-C only let you declare local variable at the beginning of a block, but Java, C++, and Obj-C++ let you declare them anywhere in your method. Obj-C++ gives you a bunch of other stuff I don't even know about, but for me, all I care about is the flexibility with local variables. Simply use the ".mm" extension instead of ".m" for your source files.
Not quite. Both Cocoa and Carbon libraries call a lower-level C library called Core Foundation. Both Carbon and Cocoa could be roughly considered wrappers around Core Foundation, but I wouldn't call Cocoa a wrapper around Carbon.
There may be exceptions, however. Perhaps, for instance, the Cocoa QuickTime classes are wrappers around the Carbon classes. Since I haven't done any QT programming at all, I'm merely speculating.
I don't mean to carp on the man, but I think the whole idea was lutefisk! An interviewed asked him why he did it, and he replied, "Just for the halibat!"
Of course, a digital camera is much more than just the sensor. Great, so you've found a way to bolt on a sensor to a 35mm (if that can indeed be done). But where will the sensors data go? A digital camera (or a digital back) also includes a DSP, buffer memory, a memory card/Microdrive interface, and the interconnects between them all.
A person who has invested a lot in a film camera has probably spent many times over on lenses then they have on the camera itself, and a lens compatible with a Canon film SLR can be used with a Canon DSLR.
And now I have to eat crow, because a 35mm camera frame is not 35mm on the diagonal, but on the horizontal. So, the frame is 35 x 26 mm, or about 44 mm on the diagonal.
What I really want is a more sensitive CCD that can take sharper pictures with less light and more brilliant color.
This camera will give you just that (well, a CMOS sensor instead of a CCD). The sensor is much bigger on a professional camera than on a consumer point-and-shoot. On the new Canon, the sensor is 28 x 21 mm (35 mm diagonal). The sensor on a consumer digital camera is just 14 mm diagonal. What this means is each "bucket" in the point-and-shoot CCD is smaller, so less light strikes each bucket. The camera's electronics must then amplify the signal more than it would on a large sensor, resulting in more noise. CMOS sensor also have less noise than CCD sensors.
The second factor that makes an image much better on a pro-DSLR is optics. There's a reason why lens alone for SLRs cost as much to many more times a consumer digital camera. We're comparing apples to oranges here.
Apple uses Motorola processors in all of its G4 machines: iMac, PowerBook, Power Mac, Xserver, and eMac. The iBook is the only current machine that uses an IBM processor, the G3. IBM does not make any G4 processors.
Oooh, this makes me so mad. I had planned on marketing just such a thing...website ads on toliet paper. I was going to call the idea HT-TP.
For the cheap hardware? Dell.
They can't provide everything you list now (like 512GB RAM), but you can bet they will go in like gangbusters before long. Any this is coming from a Mac guy, so a Dell fan I am not.
when a girl says it's a good size, it's a nice way of saying it's small.
This comment, and your others, indicate why Linux will forever be stuck in its oblivious niche: It's an OS for geeks, not the rest of us. "Contribute to GNUStep" is not the answer for the average computer user. More importantly, a bunch of rebellious hackers don't help make a system accessible to non-programmers.
I risk making myself extremely unpopular, but I will say that open source is more of a loosely knit community of idealists, like the Hippies, than a cohesive group capable of truly challenging Microsoft or Apple in terms of quality and consistency. And that's by its very nature; that's not something the movement can or would be willing to overcome.
Any true switcher would never get near the Dell dude.
speaking of "huh," is there an english translation of the first link? I tried Babelfish, but it couldn't make any sense of it, either.
Neither Fibre Channel nor FireWire are SCSI. While I admit to not knowing much about Fibre Channel, I do know that SCSI is a parallel interface while FireWire is a serial interface. And I'm sure the differences go much deeper than that.
I almost hate to mention a few of the ways you could get files off the Longhorn file system...FTP, HTTP, Samba, e-mail, ISO-whatever-it-is CD-ROM...is anybody really worried about this? Seriously?
So, I ask again, what is broken with using software sales to subsidize hardware sales? The alternative is to pay $500+ for a game system. 3D0 tried that. Look where it got them. (It got them into the much more viable software business, developing games for other platforms).
What's so broken about it? You'd rather pay at least the cost of an Xbox/Playstation 2/Game Cube/etc.?
Even with a hunch...how ever did you find that out?
Okay, I'm a big boy; I suppose I should have been able to Google myself before asking a silly question. Here is is!
I keep hearing about this Will Ferrel ad, but I've never seen it, and it is not on Apple's site. Can ya help a brotha out?
"International Business Machines Corp. Monday announced a microchip for personal computers..."
and:
"(TRANSMISSION EMBARGO UNTIL 12:01 am EDT/0401 GMT)"
Note that it says "announced," past tense. They didn't announce it Monday, October 7, so my guess is they are about to announce it tomorrow (as I right this on Sunday). Looks like Forbes made a boo-boo.
Most of that burden will be handled by the compiler. A few developers will need to be concerned, but not the majority. Apple maintains a version of gcc, and I am certain if there is any truth to this rumor, that they are also working with Metrowerks to make sure their compilers will support the new chip (which raises all sorts of interesting prospects, since Motorola owns Metrowerks).
Coming from Java, you may want to use "Objective-C++" simply for the ability to declare local variables anywhere in your code. Straight C and Obj-C only let you declare local variable at the beginning of a block, but Java, C++, and Obj-C++ let you declare them anywhere in your method. Obj-C++ gives you a bunch of other stuff I don't even know about, but for me, all I care about is the flexibility with local variables. Simply use the ".mm" extension instead of ".m" for your source files.
There may be exceptions, however. Perhaps, for instance, the Cocoa QuickTime classes are wrappers around the Carbon classes. Since I haven't done any QT programming at all, I'm merely speculating.
I don't mean to carp on the man, but I think the whole idea was lutefisk! An interviewed asked him why he did it, and he replied, "Just for the halibat!"
Substitute a more lively word for "something" and "digital sets something free" just might be a good marketing slogan!
This baby delivers up to a 192 megapixel picture, which comes to 1.1 GB in 48-bit RGB. Yikes!
A person who has invested a lot in a film camera has probably spent many times over on lenses then they have on the camera itself, and a lens compatible with a Canon film SLR can be used with a Canon DSLR.
And now I have to eat crow, because a 35mm camera frame is not 35mm on the diagonal, but on the horizontal. So, the frame is 35 x 26 mm, or about 44 mm on the diagonal.
This camera will give you just that (well, a CMOS sensor instead of a CCD). The sensor is much bigger on a professional camera than on a consumer point-and-shoot. On the new Canon, the sensor is 28 x 21 mm (35 mm diagonal). The sensor on a consumer digital camera is just 14 mm diagonal. What this means is each "bucket" in the point-and-shoot CCD is smaller, so less light strikes each bucket. The camera's electronics must then amplify the signal more than it would on a large sensor, resulting in more noise. CMOS sensor also have less noise than CCD sensors.
The second factor that makes an image much better on a pro-DSLR is optics. There's a reason why lens alone for SLRs cost as much to many more times a consumer digital camera. We're comparing apples to oranges here.