A couple of years ago, a Linux machine running Tux could saturate GigE on the standard Specweb benchmark with two of its processors disabled, and windows couldn't with all four in play.
This was my favorite bit: Jeff Reents: It's tougher than the original Xbox® for three reasons. First, we had to pack twice the power of the Xbox into a smaller form factor. Second, it needed to meet much tougher environmental standards. And finally, we needed to be more cost effective.
Xbox.com: Let's talk about the power challenge first. Is Xbox 360 really twice as powerful as Xbox? JR: Yes. Xbox had less than 100 watts of power; Xbox 360 has over 200 watts.
I have a $750 24" Dell Widescreen that's simply beautiful. I have my 1GHz powerbook connected via DVI, my Athlon/XP machine connected via D-SUB, my XBox connected via component in, and my DirecTV receiver connected via S-Video. That leaves a composite input unused. It also has a USB hub and card reader built in, and a nice stand that lets is mive up, down and all around (tilt, rotate, rise, fall). Also has PIP.
We have waaay too much "incompetent federal rule" going on these days. Too much dependence on out-of-touch beltway blowhards with more money than brains and a penchant for "doing something".
Us Mac users appreciate the fact that Blizzard shipped a first-class Mac version of WoW. How was it done? Was the Mac version developed side-by-side, or ported later? What was your experience creating the Mac version -- good, bad? Were there issues with DirectX vs OpenGL/OpenAL? In short, how wasy was it for you to create a dual-platform game?
Do you have a link for this ruby-on-jvm thing?
I'd personally like a "Python Application Server" that's on a level to compete with J2EE.
A couple of years ago, a Linux machine running Tux could saturate GigE on the standard Specweb benchmark with two of its processors disabled, and windows couldn't with all four in play.
It's not TCP that's keeping windows down.
My company is planning to buy all Apples in the next desktop refresh, because they can run OSX, WinXP/Vista, and Linux.
This was my favorite bit:
Jeff Reents: It's tougher than the original Xbox® for three reasons. First, we had to pack twice the power of the Xbox into a smaller form factor. Second, it needed to meet much tougher environmental standards. And finally, we needed to be more cost effective.
Xbox.com: Let's talk about the power challenge first. Is Xbox 360 really twice as powerful as Xbox? JR: Yes. Xbox had less than 100 watts of power; Xbox 360 has over 200 watts.
Oooo! 200 watt gamestation! Twice as "powerful!"
Ha!
Presentation logic is different than business logic.
I have a $750 24" Dell Widescreen that's simply beautiful. I have my 1GHz powerbook connected via DVI, my Athlon/XP machine connected via D-SUB, my XBox connected via component in, and my DirecTV receiver connected via S-Video. That leaves a composite input unused. It also has a USB hub and card reader built in, and a nice stand that lets is mive up, down and all around (tilt, rotate, rise, fall). Also has PIP.
They want us to take them seriously. They want to shape the debate and control the dissementation of facts. But they're such idiots!
We have waaay too much "incompetent federal rule" going on these days. Too much dependence on out-of-touch beltway blowhards with more money than brains and a penchant for "doing something".
Read this:
http://www.lewrockwell.com/orig4/ellis1.html
I'm sure IBM has Wireless Token Ring working in some lab somwhere...
Us Mac users appreciate the fact that Blizzard shipped a first-class Mac version of WoW. How was it done? Was the Mac version developed side-by-side, or ported later? What was your experience creating the Mac version -- good, bad? Were there issues with DirectX vs OpenGL/OpenAL? In short, how wasy was it for you to create a dual-platform game?
*BOO!*
Interestingly, the pictures on this site:
http://glolux.com/ appear to be the same as on that Japanese site.
"Invented in Colorado"?
I hope that America's space program can do better than 30 year old exploding orbital garbage trucks.
No one was even close to the ease of use that Windows offered.
In what universe is that true?
The register article is wrong.
yes it's a dumb patent, but is that MS's fault, or the patent office's?
Both.
Microsoft (Ballmer specifically -- you know the CEO guy) has been threatening Linux with "over 200 patent violations".
Why mention that at all, except if on the offensive?
Microsoft must actually want for us to hate them. Protected video path, lies and litigation about Linux, patenting fucking smilies.
Stop it, Bill!
Objective-C coders don't use the language grudgingly.
Since learning Objective-C, it's become my favorite C-type language. It's not something I have to use, it's something I like to use.
I'm sure the Islamists and Wahabbists and Iranian Special Forces and Syrian Agents all just need a hug.
Then it'll all be better.
Hugs, everyone!
Who Wants Jack Daniels, indeed!
*raises hand*
Another "troll"? Geez.
Tell that to the Islamic Holy Warriors
Let the Wahabbist Saudis now while you're at it
"Troll?"
Well, you can mod down this one too:
Tell that to the Islamic Holy Warriors
Tell that to the Islamic Holy Warriors
Actually, apple flirted with Linux in the 90s. Remember mkLinux?
Linux has insanely efficient thread creation. I wonder if XNU can obtain that type of performance.