Am I the only one who has lived in a house where it had a a literal bath room - as in, a room with a bath (and shower head) in it, and nothing else? And the toilet was a separate room, so you didn't occupy the toilet whilst you were having a bath. Given I like to have a long soak in a bath tub - generally with a book - this seemed an excellent notion, but it somehow seems bizarre that you ask for, and look for a bath, when what you really need is a toilet. Presuming you don't use these two facilities interchangably (and if you do, you're not allowed to visit my house) why should you use the words interchangably?
Not really. Malaria is treatable. If you treat it, you're not in any danger really.
Places where malaria is common, however, often don't have good treatment, therefore millions of people die.
Re:Postal addresses identify houses!I
on
P.I.I. In the Sky
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· Score: 1
IP Addresses _can_ be dynamically allocated. Not all of them are.
I'm not so sure - I don't care in the slightest if my P2P client is running at 1000msec of latency, if it's getting a decent overall throughput. I care much more if my VOIP client is.
Don't mind prioritization in that sense, as you're making the services I notice the responsiveness of, more responsive. Which is fine. What I don't accept though is that you'll be shutting off my download when you make a phonecall - I don't find that reasonable at all.
Being overweight is as much a choice as being diabetic. It isn't. That doesn't mean it's an excuse - when you're diabetic you will make yourself ill if you don't take in hand your diet, and control insulin levels. Same's true of being overweight.
But to say 'it's just an excuse, all fat people are lazy' carries with it the arrogance of someone who's never really had a problem with it. More importantly, regardless of that stupid prejudice, it doesn't actually help - beat someone up for being lazy/overweight, and how motivated do you think they're going to be to sort it out? It's a health problem, and it's a societal problem. It's one that needs sorting, and it needs sorting with something a little more than 'omg you're just lazy and eat too much, fix that and you'll be fine'. Because it _isn't_ that trivial.
Even your 'find how many calories you should be consuming' overtrivialises it - How many calories should I be consuming? Well, I can guesstimate based on the web, that it's 2500kcal a day for an adult male. If I use a BMR calculator, I get about that answer too... but I've actually gone to the trouble of a 'full medical' and measuring that, and it was about 150kcal/day lower.
Which means... I could do exactly what you'd just suggested, and end up gaining weight at a rate of about a pound a month.
That's kind of the point I was aiming at - you've just given well meaning advice to an overweight person, and you happen to also be wrong.
I do sometimes wonder whether 'doing something because you like it' isn't necessarily an addiction. I mean, I go to the pub quite regularly, to meet friends and have a beer. And I wouldn't willingly stop doing it, because I enjoy it. Does that mean I'm addicted?
I know well what you mean - I play EVE (ok, so a different MMO) in the 'gaps' where other people watch TV. Very occasionally I'll make a point of trying to get to something game related, but only to a point. (E.g. I might re-arrange when I go to the gym, so I can make an EVE fleet op, and then go to the gym later). It's not mutually exclusive _unless_ you are in fact, addicted to it.
That's part of why I will give people a hard time for blowing off a social activity in favour of gaming - I've heard housemates declare 'sorry, not tonight, I'm too tired' only to have them still up and playing their current MMO well after I get home and have gone to bed.
But yes, my online time has dropped since I got a social life and have upped my gym attendance - but I still probably get a good few hours in each week (mmm counting fingers, probably something like 10-20). I don't see that as a problem particularly, provided it doesn't take priority over 'everything else' I should be doing.
You can learn from games though. OK, so I don't know about WOW, but I've got a fair bit of experience in project planning, economics and management/leadership from playing EVE. I'm not going to say that it's primary value is it's education - I play it because I enjoy it, and find it a more constructive way of spending time than vegetating in front of TV.
But to dismiss the advantages of a reduced-consequence environment as a learning opportunity is mistaken
Universal rights aren't though - they don't exist just because we think they should. They're more like obligations - each time we declare a 'universal right' then we also need to be prepared to fight for them. Otherwise, they're irrelevant.
Justifying being unhealthy? No. Being overweight is a symptom of an underlying problem - the problem is quite simply that you cannot regulate calorific intake/outgoing as well as a 'normal' person. That's not an excuse, it's a fact. It is down to the people who are overweight to recognise it as such, and deal with it - much like someone who is diabetic needs to take on board and pay attention to their nutrition and need to have insulin daily for the rest of their life.
Recognise the problem - that people who are overweight are NEVER doing it deliberately. They're doing it because in this day and age where 'being hungry' is practically impossible, their self regulatory mechanism doesn't work as well.
So they _have_ to pay attention - every day - to how much they're consuming, how much they're using - you say it's easy to find a BMR? Sure, if you know that's specifically what you need to be looking at - oh, and if you accept that you are 'average' in that sense, which... oh wait, if you were 'average' you _wouldn't_ be overweight.
And at the same time you'll find a hell of a lot of utter tripe, crap and hogwash about 'diet programs' from assholes who declare it 'easy - just eat less pie, fatty'. Or maybe tell you about the 12 week cabbage soup program or something. And the whole thing is utter lies, because a diet is _never_ a short term thing - it's what you eat every day for the rest of your life.
People who are overweight are people who, for whatever reason, have trouble self regulating their calorific intake. There is a lot of 'facts' published about this, that, and the other, and there is a lot of noise in the signal, simply because... well, it's big business. What is not needed is 'lolfatties' prejudice and the kind of crap from people who find it easy - some people can't swim or ride a bike, but I guarantee that they _wouldn't_ have done so, if every time they tried someone breezed past, showing off, and giving them a shove in the process.
It's a prejudice, much like any other. People don't have to 'justify' why they're diabetic. People shouldn't have to 'justify' why they are overweight. It's a metabolic problem, it's one that is actually relatively straightforward to fix, but it requires a lifetime commitment - both to understanding what's necessary, and then actually implementing it. Lets lose the bullshit, and accept that our society is broken, and get on with fixing it.
Do you really think terrorists care about the possiblity of a retributive strike? Or more more fundamentally, could it _ever_ be a moral choice to order the launch order? Even if you knew you had incoming that would kill everyone in your country.
From RPGs I learned:
I don't need to own a TV.
If you find it fun, do it - a santimonious arsehole has no right to stop you doing so.
It's more sociable than slobbing in front of the TV.
Getting involved in stories is fun.
From LARPs I learned:
Social interaction is easier than I thought.
Camping trips with friends are good, and having a game going on at the same time is even more fun.
You still get sanctimonious arseholes that disapprove, but you're still the one having fun and they're not.
Being machiavellian and devious in a consequence free environment pays off.
Being a prick in an environment where people can, and do react to it violently is also a good reminder of when you're being a prick.
From MMORPGs (EVE) I learned:
The value of money (utility vs acquisition)
That a market is dynamic, and sometimes just picking a number and selling something at that is better than trying to figure out what it's 'worth'
That the world is fundamentally pretty immoral
That there is _always_ a bigger sucker
And that stupid is a truly infinite resource
That leading people is both easier and harder than I thought, but when you get it right it works nicely.
And I still don't own a TV, and am less stupid than the majority of people who spend 3 hours a day vegetating.
I'm sure I saw a discussion that had heroin under scrutiny for how 'dangerous' it actually is - compared to alcohol/nicotine. I seem to recall the outcome was that it's primarily dangerous because it's illegal - lacking 'save' environments to use, and lackin quality control. I mean, they will give you morphine in hospital, because when 'well controlled' long term consequences are relatively few.
Alcohol/Nicotine though have much longer term 'destructive' properties, out of proportion to their therapeutic benefits.
If the car was still available to generate rental revenue 24/7, then yes - which incidentally, is the case with digital content - just because someone has 'borrowed' it, doesn't mean the next person is unable to 'buy' it.
"The actus reus of theft is usually defined as an unauthorised taking, keeping or using of another's property which must be accompanied by a mens rea of dishonesty and/or the intent to permanently deprive the owner or the person with rightful possession of that property or its use."
That's why 'copyright infringement' can _never_ be "theft".
Good game + appeal to audience (if you like it, please consider paying for it, so we can stay in business) is in my opinion the only way a publisher can expect to stay in business - it's been proven time and again that breaking copy protection isn't that hard - it only makes sense, because you give me the bits to 'unlock' my game, and then try and control how and when I do is just doomed to failure.
Always thought the best 'anti-piracy' ad would be from e.g. a set carpenter on a blockbuster - saying something like:
"hi. My name's Mike. I work on the set here, where they're making the ${latest_big_blockbuster}. I'm not a 'big name' - I get paid ${reasonable_amount} per (day/month/year), and I quite like my job - I like making movies, that you can see in the cinema or on DVD. I'd like to thank you for paying for (your cinema ticket|this DVD). You see, it's the sales of the film that determine whether they make another one or not - and that means I get to keep my job, and you get to enjoy another film."
RAID is good if you're wanting a system that doesn't crash as often. Being able to hot swap, or 'fix' your RAID 5 in a maintenance window is preferable to having it go 'boom' in the middle of the day, and having to fix it NOW whilst your users are breathing down your neck.
We back up all our stuff none the less - we've yet to lose data as a result of a RAID problem, but we frequently have restore requests, due to 'accidents' - some user induced, some microsoft induced (seriously 'file synchronisation' and PST files. Ugh).
We also do a daily snapshot of the filesystem for point in time recoveries - this isn't part of our 'recovery strategy' but having the data online immediately for the last 7 days is valuable - most of our users need files that they have just deleted/corrupted.
But above all, every single restore request we get is not something that RAID would - or indeed could - have protected against - because the user _asked_ for the files to be deleted, and the computer complied.
You can - if you take two functionally identical pieces of hardware - which 'same batch' tends to imply. And then subject them to very nearly the same environmental and stress patterns - which being in the same array, with the same workload tends to imply - then your probability of multiple drive failures is substantially increased. Mean time between failure is fine for an isolated case, but a large (1Tb+) RAID 5 set will take a substantial amount of time to rebuild. I'm not saying a disaster is guaranteed, but I have seen in real world practice the statistical 'clumping' of drive failures on one of our storage arrays, as all the drives in a batch start to hit the limit of their wear and tear.
Of course, that assumes you hot spare (and we do) - but not all home systems can 'afford' the overhead of a hot spare - which in turn increases the window in which your second failure can occur.
I have. We've got a couple of bit storage arrays which I look after, and it's quite noticable that we sometimes have 'waves' of drive failures - a statistically improbable clumping of drive failures, and then a substantial period of 'quiet'. Upon investigation of this happening it tends to be the case that the drive failures are all from same batch drives - because subjected to very nearly the same access pattern and stresses, it should come as no suprise that they all fail at approximately the same time.
I'd say the major one is that changes to your primary device are replicated immediately to the secondary - I could fish for figures on the percentage of 'outages' that are operator error, but I can't be bothered. Suffice to say, it's the majority of them - deleted the wrong thing, let their kids at it, dropped it, that kind of thing.
RAID is fault tolerance - it protects you against a drive failure. That's all. It doesn't allow you to recover your data when it gets deleted/corrupted.
Am I the only one who has lived in a house where it had a a literal bath room - as in, a room with a bath (and shower head) in it, and nothing else? And the toilet was a separate room, so you didn't occupy the toilet whilst you were having a bath. Given I like to have a long soak in a bath tub - generally with a book - this seemed an excellent notion, but it somehow seems bizarre that you ask for, and look for a bath, when what you really need is a toilet. Presuming you don't use these two facilities interchangably (and if you do, you're not allowed to visit my house) why should you use the words interchangably?
Not really. Malaria is treatable. If you treat it, you're not in any danger really.
Places where malaria is common, however, often don't have good treatment, therefore millions of people die.
IP Addresses _can_ be dynamically allocated. Not all of them are.
I'm not so sure - I don't care in the slightest if my P2P client is running at 1000msec of latency, if it's getting a decent overall throughput. I care much more if my VOIP client is.
Don't mind prioritization in that sense, as you're making the services I notice the responsiveness of, more responsive. Which is fine. What I don't accept though is that you'll be shutting off my download when you make a phonecall - I don't find that reasonable at all.
Actually if you're within the European union, you can do pretty much exactly that.
Being overweight is as much a choice as being diabetic. It isn't. That doesn't mean it's an excuse - when you're diabetic you will make yourself ill if you don't take in hand your diet, and control insulin levels. Same's true of being overweight.
But to say 'it's just an excuse, all fat people are lazy' carries with it the arrogance of someone who's never really had a problem with it. More importantly, regardless of that stupid prejudice, it doesn't actually help - beat someone up for being lazy/overweight, and how motivated do you think they're going to be to sort it out? It's a health problem, and it's a societal problem. It's one that needs sorting, and it needs sorting with something a little more than 'omg you're just lazy and eat too much, fix that and you'll be fine'. Because it _isn't_ that trivial.
Even your 'find how many calories you should be consuming' overtrivialises it - How many calories should I be consuming? Well, I can guesstimate based on the web, that it's 2500kcal a day for an adult male. If I use a BMR calculator, I get about that answer too... but I've actually gone to the trouble of a 'full medical' and measuring that, and it was about 150kcal/day lower.
Which means... I could do exactly what you'd just suggested, and end up gaining weight at a rate of about a pound a month.
That's kind of the point I was aiming at - you've just given well meaning advice to an overweight person, and you happen to also be wrong.
I do sometimes wonder whether 'doing something because you like it' isn't necessarily an addiction. I mean, I go to the pub quite regularly, to meet friends and have a beer. And I wouldn't willingly stop doing it, because I enjoy it. Does that mean I'm addicted?
I know well what you mean - I play EVE (ok, so a different MMO) in the 'gaps' where other people watch TV. Very occasionally I'll make a point of trying to get to something game related, but only to a point. (E.g. I might re-arrange when I go to the gym, so I can make an EVE fleet op, and then go to the gym later). It's not mutually exclusive _unless_ you are in fact, addicted to it.
That's part of why I will give people a hard time for blowing off a social activity in favour of gaming - I've heard housemates declare 'sorry, not tonight, I'm too tired' only to have them still up and playing their current MMO well after I get home and have gone to bed.
But yes, my online time has dropped since I got a social life and have upped my gym attendance - but I still probably get a good few hours in each week (mmm counting fingers, probably something like 10-20). I don't see that as a problem particularly, provided it doesn't take priority over 'everything else' I should be doing.
You can learn from games though. OK, so I don't know about WOW, but I've got a fair bit of experience in project planning, economics and management/leadership from playing EVE. I'm not going to say that it's primary value is it's education - I play it because I enjoy it, and find it a more constructive way of spending time than vegetating in front of TV.
But to dismiss the advantages of a reduced-consequence environment as a learning opportunity is mistaken
Universal rights aren't though - they don't exist just because we think they should. They're more like obligations - each time we declare a 'universal right' then we also need to be prepared to fight for them. Otherwise, they're irrelevant.
Justifying being unhealthy? No. Being overweight is a symptom of an underlying problem - the problem is quite simply that you cannot regulate calorific intake/outgoing as well as a 'normal' person. That's not an excuse, it's a fact. It is down to the people who are overweight to recognise it as such, and deal with it - much like someone who is diabetic needs to take on board and pay attention to their nutrition and need to have insulin daily for the rest of their life. ... oh wait, if you were 'average' you _wouldn't_ be overweight. ... well, it's big business. What is not needed is 'lolfatties' prejudice and the kind of crap from people who find it easy - some people can't swim or ride a bike, but I guarantee that they _wouldn't_ have done so, if every time they tried someone breezed past, showing off, and giving them a shove in the process.
Recognise the problem - that people who are overweight are NEVER doing it deliberately. They're doing it because in this day and age where 'being hungry' is practically impossible, their self regulatory mechanism doesn't work as well.
So they _have_ to pay attention - every day - to how much they're consuming, how much they're using - you say it's easy to find a BMR? Sure, if you know that's specifically what you need to be looking at - oh, and if you accept that you are 'average' in that sense, which
And at the same time you'll find a hell of a lot of utter tripe, crap and hogwash about 'diet programs' from assholes who declare it 'easy - just eat less pie, fatty'. Or maybe tell you about the 12 week cabbage soup program or something. And the whole thing is utter lies, because a diet is _never_ a short term thing - it's what you eat every day for the rest of your life.
People who are overweight are people who, for whatever reason, have trouble self regulating their calorific intake. There is a lot of 'facts' published about this, that, and the other, and there is a lot of noise in the signal, simply because
It's a prejudice, much like any other. People don't have to 'justify' why they're diabetic. People shouldn't have to 'justify' why they are overweight. It's a metabolic problem, it's one that is actually relatively straightforward to fix, but it requires a lifetime commitment - both to understanding what's necessary, and then actually implementing it. Lets lose the bullshit, and accept that our society is broken, and get on with fixing it.
Do you really think terrorists care about the possiblity of a retributive strike? Or more more fundamentally, could it _ever_ be a moral choice to order the launch order? Even if you knew you had incoming that would kill everyone in your country.
From RPGs I learned:
I don't need to own a TV.
If you find it fun, do it - a santimonious arsehole has no right to stop you doing so.
It's more sociable than slobbing in front of the TV.
Getting involved in stories is fun.
From LARPs I learned:
Social interaction is easier than I thought.
Camping trips with friends are good, and having a game going on at the same time is even more fun.
You still get sanctimonious arseholes that disapprove, but you're still the one having fun and they're not.
Being machiavellian and devious in a consequence free environment pays off.
Being a prick in an environment where people can, and do react to it violently is also a good reminder of when you're being a prick.
From MMORPGs (EVE) I learned:
The value of money (utility vs acquisition)
That a market is dynamic, and sometimes just picking a number and selling something at that is better than trying to figure out what it's 'worth'
That the world is fundamentally pretty immoral
That there is _always_ a bigger sucker
And that stupid is a truly infinite resource
That leading people is both easier and harder than I thought, but when you get it right it works nicely.
And I still don't own a TV, and am less stupid than the majority of people who spend 3 hours a day vegetating.
On the other hand, if your speeding fine was $1.92M, then I think you might find it worth the effort to contest it.
I'm sure I saw a discussion that had heroin under scrutiny for how 'dangerous' it actually is - compared to alcohol/nicotine. I seem to recall the outcome was that it's primarily dangerous because it's illegal - lacking 'save' environments to use, and lackin quality control. I mean, they will give you morphine in hospital, because when 'well controlled' long term consequences are relatively few.
Alcohol/Nicotine though have much longer term 'destructive' properties, out of proportion to their therapeutic benefits.
If the car was still available to generate rental revenue 24/7, then yes - which incidentally, is the case with digital content - just because someone has 'borrowed' it, doesn't mean the next person is unable to 'buy' it.
Even if there were a crime committed, it wouldn't be 'theft'. (Adultery also, isn't illegal in a lot of places)
"The actus reus of theft is usually defined as an unauthorised taking, keeping or using of another's property which must be accompanied by a mens rea of dishonesty and/or the intent to permanently deprive the owner or the person with rightful possession of that property or its use."
That's why 'copyright infringement' can _never_ be "theft".
Good game + appeal to audience (if you like it, please consider paying for it, so we can stay in business) is in my opinion the only way a publisher can expect to stay in business - it's been proven time and again that breaking copy protection isn't that hard - it only makes sense, because you give me the bits to 'unlock' my game, and then try and control how and when I do is just doomed to failure.
Always thought the best 'anti-piracy' ad would be from e.g. a set carpenter on a blockbuster - saying something like: "hi. My name's Mike. I work on the set here, where they're making the ${latest_big_blockbuster}. I'm not a 'big name' - I get paid ${reasonable_amount} per (day/month/year), and I quite like my job - I like making movies, that you can see in the cinema or on DVD. I'd like to thank you for paying for (your cinema ticket|this DVD). You see, it's the sales of the film that determine whether they make another one or not - and that means I get to keep my job, and you get to enjoy another film."
RAID is good if you're wanting a system that doesn't crash as often. Being able to hot swap, or 'fix' your RAID 5 in a maintenance window is preferable to having it go 'boom' in the middle of the day, and having to fix it NOW whilst your users are breathing down your neck.
We back up all our stuff none the less - we've yet to lose data as a result of a RAID problem, but we frequently have restore requests, due to 'accidents' - some user induced, some microsoft induced (seriously 'file synchronisation' and PST files. Ugh).
We also do a daily snapshot of the filesystem for point in time recoveries - this isn't part of our 'recovery strategy' but having the data online immediately for the last 7 days is valuable - most of our users need files that they have just deleted/corrupted.
But above all, every single restore request we get is not something that RAID would - or indeed could - have protected against - because the user _asked_ for the files to be deleted, and the computer complied.
You can - if you take two functionally identical pieces of hardware - which 'same batch' tends to imply. And then subject them to very nearly the same environmental and stress patterns - which being in the same array, with the same workload tends to imply - then your probability of multiple drive failures is substantially increased. Mean time between failure is fine for an isolated case, but a large (1Tb+) RAID 5 set will take a substantial amount of time to rebuild. I'm not saying a disaster is guaranteed, but I have seen in real world practice the statistical 'clumping' of drive failures on one of our storage arrays, as all the drives in a batch start to hit the limit of their wear and tear.
Of course, that assumes you hot spare (and we do) - but not all home systems can 'afford' the overhead of a hot spare - which in turn increases the window in which your second failure can occur.
I have. We've got a couple of bit storage arrays which I look after, and it's quite noticable that we sometimes have 'waves' of drive failures - a statistically improbable clumping of drive failures, and then a substantial period of 'quiet'. Upon investigation of this happening it tends to be the case that the drive failures are all from same batch drives - because subjected to very nearly the same access pattern and stresses, it should come as no suprise that they all fail at approximately the same time.
I'd say the major one is that changes to your primary device are replicated immediately to the secondary - I could fish for figures on the percentage of 'outages' that are operator error, but I can't be bothered. Suffice to say, it's the majority of them - deleted the wrong thing, let their kids at it, dropped it, that kind of thing.
RAID is fault tolerance - it protects you against a drive failure. That's all. It doesn't allow you to recover your data when it gets deleted/corrupted.
Depends, is your pure oxygen/mineralwater mobile going to be maintained on the road for 15 years too?