I've found that most people I know that wanted to build a cluster, when asked why, replied something to the effect of "for the coolness factor... and to compile things faster."
I tried to set up 5 node (7 processor) distributed compile farm for a while which let me build gentoo packages with blazing speed. unfortunately, I couldn't get cross compiling to work, nor could I get XCode integration working, so in the end, I had a 400mhz G3 and a 800mhz G4 doing distributed builds with distcc and a 1ghz and a dual 600mhz Pentium3 set up with distcc as well.
my G5 was stuck in OSX and xcode, but it's fast enough, I guess. =P
I wouldn't describe your 5 rules as a first-year class (101). that's for the most secure type of facility.
#5 is the most general rule for security practices.
I live in a pretty bad neighborhood in Brooklyn (the industrial parks of Bushwick) where we have hefty security keys to gain entry to our building and each floor. The risk associated with unauthorized access can be pretty great, and the probability of it happening is also very high.
Unfortunately, there's over 50 apartments in the building, each with 2-5 people living in them, so there's probably around 150-200 people living there. It's impossible to know everyone's face. I only know, maybe, a dozen people in the building, and they're mostly on my floor because I see them pretty often. I feel like a total dick when I don't hold a door open for someone, but I feel that it's the safest thing to do. If someone started banging on the door once it shut and said they forgot their key, I'd probably use my best judgement to decide to let them in or not.
In my situation, it's not feasible to have everyone wear ID tags. and the key is not readily identifiable to use that as proof of residence.
The whole situation feels like that episode of seinfeld where he wouldn't let some guy into his building who forgot his key because he didn't recognize him. then Jerry ran into him several times over the next few days.
unfortunately, physical security and common courtesy are mutually exclusive.
If you're going to go with the jargon as it's most often used nowadays (which is a perfectly reasonable thing to do), then C would certainly be about as low as you can get without manipulating individual registers - i.e., without being assembly language.
it's all relative. C, for all intents and purposes, is a low-level language. Especially when compared with the vast majority of programming language in existence today. Sure, there are lower level languages (primarily assembly), but when you compare it to something like Python or even Objective-C, the difference is night and day.
also, I don't think it'll be too long before even C++ is considered generally low-level. considering that you need to do your own garbage collection and memory allocation for statically typed variables, it's relatively low-level compared to PERL or Pike or python or ruby.
for some odd reason, I'm having a very hard time thinking up a non-C based language that's compiled to an actual binary and not interpretted or run by a virtualmachine...
Pac Man: Heart attack caused by overeating Kirby: Ruptured a lung attempting to huff from a helium tank Mario: Died from a turtle shaped bowel obstruction
you're a little off on these...
Pacman overdosed on pills. Kirby died from an aneurism from huffing nitrous oxide mario is still alive and well.
btw, ryu was killed by guile in a fit of jealousy when he was caught making out with ken.
is microsoft planning on releasing a "new" 360 periodically with added features? perhaps faster-clocked processor? more ram? bigger default HD in the more-expensive unit? HD-DVD drive by default? additional ports?
although I don't agree with the idea of nudging users into purchasing a completely new unit every year or two, I strongly disagree with the need to constantly purchase add-ons for the system. (HD-DVD, new harddrive unit, perhaps hdmi, if M$ can figure out how to create an add-on for that).
m$ should realize that this is what happens when you release a console with the hopes of it having such a long lifespan; I believe microsoft wanted it to last 10 years? I know Sony wants the PS3 to last about that long.
I can't really offer a solution to this, except for having a completely upgradable system with plugin daughtercards... but then you just have a desktop computer, again.
ug. something tells me that videogames are starting to move into the lifetime-investment category... especially with this new trend of episodic content and purchased add-ons. it seems that everyone will keep re-purchasing everything (classic videogames, music in new formats, movies in new formats, and now hardware).
In the case of this described "hole", a screen print? This becomes the DRM's worst nightmare? If they succeed in lobbying the PC industry and others and get this hole blocked, all of a sudden a long-accepted practice, i.e., screen printing, becomes suspect and may even be taken away as an option because it is potentially used for pirating
In theory, this is relatively easy to fix (although I don't agree that it should be "fixed"). Unfortunately, apple has already done something about this in OSX.
My friend was doing a project for art school and he wanted to paint a collage of madusa's head from Clash of the Titans and Golem from Lord of the Rings... so, being that he didn't have a DVD drive in his computer, I popped the first DVD into my powerbook and when I tried to take a screenshot of the scene he wanted, OSX blocked my cmd-shift-3 keystroke and told me to close DVDPlayer before doing that.
Luckily, I knew about the screencapture commandline command and that one let me capture the frames from the movies that he wanted. And what's to say that the DVD you're trying to take screenshots of wasn't a home-burned DVD of your friend's wedding or similar?
So, in my feelings, all this DRM and copyprotection bullshit really encroaches on fair use. It's not just an opinion, it's a fact. It's lame that they make it so hard to print frames from your favourite movie. It's lame that they make it so hard to convert movies into a format that you can watch on the devices that you want to watch them on. Next thing you know, they're going to try to prevent you from inviting your friends over to watch a movie at your place (RFID tags embedded in everyone's skin to make sure that you paid to be able to view the content on the screen).
Re:Ummm, I think they forgot to mention someone...
on
The Man Behind MySpace
·
· Score: 1
interesting...
never heard of BlueDragon.
how do you know they're running that?
Re:Ummm, I think they forgot to mention someone...
on
The Man Behind MySpace
·
· Score: 1
I joined friendster about 2 months before myspace and the only reason I switched (at the time, I wasn't really into that whole thing, but a girl I was seeing pulled me into it) was because friendster was abhorrently slow. it was almost unusable at peak times in the evening and myspace was not only fast, but also a lot cleaner looking.
it wasn't until a couple months later, that I guess friendster upgraded their system and the slowness disappeared, but myspace exploded in popularity and it, too, became slow. it's pretty neat that I've got a userid in the lower 300,000s. kinda the same feeling as my 7-digit ICQ number.;)
i'm extremely curious as to how many servers are running myspace, and how many technologies they're pulling from. I know the site was started in coldfusion, but now, I get.NET errors occasionally. personally, for a site like that that is so enormous in size, I'd have customized binary applications running the backend (kinda like amazon does with that obidos thing).
but I wouldn't really compare the friendster vs myspace to vhs vs betamax. using your method of comparrison, you'd have to say that orkut is the HD-DVD/BDROM out of the SN sites. it's elegant, it's full of AJAX, and it's got a lot going on.
the only things holding orkut back are its inability to style and customize your page, the invite-only status of the site, and the fact that nearly every user on there is brazilian....although there are some damned sexy girls on there. and there are so many great groups (PERL junkies, C freaks, etc).
currently I'm not a subscriber, yet I get news updates from what, 3 years in the future where 2/3 of the systems aren't even out yet?
seriously. I don't think analysts' predictions are news; especially when they're predicting the sales trend of products that havne't been released, let alone really shown off, yet. And with something as dynamic as a videogame console. I mean, the primary deciding factor (I thought) in the sales of a system are the games that are released. who's to say that the PS3 won't have a dozen games as spectacular and fun as Shadow of the Colossus? What's to say that the Wii isn't going to blow M$ and Sony out of the water?
I really don't get why this was posted.
as an asside; I'm really looking forward to the Wii. the 360 blew all my expectations out of the water (I really expected it to be slightly more entertaining than fecal matter smeared into a faux mustache on an overly inflated blowup doll). I had high hopes for the PS3, but now, I really don't know and perhaps sony has its head so far up its ass, that I wouldn't be surprised if they botch the whole system worse than atari did with the jaguar. worse than sega did with the saturn.
BeOS chopped the threads into much, much smaller bits than other OSes had in the past. The author of the text I had read described it as sand in an hourglass versus pebbles in an hourglass.
also, Be had some special technique for handling multiple processors. the original prototype beBox was a 8-processor, 100mhz hobbit machine (I think those were AT&T processors). they had gotten their multiprocessing code extremely well tuned for that (something like 95% speed for each additional processor), that it was too advanced for the dual-processor BeBoxen.
BeBoxen were awesome because of their load LEDs on the front of the box. that was badass. =)
for instance if I recall correctly when starting an app it had to contact the app server within X number of seconds otherwise the system assumed it'd failed/hung and killed it
that's true, but I believe only on older versions. I never had any issues getting even large apps to run, that I recall. even Gobe Productive.
I never really ran any big apps until R4.5, and I didn't have that problem.
And BeOS was fast and responsive because of the way that it handled multithreading. it would chop the threads up into tiny bits before processing, so it would process lots of threads a lot more smoothly and evenly. (I read that in the BeOS Bible).
the system managed to remain snappy and do blazingly fast searches even on my 132mhz system with 112MB of ram in it running off a zip disk and playing half a dozen mpegs simultaneously on a 3d cube, rotating in real time.
i'm seriously upset that their style of process management and file system has still not been implemented properly in any other OS. why is it that no vendors have managed to pull that off even on machines that are 30x faster?
and, as a side note... the devs had a real sense of humor. I've never seen a system function called is_computer_on_fire() in any API, ever, aside from BeOS.
So, after the PS2 and PSP (I honestly don't even remember any PS1 launch titles) launches you're actually expecting a good launch for the PS3? When has Sony ever had an impressive launch lineup?
I never expected something so good out of microsoft, so anything's possible. the 360 has impressed me more than anything microsoft has ever done. Although, it still (even after the dashboard update) feels like a kludgy microsoft product in some ways. namely the strangely placed buttons, and weird behavior of controls (namely so many selectable things and the behavior of the shuffle button).
I'm also not familiar with the PS2's launch, since my friend had the japanese system and I was only interested in tekken at the time.
the psp had a great launch! what are you talking about? I mean... the UMD games were lacking (the golf game was GREAT and LUMINES!), but I mean... as a videoplayer (memory stick, not UMD... *gag*) the thing was spectacular and the NES emulator made it worth it. it's a great little device.
In my opinion, the 360 had a completely uninteresting launch. The lineup of games weren't so good, but it didn't really matter. M$ had plenty of room for error. The units sold out anyway, and they still had nearly a year to come out with something interesting before Sony even has a chance to threaten them.
Personally, I didn't think microsoft had it in them to put out a decent piece of hardware. The first month my friend had his, the most impressive thing I found about it was the controller. It really felt nice. Aside from that, I was disinterested in the console as a whole. It was big. It crashed a bunch (until we put it on a better platform), and it didn't have any decent games.
Now, they've got an impressive lineup. Fight Night, Burnout, Table Tennis, and Geometry Wars (o, how I am e'er addicted to you, geometry wars) make the system worth it. Although, I still think my friend is an idiot for justifying the 500$ he spent to get the system when it was still sold out everywhere.
so, being that you already own a 360, are you implying that you wouldn't purchase a ps3, no matter how strong the offering of launch titles?
I got vista installed last night in VPC on my dual 2.7ghz G5 w/ 2GB of RAM.
I allocated 512MB of RAM to the VPC machine and created a 15GB partition. It took about 2 hours to install (from the DVD). It took about 20 minutes to boot, and the UI is about as sluggish as sluggish can get. it reminds me of when I was trying to run windows98 and play halflife through emulation on my old 7600/132 with 128MB RAM.
Vista is NOT usable in VirtualPC. I guess it'll be ok for rendering a quick site to see how IE7 renders, but I couldn't even get IE to launch last night. I got an error saying "Windows Explorer has stopped working. Windows is searching for a way to fix the problem."
I guess maybe now I should invest in either a cheap PC (my fastest x86 machine is 600mhz; it's my desktop linux box) or get an intel mac and wait until they get vista working in Parallels.
I'm curious, though. Is it possible for Microsoft to release a new OS that actually runs BETTER than previous versions on the same hardware? honstly.
Other than the "it's cool, look what I can do!" factor, why would anyone do this? PPC Macs are much more expensive than Intel Macs, so why would you even WANT this on a PPC Mac?
well, some of us already have a PPC mac. I use VPC for 2 reasons; primarily to test how websites look/work in different versions of IE. sure, you could build a cheap x86 machine and pop a bunch of different versions of windows on there, but that can be expensive and requires a lot of rebooting. with VPC, I can see win2k and XP side by side, and when I close the window, it freezes the state, so I don't need to reboot windows every time I fire up VPC.
the other reason is to test how code works in cygwin and occasionally how pygtk apps run in windows.
I tried installing the vista public beta last night, but it failed complaining about the bios thing and I assumed that it wasn't possible to do, but now that this has been shown to be possible, I can actually see how the new version of IE will render my sites. I'm not really looking forward to seeing how it'll perform, though. XP is only usable for webstuff. win2k runs pretty well. my dual 2.7ghz G5 emulates about a 550mhz pentium4, so I'd hate to see what a mess vista will be.
I had actually submitted an article similar to this (from bmezine.com) several years ago. It seems like a really neat idea and the guy who wrote the article which I had submitted discussed concerns about the iron in his blood concentrating in his fingertips and he was worried about what effects that could have over an extended period of time (like a decade).
Also, in my article, the author mentioned how erie it was when he was able to detect the location of the motor in his electric can opener.
i can only assume that the reason why my story was rejected was that the page had some graphic photos of the surgery, itself. yum.
That's why I'm such a big fan of Nintendo. They seem to follow that philosophy. They make games that you can just pick up and play. and play you do.
Although, I was a little disappointed when I just beat the New Super Mario Brothers for my DS. It took me 3 days of playing on the subways and trains and the only thing I really unlocked in the end was luigi.
I was kinda hoping to unlock something really spectacular. The minigames were the same as Mario64DS, and when I found a hut where there was something I could buy for a whopping 20 star coins, I was hoping it would be some new gamestyle or perhaps SMB1 in its entirety, but instead it was just new wallpapers for the touchscreen.
although I haven't managed to get to 3 of the worlds, so I"m working on that. perhaps I'll take a look at gameFAQs... no. scratch that. I wanna figure it out myself. it's more fun that way.
I'm glad windows is finally gonna know how to say "I need credentials, please provide an administrator password" when you want to do something that requires said permissions.
OSX's been doing this for 6+ years. It's annoying to always be hit with a "permission denied" error when trying to do things as a limited user, then realizing that I've gotta log out and back in as an admin.
I've found that most people I know that wanted to build a cluster, when asked why, replied something to the effect of "for the coolness factor... and to compile things faster."
I tried to set up 5 node (7 processor) distributed compile farm for a while which let me build gentoo packages with blazing speed. unfortunately, I couldn't get cross compiling to work, nor could I get XCode integration working, so in the end, I had a 400mhz G3 and a 800mhz G4 doing distributed builds with distcc and a 1ghz and a dual 600mhz Pentium3 set up with distcc as well.
my G5 was stuck in OSX and xcode, but it's fast enough, I guess. =P
or just make sure you're blasting music through your headphones so you don't even realize if you let the door slam in someone's face. ;)
I wouldn't describe your 5 rules as a first-year class (101). that's for the most secure type of facility.
#5 is the most general rule for security practices.
I live in a pretty bad neighborhood in Brooklyn (the industrial parks of Bushwick) where we have hefty security keys to gain entry to our building and each floor. The risk associated with unauthorized access can be pretty great, and the probability of it happening is also very high.
Unfortunately, there's over 50 apartments in the building, each with 2-5 people living in them, so there's probably around 150-200 people living there. It's impossible to know everyone's face. I only know, maybe, a dozen people in the building, and they're mostly on my floor because I see them pretty often. I feel like a total dick when I don't hold a door open for someone, but I feel that it's the safest thing to do. If someone started banging on the door once it shut and said they forgot their key, I'd probably use my best judgement to decide to let them in or not.
In my situation, it's not feasible to have everyone wear ID tags. and the key is not readily identifiable to use that as proof of residence.
The whole situation feels like that episode of seinfeld where he wouldn't let some guy into his building who forgot his key because he didn't recognize him. then Jerry ran into him several times over the next few days.
unfortunately, physical security and common courtesy are mutually exclusive.
Ruby is an elegant language, fully Object Oriented, and does just as well as Python and Perl...
and you've neglected to mention that ruby programming "fits the brain well."
If you're going to go with the jargon as it's most often used nowadays (which is a perfectly reasonable thing to do), then C would certainly be about as low as you can get without manipulating individual registers - i.e., without being assembly language.
it's all relative. C, for all intents and purposes, is a low-level language. Especially when compared with the vast majority of programming language in existence today. Sure, there are lower level languages (primarily assembly), but when you compare it to something like Python or even Objective-C, the difference is night and day.
also, I don't think it'll be too long before even C++ is considered generally low-level. considering that you need to do your own garbage collection and memory allocation for statically typed variables, it's relatively low-level compared to PERL or Pike or python or ruby.
for some odd reason, I'm having a very hard time thinking up a non-C based language that's compiled to an actual binary and not interpretted or run by a virtualmachine...
Pac Man: Heart attack caused by overeating
Kirby: Ruptured a lung attempting to huff from a helium tank
Mario: Died from a turtle shaped bowel obstruction
you're a little off on these...
Pacman overdosed on pills.
Kirby died from an aneurism from huffing nitrous oxide
mario is still alive and well.
btw, ryu was killed by guile in a fit of jealousy when he was caught making out with ken.
The last time a big company made serious add-ons like a cd player, they left the business.
well, what about NEC with the TurboGrafix16?
is microsoft planning on releasing a "new" 360 periodically with added features? perhaps faster-clocked processor? more ram? bigger default HD in the more-expensive unit? HD-DVD drive by default? additional ports?
although I don't agree with the idea of nudging users into purchasing a completely new unit every year or two, I strongly disagree with the need to constantly purchase add-ons for the system. (HD-DVD, new harddrive unit, perhaps hdmi, if M$ can figure out how to create an add-on for that).
m$ should realize that this is what happens when you release a console with the hopes of it having such a long lifespan; I believe microsoft wanted it to last 10 years? I know Sony wants the PS3 to last about that long.
I can't really offer a solution to this, except for having a completely upgradable system with plugin daughtercards... but then you just have a desktop computer, again.
ug. something tells me that videogames are starting to move into the lifetime-investment category... especially with this new trend of episodic content and purchased add-ons. it seems that everyone will keep re-purchasing everything (classic videogames, music in new formats, movies in new formats, and now hardware).
In the case of this described "hole", a screen print? This becomes the DRM's worst nightmare? If they succeed in lobbying the PC industry and others and get this hole blocked, all of a sudden a long-accepted practice, i.e., screen printing, becomes suspect and may even be taken away as an option because it is potentially used for pirating
In theory, this is relatively easy to fix (although I don't agree that it should be "fixed"). Unfortunately, apple has already done something about this in OSX.
My friend was doing a project for art school and he wanted to paint a collage of madusa's head from Clash of the Titans and Golem from Lord of the Rings... so, being that he didn't have a DVD drive in his computer, I popped the first DVD into my powerbook and when I tried to take a screenshot of the scene he wanted, OSX blocked my cmd-shift-3 keystroke and told me to close DVDPlayer before doing that.
Luckily, I knew about the screencapture commandline command and that one let me capture the frames from the movies that he wanted. And what's to say that the DVD you're trying to take screenshots of wasn't a home-burned DVD of your friend's wedding or similar?
So, in my feelings, all this DRM and copyprotection bullshit really encroaches on fair use. It's not just an opinion, it's a fact. It's lame that they make it so hard to print frames from your favourite movie. It's lame that they make it so hard to convert movies into a format that you can watch on the devices that you want to watch them on. Next thing you know, they're going to try to prevent you from inviting your friends over to watch a movie at your place (RFID tags embedded in everyone's skin to make sure that you paid to be able to view the content on the screen).
interesting...
never heard of BlueDragon.
how do you know they're running that?
I joined friendster about 2 months before myspace and the only reason I switched (at the time, I wasn't really into that whole thing, but a girl I was seeing pulled me into it) was because friendster was abhorrently slow. it was almost unusable at peak times in the evening and myspace was not only fast, but also a lot cleaner looking.
;)
.NET errors occasionally. personally, for a site like that that is so enormous in size, I'd have customized binary applications running the backend (kinda like amazon does with that obidos thing).
...although there are some damned sexy girls on there. and there are so many great groups (PERL junkies, C freaks, etc).
it wasn't until a couple months later, that I guess friendster upgraded their system and the slowness disappeared, but myspace exploded in popularity and it, too, became slow. it's pretty neat that I've got a userid in the lower 300,000s. kinda the same feeling as my 7-digit ICQ number.
i'm extremely curious as to how many servers are running myspace, and how many technologies they're pulling from. I know the site was started in coldfusion, but now, I get
but I wouldn't really compare the friendster vs myspace to vhs vs betamax. using your method of comparrison, you'd have to say that orkut is the HD-DVD/BDROM out of the SN sites. it's elegant, it's full of AJAX, and it's got a lot going on.
the only things holding orkut back are its inability to style and customize your page, the invite-only status of the site, and the fact that nearly every user on there is brazilian.
currently I'm not a subscriber, yet I get news updates from what, 3 years in the future where 2/3 of the systems aren't even out yet?
seriously. I don't think analysts' predictions are news; especially when they're predicting the sales trend of products that havne't been released, let alone really shown off, yet. And with something as dynamic as a videogame console. I mean, the primary deciding factor (I thought) in the sales of a system are the games that are released. who's to say that the PS3 won't have a dozen games as spectacular and fun as Shadow of the Colossus? What's to say that the Wii isn't going to blow M$ and Sony out of the water?
I really don't get why this was posted.
as an asside; I'm really looking forward to the Wii. the 360 blew all my expectations out of the water (I really expected it to be slightly more entertaining than fecal matter smeared into a faux mustache on an overly inflated blowup doll). I had high hopes for the PS3, but now, I really don't know and perhaps sony has its head so far up its ass, that I wouldn't be surprised if they botch the whole system worse than atari did with the jaguar. worse than sega did with the saturn.
BeOS chopped the threads into much, much smaller bits than other OSes had in the past. The author of the text I had read described it as sand in an hourglass versus pebbles in an hourglass.
also, Be had some special technique for handling multiple processors. the original prototype beBox was a 8-processor, 100mhz hobbit machine (I think those were AT&T processors). they had gotten their multiprocessing code extremely well tuned for that (something like 95% speed for each additional processor), that it was too advanced for the dual-processor BeBoxen.
BeBoxen were awesome because of their load LEDs on the front of the box. that was badass. =)
for instance if I recall correctly when starting an app it had to contact the app server within X number of seconds otherwise the system assumed it'd failed/hung and killed it
that's true, but I believe only on older versions. I never had any issues getting even large apps to run, that I recall. even Gobe Productive.
I never really ran any big apps until R4.5, and I didn't have that problem.
And BeOS was fast and responsive because of the way that it handled multithreading. it would chop the threads up into tiny bits before processing, so it would process lots of threads a lot more smoothly and evenly. (I read that in the BeOS Bible).
Be had an amazing OS.
the system managed to remain snappy and do blazingly fast searches even on my 132mhz system with 112MB of ram in it running off a zip disk and playing half a dozen mpegs simultaneously on a 3d cube, rotating in real time.
i'm seriously upset that their style of process management and file system has still not been implemented properly in any other OS. why is it that no vendors have managed to pull that off even on machines that are 30x faster?
and, as a side note... the devs had a real sense of humor. I've never seen a system function called is_computer_on_fire() in any API, ever, aside from BeOS.
So, after the PS2 and PSP (I honestly don't even remember any PS1 launch titles) launches you're actually expecting a good launch for the PS3? When has Sony ever had an impressive launch lineup?
I never expected something so good out of microsoft, so anything's possible. the 360 has impressed me more than anything microsoft has ever done. Although, it still (even after the dashboard update) feels like a kludgy microsoft product in some ways. namely the strangely placed buttons, and weird behavior of controls (namely so many selectable things and the behavior of the shuffle button).
I'm also not familiar with the PS2's launch, since my friend had the japanese system and I was only interested in tekken at the time.
the psp had a great launch! what are you talking about? I mean... the UMD games were lacking (the golf game was GREAT and LUMINES!), but I mean... as a videoplayer (memory stick, not UMD... *gag*) the thing was spectacular and the NES emulator made it worth it. it's a great little device.
In my opinion, the 360 had a completely uninteresting launch. The lineup of games weren't so good, but it didn't really matter. M$ had plenty of room for error. The units sold out anyway, and they still had nearly a year to come out with something interesting before Sony even has a chance to threaten them.
Personally, I didn't think microsoft had it in them to put out a decent piece of hardware. The first month my friend had his, the most impressive thing I found about it was the controller. It really felt nice. Aside from that, I was disinterested in the console as a whole. It was big. It crashed a bunch (until we put it on a better platform), and it didn't have any decent games.
Now, they've got an impressive lineup. Fight Night, Burnout, Table Tennis, and Geometry Wars (o, how I am e'er addicted to you, geometry wars) make the system worth it. Although, I still think my friend is an idiot for justifying the 500$ he spent to get the system when it was still sold out everywhere.
so, being that you already own a 360, are you implying that you wouldn't purchase a ps3, no matter how strong the offering of launch titles?
I got vista installed last night in VPC on my dual 2.7ghz G5 w/ 2GB of RAM.
I allocated 512MB of RAM to the VPC machine and created a 15GB partition. It took about 2 hours to install (from the DVD). It took about 20 minutes to boot, and the UI is about as sluggish as sluggish can get. it reminds me of when I was trying to run windows98 and play halflife through emulation on my old 7600/132 with 128MB RAM.
Vista is NOT usable in VirtualPC. I guess it'll be ok for rendering a quick site to see how IE7 renders, but I couldn't even get IE to launch last night. I got an error saying "Windows Explorer has stopped working. Windows is searching for a way to fix the problem."
I guess maybe now I should invest in either a cheap PC (my fastest x86 machine is 600mhz; it's my desktop linux box) or get an intel mac and wait until they get vista working in Parallels.
I'm curious, though. Is it possible for Microsoft to release a new OS that actually runs BETTER than previous versions on the same hardware? honstly.
Other than the "it's cool, look what I can do!" factor, why would anyone do this? PPC Macs are much more expensive than Intel Macs, so why would you even WANT this on a PPC Mac?
well, some of us already have a PPC mac. I use VPC for 2 reasons; primarily to test how websites look/work in different versions of IE. sure, you could build a cheap x86 machine and pop a bunch of different versions of windows on there, but that can be expensive and requires a lot of rebooting. with VPC, I can see win2k and XP side by side, and when I close the window, it freezes the state, so I don't need to reboot windows every time I fire up VPC.
the other reason is to test how code works in cygwin and occasionally how pygtk apps run in windows.
I tried installing the vista public beta last night, but it failed complaining about the bios thing and I assumed that it wasn't possible to do, but now that this has been shown to be possible, I can actually see how the new version of IE will render my sites. I'm not really looking forward to seeing how it'll perform, though. XP is only usable for webstuff. win2k runs pretty well. my dual 2.7ghz G5 emulates about a 550mhz pentium4, so I'd hate to see what a mess vista will be.
I had actually submitted an article similar to this (from bmezine.com) several years ago. It seems like a really neat idea and the guy who wrote the article which I had submitted discussed concerns about the iron in his blood concentrating in his fingertips and he was worried about what effects that could have over an extended period of time (like a decade).
Also, in my article, the author mentioned how erie it was when he was able to detect the location of the motor in his electric can opener.
i can only assume that the reason why my story was rejected was that the page had some graphic photos of the surgery, itself. yum.
That's why I'm such a big fan of Nintendo. They seem to follow that philosophy. They make games that you can just pick up and play. and play you do.
Although, I was a little disappointed when I just beat the New Super Mario Brothers for my DS. It took me 3 days of playing on the subways and trains and the only thing I really unlocked in the end was luigi.
I was kinda hoping to unlock something really spectacular. The minigames were the same as Mario64DS, and when I found a hut where there was something I could buy for a whopping 20 star coins, I was hoping it would be some new gamestyle or perhaps SMB1 in its entirety, but instead it was just new wallpapers for the touchscreen.
although I haven't managed to get to 3 of the worlds, so I"m working on that. perhaps I'll take a look at gameFAQs... no. scratch that. I wanna figure it out myself. it's more fun that way.
instead of getting a 1 in 10^-20 chance of error it's now upto 10^-9.
;)
I believe you mean "1 in 10^20" or "10^-20% chance"
yeah, I just reread that post and it's completely unclear. sometimes I wonder if I was high or something when I posted some things.
I need a nap.
erm... the logging out/in part was in regard to windows.
I'm glad windows is finally gonna know how to say "I need credentials, please provide an administrator password" when you want to do something that requires said permissions.
OSX's been doing this for 6+ years. It's annoying to always be hit with a "permission denied" error when trying to do things as a limited user, then realizing that I've gotta log out and back in as an admin.
all I can say is FINALLY.