Humans code in ASM, machines read machine language. Obviously, you don't know what the hell you're talking about, because it's been a very long time since most of us actually written out the 1's and 0's instead of using the convenient mneumonics assemblers give us.
Yes, my teacher once made us compile a few things by hand, but normal people still write in ASM first, even then, rather than writing out the hex of the opcodes, since it's harder to see if you've made a mistake if you don't have some kind of meaninful source code to look at...
We all know where any URL on slashdot with the word "goat" in it goes:[ I post this because I almost missed the ACs mentioning it and my karma is higher, so people should see this before they click.
Well, a "burst" implies that they don't consider just how often it's used but a *change* in how often it's used; unless we had a massive troll attack, they *shouldn't* notice any change therein & even if there was, the burst would be 'localized' to slashdot [rather than appearing across all the blogs] and therefore not a very broad trend...:]
Well, they were going to assert their right to remain silent, until the RIAA informed them that silence was copyrighted and would be considered an act of infringement upon their exclusive rights...:]
If the traces are damaged (and if you can find it) there are these nifty trace pens that have some kind of silver-bearing glue type stuff. So basically, they allow you to draw in new traces, which is VERY useful in repairing problems like this.
Another good point--always clean the games you buy before using them. Some of them have the worst crap in there:/ You can "break" your NES without knowing what you're doing just by putting a dirty game in there (and you can fix it again by cleaning it out, but it's easier to just clean up the game to begin with)
The strips are useful for LOTS of things. As the grandparent post said, you can turn perfectly good chips into flaky ones without even realizing it. The most dangerous damage is where the chip still "kinda" works, since you'll have a PITA time trying to track down what's wrong.
Heh, NOA feels that all emulators have to be piracy & the law is worded to support that (to some degree). For example, while you are entitled to a backup of your games, you have to make it yourself. You cannot just download the ROM online, since that would be an infringing copy. You have to actually MAKE the ROM image yourself (which, if you know anything, is a PITA).
That's why I like this service [which I found thanks to a YRO slashdot story, TYVM; blame the editors for the 'slashvertisement', not me--I just support them because they're the only people to have made a business out of our fair use rights in some time:] since it's just an online rental store, which rents the NES games for free:]
They have a nice legal FAQ thingy, BTW, if you all are curious as to why it's a legal service [instead of just some ROMz site].
Yes it is. It's no different than a rental store (in which you borrow them physically).
The point is that there are no infringing copies left lying around being used by multiple people.
I suggest you familiarize yourself with copyright law a bit more; there are specific exemptions for video games. That's the reason I use that service [I'm just a user, I don't get paid] rather than downloading from some romz sites.
What is this new version? A port of the one done in Japan for the WSC? I understand that they'd made an enhanced version that had some nifty features for that (including nice things like not attacking dead monsters any more, etc. which were also selectable to some degree...)
Anyhow, "Here lies Link" is the translation of the gravestone in the Japanese version of FF1. It was changed to "Here lies Edrick" for the US version for some strange reason? Perhaps because they felt that their style of RPG had superceded the very popular Dragon Warrior in Japan [I dunno, but the mechanics of it, IMO, are a LOT smoother in FF as compared to DW...:]
I remember so much about FF1, BTW, mostly because I've played it recently [see sig:]
That's true; I had my NES for a great many years before selling it off & all it ever took was a good cleaning with alcohol:] I gave up on that, though & just started playing them online, tho. No more connectors to replace or anything [see sig:]
Heh, I got that game with the power pad, so I spent that time 'running' (where you soon discovered that it was bad to lift your feet up very high) as well as learning to 'jump' (you jumped off the pad, then back on--you couldn't stay off *too* long, though, because it had some kind of built in maximum & your character would fall down, not giving you any points if you jumped too 'high' or 'far')
Seanbaby has an amusing write-up of the best NES peripherals, including that one, BTW:]
I wonder when the MicroSoft Press will publish some of these? :]
Humans code in ASM, machines read machine language. Obviously, you don't know what the hell you're talking about, because it's been a very long time since most of us actually written out the 1's and 0's instead of using the convenient mneumonics assemblers give us.
Yes, my teacher once made us compile a few things by hand, but normal people still write in ASM first, even then, rather than writing out the hex of the opcodes, since it's harder to see if you've made a mistake if you don't have some kind of meaninful source code to look at...
Anyone who buys "Hooked on Yodeling" [listed in that guide] has it coming to them, though ;]
Why not "Moore's prediction"? That's what it is, right? :]
We all know where any URL on slashdot with the word "goat" in it goes :[ I post this because I almost missed the ACs mentioning it and my karma is higher, so people should see this before they click.
Nah, 7 years is 111 years in computer years :] Don't you know your binary?
Well, a "burst" implies that they don't consider just how often it's used but a *change* in how often it's used; unless we had a massive troll attack, they *shouldn't* notice any change therein & even if there was, the burst would be 'localized' to slashdot [rather than appearing across all the blogs] and therefore not a very broad trend... :]
Depends on the processor speeds... Some of them run so fast, they'll need an extra license because they're doing as much as two computers :]
Well, they were going to assert their right to remain silent, until the RIAA informed them that silence was copyrighted and would be considered an act of infringement upon their exclusive rights... :]
Further discussion of this can be found in my journal. The rant would just be spam if I dumped it all here.
If the traces are damaged (and if you can find it) there are these nifty trace pens that have some kind of silver-bearing glue type stuff. So basically, they allow you to draw in new traces, which is VERY useful in repairing problems like this.
Another good point--always clean the games you buy before using them. Some of them have the worst crap in there :/ You can "break" your NES without knowing what you're doing just by putting a dirty game in there (and you can fix it again by cleaning it out, but it's easier to just clean up the game to begin with)
The strips are useful for LOTS of things. As the grandparent post said, you can turn perfectly good chips into flaky ones without even realizing it. The most dangerous damage is where the chip still "kinda" works, since you'll have a PITA time trying to track down what's wrong.
Heh, NOA feels that all emulators have to be piracy & the law is worded to support that (to some degree). For example, while you are entitled to a backup of your games, you have to make it yourself. You cannot just download the ROM online, since that would be an infringing copy. You have to actually MAKE the ROM image yourself (which, if you know anything, is a PITA).
:] since it's just an online rental store, which rents the NES games for free :]
That's why I like this service [which I found thanks to a YRO slashdot story, TYVM; blame the editors for the 'slashvertisement', not me--I just support them because they're the only people to have made a business out of our fair use rights in some time
They have a nice legal FAQ thingy, BTW, if you all are curious as to why it's a legal service [instead of just some ROMz site].
That would be illegal. Perhaps you should read copyright law more; it's not a romz site. Moreover, I have no say in what they do there.
:p
It's not "my" website, BTW; I just play there & enjoy it. In fact, I discovered it from a slashdot article someone else put up a ways back, anyhow
Yes it is. It's no different than a rental store (in which you borrow them physically).
The point is that there are no infringing copies left lying around being used by multiple people.
I suggest you familiarize yourself with copyright law a bit more; there are specific exemptions for video games. That's the reason I use that service [I'm just a user, I don't get paid] rather than downloading from some romz sites.
No, but I play there & enjoy it. It is relevant to this topic...
Heh, well you can play them both for yourself online & see [see sig :] IMO, Zelda 1 really was better.
What is this new version? A port of the one done in Japan for the WSC? I understand that they'd made an enhanced version that had some nifty features for that (including nice things like not attacking dead monsters any more, etc. which were also selectable to some degree...)
:]
:]
Anyhow, "Here lies Link" is the translation of the gravestone in the Japanese version of FF1. It was changed to "Here lies Edrick" for the US version for some strange reason? Perhaps because they felt that their style of RPG had superceded the very popular Dragon Warrior in Japan [I dunno, but the mechanics of it, IMO, are a LOT smoother in FF as compared to DW...
I remember so much about FF1, BTW, mostly because I've played it recently [see sig
That's true; I had my NES for a great many years before selling it off & all it ever took was a good cleaning with alcohol :] I gave up on that, though & just started playing them online, tho. No more connectors to replace or anything [see sig :]
Meh, I just play the games online. No need to clean the NES or replace the connector [see sig :]
That game *is* fun, but I still prefer others, like Blaster Master (the zany plot alone... :) I still play both of them fairly often, though [see sig]
Heh, I got that game with the power pad, so I spent that time 'running' (where you soon discovered that it was bad to lift your feet up very high) as well as learning to 'jump' (you jumped off the pad, then back on--you couldn't stay off *too* long, though, because it had some kind of built in maximum & your character would fall down, not giving you any points if you jumped too 'high' or 'far')
:]
Seanbaby has an amusing write-up of the best NES peripherals, including that one, BTW
Heh, I don't need a NES any more :] I just play all the old games on my computer via consoleclassix.com [which happens to be free, BTW :]
Wrong gaming system; that was not a NES game :]