Tanks have to refuel, pilots have to sleep, and nobody's willing to nuke their own countrymen. Hell, a good chunk of the military isn't willing to fire on them. In the event of a revolt, what are the chances the revolutionaries will have military support? I'd say it's pretty good.
Tanks and planes work best against hard targets that you can find. No so well against a scattered bunch of militants. See the other reply about afghanistan/iraq.
You might be happy with a seven year old OS, but most of us would like something a little more modern.
Who cares? Software doesn't rust. XP does most everything I want (although OSX is nice, too), so what does Vista offer? Making things deliberately break on XP will most likely push me away from MS entirely.
sorry to be a pedant, but guns work just fine in vacuum (for a while). The oxygen is contained in the cartridge, unless it's a musket. The problem with guns in space is that the lubricants evaporate and heat doesn't dissipate as much. At least it's quiet.
Most companies don't have the time or expertise to mod a game.
That's why you contract this stuff out.
If the makers of Half-life had set up a group to make Half life customized to train specific business' employees to do something particular.
They don't have to - they've provided a simple framework to allow anybody to do that. Occupational training is likewise somewhat outside valve's core competency.
Yeah, it's free - you don't have to pay for anything aside from a copy of the game. This sort of thing is something that any random third party can do and possibly already has. It's also something that's been done and offered by small companies since well before 3d games were mainstream. This stuff is already out there. Maybe it's just not that profitable, or perhaps it isn't being tracked as a game industry thing
The worst seem to drive old beat-up Maximas and merge onto the highway at 2x the speed limit, simultaneously cutting across 4 lanes of traffic. They can also be seen running up the shoulder when traffic is slow, or getting as far ahead in the merge lane as they can.
Welcome to 1999 - Half life provides all of this for free. Continuing this approach would allow anyone to capitalize on the game and build a custom variant for not a lot of scratch; licensing could control who's allowed to charge for it.
I don't follow - Game shop should focus on B2B offerings, in order to make more money (the $1B mark), but it's more profitable to sell to consumers? Why should game shops go against their self interest?
WA seems pretty free, modulo stupid gov't officials, but what are you gonna do? I'm just pointing out that auto rifles are available to the general public. I have no personal interest in a $15k rifle that chews through $300 in ammo during a session. I'd rather get a PSG-42 and practice kilometer shots.
Say what? What do automatic weapons have to do with kevlar?The vest isn't going anywhere - take your time. Also, if you want an auto bang bang, all you need is to live in a free state and pony up about $15k. Oh, and not be a felon.
I don't know why, but Cingular went for a year or so doing that to me (the due immediately part). I don't really know what they were thinking, but I basically ignored it and paid after a week or so.
No we aren't. The good ones realize that extra includes obscure what a particular module actually needs and so trim the includes as much as is practical.
Rural broadband allows the people with the lowest cost of living (i.e. the best value workers) to be able to contribute to the information economy.
How so? Land is cheap, but there's nothing there and utilities are expensive. Rural broadband is cool in that it allows people to possibly move to where the jobs are, but I don't see people just sitting around the farm working a telejob any time soon. People have been clustering to cities for a lot more reasons than just the jobs.
And the fact that you posted it something like 20 times makes you a spammer.
Heh. I'll have a nice Linux-64 system by then.
Rotted XP > Vista SP1
No you aren't. Just shut up!
You are, in fact, a spammer. What else do you call a dozen posts with basically the same content.
Tanks have to refuel, pilots have to sleep, and nobody's willing to nuke their own countrymen. Hell, a good chunk of the military isn't willing to fire on them. In the event of a revolt, what are the chances the revolutionaries will have military support? I'd say it's pretty good.
Tanks and planes work best against hard targets that you can find. No so well against a scattered bunch of militants. See the other reply about afghanistan/iraq.
And all those people have the right to live under the bootheel of the new US fascism. Yay.
You might be happy with a seven year old OS, but most of us would like something a little more modern.
Who cares? Software doesn't rust. XP does most everything I want (although OSX is nice, too), so what does Vista offer? Making things deliberately break on XP will most likely push me away from MS entirely.
However, distributing the original copy along with an edit list that can be applied to it is probably fine.
No, actually, they haven't. How do you think we got the capital to go to space, and who designed the systems used to get there?
Glocks are actually designed to fire underwater with minor mods (change one part, I believe). Not sure why, though.
sorry to be a pedant, but guns work just fine in vacuum (for a while). The oxygen is contained in the cartridge, unless it's a musket. The problem with guns in space is that the lubricants evaporate and heat doesn't dissipate as much. At least it's quiet.
Most companies don't have the time or expertise to mod a game.
That's why you contract this stuff out.
If the makers of Half-life had set up a group to make Half life customized to train specific business' employees to do something particular.
They don't have to - they've provided a simple framework to allow anybody to do that. Occupational training is likewise somewhat outside valve's core competency.
Yeah, it's free - you don't have to pay for anything aside from a copy of the game. This sort of thing is something that any random third party can do and possibly already has. It's also something that's been done and offered by small companies since well before 3d games were mainstream. This stuff is already out there. Maybe it's just not that profitable, or perhaps it isn't being tracked as a game industry thing
The worst seem to drive old beat-up Maximas and merge onto the highway at 2x the speed limit, simultaneously cutting across 4 lanes of traffic. They can also be seen running up the shoulder when traffic is slow, or getting as far ahead in the merge lane as they can.
We call those people 'teenagers'.
Welcome to 1999 - Half life provides all of this for free. Continuing this approach would allow anyone to capitalize on the game and build a custom variant for not a lot of scratch; licensing could control who's allowed to charge for it.
I don't follow - Game shop should focus on B2B offerings, in order to make more money (the $1B mark), but it's more profitable to sell to consumers? Why should game shops go against their self interest?
Mmm, deer...
WA seems pretty free, modulo stupid gov't officials, but what are you gonna do? I'm just pointing out that auto rifles are available to the general public. I have no personal interest in a $15k rifle that chews through $300 in ammo during a session. I'd rather get a PSG-42 and practice kilometer shots.
And where is that free state you are talking about?
Washington, Idaho, Montana, Nevada, ...
Or it could be more like gas companies - regulated service, regulated prducts. Here in WA, a lot of DMV stuff is privatized; result? a $3 fee.
Say what? What do automatic weapons have to do with kevlar?The vest isn't going anywhere - take your time. Also, if you want an auto bang bang, all you need is to live in a free state and pony up about $15k. Oh, and not be a felon.
Yeah, me and Phil, we're like this ||.
I don't know why, but Cingular went for a year or so doing that to me (the due immediately part). I don't really know what they were thinking, but I basically ignored it and paid after a week or so.
No we aren't. The good ones realize that extra includes obscure what a particular module actually needs and so trim the includes as much as is practical.
Rural broadband allows the people with the lowest cost of living (i.e. the best value workers) to be able to contribute to the information economy.
How so? Land is cheap, but there's nothing there and utilities are expensive. Rural broadband is cool in that it allows people to possibly move to where the jobs are, but I don't see people just sitting around the farm working a telejob any time soon. People have been clustering to cities for a lot more reasons than just the jobs.