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User: NuShrike

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  1. Re:The G1? Really? on How the iPhone Led To the Sale of T-Mobile · · Score: 1

    Where do you think the 39 billion came from? Trees? iPhone tree people then!

    AT&T definitely wouldn't be so arrogantly entrenched and flushed with money unspent on coverage/towers without the iProducts sheeple/monkeys.

  2. Re:Warn T-Mobile NOW on AT&T To Acquire T-Mobile From Deutsche Telekom · · Score: 1

    Why don't you call the FCC and FTC now, and at least not waste the phone call on something that's already done and they've taken your money?

  3. Re:Deal still subject to regulatory approval on AT&T To Acquire T-Mobile From Deutsche Telekom · · Score: 1

    Not when they were contractually required to retain 78% of ATTW employees. When you get that much of an infection, Cingular was the one that got absorbed.

  4. Re:What's with Western countries? on AT&T To Acquire T-Mobile From Deutsche Telekom · · Score: 1

    We have the GOP and the Tea Party here as well as people that don't like to vote but bitch a lot. Also, stock holders and share prices are god here, not customer service.

  5. Re:New round of AT&T / T-Mobile commercials on AT&T To Acquire T-Mobile From Deutsche Telekom · · Score: 1

    The AT&T guy used a chloroform handkerchief on the T-Mobile girl, then bent her over. That'll be the same feeling for the rest of us.

  6. Re:so.... on AT&T To Acquire T-Mobile From Deutsche Telekom · · Score: 1

    T&A

  7. Re:Don't worry Citizens! on AT&T To Acquire T-Mobile From Deutsche Telekom · · Score: 1

    We're already there having to pay multiple times for the same data on the same account because it's a different device. Is it any different from those rental fees?

  8. Re:Deal still subject to regulatory approval on AT&T To Acquire T-Mobile From Deutsche Telekom · · Score: 1

    With the current GOP in 'constant' power and their mandate for less government and regulation? It's going to go through and there's nowhere to run for better GSM.

    Just another disruption funded by the iPhone (Palm, "Windows Phone", Nokia, T-Mobile, ...)

  9. Re:Socialism/Communism/Fascism on Is Daylight Saving Time Bad For You? · · Score: 1

    I guess you didn't get it. Isn't the question "Is Daylight Saving Time Bad For You" ?

    How about going further and ask yourself "what's the point of DST" ?

    What grand socialist/communist/fascist design is it to herd a nation of people to wake up earlier when the "market" of businesses itself can just as easily define an earlier starting time for business? They've easily defined varying closing times depending on the needs of their business already.

    There's no meaningful, proven savings, so why bother messing with everybody's clock? Everybody means every nation gets dragged in because it's costly to have mismatched starting times between countries.

    It's a useless anachronism that gets worse when Presidents like Bush come along and push tweaks to it that again don't help or fix anything except make it more "fun" to have more darkness in the winter. We have GMT -- we should just stick to that.

  10. Re:Revenge of ARM on Pocket Wars and Cores · · Score: 1

    I appreciate your correction.

    However, the Apple II line ended in the '90s and I think Apple had a chance to dig into CE outside of the PC wars with the Apple II and ARM at the time. They had a huge mindshare in schools at the time and could've leveraged it into something. But Jobs was against the perception of Apple products being fun, "toys" or for gaming.

    Maybe it was a proper Darwinian death.

  11. Socialism/Communism/Fascism on Is Daylight Saving Time Bad For You? · · Score: -1

    It's not one of those if a Republican "Bush" maintains it, or makes changes to it.

    The recent changes have had moot to negative savings from all the reports and analysis vs the "WMD" "major" projections and selling.

  12. Revenge of ARM on Pocket Wars and Cores · · Score: 2

    ARM derived from the ideas of MOS and WDC (the 6502 and descendents) to make a low-power, efficient processor without fancy overheads.

    Remember the rumors when the Apple II flirted with using ARM cpus toward the end of the line when Jobs was herding the company heavily toward Motorola and the 68K? Well the II line died with that, and so went any disruptive chances. Then strangely, it sorta came back again in the Newton, but Jobs killed that when he got the chance again while flirting with the PowerPC.

    Then suddenly, Jobs embraced the ARM the next time around in the iPod and then later the iPhone (one-upping Sony in CE), and things have been going swimmingly for them.

    Meanwhile, others picked up ARM for portable game devices, PDAs, and WinMob phones. It evolved slowly and not very well -- poor graphics drivers, poor OS/hardware implementations, hardware cycles focused on selling hardware, not the experience, etc.

    Then the Jobs and iPhone said, "only the best combination of ARM cpu and graphics hardware for us. No more cheaping out to hardware designers for years like you guys have been doing", and boom explodes the market.

    Companies are falling over themselves to make the best ARM hardware they can, although some are still missing the forest for the trees like Samsung. Others dumped the market because they thought it had no money like Intel's (formerly DEC's) Xscale(StrongARM) and ATI's Imageon graphics division (now Qualcomm's) and got caught with the pants down and what are now important toe-holds.

    Nvidia whom only abortively were in the market and missed a cycle with the Tegra and half of it with Tegra 2, but seems to be holding their own. Imagination as PowerVR was pushed out of the PC market by Nvidia and ATI but flips it and now dominates as the best and reference hardware for mobile graphics over "newcomers" Nvidia/ATI. Funny enough, ATI's Adreno (from the former Bitboys) got recycled by Qualcomm into something that still viable after a stretch of horrible MSM720x hardware. Apple knowing they need to one-up these old-school houses, got PA-Semi and Intrinsity, fabbed by Samsung to own their own supply line for this critical hardware.

    Ya this story just wonders what could've happened if Jobs wasn't so obstinate and denied using the ARM long ago.

  13. Re:Might not be a horrible mistake on Nokia Has a Billion Reasons To Love WP7 · · Score: 1

    2.3 really improves copy/paste with on-screen sliders. Still not intuitive like WM6 and down though.

  14. classic Cathedral vs Bazaar on Nokia and Open Source — a Trial By Fire · · Score: 1

    Release early, release often.

    Nokia forgot that and got stuck in a waterfall, cathedral model they kept razing/resetting when they had no time. As disruptive and time-wasting Agile is, Nokia could've used some of that.

  15. Re:Slashdoted ? on Nokia Shareholders Fight Back · · Score: 1

    Saw the site through Twitter before "died":

    https://twitter.com/NokiaPlanB

  16. Re:almost tempted to buy some shares on Nokia Shareholders Fight Back · · Score: 1

    Hey morAn, they're talking about Windows Mobile, as in pre-7, not Wimpy7s. Try again.

  17. Re:almost tempted to buy some shares on Nokia Shareholders Fight Back · · Score: 1

    How is HP surviving that partnership? Their printer and server divisions?

    There's plenty of histories about the rest, but HP seems the odd man out, so far.

  18. Re:MeeGo win on Intel Committed To MeeGo Despite Nokia Defection · · Score: 1

    Then get into Android. It's the only viable option at this point that gets close to your goals. The world isn't perfect so waiting for perfect is just wasting precious years off your life, and missing opportunities.

  19. Re:Nope, scroll down, not going to be ported to WP on Nokia Gives Some Hints On the Future of Qt · · Score: 2

    Qt IS tied to OpenGL. In fact, the design is centered around OpenGL ES and it's quoted many times in their docs and source.

    There's only THREE graphics systems, default (which is basically raster), raster (cpu-based) and OpenGL (1.x and 2.0). Widget system is either Qt custom, or Native. There's nothing in between, and they've gotten rid of the legacy rest.

    I've before dived into the 4.7 and 4.8 (HEAD) source and written a custom DirectDraw backend for WinMob 6.5 because there was no existing support for it. I've been very intimate with how the graphics system works.

    Of course the DD backend was pointless because it didn't solve the fact that Qt's footprint swallows 12-15MB of virtual (out of the precious little ~24MB for a WM process). Nor did it solve Qt's full-of-memory-fat cpu-based handing of graphics buffers, so I abandoned the project entirely.

    Qt is very tied to OpenGL because it's the ONLY graphics API that consistently exists on the majority of the platforms out there and what it's been ported to (Windows, Mac, embedded, Symbian, WinMob, etc).

  20. Re:Nope, scroll down, not going to be ported to WP on Nokia Gives Some Hints On the Future of Qt · · Score: 4, Interesting

    This is why you can't port Qt to .NET/Silverlight. This is not even pointing out the marshalling issues.

  21. Re:Nope, scroll down, not going to be ported to WP on Nokia Gives Some Hints On the Future of Qt · · Score: 1, Insightful

    How do you port something that entirely depends on access to the underlying native APIs to an environment whose whole purpose is to keep you away from the native API? As so far as not even have a native programming layer.

    Qt's rendering is almost centered around OpenGL and shaders. Porting to Direct* is going to a huge setback, and it's not even available on Wimpy7s either!

    That is already a measure of how immature Wimpy7s is.

  22. Re:How could this happen? on Egypt Goes Dark As Last ISP Pulls Plug · · Score: 1

    This is the Patriot Act with AT&T and others acting in collusion with the gov't, if it happens in the USA.

  23. Re:Genre very much alive on The Rise and Fall of Graphic Adventure Games · · Score: 1

    Agreed! I just finished Uncharted 2 and it's still like playing "King's Quest" at its core just MUCH more interactive now with modern graphics. This means all the previous Tomb Raider games should be included too.

    Just because it has more than one style of play in-game does not disqualify it as a graphic adventure.

    Prince of Persia too? Seriously, wtf is with the author!

  24. Re:Not too late! on Crunch Time For WebOS, BlackBerry · · Score: 1

    While, the drivers of the market are the unconservative, new, reads tech news, and has a large interest in apps.

    Why? Because they're the repeat buyers! They're the ones that keep coming back to buy the latest trend, evangelize and advise their more conservative and unconnected friends, and are the strange-attractors voting with their wallets.

    It's like the false argument that only the mainstream video game players matter, not the hardcore. Well again, the hardcore are the repeat buyers and drive the narrative and the news. The Wii may have been the mainstream attractor, but it's the hardcore on the 360 and the PS3 that's driving the 3rd party games.

  25. Re:Too Much Imagination Required? on Tron: Legacy — Too Much Imagination Required? · · Score: 1

    Wish I can mod you up.

    A lot of the "Ghost in the Shell"-style anthropomorphizing evident in the original Tron and further modernized in "South Park", basically a MMO/SecondLife type of world interaction, seems to be lost in this sequel.