No argument here, but in those kind of games you're limited as to what you can do. Tetris is not really "open-ended", you're going to be filing blocks until either you lose or just give up.
I'm not trying to say that either method of play is better than the other. I personally like to skate around in THPS4 just trying combos, not worrying about the goals, or drive around in GTA listening to the radio sometimes.
have an overall goal to accomplish. The only way to make a truely open-ended game is to remove that goal.
But how far removed can a goal be from a game before that game becomes "pointless"? Most people who lay down $50 want to know that there is going to be some resolution of conflict once they have played.
To me, I'd much prefer a game that's on rails and only lets me follow the path, so long as that path is well-made, to a game that offers freedom, but crumbles once I try to push and probe that freedom.
So you'd rather have a well made game than a badly made one. That should be obvious, not insightful.
The question is would you rather have a well made closed game, or a well made open-ended game. Which in itself is a poor question because it really doesn't matter. Certain games, like GTA or an RPG, lend themselves to being more open ended. Other games, platformers, etc., do not. There are plusses and minuses of both, and both rely on personal preference.
"(MS)...plans to release a redesigned Xbox, dubbed "Xbox 1.5", which will come in a significantly smaller case than the original model."
"It's not expected that any changes will be made to the internals of the system, however - this is, by all accounts, a purely cosmetic makeover."
Calling it Xbox 1.5 doesn't only not make sense from a silly pedantic POV (as in my parent comment), but it is also misleading for the Japanese consumer who may be lead to believe that this is a technically better version of the original Xbox. Xbox S, as you suggested, is a much better name.
Sitting in a theatre watching violent events take place on a screen is quite different than picking up a controller and commanding your on-screen persona to pick up a baseball bat and bludgeon a pedestrian to death in Grand Theft Auto. Hell, in most cases, you even get rewarded with cash in the game for doing this.
Sure, the downside to that is that the police start to chase you, but you have to kill more than a couple people first and yet still only have to drive a few blocks away for your warning level to dissapear - hence, no punishment.
You really should be on one side of this argument or the other. Saying "don't blame games, blame movies/music/etc." is a tad bit hypocritical.
P.S. If you honestly think of videogames as "one of the only sweetest things in this world", you might need to check your priorities. They are actually nothing more than a distraction from your real life.
"We will actually be providing some of the evidence next month to various industry analysts, respected press people and other industry leaders so that they don't have to take our word for it or wait until we show some of that evidence in court."
Until this happens, there really isn't too much of a story here. Wake me up in a month.
MS's Inside Pitch just came out and is Live compatible. Hearing a lot of mixed reviews about it tho, leaning towards the negative mostly because things like replays were taken out to speed up the online gameplay. Sounds like a rent-before-you-buy kind of title at best.
It should be on a sticker on the pump. (Is that a law?) IIRC, it's about 29.9 cents/gallon, tho I couldn't say I recall how much was state (MA) and what was federal.
The title doesn't explain what the article is about. "Sudden Death Experience"? What? Nor do the phrases "this evil monster" or "this brilliantly evil machine" in the text. What the hell is "Cedar Point"?
It's clear that you are excited, but next time, try to add a little bit of information to your post. The only reason I knew you were talking about a roller coaster was because michael mentioned it at the end.
Man, has quality taken a dive here. I think it would be a lot better if editors started actually editing instead of posting submissions as quotes. (And yes, I'm willing to take a karma hit to try to draw attention to and change things.)
That's exactly why I'm waiting for both the console price cut AND a definitive word on where this Live pricing is going before I get anywhere near the Xbox.
My brother already has one and lives a few towns over, would love to play him online, but can't go into it blind like that.
Has MS figured out what they're going to charge for Live once the first year is up? I'd like to think it'd be free with payments only going towards added content, but it's been a while since I've heard anything.
Some assurance on Live pricing and a $50 price drop on the system could certainly have an influence on me.
This is insightful? Don't like it? Don't play it and don't let your kids play it. The rest of us will make up our own minds. The game didn't sell millions of copies cuz people hate it you know.
Go figure that/. is the one place where a user named "ChaoticChaos" could be so stuck-up.
Now instead of replying, go ahead and mod me down.
No argument here, but in those kind of games you're limited as to what you can do. Tetris is not really "open-ended", you're going to be filing blocks until either you lose or just give up.
I'm not trying to say that either method of play is better than the other. I personally like to skate around in THPS4 just trying combos, not worrying about the goals, or drive around in GTA listening to the radio sometimes.
have an overall goal to accomplish. The only way to make a truely open-ended game is to remove that goal.
But how far removed can a goal be from a game before that game becomes "pointless"? Most people who lay down $50 want to know that there is going to be some resolution of conflict once they have played.
Again, it's all subjective.
To me, I'd much prefer a game that's on rails and only lets me follow the path, so long as that path is well-made, to a game that offers freedom, but crumbles once I try to push and probe that freedom.
So you'd rather have a well made game than a badly made one. That should be obvious, not insightful.
The question is would you rather have a well made closed game, or a well made open-ended game. Which in itself is a poor question because it really doesn't matter. Certain games, like GTA or an RPG, lend themselves to being more open ended. Other games, platformers, etc., do not. There are plusses and minuses of both, and both rely on personal preference.
Damn, that was one hell of a great game. I miss my SMS.
They can do a lot more than that.
is here.
Get a decent 5.1 receiver. Fans? What fans?
"(MS)...plans to release a redesigned Xbox, dubbed "Xbox 1.5", which will come in a significantly smaller case than the original model."
"It's not expected that any changes will be made to the internals of the system, however - this is, by all accounts, a purely cosmetic makeover."
Calling it Xbox 1.5 doesn't only not make sense from a silly pedantic POV (as in my parent comment), but it is also misleading for the Japanese consumer who may be lead to believe that this is a technically better version of the original Xbox. Xbox S, as you suggested, is a much better name.
So to release a smaller model, they're assigning it a bigger number. Sure, yeah, that makes sense.
I personally don't see any problem with my Xbox's size as is, but then again I don't really have a need to move it anywhere.
Germans are infamous for concealing things from plain view.
They're not anywhere near as interactive.
Sitting in a theatre watching violent events take place on a screen is quite different than picking up a controller and commanding your on-screen persona to pick up a baseball bat and bludgeon a pedestrian to death in Grand Theft Auto. Hell, in most cases, you even get rewarded with cash in the game for doing this.
Sure, the downside to that is that the police start to chase you, but you have to kill more than a couple people first and yet still only have to drive a few blocks away for your warning level to dissapear - hence, no punishment.
You really should be on one side of this argument or the other. Saying "don't blame games, blame movies/music/etc." is a tad bit hypocritical.
P.S. If you honestly think of videogames as "one of the only sweetest things in this world", you might need to check your priorities. They are actually nothing more than a distraction from your real life.
"We will actually be providing some of the evidence next month to various industry analysts, respected press people and other industry leaders so that they don't have to take our word for it or wait until we show some of that evidence in court."
Until this happens, there really isn't too much of a story here. Wake me up in a month.
MS's Inside Pitch just came out and is Live compatible. Hearing a lot of mixed reviews about it tho, leaning towards the negative mostly because things like replays were taken out to speed up the online gameplay. Sounds like a rent-before-you-buy kind of title at best.
It should be on a sticker on the pump. (Is that a law?) IIRC, it's about 29.9 cents/gallon, tho I couldn't say I recall how much was state (MA) and what was federal.
The title doesn't explain what the article is about. "Sudden Death Experience"? What? Nor do the phrases "this evil monster" or "this brilliantly evil machine" in the text. What the hell is "Cedar Point"?
It's clear that you are excited, but next time, try to add a little bit of information to your post. The only reason I knew you were talking about a roller coaster was because michael mentioned it at the end.
Man, has quality taken a dive here. I think it would be a lot better if editors started actually editing instead of posting submissions as quotes. (And yes, I'm willing to take a karma hit to try to draw attention to and change things.)
Read Slashdot at -1, free your mind.
;^)
More like:
Read Slashdot at -1 = no free time.
n/t
That's exactly why I'm waiting for both the console price cut AND a definitive word on where this Live pricing is going before I get anywhere near the Xbox.
My brother already has one and lives a few towns over, would love to play him online, but can't go into it blind like that.
Maybe, but this review on IGN says the game sucks anyways.
Has MS figured out what they're going to charge for Live once the first year is up? I'd like to think it'd be free with payments only going towards added content, but it's been a while since I've heard anything.
Some assurance on Live pricing and a $50 price drop on the system could certainly have an influence on me.
they were making a suggestion as to what to add to get more traffic.
This is progress?
/. is the one place where a user named "ChaoticChaos" could be so stuck-up.
This is insightful? Don't like it? Don't play it and don't let your kids play it. The rest of us will make up our own minds. The game didn't sell millions of copies cuz people hate it you know.
Go figure that
Now instead of replying, go ahead and mod me down.
It was a joke post. *sigh*
"Installation will also install the utility `nvidia-installer`, which may be later used to uninstall drivers, auto-download updated drivers, etc."
Sounds pretty nice!
Maybe when E17 comes out, Patrick will put it back in Slack so I can get my Eterm back.
:^(
I miss my Eterm...