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The 25 Dumbest Moments in Gaming

Gudlyf writes "GameSpy has a multi-part series this week titled The 25 Dumbest Moments in Gaming, highlighting some of the biggest debacles ever to plague our beloved pastime. While only the first part of the series is present, I can already think of a few that the list wouldn't be complete without. Anyone care to offer their own picks?" Predictions for the Top 5 also welcome, we'll run another story at the end of the week to see how people did.

129 comments

  1. Why not go for the easy one by HunterZero · · Score: 5, Funny

    Daikatana?

    --
    "They told me it was impossible. I replied with maniacal laughter." http://www.mydailyrant.com/
    1. Re:Why not go for the easy one by Gogo+Dodo · · Score: 1

      I'd say Daikatana is a close second to Duke Nukem Forever.

    2. Re:Why not go for the easy one by HunterZero · · Score: 1

      Yeah, except one exists, and the other is less real than the Easter Bunny.

      --
      "They told me it was impossible. I replied with maniacal laughter." http://www.mydailyrant.com/
    3. Re:Why not go for the easy one by Anonymous Coward · · Score: 0

      How about Linus playing [insert name] during the Transmeta unveiling oh so long ago?

    4. Re:Why not go for the easy one by Anonymous Coward · · Score: 0

      And even so, I'd rather play DNF.

  2. Wow by Taral · · Score: 2, Funny

    If those are 25-21, I'm afraid to think about what might be coming up...

    --
    Taral

    WARN_(accel)("msg null; should hang here to be win compatible\n");
    -- WINE source code

    1. Re:Wow by meringuoid · · Score: 3, Insightful
      The #1 bloody awful mistake in gaming history:

      Nintendo cancelling the SNES CD and leaving Sony holding a half-finished CD-ROM superconsole. Which they promptly decided to finish by themselves, and used to thoroughly brutalise everyone else and take over most of the console market.

      --
      Real Daleks don't climb stairs - they level the building.
    2. Re:Wow by xingix · · Score: 1

      Yes you are right. How Nintendo doublecrossed Sony by teaming up with Philips, then doublecrossed Philips to join back with Sony--- only to cancel that too.

      --

      Confucious says: Man who runs behind car gets exhausted.

      // jeku.com

  3. thats easy by ddd2k · · Score: 3, Interesting

    when they released starcraft and C&C for the console... what an atrocity that was... the horror... dragging units with a gamepad...

    1. Re:thats easy by Inda · · Score: 1

      No way dude. C&C on the playstation rocked. I bought a used Sony mouse for £10 and it did the job fine.

      Saying that though, I did buy a PC 6 months later because I knew games like C&C would be so much better.

      --
      This post contains benzene, nitrosamines, formaldehyde and hydrogen cyanide.
    2. Re:thats easy by Anonymous Coward · · Score: 0

      Yea man, I played C&C on my saturn with the pad for years. Suck my asshole!

    3. Re:thats easy by thumperward · · Score: 1

      Actually the N64 version of Starcraft is fantastic. Somehow they actually made the controls fairly useful. And more importantly, they let you select more than nine units at once, which actually makes the game *more* playable than the PC version on occasion.

      Now Theme Park on the Mega Drive is another story.

      - Chris

    4. Re:thats easy by Analog+Penguin · · Score: 1

      Nitpicky, but the PC version of Starcraft lets you select up to 12 units at once. Warcraft 2 was limited to nine, though.

    5. Re:thats easy by Scooter · · Score: 1

      hehe well, you can imagine the laughter on QIII forums all around the globe at the thought of people trying to play the game with a console controller when the Dreamcast version was released :)

      Especially funny was when someone finally assembled a map pak to allow PC users to play on Dreamcast servers. A very short and very bloody massacre ensued involving some fish and a barrel.

  4. #26 - Gamespy decides all gamers run 800x600 by wowbagger · · Score: 3, Insightful


    #26 - Gamespy decides that all gamers run their desktops at 800x600, and forces all their pages to be 800 pixels wide.

    Wowbagger - Yes, obviously gamers don't buy high-end video cards and monitors that can run at higher than 800x600. Gamers like to see lots of wasted space on their screens.
    </gamespy>

    Criticize the /. crew all you want for the way they have coded /., but at least /. will use the full width of your browser window, rather than

    forcing
    all your
    text into
    a few words
    per line
    because you are
    running high res
    and larger fonts
    so as to have
    a cleaner
    display.

    1. Re:#26 - Gamespy decides all gamers run 800x600 by Ruis · · Score: 5, Insightful

      I think it's meant to make the content look longer than it is so they can split it up into 50+ pages so that they can show more advertising.

    2. Re:#26 - Gamespy decides all gamers run 800x600 by buzzbomb · · Score: 1

      There are a shitload of pages out there that are just like that. Some of them are even constrained to a width of 640 and it's horrible.

      There are a lot of shitty webdesigners out there...

  5. Predictions... by Man+In+Black · · Score: 5, Interesting

    Some mention of the companies "Mystique" or "Playaround" must be in the top 5... these are the companies responsible for the X-rated Atari 2600 games, including Custer's Revenge, a game where you control Custer and rape an indian woman tied to a cactus. Why they even thought a game like this could work is beyond me... How can something even be erotic with such a low resolution?

    Although it's not as well known, Atari also made a video game called "I, Robot". In fact, it was the first game to use 3D filled polygons I believe. Unfortunately, the game wasn't accepted very well, and people couldn't figure it out I guess. So, out of the 1,000 machines they made, only 500 even sold. The rest were sitting in a warehouse. In order to get rid of them, Atari sent them to Japan... but none of the machines ever got there, as the crew of the ship were given orders to push the machines overboard on the way! I believe the point was to make sure that stockholders didn't see warehouses of unsold machines. In any case, this deserves at least a part in this list.

    And I didn't think the US Saturn pads were that bad... in fact, I like them better than Japanese ones. But then, my favorite controller ever was the enormous Jaguar controller, so what do I know?

    --
    -"One machine can do the work of fifty ordinary men. No machine can do the work of one extraordinary man." -EH
    1. Re:Predictions... by kazad · · Score: 2, Informative
      You liked the Jaguar controller? =)

      It looks and feels like a TV remote control. Ugh.

    2. Re:Predictions... by atholbrose · · Score: 1

      I loved "I, Robot". I used to play it all the time. Hell, I used to put quarters in it to play with the 3D painting mode.

      I miss the arcade.

    3. Re:Predictions... by jokell82 · · Score: 1
      Although the controller looked terrible, it actually felt great. It was contoured on the bottom, and at least my hands fit it perfectly (I believe I was in 6th or 7th grade at the time).

      I never owned a Jaguar, but I used to go over to a buddy's house to play Alien Vs. Predator all the time, still one of my all time favorite console games.

      --
      I dunno who it is
      but it prolly is fhqwhgads.
    4. Re:Predictions... by Man+In+Black · · Score: 1

      I don't get what people had against it... it fit in my hands well, and had lots of buttons to spare. People made fun of the keypad on it, but why? The buttons came in very handy in games like Doom for switching weapons. Besides, it not like you were constantly using it.

      I guess my hands are larger than most peoples though, I don't imagine the controller fits into smaller hands as well (Meanwhile I'm getting carpal tunnel from trying to play my GBA...)

      --
      -"One machine can do the work of fifty ordinary men. No machine can do the work of one extraordinary man." -EH
    5. Re:Predictions... by SheepHead · · Score: 2, Interesting
      I believe you can get your I, Robot fix in MAME, for those of you who are wondering how weird it really is. Stylish, for the time.

      some info, screenshot, and history of I, Robot at mame.dk

      --
      7d9e63e9501751ff4bf9307989d5623d *SheepHead
    6. Re:Predictions... by davidhan · · Score: 1

      I do agree with one of the GS editors that said the Genesis 6-button pad was the best Sega pad. The older 3-button pad felt mushy and heavy in comparison. And the Saturn pads felt cheap to me after being used to the Genesis 6-button pad.

    7. Re:Predictions... by Carnivorous+Carrot · · Score: 1

      > Although it's not as well known, Atari also
      > made a video game called "I,
      > Robot"....Unfortunately, the game wasn't
      > accepted very well, and people couldn't figure
      > it out I guess. So, out of the 1,000 machines
      > they made, only 500 even sold. The rest were
      > sitting in a warehouse. In order to get rid of
      > them, Atari sent them to Japan... but none of
      > the machines ever got there, as the crew of the
      > ship were given orders to push the machines
      > overboard on the way!

      Sounds like the beginnings of a plot for a Star Trek episode!

      "Then, in the 24th century, a borg head searching for parts stumbled across these machines, and..."

      --
      "Has [being a kidnapped teenage girl, raped repeatedly for months] changed you?" - Katie Couric to Elizabeth Smart
    8. Re:Predictions... by Anonymous Coward · · Score: 0

      But then, my favorite controller ever was the enormous Jaguar controller, so what do I know?

      You like enormous controllers?

      I have a few billion unsold consoles you might be interested in!

      - Bill Gates

  6. Gamespy? Puh-lease ... by reaper20 · · Score: 0, Troll

    #1 Gamespy pretends to be a Gamer's site.

    But OMG OMG We're making fun of Romero!!!! Gee, you think they'll bring up DNF?

  7. SCO by Ryan+Stortz · · Score: 0, Offtopic

    It's kinda ongoing, but I nominated SCO. :)

    --
    Bugs are just features that have been fixed.
  8. Some that come to mind: by LordOfYourPants · · Score: 5, Interesting

    Not in any order, but these ones cames to mind quickly...

    1) Intellivision II coming out and being non-backwards compatible with some of its own library in an effort to break Coleco's Intellivision releases.

    2) John Romero's magazine ad that ran pre-Daikatana that said "John Romero's going to make you his bitch." (I can't find the image, but I know it's kicking around somewhere on the net)

    3) Sega's "blast processing" commercial in which they claim Sonic the Hedgehog's fast scrolling is due to some neat-o feature in the Genesis' processor which the SNES lacks.

    4) Making a movie that's basically one huge commercial for the NES, the Power Glove, and Super Mario 3 (shamelessly savvy moment?).

    Those are about all that come to mind...

    1. Re:Some that come to mind: by stefanlasiewski · · Score: 1

      2) John Romero's magazine ad that ran pre-Daikatana that said "John Romero's going to make you his bitch." (I can't find the image, but I know it's kicking around somewhere on the net)

      Ha ha. And like most men who say "I'll make you my bitch", Romero just goes to show that he's another whiny man with a big ego.

      Grow up Romero.

      --
      "Can of worms? The can is open... the worms are everywhere."
    2. Re:Some that come to mind: by bobbozzo · · Score: 1
      Sega's "blast processing" commercial in which they claim Sonic the Hedgehog's fast scrolling is due to some neat-o feature in the Genesis' processor which the SNES lacks.

      IIRC, the claim was Sonic's rotation (spinning) was only possible on that processor/platform, but since it was only a sprite, that doesn't make much sense now that I think about it. Still, I think that was what the commercial emphasized.

      --
      Nothing to see here; Move along.
  9. John Romero will make me his WHAT? by ehushagen · · Score: 1
    I don't know about Top 5, but Romero's ad campaign for Daikatana has got to be in there somewhere. I don't mean to slag on Daikatana just because it's Daikatana, but please, saying that I'll be Romero's bitch? Come on!

    Even if Half-Life, which many contend to be one of the best FPS's out there, had used this slogan, I wouldn't have bought it out of principle!

    1. Re:John Romero will make me his WHAT? by Anonymous Coward · · Score: 0

      Really, that's the only reason I bought the game. In fact, I try to use the phrase "make [him, her, you] my bitch" at least once a day.

  10. I know it won't make the list, but by Dachannien · · Score: 3, Interesting

    ...I'd like to see Sierra's decision to can the Babylon 5 game on the list. Then, I'd like to see, at the next "worst" position, Sierra's decision not to sell the completed portions of the game property to the developers (whom Sierra had earlier also canned) who were trying to pick up the game and finish it. Now it's all gathering dust, and the idea is being left up to the mod community and a few guys in Russia who have been working on a standalone game for some time now.

  11. Re:Not as much gaming as gaming fandom. by JadedFAQer · · Score: 2, Informative

    Yeah, GameFAQs going down the toilet is a pretty big thing. But I don't think anyone can top the failure of the "Virtual Boy". Except myself, perhaps.

  12. two words: by n0wak · · Score: 3, Insightful

    Virtual Boy

    Other possibilities: Daikatana, 3D0 (the system, the company, the Army Men...ugh), BMX XXX, maybe some of Acclaim's advertising practices (though not likely), and Final Fantasy: The Spirits Within (though technically not a game, it's massive failure certainly had repercussions for Squaresoft).

    1. Re:two words: by LordLucless · · Score: 1

      Final Fantasy: The Spirits Within, was also briefly mentioned in the article. I find all the bashing of it a little disapointing; yes it sucked, but I think Square had the right idea. If only they'd put half as much effort into scripting their movie as they did scripting their games, it would have been awesome.

      I'd really like to see a well-developed Square movie. Unfortunately, now, I doubt it'll ever happen.

      --
      Just because you're paranoid doesn't mean there isn't an invisible demon about to eat your face
    2. Re:two words: by robbway · · Score: 1

      Final Flight of the Osiris on the Animatrix was done by the Square animation team. How, I don't know. I'm assuming their dismantling was a reallocation of resources to the highest bidder. The animation in Final Fantasy and Final Flight is awesome. There's still hope for a well-developed Square movie.

    3. Re:two words: by cicatrix1 · · Score: 1

      I didn't think it was that bad at all. I have it on DVD =/

      --

      I know more than you drink.
    4. Re:two words: by LordLucless · · Score: 1

      I don't think Square will sink much money, or many resources, into another movie project after the first.

      --
      Just because you're paranoid doesn't mean there isn't an invisible demon about to eat your face
    5. Re:two words: by LordLucless · · Score: 1

      So do I :)

      And the animation was top rate.

      But the dialogue was nothing special, the plot mediocre, and, most importantly for me, the characters just didn't grab you the way they do in Square's games.

      --
      Just because you're paranoid doesn't mean there isn't an invisible demon about to eat your face
    6. Re:two words: by WapoStyle · · Score: 1

      Hey now, I really loved the Virtual Boy....I think I was one of the 3% of people that could play it without my eyes hurting though. Mario Clash is one of the best games Nintendo ever put out.

    7. Re:two words: by robbway · · Score: 1

      According to this article, Final Flight was Square's final feature anyway. It says they dismantled Square USA shortly thereafter. I guess that's an alliterative triple play: Final Fantasy, Final Flight, final feature.

    8. Re:two words: by Moonshadow · · Score: 1

      If there's one thing I've learned about Square, it's that when they say "Final" they mean "Not Final". ;)

      The Final Fantasy series is up to what, 11 or 12 now?

    9. Re:two words: by PainKilleR-CE · · Score: 1

      But the dialogue was nothing special, the plot mediocre, and, most importantly for me, the characters just didn't grab you the way they do in Square's games.

      I think it's the difference between a game and a movie. In the games, you get wrapped up in the plot and the characters because you're interacting with them (even in something that tends to be fairly linear like most FF games). The movie plays out like it was written by the same people that write the FF games' storylines, but no one cares because they have no time and interaction invested in the movie, and you can't affect the outcome.

      --
      -PainKilleR-[CE]
  13. ET not in top 5? by Kris_J · · Score: 3, Interesting
    I'm surprised that 2600 ET has popped up so soon. I would have thought that to be in the top 3. My other suggestions for the list are:
    • Releasing the Saturn in Japan at the same time as the 32X in the US.
    • Not backlighting the first GBA.
    • The CD32's cheap-arse construction.
    • The Xbox.
    • The N-Gage.
    • Selling the Amiga to Commodore.
    • Selling the Lynx to Atari.
    • Every time a marketing drone opens their mouth to announce a release date for a game not yet finished.
    1. Re:ET not in top 5? by RaboKrabekian · · Score: 2, Flamebait

      Please, elaborite on why the XBox is one of the 25 biggest mistakes ever in gaming? I have an xbox and happen to love it. It's a great do-everything entertainment unit once it's been modded. Being able to stream media off my PC and in to my living room with zero hassle is fantastic. Near perfect emulator support is also great. I'd contemplated building a small PC to do all of this, but the xbox does it for about half the price.

      Plus it plays xbox games.

      So tell me again, why is it such a huge mistake? Oh, it's made by Microsoft, and you hate everything Microsoft?

      Stupid.

      --
      "Moderate drinking can help prevent amputated limbs" -- Abigail Zuger, NYTimes, 12/31/02
    2. Re:ET not in top 5? by Kris_J · · Score: 0, Interesting
      If the Xbox had been released by anyone else it would be dead by now. Only Microsoft's massive reserves of cash keep it alive. The 32X is a nice peice of hardware too, but it was a mistake in that it annoyed developers and to some extent users.

      I don't have everything Microsoft -- I've just ordered their overpriced Bluetooth keyboard an mouse. I prefer using Windows XP to Linux. But I still think that Microsoft don't have a clue what they're doing with the Xbox. Mind you, they only make a profit with Windows and Office...

    3. Re:ET not in top 5? by Ondo · · Score: 1

      Not backlighting the first GBA.

      Just being widely maligned by gamers isn't enough to make it stupid. It has to actually fail in the marketplace.

    4. Re:ET not in top 5? by Kris_J · · Score: 4, Interesting
      Bad form, replying to my own post, sorry.

      Can someone unmoderate the +1 for the post above -- it isn't that interesting and it doesn't even answer the question it was supposed to. Here's why I believe the X-Box was/is a mistake: It's unimaginative and overpriced. Its promise of easy development because of its PC architecture and directX stuff will in fact be a problem as current PC performance pulls away from the Xbox. No doubt development houses are already finding that a project they're working on for the PC has problems running without major compromises on the Xbox. The same, of course, is true for any console but if you've brought developers in based on low porting costs it's a problem -- one that will only get worse. Sega thought that dual-processors in the 32X, or was it the Saturn, would be a good thing, but they were considered too difficult to develop for. Image what people developing for the latest DirectX 9 stuff are going to think about the amount of time it will take to scale detail back enough to play on the Xbox. And you can't just announce an upgrade for a console and start making games that require it straight away. Most of the current owners will not upgrade, therefore most of the developers won't write for the expansion. Chicken and egg.

      Microsoft are having a real problem getting the production costs down. The machine is too complicated. Sure, the hard drive will drop in price, but everything else is custom, yet farmed out to other companies. Who's going to put the time into reducing production costs?

      Based on the initial price to market, if it wasn't for Microsoft's pig-headedness, the Xbox would have already gone away. Meanwhile, no doubt people are enjoying it around the world, but I'll bet there are already people high up in Microsoft questioning the decision to produce the Xbox. Really they aren't a games company and they don't know what to do with games. Games Business isn't just another flavour of business. No matter how many successful games companies you swallow, making a good, popular, game is part art.

      Most companies in the games game have learnt a bit from the past, but only to the point where failures are in slow motion.

    5. Re:ET not in top 5? by Kris_J · · Score: 1

      Nintendo had/has a stranglehold on the portable gaming market. The GBA was always going to be successful, but the number of people I know who held off for a [back/front]lit GBA is quite high, given the number of people interested in the device itself. There are degrees of success, and while Nintendo probably didn't hurt too bad from the reduced sales, the takeup of the GBAsp (10 a minute, world wide, since release) indicates that they got the GBA right on their second go, not their first.

    6. Re:ET not in top 5? by nathanh · · Score: 2, Interesting
      Please, elaborite on why the XBox is one of the 25 biggest mistakes ever in gaming?

      Because it's not making a profit. No, sorry, simple as that, you can't argue. Games consoles are supposed to make a profit. The Xbox makes a huge loss for Microsoft. That's a mistake. In fact it would be a fatal mistake for almost any company except for Microsoft.

      Now we could argue all the little details. I think the original Xbox controller was shit. I think the original games lineup was worse; how many fucking snowboarding games did they have? The console itself is so big it could easily be mistaken for a moon of Jupiter.

      But those are just details and Microsoft has been correcting them. The new Xbox pack has a decent controller. The video and audio on the Xbox is far and away the best of the 3 consoles. The hard drive is a great idea even if it does cost more. The games lineup is now pretty damn decent.

      But the profit; that's a showstopper. There's no point in having a brilliant product that loses money hand over fist. Microsoft fucked up. Nobody can dispute that.

    7. Re:ET not in top 5? by RzUpAnmsCwrds · · Score: 2, Insightful

      No, the XBox was not a blunder. Yes, it's too expensive to produce, but that's its only fault. It has the best graphics and sound and networking and features of any console out there.

      "The machine is too complicated."
      Not really. It's basically an NVIDIA IGP+MCP-T (except it uses a PIII instead of an Athlon). It's certainly not as complex as the original PS2 design (the later PS2 designs have been vastly simplified).

      "Meanwhile, no doubt people are enjoying it around the world, but I'll bet there are already people high up in Microsoft questioning the decision to produce the Xbox"

      No, they aren't. Microsoft didn't question the decision to start their Server division or their Windows CE division. Both lost money for several years before they became profitable. Microsoft is amazing (or at least anticompeditive) in how they will stick with a money-losing proposition for years until it pans out. Just wait, XBox will be rolling in the dough some day.

      "No matter how many successful games companies you swallow, making a good, popular, game is part art."

      Yes, and that's why 3rd party support is so essential for the XBox. Fortunately, the XBox is a developer magnet. The thing runs Windows and DirectX, so programmers can develop a PC title and an XBox title simultaneously, sharing programmers and code. This essentially makes the XBox "free" to develop for.

      "doubt development houses are already finding that a project they're working on for the PC has problems running without major compromises on the Xbox."

      Nope. The XBox is a GeForce3-class system. Remember that PC developers MUST develop for the hardware that is available - this usually does not mean Radeon 9800s or GeForce FX 5900s. Most PC games are designed to run, at least decently, on "Intel Extreme AGP Graphics". Even UT2003 runs on "Intel Extreme AGP Graphics" at 60fps, albeit at 640x480 with all the nice effects turned off. id has stated that their development target is the GeForce 3 - exactly what the XBox has (OK, the XBox is UMA, but it's not all that different)

      "It's unimaginative and overpriced"

      The XBox is extremely imaginative. It's a console built around a standard platform - the PC. Microsoft could probably start putting Athlons in the XBox and no one would know. They could switch the GPU for a GeForce4 Ti. When the XBox 2 comes out, compatibility won't be a problem - the old code will run just fine, but with better framerates. Developers will have no trouble adapting to the new hardware, either - it will be just like developing for the old hardware. Developers could even write games that scale-back their graphics to run on the XBox 1 but load on the eye-candy to run on the XBox 2. The XBox offers real tangable benefits to develoeprs.

      For consumers, it costs the same as a PS2. Microsoft is the one eating the cost today, and with every enhancement (the XBox has been through 4 hardware revisions) they make the console cheaper to produce.

      Also, the XBox runs at much lower resolutions than a PC.

      I'm getting tired. It's 3:30 AM. Good Night.

    8. Re:ET not in top 5? by Anonymous Coward · · Score: 0

      pwnd

    9. Re:ET not in top 5? by Artemis+P.+Fonswick · · Score: 1

      Games consoles are supposed to make a profit.
      That's the first time I've ever heard that. Usually a console has to sold at a loss to the company just so they would have a big enough userbase to make money on the software.

      --


      Kudos to you, my good man.
    10. Re:ET not in top 5? by (trb001) · · Score: 1

      Not backlighting the first GBA

      You're kidding, right? Nintendo sold a boat load of GBAs when it was first released, touted so highly because of all the new cool games and the backwards compatibility. Now they're selling a boatload of GBA:SPs...so they've essentially doubled (well, not quite) their sales by releasing two different handhelds.

      I liken it to LOTR selling that first edition DVD that had 2 discs, then coming out with the behemoth 5 disc set a few months later. Half my buddies bought both, friggin morons.

      --trb

    11. Re:ET not in top 5? by nathanh · · Score: 2, Interesting
      Games consoles are supposed to make a profit.
      That's the first time I've ever heard that. Usually a console has to sold at a loss to the company just so they would have a big enough userbase to make money on the software.

      First thing when the revolution comes, shoot all the pedants. Don't be so damn literal. You could naturally assume that I meant profit from the whole franchise not just the bit of plastic that plugs into the TV. The "console as a loss leader" strategy isn't news to anybody on /.. Microsoft hasn't turned a profit despite having reasonable success in marketshare. Even Nintendo has turned a profit and apparently the Cube was also a loss leader.

    12. Re:ET not in top 5? by Anonymous Coward · · Score: 0

      >Plus it plays xbox games.

      wrong. that should be "plus it plays the xbox game". halo, that is.

      that's the problem. it's not really a gaming machine. it's a damn home entertainment dish washer chicken feeder tea table noise making cd tray expelling piece of PC hardware. it's for wannabe gamers who think they're tough if they have a greenish x in their livingroom. in short, it sucks.

    13. Re:ET not in top 5? by thumperward · · Score: 1

      Oh right. In that case the Saturn and Xbox's crappy huge control pads are bonus points then?

      Just because something is so retarded that people will actually pay good money to fix it (buy an Afterburner or a new pad) doesn't make it a good idea.

      Factory Panic on the Game Gear didn't have a save feature and took longer to complete than you could run it without the adapter in. Grrrrrreat thinking.

      - Chris

    14. Re:ET not in top 5? by Ondo · · Score: 1

      here are degrees of success, and while Nintendo probably didn't hurt too bad from the reduced sales, the takeup of the GBAsp (10 a minute, world wide, since release) indicates that they got the GBA right on their second go, not their first.

      The GBA SP has sold over 1 million in 10 weeks. The original GBA sold 5 million from June 18th, 2001 to March 14th 2002, less than 40 weeks. A higher rate, for far longer. The GBA SP is a success, but the GBA is the biggest success in console history.

      --
      Peter Hatch

    15. Re:ET not in top 5? by CheeseMonkey · · Score: 2, Insightful

      What's the point here?

      "unimaginative and overpriced"? The system has better hardware than its competitors, period. More memory, more processing power, (in some ways) a better graphics system. Of course it's going to cost more- and, at this point, it's not all that much more expensive. And "unimaginative"? What, exactly, is that supposed to mean? It's a piece of hardware. It does its job, with more built-in features (HD, network support, etc) than any of the other consoles. So... how is that unimaginative?

      Your 32X alegory is just plain stupid. The problems developers had with the 32X are MUCH more similar to problems developers are currently having with the PS2- it's _nothing_ like the XBox. Microsoft wasn't trying to make a platform that would keep up with PC architecture, nor were they even claiming its as easy to develop on as a PC. But it is a SOLID FACT that the XBox is MUCH easier to develop on than the GC and (particularly) the PS2.

      I know that some of us prefer more "hardcore" programming, but is it really a better idea to develop on a system with no OS or API (save a handful of poorly documented libraries), or one that has a subset of an already well-known and fairly established API? Again, what's the problem here?

      Yes, the XBox is expensive to produce. Why else do you think people like this parent's poster realized its much cheaper to turn an XBox into a media center than to build one yourself? There's high-quality, expensive hardware in there. This was not a mistake, it was a design/marketing decision. Yes, it is one that would only work with Microsoft- because they have pockets deep enough to take the intial money hit that comes with selling something at a loss (or near to it).

      Anyway, I'm not an XBox fanboy- I don't even really like it, to be honest. I own a PS2 and a GC, but no XBox. But, whether or not I like the platform, it still frustrates me when people who don't really know what they're talking about bash it because it's a Microsoft product. It has its flaws, but if it were being produced by any other company, you'd be touting it as the underappreciated dark horse that could really shine if only some developers took advantage of it. And, furthermore, if it were some sort of open source gaming platform shat out of Linus Torvalis' butt, you'd probably be sleeping with it at night!

      If you have some mysterious and valid complaint with this unit that warrants it being one of the "Top 10 disasters in video game history", I'd bloody well love to hear it.

      --
      Nothing to see here.
    16. Re:ET not in top 5? by Kris_J · · Score: 1

      Good points, but I stick by my list. Time will tell.

    17. Re:ET not in top 5? by Mupp252 · · Score: 1

      Because it's not making a profit. No, sorry, simple as that, you can't argue. Games consoles are supposed to make a profit. The Xbox makes a huge loss for Microsoft. That's a mistake. In fact it would be a fatal mistake for almost any company except for Microsoft.

      Do you have any documentation to back this up? It's true that Microsoft took somewhere close to a $150 blow to the face when it launched it's console but that's the past. You really think Microsoft would just drop the cost of their system if they were still losing that amount of money? Of course not. How much was a 10 gig hard drive and a Nvidia GeForce 3 card back when the Xbox was launched? Now compare that to the prices now. Like all electronic hardware the price drops. This means it now costs less money to buy these parts, hence, less of a loss for producing the console. I'd almost bet Microsoft isn't losing money anymore on selling the system. Which brings me back to my original question. Do you have any documentation backing this up?

      Microsoft didn't "fuck up" as you mentioned. They prepared for the future. That's why it's not a good idea for unknown companies like Idreama with shaky financial backings to enter the console market. You have to be able to blow away the competition from start to finish. If the Xbox was sold at no loss when it was launched chances are it would've lacked the performance of other competing consoles. That would then make gamers less apt to playing it and more likely to reject the Xbox.

    18. Re:ET not in top 5? by nathanh · · Score: 1
      Do you have any documentation to back this up?

      Are you lazy? Do you expect everybody else to do your research for you.

      Here's a start but you find the next one yourself. I suggest reading the SEC.

      Choice quote regarding the Xbox division: "This loss is by far the largest of Microsoft's unprofitable divisions."

  14. n-gage? by fatboyslack · · Score: 1

    Whats wrong with the n-gage? I'm not being critical, but I was contemplating getting one when the come out here in Oz in a few months. I need a new phone, and I thought it'd be cool. So what am I missing? I have to know!
    Also, I love my x-box.
    And no, I'm not some nuff-nut gaming retard. I've been playing games at least once a week since 1990. Hmmm 13 years, and what do I have to show for it?

    --
    Everyone thinks of changing the world, but no one thinks of changing himself. -- Leo Tolstoy
    1. Re:n-gage? by Kris_J · · Score: 1
      Penny Arcade quote:
      Kiko and I hit this booth early as we were both interested to check out Nokiaâ(TM)s new handheld. Immediately upon picking one up, we each made a face like we tasted bile. It just feels terrible in your hands. The buttons are placed too close together and there are too many of them. I didnâ(TM)t know which of the hojillion buttons I had to push just to start the game. Once Tony Hawk started I made another face. The screen is super washed out and itâ(TM)s oriented in a really strange way. We both put them down after only a few minutes and left the booth in a hurry to go wash our hands. That night Pork and Tycho told us they really enjoyed their experience with the handheld so Kiko and I made it a point to go back the next day and give it another try. After our second encounter with the foul beasts we were still unimpressed. As a game system it fails because of its awkward design and poor screen. I mean you have to turn your phone off and remove the battery in order to change the game. That is stupid. The buttons while good for a phone suck for a handheld. They are placed way to close together and you end up hitting multiple buttons far too often. The pad felt cheap and the screen looked really washed out. It fails as a phone because of its odd size and shape. It just isnâ(TM)t comfortable. When Tycho told me it was going to cost $300 I actually laughed out loud. I almost feel bad for Nokia. The N-Gage is going to fail miserably. They may sell a few to cell phone customers who like the gimmick of playing games on their phone but they will never be able to sell it to actual gamers. They have also taken a page out of Blockbusters book and decided to insult me with their advertising.
    2. Re:n-gage? by fatboyslack · · Score: 1

      Thanks man, I am now 'informed'.

      --
      Everyone thinks of changing the world, but no one thinks of changing himself. -- Leo Tolstoy
  15. Because it can't be said enough... by bluemeep · · Score: 0, Redundant

    Daikatana, Daikatana, Daikatana!

  16. Re:Not as much gaming as gaming fandom. by Alizarin+Erythrosin · · Score: 2, Informative

    Granted, you can get an adapter for the SP that has a headphone jack on it, but rumor is (I haven't seen the adapter yet) you can't run it offa the power brick at the same time.

    --
    There are only 10 kinds of people in this world... those who understand binary and those who don't
  17. Re:Not as much gaming as gaming fandom. by Babbster · · Score: 2, Informative
    As far as I can tell, none of Gamespy's content (apart from some of the downloads at File Planet) requires any payment at all. Furthermore, I know it can seem "cool" these days to predict bad things with no evidence, but CJayC (the guru of GameFAQs) stated quite plainly and directly that everything that's free now will stay free:

    "GameFAQs will still be free.
    We're not cutting off any part of the site and making you pay for any of it. From the FAQs to the Message Boards, everything you see today for no charge on the site will be free tomorrow. While we may someday introduce new features that require payment, nothing you see today is going to be turned into a premium service."

    There's nothing wrong with turning off cynicism for a minute or two so that you can simply accept statements at face value until proven to be lies. Wait to get cynical again if and when GameFAQs starts charging you to look at the FAQs - you might even be a happier person in the meantime.

  18. Ultime Online: Beta - Lord Britich is killed.... by malakai · · Score: 4, Funny

    on-line, in public, after taunting a crowd "you can't kill me". The online character of lord british was actively being played by Richard Gariott.

    Classic moment in online history. I remeber the kid who used the fire-scroll on him to that day "Rainz". Lord British (Richard Garriott), Blackthorn (Starr Long), and a few others were on a balcony as LB gave a 'speech' for the end of beta. Next thing you know, the balcony is incased in a fire 'field'. Then LB taunts that fire doesn't hurt him (""nice try..."). 2s later his corpse is on the ground.

    Someone responds to LB's death by summoning 4 powerfull deamons, who slaughter the innocent crowd.

    A developer had made a mistake and not flipped his invlunerability flag (Developer name: "Grimli" what ever happened to that kid).

    Ahh the good old days.

    Rainz was banned for it, but it was the end of Beta.

    google for "Rainz" "Lord British" for pictures.
    -malakai

  19. XBOX is #16 by bmnc · · Score: 1, Funny

    WOW! I can't believe the XBOX is #16. But then again, I guess they've got to make room for the rest of M$s blunders. =) You asked for predictions: Enter the matrix has to be in the top ten due to the popularity of the film and that fact its recent.

    1. Re:XBOX is #16 by CheeseMonkey · · Score: 1

      Um, it's not. The original controller is, though. Yay reading!

      --
      Nothing to see here.
  20. #27 - Gamespy Arcade #28 - FilePlanet by Micro$will · · Score: 2, Insightful


    #27 - Gamespy Arcade

    Micro$will - Yes, all of those who bought a lifetime subscription to GameSpy3D now have to fork out $5 a month for all the new crap, like Roger Wilco and GameSpy Arcade. Joy!

    #28 - FilePlanet
    And for those of you that like to keep their games up to date (I.E. actually play them online) get the extra special benefit of shelling out more cash for access to FilePlanet! Don't bother trying to access id's ftp site, they're always full, just like our "free" 25 user ftp sites.

    Thankfully, most games these days come with built in game browsers, and as for patches and maps, there's Google.

  21. Oooh, a funny one by isorox · · Score: 4, Interesting

    Nintendo's Japanese office received a telex from MCA Universal stating that the company had 48 hours to hand all profits earned from Donkey Kong over to MCA and destroy all unsold Donkey Kong inventory. The reason? MCA alleged that Donkey Kong infringed on Universal Studios' "King Kong" copyright.

    Unfortunately for MCA, Nintendo had a very good reason for refraining from a settlement: It had discovered that MCA did not own the "King Kong" copyright! Even more shockingly, in a previous lawsuit MCA Universal had actually gone to pains to prove that the "King Kong" property was public domain!

    1. Re:Oooh, a funny one by Kizzle · · Score: 3, Funny

      Is it just me or did this guy get modded up for COPYING A FEW LINES FROM THE ARTICLE??

    2. Re:Oooh, a funny one by Anonymous Coward · · Score: 0

      Yup, but remember that most people dont read the articles - especially with that many pages of adverts!

      Blame the mods anyway, they're the dumb asses

    3. Re:Oooh, a funny one by Vanieter · · Score: 1

      That sounds like SCO. "All your JFS are belong to me"

  22. BMX XXX by Alizarin+Erythrosin · · Score: 3, Interesting

    It's at #17. So I figured I'd post the obligitory Penny Arcade reference to BMX XXX

    Even my friend Jon, who's a pr0n fiend, said he would never think about buying that game.

    --
    There are only 10 kinds of people in this world... those who understand binary and those who don't
  23. Let's see... by anon*127.0.0.1 · · Score: 1

    Yeah, Daikatana has to be wayyyyy up there. I don't know if the PC Jr qualifies, but if it does it'll be on the list.

    What else.. Dwango was a so-so idea at a bad time. The whole Battlecruiser 3000AD (or whatever it's called) debacle. The Sims online? And Sierra released a game back in the early 90's that was so buggy that nobody could get it to run. Some space exploration simulation thingy... I've undoubtedly exorcised the title from my memory.

    --
    I am NOT a man!
    I am a free number!
    1. Re:Let's see... by BathTub · · Score: 1

      Outpost?

    2. Re:Let's see... by Anonymous Coward · · Score: 0

      Outpost is the name of the Sierra game.

      I bought the strategy guide for the game. What a waste.

    3. Re:Let's see... by x311 · · Score: 1

      Outpost is definitely the game you're thinking of. I couldn't get the damn game to work for crap and then when they finally patched it, it turned out that the gameplay blew horribly as well. Outpost 2 actually wasn't that bad, however, so I think that goes to show that Sierra learned a little bit from the crappiness of the first one.

    4. Re:Let's see... by great+throwdini · · Score: 1
      Outpost is the name of the Sierra game. I bought the strategy guide for the game. What a waste.

      Feh. I purchased not only the strategy guide but a SCSI card and an external CDROM drive, too, just to play the game. That was the last game title I ever purchased without reading multiple reviews.

      There aren't enough foul words to describe the gameplay of Outpost. Or the folly of my youth in having to have it.

  24. Unforgettable.... by Kynde · · Score: 3, Funny

    With nethack one stumbles onto some really surprising situations, but this one remains unforgettable.

    Several years back, when I hadn't ascended any of my characters, I had a really really good game going on, the kind of game you though might take you all the way. Multiple Amulets of Life saving paving the way. Accidental step into a polymorph trap had caused that I wasn't waring my helmet. Met a mind flayer that started eating my brain.
    I didn't realize I didn't have my helmet on and my intelligence startted dropping rapidly. Didn't know exactly what that was about, I figured some "restore ability" and that's it and thought "fsck it, here, take some". Intelligence dropped to 2 or 3 and then...

    "You die of brainlessness. But wait. --more--"

    (I knew I had several amulets of life savings, so no worries)

    "Your medallion begins to glow. Your life has been saved. --more--"

    (but little did I know...)

    "You still have do brain. You die."

    "Do you want your possessions identified y/n ?"

    I can't begin to describe my astonishment there...

    --
    1 Earth is warming, 2 It's us, 3 it's royally bad, 4 we need to take action NOW
    1. Re:Unforgettable.... by Zathrus · · Score: 1

      Part of Nethack is knowing what battles to fight... and how the hell to get genocides to wipe out mind flayers.

      Hate the bastards. Especially since they make you forget things you've identified.

    2. Re:Unforgettable.... by Kynde · · Score: 1

      Exactly, I've ascended few times since and knowing how the end game goes, it's pretty crucial not the let the bastards such you even once.

      Not only items, but also whole levels. I remember the first time I fought my way up from the depths with the AoY. Two thirds of the normal dungeon levels had to be rediscovered, which is, shall we say bitching, concidering the wizzy keeps spawning there every few hunded rounds...

      --
      1 Earth is warming, 2 It's us, 3 it's royally bad, 4 we need to take action NOW
  25. the whole AYBABTU. by cyrax777 · · Score: 0, Redundant

    the dumbest line and one of the dumbest fads that just took forever to die.

  26. Re:Not as much gaming as gaming fandom. by robbway · · Score: 1

    It's not a rumor. Until someone creates a "Y" adapter, you're (externally) powerless with headphones.

  27. Nolan Bushnell by robbway · · Score: 3, Interesting

    Don't know if it'll make the list, but:

    What began as what I consider to be a series of colossal mistakes, Nolan Bushnell sells Atari for a mere fraction (who knew?) of what it was worth and signs a non-competition clause for an ungodly time like 10 to 15 years. It probably hurt like hell to watch all that money he lost, but I'm sure it was really painful to stay out of the market when his mind was probably sharpest in the area of innovative video games.

    1. Re: Nolan Bushnell by Milktoast · · Score: 1

      Oh Yeah, I'm sure it was a big blunder to get out of Atari when the getting is good and start a small restaurant chain that hit just as big: Chuck E Cheese. He sold that too for a profit. You're definately right though, he should have stuck it out at atari so he could experience the gaming crash of the 80s.

  28. Other Predictions by robbway · · Score: 2

    These are not worthy of karma bonus, but here are some things that should make the list:

    -Automan (TV series trying to reverse TRON formula)
    -Starcade (really bad gameshow that focused way too little time on video games--watch it on G4!)
    -G4 (bad content, but who said cable was good?)
    -Nintendo's dumping of Sony's CD ROM drive for SNES (can you say Playstation?)
    -Game.com B&W (even the Brady Bunch was In Color)
    -Best and worst lists on video games. These often change with items that aren't new since the last list. How can something be worst now more than last year?
    -Dick Clark. Okay, that's a prediction, but in time, he'll ruin videogames, too.

  29. #28 - FilePlanet by wowbagger · · Score: 1

    Especially since for the longest time VilePlant-it was "Non-Windows Need Not Apply" - if you weren't running Exploiter and Windows you were SOL for access.

    I also love how VilePlant-It was able to completely muscle out all other sources - every game site went to them and that was that.

    Perhaps somebody will build BitTorrent into a game - you download the level and provide it as an upload as well...

    1. Re:#28 - FilePlanet by SoVeryWrong · · Score: 1

      Uh, what about FileShack?

      They at least have East Coast servers, which is more than I can say for FilePlanet.

  30. Romero Ad by misfit13b · · Score: 2, Informative

    is here.

  31. A couple of picks of my own by Gudlyf · · Score: 3, Interesting
    1. Bungie's Halo. Cool game? Oh yes. Released for the Macintosh first like Steve Jobs promised at MacWorld, causing Microsoft-based-OS gamers to squirm as they watched the Apple folks have all the fun? Nope. I remember staring in awe at the webcast of the MacWorld show a few years ago when Halo was announced, and was just a teensy bit jealous of Mac users when I saw what the game promised. It came through on the promises alright, all but one of course.
    2. Verant's Sovereign. I sort-of recall this game being announced not long after Everquest was released. We were going to see an awesome display of massive-multiplayer RTS, all by the fine folks who made the legendary MMORPG, Everquest. Screenshots were released here and there, but news of its advancement slowly petered out. Finally this year -- I'd say at least four years later -- the game was finally announced as dead. Now that I think of it, this might have been a smart move.
    The rest have already been mentioned, such as Nokia N-Gage, Daikatana's Ad Campaign, and Duke Nukem Forever. I don't need to go into details about those -- you know what they are.
    --
    Trolls lurk everywhere. Mod them down.
    1. Re:A couple of picks of my own by Dachannien · · Score: 1

      Sovereign. They really did want this game concept to work (the designers, anyway) and managed to get some other good minds on the project (most notably, Geoff Zatkin, who did most of the spell design for EQ). Sadly, it proved too difficult to get a compelling game design that involved persistence *and* would be enjoyable for the casual player (they were working for Sony, after all, who wanted as many subscriptions as possible). They probably should have either canned it earlier, or else gone ahead and sacrificed the noobs' gameplay experience to the power gamers.

  32. DOAXVB? by SaintElmo · · Score: 1

    I thought Dead or Alive was pushing the jiggle factor, but a volleyball game with fighting game characters? What's next, all our lovable Nintendo characters in a fighter?

    --
    these boxen have no names
    1. Re:DOAXVB? by h0mer · · Score: 1

      I want to assume you're trying to be humorous... but have you ever heard of Super Smash Bros.?

      --


      I'm on top of my game like I'm standin' on Xbox.
    2. Re:DOAXVB? by CableModemSniper · · Score: 1
      What's next, all our lovable Nintendo characters in a fighter?

      I really hope that was sarcasm.

      --
      Why not fork?
  33. Multiplayer "Dungeon Siege"? by DamienMcKenna · · Score: 1

    Dungeon Siege, one of the most hyped games Microsoft has released, was given terribly high scores (96% in one magazine, etc), but it seems that nobody played it in multi-player mode - it was terrible! You effectively had to play for a day-and-a-half to complete a quest to move onto the next one, you couldn't do later quests without completing earlier ones, and there was no Save feature. It was Diablo2 done wrong. Then again the whole transportation system was a joke anyway, it really was more complicated than it should have been - give me a Town Portal spell anyday!

    1. Re:Multiplayer "Dungeon Siege"? by Anonymous Coward · · Score: 0

      Why even mention multiplayer when the single player experience was as about as entertaining as a root canal?

  34. Missing from list by one9nine · · Score: 1

    When I decided to I wanted to play PSX in the shower. :-(

  35. Troy Akiman Football / Monday Night football by Rudy+Rodarte · · Score: 1

    Back in my SNES days, when the Houston summer was too hot for football, we'd break out John Madden every day. ANd it was good. Then, one day, we got Troy Aikman football and a little later Monday Night football. (Whoa Nellie, touchdown) Needless to day, these games sicked big time. We hated these games so much that we opened them up and spat upon them. It didnt make the any better, or unplayable, but it felt good!

  36. Re:Not as much gaming as gaming fandom. by Dr.+Trevorkian · · Score: 1

    It's not a rumor. Until someone creates a "Y" adapter, you're (externally) powerless with headphones.

    Someone has. Macro Kit SP

  37. Fileplanet is horrendous by Man+In+Black · · Score: 1

    I don't even know how people can stand using Fileplanet... it's been awful for years, and forces you to click through enless pages of mirros to finally get a download. There's been many times I just gave up and decided it wasn't worth the effort... perhaps this is how they save on bandwidth?

    The way Sourceforge does it is so much nicer.

    --
    -"One machine can do the work of fifty ordinary men. No machine can do the work of one extraordinary man." -EH
    1. Re:Fileplanet is horrendous by realdpk · · Score: 1

      Woah, are you kidding?

      I go to Fileplanet, right-click download, and save-as wherever I want.

      I go to Sourceforge, click download, then click the file I want to download (can't right click yet!), click another link entitled download (still can't right click), and then.... nothing happens. It keeps reloading the page over and over again. (I'm using Mozilla, fwiw).

      Now I know it hasn't always done this. It used to then redirect to yet another page, which would then start the download via meta refresh. But damn, what a fucking hassle.

      It's especially bad that you can't just "fetch" the files in any reliable way - you have to go through this completely bizarre download system.

      Here's the link I was testing with:

      http://prdownloads.sourceforge.net/gaim/gaim-0.64. tar.gz?use_mirror=heanet

  38. Atari's biggest mistake... by Saige · · Score: 4, Insightful

    Atari's biggest mistake has to be high up on that list, and I'm suprised nobody here has mentioned it yet.

    They had the opportunity to buy the rights to produce and distribute a console from a Japanese company, back in the day when American companies were doing all the game consoles. However, it was during the video game crash, and for some reason, they decided to pass, and stick with their own system they were developing.

    The system Atari could have had a huge chunk of? The Nintendo Entertainment System. Instead, they stuck to their own products, which really didn't go anywhere.

    One wonders what might have happened if they had made the other choice...

    Of course, we're talking about a company that had Jack Tramiel in charge, a man who was personally responsible for destroying multiple companies, and seemed to fight against turing the company around. During the Jaguar days, Atari hired someone to help get the company moving and going, a person who ended up quitting because Jack insisted in having control over everything, down to personally deciding when to approve overnight shipping of packages.

    --
    "You know your god is man-made when he hates all the same people you do."
  39. Selling the Amiga to Commodore? by Anonymous Coward · · Score: 0

    Maybe I misunderstood your post, but Commodore launched the Amiga 1000 in 1984 if I remember, wasn't it their brand from the start? (Sold off after the company went under, and then resold, resold, resold...still in purgatory waiting to be brought back to life)

    1. Re:Selling the Amiga to Commodore? by Anonymous Coward · · Score: 0

      Replying to my own post here-- curiosity + google = answers I seek. So now I get it, you were refering to the original purchase of the small startup Amiga Co. by Commodore, and the big companies subsequent off-target marketing of the machine as a 'games'/'toy' machine instead of the serious computing platform that it was. Hmm... I should probably do some real work now.

      Cheers.

  40. What about Interplay and LOTR?? by sindarin2001 · · Score: 1

    I don't think Interplay will ever get anywhere with the Lord of the Rings series of games. They tried DOS and got to the Two Towers...then puked out. So they tried again...this time on the SNES...and puked out after the first one. JUST FINISH THE SERIES!!

  41. Tribes 2 by mstorer3772 · · Score: 1

    Okay, so Dynamix is forced to release T2 WAY before it was ready. A zillion patches later, the company that owns Dynamix (Vivendi?) closes the whole company... never mind that T2 (despite a too-early release) is quite successful.

    Kinda reminds me of farscape. "Successful? Great! Close 'em down."

    --
    Fooz Meister
  42. More than just that by devphil · · Score: 1


    I predict that Daikatana will take all five of the Top Five Mistakes.

    --
    You cannot apply a technological solution to a sociological problem. (Edwards' Law)
  43. Dumbness by Anonymous Coward · · Score: 0

    Let's not forget the idea here is for the dumbest ideas in gaming.....with that said here are 2 entries that I haven't seen brought up yet....

    The Robbie the Robot from Nintendo has to be on the list. Did they even make more than one game that used that dumb thing? Mine just ended up sitting on a shelf collecting dust for years....looked pretty cool up there though.

    How about that dance game, also for the NES I think? The one that came with a mat that you would lay on the floor and I guess dance on. Never saw it in person myself because the first time I saw the commercial I remember thinking....'Man, that is the dumbest idea ever'....and I slouched back into my chair and starting playing Zelda again.

    1. Re:Dumbness by devnull17 · · Score: 1

      The dance game genre is a thriving market all over the world now. Ever heard of a little game called Dance Dance Revolution?

  44. Xbox by Cassius105 · · Score: 1

    Actualy he is correct

    at least in a business sense the Xbox is a massive mistake

    it has a huge loss attached to it (somthing like 33% loss)

    its only kept alive because bill gates has the money to keep it alive

  45. What's wrong with N-gage? by FurryFeet · · Score: 1

    If I recall correctly, it was announced a couple of weeks ago. And yet, several posters seem way too keen to include it in this list. Why?
    Genuinely curious.

    1. Re:What's wrong with N-gage? by matlokheed · · Score: 1

      It's a portable phone/game system that's planning on competing with Nintendo and eventually Sony. At E3, the N-Gage reps quoted the price of the N-Gage at being well over the price of any of the current generation systems.

      Nokia is ignoring so many mistakes of the video game industry that they're not expected to be in very good shape.

      People don't want their portable to be expensive because they're delicate and not generally as used as a console system (the screen is small). The reason why nobody bought a Turbo Graphix Express despite it already having a console-worthy library was because it cost so much.

      Then there's the fact that they're releasing it against the rumors of Sony's portable. Anyone hearing "Dreamcast" here? The Dreamcast was destroyed almost entirely by the anticipation of the PS2. Everyone you asked was "No. I'll wait for the PS2. That can play PSX games/play DVD movies." Sony has such a big name that going up against them is insane without either bags and bags of money (Microsoft) or a current and loyal following already (Nintendo).

      To push the N-Gage on gamers they'd have to be selling it for far less money than the other systems. But they're taking the opposite approach. I seem to remember reading it as you could get 2 Xboxen, 2 PS2s or 2 Gamecubes and a game for their price. That seems a little backwards.

      Maybe they'll make out alright. But I wouldn't bet on them.

      And then he N-Gage is going to

      --

      "If the good lord had intended us to walk, he wouldn't have invented roller skates." -Willy Wonka

  46. Here's a few... by dbretton · · Score: 1

    Sega-CD - need I say more?

    Colecovision Expansion Pack - allowed owners to play Atari games on the Colecovision. Atari sued Coleco. Coleco sued Atari. Ended up in a massive lawsuit totalling somewhere close to $1 billion dollars. (This was a LOT of money circa 1983!) BTW, Colecovision expansion packs are now illegal due to the DMCA. :)

    Daiktana - a gimmie.

    R.O.B. - Nintendo's Robotic Operating Buddy, the little piece of plastic crap that 'helped' you play Gyromite.

    NES Power Pad - Basically Nintendo believed gamers wanted to exercise

    3 D O - failed system

    Total Recall for NES - worst...game...ever.

    1. Re:Here's a few... by Daetrin · · Score: 2, Insightful
      NES Power Pad - Basically Nintendo believed gamers wanted to exercise

      Yeah, you're totally right! No gamer one would ever want to hop around on a pad and get exercise!

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  47. Daikatana 2? by The+Eye+of+the+Behol · · Score: 2, Funny

    Now that would be a joke...

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    ----- Friends, l33tists, l4m3z0rs! Lend me thy keyboards.
  48. More Predictions by Daetrin · · Score: 2, Interesting

    So is the N64 sticking to cartridges going to show up later on the list? How about the poor support for 3rd party developers?

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  49. Railgun record by Zog+The+Undeniable · · Score: 2, Funny
    Remember when someone went for the "maximum players fragged with one railgun shot" record in Quake II? They got 64 players on a server and (eventually) got 63 of them to stand in a line while the 64th player fired the railgun.

    The server crashed. It couldn't cope with sending 64^2 simultaneous death messages.

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    When I am king, you will be first against the wall.
  50. Gathering of Developers by rpillala · · Score: 1

    I'm not sure what "moment" this publisher meets, but Gathering Of Developers seems to have been a really bad idea, considering that they haven't published any good games. The Blair Witch Games? Heavy Metal FAKK2? Oni? I defy you to find a good game published by Gathering of Developers. Actually, seeing as I gave up on them some time ago, it's entirely possible that they've made a good release since I wrote them off. Somehow I don't think so. Only Serious Sam stands out in my mind.

    Ravi

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    When the axe came to the forest, the trees said, "Look out - the handle was once one of us."
    1. Re:Gathering of Developers by miller701 · · Score: 1

      Railroad Tycoon II was pretty fun.

  51. Re:Not as much gaming as gaming fandom. by devnull17 · · Score: 1

    Wait to get cynical again if and when GameFAQs starts charging you to look at the FAQs - you might even be a happier person in the meantime.

    They can't. (At the very least, it would be messy.) FAQ's are the property of the people who wrote them; not CJayC or GameFAQs.